: Update in Client Skin Bios
{{sticker:zombie-nunu-tears}}
Meddler (NA)
: I'm hesitant about adding additional reliability to a kit that's got pretty reliable targeting types on its spells already and is also getting some potential mindgame capability added as well. Prioritizing champs on abilities like this can make sense at times when counterplay's just too high otherwise, have yet to see evidence that that's an issue here however. Entirely understand desire as the Wukong player to have greater effectiveness in situations like that but don't think it's the right overall call off observations so far.
The issue is that if E doesn't prioritize enemy champions and Wukong's target is in the middle of multiple non-champion enemy units, Wukong will be forced to use E directly against said target just to make sure his damage lands, which would make telling the real one apart from the clones quite easy and thus it would somewhat defeat the purpose of adding more trickery to the spell.
Lewanor (NA)
: Mordekaiser is the "Lightbringer"
No. This {{item:3185}} was the Lightbringer.
Meddler (NA)
: Quick Gameplay Thoughts: May 9
Hey Meddler, how are you doing? I've noticed that Riot has kept the same voting system for all votes that have been held so far (first Illaoi's skin, then Tristana's and now one of 2020 VGUs), so I would like to give some feedback on that. Instead of making us choose only one option, why don't you let us ordinate the options from our most favorite one to our least favorite one? If we assign a value to each position (let's say there are N options; the first position has value N, the second one has value N - 1, and so on) and then add together all the values relative to each option, we get a better representation of what the playerbase actually wants.
: I'm sorry, what? Have you _seen_ Corki? He looks ATROCIOUS. Plus, his kit is an absolute hot mess and has several identity crises. He wants to be a mixed damage caster ADC, but overall he just falls flat because he's not really good at being a hybrid mage nor an ADC. His Q is nice for poke, and has utility, I'll give him that. His W is his most iconic ability, IMO, and is a nice little damaging dash. His E is more of a novelty than anything, and I think it's probably one of the most awkward abilities left in the game. His R is ok, but it's just incredibly generic - like a lot of his kit. His overall design is not really compelling or interesting, and there's nothing that really sets him apart from other marksmen or even mages. He walks the line between them, but fades off into obscurity because he can't really do anything they can't already do better.
Plenty of champions look as atrocious as Corki and some even worse than him. Maybe his design isn't the most compelling, but it isn't the most uninteresting either (although this is mostly a matter of personal preferences). As for his gameplay, he's supposed to be a caster ADC that deals mixed damage and that's exactly what he is. He has decent poke, low mobility and a good amount of burst, which, together with his Package, sets him clearly apart from the other caster and hybrid marksmen in the game.
: {{champion:36}} He is in need of the update the most, imo. I was really confused that Riot has picked Pantheon instead of him. His model is most likely the absolute worst in the entire game. If I didn't know better, then I wouldn't think this guy is a champion in league of legends, but the model of some PS2 character of the game version of some weird cartoon. His gameplay also needs improvement.... **alot**. I don't think any other champion in the game has a kit consisting of so many stat steroids like him. The only ability which is fine is his Q, the rest needs heavy work. I mean, look at this. His passive _literally_ is just an increased stat (health regen), his W is a glorified sunfire cape with tenacity increase. His E is auto reset with AD and MR increase. And his ult basically an extreme health regen increase. This guy needs actual mechanics. Make him work for his healing, the same way other juggernauts have to work for their damage (Illaoi tentacles, Aatrox sweet spot Qs, Urgot shotgunknees), but give him reliable damage.
Every point you mentioned is stuff I've been saying for a very long time (in fact until not too long ago Mundo used to be the champion I wanted to be reworked the most), but there's a pretty substantial difference between our purple friend and Skarner: functionality. Sure, Mundo is a walking stat-check with one of the most linear kits Riot has ever come up with, but at least he has his own niche and can be very effective in the right situation; Skarner, on the other hand, is a forgotten relic of the past with an abysmal playrate, clunky spells and no real reason to pick him over any other jungler in the game.
: Skarner could use some love, yeah. He's got a lot of thematic room to fill that isn't really being translated over to his gameplay (although FINALLY getting a buff to his spires helped quite a bit). I'd like to see {{champion:42}} or {{champion:133}} to be honest. It feels like both are semi troublesome with gameplay and have a lot of room to fill as far as translating their thematic to actual gameplay. (I'd be nervous for their rework though but still)
Could you please expand on your motivation for Corki? I don't get what's wrong with his design.
Terozu (NA)
: WAIT ONE ARFIN MEOWNITE! Who the fluffballs won the VS event!?
EVERYONE WON BECAUSE BOTH CATS AND DOGS ARE GOOD BOIS/GURLS
Rioter Comments
MFLRohan (EUW)
: I feel like his suit is like a symbyotic being (similar to Venom from Marvel), because he keeps reffering to himself as "we". also one of his voice lines is "we... are .. Zed." which imo HAS to be a refference to the iconic line by venom.
You're kinda late to the party, buddy. The skin has been released days ago, together with its lore.
Terozu (NA)
: Uhhh hate to break it to you, but most people do. It's why monster champs are unpopular.
Even if they're the majority, it doesn't make it any less hilarious for me.
Terozu (NA)
: New support is probably a yordle.
I find it hilarious how certain people care more about the identity of a champion rather than their gameplay.
Ephixus (EUW)
: > [{quoted}](name=Caitlyn GG,realm=EUW,application-id=6kFXY1kR,discussion-id=5EhykTvu,comment-id=000200000004000000010000,timestamp=2019-04-24T06:03:52.395+0000) > > She is so ugly compared to {{champion:18}} and {{champion:78}} > [Just look that fun concept](https://i.imgur.com/U4FcrDk.png) Well yeah visuals would be great to update, but that's all.
She could also use a gameplay update, since her kit is mostly point-and-click, except for her Q.
AIQ (NA)
: Yeah there are plenty still left to update. I'm not asking for specific times, unless he wants to for Shyvana :). Rather I was wondering what that means for VGUs speed, how much of a decline are we talking. The roadmap only has panth. Is that it for 2019? Not even smaller changes are planned?
Well, 2019 is basically over after what we've been shown in this roadmap gets released. Think about it: the enchanter will hit the live servers 3 weeks from now, Mordekaiser's VGU 1.5-2 months after that, then the AD assassin, then Pantheon's VGU and lastly the new marksman.
AIQ (NA)
: Shot in the dark, since VGUs are going south, does that mean someone like Shyvana is just screwed? I personally thought that the VGU to Champion Ratio was perfect. League already has a ton of champions, when you add more that adds more balance problems, VGUs at least remove some of them. People are holding their breath for champions like... {{champion:77}} {{champion:102}} {{champion:35}} {{champion:36}} {{champion:31}} {{champion:53}} While some need the "V" side more than the "G" of the update, this road map seems to indicate that none of these are planned for 2019. I understand new champions make far more money than VGUs, but maybe releasing a skin with the VGU might help? I love that new voting feature, 10000% a step in the right direction. With that, who are some of the champions we can vote for? When will we get to know?
Don't forget {{champion:32}} {{champion:56}} {{champion:72}} {{champion:54}} {{champion:117}}
Rioter Comments
Rioter Comments
: That, and I think the item has a bunch of other problems. Like only poke AD casters want mana, but no poke AD casters outside of Ezreal deal their poke damage through on-hit effects. So like the mana makes it poke, the scaling makes it mid-game/late-game, the on-hit...Put it all together, you get an AD, poke, mid-game/late-game on-hit caster. Which is Ezreal, and no one else.
I absolutely agree. I made a critical analysis of the item a long time ago (not here on the boards, but on Surrender@20) and that was one of the things that I pointed out as well.
phil8392 (NA)
: Is {{item:3022}} really that much of a balance headache? It’s seems pretty situational to me
It breaks certain champions, like, for example, Gnar.
: Yea * Mikael's crucible is in need of a rework. Overly ping reliant and can be made to better work for players of all skill levels * Ohmwrecker - tower disable hasn't proven to be a healthy mechanic and the item has nearly 0 users currently * Wit's end was this recently - if our 9.7 changes don't give it a more used niche it would fall in here Some opportunities that we would like to pursue with freed up space * More choice and options in lethality builds * An ap bruiser / ap melee item * All around cleanup of support items, get some more choice in there and dont force players into 5 actives in one build
What's your opinion on {{item:3022}} and {{item:2420}}? Also, as a side note, would it be possible to clean up the custom item set builder too? It's cluttered with items that belong to special game modes that are no longer playable.
: Muramana definitely could benefit from some "broadening" changes that allow more than just Ezreal to use it. It's a cool stacking item that I could see myself enjoying on a number of champs.
Isn't stacking exactly the issue with Muramana? Most AD casters have relatively small mana issues and are geared towards dominating the early and mid game, so they want an item that's readily available and doesn't delay their powerspike too much.
: > [{quoted}](name=XIII Vanitas,realm=EUW,application-id=6kFXY1kR,discussion-id=EJwdAyvx,comment-id=00010001,timestamp=2019-04-02T18:50:43.000+0000) > > Either that, or you get Void corrupted ghosts. Or maybe undead voidborns. Not possible - Voidspawn can only corrupt Organic material - Spirits are technically "void immune"
I was just joking about a possible super-threat born from the union between Void and undeath. BUT, if we want to have a serious talk... The source of corruption is the Void itself, not its spawn, which is just organic material modified by abyssal magic. As we learned from the Fall of Icathia story, the Void can annihilate souls too, so it's still possible for the undead of the Shadow Isles to be affected by its corruption.
: Lucian's In Trouble
Time to team up with Yorick and Maokai and go kick some undead king's ass.
Rebonack (NA)
: Terrible solution: bust open a Void rift at the Shadow Isles. All the spooks get the sweet embrace of oblivion.
Either that, or you get Void corrupted ghosts. Or maybe undead voidborns.
Rioter Comments
Rioter Comments
: True. Which probably means that the new champion is male.... MY DREAMS ARE IN RUIN!
Not really. Sorry to rain on your parade, but there's plenty of female characters in shonen.
: Indeed they are! We've not added skinlines or set adjustments for the last two patches because it would mess with the loot system, but starting this patch you'll see the elves line. We've decided to call it **Albion**. It's also separate from everything else at the moment, so it's a self-contained setting.
Hi, I was wondering if it was possible for Riot to share a diagram showing all the alternative universes that currently exist and all the skins/skinlines that are part of them. I think it would help make things less confusing, especially when there are skins that have similar aesthetics but belong to different narratives.
Sukishoo (NA)
: Dunk master Ivern...
This has to be the cruelest practical joke of the year.
Rioter Comments
: The Cultivairs in the depths of Zaun. Ever since we got artwork for them, I want to explore them more. Maybe a story in which someone is meeting a Chembaroness in a cultivair she inhabits. They look beautiful and considering how cruel, polluted and dark Zaun usually is, these buildings make a great contrast for that. They look peaceful, they are an oasis of nature deep inside a city ruled by steel and glass. Hopefully we can experience their atmosphere through a comic or story some time in the future.
Funny, that's one of the places I hate the most. I can't bring myself to not see them as the representation of how dysfunctional Zaun's society is.
: That were both. Kayle intended to purge the city from the corrupt and evil, similar to what she did in her color story. Her divine fire is completely harmless to the innocent. Morgana intervened and started the fight that would kill their father.
1- Her fire isn't harmless to innocents. That's just what the Demacian tales tell, but they aren't true. 2- No, it wasn't both of them. It was Kayle causing destruction before and during her fight with Morgana.
: In addition to what was already posted, I think the poem about Morgana and Kayle points out another flaw. > Toward the city of grand Zeffira, an army of hate descended. The Winged Protectors flew to the people’s aid. Kayle fell upon the screaming host, her blade of fire wet with blood. But Morgana saw what Kayle had not. A secret force within the city! Zeffira’s people cried out for succor, and Morgana swooped down in answer. > Kayle slew her foes in purest wrath. Her body torn and bloody, she cried aloud, “Sister fair, I am sore beset!” Morgana heeded not her cries, her powers bent to shield those within. Zeffira endured, but much was lost, One sister’s love, one sister’s hope. Each saw through a glass, darkly; a failing in the other, a fatal flaw. I may be wrong, but that feels like heavy symbolism to me. Morgana is too occupied fighting the darkness within, that she doesn't pay attention to the damage that her actions may cause. Meanwhile, since Kayle is blind to that darkness, she thinks directly fighting those who do wrong is the only logical thing to do.
>Morgana is too occupied fighting the darkness within, that she doesn't pay attention to the damage that her actions may cause. In fact Morgana set an entire village on fire just to get revenge and caused the death of her own fath- ah, no, that was still Kayle.
Falrein (EUW)
: [Jellbug's answer 1](https://twitter.com/Jellbug/status/1098033345072484353) [Jellbug's answer 2](https://twitter.com/Jellbug/status/1098033578464538624) There you go. Neither of them is perfect, and neither of them is bad. They have different views on justice. Kayle believes sinners should be purged because she does not believe in redemption. Morgana seems to believe everyone deserves a second chance. Justice is not one dimensional, and both the aspects of it they represent is different, but they complete each other. I don't get why people think Kayle is bad and Morgana perfect. That's not the impression I get when I listen to their VOs.
I don't think it's an acceptable answer. Those traits of her personality don't manifest themselves in any point of her lore, so they might as well be headcanon.
: > [{quoted}](name=Zapzya,realm=OCE,application-id=6kFXY1kR,discussion-id=fEz7u6wb,comment-id=00000000,timestamp=2019-03-05T22:46:00.129+0000) > > Except his bio also states their civilization had expanded across the cosmos as well. So there is a good chance that their is still more to them than what we see on Runeterra. But hey, I’d take confirmation that there was nothing else out there as well. I’d take anything at this point. tbh, Im still wondering why Bard still hasn't stepped in on these humans turning themselves into demigods and enslaving literally the most ancient living being in the universe.
probably because he doesn't care about aurelion sol, since it's implied there are more members of his species around the cosmos
: How does Urgot use the bathroom?
I doubt he still eats food.
Reiizm (NA)
: Lore facts that sound like bullshit but are actually 100% true
Jikker (NA)
: Warwick is a killer who kills killers
: Sejuani's dad is a furry
Infernape (EUW)
: {{champion:44}} Is not gay
*is not confirmed to be gay iirc we don't know anything about his sexuality
RISE994 (EUNE)
: {{champion:32}} {{champion:34}} {{champion:22}} {{champion:53}} {{champion:51}} {{champion:31}} {{champion:120}} {{champion:40}} {{champion:64}} {{champion:89}} {{champion:111}} {{champion:61}} {{champion:2}} {{champion:92}} {{champion:68}} {{champion:102}} {{champion:17}} {{champion:37}} {{champion:67}} {{champion:45}} {{champion:5}} {{champion:62}} {{champion:59}} those are just outdated in terms of visuals sound effects and VO {{champion:26}} {{champion:23}} {{champion:77}} {{champion:106}} {{champion:35}} {{champion:72}} {{champion:33}} {{champion:80}} {{champion:56}} {{champion:82}} {{champion:54}} {{champion:7}} {{champion:9}} {{champion:36}} {{champion:42}} {{champion:32}} those are just lame ugly champs that needs a full VGU
{{champion:32}} is so bad that he appears in both groups. Anyways, {{champion:31}} and {{champion:102}} definitely need a VGU. Possibly {{champion:62}} too. {{champion:42}} and {{champion:26}} instead would be fine with just an Ezreal-level VU.
RISE994 (EUNE)
: but there is a dog and they are basically the same just like cats and giraffes.
IDK what you're on about, I'll just leave this to refresh your memory. https://www.youtube.com/watch?v=_u8EUNx0HIU&ab_channel=LeagueofLegends
: I think she is supposed to be a snake. Since there is no wolf in the Chinese zodiac.
Morgana is the wolf and Cait is the snake. https://www.youtube.com/watch?v=_u8EUNx0HIU&ab_channel=LeagueofLegends
Saelon (NA)
: If Riot wants us to stop asking to update skins then lower the price of the skins
OR they could add new features that realize the skin fantasy, increase its price accordingly and then "unlegacy" it in order to make the whole process profitable.
: I don't think he's just the messenger for "the people on the boards are useless"
That is a completely different topic from the one at hand.
Rioter Comments
: the more I look at new blackthorn the more I see it as a downgrade. there's no leaves coming from her wings, which don't even look like branches anymore. she's only just getting leaf particles in her E. she doesn't have a unique death animation anymore. it's just...awful.
I said the exact same thing about her splash art last week and I was gangbanged by downvotes. Glad that now people are finally realizing it.
MenoOG (NA)
: > [{quoted}](name=XIII Vanitas,realm=EUW,application-id=6kFXY1kR,discussion-id=5EQGG1Qm,comment-id=0004000000000000,timestamp=2019-02-24T11:19:11.191+0000) > > Dude you literally just described a feather.... Feathes Have a middle part and curve/ come to a point at the end and btw like leafs, feathers come in various shapes and sizes. Unfortunately for you though leaves are never soft and these "leafs" look soft as fuck so if it wasn't for the context of them being on the branch they read as feathers. Besides the feathers arent the only reason the old splash is lower in quality. I'm really not trying discourage you from liking the old splash that's your choice. All I'm saying, as I've said before, is that due to several reasons the new splash art is an upgrade when it comes the technical skill.
No, I didn't. There is literally no feather that is shaped like a tear, or curved, or has a concavity along the middle line. Do you know why? Because they wouldn't fucking work.
MenoOG (NA)
: > [{quoted}](name=XIII Vanitas,realm=EUW,application-id=6kFXY1kR,discussion-id=5EQGG1Qm,comment-id=00040000,timestamp=2019-02-23T18:21:39.503+0000) > > Yeah, they accidentally swapped Morgana's wings with tree branches and accidentally put leaves on them that coincidentally remind you of feathers. /s > What a fucking moron. I'm not talking about that. I'm saying they are painted in such a way that they don't resemble leafs at all just feathers which they clearly are not; according to the in game model which the splashes are based off of... in other words they "don't remind me of feathers", they read as feathers. I was just talking about the technicality of the painting . You should try not getting so hot just because someone disagrees against your personal biases which are based on nothing but personal taste.
I have no patience for those who are being disingenuous. There's no way you can read them as feathers: feathers aren't tear-shaped, curved and with a concavity along the middle; leaves are.
MenoOG (NA)
: As far as the art goes; the new one is an upgrade. Its clear that the painters who did the recent one have more skill and knowledge then the old one. The leafs in the old one look like feathers(which is not intentional so don't try to argue that there suppose to look like that). the pose is mediocre and plain. and there is no separation between her and the background. Also, the render in the new one is cleaner the anatomy is clearer, and more accurate. The old one uses amateur shading with terrible textures which don't match the object present. And finally the color coordination is a mess. Now the new one isn't perfect but it's definitely better , technically. Of course art is subjective but skill is not. you may like the other one but the skill is sub par in terms of riot splash arts now.
>which is not intentional Yeah, they accidentally swapped Morgana's wings with tree branches and accidentally put leaves on them that coincidentally remind you of feathers. /s What a fucking moron.
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XIII Vanitas

Level 266 (EUW)
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