: Yasou is only an inting champion for people who over estimate their strength and try tower diving without using ult. And that only happens because yasou's late game is so destructive that people end up feeling phantom power from recent games late game. you can see it on almost any yasou game play where the person struggles early they be like 'woops cant do that yet'
> [{quoted}](name=LordGeovanni,realm=NA,application-id=3ErqAdtq,discussion-id=9HhWmgB8,comment-id=00000000,timestamp=2019-02-16T14:14:24.116+0000) > > Yasou is only an inting champion for people who over estimate their strength and try tower diving without using ult. And that only happens because yasou's late game is so destructive that people end up feeling phantom power from recent games late game. you can see it on almost any yasou game play where the person struggles early they be like 'woops cant do that yet' that's most mechanically complex champions to be honest.
: > [{quoted}](name=Zaun is my city,realm=EUW,application-id=6kFXY1kR,discussion-id=5OELPcAJ,comment-id=0002000000000000,timestamp=2019-02-17T15:40:45.260+0000) > > Yeah i did, most of those are already in my references except the first zaun one you posted here haha. > One more thing > What do you think the source of the green tint of most lights in zaun is? Could be colored glass, or it could just be the chem-tech gasses used for the lights (or both), as Zaunites are restricted with using and obtaining Hextech which is cleaner for the environment.
> [{quoted}](name=Tesla Effect,realm=NA,application-id=6kFXY1kR,discussion-id=5OELPcAJ,comment-id=00020000000000000000,timestamp=2019-02-17T16:54:40.418+0000) > > Could be colored glass, or it could just be the chem-tech gasses used for the lights (or both), as Zaunites are restricted with using and obtaining Hextech which is cleaner for the environment. Came to the conclusion with someone else already that the windows themselves and other glass is transparent, but the lights themselves being green could explain it yeah. Thank you loads!
: > [{quoted}](name=Zaun is my city,realm=EUW,application-id=6kFXY1kR,discussion-id=5OELPcAJ,comment-id=00020000,timestamp=2019-02-17T08:41:32.250+0000) > > my man! Thank you loads, havent seen some of those images yet, and the lore bit is great! I recommend going to the Universe section of the site and look up [the map](https://map.leagueoflegends.com/en_US). The map itself has a lot of images and lore for them that can help you, some of which I have taken and describe here.
> [{quoted}](name=Tesla Effect,realm=NA,application-id=6kFXY1kR,discussion-id=5OELPcAJ,comment-id=000200000000,timestamp=2019-02-17T10:51:31.086+0000) > > I recommend going to the Universe section of the site and look up [the map](https://map.leagueoflegends.com/en_US). The map itself has a lot of images and lore for them that can help you, some of which I have taken and describe here. Yeah i did, most of those are already in my references except the first zaun one you posted here haha. One more thing What do you think the source of the green tint of most lights in zaun is?
: Piltover's newer structures are graceful mixtures of polished marble, latticework bronze and shimmering glass that sit alongside older building of hewn stone and weathered timber. Fluted towers inlaid with gold and silver reach for the clear skies, as arching bridges span the chasms between the clifftops. The entrances to mercantile buildings are often incredibly elaborate. Even those dwellings that predate hextech have since been ornamented with elaborate details to further reinforce the impression that Piltover is a city drowning in gold. The interior of Piltover's buildings are no less ornate than outside, and are often marvels of technological ingenuity in their own right. https://vignette.wikia.nocookie.net/leagueoflegends/images/e/e2/Piltover_Commercia_Halls.jpg/revision/latest?cb=20180902022228 https://vignette.wikia.nocookie.net/leagueoflegends/images/6/61/Piltover_Structures_Of_Wonder.jpg/revision/latest?cb=20180902022349 Most of Zaun's structures are crafted from lattice ironwork, either forged in the many seething foundries or wrought from scavenged material discarded from above. Though there is brutal functionality to the bolts-and-rivets of Zaun's structures, its inhabitants still manage to craft breathtaking wonders that pierce the smog and reach for the sky. Though swathes of Zaun are little better than polluted slums, and others are all but overtaken with steel and stone, living things still find a way to grow such as the example with cultivairs. Although much of Zaun lies in the shadow of towering cliffs, it is not a city of gloom. Chem-lights burn in bolted sconces and through creative use of colored glass, polished steel lightweels bring light to the depths. https://vignette.wikia.nocookie.net/leagueoflegends/images/4/40/Zaun_City_Of_Iron_And_Glass.jpg/revision/latest?cb=20180904133803 https://vignette.wikia.nocookie.net/leagueoflegends/images/6/64/Zaun_The_Zaun_Gray.jpg/revision/latest?cb=20180904125834
> [{quoted}](name=Tesla Effect,realm=NA,application-id=6kFXY1kR,discussion-id=5OELPcAJ,comment-id=0002,timestamp=2019-02-16T22:53:04.119+0000) > > Piltover's newer structures are graceful mixtures of polished marble, latticework bronze and shimmering glass that sit alongside older building of hewn stone and weathered timber. Fluted towers inlaid with gold and silver reach for the clear skies, as arching bridges span the chasms between the clifftops. The entrances to mercantile buildings are often incredibly elaborate. Even those dwellings that predate hextech have since been ornamented with elaborate details to further reinforce the impression that Piltover is a city drowning in gold. The interior of Piltover's buildings are no less ornate than outside, and are often marvels of technological ingenuity in their own right. > > https://vignette.wikia.nocookie.net/leagueoflegends/images/e/e2/Piltover_Commercia_Halls.jpg/revision/latest?cb=20180902022228 > https://vignette.wikia.nocookie.net/leagueoflegends/images/6/61/Piltover_Structures_Of_Wonder.jpg/revision/latest?cb=20180902022349 > > Most of Zaun's structures are crafted from lattice ironwork, either forged in the many seething foundries or wrought from scavenged material discarded from above. Though there is brutal functionality to the bolts-and-rivets of Zaun's structures, its inhabitants still manage to craft breathtaking wonders that pierce the smog and reach for the sky. Though swathes of Zaun are little better than polluted slums, and others are all but overtaken with steel and stone, living things still find a way to grow such as the example with cultivairs. Although much of Zaun lies in the shadow of towering cliffs, it is not a city of gloom. Chem-lights burn in bolted sconces and through creative use of colored glass, polished steel lightweels bring light to the depths. > > https://vignette.wikia.nocookie.net/leagueoflegends/images/4/40/Zaun_City_Of_Iron_And_Glass.jpg/revision/latest?cb=20180904133803 > https://vignette.wikia.nocookie.net/leagueoflegends/images/6/64/Zaun_The_Zaun_Gray.jpg/revision/latest?cb=20180904125834 my man! Thank you loads, havent seen some of those images yet, and the lore bit is great!
: You have no idea how much I love the fact that this is a question. I adore Zaun (good Summoner name, btw). Unfortunately I cannot give you an _extensive_ answer, but I will point out that Zaun has a lot of brickwork - most likely imported from Mudtown (it had been on my mind during the creation of the Medarda Heirloom - where they got their bricks). Tesla Effect has a good few references too, and the teaser vidoes mentioned are good - don't forget that the [The Climb](https://youtu.be/3Eu7NzzHC84?t=48) (Season Start 2018) has a few moments of Zaun visible too. Ugh I love Zaun - cultivairs in particular.
> [{quoted}](name=Bioluminescence,realm=NA,application-id=6kFXY1kR,discussion-id=5OELPcAJ,comment-id=0003,timestamp=2019-02-17T02:16:27.188+0000) > > You have no idea how much I love the fact that this is a question. I adore Zaun (good Summoner name, btw). > > Unfortunately I cannot give you an _extensive_ answer, but I will point out that Zaun has a lot of brickwork - most likely imported from Mudtown (it had been on my mind during the creation of the Medarda Heirloom - where they got their bricks). Tesla Effect has a good few references too, and the teaser vidoes mentioned are good - don't forget that the [The Climb](https://youtu.be/3Eu7NzzHC84?t=48) (Season Start 2018) has a few moments of Zaun visible too. > > Ugh I love Zaun - cultivairs in particular. I, clearly, love zaun too haha. Ive been trying to make a 3d scene to do it justice since i started doing game art. The trailers are kind of hard to use as a reference (warwick's isnt in the city, and ekko's has a different artstyle and architectural style than post-warwick rework zaun, where zaun got a more unique look) But i think The Climb is a very good reference. I speculated with a fellow game artist that the walls are often reinforced or decorated with strips ane bars of iron along the walls. And that where in real victorian architecture you would find elaborate stone sculptures and detailing on stone reinforcements, zaun reinforcements get a frilly or cog like feeling due to the amount of rivets and bolts and how they are placed. Would you agree? Zaun's got a very unique architecture and material usage so drawing parallels with the real world is hard, but i feel the victorian era is a good guideline. I hope to at some point have enough modular pieces to make a bit of zaun that contains a cultivair. But for now im sticking to an alleyway due to wanting to fill up my portfolio.
: In Zac's color story a metalsmith's shop has wooden floorboards, so wood doesn't seem to be rare or exceedingly expensive. If you don't already, I'd recommend using the [Zaun illustrations](https://universe.leagueoflegends.com/en_GB/region/zaun/?mv=image-gallery) on the universe page as references.
> [{quoted}](name=DerMangoJoghurt,realm=EUW,application-id=6kFXY1kR,discussion-id=5OELPcAJ,comment-id=0000,timestamp=2019-02-16T20:11:52.334+0000) > > In Zac's color story a metalsmith's shop has wooden floorboards, so wood doesn't seem to be rare or exceedingly expensive. > > If you don't already, I'd recommend using the [Zaun illustrations](https://universe.leagueoflegends.com/en_GB/region/zaun/?mv=image-gallery) on the universe page as references. Ah! Thank you, awesome! Hopefuly some riot official will answer too later haha.
: Warwick's champion teaser should be a good reference. EDIT: Ekko's, too.
> [{quoted}](name=HyperStanners,realm=EUW,application-id=6kFXY1kR,discussion-id=5OELPcAJ,comment-id=0001,timestamp=2019-02-16T20:49:17.754+0000) > > Warwick's champion teaser should be a good reference. > > EDIT: Ekko's, too. While I would agree- Warwick's champion teaser happens in the very lowest layer of zaun- which, If I remember correctly, consists of mostly mining and other industrial space, hence when you look in the trailer you see little to no architecture and mostly pipes (except for the distance) ekko's trailer is a somewhat better reference, but it's based on concept art by a different concept artist than the latest version of zaun which I try to depict- i'll still give it a look though. Thanks!
Rioter Comments
  Rioter Comments
Chermorg (NA)
: I would also caution you on not believing everything you read on the internet about what a program promises to do.
> [{quoted}](name=Chermorg,realm=NA,application-id=ZGEFLEUQ,discussion-id=7weAOAgJ,comment-id=0003000000000000,timestamp=2017-07-23T11:15:48.366+0000) > > I would also caution you on not believing everything you read on the internet about what a program promises to do. Wait Are you really telling me you've never heard about sweetFX? SweetFX has been around for A G E S and has been a -VERY- popular graphics enhancer. It's lightweight and the way it's made lets it work with just about any game.
: Yeah, if you read the gray text at the bottom of the **W - _Purge_** tooltip, it says that it procs on-hit effects at 33% of normal damage.
> [{quoted}](name=Umbral Regent,realm=NA,application-id=3ErqAdtq,discussion-id=9AME2Atz,comment-id=0000,timestamp=2017-07-29T18:27:20.935+0000) > > Yeah, if you read the gray text at the bottom of the **W - _Purge_** tooltip, it says that it procs on-hit effects at 33% of normal damage. Actually, it procs guinsoo, and fervor when it still was a thing, at 100%, just like it does with black cleaver and the 3 stacks of Press the Attack.
MrAmumu (NA)
: Client's Background noises.
I really hate it because I can't turn them off seperately and it disturbs my music or whatever show i'm watching while in qeue :v
: > [{quoted}](name=EzSkillshot,realm=NA,application-id=yrc23zHg,discussion-id=jetNvAkg,comment-id=00030000,timestamp=2017-11-08T21:42:30.790+0000) > > Except that's not even close to being true LMAO. > If you think summoner mastery or fleeting footworks is good you should consider playing mario carts. Ok you're right. Those two aren't OP. Most of them are pretty strong though. IMO all these ones are for sure really good: Kleptomancy Dark Harvest Arcane Comet Summon Aery Phase Rush Glacial Augment Predator Lethal Tempo
> [{quoted}](name=Khristophoros,realm=NA,application-id=yrc23zHg,discussion-id=jetNvAkg,comment-id=000300000000,timestamp=2017-11-09T02:12:08.311+0000) > > Ok you're right. Those two aren't OP. Most of them are pretty strong though. > > IMO all these ones are for sure really good: > > Kleptomancy > Dark Harvest > Arcane Comet > Summon Aery > Phase Rush > Glacial Augment > Predator > Lethal Tempo Those are good, yes, but Aery is OP, no discussion. It's a substantial amount of extra damage every second or so if you fight in close quarters. When it's the optimal choice on AD assassins, a champion category it clearly wasn't intended for, i'd say it's pretty broken.
: Runes Corner: Runes Content Development Peek
Any chance well see some crazy interactions with new base stats youve created in the past years? eg a detection radius decrease for camouflage what would also be interesting is something that turns basic attacks to magic damage for mages or runes focused on a specific ability slot (counting passives aswell) to give extra damage, cdr, decreased cast time, faster charge time, etc
MasterAK (NA)
: > We've got so many god-like characters and characters with special weapons and training and all that jazz. I would like to see a character that's just a humble swordsman/guard/square hmmm you want a SQUARE champion?
> [{quoted}](name=MasterAK,realm=NA,application-id=A8FQeEA8,discussion-id=iEXV8Awy,comment-id=0000,timestamp=2016-05-21T18:03:12.348+0000) > > hmmm you want a SQUARE champion? Fixed it. Friend pointed at the error shortly before you did lel EDIT: Or maybe I just want spongebob in the game.
Rioter Comments
The Fast (NA)
: No, its an on-hit effect and therefore cannot crit. It can be applied on a melee auto attack that has crit, but the on-hit will apply at the same damage.
> [{quoted}](name=Knight Kore,realm=NA,application-id=3ErqAdtq,discussion-id=kgx2TE79,comment-id=0000,timestamp=2015-08-19T03:25:15.291+0000) > > No, its an on-hit effect and therefore cannot crit. It can be applied on a melee auto attack that has crit, but the on-hit will apply at the same damage. On hit effects can crit. Statikk shiv and Trinity Force are both affected by crit, and i'm almost sure that runaan's on-hit also crits.
Sharjo (EUW)
: Vi...born in Zaun?
Although I do not rule out the theory of them being experiments, I find it more reasonable to think that they were a Zaunite street gang that went over to Piltover to commit crimes a lot. The real questions are..Was viktor part of it? (Some say that he has the roman number II on his shoulderpad), was Jayce part of it? (probably not). And the kid with the goggles? Is he Missing Kid from http://puu.sh/hMkfB/65001293d4.png this JoJ entry. And I think he was part of the gang, and he made Ekko's time gear, and died to Chrono-Sickness he got by testing the gear. Which is also why he was missing for 4 days.
: still don't mean squat for the next several years, until riot releases another champion referencing Vi's ties to Zaun. lore is fcked
> [{quoted}](name=The Loveless,realm=NA,application-id=6kFXY1kR,discussion-id=vm09LHeG,comment-id=000100000001,timestamp=2015-05-13T21:49:59.053+0000) > > still don't mean squat for the next several years, until riot releases another champion referencing Vi's ties to Zaun. > > lore is fcked How do you mean 'lore is fcked'? They've written the lore already, but they don't want us to know everything about it. There's hints here and there, in old JoJ entries, and previous champion lore entries. The lore isn't fcked, they're just keeping us on the edge.
Sargonas (NA)
: An update on 3rd party Mods (and Curse Voice)
How about custom client-side skins and voices?

Zaun is my city

Level 146 (EUW)
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