: I'm trying to understand the rage over the 5 split role queue.
It's not about that Imagine this, a guy that doesn't give 2 shits about his support rank but he cares about main rank. Today he would at least try to win the game since a lose will affect his main rank too. Next season he will play crit Ivern because he doesn't give 2 shits about his support rank. So if you are like silver - plat you will see that quite often. That is the main problem I have with the new system and it wouldn't be a problem to begin with if the IFS could actually ban these people but it doesn't so it's still a problem. Also my second problem is that, yes I'm a one trick but I do play that one champ in mid/top. So I have to grind twice as much? Whats the point? I can guarantee you I'm equally good in both roles. Would be better if you could choose yourself what rank gets affected by what role. Le'ts say: Rank 1: Mid/Top Rank 2: Jungle / Support Rank 3: Bottom There is still the problem that a guy autofilled to Bot will most likely not try to win but at least some people don't have to grind twice as much for no damn reason. Plus the boosting a guy told you above.
: Tips against yi?
Pick Tryn and kill him before he kills you
: I'm glad players are speaking out against these Tahm Kench changes as a Tahm main myself! This patch gives me so little faith in the balance team. I just can't believe they went through with gutting Kench.
> [{quoted}](name=Blakiepug,realm=NA,application-id=3ErqAdtq,discussion-id=Mh4eTXRl,comment-id=0000,timestamp=2018-08-15T17:11:41.447+0000) > > I'm glad players are speaking out against these Tahm Kench changes as a Tahm main myself! This patch gives me so little faith in the balance team. I just can't believe they went through with gutting Kench. It took you this long to lose faith in the balance team?
: Tryndamere,the unbridled rage
Hi there! There are some holes in this rework (either that or I didn't understand what you wrote) You have 2 resources he works with, Adrenalin and Rage but both don't seems to fit much of a purpose. The Rage is just a AS/AD boost and doesn't interact with any other ability. Adrenalin is a 5 second Crit damage/movement speed boost (which only activates every 5 mins and he can't control when it activates). The Adrenalin thing has way too much of a cooldown, it's like Gnar transform having a 5min cooldown. The Q is just a slash forward I'm guessing? Which is a solid ability yeah The W may be too powerful tho, an instant AOE fear and if it lands a teamwide buff? Keep in mind with your rework he can still crit 2.5 times a second, that is A LOT of power in his autos, making his spells powerful too will break him. E is basically his current E from the looks of it? Which is ok too R has a debuff at the end which is an interesting design let's say but I feel like it wouldn't do much most of the time. Most of the time Tryn either killed the guy or is dead himself when using ult, debuffing him at the end wouldn't matter in both scenarios. All in all there are some good ideas in this rework but it seems like you had too much ideas and wanted to include all of them while forgetting to letting them interact with eachother in a meaningful way. Also what is that monster under Tryn in that splashart? ^^
: Just seeing if anyone else feels the way I do
Nah you aren't alone, I play so rarely that you might as well say I quit the game. Never thought that would happen to be honest and yet here we are.
JAJE PECENO (EUNE)
: HOW TO HAVE FUN IN LEAGUE OF LEGENDS
You got it all wrong, let me help you: > HOW TO HAVE FUN IN LEAGUE OF LEGENDS You don't
: as a trynd main, i think this is pretty fricken awesome, i agree huge sword slower attack i get it, but look at aatrox, his sword is massive and he is kinda a god but trynd is pretty close to him as well.. i think my only problem would be please let him ult under cc man i mean like thatd be alittle tough to fight if u lane against anyone with a stun id say but hey this is dope
I think we would need actual playtesting to know if his current R is good enough or if it should be castable while cc'd. Keep in mind he is going to be tankier than current tryn but not by much At the end of the day, changing that isn't that big of a deal.
: hello, I really like the idea itself, but it does not make Tryndamere a furious barbarian who lost everything because of Aatrox.If in the election for the next concept rework will be Tryndamere, I'll send you a link as in my opinion should be a have been Tryndamere,and i hope you will like it=] And so well done, you did a good job{{sticker:slayer-pantheon-thumbs}} question, can I borrow the splash art if I do not find a gentle?
well it's prop because we don't have the same in-game design in our heads ^^ I would have made it so he swings and attacks without covering his weaknesses which will give him a mad/berserk feeling but I can't 3D model for jack so... can't show it. Yes you can use the art but it was not created by me, if you use it please also credit the orginal creator (Rin-T)
: Melee auto attacking champions are allowed to be this crazy strong cause they need to be in auto attack range to do so and usually can be kited fairly easily. Current Tryndamire I feel is a perfect example of this.
Oh don't worry the damage is still there If Tryn has let's say has 300 AD with a juggernaut build then critting with his passive at lvl 18 will do 1620 physical damage. In late game he is super OP and just getting near that guy is certain death at that point of the game. It's just his early game that got weakened a lot and is also his main weakness. I also added more power to teamfighting if splitpushing doesn't work out so he has that going for him now too. He is still a monster when he gets to stuff, just the fast auto attacking is gone.
: I really don't like this kind of rework. I like the champion concept, but this would feel terrible for Tryndamere players going from 2.5 attack speed to 1 attack speed. This would be similar to if Riot reworked Caitlyn to be Jhin. She still has long range abilities, traps, and free crit every so often so it's still the same champ right? No, not even close. The feel of being able to attack-move fluidly with 2.5 attack speed is so much different than the feel of getting one auto in then having to use a spell between each one to keep up with a fleeing enemy.
He still has a fluid attack pattern it's just that he doesn't attack like a guy on crack. Passive is a small dash, E dashes so he is always on the enemy if he wants to it wont be like that he autos and then has to search a way to close the gap again: Passive attack, auto attack, E, auto attack (Normal trading combo) Passive attack, auto attack, E, auto attack, passive attack, auto attack, E, passive attack auto attack (level 18 sticking combo, can be extended double by casting R) But I guess you are right with the thing that it will feel different. I just had to get the attack speed down so his gap closers aren't OP and passive isn't perma up with 2.5 attack speed. It's also a balance decision that I capped him at 1.0, if I removed it I would have to redesign the entire thing and it is hard to add counterplay to a champion that is critting 2.5 times in a second, all the power is in the auto attacks this way, so what I did is I decoupled some power form them and added them to dodgeable spells and a situational passive attack. But yeah, the fast attacking is lost with this rework you're right on that part.
Rioter Comments
: Doesn't Udyr do too much damage early game
Everything does too much damage early game. Braum could propably burst you down to half HP level 1 with Auto Q Auto while using Electrolute and Scorch.
: > [{quoted}](name=nelogis,realm=EUW,application-id=ZGEFLEUQ,discussion-id=T3iRT1gj,comment-id=00020000,timestamp=2018-08-10T12:50:15.735+0000) > > What? > No? > They for as hell don't, everything is automated by the IFS. > > Tribunal worked out great (mostly), it was just too slow, that's why it got removed. They do, the IFS is great at detecting chat based offenses but has a harder time with trolling. Because players are smart. Which is why Riot watches players replays to see if they were actually trolling, as shown by Tantrum's knowledge of players ingame behavior https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/E4LnThmW-most-ridiculous-chat-restriction-i-have-ever-seen-in-my-life?comment=0011 https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/jFwTE8Oj-playing-off-meta-in-ranked-int-feeding-ban?comment=0039 And as someone who participated in the original tribunal, I can say that players just spammed the punishment button. If the person in the tribunal was mildly toxic, said ggez in one game out of the 3-5 shown, some players would still punish them because "they're in the tribunal so they must be bad" without thinking that players often report people just to make themselves feel better.
> They do, the IFS is great at detecting chat based offenses but has a harder time with trolling. Because players are smart. Which is why Riot watches players replays to see if they were actually trolling, as shown by Tantrum's knowledge of players ingame behavior > > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/E4LnThmW-most-ridiculous-chat-restriction-i-have-ever-seen-in-my-life?comment=0011 > > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/jFwTE8Oj-playing-off-meta-in-ranked-int-feeding-ban?comment=0039 Those are singular cases where Tantram stepped in to clear things up. Normally it is just automated. Otherwise that one account with Master Yi having 500 games with a 100% WR and at the same time having 0% WR with 500 games of Teemo would have been banned WAY earlier (actually I don't even know if he is banned or not, he might still be playing). There is a guy with 1k Tahm Kench games literally trolling people (also 0% WR) It's automated outside of those singular cases.
Hayaishi (NA)
: We dont like cancer being viable. Nerf into a cannon minion.
Cannon minions with baron buff too stronk tho :( Nerf into caster minion
: There isn't always a feedback report when you report a player. Riot manually reviews cases where people int to make sure it's actual inting and not someone having a bad game Players would be terrible mods because mosy wouldn't check to see if a player was inting, they'd see a bad score and punish immediately The offense for feeding is an immediate 14 day ban followed by a perma. No chat restrict but straight to the "you cant play League" punishments
> Riot manually reviews cases where people int to make sure it's actual inting and not someone having a bad game What? No? They for as hell don't, everything is automated by the IFS. > Players would be terrible mods because mosy wouldn't check to see if a player was inting, they'd see a bad score and punish immediately Tribunal worked out great (mostly), it was just too slow, that's why it got removed.
: Account disabled after region transfer?
Might be a protection ban, Riot "bans" your account if they think it has been compromised. The support should help you. They will ask you stuff about the account, stuff like when was it created, where was it created, first RP purchase, first 5 champs purchased, stuff like that You don't get a ban mail from a protection ban. They propably should change that to be honest. Edit: Typo, forgot the O in account and it censored the word LUL
: What is you favourite Master Yi buildpath right now?
Something like this: {{item:3124}} {{item:3094}} {{item:3031}} {{item:3089}} {{item:3147}} {{item:3025}} So you can fulfill your dream of becoming an artillery on-hit crit AP AD assassin tank Yi
Lewanor (NA)
: How does someone use magic in Runeterra? Does it come from parents like in Harry Potter Universe?
afmghost (NA)
: Tyler1 can figure it out
> Good Lord Riot, I'm amazed you aren't the laughing stock of the gaming industry by now. That will always be EA
: REMOVEEEEEEEEEEEEE ZOEEEEEEEEEEEEEEEEEEEEE
cmon man... where is the REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE at?
Octavia (EUW)
: > [{quoted}](name=nelogis,realm=EUW,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=001e000000000000,timestamp=2018-08-09T15:30:30.985+0000) > > Because like you said, late game damage is the same. Watch that Karthus clip at late game, he takes 30%of Sonas HP with a single isolated Q. > I never complained about the late game damage being too high, but people taking away 70% of someoes HP with 3 autos and a Q while being level 6 is just perverted. > > Or killing people level 1 with a level 2 ganks while that level 1 guy is 100 units away from his tower. > Or killing people level 2 with a single damage spell leveled up. > > It is too much damage in the early game and the mid game has also too much damage thanks to the stacking of Duskblade and Stormazor but not as much (proportionally seen) as the early game. > > Watch that season 4 lee clip then watch the season 8 lee clip with irelia, it is so nuts. > That Season 8 lee did 95% HP of a TANKIER target with a single trade > That Season 4 lee did 50% HP with a single trade > > The damage of early game has scyrocketed through the roof and that is why most of the clips are early game oriented, so you can see the damage increase of the early game. Yet in Season 2 level 1 Rengar could one shot from the bush top with Elixir, something that no champ can do anymore, not even close to what he could do. Why did you compare S8 to a season after they removed elixir? And late game damage is not the same, it's significantly reduced lmao.
> [{quoted}](name=Octavia,realm=EUW,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=001e0000000000000000,timestamp=2018-08-09T15:32:14.027+0000) > > Yet in Season 2 level 1 Rengar could one shot from the bush top with Elixir, something that no champ can do anymore, not even close to what he could do. Now here comes my question Why are you so obsessed with Season 2? By the beginning of Season 2 Riot barely managed to fix all the problems of Season 1 (all the abuse cases and whatever) So by Season 2 they started actually balancing the game by numbers and by Season 3 we got rid of design failures such as DFG and by start of Season 4 we got a pretty balanced game state. Then by Season 5 masteries got changed, juggernaut update, Season 6 with the class updates, Season 7 with class updates + lethality update also there were like 4 jungle reworks through all of that. By the way that DFG is basically Duskblade + Stormrazor + Electrolute + Scorch + Cheap shot combo today. Talking about design then Duskblade has the same problems as DFG and Stormrazor too. Edit: No, late game damage is more or less the same, today a late game Karth would also take 30% of a Sona HP with an isolated Q, prop even more depending on Sonas build. Regardless, Riot has acknowledged the early game damage ramp up and has promised steps to take it down.... if it will succeeed is yet to be seen but if you want to check out the response from Riot go to the Dev Corner of the Boards, should still be the first thread.
Octavia (EUW)
: > [{quoted}](name=nelogis,realm=EUW,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=001e0000,timestamp=2018-08-09T15:13:56.937+0000) > > did you... watch all the clips? > > There are 2 Season 8 clips of a level 2 lee sin engaging in an early skirmish to compare to that Season 4 clip. > > Also I don't know what League you played but the one I played I never had fear of dying when I sat level 1 full HP near my tower... absolutely never in the history of league... well until Season 8 that is. > > You cannot deny that early game damage has gone through the roof, I agree with you that late game damage is more or less the same. > If you want to see late game damage of Season 4 then watch than Karthus clip and just fast forward 10mins or so. > You can see pretty well that Season 4 wasn't just wet noodles. > > Regardless, Riot has finally taken steps to reduce early game damage, if it will be enough is yet to be seen tho. Level 2? **Why are you obsessed with level 2?** Ok, Lee just got a damage buff for the first time in years, and now at level 1-5 he does more dmaage than old Lee. That means he kills faster than S4. Why are you cherry picking this scenario and other level 1 fights instead of looking at mid and latr game damage and DFG etc? Early game damage **HAS NOT** gone through the roof, it's merely returned to something more similar to S2. Why are you even comparing such a random season as S4 to S8? Why not S2 with old Rengar and Elixir start? The reason is obvious... you didn't actually play these seasons so you picked S4 assuming it's old enough and went with it It isn't.
> [{quoted}](name=Octavia,realm=EUW,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=001e00000000,timestamp=2018-08-09T15:24:49.562+0000) > > Level 2? **Why are you obsessed with level 2?** > > Ok, Lee just got a damage buff for the first time in years, and now at level 1-5 he does more dmaage than old Lee. That means he kills faster than S4. > > Why are you cherry picking this scenario and other level 1 fights instead of looking at mid and latr game damage and DFG etc? Because like you said, late game damage is the same. Watch that Karthus clip at late game, he takes 30%of Sonas HP with a single isolated Q. I never complained about the late game damage being too high, but people taking away 70% of someoes HP with 3 autos and a Q while being level 6 is just perverted. Or killing people level 1 with a level 2 ganks while that level 1 guy is full HP and 100 units away from his tower. Or killing full HP people level 2 with a single damage spell leveled up. It is too much damage in the early game and the mid game has also too much damage thanks to the stacking of Duskblade and Stormazor but not as much (proportionally seen) as the early game. Watch that season 4 lee clip then watch the season 8 lee clip with irelia, it is so nuts. That Season 8 lee did 95% HP of a TANKIER target with a single trade That Season 4 lee did 50% HP with a single trade The damage of early game has scyrocketed through the roof and that is why most of the clips are early game oriented, so you can see the damage increase of the early game.
Octavia (EUW)
: Nice Cherry picking situations that are completely different from each other and Season 4 specifically lmao. This thread is so misleading it needs deleting. Why are you comparing a level 1 Lee sin damage to a lvl 6 Zed killing an underleveled Ahri? That's ridiculous. Let me remind you that DFG existed and any mage could nuke anyone in a way no champ is currently capable of today. Why have you totally ignored DFG in all of this? And Kassadin? And Kha'Zix? And Rengar? Why not look at their Season 2/3 forms? Is it because it doesn't fit your narrative or you never actually played League back then so have no idea? I've been playing since S2. It's clear that the game had the most damage in S2. Then S3. Now all the damage is gated around runes. S4 had way more straight up champ damage and item damage, Kassadin / Ahri and DFG are proof of this. The fact that you even chose S4 to compare to really shows that you never played Season 4, because if you wanted to be fair you would have picked Season 1 or Season 2, where damage was far higher than Season 4. But even Season 4... you seem to only care about level 1, why? And also, forgetting Season 2/3 Rengar top with elixir start? He could one shot level 1 like no other. If you want proof damage went down in League, just look at original Rengar (not his first, second or third reworks). Every champ that is in League in 2018 that hasn't received major kit changes is simply a nerfed version of their Season 2/3 edition. Lower base damage, scaling base stats etc, rest unchanged. Example would be Jax. So if they lowered the stats, how can there have been a damage creep when they also lowered the item damage and removed DFG? The answer is in the vast majority of times other than some rune cheese, there can't be.
> [{quoted}](name=Octavia,realm=EUW,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=001e,timestamp=2018-08-09T14:59:00.363+0000) > > Nice Cherry picking situations that are completely different from each other and Season 4 specifically lmao. This thread is so misleading it needs deleting. Why are you comparing a level 1 Lee sin damage to a lvl 6 Zed killing an underleveled Ahri? That's ridiculous. > > Let me remind you that DFG existed and any mage could nuke anyone in a way no champ is currently capable of today > > > I've been playing since S2. It's clear that the game had the most damage in S2. Then S3. > > Now all the damage is gated around runes. S4 had way more straight up champ damage and item damage, Kassadin / Ahri and DFG are proof of this did you... watch all the clips? There are 2 Season 8 clips of a level 2 lee sin engaging in an early skirmish to compare to that Season 4 clip. Also I don't know what League you played but the one I played I never had fear of dying when I sat level 1 full HP near my tower... absolutely never in the history of league... well until Season 8 that is. You cannot deny that early game damage has gone through the roof, I agree with you that late game damage is more or less the same. If you want to see late game damage of Season 4 then watch than Karthus clip and just fast forward 10mins or so. You can see pretty well that Season 4 wasn't just wet noodles. Regardless, Riot has finally taken steps to reduce early game damage, if it will be enough is yet to be seen tho.
: > [{quoted}](name=nelogis,realm=EUW,application-id=yrc23zHg,discussion-id=ant3bnEo,comment-id=0008,timestamp=2018-08-09T13:16:37.430+0000) > > Sounds like you started playing around Season 5 - 6? > > Well the only time the game was semi - balanced for you was after the Juggernaut update and after Darius, Skarner, Mordekaiser was dealt with. I started during Braum’s Release
> [{quoted}](name=Laughing Fish,realm=NA,application-id=yrc23zHg,discussion-id=ant3bnEo,comment-id=00080000,timestamp=2018-08-09T13:23:30.789+0000) > > I started during Braum’s Release Well that was around 4 years ago so Season 4. Was a pretty good season, why do you like this one shot fiesta more than Season 4? I could understand if you were a jungler and didn't want to play Lee/J4/Elise. In Season 4 they were pretty much the only junglers in the meta with a few outsiders here and there for a short time.
: When everyone is complaining about game balance but you actually enjoy the current meta
> I'm sorry, I just don't think the game was better when ardent allowed supports to make ADCs invincible, or when you had 3 tanks just CC lock you for days where you couldn't even damage them to fight back, or when devourer made the lane's only job to stall so their jg reached sated before the enemy jg, or back in the "ADCs in 2017 lul" era where the game was decided by which jungler ganked bot first, or when there was 4 ADCs per game. Sounds like you started playing around Season 5 - 6? Well the only time the game was semi - balanced for you was after the Juggernaut update and after Darius, Skarner, Mordekaiser was dealt with.
: I can kinda understand losing to Soraka top if you are a weak laner. But my dude is playing Wukong of all champions lmao.
> [{quoted}](name=Akali is SO HOT,realm=NA,application-id=yrc23zHg,discussion-id=eqlF4K8m,comment-id=0002,timestamp=2018-08-09T08:54:29.742+0000) > > I can kinda understand losing to Soraka top if you are a weak laner. But my dude is playing Wukong of all champions lmao. "Flashbacks of old Soraka top"
: > [{quoted}](name=nelogis,realm=EUW,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=000b0000,timestamp=2018-08-08T06:34:27.114+0000) > > For Monster Hunter? > What is coming out on the 14th? Tanglewood (PC, Sega Mega Drive) – August 14 Phantom Doctrine (PC, PS4, Xbox One) – August 14 World of Warcraft: Battle for Azeroth (PC) – August 14 Death’s Gambit (PC, PS4) – August 14 2064: Read Only Memories (Switch) – August 14 The Walking Dead: The Final Season (PC, PS4, Xbox One) – August 14 One of these maybe?
> [{quoted}](name=Floooooooooooops,realm=NA,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=000b00000002,timestamp=2018-08-09T09:48:09.502+0000) > > Tanglewood (PC, Sega Mega Drive) – August 14 > Phantom Doctrine (PC, PS4, Xbox One) – August 14 > World of Warcraft: Battle for Azeroth (PC) – August 14 > Death’s Gambit (PC, PS4) – August 14 > 2064: Read Only Memories (Switch) – August 14 > The Walking Dead: The Final Season (PC, PS4, Xbox One) – August 14 > > One of these maybe? Thats a lot of stuff... If I had to guess it's prop Azeroth
: Please revert Fizz mini-rework
Wait which Fizz do you mean? The one where he ults you while he Q's so the ult is unmissable then proceeds to E + W Auto and you are dead? Ah yeah no thanks
TomiMan7 (EUNE)
: Nunu will have TRUE DASH. CANNOT BE STOPPED. NEVER ENDING.
You just see a Nunu cast dash and fly off the map into the next game
: League gameplay changes over the next few months
While everything sounds promising, there is one thing that doesn't make much sense and will make your job unnecessarily hard >Decided games resolve faster >Though we want comebacks to be achievable in most games, we also want to address a problem where one team in a game is so far ahead they have a near certain chance of winning, but the game still ends slowly. This to us is just not a good use of player’s time. If one team manages to gain an insurmountable advantage, the game should end pretty quickly from that point. We're looking into changes that help super snowballed teams close out the game. Isn't the surrender vote here for just exactly that? When the enemy team is so far ahead that a comeback is unlikely then you just surrender. Making a seperate mechanic that fundamentally just does what the surrender vote does will be hard to implement when you also want comebacks to be available. First you would have to define a big lead 5k gold lead? 10k gold lead? 15k gold lead? And what should happen when a team hits that threshhold? They gain a passive where they deal 100% bonus damage to towers? But then you might as well just auto-surrender for the enemy team. I think this is the only thing in that list you should rethink about. Other than that.... let's hope the future changes achieve what you have promised.
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> [{quoted}](name=MyBackFlipFailed,realm=NA,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=001c,timestamp=2018-08-09T05:44:56.811+0000) > > ░░█▀░░░░░░░░░░░▀▀███████░░░░ > ░░█▌░░░░░░░░░░░░░░░▀██████░░░ > ░█▌░░░░░░░░░░░░░░░░███████▌░░ > ░█░░░░░░░░░░░░░░░░░████████░░ > ▐▌░░░░░░░░░░░░░░░░░▀██████▌░░ > ░▌▄███▌░░░░▀████▄░░░░▀████▌░░ > ▐▀▀▄█▄░▌░░░▄██▄▄▄▀░░░░████▄▄░ > ▐░▀░░═▐░░░░░░══░░▀░░░░▐▀░▄▀▌▌ > ▐░░░░░▌░░░░░░░░░░░░░░░▀░▀░░▌▌ > ▐░░░▄▀░░░▀░▌░░░░░░░░░░░░▌█░▌▌ > ░▌░░▀▀▄▄▀▀▄▌▌░░░░░░░░░░▐░▀▐▐░ > ░▌░░▌░▄▄▄▄░░░▌░░░░░░░░▐░░▀▐░░ > ░█░▐▄██████▄░▐░░░░░░░░█▀▄▄▀░░ > ░▐░▌▌░░░░░░▀▀▄▐░░░░░░█▌░░░░░░ > ░░█░░▄▀▀▀▀▄░▄═╝▄░░░▄▀░▌░░░░░░ > ░░░▌▐░░░░░░▌░▀▀░░▄▀░░▐░░░░░░░ > ░░░▀▄░░░░░░░░░▄▀▀░░░░█░░░░░░░ > ░░░▄█▄▄▄▄▄▄▄▀▀░░░░░░░▌▌░░░░░░ > ░░▄▀▌▀▌░░░░░░░░░░░░░▄▀▀▄░░░░░ > ▄▀░░▌░▀▄░░░░░░░░░░▄▀░░▌░▀▄░░░ > ░░░░▌█▄▄▀▄░░░░░░▄▀░░░░▌░░░▌▄▄ > ░░░▄▐██████▄▄░▄▀░░▄▄▄▄▌░░░░▄░ > ░░▄▌████████▄▄▄███████▌░░░░░▄ > ░▄▀░██████████████████▌▀▄░░░░ > ▀░░░█████▀▀░░░▀███████░░░▀▄░░ > ░░░░▐█▀░░░▐░░░░░▀████▌░░░░▀▄░ > ░░░░░░▌░░░▐░░░░▐░░▀▀█░░░░░░░▀ > ░░░░░░▐░░░░▌░░░▐░░░░░▌░░░░░░░ > ░╔╗║░╔═╗░═╦═░░░░░╔╗░░╔═╗░╦═╗░ > ░║║║░║░║░░║░░░░░░╠╩╗░╠═╣░║░║░ > ░║╚╝░╚═╝░░║░░░░░░╚═╝░║░║░╩═╝░ Impressive
DearPear (EUW)
: How did you add this thumbnail though ?
> [{quoted}](name=DearPear,realm=EUW,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=0015,timestamp=2018-08-08T19:16:32.566+0000) > > How did you add this thumbnail though ? Like this: [](URL) It hides the picture but still displays it in the thumbnail when put as first picture in the post
: i mean these comparisons are nice but if you wanted a better point you would use clips of the same champs to compare their damage to show damage creep better
> [{quoted}](name=UnboundHades,realm=NA,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=0005,timestamp=2018-08-08T01:05:49.178+0000) > > i mean these comparisons are nice but if you wanted a better point you would use clips of the same champs to compare their damage to show damage creep better Added the additional clips, is that what you were searching for?
: I actually looked up the op.gg. Fizz did what an assassin is supposed to do when up a level at 6. Wait for the greedy immobile mage to put himself in a bad spot, and capitalize. Also, it looks like Fizz had a blasting wand at this point as well not just Sheen. If you really want to keep talking details I can. Swain killed Fizz at 3 mins, so should have had an EXP advantage. He either timed his backs awfully or missed a ton of cs for Fizz to hit 6 at that point in the game before him.
How does he have so much gold by level 6? considering he was killed level 3. Thats 2400 gold including dorans item and 2 pots. Doesn't change the fact that Fizz was overbuffed and is getting nerfed next patch. > Fizz did what an assassin is supposed to do Without ignite or Electrolute, It would be normal for Season 8 if he had used those too but without even having those and STILL 100-0'ing Swain seems excessive. > Swain killed Fizz at 3 mins, so should have had an EXP advantage Can't say much about that without watching the replay since (thx to the change couple patches ago) Fizz's death timer is so damn short, aka he will be back to lane faster than Swain which had to wait 8 seconds to back (plus maybe he wanted to push the wave out). There isn't much to discuss on that end, too many unspecified variables.
: Not sure why you are getting downvoted. This is actually the right answer. Don't get greedy for a melee at a level disadvantage when the wave is already pushing. Also, don't rush first item pen boots.
The damage is stupid, also where do you see that Swain rushed pen boots? No champion should be able to 100-0 someone with nothing but a Sheen and a Dorans item. Not to mention Fizz didn't even use ignite and didn't even have Electrolute. Riot overbuffed Fizz also in season 8 you are either full HP or dead, nothing in between. It's stupid in general but Fizz became more stupid than normal stupid thx to that random ass buff.
D357R0Y3R (EUW)
: No, first of all swain could have dodged ult Second, when he got hit by R he could have landed E from max range and if fizz dodged it with his E he would have lost a fuck ton of damage
> No, first of all swain could have dodged ult No he couldn't, watch the clip, only way to dodge that is if Fizz half-missed the ult. Actually if you watch closely the ult didn't land on Swain directly but rather attached to him like a homing missile. Anyway, it's like saying "dodge Lux E", yes it is theoretically possible but practically seen you need 550 movementspeed for it to be a dodgeable skillshot. > Second, when he got hit by R he could have landed E from max range and if fizz dodged it with his E he would have lost a fuck ton of damage Swain is slowed, look at the exact time the ult hit. Until the snare reached full range (Swain has to stand still to cast) Fizz has already closed the gap enough that the E damage will reach Swain. Again the only REAL counterplay from the clip is to flash the ult, everything else is just wonky. Or rush a stop watch I guess, which is dumb.
: I'm waiting for Fizz v2 to come to this post and post something about Fizz being fair to play against or other delusional sh.... nvm he already commented and got downvoted xD
Is he the new Ahris? Having said that where is Ahris? haven't seen the dude/girl/apache helicopter in a while
D357R0Y3R (EUW)
: ***
i just told you that he will keep onto it until Swain is low enough to be killed with E.... Swain has no agency, he is reliant on Fizz making a mistake just to survive. Only thing I can think of is using Swain E when Fizz goes for the killing blow with his E and you die no matter what but maybe you manage to snare him under tower and get a kill too... Only thing I can think of that Swain could pull off, this is disregarding the fact that Fizz could place his E between Swain and tower (while still hitting Swain) and then use Q to get out of tower range and kill Swain in the process AND dodge the returning snare. Again, only real counterplay in the entire clip there is to flash the ult.
: Riot balance team
actually a better representation would be when his whole face would be burned and the PBE part would be a dead rotting piece of meat with worms crawling around and other instecs eating the face alive.
D357R0Y3R (EUW)
: what the fuck is this swain E? how is this a oneshot? why is this getting upvoted when fizz didn't oneshot you?
> what the fuck is this swain E? Well where should he have thrown it? vertically into the sky? It didn't matter where or when he threw it anyway, Fizz was saving his E to dodge the snare. So either he hail marries it, hoping it lands somehow or he waits long enough so Fizz can just use E and kill him that way The only thing Swain could have done was to flash the ult because it is undogdeable without mobility. There is the entire counterplay in that clip, flash the ult. > how is this a oneshot? > why is this getting upvoted when fizz didn't oneshot you? You joking? It is right there, Fizz deleting a champion with a single rotation.
Fízz v2 (EUW)
: level 5 champ gets all inned by level 6 assassin and throws his CC into nowhere looks like an outplay to me m8
Even if that cc hit it would have done fucking nothing to safe him. Since it will cc him right in his face, aka Fizz still able to attack him while snared. The only thing Swain could have done was to flash the ult because it is undogdeable without mobility.
: How to learn counter picks and combinations?
This used to be important but right now you want a guy with cc, high damage and ignite so when he cc's someone you can dogpile than enemy, role your face over the keyboard and kill them. I'm serious, it is not worth the effort to learning it but I can still try to tell you what's important when it comes to counter picks / comps if you REALLY want to know. Chances are though that you will never need to use the info
: If Zoe was able to come to live then I have no hope.
If 7.21 Galio was able to come live, anything can.
: > [{quoted}](name=nelogis,realm=EUW,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=000b0000,timestamp=2018-08-08T06:34:27.114+0000) > > For Monster Hunter? > What is coming out on the 14th? Thursday the 9th is MHW
> [{quoted}](name=Sp33d Zer0,realm=NA,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=000b00000000,timestamp=2018-08-08T07:38:31.001+0000) > > Thursday the 9th is MHW Can't wait to start it up with friends and get our asses kicked in Dark Souls style! Have been waiting for that game to come out on PC for so long now. Here is hoping that it is optimized well and I don't have to fiddle around with updates, day one fixes or whatever.
: I didn't realize how bad it was until i watched this. No wonder I wish I was having more fun when i play this game now. On a good note I'm dumping league as my main game on the 14.
> [{quoted}](name=chide da jungler,realm=NA,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=000b,timestamp=2018-08-08T05:02:04.487+0000) > > I didn't realize how bad it was until i watched this. No wonder I wish I was having more fun when i play this game now. > > On a good note I'm dumping league as my main game on the 14. For Monster Hunter? What is coming out on the 14th?
: I only watched the first 2 videos because I don't care to watch all of them. Just want to say that you were wrong about the first 1. Ezreal didn't eat a graves ult, he got hit by the blast, which dealt less damage then eating the actual shot. So knowing that items were built slower back in that season I am not surprised at all that Ez survived that.
> [{quoted}](name=LordForrest,realm=NA,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=0006,timestamp=2018-08-08T02:04:47.816+0000) > > I only watched the first 2 videos because I don't care to watch all of them. Just want to say that you were wrong about the first 1. Ezreal didn't eat a graves ult, he got hit by the blast, which dealt less damage then eating the actual shot. So knowing that items were built slower back in that season I am not surprised at all that Ez survived that. Thx for the heads up, will fix that Also I would recommend you watching the rest too, it doesn't take longer than 10 seconds per clip.
: In the clip Ez was at around 280, not 200.
> [{quoted}](name=Sp33d Zer0,realm=NA,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=0008,timestamp=2018-08-08T03:26:12.628+0000) > > In the clip Ez was at around 280, not 200. Thx, will fix that
: i mean these comparisons are nice but if you wanted a better point you would use clips of the same champs to compare their damage to show damage creep better
> [{quoted}](name=UnboundHades,realm=NA,application-id=yrc23zHg,discussion-id=nlswuFx1,comment-id=0005,timestamp=2018-08-08T01:05:49.178+0000) > > i mean these comparisons are nice but if you wanted a better point you would use clips of the same champs to compare their damage to show damage creep better Fair point, I will search for a fitting Lee sin clip for Season 8 as soon as I get home (aka in 10 hours) If you can't wait that long then I suggest watching the Lee Sin video from Redmercy / Anklespankin they did regarding the change on Lee Q. Pretty sure a fitting clip can be found in those
Rioter Comments
: which pro challenger players? Lets hear some specifics. She has a 48% winrate and a 4% banrate. Orianna and Lux have a 49% winrate and a 4% banrate. So we should be nerfing them too yeah?
https://www.reddit.com/r/leagueoflegends/comments/95291d/dardoch_zoe_is_just_an_abomination_that_should/ Here is one Nope we shouldn't, they aren't trash design. Zoe is a Ryze with 49% WR, so she needs nerfs. Ask any, and I mean ANY, high elo streamer what they thing about Zoe and I will guarantee you they will say she needs nerfs or that she is too strong or too annoying or lack counterplay or should just literally be removed from the game Scarra / QT have told numerous times Zoe is "unbalanced" to say the least. There are countless clips and videos showing off how she literally misses everything but still kills people This is one of the worst champions league has ever seen, I'm not talking about JUST current champs no, she is up there with pre rework Nidalee, pre rework Talon/LB/Kassadin, Win Nhao, perma stealth Eve with stun, Release TF, Release Thresh, Release Vlad. She is the literal definition of what league should not be. https://www.youtube.com/watch?v=0_QEUtWv-tM LOOK AT THIS SHIT! SAY HELLO TO OLD NIDALEE! See a little similarity with Zoe m8? Just a LITTLE SIMILARITY? At the least Nidalee had no good waveclear at that time. Also look at the non-existant damage compared to today holy fucking shit, that Graves ult didn't even scratch Ezreal, that Shyvana would have died 5 times by todays league with that engage, that lee ult would have killed both of the guys he hit. https://na.leagueoflegends.com/en/news/game-updates/patch/patch-410-notes > With her oppressively high spear damage and catlike (maybe just cat-ish) elusiveness, Nidalee's been a contentious low-risk, low-interaction champion for quite some time. Specifically, old Nidalee's gameplay often revolved around the question of "when should I stop throwing spears?" to which the answer was typically "never." > > To that end, our goals with this Nidalee gameplay update are to tone down some of her many frustration points while also giving her more options other than chucking projectiles. We also saw this as a great opportunity to cement Nidalee as a real shapeshifting huntress, which meant stronger ties from her human form to her cougar form. Additionally, by connecting Nidalee's offense with cougar form, she now has to balance her high escape potential against her ability to hunt down squishy targets ("Leap away or leap at their face?"). There's certainly more counterplay (and teamplay for those playing around Nidalee engages) when a cougar goes flying into the backline versus a single nuclear-tipped spear How much risk does Zoe have when throwing Q's? Absolutely fucking none since you TP back no matter what when you use ult. When should she stop using Q? Absolutely never SAME problem SAME design SAME frustrating playstyle. Other than the fact that Nid Q was single target (so you were kind of safe behind minions) and not AOE and she didn't have a 1500 range stun to secure the hit and she didn't actually one shot people, she just chunked them. Old Nidalee is a better designed champion than todays Zoe Tell me a single argument why Zoe has the right to exist but old Nidalee doesn't.
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nelogis

Level 55 (EUW)
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