Gofs (NA)
: No way to buy just one soraka border?
That's kind of the point. Get the bundle, get an exclusive bonus. It was the same with Leona's Eclipse skins
: Thresh VFX Update
Amazing update, especially the flay circle hitbox, which I think NO ONE knew existed! Hope you'll do more of those {{sticker:slayer-pantheon-thumbs}} Greetings from Belgium! 🇧🇪
pwc2016 (NA)
: Jungle is by far the worst it has ever been
Someone wasn't jungling prior to season 5, it seems
Crashyy (EUW)
: +9 adaptive force, 8 armor, 6 magic resist, 15-90 HP...It's boring.
People have been complaining about 1% crit Tryndamere, but show them old %dodge runes and they're all in a nostalgia crisis…
: Riot isn't "fixing" it, because this is how it is supposed to work.... The guy in the video **starts the game **by immidiatly trying to rally others to report someone. Then some more blaming, spamming ff requests. More accusatiosn about someone trolling, based only on the pick (veigar in this case). Havent bothered to watch further. Seriously, such people are not wanted in this game. Good riddance! Sidenote, about your opening post.. https://www.youtube.com/watch?v=HbvYeLxMKN8 At least put in some minimum effort.. your post is a pain to read.
> The guy in the video starts the game by immidiatly trying to rally others to report someone. I think 99% of the playerbase doesn't know that asking for report is reportable behaviour. And also that it's completely useless…
: The God-Kings meet for the first time
Can they fight the Yuumi of Caerbannog, though?
IainG10 (EUW)
: The problem is Riot has decided that there can only be 2 subclasses per class, and this has led them to their ridiculous counter-sense sorting. If Juggernauts were in with the Tanks, I'd have no issue with them, and frankly I see separating the Enchanters out from the other Mages as another example of Riot's pathetic attempts to be different and stand out. Riot can stick their fingers in their ears and go 'Well, aktchually...' whenever someone calls a Juggernaut a tank, but that won't change the fact that by every definition except their own, champs like Mundo ARE tanks. They walk like tanks, talk like tanks, build and play like tanks; **they are tanks** and that's all there is to it.
The thing is that Juggernauts are not defined by a very high level of tankiness, just that they are *overall* the third most tanky subclass, after Vanguards and Wardens. The thing is that what defines a Juggernaut compared to a Tank is that Tank are not based on their damage, while Fighters (Juggers/Divers) are.
Eedat (NA)
: She has the highest ban rate of any champ. It's not just here
Like ban rate is a good metric for a new champ with a peculiar playstyle…
Morglics (EUNE)
: blablabla , basically these class types mean nothing
Yes they do. They give guidelines. But like always, guidelines can be broken, and every champion breaks a rule from their class, that's how they are unique. Most typical example is Urgot, the Juggernaut that's ranged.
Morglics (EUNE)
: and you have yasuo lee and such , with only advantages and 0 disadvantages there is no design or any balancing for this game it is just make insta kill jumpy flashy champs for kids watching twitchtv and thats all
> 0 disadvantages I mean, you can complain all you want about Yasuo, but that's the kind of hyperbolic statements that renders your entire point void.
Tokishi7 (NA)
: I'm not sure what Riot is up to these days. The PBE is nothing more than a means to make sure the game doesn't crash after patch rather than wow, this is broken. Game just sort of went downhill some day and it lost what it used to be. It's still fun at times, but when it's not, extremely noticeable now :/
> The PBE is nothing more than a means to make sure the game doesn't crash after patch rather than wow, this is broken. This has always been its purpose… PBE was *never* meant to be used for balance. Never.
IainG10 (EUW)
: My favourite example of this completely braindead and just plain wrong classing system is that Mundo, the tankiest character is the game, is not a tank... I get that Riot want to be different, but the fact that both their classing system goes against EVERY other game AND the fact that they don't even obey their own class guidelines show that in this case they are just talking out of their asses....
The level of tankiness of a character doesn't define a tank by Riot's terminology. You might argue that it's dumb, but that's really just arguing semantics. A "Tank" in Riot's classification is a tanky disruptor, one that either engages or protects through CC and defensive abilities. Juggernauts are beefy damage dealers that lack strong CC or peeling tools. Mundo being tankier than Tanks doesn't make it more a Tank by that definition. He does lack CC and peeling abilities. Also, Juggernauts tend to be tanky through HP while Tanks are tanky through resistance, and you'll see that it matches. Mundo is just a big meat bag that uses regeneration to stay alive, like Darius, Illaoi or Mordekaiser. Tank tend to survive through %damage reduction, resistance buffs and shields, like Galio, Braum or Malphite. For all intents and purposes, Mundo is indeed not a Tank by Riot's definition, he's just an extremely tanky Juggernaut.
: Are We Really Going To Start Another Season Without Addressing Damage Creep?
Season 9: "Can we please address damage creep? Tanks aren't even useful now because damage is too high!" Riot: *nerfs multiple damage sources* Season 10: *tanks are relevant again* "Can we please address damage creep??"
: This is going to end pretty badly, much worse than Kalista (RIP), unless his numbers are perfectly balanced, he'll be absolutely busted. From what I can see, Aphelios will be an extremely safe champ in the right hands due to his Jack-of-all-trades kit (Self-Peel, In-built sustain, poke+ seemingly powerful follow ups to it, Waveclear and sustained damage. The only thing that seems to be missing is burst damage, unless his ultimate's numbers are overturned. Until we see how his kit will work on PBE, there isn't any 100% certainty on whether his kit will have to be nerfed or, in an unlikely situation, buffed. He seems like an adc that requires you to know how to play every type of adc Poke (Ezreal, Cait), All in (Lucian, Kalista), Hardcarry (Kai'sa, Kog'maw) Self-Peeling (Ashe, Xayah). Needless to say, this new champion's release and lifespan is going to be one hell of a show. BTW, he's probably going to be primarily built as an on-hit/hybrid champion, cause that ALWAYS ends well. Good day everyone!
> From what I can see, Aphelios will be an extremely safe champ Ah yes, your typical extremely safe ADC with no mobility, no untargetability, no invisibility, no defensive tool, and barely one hard CC he can't always access.
GankLord (NA)
: What the fk is going on with the creation team and who is the one in charge of approving these champion designs. These new champions are getting ridiculously overloaded. Well at least he doesn't have a dash it seems.
What do you even *mean* by "overloaded"?
Reav3 (NA)
: This was Jennifer not Alex, Alex is working on the base splash for the next new Champ.
Has she been trained by Alex Flores? Their styles are very similar, here.
: There should be a non-random All-Mid mode
Yeah sure, let's reiterate non-random URF's problems over and over again.
Neriticc (EUW)
: Who actually thought the Elder Dragon execute is a good idea?
If you somehow get the dragon soul but manage to get the Elder stolen, the other team deserves the comeback
: no its also the cause if elder buff is stolen by the team thats behind them being behind doesnt matter anymore, they win the enxt fight and thus the game
If you get the Elder stolen that's kind of your fault…
: The new buffs are just insanely snowbally.. I hate it.. Assassin meta ontop of the drakes ontop of the elder dragon, ontop of baron, like wtf.... Oh right, and tank supports nerfed into the ground with their starting items... but wait there's more! nah I can't be bothered to write it all out.. Seriously though... wtf is riot doing..
The Elder buff isn't the cause of snowballing, it's the consequence of it
: Players: Pls Rito dmg too high Rito: Ok we hear u we lisen to plaers Also Rito: *Adds execute on drakes* *Cloud drakes now grant ult CD cause we miss URF* *ASSASSIN ITEMS EVERYWHERE* *Removes coin and adds AP and AD to support items for some aggressive ass laning phases down bot* *-4 AD on Garen spin tho just to show we care*
* Removed true damage from Conqueror * Removed extra damage from Spellthief * Removed mana regen from Spellthief * Nerfed Infernal Drake's buff * Removed increased Drake buff from Elder * Changed Mountain buff from damage to resistance * Removed mana regen from Ocean * Ocean regen can proc in combat * Second Elder isn't more powerful anymore * Herald deals way less damage * Plating resistance increased * Doran's Shield regen increased * Edge of Night AD/Lethality nerfed, HP buffed * Serrated Dirk loses damaging passive * Spear of Shojin removed Tell me again about damage creep?
: Client is getting worse
Server is down, it's not a client issue
Teémò (NA)
: Why is vision always being removed from the game?
> And of course, support items are going to lose a ward, but you can gain it back when you build the full item. What? The ward number is the same…
Trias000 (EUNE)
: > [{quoted}](name=Wolfeur,realm=EUW,application-id=3ErqAdtq,discussion-id=MEVaxFMl,comment-id=00140000,timestamp=2019-11-13T11:16:44.595+0000) > > Clearly you haven't played against AD Thresh I'm not talking about troll builds
> troll builds **Clearly **you haven't played against AD Thresh
Raiyza (NA)
: Do Senna's attacks actually go thru windwall?
JRobin31 (NA)
: "Identity of the Support" What are you talking about? Is that some sort of slang for support META? I mean what is the "Identity of the Support"? Is that like saying that other players shouldn't play certain champions in the support position because... you don't like their play style? {{sticker:sg-lux-2}}
> I mean what is the "Identity of the Support"? As a support main, I'd say the identity of the support is enabling your teammates, and giving them the tools to carry. The way it is done can greatly vary. Sometimes, oppressing laning is the way of enabling your carry.
Kazekiba (NA)
: That's because prior attempts at making support feel impactful and active failed on a solo queue level. Autofillers were still going Lux/Brand or dodging/trolling even with Taric, Zeke's Herald, Redemption, Shurelya's resurrection, and Sightstones removal. Riots done a lot to rebrand Support but it won't change the players perception of it, so they're tackling it in a newer unique way. And if Senna proves too strong, they can always slow down her dps in favor of her support playstyle. Hopefully they can make more supportive AD items for her+pyke and other future AD support champions season 10 enables
> Riots done a lot to rebrand Support but it won't change the players perception of it I remember the revolution that was Thresh for the support role, back in the day. This was a badass, edgy character with lots of skill expression that showed was supports could be.
koshkyra (NA)
: Riot is sacrificing the identity of the support role to make it more “fun” and appealing.
Riot has made two supports that are more damage-oriented because the traditional support style already exists in the game. Besides, they made Yuumi recently, which is your most typical Enchanter. You have {{champion:12}} {{champion:432}} {{champion:53}} {{champion:201}} {{champion:40}} {{champion:43}} {{champion:89}} {{champion:117}} {{champion:25}} {{champion:267}} {{champion:111}} {{champion:497}} {{champion:37}} {{champion:16}} {{champion:223}} {{champion:44}} {{champion:412}} {{champion:350}} {{champion:26}} {{champion:143}} that fulfill the more traditional supporting style, with either frontlining, engaging, protecting or buffing, and some poke damage. Then you have {{champion:555}} and {{champion:235}} and suddenly Riot "is sacrificing the identity of the support role"? They're just finding fantasies that don't exist yet. I love enchanters and frontliners, but I'm also glad to have alternative, unusual styles available. Yes, there are some mages in the botlane, but that is a more complex matter, and frankly it's often a problem in soloQ more than in proplay, so maybe we're just not good enough to deal with them.
Trias000 (EUNE)
: That's stupid. Thresh can barely use that 30% crit chance, whereas if Senna steals all of his souls, that's huge for her.
> Thresh can barely use that 30% crit chance Clearly you haven't played against AD Thresh
Thilmer (EUW)
: Catlyn and Vi gets +1 gold for killing Jinx, and Thresh gets basically a whole ítem for killing Senna... why doesn't this look balanced to me...
Because you're leaving out a lot in your comparison, maybe?
: About Senna secret passive..
It's a quest, like for Khazix and Rengar. There are a few in the game: https://leagueoflegends.fandom.com/wiki/Easter_egg
DeusVult (NA)
: Probably the most pointless change I have ever seen on a PBE patch
I'm guessing it's a WIP change that's supposed to work with other changes. Maybe they want to reintroduce stacks on ward kills.
: > [{quoted}](name=Ragnaveil,realm=NA,application-id=3ErqAdtq,discussion-id=oaWAAneM,comment-id=0000000100000000,timestamp=2019-11-13T02:38:28.001+0000) > > Could tie a phone number to the account instead like they do with Clash. It can be used to be tied to multiple accounts, but if one gets permaed they all get permaed. It would probably add weight to someone's actions. Sms verification too so you cant just grab a random number off of the internet. I wouldn't trust Riot, a company owned by the chinese, with my phone number.
You trust them already with your mail address, what do you think will happen if you give your phone number that would be more of a nuisance?
: i respect fpx especially for being honest and saying "we werent the better team today, g2 just didnt perform" what i doint get is why the entire g2 team was smiling like the entire time. they also smiled vs skt, but when they lost one to skt, the smiles stopped quickly. it came back but still. while vs fpx, they just seem to have a blast getting blasted
> what i doint get is why the entire g2 team was smiling like the entire time. They always smile. If you look at every match they've played they've never stopped smiling. Until they actually lost the finals, that is
iSennª (NA)
: Tune Senna to be played ADC, not support.
Remember last time people said the new support was weak and useless? I 'member {{champion:350}}
: @Riot If you aren't going to nerf damage at least inject a bit of everything else into the game.
They're nerfing damage in multiple elements of the game in pre-season
: it does? its just something from school i always remembered when i tried my best to learn english. its an if the next letter is a e o u i
The thing is that "European" starts with the sound /j/, which isn't considered a vowel. Same with "university", for example.
: im not sad cause eu lost, im sad because...
G2 played so bad they made FNC look decent
: Loving that wind wall on steroids he has...
It's oftentimes a lesser wind wall, but ok
Xintium (EUW)
: > [{quoted}](name=Wolfeur,realm=EUW,application-id=3ErqAdtq,discussion-id=X12pxYhg,comment-id=0015,timestamp=2019-11-05T10:12:12.083+0000) > > It's funny how people still don't realize that Autofill is a literal *necessity* for matchmaking to work… Not exactly. To be more precise, it is necessary to provide a solution to the "Queue Time vs Game Quality" trade-off problem. An algorithm dealing with match-making needs to solve this (otherwise no matches can be made). Autofill is _one_ solution. It is not the _only_ solution, neither the _best _ solution. Full role preference is another solution, as I explained in my previous post.
Autofill *is* needed because otherwise queues for the most popular roles would pile up indefinitely.
Whiisp (NA)
: As much as Auto fill is a good concept on paper, it ruins too many games [Diamond 2+ (Diamond+)]
It's funny how people still don't realize that Autofill is a literal *necessity* for matchmaking to work…
: Is Riot trying to change the support role ?
I don't think they're trying to *change* it, but they want to complete the role with playstyles that aren't found yet. We can a lot of Enchanters already, and a few Catchers, but a Marksman hybrid, we never got.
: "Senna is just gonna be an ADC!" - Debunking the Myth
I'm wondering what build will be the best. On PBE they expect Lethality and potentially support items. Would a build like this work?: {{item:3006}} {{item:3092}} {{item:3147}} {{item:3142}} {{item:3107}} {{item:3174}} This puts her in a weird hybrid spot, but it might work thanks to her dual scaling.
: I sorry to break it to you man, AP Malphite is not broken, and only bad players complain about him. Sorry you had to learn this way.
Where did I say it was broken?
TehNACHO (NA)
: Is there something specific you don't like about Senna? If it's her Ult than I'm with you but if it's her E, that's just baiting her team into a wombo combo.
"Senna's E is so broken, makes the entire team invisible" *laughs in AP Malphite*
5050BS (NA)
: My issue is that not only does she get free Crit (a already broken stat) she gets free RANGE. Like WTF.
: Riot: *Nerfs Infernal Drake, removes dragon scaling from Elder, removes tower bonus damage from Mountain Drake AND adds bonus Armor and MR to it* Players: "B-but Elder now executes AT 35 MINUTES!"
*Nerfs Conqueror, nerfs Lethality, removes bonus damage of Spellthief*
Sakowitz (NA)
: I think his point is that because games are designed to be quicker now, it'll make comebacks impossible if a team is ahead (or to bring back a lead) due to executes,
Weird, I thought it became impossible to snowball because of the bounty system… Wonder where the truth lies… {{sticker:sg-lux-2}}
: The elder dragon execute is a r%%%%%ed change. Games already end fast enough. Nobody needs an elder dragon execute to end games.
You literally need 4 drakes to be taken by a single team before Elder spawns. At that point, having a "hard finish" objective makes sense.
: The problem with the Cloud Dragon Soul and the Kneejerk change to Nimbus Cloak
Cloud drake's effects (stacks and soul) should be on Summoner Spells, not Ultimates. Universally applicable and balanced the same across all champions.
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Wolfeur

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