: > [{quoted}](name=twoshoes,realm=EUW,application-id=yrc23zHg,discussion-id=y7EH34ub,comment-id=00000001,timestamp=2017-08-14T10:34:28.315+0000) > > Have you got a link to that thread because I cant find it :( https://boards.na.leagueoflegends.com/en/c/story-art/JIuimTbs-who-wants-less-new-champion-and-more-vgus-per-year?comment=00030004000000000002
> [{quoted}](name=Deep Terror Nami,realm=NA,application-id=yrc23zHg,discussion-id=y7EH34ub,comment-id=000000010000,timestamp=2017-08-14T10:38:32.669+0000) > > https://boards.na.leagueoflegends.com/en/c/story-art/JIuimTbs-who-wants-less-new-champion-and-more-vgus-per-year?comment=00030004000000000002 Thanks
: If you had made a bit of research you'd noticed even yesterday a very popular thread talking exactly about that. A rioter replied that they were switching to a 50/50 ratio between VGUs and new releases and that in the coming year it might even end in a 60/40 ratio in favor of the VGUs.
> [{quoted}](name=Stars Shaper,realm=EUW,application-id=yrc23zHg,discussion-id=y7EH34ub,comment-id=0000,timestamp=2017-08-14T10:00:00.070+0000) > > If you had made a bit of research you'd noticed even yesterday a very popular thread talking exactly about that. A rioter replied that they were switching to a 50/50 ratio between VGUs and new releases and that in the coming year it might even end in a 60/40 ratio in favor of the VGUs. Have you got a link to that thread because I cant find it :(
: If you had made a bit of research you'd noticed even yesterday a very popular thread talking exactly about that. A rioter replied that they were switching to a 50/50 ratio between VGUs and new releases and that in the coming year it might even end in a 60/40 ratio in favor of the VGUs.
> [{quoted}](name=Stars Shaper,realm=EUW,application-id=yrc23zHg,discussion-id=y7EH34ub,comment-id=0000,timestamp=2017-08-14T10:00:00.070+0000) > > If you had made a bit of research you'd noticed even yesterday a very popular thread talking exactly about that. A rioter replied that they were switching to a 50/50 ratio between VGUs and new releases and that in the coming year it might even end in a 60/40 ratio in favor of the VGUs. Thanks Stars Shaper :D
Rioter Comments
: It's typically the Unique Playstyle champs that have the highest diversity in lane positions. {{champion:133}} {{champion:17}} {{champion:85}} {{champion:10}} come to mind, they can effectively top/mid/jg/bot if they really want to and hold their own decently well if played right. Three of the four are also hybrid in terms of damage type/itemization (can go either AD or AP), Quinn being the odd one out of course since she's almost fully physical damage-oriented.
> [{quoted}](name=Valor Bot,realm=NA,application-id=yrc23zHg,discussion-id=fE5qTl1j,comment-id=0001,timestamp=2017-08-13T21:41:31.317+0000) > > It's typically the Unique Playstyle champs that have the highest diversity in lane positions. {{champion:133}} {{champion:17}} {{champion:85}} {{champion:10}} come to mind, they can effectively top/mid/jg/bot if they really want to and hold their own decently well if played right. Three of the four are also hybrid in terms of damage type/itemization (can go either AD or AP), Quinn being the odd one out of course since she's almost fully physical damage-oriented. {{champion:85}} is a good call, Thanks Valor Bot
: Kayle can basically be played in every role.
> [{quoted}](name=Lee OnLee,realm=NA,application-id=yrc23zHg,discussion-id=fE5qTl1j,comment-id=0005,timestamp=2017-08-13T22:14:47.162+0000) > > Kayle can basically be played in every role. Yes she can, unfortunately I find her boring as hell to play.
: When I think about Marksman Roles: ADC Only: {{champion:22}} {{champion:51}} {{champion:119}} {{champion:202}} {{champion:222}} {{champion:429}} {{champion:96}} {{champion:15}} {{champion:18}} {{champion:498}} ADC + Mid: {{champion:42}} {{champion:81}} {{champion:110}} Jungle Only: {{champion:104}} {{champion:203}} ADC + Support: {{champion:21}} ADC + Jungle: {{champion:29}} ADC + Top: {{champion:67}} ADC + Mid + Top + Jungle: {{champion:133}} This isn't even counting off-meta builds, which actually work a lot.
> [{quoted}](name=Helixarrow,realm=NA,application-id=yrc23zHg,discussion-id=fE5qTl1j,comment-id=0004,timestamp=2017-08-13T22:13:11.622+0000) > > When I think about Marksman Roles: > ADC Only: {{champion:22}} {{champion:51}} {{champion:119}} {{champion:202}} {{champion:222}} {{champion:429}} {{champion:96}} {{champion:15}} {{champion:18}} {{champion:498}} > ADC + Mid: {{champion:42}} {{champion:81}} {{champion:110}} > Jungle Only: {{champion:104}} {{champion:203}} > ADC + Support: {{champion:21}} > ADC + Jungle: {{champion:29}} > ADC + Top: {{champion:67}} > ADC + Mid + Top + Jungle: {{champion:133}} > > This isn't even counting off-meta builds, which actually work a lot. This is my point Helixarrow. So many marksman, and all you can do with them is go into lane and farm till you get strong. The only other champ I would add would be {{champion:236}} Who can be put is several roles. It would be nice to see in pub games as well as pro a marksman that is used for something else.
Rioter Comments
Glîtchy (NA)
: {{champion:20}} at least visually
> [{quoted}](name=Lyseth,realm=NA,application-id=yrc23zHg,discussion-id=1qcH0bN3,comment-id=0005,timestamp=2017-08-06T15:59:25.893+0000) > > {{champion:20}} at least visually I think not just visually. Nunu could be so much more fun to play if you could maybe dismount Willump or maybe attack as melee when close and throw snowballs when ranged.
Rioter Comments

twoshoes

Level 30 (EUW)
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