Barso55 (NA)
: Mordekaiser is too oppressive right at the start from level 1 and scales really hard
Morde is pretty beatable early with any averagely strong top laner being able to go toe-to-toe pre-6 and if you're hard losing you can just hard-rush QSS and negate a lot of his kill threat.
: > [{quoted}](name=Zheng Jiang,realm=EUW,application-id=3ErqAdtq,discussion-id=opkWX7yT,comment-id=002b000000000000,timestamp=2019-09-14T03:31:00.869+0000) > > I am currently ranked diamond 4 and the post was supposed to be fairly obviously a joke. > https://euw.op.gg/summoner/userName=Zheng+Jiang well kind of hard to see things as jokes in the boards. I take it you would agree then that it just adds salt and flames people because you feel some certain way rather you think they should or shouldn't be in your games or rank is a reflection of performance
People who are going to flame will find something to flame about. They aren't going to say shit about your rank unless they were gunna call you shit anyway. I look up games and I draw my conclusions on how I expect people to perform. Doesn't mean I'm not going to just accept how they actually end up performing and not flame because, hey, flaming is pretty pointless.
: > [{quoted}](name=Zheng Jiang,realm=EUW,application-id=3ErqAdtq,discussion-id=opkWX7yT,comment-id=002b0000,timestamp=2019-09-13T23:24:00.043+0000) > > ur jst saying that cuz ur hardstuck g4 hee hee xd For someone who is unranked in this season you dont have room to talk. My rank has nothing to do with the topic though. It just adds salt for people to flame. Just as you just tried doing. So thanks for proving my point.
I am currently ranked diamond 4 and the post was supposed to be fairly obviously a joke. https://euw.op.gg/summoner/userName=Zheng+Jiang
: I think sites that show mmr or what rank someone is is toxic. It's just fuel for someone to flame them and say hey your diamond you should carry yet they got 0-10 or the unranked person in gold like wtf why is this trash in my game hes unranked. It's just toxic and adds fuel
ur jst saying that cuz ur hardstuck g4 hee hee xd
: > [{quoted}](name=Zheng Jiang,realm=EUW,application-id=3ErqAdtq,discussion-id=w1pYtNzQ,comment-id=000a000000020000,timestamp=2019-09-10T11:16:47.289+0000) > > I mean, no, it's not a bug. The E has travel time, the W does not. The W does have a cast time. If your W cast time completes before the E hits then they don't get rooted. Giving people a small window, the E>W cast time, to essentially flash the root (and still get slowed, mind) seems like pretty healthy counterplay to me and not a bug. > > Don't see where you see that "Riot is fixing it" either. Do you understand the difference between a bug and counter-play? E does not have travel time. Sometimes E - W roots sometimes it does not. That is not something that will always happen aka not consistent behavior. it's not there for counter-play. If it was then it would be perfectly fine and I would have no issue because it would be consistent.
It does have travel time. You can watch the animation. It's not a long travel time but it does have travel time. The OP even says that it's "travel time".
: > [{quoted}](name=Zheng Jiang,realm=EUW,application-id=yrc23zHg,discussion-id=hEdKEYr3,comment-id=000200000000,timestamp=2019-09-10T18:27:32.821+0000) > > Because you can have 5 complete items, plus boots, and you had 3. That's how you weren't "fully built". Like, why sit on gold so that you can keep your doran's blade? I can at least rationalise the control ward slot (but I disagree with it) but you could have swapped the Doran's Blade for, say, a Maw of Malmortius to take less damage from the equally fed AP Malphite and put some other item (Idk, Randuins or something) into the control ward slot and actually 1v5 drop a couple pentas and win the game. Yea man like i said im super new to the game so id be lying if i told you i knew what maw of malmortius does or even when to buy certain items for certain scenarios... i guess i just need to get my overall game knowledge up
> [{quoted}](name=IcyChakra,realm=NA,application-id=yrc23zHg,discussion-id=hEdKEYr3,comment-id=0002000000000000,timestamp=2019-09-10T18:46:22.790+0000) > > Yea man like i said im super new to the game so id be lying if i told you i knew what maw of malmortius does or even when to buy certain items for certain scenarios... i guess i just need to get my overall game knowledge up It's cool it's all part of the learning process. Just do try to complete 5 items when given the chance even if they're just a cookie-cutter build every game. Maw gives damage and magic resist, as well as a magic damage shield if you go low and when that activates you get some lifesteal. Game knowledge will come with time and just from gameplay if you experiment a bit. Don't be afraid to try things.
: > [{quoted}](name=Zheng Jiang,realm=EUW,application-id=yrc23zHg,discussion-id=hEdKEYr3,comment-id=0002,timestamp=2019-09-10T17:42:07.089+0000) > > The thing that confuses me more is how you managed to only complete 3 items with 19k gold. I wonder if - had you spent the other 9k or so gold whether you might have actually won and gotten your S? > > But, to answer your question somewhat, your vision score is low (you buy 6 control wards and only place 6 wards in the entire game, control wards included think about that), your damage is honestly pretty low for a 41 minute game where you have 19 kills (Kayn did almost as much damage as you), other people are shouting at you for having low CS but you'd have been full build if you spent gold so who really cares about CS at that point? > > But even with all of that, feels like that game should probably have been an S. After all, I'm pretty sure the system is supposed to compare you to other players are your skill level. Since you're on a low level account (and I'm guessing you are actually new because of the whole not buying items for the last 15 minutes of the game thing) it should surely be comparing you to other low level players where your vision score and CS expectations should be low. Yea ive only been playing for 2 weeks... so basically the gameplay should have been an s, but i played like a noob? Lol i mean idk how i wasnt fully built also? I had statikk shivv bloodthirster and infinity blade i was under the impression thats all you need with yasuo and i was wrecking those kids so i felt like i didnt need to buy anything else
> [{quoted}](name=IcyChakra,realm=NA,application-id=yrc23zHg,discussion-id=hEdKEYr3,comment-id=00020000,timestamp=2019-09-10T18:11:44.128+0000) > > Yea ive only been playing for 2 weeks... so basically the gameplay should have been an s, but i played like a noob? Lol i mean idk how i wasnt fully built also? I had statikk shivv bloodthirster and infinity blade i was under the impression thats all you need with yasuo and i was wrecking those kids so i felt like i didnt need to buy anything else Because you can have 5 complete items, plus boots, and you had 3. That's how you weren't "fully built". Like, why sit on gold so that you can keep your doran's blade? I can at least rationalise the control ward slot (but I disagree with it) but you could have swapped the Doran's Blade for, say, a Maw of Malmortius to take less damage from the equally fed AP Malphite and put some other item (Idk, Randuins or something) into the control ward slot and actually 1v5 drop a couple pentas and win the game.
: How??!!
The thing that confuses me more is how you managed to only complete 3 items with 19k gold. I wonder if - had you spent the other 9k or so gold whether you might have actually won and gotten your S? But, to answer your question somewhat, your vision score is low (you buy 6 control wards and only place 6 wards in the entire game, control wards included think about that), your damage is honestly pretty low for a 41 minute game where you have 19 kills (Kayn did almost as much damage as you), other people are shouting at you for having low CS but you'd have been full build if you spent gold so who really cares about CS at that point? But even with all of that, feels like that game should probably have been an S. After all, I'm pretty sure the system is supposed to compare you to other players are your skill level. Since you're on a low level account (and I'm guessing you are actually new because of the whole not buying items for the last 15 minutes of the game thing) it should surely be comparing you to other low level players where your vision score and CS expectations should be low.
Trias000 (EUNE)
: > [{quoted}](name=Zheng Jiang,realm=EUW,application-id=yrc23zHg,discussion-id=cNUec4mL,comment-id=00000000000000000000,timestamp=2019-09-10T15:02:02.399+0000) > > In the OP.GG I linked... But where exactly? I don't see it.
> [{quoted}](name=Trias000,realm=EUNE,application-id=yrc23zHg,discussion-id=cNUec4mL,comment-id=000000000000000000000000,timestamp=2019-09-10T16:06:35.545+0000) > > But where exactly? I don't see it. There's no point interacting with trolls.
: Hey! Thanks for you reply. So what you are saying is stick to Ryze, Zed, Ekko and Vladimir these 4 champs? So I should narrow down the champions I pick/ play in ranked, I will try and do that. Furthermore, are there any other parts that I am doing bad on? Such as Csing? Another problem is that I find it really hard to lane against Katarina and Leblanc, could you provide some picks or counters or what to do with laning against them? Thank you for your reply!
Based off of an op.gg you can't really look at people's CSing and such. You can look at their CS/M and go "Hey you're not getting " but it's a more subtle topic than that. You could definitely stand to improve on CSing but it could be that you farm well in lane but then spend a lot of time fighting and your CS falls off over time. it could be that you simply miss a lot of CS in lane. That said, my CS per minute is barely higher than yours (5.8/m in top lane) and it was sufficient to climb to diamond. Ah, Kata and Leblanc. I'm not a mid lane player so I can't comment too much on them. Statistically Vladimir does well into Katarina but I don't know enough about the match-up to discuss why. What I can say regarding those two is that they are both snowball-reliant assassins who want to either look for kills or roaming opportunities. If you're playing something like Vladimir or Ryze that does not need to get kills in lane then you don't need to actually fight them. Shove lane and back off to try to push them under turret (where LB in particular struggles). It will deny them the ability to roam and get kills. Buy control wards and play to one side of the lane (the side you have wards on) whilst playing for farm and pressure. https://i.imgur.com/dEXiB09.png?1 Take this image. The green and pink circles are your wards, with the blue M being you. The brownish M would then be your opponent since they're shoved in.
Trias000 (EUNE)
: > [{quoted}](name=Zheng Jiang,realm=EUW,application-id=yrc23zHg,discussion-id=cNUec4mL,comment-id=000000000000,timestamp=2019-09-10T11:20:34.246+0000) > > No, really, if you have the mechanical ability to play Akali you won't end up iron. > > You, however, are someone who has deliberately inted literally 100 games just so that you can end up in Iron so that you can stomp terrible players. Smurfing isn't bannable, but inting for 100 games... https://na.op.gg/summoner/userName=CallMeAxel123 Where can you see that he inted 100 games?
> [{quoted}](name=Trias000,realm=EUNE,application-id=yrc23zHg,discussion-id=cNUec4mL,comment-id=0000000000000000,timestamp=2019-09-10T12:12:50.517+0000) > > Where can you see that he inted 100 games? In the OP.GG I linked...
: Can someone help me and tell me why I am not climbing?
You have 4 champions you're doing well on, Ryze, Zed, Ekko and Vladimir, and a whole lot of random picks that you're pretty heavily negative on overall. Try not to pick so much random stuff. I played a total of 22 different champions when I was climbing this season and even that's a lot. I have a negative winrate overall on everything that's not one of my 3 most played champions (Camille, Sejuani and WW). You've played more than 70 and you are **heavily** negative winrate on them overall.
: > [{quoted}](name=Jesi Oni,realm=EUNE,application-id=yrc23zHg,discussion-id=cNUec4mL,comment-id=0000,timestamp=2019-09-10T11:02:00.882+0000) > > Smurf... Real Low Elo cant play Akali properly. what do you mean? she's always been low elo stomper since her release. ofc that low elo can play her properly.
> [{quoted}](name=CallMeAxel123,realm=NA,application-id=yrc23zHg,discussion-id=cNUec4mL,comment-id=00000000,timestamp=2019-09-10T11:07:47.390+0000) > > what do you mean? she's always been low elo stomper since her release. ofc that low elo can play her properly. No, really, if you have the mechanical ability to play Akali you won't end up iron. You, however, are someone who has deliberately inted literally 100 games just so that you can end up in Iron so that you can stomp terrible players. Smurfing isn't bannable, but inting for 100 games... https://na.op.gg/summoner/userName=CallMeAxel123
: > [{quoted}](name=Zheng Jiang,realm=EUW,application-id=3ErqAdtq,discussion-id=w1pYtNzQ,comment-id=000a0000,timestamp=2019-09-09T10:17:53.596+0000) > > Strictly it's just you being bad. It's not a bug it's just a frustrating interaction in the kit. Nop. Because it says nothing in the kit. I did not know its travel time was not as fast as w. is a bug. Riot is fixing it. nice try though kid.
I mean, no, it's not a bug. The E has travel time, the W does not. The W does have a cast time. If your W cast time completes before the E hits then they don't get rooted. Giving people a small window, the E>W cast time, to essentially flash the root (and still get slowed, mind) seems like pretty healthy counterplay to me and not a bug. Don't see where you see that "Riot is fixing it" either.
: Is this an actual bug? I thought i was just bad? this happens almost every game to me.. Riot should fix it.
Strictly it's just you being bad. It's not a bug it's just a frustrating interaction in the kit.
Rioter Comments
Get2 (NA)
: I do not understand your matchmaking strategy at all
So the way the system works - in theory - is that if you're being matched-up (bronze in a gold game) you gain a lot of extra LP and potentially skip promos/divisions. It's only expecting you to get some 50% winrate to climb. When you finish your placements it intentionally places you lower than your MMR would place you so that you climb and feel like you are making progress rather than placing you in the right rank immediately. Yeah, kind of a dumb system.
word dog (NA)
: > [{quoted}](name=Zed genius,realm=EUNE,application-id=yrc23zHg,discussion-id=y5AwNszU,comment-id=0002,timestamp=2019-09-06T22:50:35.424+0000) > > Silver* I don't actually think they have any silver players on their balance team, I believe the lowest is gold.
> [{quoted}](name=word dog,realm=NA,application-id=yrc23zHg,discussion-id=y5AwNszU,comment-id=00020000,timestamp=2019-09-06T23:00:02.969+0000) > > I don't actually think they have any silver players on their balance team, I believe the lowest is gold. I remember Riot saying that all of the balance team is diamond or above. There are lower ranked players on, say, the Live Design team which is seperate but a high solo queue rank is actually required of the balance team. Doesn't mean they necessarily know what they're talking about though.
: QOL Pantheon Buff
But when you're using it for damage you often want to cancel it immediately. Feels like a nerf.
Yenn (NA)
: Is Diana's R not resetting when interrupted intentional?
This makes it consistent with Irelia Q I guess but I've always advocated for making Irelia consistent with Diana not the other way around given how diana was changed because of how bad it felt to get knocked out of your R.
: even maw isn't that relevant because of the %mr shred on her charm. It mostly helps her vs bruisers and tanks, but squishys die either way regardless of the buff
Bruisers are mostly going for BC/Tri > Steraks. They're naturally resilient to her burst but if she gets them into the execute range she will kill them. Her issue is getting there through steraks shield.
: > [{quoted}](name=Zheng Jiang,realm=EUW,application-id=3ErqAdtq,discussion-id=xpFl45OE,comment-id=000100000000,timestamp=2019-09-05T05:09:53.040+0000) > > The point is you kite him when he's dismounted if his W comes up so that he can't use the AS to mount. Without it he takes a very long time to mount and is very easy to kill. Dude you cant kite when he can dash and Q pull plus you cant really kite if you are a melee.
He can't dash towards you or Q pull you when he's DISMOUNTED. ...not without Q'ing backwards, anyway, which severely slows down his mounting so mission accomplished!
: {{item:3156}} {{item:3046}} this buff will affect for sure the user of those 2 item
Maw yes but only because of the MR, PD no. If we take Vayne, for example. We say she's level 11 and has PD but no other defensive value against the Evelynn (which would be normal imo) she has 1296 HP and 34.4 MR. She's taking 35.6% reduced damage. Evelynn at 2 items level 11, Runic Echoes and Lich bane. She will have 18 AP from stat shards, 19 AP from Absolute Focus 8 AP from Gathering Storm = 45 AP; +80AP Lich Bane + 80 AP Echoes. 205 AP. In this scenario Eve ult does 800 damage pre-buff and 960 damage post-buff. Vayne is 30% HP (389) and gets a 320 HP shield for a total of 712 eHP. The 800 damage is reduced by magic resist. Eve will almost certainly have sudden impact active reducing her magic resist to 22.1%. Post resistances this means the Eve ult does 623 damage pre-buff (and does not kill by 89 damage) and 747 damage post-buff (and overkills by 35). This **looks a lot more relevant than it is** because we're presuming that Evelynn **does not land charm** and that the Vayne is perfectly at 30% with PD untouched. This is also effectively a simulation of a fed Vayne since she is at the same level as the jungler. **The reality is that the Vayne here dies, pre-buff, pretty much 10 times out of 10. ** For the record, in this same scenario Evelynn's combo without ult does 1432 pre-resistance damage. If Eve lands the charm Vayne's resistance is only 16.4%, or 1197 damage post-resistance to Vayne's 1296 HP + 320 point shield without even landing any autos (Eve will always land one and will often land 2 for a total of 172 damage pre-armour). Evelynn's ult thus does some 400 overkill damage. As I say, with Maw it's more relevant because of the magic resist. That said, not many champions want to itemize maw of malmortius right now. Even Maw users will get killed through it by 3 items.
Tailypo (NA)
: > [{quoted}](name=Bonten,realm=NA,application-id=3ErqAdtq,discussion-id=xpFl45OE,comment-id=0001,timestamp=2019-09-05T02:44:21.313+0000) > > idk the problem defiantly isn't with the mounting all u do is kite him out its just like when ppl complain about illaois ult instead of walking away from it Yeeeeeah you cant really kite him if you're melee like 90% of top lane. Unlike illaoi, he also has a dash (2) and a hook / snare as long as hes mounted. I love Kled, but maybe they should tune back his courage regen on hits vs champs. Or just revert the grievous wounds buff on Q like Kled mains seemed to want. I dunno. Hes a vicious little shit.
The point is you kite him when he's dismounted if his W comes up so that he can't use the AS to mount. Without it he takes a very long time to mount and is very easy to kill.
: Evelynn required a nerf so they nerfed Q cdr by 10% now they say she needs a buff and guess what...
Realistically this buff only impacts a small window in the game where Evelynn is post-6 but doesn't have that much AP against any of her normal intended targets. Her ult already insanely overkills after like 15 minutes unless you're very behind. It's not as big as people think. That said, it's still such a lazy and poor direction for a buff that I don't feel is even necessary.
CLG ear (NA)
: riot has no idea what they are doing
yeah i don't think Zoe is evil per se in the lore but definitely insane in a similar fashion to sg Zoe. Pretty sure she is the most fitting option for what they were going for.
notfaced (NA)
: Sylas just has too much... EVERYTHING
Obviously this thread is hyperbole. You can make any champion like this. You can, if you're trying to say he's bad (which I don't necessarily agree with) also phrase it like: "Your Q only does half its damage unless people stand in the tiny circle because the slow is too weak to land it reliably. His W requires you AND your opponent to be low to actually be strong and his E forces you to use your main mobility spell for defense and doesn't even protect you from physical damage. The E is a slow, narrow projectile that has a short stun that you can't even combo inside of. You have an ult that is completely useless against some champions and that you can't use reactively because stealing the ult has a cast time." But let's actually talk about your suggestion. > Why not take off the second part of his Chain lash and combine it as 1 part, therefor youre not getting hit by 2 different magic damage percentages, but lower the cd a tad. If you do this they'll just buff the AP ratio on Q1 - y'know, the spammable, ranged ability that isn't super easy to walk out of if he doesn't land the EQ which wastes a passive proc if done at range (as you usually will). You'll make him even more obnoxious to play against. The ability divided into 2 hits makes it weaker, not stronger, since the second hit is much less reliable than the first.
HàrrowR (EUW)
: > [{quoted}](name=floo,realm=EUW,application-id=3ErqAdtq,discussion-id=3NUYpz21,comment-id=0008,timestamp=2019-08-28T13:40:39.393+0000) > > And I got downvoted for making the same complaints the time he was teased. > > He has literally everything. > > 2 dashes > AOE Slow > Knockup > Heal (based on missing hp) > Execute single target > Shield > Lunge (minimal, but still a gap closer) > AOE auto + aa-reset > Literally any ult in reach. > > This champ is destined to be a balancing nightmare. That's the boards for you, but Tristana is played mid for 2 games and everyone loses their minds!
Tristana has: A long dash with a reset on kills AND on E so you can dash twice fighting one person and still have it up and aoe damage AOE slow Huge knockback AoE on minion kills Can use abilities on turrets Huge attack speed steroid Insane range Burst damage Premier DPS Magic AND physical damage so she's impossible to itemize against Tristana has literally everything! But that's the boards for you...
JuiceBoxP (EUNE)
: in what world 187 is one item and tabi, tell me?
Cho'gath naturally has 97 armour. Tabi is 25, another armour item is ~60. 182, +5 from the rune for 187 exactly. So, you know, this world. EDIT: If you find the match history he only has Deadman's Plate and Tabi. Gee, wow, it's 1 armour item + tabi. Amazing!
JuiceBoxP (EUNE)
: The major reason that MR is super effective is because magic penetration is legit garbage. Lets compare. Magicpen {{item:3020}} {{item:3165}} {{item:3135}} Armorpen {{item:3147}} {{item:3814}} {{item:3142}} {{item:3036}} {{item:3033}} {{item:3124}} {{item:3071}} Can you see the difference? There are much better options for armor penetration and a lot of champions stack them.
Flat pen is bad against building armour. You get less and less of a damage increase from building lethality items the more armour your opponent has. The reality is that only BC, Guinsoo (which also gives MPen but nice bias), Last Whisper variants and Void are the only ones relevant to stacking resists. Void vs BC/LW, since you can't stack LW items. Also, BC and LW stack really poorly. You almost never want to build both and it's basically only effective against Malphite/Rammus.
: why isnt armor reworked???
187 armour is what, 1 armour item + tabi? CLEARLY that should allow you to be immortal against physical damage.
: He has 1 more champion, 1 more level, also his Swain is 2 stars (a 2 star Swain is nothing to joke about) You have 2 2-star 4 cost He has 3 2-star 4 cost and 1 2-star 5 cost He has more gold and silver synergies Also, how did a level 7 get 4th place? In my games, if you aren't at least level 8 you have no chance of being 4th place, or even 5th/6th. And there are no 3 stars at all in your top 4? This is a pretty low rolling lobby, I wish I were in that game. Every of my games includes struggling against the people who have 2 or 3 3-star at level 6/7 No offense but the majority of your posts seem to be "it's unfair that I lost due to RNG in a RNG-based game mode" I lose a lot of games just because I don't get kayle after rerolling 100g while my opponents get 6 nobles just like that but I'm not complaining since it's a part of the game, and sometimes I'm the person with the 6 nobles while my opponents are the ones rerolling 100g for nothing
Most high elo TFT players do not attempt to make 3 star units unless they're 2-costs.
Sukishoo (NA)
: If those were queued together then it finds relatively similar MMR as it's MMR based not Rank based. The Yuumi's MMR would have been pushed higher to accommodate
Pushed from gold to grandmaster by duoing with p4?
: im pretty sure flex matchmaking is an average of every1 on the teams ranks. these teams are not really that imbalanced... i dont see how u can queue up with a d1 adc then be upset cuz the opposing master tier adc stomps your ass. if you want better balance in the matchmaking queue up with people who are at your skill level instead of hopping on the back of the highest ranked person thats willing to play with you.
Most of the people in our team are queuing on their own. The Gold 1 and Plat 4 Yuumi and Gragas are the only people who are premade on our team, since both me and the ADC are queuing solo. None of the enemy team show up as being a premade in the screenshot, although the website cannot reliably detect. And hey, if you don't think the teams are imbalanced then you have no idea how big the difference between GM and D3 is. Kai'sa absolutely took over the game as she always will in that matchmaking.
Rioter Comments
: >Perhaps, from a thematic standpoint she could rupture the ground at her feet, causing it to shoot up elsewhere. Think stomping on a seasaw. Wouldn't that just be a carbon copy of Taliyah's E, though? >What is stopping this champion from going top lane instead of support? Honestly I've been wondering the same thing for a while now and the only answer I can come up with is "She has no wave clear". That seems to be the main thing holding Pyke back at least. >Her Q and W would likely have to have special interactions with minions to deny her of having any waveclear That's why I tried to word it so that champions specifically would be affected by it. >and there are plenty of top laners who exist with no wave clear that just build tiamat. Technically the same thing is true of Pyke, but we don't see him top or mid anymore. I'll admit there could be more to it, but this is the reason I'm familiar with. >Would the passive be something that requires a nearby ally to get full use out of? It'd be nice, but I can't think of anything that'd work. >From a thematic perspective the darkstone roads are designed to be, well, roads. Why are people slowed for travelling on them? Because she's suppose to be closer to a vanguard in that she has no way to really help disengage. After all, Noxus doesn't look kindly on deserters. This was just the only thing I could think of that stayed with the theme of a warmason.
It's incredibly similar to taliyah's e which given there's already overlaps would probably be best avoided, true. I think Pyke top is probably better than people are giving it credit for. You rarely used E to waveclear unless your opponent was out of lane anyway. > Because she's suppose to be closer to a vanguard in that she has no way to really help disengage. After all, Noxus doesn't look kindly on deserters. This was just the only thing I could think of that stayed with the theme of a warmason. It feels like she has more disengage than engage though. If your opponent tries to engage onto you, you can Q as they come into range and then pop the slow to walk away and they'd have to walk the full distance through the slow in order to reconnect with you. Whilst she would have pick-making potential with her pull, she can't start fights like a vanguard can by diving in. Vanguards typically have mobility of some form (If just at the level of Leona E, Maokai W).
: Noxian Warmason Support (WIP)
The issue with Q and W is that you'll fundamentally need to get worked ground _behind_ your opponent in order to aggress in the lane. Whilst this is ok when the lane is in an even state, as the lane will periodically bounce from one end to another and even creates synergy with some champions such as Sivir who have the ability to force these bouncing lane states, if you're being shoved in then you won't actually be able to do... anything. Also, she would be very easy to punish for preparing these areas in advance, as it is her main source of crowd control. Avoiding the re-use of phrases like "worked ground" is important for a finished product but is fine to ignore for conceptualisation. Rather than Taliyah who is weaving, working the stone (thus "worked" ground) something like "broken earth" or some such since this is a much more violent exchange. A pull seems to be appropriate for the champion in order to have a functioning kit. You would pull them, Q and then W. It's fairly linear, with the theoretical skill expression of pre-creating the patches from Q likely being lost due to the inaccessibilty. Perhaps, from a thematic standpoint she could rupture the ground at her feet, causing it to shoot up elsewhere. Think stomping on a seasaw. A fixed distance displace as such, similar to Morde's W and Pyke's Q would seem logical in that scenario? What is stopping this champion from going top lane instead of support? Her Q and W would likely have to have special interactions with minions to deny her of having any waveclear and there are plenty of top laners who exist with no wave clear that just build tiamat. Would the passive be something that requires a nearby ally to get full use out of? From a thematic perspective the darkstone roads are designed to be, well, roads. Why are people slowed for travelling on them? Given they are engineers and craftsmen, should they have some interaction with turrets such as perhaps being able to heal turrets or similar?
Porglit (NA)
: > [{quoted}](name=Sukishoo,realm=NA,application-id=RaE1aOE7,discussion-id=XwyAa7eE,comment-id=0000,timestamp=2019-08-19T15:46:20.607+0000) > > https://na.leagueoflegends.com/en/news/game-updates/patch/teamfight-tactics-patch-916-notes Ty, this is very helpful. Though do you know where I can find the PBE version of the same thing?
Riot do not post official patch notes for PBE unless it's through twitter or something similar as they are tentative releases.
: Why do people think flex is just norms?
Because people don't play Flex as their primary ranked queue and since MMR is seperate to soloQ the match-making in flex is horrible. I'm plat 4 in flex, I've seen full diamond/plat games since I was low gold in flex like this game at gold 3 ( https://media.discordapp.net/attachments/299020395649040384/609403919738601475/unknown.png ) and as a result, the competitive quality of flex is about the same as it is in normals. I play flex to play against better players than I get in normals when I'm learning champions or trying builds and such. It doesn't have much value beyond that.
: Single target vs AOE
Both Pyke and Camille are AoE
: Link me to where she has 13% ban rate since this is where I got my numbers from https://www.leagueofgraphs.com/champions/builds/riven/kr/top/diamond
: It's not the same are you trolling? Those were big nerfs as a result her playrate went down and her banrate which was around 20% went down to about 3%. Like her damage is not that much higher then most tops and that is actually a fact like play her vs Aatrox and she gets shit on. The problem was that she has too much safety from both conqueror and her e which both got nerfed.
I mean, her banrate peaked at around 26% and is down to 13% (not 3%). Her playrate peaked at around 13% and is down to 11%. Riven's issue is that she gets to dictate the pace of the laning phase due to her high mobility with high uptime which results in her being incredibly difficult to stop when ahead and incredibly difficult to punish when behind. Her damage with her ultimate is absurdly high and she is able to 100-0 a lot of top laners even when they're ahead if they choose to fight her without waiting for her to use her Q.
: Can you provide a source for that information? I kinda doubt it, tbh, since the only actual "strictly physical shield" in this game currently is Camille's passive and nothing else.
: > [{quoted}](name=Bandit Queen,realm=EUW,application-id=6heBIhQc,discussion-id=7BNeefLr,comment-id=000100000000,timestamp=2019-06-11T17:11:24.890+0000) > > Whilst the word "phobia" is taken to mean fear, it does actually have a correct usage as "aversion" since its original definition has a much broader scope. This is why we have materials that are "hydrophobic" (repels water, an inanimate material cannot be scared), as well as terms like "homophobia" (a dislike for homosexuals). > > So, yeah, not only is it annoying to you, it's annoying for no reason. Just another word with multiple uses... or not even really a word in this case. i dont think the cases are comparable. youre right, that "hydrophobia" is technically the wrong use of the word aswell. chemical compounds dont experience fear, or hatred/dislike. so neither phobia nor aversion is technically correct in this case. it would have to be "repulsion" or "hydro-repulsive". but still one is a scientific term to describe how chemicals are interacting with each other, and the other case is describing a persons dislike towards another person (the reason doesnt even matter). the scientific use (or technically misuse) of it doesnt make the use of the word correct in the context of dislike for homosexuals, or dislike of another person for any reason in general. >A phobia is a type of anxiety disorder, defined by a persistent and excessive fear of an object or situation.
You're way too hooked on the definition of "phobia" as a word. It does not require "phobia" as a suffix to mean the same thing. If it was "homo phobia" or even "homo-phobia", then yes. Since it's "homophobia" then no. Besides that, if a misuse is common enough it becomes correct. This is a pretty awkward area of language that results in some pretty terrible definitions being correct ("literally" in the Oxford dictionary has 2 opposite meanings: https://www.lexico.com/en/definition/literally). Even if we presume that the word "phobia" is exclusive to fears, words like "homophobia" and "transphobia" are sufficiently ingrained in the language that they're correct by default.
: > [{quoted}](name=Ayzev,realm=EUW,application-id=6heBIhQc,discussion-id=7BNeefLr,comment-id=0001,timestamp=2019-06-11T15:56:54.389+0000) > > It isn't inciting hate towards the gays. If it's inciting any hate, it's towards the company that's using gay folks for PR. "phobia" means fear. it lowkey pisses me off every time the word is being misused. the correct term to what people want to say is actually "aversion" = "a strong dislike or disinclination." im usually not a grammar nazi, but this one is really anoying for some reason.
Whilst the word "phobia" is taken to mean fear, it does actually have a correct usage as "aversion" since its original definition has a much broader scope. This is why we have materials that are "hydrophobic" (repels water, an inanimate material cannot be scared), as well as terms like "homophobia" (a dislike for homosexuals). So, yeah, not only is it annoying to you, it's annoying for no reason. Just another word with multiple uses... or not even really a word in this case.
Moody P (NA)
: Illaoi is dead
What was the bugfix?
: > [{quoted}](name=Bandit Queen,realm=EUW,application-id=yrc23zHg,discussion-id=eKHEEU8I,comment-id=00010000000000010001000000000000,timestamp=2019-06-04T06:10:11.468+0000) > > Hey now, there's only 2 divisions between us I wasn't trying to be like "Oh my god look at how much better than this guy I am." Merely trying to point out that, hey, you're a KDA player, that's great. Well, it isn't really but y'know. Given that the two people you're responding to are more successful than you despite their worse KDAs, maybe you shouldn't be valuing KDA so highly. Maybe you should look at the champions we're playing and go "Oh hey, in teamfights you're both playing champions with no defensive mobility that jump in to the entire enemy team with no way out and the only way they live is if you win the teamfight." > > If the half of a death less per game you're getting (your average when I checked mine was 4.8 vs. my 5.3) was as impactful as you seem to believe, you'd be winning a lot more. After all, you barely die at all, right? More successful as in getting better coin flip?
> [{quoted}](name=GhostOfTsushima,realm=NA,application-id=yrc23zHg,discussion-id=eKHEEU8I,comment-id=000100000000000100010000000000000000,timestamp=2019-06-04T06:25:28.833+0000) > > More successful as in getting better coin flip? If you play better than your opponents you'll climb eventually. If you're <50% winrate after hundreds of games then you're just not playing well enough.
: > [{quoted}](name=Bandit Queen,realm=EUW,application-id=yrc23zHg,discussion-id=eKHEEU8I,comment-id=000100000000000100010000,timestamp=2019-06-03T21:49:42.671+0000) > > Avg is 6.3/5.4/6.6 but, nice maths skills. > > EDIT: And hey, is your KDA translating into winrate for you? Because you're seeming a little in the negative there. Maybe you're not one to talk about how to win games given that you're lower winrate and lower tier than both of us, eh? I may be lower tier but trust me, the skill gap difference isn't that huge for many of you boosted kid with that trash Death ratio tryna back it up with your shit excuse
> [{quoted}](name=GhostOfTsushima,realm=NA,application-id=yrc23zHg,discussion-id=eKHEEU8I,comment-id=0001000000000001000100000000,timestamp=2019-06-03T22:44:23.584+0000) > > I may be lower tier but trust me, the skill gap difference isn't that huge for many of you boosted kid with that trash Death ratio tryna back it up with your shit excuse Hey now, there's only 2 divisions between us I wasn't trying to be like "Oh my god look at how much better than this guy I am." Merely trying to point out that, hey, you're a KDA player, that's great. Well, it isn't really but y'know. Given that the two people you're responding to are more successful than you despite their worse KDAs, maybe you shouldn't be valuing KDA so highly. Maybe you should look at the champions we're playing and go "Oh hey, in teamfights you're both playing champions with no defensive mobility that jump in to the entire enemy team with no way out and the only way they live is if you win the teamfight." If the half of a death less per game you're getting (your average when I checked mine was 4.8 vs. my 5.3) was as impactful as you seem to believe, you'd be winning a lot more. After all, you barely die at all, right?
: > [{quoted}](name=Bandit Queen,realm=EUW,application-id=yrc23zHg,discussion-id=eKHEEU8I,comment-id=0001000000000001,timestamp=2019-06-03T19:18:25.963+0000) > > Not sure why you're so up in arms about him having 5-6 deaths on when yours are generally around 5 also and the one champion you aren't around 5 on - Kha'zix - is an opportunistic assassin you're not supposed to die on. You have as close as 7.0 death ratio, idk why you're even on this conversation feeding that hard
> [{quoted}](name=GhostOfTsushima,realm=NA,application-id=yrc23zHg,discussion-id=eKHEEU8I,comment-id=00010000000000010001,timestamp=2019-06-03T21:19:16.994+0000) > > You have as close as 7.0 death ratio, idk why you're even on this conversation feeding that hard Avg is 6.3/5.4/6.6 but, nice maths skills. EDIT: And hey, is your KDA translating into winrate for you? Because you're seeming a little in the negative there. Maybe you're not one to talk about how to win games given that you're lower winrate and lower tier than both of us, eh?
: > [{quoted}](name=Son of spartar,realm=EUW,application-id=yrc23zHg,discussion-id=eKHEEU8I,comment-id=00010000,timestamp=2019-06-03T16:53:56.274+0000) > > Nah i'm good, kda means nothing to me as long as i win the game. Anyone can win by getting carry
> [{quoted}](name=GhostOfTsushima,realm=NA,application-id=yrc23zHg,discussion-id=eKHEEU8I,comment-id=000100000000,timestamp=2019-06-03T18:46:24.962+0000) > > Anyone can win by getting carry Not sure why you're so up in arms about him having 5-6 deaths on when yours are generally around 5 also and the one champion you aren't around 5 on - Kha'zix - is an opportunistic assassin you're not supposed to die on.
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Zheng Jiang

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