: > [{quoted}](name=Youngcuck,realm=EUW,application-id=yrc23zHg,discussion-id=mi17oUWE,comment-id=0000000000000000,timestamp=2019-08-16T11:40:54.161+0000) > > ''Her damage falls off'' that actually made me giggle. It does tho. Her late game damage is horrible for the fact that she has to fully commit into the enemy team to pull it off, AND having to set up the daggers first.
> [{quoted}](name=Who Fed Ru,realm=EUW,application-id=yrc23zHg,discussion-id=mi17oUWE,comment-id=00000000000000000000,timestamp=2019-08-16T11:44:26.970+0000) > > It does tho. > > Her late game damage is horrible for the fact that she has to fully commit into the enemy team to pull it off, AND having to set up the daggers first. Katarina is the only assassin in the game whose entire kit deals massive AOE damage. And honestly she has an easier time in teamfights since its very difficult to fight 4 people while also keeping track of Kata's daggers because if you get hit by one in the late game, youre either dead or forced out of the fight.
: > [{quoted}](name=Youngcuck,realm=EUW,application-id=yrc23zHg,discussion-id=mi17oUWE,comment-id=00000000,timestamp=2019-08-16T11:07:26.286+0000) > > Ok, so what is Katarinas weakness then? In lane she is hard to punish due to her insane mobility, she has good trades even pre lvl 6, she is almost impossible to kill due to the blinks, after she gets gunblade she can 100-0 any squishy in the blink of an eye and you cant really dodge her dagger hitbox unless youre a mobile champion. > > You can CC her ult? Yeah you can but it doesnt really matter, I've had games where the Katarina kills someone so fast you dont even have time to aim your cc at her. > > Defend her as much as you want but she feeds off of the lack of good teamplay in soloQ, and she's extremely hard to deal with. Well she is an early game champion, if she doesn't get ahead she will be useless because she doesn't bring anything to the team apart from damage. She isn't good at split pushing, has no cc, and her late game is horrible as her damage falls off. So even if she get's ahead, the longer the game goes, the more useless she gets. If you are an immobile champion vs her then just farm and stay away from her, her Q range isn't that great.
> [{quoted}](name=Who Fed Ru,realm=EUW,application-id=yrc23zHg,discussion-id=mi17oUWE,comment-id=000000000000,timestamp=2019-08-16T11:27:15.164+0000) > > Well she is an early game champion, if she doesn't get ahead she will be useless because she doesn't bring anything to the team apart from damage. She isn't good at split pushing, has no cc, and her late game is horrible as her damage falls off. > > So even if she get's ahead, the longer the game goes, the more useless she gets. > > If you are an immobile champion vs her then just farm and stay away from her, her Q range isn't that great. ''Her damage falls off'' that actually made me giggle.
: The circle isn't the hitbox nor does it have anything to do with it. It's the pickup range. > Why in hell is Katarina able to blink to the edges of the circle and make the hitbox of the dagger start around Katarinas model and not around the dagger circle itself. Because it would be useless af else. The whole champion literally wouldn't work anymore.
> [{quoted}](name=Who Fed Ru,realm=EUW,application-id=yrc23zHg,discussion-id=mi17oUWE,comment-id=0000,timestamp=2019-08-16T10:58:12.876+0000) > > The circle isn't the hitbox nor does it have anything to do with it. > It's the pickup range. > > Because it would be useless af else. > The whole champion literally wouldn't work anymore. Ok, so what is Katarinas weakness then? In lane she is hard to punish due to her insane mobility, she has good trades even pre lvl 6, she is almost impossible to kill due to the blinks, after she gets gunblade she can 100-0 any squishy in the blink of an eye and you cant really dodge her dagger hitbox unless youre a mobile champion. You can CC her ult? Yeah you can but it doesnt really matter, I've had games where the Katarina kills someone so fast you dont even have time to aim your cc at her. Defend her as much as you want but she feeds off of the lack of good teamplay in soloQ, and she's extremely hard to deal with.
Rioter Comments
: What do you mean by " Another Lux buff " ? when was her last buff?
> [{quoted}](name=Kitsune Kawaii,realm=EUNE,application-id=3ErqAdtq,discussion-id=t5yq01ts,comment-id=0000,timestamp=2019-08-14T10:09:56.246+0000) > > What do you mean by " Another Lux buff " ? when was her last buff? 9.14? That skyrocketted her popularity all around
Rioter Comments
: > [{quoted}](name=Antenora,realm=EUW,application-id=3ErqAdtq,discussion-id=QOln6Zhs,comment-id=000500000000,timestamp=2019-08-10T18:47:19.882+0000) > > Supports should not be earning similar or more gold than farming carries. > > In my opinion a fair income level for a support is around 70% of a farming carries income. > > Pyke's gold generation is disgustingly overtuned and the change needs to be reverted ASAP. > > Until such a time I will be banning Pyke in every single game, regardless of what role I play. I think supports should earn 100% of laner's gold income but be made to *actually work for it*. As in, not "hi I just unloaded three easy to land damages" and run off with 66 gold. Things like warding wars, clutch saves and *support champion kits* should give gold to the champions, and without those things they do get less gold. Let me elaborate on that last; Braum manages to clutch block a skillshot; gets 20 gold. Blocks a CC? 40 gold. An ult? 80 gold. (arbitrary numbers are arbitrary.) Sona could get gold for every champ hit per ultimate. So on, so on. Carefully controlled, this could effectively control who is allowed to be a support and promote good gameplay for champions besides just dealing more damage. EDIT; Because i forgot the obvious issue of people spamming these free jncome champs in solo lanes, yes, it would be very much reasonable to give these champs a gold gain reduction for minions and monsters at the same time.
> [{quoted}](name=GinoSoldier,realm=NA,application-id=3ErqAdtq,discussion-id=QOln6Zhs,comment-id=0005000000000000,timestamp=2019-08-11T00:33:04.169+0000) > > I think supports should earn 100% of laner's gold income but be made to *actually work for it*. As in, not "hi I just unloaded three easy to land damages" and run off with 66 gold. > Support items are MUCH cheaper than other roles items for a logic reason.
: > [{quoted}](name=Ornn,realm=OCE,application-id=yrc23zHg,discussion-id=pwHFyfBb,comment-id=0001,timestamp=2019-08-10T13:07:17.656+0000) > > im a tank main tell me about it riot have proves to us over the last 3 years they dont actually know what the word tank means it is a car looking thing with a cannon on it that slowly shoots and is manned by people primarily used by the military
> [{quoted}](name=LPelican ,realm=NA,application-id=yrc23zHg,discussion-id=pwHFyfBb,comment-id=00010000,timestamp=2019-08-10T14:03:28.359+0000) > > it is a car looking thing with a cannon on it that slowly shoots and is manned by people primarily used by the military You must be driving weird cars if your car looks like a tank.
Rioter Comments
: im curious what the ACTUAL numbers are.
Rioter Comments
Rioter Comments
: How did they let Glacial, Cursed Blade and how items drops work get past the balancing of this mode?
Items almost always even out, I've never seen a huge disparity in the amount of items people have by the krugs or wolves stages of the game. The effect of Glacials is indeed cancer but the problem with a 6 stack Glacial is they lack a lot of dmg. The only hard hitting unit in the Glacial trait is Volibear and thats only if youre willing to spend a lot of items on him. A team full of Nobles is more of the same, Fiora is a useless unit outside of the Blademaster comp, Leona is just a CC bot, Kayle is an ult bot that doesnt deal that much dmg and the Noble buff itself is underwhelming in the late game. It's 100 FLAT armor for everybody +35 heal on-hit. 100 armor in the later stages doesnt mean that much and the on hit healing is only decently good on Vayne and Lucian in that comp. A team full of Yordles is indeed very effective against autoattackers like say Blademasters, Gunslingers or even Glacials. However a 6 Yordle stack will just blow up in front of a 6 Sorcerer stack because they dont dodge spells. Yordles have their own counterplay.
: > [{quoted}](name=SuicidePlank,realm=EUW,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=000200000000,timestamp=2019-07-25T04:14:21.736+0000) > > I don't like getting instagibbed out of stealth, with nothing I can do against it. > What can I do vs Shacos Q + Duskblade + Ignite when he has 2-4 Kills and completly obliterates me as squishy? You can shut him down before 30 minutes (which isn't hard because he has 0 base damage and only scales with items which he can only get with gold)? You can buy Tabi? You can buy health? You can use Oracle's? Guardian Angel? Zhonya's? Any kind of displacement spell or dash? If Shaco can kill you and you're not playing a hyper-squishy support champion, then chances are you're doing something really wrong. > [{quoted}](name=Rockman,realm=NA,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=000200000001,timestamp=2019-07-25T04:23:28.524+0000) > > Just because he feels bad to play doesn't mean he is bad Just because he feels annoying to play against doesn't mean he's good.
> [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=0002000000000000,timestamp=2019-07-25T04:26:35.751+0000) > > You can shut him down before 30 minutes (which isn't hard because he has 0 base damage and only scales with items which he can only get with gold)? You can buy Tabi? You can buy health? You can use Oracle's? Guardian Angel? Zhonya's? Hell ye, lets build Warmog, Tabi and GA on a Jinx and a Nami early into the game to avoid Shaco from snowballing.
: Cursed blade is insanely OP and should be gutted/remove like today.
I'm guessing you guys would also complain about fighting someone that was lucky enough to get 4 or 5 champs to lvl 3 while you have one or none and cry about how unfair that RNG is if there was absolutely no way to counter higher star champions. So yeah, lets remove Cursed Blade from the game or change its effect and see how long it takes for people to complain about losing to lvl 3 champs.
: To the Rioter in charge of the Syndra R buffs, please do read this one.
Her W a hard spell to hit? Unless you take so long throw it and allow your enemies to exit the range of the ability, it's actually pretty difficult to fail that one since the launch animation is rather fast and the aoe range of the spell is ridiculously big.
Investa (NA)
: > [{quoted}](name=Youngcuck,realm=EUW,application-id=3ErqAdtq,discussion-id=seu7L2P1,comment-id=000300000002,timestamp=2019-07-23T19:55:02.099+0000) > > That and the fact that in the good days of League of Legends you could queue up for a game and always find one below 30 sec. Now the timers can go up to 3 mins for a normal game. That was impossible before. You could find one because we had no role selection. If you accounted for the number of 30 second queue games you would have someone dodge because someone didn't get their role, the time you spent in queue before a game would be upwards of ten minutes sometimes.
> [{quoted}](name=Investa,realm=NA,application-id=3ErqAdtq,discussion-id=seu7L2P1,comment-id=0003000000020000,timestamp=2019-07-23T19:59:18.923+0000) > > You could find one because we had no role selection. If you accounted for the number of 30 second queue games you would have someone dodge because someone didn't get their role, the time you spent in queue before a game would be upwards of ten minutes sometimes. Role selection came around season 5 or 6 if I remember correctly and around those times the queue times were really fast. And I'm not accounting for the leavers, just the time it gets for getting into champ select.
: I mean I don't have any hard evidence since Riot doesn't release them. I just know that my once 100 man friendlist is mostly a ghost town now, and most of my favorite streamers quit.
> [{quoted}](name=reusablemeat,realm=NA,application-id=3ErqAdtq,discussion-id=seu7L2P1,comment-id=00030000,timestamp=2019-07-22T18:04:38.422+0000) > > I mean I don't have any hard evidence since Riot doesn't release them. I just know that my once 100 man friendlist is mostly a ghost town now, and most of my favorite streamers quit. That and the fact that in the good days of League of Legends you could queue up for a game and always find one below 30 sec. Now the timers can go up to 3 mins for a normal game. That was impossible before.
: I can't evne follow the reasoning behind things riot is doing these days.
> [{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=2TQwXhfA,comment-id=,timestamp=2019-07-22T07:15:26.815+0000) > > > > Now it is Medler saying "she is a bit strong so we are removing this _core element_ of her kit but not the actual problem" Kinda reminds me of: ''We are taking 5 movement speed away from Irelia so she has a harder time chasing her opponents'' or something along the lines.
Rioter Comments
Seen (NA)
: > [{quoted}](name=Youngcuck,realm=EUW,application-id=RaE1aOE7,discussion-id=4LXZur14,comment-id=0001,timestamp=2019-07-20T09:09:48.841+0000) > > Demon trait got nerfed in the latest patch to be weaker with 2 and 4 demon champions but stronger with a 6 demon stack which is really noticeable. But even then, demons lack defensive units heavily, so despite their attribute effect being really strong, they are considerably easy to kill. Unless the player goes for a demon + shapeshifter dragon buff with Elise, Swain, Aurelion and Shyvanna, which is pretty hard to get. If a demon player rushes defense items, they out-sustain pretty much every comp except for a full glacial. A T3 elise is reasonable to get or a tank t2 morg isn't hard to get either. It's the team I consistently win with , even higher than yordles, glacial and assassin.
The most tanky characters in the demon family are Aatrox and Swain and they are not tanky at all by themselves. Believe me that if you have a 6 demon stack with defensive items on morgana, you would still get obliterated by imperial+blademaster buff Draven with an actual tanky frontline
: How do i beat 4/4 Shape Shifter 2/2 Dragon 3x Warmogs Shyvana?
Thats pretty easy: Demon or glacial build with morellonomicon and red buff, those items cut healing. Phantom Dancer + Warmog Shyvanna would be a much bigger problem though but still killable. I was running that Shyvanna strat one game and got destroyed by a Draven. Its a very difficult comp to build due to the rarity of the champions needed to make it effective so its uncommon to come across it but it definitely has counterplay.
Seen (NA)
: Demon Mana burn is absurd.
Demon trait got nerfed in the latest patch to be weaker with 2 and 4 demon champions but stronger with a 6 demon stack which is really noticeable. But even then, demons lack defensive units heavily, so despite their attribute effect being really strong, they are considerably easy to kill. Unless the player goes for a demon + shapeshifter dragon buff with Elise, Swain, Aurelion and Shyvanna, which is pretty hard to get.
Rioter Comments
: > [{quoted}](name=Youngcuck,realm=EUW,application-id=RaE1aOE7,discussion-id=ZMxo37MW,comment-id=00000000,timestamp=2019-07-17T10:07:11.056+0000) > > I have already downloaded an app that gives info about all that. Still doesnt help with the fact that I never get any lvl 3 and every single game by the midgame someone already has 2 lvl 3 champs. Have to learn when to search and when you're better off not searching. Level 3s aren't as auto win as people think.
I had an entire team of Yordles last game with 4 lvl 2 and 3 lvl 1, and guess what, I lost to a dude that had Tristana and GP at lvl 3. Synergy is NOT better than lvl 3 unless you have a full 6 stack of a faction with at least all champs being lvl 2.
: There are champion pools in this game, so if you have something, the likely hood you find a champion you already have is naturally lower. If there are 20 Reksais in the game, and you have 6 of them, there is now 14 reksais to find. Also, there are breakpoints you want to learn with certain levels having a better chance to drop certain tier of units. Any sheet cheat will have this info on it.
I have already downloaded an app that gives info about all that. Still doesnt help with the fact that I never get any lvl 3 and every single game by the midgame someone already has 2 lvl 3 champs.
Rioter Comments
Rioter Comments
: Need Rp For champs
Rebonack (NA)
: > [{quoted}](name=AirKingNeo,realm=NA,application-id=3ErqAdtq,discussion-id=ilMzZFTB,comment-id=00010000,timestamp=2019-03-30T00:38:35.973+0000) > > Ok so a champion like Kog or Varus just lost their version IE. Great, what the fuck do they build now? Kog was fine for a long time before Phantom Hit was a thing he could buy. This coming from a Kog main.
You only play vs bots and Twisted Treeline games, your feedback is completely useless.
Colte (NA)
: i understand the score difference but the biggest mistake was to be cocky enough to run into her carelessly with 50% hp, you didn't even bother avoiding her 20% armor/mr shred that's extremely easy to dodge and you didn't avoid her ult and still nearly won. i feel like you haven't shut her down properly or enough, she only has 30 less cs and kept getting kills off the rest of your team. you were lucky the rest of her team weren't doing well or else that would have been a loss, whenever i see enemy or ally kayles enemy laners deny their exp to slow her down
SHE WAS 3 LVLS BEHIND AND 30 CS BEHIND IS A HUGE LEAD. HOW IS LEAVING SOMEONE 0/5 IN LANE NOT ENOUGH OF A SHUTDOWN???????
Rioter Comments
Ephixus (EUW)
: So wait you wanted to just to R on her face and one shot? Well that's not how it works. In the second video you literally inted 1v2 and then flashed back, no idea what u expected else. My advice is l2play lol.
I expected to kill her in a second and escape, since she didnt have any meaningful peel, Lee's shield is insignificant and he didnt even kick me away. It was basically Kaisa tanking my damage and bursting me, which is not what an ADC is meant to do.
Rioter Comments
Rioter Comments
: There is this thing called "objectives" and "counter jungling" that could have someone be 0/0/0 and yet still be doing the right things. Your problem seems to stem from the fact that you think kills mean everything, when in fact, you can win a game without getting any kills at all. Worry less about the score of other people and worry more about how to play a little safer to avoid dying so much.
> [{quoted}](name=Silly Neeko,realm=NA,application-id=Ir7ZrJjF,discussion-id=pVB6XLPL,comment-id=00010000,timestamp=2019-03-25T22:36:52.658+0000) > to avoid dieing so much. Everything was fine until I saw that and my eyes exploded. It's dying not ''dieing''.
FkValeRly (EUW)
: so basically you got 2 kills on a late game champion, then inted when she probably had a large wave that you lost to the turret equalizing the lane, how is it surprising that you aren't strong after that anymore? of course it doesn't help that kayle is the most broken top laner right now along with riven but this does sound like you just played badly and don't know how irelia works.
Oh god, how I hate people like you. To start off, I already mentioned it was a mistake for me to take the trade after I missed my E so I dont know why you have to point that out again, guess it makes you feel better mentioning other people's mistakes. And it is indeed surprising to me that I wasnt strong after that because I built up an advantage for 10 mins, denying Kayle cs, and killing her twice. For her to kill me once and make me miss a wave to the tower shouldnt be enough to not only equalize but overcome all the punishment I had put on her up to that point.
Colte (NA)
: > [{quoted}](name=Saianna,realm=EUNE,application-id=3ErqAdtq,discussion-id=hlEbaqGE,comment-id=00060000,timestamp=2019-03-26T09:49:41.214+0000) > > Add to that some assholes that just want to rub in their victory with 'gg ez' i want to bite their head off when they say gg when our team has three to four 0/15/0 players {{sticker:sg-ahri-1}}
Honestly if it were possible to assault somebody through a PC screen, competitive PVP games would become warfare. {{sticker:darius-angry}}
UniSect (NA)
: When you know the loss was genuinely your fault...
Losing when you do good and your team are complete monkeys feels really bad and its really disappoint but losing because you played poorly and its blatantly obvious to you is beyond disappointing. It feels like youre a failure, it really hits your self esteem. Honestly I'd rather lose because of my team feeding their ass off than losing because I dragged my team down when they were doing good.
Rioter Comments
: Cuz you get mid and youโ€™re dyslexic?
idk why people downvoted this LUL {{sticker:sg-miss-fortune}}
: Technically they are the losers. If someone said, hey losers, good game or hey losers well played, I don't see how that could be reportable, given the context that they did indeed lose.
Calling someone a loser even if they have indeed lost the game is a derogatory term and youre basically insulting or offending them. Would be the same thing as if you have actual cancer and I call you: ''Hey cancer, whats up dude?''
: The worst thing you can do to a champ is to break them on account of pro play
{{champion:98}} {{champion:81}} {{champion:3}} {{champion:41}} {{champion:429}} {{champion:76}} {{champion:497}} {{champion:421}} {{champion:13}} {{champion:98}} {{champion:163}} {{champion:6}} We all agree!
Baval (NA)
: ***
Im a very kind person, I spent some of my time making another vid just for an idiot like you. And if a champion has bugs that are not being fixed and they impact the game significantly it is indeed badly balanced and there are enough examples of this in League of Legend's history like Azir on release or the massive bugs old Yorick used to have.
Whomp3r (NA)
: hey fellow , summoner there are two dps champions hitting the Zilean one of which being a higher level an has the ability to do true do to its target and having the red buff to top it all off, however i do agree that Shen not seen a place in meta for awhile now and it is sad i do like the idea of buffing shen due to that but his shield has the ability to pressure the map globally so the ultimate should have some counterplay and not be a save all ability though it could stand to see a buff maybe giving the target armor and magic resist to a small degree would be something that would be nice to at the very least allow your ult to finish its channel. I do wish shen was better but i dont really see any issues with this clip. it seems Zilean did not have much resistances against the type of dmg he was taking. Good luck in your future games finger crossed that shen does eventually see some viability within the meta. Also many people are saying the ult was rank one but i can see within the video it was the second rank.
In the same way Shen's ult impacts the map by teleporting himself to an ally, it also leaves Shen's lane open for a massive push in favor of the enemy top laner. Also youre saying Zilean didnt have resistances against the damage he was taking. In what world, elo or game have you ever seen a squishy champion that revolves around utility and damage build resistances just to tank their enemies other than defensive items that eventually build into an item that is actually viable on the champion? You expected the Zilean to be building Thornmail and Warmog to tank Yi?
Sirsir (NA)
: Why the hell would you try to port into that? Its a shield not immortality, Then you have essentially a 2v3 with an ulting yi And yes the bread and butter of a champs kit at level 9 is worth more shield than a GLOBAL shield with a TELEPORT at level 6. Janna shield 70 / 105 / 140 / 175 / 210 Shen ult 175 / 350 / 525 on full health targets, 280 / 560 / 840 on 40% or less
The context of this fight is not important in the point I was trying to make. Even if it was a 5vs5 fight, that poor shield wouldnt even tank a Lissandra Q which has like 3 sec cooldown. Also the ult was at lvl 2 at that time.
Rioter Comments
: I think the issue with frozen heart really lies in the fact it automatically reduces the attack speed of all enemies within a huge radius around your champion. So it cant really be so significantly effective as it would just be an automatic win cause you exist. Just off the top of my head I am thinking Frozen gauntlet spell blade passive effect on instead of ability auto-attack its an active and you must ability active where your abilities and autos on champions reduce its cooldown making it possible to use a lot under the best circumstances and you can only use it 1-2 times under the worst circumstances if at all. Having a smaller AOE with less reliability to use effectively could then allow for stronger effects to the target until they leave the zone or its duration ends- % slow % reduced attack speed % increased cool downs To prevent abuse by unintended champions these effects could be lack luster unless your champion has a large amount of resistances and hp and even be negated by high AD, AP, and attack speed.
Idk man, Malphites E reduces attack speed massively in a pretty wide area on a considerably low cooldown and he isnt by any means a strong pick or a win-teamfight-just-because-he-exists.
Rioter Comments
Rester (NA)
: Her kit is literally the same, the only thing that changed was numbers on her W and her ult gives her a movement speed boost to keep up with chained targets.
Yeah I know, thats why I wonder why she is stronger than before in the recent patches.
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Youngcuck

Level 74 (EUW)
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