: So Garens healing isnt cray huh
> [{quoted}](name=TheRavenKnight1,realm=NA,application-id=3ErqAdtq,discussion-id=m2PR90zE,comment-id=,timestamp=2019-06-24T01:16:12.081+0000) > > A'll I know is that 1 minute he has 10 hp and the next he is back to max..... that is all lol{{champion:86}} At that point it would've been faster to back and walk to lane, it's not the champs fault you cant gain a CS or tower platting advantage in that time. Unless your playing against riste you don't have much to worry about with the typically large amount of knockbacks/cc and slows to counter him late-game especially if hes not fed and you can force him play that safe. A single damage ability will knock off the passive for like 10 secs as well, I guess you might prefer if he had in combat sustain like illaoi, renek, darius, aatrox.
: Countermeasures for hidden and stealthed champs. (Oracle Lens upgrades could work)
Do you really want another thing to get the grievous effect, a stat gets easy to counter and buffed to offset it. >V8.9 >Mundi >Sadism __*(ult)*__ >Total health regenerated increased to 50 / 75 / 100% of maximum health from 40 / 50 / 60%. Do you know why Riot tried to give akali true stealth? because so many things could counter it, hell {{champion:64}} has two basic abilities that grant "true vision" to the whole team. I agree Vayne is a pain, but that is a combination of %Max HP true damage and spammable stealth due to _balance changes_ (read: skin-sales) If such an item existed it can't be for free like oracle trinket, it has such a low cooldown late-game and its not rare to see at least two in a team.
: I mean, you ain't wrong with that. You can make almost any skin line or concept work with him.
> [{quoted}](name=RainXBlade,realm=NA,application-id=3ErqAdtq,discussion-id=Hab072cf,comment-id=00030002,timestamp=2019-06-23T18:06:56.286+0000) > > I mean, you ain't wrong with that. > > You can make almost any skin line or concept work with him. Enough money will make anything work, https://cdn.vox-cdn.com/thumbor/_E-_CtBXtMUEOMHRcfytI20tU80=/75x0:885x540/1200x800/filters:focal(75x0:885x540)/cdn.vox-cdn.com/uploads/chorus_image/image/1955623/hitman-absolution-blake-dexter.0.jpg Riot finance: Lord of the four seasons ezreal incoming, {{item:3070}} {{champion:427}} ######if this actually happens I don't know if I should laugh, cry or become shaco. ______ > [{quoted}](name=Hammermancer,realm=NA,application-id=3ErqAdtq,discussion-id=Hab072cf,comment-id=00030000,timestamp=2019-06-21T18:09:06.158+0000) > > Unfortunately, though i doubt it'd really hurt his skin sales to get a few nerfed interactions Every game without ezreal is potentially a lost skin sale in riots eyes, more played games=more £€$
DeltaDan (EUW)
: Things I don't get about some League mechanics.
Cait ult cooldown does get refunded (well 5 sec delay) if the bullet isnt fired yet, which makes sense the bullet hasn't left the chamber yet. Why does {{champion:6}} with a machinegun have shorter range than a{{champion:150}} squirrel with a boomerang. Sacrifices must be made in the name of balance. Gragas mobility advantage can probably be attributed to momentum, once something like that get moving it hard to stop.
SEKAI (OCE)
: > [{quoted}](name=Lapis,realm=OCE,application-id=yrc23zHg,discussion-id=hAWYTPEa,comment-id=0000,timestamp=2019-06-23T13:11:44.310+0000) > > [Deleted] Despite what others might say, this is true. Girls adopting 'boy stuff' is seen as them "upgrading" themselves in a culture that is fundamentally rooted in seeing boys as superior to girls. This is why say for instance, in fiction, the more popular female characters are generally the ones that have "boy characteristics" such as interests that is culturally associated with boys like engineering, martial art, etc; and I specifically point out that's in fiction because the reality is much more different in an ironic twist, where boys often drive girls out of those subjects irl for supposedly "invading" it (it's like the waifu situation, where the most popular waifu are usually strong, independent women, even though when men actually choose their partner in real life, that is not what they actually look for. This is to say, men treat fictional women with more egalitarian attitude than real women; go figure). This is the reason why girls wearing "boy cloths" is fine, but the other way around is not okay. As how most people would see it as: Girls "upgrading" themselves good; boys "downgrading" themselves bad. And it is also precisely this kind of attitude, one perhaps can even call it an insecurity, that the range of "boy cloths" are only getting small and smaller as anything worn by girls would be disowned by boys as "girl cloths" and discarded, and would not touch them with a 10 foot pole. Essentially, it's only a matter of time before boys have only 1 single outfit they can wear without being called all kinds of slurs related to gender and sexual orientation; in fact, it has more or less already happened given boys and men today basically only have like 3 outfits in total, and the number would only get smaller and not bigger.
> [{quoted}](name=SEKAI,realm=OCE,application-id=yrc23zHg,discussion-id=hAWYTPEa,comment-id=00000002,timestamp=2019-06-23T13:52:35.589+0000) > > Despite what others might say, this is true. > > Girls adopting 'boy stuff' is seen as them "upgrading" themselves in a culture that is fundamentally rooted in seeing boys as superior to girls. > > This is the reason why girls wearing "boy cloths" is fine, but the other way around is not okay. As how most people would see it as: Girls "upgrading" themselves good; boys "downgrading" themselves bad. https://i.pinimg.com/originals/a9/6a/96/a96a966cd74fbdf17020b3b61bc4db87.jpg
: I thought morde ultimate would be too strong
*Trump wants to know your location*
: Yuumi is obscenely unfun to play against
https://youtu.be/Bu7-mkju7nI Fascinating gameplay with unbelievably fair counterplay, 80% slow by the way. Why can't riot stop making stupid gimmicks and start making proper champs again. ######well at least aatrox + yuumi has been nerfed that schist was unfair.
Vaati006 (NA)
: When did Veigar lose his passive breakdown?
So I wasnt losing my mind when I couldn't find it on ARAM.
Lan Fan (EUW)
: Mega-post of some balance changes that should be done (under my opinion)
>Kennen: Change back the bonus Armor + MR from his R to his E Why would you buff this cancer champ, he is stupid enough to play against as is. and where is: Jinx passive duration reduced from 6 seconds to 3/4 seconds or the movespeed capped. >Evelynn: Remove the charm if she doesnt hit Q, remove the magic penetration she has. In exchange, make her invissible at lvl 3. Why even bother with charm if it doesn't grant magic pen, it literally does nothing else beside stun if you wait near 3 seconds for it to be possible besides the enemy now knowing your location. Also the invis at six was one of the few great changes with the rework, not having to have her pathetically weak because of near undetectable ganks.
Nhika (NA)
: > [{quoted}](name=wolvius,realm=EUW,application-id=yrc23zHg,discussion-id=gyTq2KXn,comment-id=0003,timestamp=2019-06-22T13:56:58.917+0000) > > His stars need some burst pattern, like adc's have better DPS and often Burst per second than Asol. They also have better defense options {{item:3046}} and lifesteal. > That health nerf also screwed him even more vs assassins, which he already sucked against. > > Give his star rotate speed an AA speed ratio or something. That makes sense, great idea. Its funny how 90% of these replies are "I don't know what Asol is, but I'll throw in 0 cents"
> [{quoted}](name=Nhika,realm=NA,application-id=yrc23zHg,discussion-id=gyTq2KXn,comment-id=00030000,timestamp=2019-06-22T21:13:31.957+0000) > > That makes sense, great idea. > > Its funny how 90% of these replies are "I don't know what Asol is, but I'll throw in 0 cents" I've only really played him in ARAM and RGM's (Requiescat In Pace) hes fun to play but too much messes him up like bouncing silence from fiddle and any weak as piss displacement, It also sucks that adc's get to instantly resume dealing damage as well as deal better damage while asol has to run away like a kicked puppy. Hes been kicked around too much by indirect nerfs like when hextech GLP got changed to a glacial augment only item, corrupt pot+ dark seal strat nerf etc. It would be great if there was some secondary scaling for him, it would open so many options all there is at the moment is RoA + rylais which to get first. I also want to try {{item:3115}} and not feel troll due to lack of health.
: You realize the last change to his passive's damage was 2.75 years ago, where the damage from his W was reduced and his passive's damage from levels was increased? Which barely touched his damage? The only change his Q got was straight buffs **with no other changes to Aurelion Sol**. He hasn't changed at all.
> [{quoted}](name=Lord Dusteon,realm=NA,application-id=yrc23zHg,discussion-id=gyTq2KXn,comment-id=0006,timestamp=2019-06-22T21:29:47.534+0000) > > > The only change his Q got was straight buffs **with no other changes to Aurelion Sol**. He hasn't changed at all. V8.21 Stats Base health reduced to 510 from 562. Base health regeneration increased to 7 from 6.5. His health pool got nerfed which is a major thing when he already got bent-over and shown the power of penetration by assassins. _and also nerfed by timework tonics nerf since he was a main user of it for mana sustain and normally started corrupt pot._
: But {{champion:35}} 's E deals physical damage and can't benefit from magic pen items.
> [{quoted}](name=HP Crookshanks,realm=EUW,application-id=3ErqAdtq,discussion-id=pndrNJUW,comment-id=00010000,timestamp=2019-06-22T17:51:51.555+0000) > > But {{champion:35}} 's E deals physical damage and can't benefit from magic pen items. You rely more on box's for damage, google pinkward and you'll get the idea. He gets items like {{item:3152}} {{item:3157}} {{item:3100}} etc, you try and lure them into a bermuda triangle of boxs and E actually gets decent damage from AP ratio early game as its a set ratio that doesn't have to be leveled for greater ratio unlike AD.
MeHawk11 (NA)
: Dark Star Aurelion Sol. Why is that skin not available by now?
Too similar to base and it wouldn't add anything new. His Q instead of a growing star would just be a growing black hole, it would basically just be base Asol without the shiny stars on his body.
: Its going to be {{champion:145}}
> [{quoted}](name=Camille Ferrøs,realm=EUNE,application-id=6kFXY1kR,discussion-id=7KT0GgHZ,comment-id=0005,timestamp=2019-06-22T13:47:40.739+0000) > > Its going to be {{champion:145}} I wouldn't be suprised in the slightest..... [Grumbles in Ornn](https://vignette.wikia.nocookie.net/leagueoflegends/images/f/fd/Ornn_174.ogg/revision/latest?cb=20171213110815)
: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=UoZMtwOg,comment-id=0002,timestamp=2019-06-22T16:54:30.207+0000) > > When has Illaoi ever been too powerful Have you seen the pbe changes for illaoi though? like how is that changing a champ to balance her
> [{quoted}](name=CaptainAntiHeroz,realm=NA,application-id=3ErqAdtq,discussion-id=UoZMtwOg,comment-id=00020000,timestamp=2019-06-22T16:59:02.359+0000) > > Have you seen the pbe changes for illaoi though? like how is that changing a champ to balance her I'm pretty sure the s@20 changes have an error riot didn't mention anything about removing the AD ratio. I think they just meant to add an ap ratio. Edit:Yeah they forgot keep the ad ratio in the text. https://1.bp.blogspot.com/-nmUrwwcs9rc/XQRflIF4qgI/AAAAAAABU9w/Iz4A0mbINMIJBXlR6VpXUJ2P-6-QxjG1wCLcBGAs/s1600/illaoipassive.png
: > [{quoted}](name=wolvius,realm=EUW,application-id=3ErqAdtq,discussion-id=UoZMtwOg,comment-id=00010000000000000001,timestamp=2019-06-22T17:23:20.394+0000) > > Ahh that's what you meant by ludens shaco ok. > > Duskblade hinders every AD shaco build because he needs the duskblade passive and lethality for damage, he even needs it to increase his E damage because its dealt as physical damage. Compare shacos kit damage to any other assassin and you will see the difference, his numbers are low, his optimal burst pattern (the assassin 100 to zero) relies on him q to target and with his clone get 2 duskblade procs and then AA adc to death. > AP shaco is an inferior play style if the enemy plays smart and doesnt jump into a triangle of death or aa the box to get 5 gold, it doesnt let shaco do what AD style does onto of what AP does unlike some abuse cases. > > It is often difficult to define what abuse is but some instances are easier than others. I suppose the best definition I can think of would be utilising a design flaw (item or otherwise) with near no way to counteract it. > > I'll just speak of tank karma, a champ that is meant to be a mage style champ either support or otherwise building near full tank and working better than a tank at their role, due to both using items like IBG better than tanks and a 20% missing health (potentially a second 2 secs later) heal that wouldn't be allowed on a tank champ while retaining the ability to provide substantial support capabilities with shield/speed (possibly aoe) without much sacrifice for not going ap. ya see i peaked silver so they dont do the smart things against ap shaco, also i like aram, where its always ap shaco so oof. but really i just want to know what Abusing a X (rune/item/etc) means, like people throw it around so casually now
> [{quoted}](name=CaptainAntiHeroz,realm=NA,application-id=3ErqAdtq,discussion-id=UoZMtwOg,comment-id=000100000000000000010000,timestamp=2019-06-22T17:27:21.351+0000) > > ya see i peaked silver so they dont do the smart things against ap shaco, also i like aram, where its always ap shaco so oof. > > but really i just want to know what Abusing a X (rune/item/etc) means, like people throw it around so casually now Eh there's people that throw terms around without knowing what they mean, like how many times have people said a person was "inting" when they get outplayed or just get wrecked. People think feeding=inting half the time, SRO can dive a near full health nasus at level 3 and kill them yet I bet the nasus team flamed him like mad every time he got dived.
: > [{quoted}](name=wolvius,realm=EUW,application-id=3ErqAdtq,discussion-id=UoZMtwOg,comment-id=000100000000,timestamp=2019-06-22T16:39:01.314+0000) > > I have never seen a shaco with ludens, not even an ap shaco. _Well not first item might have seen it fourth of after rabadons_ > > How is ludens anyway better on shaco than 95% of mages, it doesnt give him waveclear, 900gold spent on near useless mana, a passive that is sub-par compared to laundries if your going AP. CDR is better gotten from sheen and zhonyas. > His ap scales are also bad (besides box which is th reason you play ap). The > Passive 40% ap > Q 30% > E 70% to 112% whick requires enemy at 0% health, which without box shenanigans ain't going to happen 1v1. > R explode 100%. > > Abusing items is like when viktor was top with frozen fist with his low cooldown Q and being unreachable as well as unkillable with it, while still out scaling toplaners. im just saying ap shaco isnt defined by duskblade so is ap on shaco an abusive build choice? Building optimally for what role your in shouldnt be labeled as ABUSING unlike playing vs {{champion:223}} which by what everyone is saying like karma is abusing ibg yattayatta then tahm is abusing ludacris damage............ like i just dont get what people mean by Abusing
> [{quoted}](name=CaptainAntiHeroz,realm=NA,application-id=3ErqAdtq,discussion-id=UoZMtwOg,comment-id=0001000000000000,timestamp=2019-06-22T16:44:43.215+0000) > > im just saying ap shaco isnt defined by duskblade so is ap on shaco an abusive build choice? Building optimally for what role your in shouldnt be labeled as ABUSING unlike playing vs {{champion:223}} which by what everyone is saying like karma is abusing ibg yattayatta then tahm is abusing ludacris damage............ like i just dont get what people mean by Abusing Ahh that's what you meant by ludens shaco ok. Duskblade hinders every AD shaco build because he needs the duskblade passive and lethality for damage, he even needs it to increase his E damage because its dealt as physical damage. Compare shacos kit damage to any other assassin and you will see the difference, his numbers are low, his optimal burst pattern (the assassin 100 to zero) relies on him q to target and with his clone get 2 duskblade procs and then AA adc to death. AP shaco is an inferior play style if the enemy plays smart and doesnt jump into a triangle of death or aa the box to get 5 gold, it doesnt let shaco do what AD style does onto of what AP does unlike some abuse cases. Ap only works if you play smart you cant dive into a team and nearly murder the whole team like a riven, have you watched pinkward videos he loses hard if hot for the fact that the enemies brain turns off when hes low health. It is often difficult to define what abuse is but some instances are easier than others. I suppose the best definition I can think of would be utilising a design flaw (item or otherwise) with near no way to counteract it. I'll just speak of tank karma, a champ that is meant to be a mage style champ either support or otherwise building near full tank and working better than a tank at their role, due to both using items like IBG better than tanks and a 20% missing health (potentially a second 2 secs later) heal that wouldn't be allowed on a tank champ while retaining the ability to provide substantial support capabilities with shield/speed (possibly aoe) without much sacrifice for not going ap. Also those ap ratios are still dealt as AD so they suck, 100% ap ratio on an ult that has sacrificed the auto attack damage from clone is weak, its basically only the explode damage unless you trick then into a box stun chain.
: > [{quoted}](name=wolvius,realm=EUW,application-id=3ErqAdtq,discussion-id=UoZMtwOg,comment-id=0001,timestamp=2019-06-22T14:49:44.969+0000) > > The difference if if some champs are abusing an item they either get balanced around said item or item gets nerfed. > > {{champion:35}} is literally balanced around {{item:3147}} because he can double proc it with ult and has basic ability stealth. Have you seen the difference between a shaco with and without duskblade, its huge. {{item:3285}} +{{champion:35}} =Abusing AP scaling?
> [{quoted}](name=CaptainAntiHeroz,realm=NA,application-id=3ErqAdtq,discussion-id=UoZMtwOg,comment-id=00010000,timestamp=2019-06-22T15:02:22.198+0000) > > {{item:3285}} +{{champion:35}} =Abusing AP scaling? I have never seen a shaco with ludens, not even an ap shaco. _Well not first item might have seen it fourth of after rabadons_ How is ludens anyway better on shaco than 95% of mages, it doesnt give him waveclear, 900gold spent on near useless mana, a passive that is sub-par compared to laundries if your going AP. CDR is better gotten from sheen and zhonyas. His ap scales are also bad (besides box which is th reason you play ap). He may outperform Asol with it but that's about it. Passive 40% ap Q 30% E 70% to 112% whick requires enemy at 0% health, which without box shenanigans ain't going to happen 1v1. R explode 100%. Abusing items is like when viktor was top with frozen fist with his low cooldown Q and being unreachable as well as unkillable with it, while still out scaling toplaners. (Also converting the physical from sheen passive to magic damage) Or when stormrazor was better for assassins than adc.
: Can we not all just say 'Champ X is "abusing" thing Y
The difference if if some champs are abusing an item they either get balanced around said item or item gets nerfed. {{champion:35}} is literally balanced around {{item:3147}} because he can double proc it with ult and has basic ability stealth. Have you seen the difference between a shaco with and without duskblade, its huge. People say karma abuses {{item:3025}} because she uses it far better than the tanks it is meant to be for who actually rarely buy it.
Nhika (NA)
: Aurelion Sol went from a cool unique champ, to a Q stun reliant champ.
His stars need some burst pattern, like adc's have better DPS and often Burst per second than Asol. They also have better defense options {{item:3046}} and lifesteal. That health nerf also screwed him even more vs assassins, which he already sucked against. Give his star rotate speed an AA speed ratio or something.
: So if ezreal keeps abusing items, why do people keep wanting the items nerfed instead of ezreal
https://vignette.wikia.nocookie.net/leagueoflegends/images/8/86/Ezreal_BattleAcademiaSkin.jpg/revision/latest/scale-to-width-down/340?cb=20190430195909 https://vignette.wikia.nocookie.net/leagueoflegends/images/f/f6/Ezreal_PajamaGuardianSkin.jpg/revision/latest/scale-to-width-down/340?cb=20181108211834 https://vignette.wikia.nocookie.net/leagueoflegends/images/4/42/Ezreal_StarGuardianSkin.jpg/revision/latest/scale-to-width-down/340?cb=20181021025226 does this answer your question.
BoomXyros (EUNE)
: Nightblue3 got banned
https://i.redd.it/anx6opzr3bc11.png
: The MS gave by her shield should scale with some AP ratio, instead of giving 40 to 60% free MS with no ap item, maybe same for her Q's base damages and slow. That should at least resolves the problem of "Karma Top" ~~bad english~~
> [{quoted}](name=Zoe loves BDSM,realm=EUW,application-id=3ErqAdtq,discussion-id=cEEW6pEr,comment-id=00000000,timestamp=2019-06-20T16:41:26.872+0000) > > The MS gave by her shield should scale with some AP ratio, instead of giving 40 to 60% free MS with no ap item, maybe same for her Q's base damages and slow. > That should at least resolves the problem of "Karma Top" > ~~bad english~~ It would probably be better if RW 20% missing health heal was more AP ratio reliant (or heal shield power reliant) with lower base.
: "I support Nubrac but I do not want him in my own games"
Eh it's like if Yasou players were randomly perma-banned tomorrow, I would complain about it being an unfair ban but I still wouldn't ever want yasou in my games on either side. The teemo guys strat is like funnel strat, if you funnel strat you basically have no jungler for like 10 minutes and are at a disadvantage especially if your toplane who'll probably get camped and shat on. Nubrac should have at least told his team he was planning on doing that thing some adc's like ez are safe enough to lane 2v1. Honestly either both nb3 and nubrac should either both be banned or neither, ffs how often do you see people complain about afks and nb3 also tries to force people to dodge by threatening to troll.
: Which champs look the funniest when they miss theire ults?
{{champion:266}} Nothing like pressing R the moment you die, {{champion:79}} because you basically have to say im drunk or "i'll just go into this corner and drink this barrel" {{champion:26}} https://sayingimages.com/wp-content/uploads/that-would-be-great-kill-me-meme.jpg
: HUD dispersed from the boards
Did they try launching Clash or something its broken for me as well.........as well as upvotes.
: What noob mistakes did you make starting out?
I found a screenshot recently from my early league days (season 6?), had a 5 or 6 item yi with 2 or 3 bortk's in the build {{sticker:garen-swing}}
Ludicol0 (NA)
: force people to comment before being able to upvote or downvote something on the forums.
: except your not factoring in the fact ashes range is sub 730 and darius grip range is at that, your not factoring in the fact darius has 2 slows that cripple by 99%, or the fact darius has flash and can kill ashe in 2 seconds but ashe needs 5 or more to kill darius, your also not factoring in ashe has to STOP to auto darius doesnt to use q, the w auto (yea its like tfs card instant) if ashe is at max range, starts the auto and darius is running at her, it takes ashes delay + ashes projectile speed - darius move speed in that time + darius move speed when ashe has to reapply the slow/stop to use w, ASSUMING darius DOESNT hit the apprehend. But yea kiting is a lot harder than it looks on paper.
> [{quoted}](name=Eonslegacy,realm=NA,application-id=3ErqAdtq,discussion-id=GuAdjnLO,comment-id=000600000001000000000001,timestamp=2019-06-18T07:55:59.916+0000) > > except your not factoring in the fact ashes range is sub 730 and darius grip range is at that, your not factoring in the fact darius has 2 slows that cripple by 99%, or the fact darius has flash and can kill ashe in 2 seconds but ashe needs 5 or more to kill darius, your also not factoring in ashe has to STOP to auto darius doesnt to use q, the w auto (yea its like tfs card instant) if ashe is at max range, starts the auto and darius is running at her, it takes ashes delay + ashes projectile speed - darius move speed in that time + darius move speed when ashe has to reapply the slow/stop to use w, ASSUMING darius DOESNT hit the apprehend. > But yea kiting is a lot harder than it looks on paper. I know that kiting at times can't be difficult, uhh that moment you cancel an auto sucks especially as ashe. Im pretty sure every champ has flash except hecarim and shaco so not really a mayor factor (also 5 min cooldown for getting to ashe once who outside of being alone has near free rein in a fight to damage darius without much chance of retaliation). Ashe also should have teammates _unless shes split-pushing on her own which is unwise for most adc champs_ You mean that a range champ should have the same TTK as an immobile (removing non-kit things like flash and the happy tree Q)melee champ, that in essence would also have to get through your team who most likely have CC or slow of their own. Who has to be in a dangerous proximity to enemies to deal any damage. Ashe W is also 1200unit range (guarenteed double slow 30-60% ), in practise more range if an enemy is running at you on a 4 seconds cooldown. Ashe in most cases shouldn't even have to fear darius getting close with her double slow from W which last 2 seconds (her aa do as well) on an ability with 4 sec CD rank 5 @ 0 CDR. Also ashe is one of the few 600 range aa range champs so she has some play room around the apprehend. If a champion makes the error of getting in range of him yeah he has the tools to keep them there with that cripple and grab but thats not the champs counterplay (even if stupid, but newer designs are bullshit in different ways)
: tahm isnt an addition, he is just a subtraction to all fun in the game at all stages of the game. Does anyone REALLY win when they play against tahm.
> [{quoted}](name=Eonslegacy,realm=NA,application-id=3ErqAdtq,discussion-id=GuAdjnLO,comment-id=000400000000000000020001,timestamp=2019-06-18T07:42:53.744+0000) > > tahm isnt an addition, he is just a subtraction to all fun in the game at all stages of the game. > Does anyone REALLY win when they play against tahm. Yeah fuck tahm kench, its painful to face him even in ARAM. Like ffs ADC auto the (lethal tempo) tank kench that is murdering your full melee allies instead of doing the equivalent of chasing singed. ____ I thought darius grab was 500 range? Edit: we're both wrong 535 range. ____ Thats a good description of hashinshin rants it might actually be the best i've seen, hes no public speaker hes just a streamer with only the time between getting ganked to explain his points. ____ ######Im just going to add this clip to this post as I don't want another separate post https://vimeo.com/313711798 ######yes we had no grievous yet, had to get voids for the three people with 2+ mr items and vlad warmog + spirit visage first. Two morellos where on the way less than 5 mins later. I wish our early mr stacking cho was as effective at tanking their similar full ap team. Gotta love them 800-900 hp heals from RW (and potentially a 2nd two seconds later) which would require a Maokai having 5400hp (with Visage which this karma has) to get that heal from his passive. The only reason full MR items feel so good is they give really good passives, I which armor items had useful passives once the armor becomes void. I wish there was an armor item that had adaptive cloaks passive for ad damage (not only crits) or CDR on a armor tank item with health. Their is so little synergy between Armor items, hell thornmail has anti-synergy with itself.
: X champion doesn't belong in Y lane
https://vimeo.com/313711798 I don't want to see this manage to get into toplane. This thing healed 900 hp at one point and >800hp two seconds later. 20% missing hp heal is a mistake gut the base up the scaling. (two procs off 20% missing actually) ######yes we had no grievous yet, had to get voids for the three people with 2+ mr items and vlad warmog + spirit visage first. [the match](https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/3908616612/237941931?tab=builds&participant=10&participant=10)
: Did anyone ask for karma buffs?
Cho first knock-up was 0:08 in, after a silence (meh its soft CC) and landed three or 4 follow-up ruptures off-cooldown _as well as additional silences _. The ahri landed a charm immediately after first rupture which is also a damage amp followed by damage.....yada yada...another knock-up you get the idea. Also at 0:20 she healed 900, someone like maokai would require like 5300 hp for that heal (with visage,something like 6800 without) and she received another chunky heal of >800 two seconds later. A mage champ should not be tankier than a tank while maintaining the insane utility of shields, potentially AOE which also grants move-speed, high base damage (well understandable for support role) and 2 - 3.5 second root that also heals. Why should a Support that built near tank heal herself for greater than tanks are capable off who additionally would've melted against 4 enemies three with void-staff which she nearly shrugged off while still giving such large amounts of utility in the form of shields and movespeed. She is literally out-performing tanks at their jobs, the only thing i've seen that out-drain tanked that karma was an ulted aatrox (rank 3 ult) with yuumi tacked on and that was only until he got cc-chained to death so not half as long as that clip.
: Lethal tempo vayne lets you just build rageblade and a few attack speed items then rush {{item:3193}} and other tanky items since the active doesn't reduce true damage.. Although now the strat is a lot weaker since riot nerfed rageblade and it relied entirely on on-hit w procs, youll still be able take half of someone`s healthbar while youre using gargoyle though.
> [{quoted}](name=Tahminatrix ,realm=NA,application-id=3ErqAdtq,discussion-id=q5bm4saK,comment-id=0000,timestamp=2019-06-17T18:36:41.352+0000) > > Lethal tempo vayne lets you just build rageblade and a few attack speed items then rush {{item:3193}} and other tanky items since the active doesn't reduce true damage.. > > > Although now the strat is a lot weaker since riot nerfed rageblade and it relied entirely on on-hit w procs, youll still be able take half of someone`s healthbar while youre using gargoyle though. Im surprised more vaynes dont go {{item:3022}}, alota health, slows for even less likely escape and a sprinkling of damage. {{item:3193}} I also always forget about that item, maybe ill start using it since true damage has reduced albeit marginally.
: > [{quoted}](name=AirKingNeo,realm=NA,application-id=3ErqAdtq,discussion-id=GuAdjnLO,comment-id=000600000001,timestamp=2019-06-17T17:50:36.661+0000) > > why is ashe in range of darius? ashe can kite darius. also darius would be dead by now anyways Because deadman's plate give free 100 movement speed for just walking?
> [{quoted}](name=taleofsonata,realm=NA,application-id=3ErqAdtq,discussion-id=GuAdjnLO,comment-id=0006000000010000,timestamp=2019-06-17T18:15:46.573+0000) > > Because deadman's plate give free 100 movement speed for just walking? UNIQUE – DREADNOUGHT: Generates a maximum of 100 Momentum stacks by moving, which grant up to **60 bonus movement speed.** ###_**Darius movespeed**_### 340 base + 45 (T2 boots) +60 (deadmans)+ ((20 or 60) trinity passive) (1) Deadman + boots: 445, (1) + physical damage speed buff: 465 (1) + kill (anything) :505 ###_**Ashe movespeed**_### 325 + 45(boots) + 7% movespeed {{item:3085}} Total: 396 Passive: 15-30% slow W/Crit 30-60% slow 445/100= 4.45 x 85 (15% slow) = 378 Slower than ashe 505/100= 5.05 x 85 (15% slow) = 429.25 Ok hes faster than level 1 ashe without double slow from W. 5.05 x 70 (30% slow) = 353.5 Slower than ashe if uses W's past level 1 or level 16 All thats without crit btw or movespeed caps, so even more unlikely darius reaches ashe without his dashes. I ain't a fan of darius or many of CT designs but if your ranged you have far less to complain about than melee. ______________ Also your using the Hashinshin balance data wrong, if he says a tank is overnerfed its definately overnerfed, if he says bruisers are weak they're probably fine or otherwise not well designed for current (and future) league with dash galore unless they have their own. If he says nerf fiora you actually listen to his idea (she is kinda a bruiser afterall) buff her splitpush ability (kills dont win games objectives like towers do) and nerf her near autowinning melee matchup heavily to compensate. This is probably one of his rare spot-on ideas.
: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=GuAdjnLO,comment-id=000400000000,timestamp=2019-06-17T15:35:12.041+0000) > > nobody defends these champions, unlike mages Yea so they can boost themself in rank by spamming it, mages always have to change champions everytime. Meanwhile DURR DURR DURR match history Camille, Camille, Irelia, Camille, Irelia, Irelia.
> [{quoted}](name=taleofsonata,realm=NA,application-id=3ErqAdtq,discussion-id=GuAdjnLO,comment-id=0004000000000000,timestamp=2019-06-17T15:38:08.665+0000) > > Yea so they can boost themself in rank by spamming it, mages always have to change champions everytime. Meanwhile DURR DURR DURR match history Camille, Camille, Irelia, Camille, Irelia, Irelia. What happened to kled, olaf, hecarim oh yeah two got shafted by conqueror changes (nerfs and rework) and the horse was forced back to jungle, mage players aren't the only people that have to adapt. And toplaners have to adapt to new "additions" to the lane like tahm, top is the most changeable lane in league for better but most often worse. Why else would tanks, bruisers, mages, jayce and quinn (not sure she more assassin or adc), this thing {{champion:85}} and reject supports{{champion:223}} What does mid have; mages+their subclasses, assassins and the rare bruiser. Ohh maybe lucian if hes buffed for skin release. _**~~Another post~~**_ ######to avoid more notifications > [{quoted}](name=taleofsonata,realm=NA,application-id=3ErqAdtq,discussion-id=GuAdjnLO,comment-id=000700020000,timestamp=2019-06-17T17:03:54.673+0000) > > True, but the thing is why bruisers don't complain about AD assassins? Because they get in range and dies to bruisers. The only AD assassins that doesn't get in range and does well vs them most of the time are???? > > You guess it, > > {{champion:126}} {{champion:133}} Well its always fun playing against a ranged lanebully that outscales, that you can't reach and if you do your probably already near death {{champion:13}} when {{champion:112}} top, {{champion:266}} (well with the amount of versions there have been I don't know if he outscales most bruisers) and now {{champion:43}} top (mostly tank build?) {{champion:150}} when hes good because good means why pick any other bruiser
: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=GuAdjnLO,comment-id=00040000000000000000,timestamp=2019-06-17T15:54:42.149+0000) > > I don't think you read my post correctly. Nobody is saying these champions are fine RN, doesn't mean MR is a good stat Every MR items that is 2nd tier is cost efficient, because of the amount of additional stats they all gives and extremely strong passives that comes with it. Bruisers mains are super lazy when it comes to finishing their items build, {{item:3077}} {{item:3057}} and they sit on these items for a long time.
> [{quoted}](name=taleofsonata,realm=NA,application-id=3ErqAdtq,discussion-id=GuAdjnLO,comment-id=000400000000000000000000,timestamp=2019-06-17T16:22:32.565+0000) > > Every MR items that is 2nd tier is cost efficient, because of the amount of additional stats they all gives and extremely strong passives that comes with it. Bruisers mains are super lazy when it comes to finishing their items build, {{item:3077}} The tiamat upgrades are super inefficient early, its like getting deathcap first item when your not massively ahead or playing veigir _thats probably still a bad idea_. Sheen is sat on because its upgrade is either a mostly dead tank item or the most expensive item in the game. Unless you go AP sheen but thats primarily assassin and not a bruiser item. A complete item is good when it has a shitty build path what a surprise, every MR + HP tank item has you sitting on horrible components until you finish the item. Except for {{item:1057}} but thats just two null magics in one nothing special ........and means you cant upgrade it to {{item:3194}} {{item:3065}} .
: Hashinshin: MR items are weak, Armor items are too strong
Do you know one thing {{item:3065}} doesn't have? a good build path you have a {{item:1033}} amount of mr until you complete the whole item. Spirit visage as a full item isn't bad (if you have inbuilt sustain) its the same problem as black cleaver its build path is _phage_ (read: shit). Look at Proto and tell me {{item:3145}} isn't godly in comparison. A passive which give free damage near every 40 seconds to make it efficient compared to a hammer that is only efficient due to temporary movespeed. Also 40% from void is too high and should be 35% again, or at least make DPS mages like {{champion:69}} drop to 35% after initial burst for a lack of a better world. {{champion:69}} {{item:3135}} {{item:3151}} is too effective compared to how other mages utilise it. Ap DPS doesn't need the 40% unlike burst. Seriously this champ is an AP ezreal she breaks an item for everyone else RIP 700 range {{item:3001}} you will be missed.
: And none of you built healing reduction, yet you wonder how Karma didn't die.
> [{quoted}](name=Makattack,realm=NA,application-id=3ErqAdtq,discussion-id=kJgv0YmU,comment-id=00080000,timestamp=2019-06-17T00:38:40.700+0000) > > And none of you built healing reduction, yet you wonder how Karma didn't die. That clip was about 22 minutes into the game, ahri had both components and just needed the combine cost next item she completed was morello (xerath was close too), the void was more important when 3/5 enemy team has two MR items. Actually 4/5 if you consider {{champion:8}} {{item:3083}} {{item:3065}}. 40% healing reduction isn't very effective when you can barely kill her in the first place, ignoring the healing her effective TTK was huge. 15.6% missing health on cast and potentially 15.6% 2 secs later is huge, they should shift some of that base 20% missing health into the ratio. Cho: void 16mins Orianna: void 17mins, Xerath: void 18mins morello 24mins Furry: void 14mins morello 25mins {{item:3001}} {{item:3111}} {{item:3065}} {{item:3102}} {{item:3194}} is tough to chew through. https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/3908616612/237941931?tab=builds&participant=10
: Did anyone ask for karma buffs?
https://vimeo.com/313711798 This was a few months ago, I don't want to see what tank karma is like now. It was easier to kill vlad through his healing than karma. Hooray more bullshit top, its almost like the lane is the dump of league. I wonder if Riste was legit when he said he would play garen mid in the future. Edit: everyone but shyvana had void at that point as well. ###__Edit 2: part next post__### Cho: void 16mins Orianna: void 17mins, Xerath: void 18mins morello 24mins Furry: void 14mins morello 25mins And morellos on the way {{item:3001}} {{item:3111}} {{item:3065}} {{item:3102}} {{item:3194}} is tough to chew through.
: Sion really sucks now and he's not fun to play as anymore
Yeah hes in a bad state, when the tank anti-christ admits that he is overnerfed you know something is up. https://youtu.be/EPs67Fqj2GY?t=154
: Shaco's E deal no dmg
[Dude you missed a perfect opportunity](https://vignette.wikia.nocookie.net/leagueoflegends/images/9/90/Shaco.attack3.ogg/revision/latest?cb=20121126233708) Yeah it feels like a weak ranged auto, if only it was still magic damage. ######or adaptive damage since thats now a thing.
: "What are you guys' thoughts on Sona's current state as a whole?"
Unbelievably OP why else would she have -15% damage -18% healing -18% shielding and + 15% damage taken on aram.
: > [{quoted}](name=Lord Apex,realm=NA,application-id=3ErqAdtq,discussion-id=Yq275Ypu,comment-id=0005,timestamp=2019-06-14T16:49:08.587+0000) > > I was the one who made the original joke. > IMPOSTER FIRST! That settles it.
> [{quoted}](name=Lord Apex,realm=NA,application-id=3ErqAdtq,discussion-id=Yq275Ypu,comment-id=0005,timestamp=2019-06-14T16:49:08.587+0000) > > I was the one who made the original joke. > IMPOSTER > [{quoted}](name=1Mathemagician0,realm=NA,application-id=3ErqAdtq,discussion-id=Yq275Ypu,comment-id=00050000,timestamp=2019-06-14T16:55:54.859+0000) > > FIRST! > > That settles it. I Propose a 1 vs 1 in the death realm. {{sticker:slayer-jinx-wink}}
NY64 (NA)
: How to make Sterak’s Gage exclusive to juggernauts
Isnt Darius ult technically coded as a dash? There is a lot of potential problems with implementing this just like hethalean said champs like ivern could break the spaghetti. Also champs like hecarim have long but relatively slow dashes on their ult or somewhere in their kit (and a variable dash on E)
NY64 (NA)
: Why does Braum have a low win rate?
Because the only thing he brings is a shitier windwall if he doesnt have a double aa champ like {{champion:236}} to quickly proc his stun. He just doesnt bring much reliable CC compared to other tank supports or damage like mage supports do.
: Zed, the champion who is top 5 banrate since 57 patch
I don't think lethality is the problem, yasou has been top 5 banrate since 6.14 and he doesn't go lethality. Its just the case of a champ being anti-fun to play against even when they aren't super OP (or OP at all), Darius seems to be another regular and he was "weak" enough to be buffed a few patches ago. ###### now duskblade is a problem it has champs like shaco neutered because he can double-proc it with his ult, and duskblade can be stupidly Op or useless depending on the champ.
Rockman (NA)
: Wish we had a king like Bobby b
https://i.imgflip.com/33avrm.jpg
: Kingdom Malphite Finalized and the process behind it
Looks great dude but knowing riot they would say it has too much "visual noise" and _its not a yasou skin_. Seriously good work its a nice fitting concept not some dunkmaster ivern schist.
: Mord Needs Hotfix Nerfed immediately
How does he do into tahm, does he out-bench the kench.
JuiceBoxP (EUNE)
: > [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=ALHTsQR5,comment-id=00010000,timestamp=2019-06-12T09:55:35.151+0000) > > His move speed didn't get nerfed lol. That's a PURE BUFF. > > Level 1 did get a "dramatic nerf" but how long is Pyke level 1? Oh. Until about 3:15. > > The buff to Q adds 5-55 damage that wouldn't exist.... to the way Q is used 90% of the time. > > It basically means..... > > Pyke may only be able to do "Blitzcrank stuff" level 1, but post level 1 is a pure buff. How can you even say his movement speed didn't get nerfed? They change it to 30/40/50/60/70% Instead of 40%+1.5 per 1 lethality Pyke stacks lethality like shit. 2 lethality items are roughly 40 lethality, that's like 100% bonus movement speed. After the change he has 30% move speed until he puts more points into w. Borderline disgusting NERF.
> [{quoted}](name=JuiceBoxP,realm=EUNE,application-id=3ErqAdtq,discussion-id=ALHTsQR5,comment-id=000100000000,timestamp=2019-06-12T10:04:28.895+0000) > > How can you even say his movement speed didn't get nerfed? > > They change it to 30/40/50/60/70% > Instead of 40%+1.5 per 1 lethality > Pyke stacks lethality like shit. > 2 lethality items are roughly 40 lethality, that's like 100% bonus movement speed. > > After the change he has 30% move speed until he puts more points into w. > > Borderline disgusting NERF. His W still has the lethality scalings, it is visible in the image. I can see why you would think that they did remove it, they normally still show the ratios even if they only changed the base damage. https://1.bp.blogspot.com/-yBiKQZWflvc/XQAdqeucLPI/AAAAAAABUjM/H9Xlq6wZdeogxc-cV6P-7byJWwvjmovTQCLcBGAs/s1600/pykew.png So its only a nerf until rank 2 or when you get sufficient lethality to offset the lower base.
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wolvius

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