: Ornn's new item upgrades
Kings don't generally protect a single person, though. They're usually the ones BEING protected. You want something like Vanguard's Vow or something.
Rioter Comments
: Defensive Tear option
Something like this, maybe? It doesn't have to be a Frozen Heart rework, I just really like how the item name looks in this context. > **Frozen Heart** > > _Tear of the Goddess (850) + Aegis of the Legion (1100) + 650 = 2600_ > > +30 Armor > +30 Magic Resist > +250 Mana > > Unique - Awe: Grants bonus Armor and Magic Resist equal to 2% of your maximum Mana. Refunds 15% of Mana spent. > > Unique - Mana Charge: Grants +4 maximum Mana whenever you expend Mana or take damage from an enemy champion or large monster (up to 3 times per 12 seconds). > > _Transforms into Heart of True Ice at +750 Mana._ > > /-/-/ > > **Heart of True Ice** > > +30 Armor > +30 Magic Resist > +1000 Mana > > Unique - Awe: Grants bonus Armor and Magic Resist equal to 2% of your maximum Mana. Refunds 15% of Mana spent. > > Unique - Frostguard: Upon expending Mana, you gain Frostguard for 3 seconds, reducing damage from champion attacks and abilities by 20% of the Mana expended. Additional Mana expenditures will refresh Frostguard's duration, increasing it only if a greater amount of Mana is expended.
: Some advice for new players
> [{quoted}](name=PapaGreg21,realm=NA,application-id=yrc23zHg,discussion-id=BVc2u8Bb,comment-id=,timestamp=2018-12-20T18:13:11.700+0000) > > If you are thinking about getting into League of Legends, here are some tips for you. > > 1) Don't spend RP on champions, especially cheaper ones. You'll get "shards" for these over and over again and can get them with in game currency. There aren't even that many "cheaper" champions. There are almost more 4800 champions than there are 450/1350/3150 champions all combined. On top of the fact that a lot of the cheaper champions are either outdated, just not that fun to play, or too difficult to use well _(Ryze)_. For what it's worth, though, there's a new player bundle you can buy for exactly $5 worth of RP. It gives you Jinx, Wukong, Lee, Morgana, and Ekko, plus a skin for one of them. That's a really good value for just $5.
Ætheist (NA)
: Now that Soraka has a story, who's left that needs more background?
Sona just stands out to me. Demacia got a fairly big update that helped establish how anti-magic they are, while Sona got entirely ignored despite being a magically gifted adoptive child of what I assume is a noble family. I also wonder if they're actually going to keep her being a mute. It's entirely an informed trait in what little lore she currently has, and in-game there's now no summoner for her to be telepathically speaking to _(and outright removing her VO in favor of music would feel cheap, both because she's always had a 'voice' and because Bard exists)_. Though I could see her having an ability to manipulate sound to such a degree that she can "speak" using her etwahl, kinda like a living Vocaloid. Essentially letting her talk without physically talking.
Rioter Comments
Ætheist (NA)
: I can't be the only player below plat playing Nexus Blitz, right?
I don't know, but I'm getting sick of feeding in Nexus Blitz because I'm way below the skill level of everyone else in the game. I want to just try out the "new" items, but I can't do gimmick builds when I'm constantly against people way more skilled than I am.
Rioter Comments
Fròst (NA)
: Why does gnar have more skins than kass?
He's one of those champions who really needs a visual update before he gets any new skins, I think.
Ætheist (NA)
: So who is the NB version of Innervating Locket good on?
I don't even get the luxury of messing with new builds in this mode. I'm only silver 4, and every game I'm in has multiple plat/diamond players. So if I try anything silly, I get destroyed even harder than I already would've been. My last game? Enemy team gets the Master ranked Kha who completely annihilates our team.
: Any ability spammer, especially ones that can use the AD ratio and have a large MP pool. The 8% missing HP is also great. I could see it being great on {{champion:81}} {{champion:75}} {{champion:83}} for example, and maybe even some manaless champs just for the regen.
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=yrc23zHg,discussion-id=P5AsIWra,comment-id=0000,timestamp=2018-12-17T02:15:23.640+0000) > > Any ability spammer, especially ones that can use the AD ratio and have a large MP pool. The 8% missing HP is also great. > > I could see it being great on {{champion:81}} {{champion:75}} {{champion:83}} for example, and maybe even some manaless champs just for the regen. I just tried it on Ezreal. It doesn't exactly save you from getting nuked by Akali, but is a nice cushion in most other scenarios. Also makes him borderline manaless.
Jinxalot (NA)
: Poro on Fire ... What?
Nexus Tokens have nothing to do with the Snowdown Pass, by the way. All the missions that give Nexus Tokens are doable without the pass. The pass is just for more Snowdown Tokens.
Rioter Comments
: 💬 C&C Discord -- [Information & Verification]
Infernape (EUW)
: {{champion:223}} at least all your skins aren't troll ones.
> [{quoted}](name=Infernape,realm=EUW,application-id=6kFXY1kR,discussion-id=oEEIEsOh,comment-id=0009,timestamp=2018-12-14T14:47:39.959+0000) > > {{champion:223}} at least all your skins aren't troll ones. Incidentally Tahm's last skin was at the same time as Vel'Koz's. Urf Kench is also the ONLY new skin he's gotten since his release, over three years ago, and it's only a 750 _(it's almost literally a chroma)_ to boot.
Rioter Comments
Pheeshy (NA)
: Kalista on Nexus Blitz
Does that mean Tahm can eat his own team's scuttle and give it a speed boost? I'm pretty sure Tahm moves faster than scuttle does, and as a bonus he keeps it from being killed.
Rioter Comments
: Because it's only a few games with a closed population and isn't going to result in dramatic drop offs in general game population?
> [{quoted}](name=AvantelWings,realm=NA,application-id=yrc23zHg,discussion-id=ff89vE5L,comment-id=0004,timestamp=2018-12-07T06:30:28.076+0000) > > Because it's only a few games with a closed population and isn't going to result in dramatic drop offs in general game population? The drop-off wouldn't happen if URF was available more than once in a blue moon. It comes around so rarely that people play the hell out of it when it DOES appear, resulting in them being burned out.
: Done better than the disater knowen as Varus.
> [{quoted}](name=TwistedNightmare,realm=NA,application-id=yrc23zHg,discussion-id=B2UcQjeN,comment-id=0002,timestamp=2018-11-22T13:58:10.847+0000) > > Done better than the disater knowen as Varus. Varus isn't so bad now that they made his old lore basically his past life. I read his Universe bio yesterday and his old lore was the first two paragraphs, describing the human Varus before he ascended and eventually became one of the Darkin. The whole "forsaking his family in favor of his sworn duty" thing. Kai and Valmar, the gay dudes, are the ones who found Varus' bow in the present day, and are additions to his character in the present day.
: No, it isn't. 10 more armor against a full AD team means nothing right now. Someone will have BC, some of them will have LW items, some of them will have lethality, and even stacking 400 armor means nothing in the late game. It takes literally 1100 gold to make that 10 armor almost worthless. If we assume you get it at level 5, that's piercing 7 of that 10 armor from BOTH shards.
> [{quoted}](name=ArtumisPrime,realm=OCE,application-id=3ErqAdtq,discussion-id=YwyPg6YV,comment-id=000d0000,timestamp=2018-11-22T00:02:31.840+0000) > > It takes literally 1100 gold to make that 10 armor almost worthless. If we assume you get it at level 5, that's piercing 7 of that 10 armor from BOTH shards. If you look at it from the other side, though, that 10 armor you got for spending zero gold mitigates the effectiveness of that 1100 gold they spent.
: To everyone that gets the chance: try this Neeko build
So this essentially makes Neeko AP/magic Jhin?
Ayzev (EUW)
: Who's saying they want it reverted? People just want it to not be unusable garbage.
> [{quoted}](name=Ayzev,realm=EUW,application-id=yrc23zHg,discussion-id=cYxT4wmr,comment-id=00070000,timestamp=2018-11-21T22:22:58.904+0000) > > Who's saying they want it reverted? People just want it to not be unusable garbage. I mean, the OP literally says "change it back".
Swimmx (NA)
: WTF are these trash runes
I question Demolish being bad when people are also taking issue with how much gold the turret plates give.
Bigmate13 (EUNE)
: NEW CELERITY IS TRASH
Riot took damage out of something and people want it reverted. Boards are a funny thing sometimes.
GigglesO (NA)
: > [{quoted}](name=Mordepool,realm=NA,application-id=yrc23zHg,discussion-id=6wv04xbE,comment-id=0001,timestamp=2018-11-21T21:25:30.009+0000) > > I cant wait for his VGU. Imagine how Pissed the Gameplay team & Skin team will be. > That they actually HAVE to work on Morde and can't neglect him anymore. > > Also @ the Live play test Team. Are you guys back to Never playing Morde again? > > Imagine my surprise when they admitted thier neglect in Playing Mordekaiser. > (I wasnt surprised at all, hate those meta enforcers) Naw, they will be happy to have him as a new high mobility, high damage champion ... just like all of the other brand new champions that get released.
> [{quoted}](name=GigglesO,realm=NA,application-id=yrc23zHg,discussion-id=6wv04xbE,comment-id=00010000,timestamp=2018-11-21T21:52:27.240+0000) > > Naw, they will be happy to have him as a new high mobility, high damage champion > > ... > > just like all of the other brand new champions that get released. He's not going to be high mobility, considering they went out of their way to make him as immobile as possible when he got reworked. They seem set on him being a slow-moving metal powerhouse that hits hard. I foresee his eventual rework coming out playing similarly to an AP version of Aatrox, actually. Not terribly mobile _(Aatrox's tiny dash is barely mobility)_, more focused on smashing people and keeping them near him using some mechanic, most likely. Iron Man would probably be given an activation window/requirement and not just be a constant fluctuating shield, though. Would make it easier to balance Morde's durability and clean up how it interacts with Shield Bash _(plus current Iron Man's not actually a terribly interesting effect. It's just a really complicated form of spell vamp so as not to interact with his skills' Health costs)_. Riot CAN make immobile champions when the theme calls for it. Aatrox, Urgot, Ivern, Tahm, Illaoi...
Stupafly (NA)
: Neeko's Sexual Preference is Irrelevant.
Considering Neeko's ability is wearing the skins of others, more or less, it makes sense that she'd lean towards women. Her being a woman herself, it's not really a stretch that she feels more comfortable with female skin.
: why is riot defining sexual orientations of champions?
Kassadin has/had enough interest in women to have a daughter, too. Didn't Darius have a woman he liked in his lore too?
: Shield bash and mordekaiser
I feel like the rune giving Morde a near-permanent 1-10 flat resistances _(since those bonus resists while shielded are their own separate effect)_ is already plenty useful.
: You don't need to play during all 3 splits. Playing through all 3 gives some extra rewards (like more flair for ranked armor) but is not required for end of season rewards.
> [{quoted}](name=Lord Dusteon,realm=NA,application-id=yrc23zHg,discussion-id=AnQ2TmTO,comment-id=0001,timestamp=2018-11-21T01:52:44.854+0000) > > You don't need to play during all 3 splits. Playing through all 3 gives some extra rewards (like more flair for ranked armor) but is not required for end of season rewards. Yeah, I went back and re-read it. I'm still not looking forward to trying to get back to stable honor, though. The threat of a permanent ban if I lose my cool is just throwing on even more pressure when I don't need it, and there's still no way to actually disable chat without going to the trouble of unbinding the Enter key using some other program during games.
Rioter Comments
Ætheist (NA)
: I got a 14 day ban while someone was giving me a refreshing pep talk.
I'm not even mad at the suspension, I'm mad about all this stuff put together. I'm reduced to a big ball of rage, depression, and anger, and I have no outlet for any of it and nobody to talk to now. Can't even tell them that I got suspended so they won't know where I went, and of course I can't ask them for their Discords or whatever because I now can't talk to any of them.
Rioter Comments
: You just need grievous wounds and he's really easy though.
> [{quoted}](name=going2killu,realm=NA,application-id=3ErqAdtq,discussion-id=gi79thQy,comment-id=00020000,timestamp=2018-11-16T00:05:36.635+0000) > > You just need grievous wounds and he's really easy though. So he'd only heal 18% Max HP over 6 seconds instead of 30%. Healing 18% Max HP every time you get knocked below 30% is still stupid.
: I honestly think the aatrox rework was a relative success minus one glaring issue
His revive being gated to his ultimate and building up over time presents you with two options: - Disengage and just let it time out. - Take him down quickly so he only revives with a paltry amount of HP, forcing him to flee or die. Besides which, I'd consider his ultimate's cooldown to be a "clear window of power". It's pretty long at earlier ranks.
Jbels (NA)
: Who the f**k is we? I love the new ult. The feeling of pulling 3 or 4 people with you into your entire team is way better than "oh hehehe I pushed button and am bouncing around in enemy team"
> [{quoted}](name=Jbels,realm=NA,application-id=3ErqAdtq,discussion-id=YcO06w4L,comment-id=0001,timestamp=2018-11-15T03:51:06.027+0000) > > Who the f**k is we? I love the new ult. The feeling of pulling 3 or 4 people with you into your entire team is way better than "oh hehehe I pushed button and am bouncing around in enemy team" Admittedly his old ultimate was kinda fun to watch, but at the end of the day it was just a series of Alistar Q's you could move during. Personally I think Zac having more overall CC with his new Q fits the idea of a big sticky slime man anyway. He should be good at actually impeding the enemy, not just mildly inconveniencing them like his old Q did. I also find it kinda amusing that people want Zac reverted back into being closer to a bruiser while at the same time Riot's getting shit on for converting Ornn and Sejuani into "bruisers". Where exactly do we want tanks?
: They are removing boneplating tho.
> [{quoted}](name=Automated Riven,realm=NA,application-id=3ErqAdtq,discussion-id=bAOkpPT3,comment-id=00090001,timestamp=2018-11-14T20:54:27.085+0000) > > They are removing boneplating tho. As of the most recent PBE updates, Bone Plating is back but moved to the second row of the tree, replacing Chrysalis.
: "We as ADC mains don't want more power we just want less snowball so we can be a late game class"
Come pre-season, ADCs will be able to go Resolve secondary without giving up flat early AD and Celerity _(which is currently all but core on anyone who builds Zeal due to being free AD)_ now, at least. That lets them use Bone Plating, which should be a small help.
: Waifu Thread
https://imgur.com/sFZcznd.jpg
: Am I the only one who would PAY for a Classic SR map Skin?
The old map wouldn't translate over well directly. Not just because of the pathing, either. The old turrets were significantly smaller than the new ones, which would clash with things like Demolish's indicator or Azir's passive. The old visuals had no scuttlers, Rift Herald, or elemental dragons, so they'd have to design new "old" models for them. I don't think the old visuals had krugs either, so you'd have to downgrade them too since there was no old "Asteroids" monster. That's just off the top of my head.
Moody P (NA)
: > [{quoted}](name=Ætheist,realm=NA,application-id=yrc23zHg,discussion-id=O0MX9U6A,comment-id=0001,timestamp=2018-11-09T06:27:07.928+0000) > > Did you miss the part where Klepto's gold per proc is cut in half? > > You still get 10 gold total, but it's spread over two attacks. That means the gold gen is slower unless you consistently trigger both procs. > > On that note, will we see the rise of Klepto Lucian? It was always 5 gold per proc.
> [{quoted}](name=Moody P,realm=NA,application-id=yrc23zHg,discussion-id=O0MX9U6A,comment-id=00010000,timestamp=2018-11-09T14:16:23.126+0000) > > It was always 5 gold per proc. I don't play anyone who actually uses Klepto, so my mistake. I only figured it was 10 because otherwise this just seems like a buff when used well _(or on Lucian)_.
: You all might wanna really invest some time into learning Ezreal
Did you miss the part where Klepto's gold per proc is cut in half? You still get 10 gold total, but it's spread over two attacks. That means the gold gen is slower unless you consistently trigger both procs. On that note, will we see the rise of Klepto Lucian?
: Not sure why lee ult is an instant cast root.
The brief root on cast is so that the target actually goes where Lee aimed the kick. Since it's a targeted ability, things like Flash won't prevent you from being kicked, but they would change the trajectory of the knockback _(potentially in bizarre ways depending on which direction you moved yourself)_. Not to mention that consistently using Flash within that 0.25 second window isn't something that'd happen consistently enough to call it real counter-play _(latency being a thing here)_, while at the same time feeling bad for the Lee player when it DOES happen and ruins what would've been a good kick. In short, the root exists to keep the "target is knocked back in the direction that Lee kicked them" part consistent.
: Jhin doesn't build it. Yi is underpowered. Jax doesn't build it in high elo. Twitch doesn't build it. Varus is statistically underpowered. Udyr doesn't build it. Kog'maw is statistically underpowered. Please don't raise any false flags.
> [{quoted}](name=AirKingNeo,realm=NA,application-id=3ErqAdtq,discussion-id=e4aO1KrQ,comment-id=00050000,timestamp=2018-11-09T02:22:27.847+0000) > > Jhin doesn't build it. Jhin did build it for a time is what he's saying _(specifically pre-8.9, when it stacked recursively with his passive and Infernal Drake to give him ludicrous amounts of AD)_.
: New Inspiration Keystone Idea
The Inspiration tree isn't supposed to have any damage in it. Literally, not a single rune on the tree gives any actual up-front damage. Besides the fact that 65 adaptive damage at level 1 is pretty strong _(that's stronger than two Electrocute procs)_ and would result in people just using their warding totem charges to cheese kills.
: The wording sounds a bit...interesting. > After taking damage from an enemy champion, the next 3 spells or attacks you receive **from them** deal 25-50 (+0 of your bonus health) less damage. The bolded part makes it sound like Bone Plating will now only be effective against a single champion, instead of champion attacks in general.
> [{quoted}](name=ProfDrDeath,realm=EUW,application-id=3ErqAdtq,discussion-id=AUYkKEEo,comment-id=0008,timestamp=2018-11-08T17:38:37.412+0000) > > The bolded part makes it sound like Bone Plating will now only be effective against a single champion, instead of champion attacks in general. That's already how Bone Plating works on live, with the "from them" template.
Rioter Comments
Zardo (NA)
: How do you hit a skilshot on jhin?
Land the skillshot from outside his AA range so he can't auto something to gain that 400k MS. Like Yasuo, he's significantly more mobile when he has targets around to hit.
: He has a LOT of stuff gained by levelling the abilities. That is his true passive.
> [{quoted}](name=Zeppelins circus,realm=NA,application-id=3ErqAdtq,discussion-id=9jke5w4K,comment-id=0000,timestamp=2018-11-07T10:51:23.208+0000) > > He has a LOT of stuff gained by levelling the abilities. That is his true passive. That's why I figured you'd dial back on some of that in the process of giving him an actual passive. I suggested a passive like this because Kog not having any AP scaling flat magic damage on-hit _(like Kai'Sa's passive)_ is the only thing I can see keeping him from being able to use Nashor's effectively. I just don't like it when champions don't have real passives. I mean, Kog isn't TECHNICALLY passive-less _(like Syndra, who doesn't have a passive anymore now that Darius and Akali have "unlock at rank 5" perks on some skills innately)_, but the passive he does have doesn't match his usage in the slightest and just feels tacked on. Also wanting more champions that can viably use Nashor's. It's only bought by four champions currently, and Kog's basically right on the verge of being able to viably use it.
: Petition for Meow skins
Kog'Maw already has a house-pet pun skin in Pug'Maw, though.
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Ætheist

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