: I'd recommend that you don't speak at all. Do not interfere with toxic players going at each other's throats. Because, when all they see is red, you attracting attention isn't going to put you in their good books even if you do carry the game. Its alright to calm down _frustrated_ players because they probably don't understand _why_ things are going wrong or are _worried_ that their teammates will blame them. These kinds will take a more welcoming approach to your interference. But definitely not toxic players.
The most toxic players turn out to be the ones with the highest honor. Which seems like a huge contradiction.
: There is some passive honor gain, but I would also suggest trying to find some reason to give honor. If everyone gives honor, there's a small team bonus. And, as an additional bonus, if you look to honor teammates, I think you'll find the game becoming a little less toxic.
I make it a point to honor anyone I can after a match even if everyone was dishonorable. I just don't understand why honor 0 has to exist between dishonorable and honor 2. It's been 6 months and I'm honor level 0 checkpoint 2.
: I see your name and immediately picture Lust from FMA, which then makes me want to watch said series. That or 7 Deadly Sins. Anyways, it sucks when people completely skip out, but you can still honor someone. When you honor someone, you also get some progress. Albeit not a lot, but some nonetheless.
It just feels like honor level 2 is never going to happen again, I'm currently at 24 hextech chests with no keys to open them because honor is so slow to gain. It's been over 6 months and I just reached honor 0 checkpoint 2 after posting this earlier last night.. somehow I magically made it to a new checkpoint after making this post but It feels like honor 0 is just something to make sure I can't ever reach honor level 2 again. I feel better off making a new account. TL:DR : why does honor 0 exist instead of honor 1-5 {{sticker:sg-janna}}
Sukishoo (NA)
: You just play. People honoring you doesn't make it go any faster.
I asked support this and they said the opposite, getting multiple honors a game expedites honor checkpoints and levels. As well as honoring someone every game that you play, even if they weren't honorable.
Rioter Comments
: > [{quoted}](name=EdgeLady,realm=NA,application-id=6kFXY1kR,discussion-id=4Ii1EXpP,comment-id=0000,timestamp=2019-10-25T22:37:19.502+0000) > > Bewitching Miss Fortune is honestly one of her best skins now. It's so creative how her guns are candles and they shoot a kind of fire potion. I don't wanna be (that guy) who puts a damper on peoples praise, but just pointing this out there. This was a fan design way back in the day https://www.pinterest.com/pin/478929741602123426/ so when you people claim "its so creative", its kinda insulting to the people who original came up with the idea first, posted it on the forums, and not get credit. Just saying
Logged in just to up vote you. Idk who in their right mind down voted you when riot clearly just changed a bit of the original art to suit their taste then released it as a skin. Props to the original creator, not to riots shitty design team. Sad that riot doesn't even give anything to the person who originally came up with the idea for the skin.
Rioter Comments
: > [{quoted}](name=BTR JUNG WINS ,realm=NA,application-id=3ErqAdtq,discussion-id=zhzAAiZ5,comment-id=00000001,timestamp=2019-01-28T18:02:26.405+0000) > > ya if I could please for privacy sake, im going to replace the rioters name with "x". here's what was said in the live chat (the question you asked is towards the end): Chat started: 2019-01-28 01:48 AM UTC (01:48:53 AM) FOR JUSTICE: i was wondering, if i choose to main fill, would i on average climb faster then if i simply choose 1 role? also, if i main fill, but swap a few more times then im allowed from the position im assigned, do i still face the same penalization as everyone else for matchmaking? (01:49:37 AM) *** x joined the chat *** (01:49:45 AM) x: hey there (01:49:46 AM) x: hows it going (01:49:50 AM) FOR JUSTICE: fine (01:50:02 AM) FOR JUSTICE: just debating whether i should play ranked rn (01:50:04 AM) FOR JUSTICE: lol (01:50:26 AM) x: lol that's a debate i think we all have around this time of year (01:52:19 AM) x: so to the best of my knowledge, primarily queueing up as fill shouldn't give an advantage over having a primary role. you'll still be more likely to see support or jungle (the most common fill spots IMO) more than the other three, so it's likely that you'd still end up having higher positional rankings in those roles. i don't know your skill level in each position personally, so that's assuming you're equally proficient in each role (01:52:54 AM) x: as far as swapping goes, queueing as fill doesn't give you more leniency for switching either since you're being assigned a role based on what's needed, so switching out of that isn't really any different than queuing up for that role and then trading pre-game (01:53:06 AM) FOR JUSTICE: ah (01:53:14 AM) FOR JUSTICE: ok that makes sense (01:53:21 AM) FOR JUSTICE: also how many promos are there now? (01:53:44 AM) FOR JUSTICE: do i still need to go through one for each tier? (01:53:56 AM) FOR JUSTICE: like say silver 4 -> silver 3? (01:55:01 AM) x: yep, so for going between divisions like silver 4 to silver 3, you'd still have the same 3 game series and from Iron 4 all the way up to getting into Gold 1, you'll be eligible for promo helper if you don't successfully promote (01:55:13 AM) FOR JUSTICE: ah (01:55:13 AM) x: going between tiers, like silver 1 to gold 4 is still a 5 game series (01:55:22 AM) FOR JUSTICE: got it (01:55:26 AM) FOR JUSTICE: and finally (01:55:39 AM) FOR JUSTICE: is it possible to demote in one position (01:55:43 AM) FOR JUSTICE: while playing another? (01:56:00 AM) FOR JUSTICE: say if i lose playing support and the negative splashes to my mid role (01:56:11 AM) FOR JUSTICE: could my mid demote (01:56:14 AM) FOR JUSTICE: ? (01:56:56 AM) x: yep, the LP splashing mechanic can cause demotion 💀 (01:57:02 AM) FOR JUSTICE: OOOOOF (01:57:10 AM) FOR JUSTICE: alright, thatnk you very much (01:57:17 AM) x: no worries my dude (01:57:20 AM) x: anything else you need help with? (01:57:54 AM) FOR JUSTICE: no, that is all (01:57:56 AM) FOR JUSTICE: thank you (01:58:24 AM) x: no worries! if anything else comes up feel free to hit us up again (02:00:20 AM) *** x left the chat ***
In other words ranked isn't worth playing this season.
: I'd say this would be a solid working definition: * A player who always or *almost* always exhibits good sportsmanship. * A player who supports, encourages, inspires, and assists his/her teammates, and one who knows when to stop engaging when that behavior is not appreciated. * A player who is respectful of his/her opponents, even if they are not respectful of him/her. * A player who plays to win *with* the team, and is willing to play through adversity until a surrender occurs or a nexus falls.
So how exactly is this defined in bad games and what parts of the game are looked at? (ex: player chats on both sides? single player chats without context? kda? Number of typed lines?) Just stuff like that would be helpful in search for my answer. I'm a person who likes explicit yes's and no's instead of grey cloud behind things so that's why I'm here asking questions just to gain a more clear understanding of how it works!
: The general answer is, both. Riot's definition of Honor is both being sportsmanlike in general, and keeping your composure even in bad games - though, that's part and parcel with sportsmanlike behavior. [The Summoner's Code](https://na.leagueoflegends.com/en/featured/summoners-code) is a pretty decent example of what Riot expects out of their players. I'd personally like to highlight 4/6 of the Summoner's Code as most noteworthy; > **Play as a team, win as a team!** > A coordinated team is extremely difficult to take down. No matter how hard you feel like you’re carrying individually, blaming others and refusing to co-operate with teammates gives your opponent an advantage. > > **Don't rage, blame, or tear people down.** > We’ve all had tough games where we fell behind, got camped super hard or missed an easy smite, only to get flamed in chat. Avoid making others feel that same way and report the ones who do. > > **Never feed intentionally and don't give up the fight!** > Seeking revenge on your own team by intentionally feeding and helping the opposing team does not promote fair play. Keep a cool head if you fall behind, don't give up and always do your best. > > **Lead the way for newbies, be helpful.** > Never forget the excitement you felt when you first set foot on the Rift. Don't mock newbies who are still learning the ropes or urge them to give up on League. Instead offer a hand when they stumble.
So how exactly is this defined in bad games and what parts of the game are looked at? (ex: player chats on both sides? single player chats without context? kda? Number of typed lines?) Just stuff like that would be helpful in search for my answer.
Rioter Comments
Hotarµ (NA)
: If you break a law and pay a fine, then break the same law 2 years later, you still deserve to get punished.
This is, league of legends, a video game. Breaking a law is something much more severe than disagreeing with a random team member on a video game and reporting them.
: Or, just a shot in the dark here, they don't want to be insulted while they play a video game for recreation. Other games having a poor standard of civility doesn't mean that needs to be the case here.
I'm waiting for your reply where you make rational sense and tell me why exactly I'm wrong in explicit detail. Oh wait you disagreed with me so instead of having a discussion it turns into a downvote and move on. {{sticker:slayer-pantheon-popcorn}}
rujitra (NA)
: I ignored your numbers because **they are likely inaccurate and you provide no proof**. You are claiming that these two games were the only games you misbehaved in *at all, even a little*. I am telling you that is almost certainly untrue.
I never said that those were the ONLY two games I clearly stated that it could be more, then more than TRIPLED the number of people that could had reported me. I can go even higher to upwards of 100 people reporting me out of 4500, the math still means that 4400 people approved my attitude or didn't report me. How can it be inaccurate when its COMMON SENSE for anyone playing a moba that you and 9 RANDOM PLAYERS are thrown into a game with each other each time. I know how many games I've played and how much effort I put through experience doing so. I'm pretty sure 500 games from a 2 week ban isn't really uncommon when gaining honor back as I see posts about such things all the time. 500 x 9 = 4500. It's obvious any numbers I give are estimations but I don't just go throwing out random numbers like 900000000 or some bullshit to make myself seem more credible. The fact that majority of the people I played with didn't have a problem with me and I'm being punished shows the honor system is very flawed. Also the fact that you can't have an intellectual conversation about this shit without passing over what you don't agree with shows you're undeserving of your title.
Hotarµ (NA)
: I did read your entire post. I responded to what I thought was relevant. Yes, it does make sense. Just because you reformed for a small period of time doesn't mean you get a pass on games like these. This is textbook toxicity, but because you changed your ways for a bit you shouldn't be punished? It doesn't work that way. On the bright side it was only a 10 game chat restriction which means your punishment level went down heavily. Take pride in that and just take this as a warning to continue performing positively.
Read some of my other comments about the numbers behind said toxicity. Please tell me that it doesn't make any sense and give me reasoning why.
: Or, just a shot in the dark here, they don't want to be insulted while they play a video game for recreation. Other games having a poor standard of civility doesn't mean that needs to be the case here.
If it took me about 500 games to get back to honor level 1 checkpoint 2 but I repeatedly would get key fragments and honor notifications saying how well I was doing and now I'm "misbehaved" in two of those games. Doing some math here playing 500 games of summoners rift results to encountering 9 random people every time I got into a match. That means over the course of ~500 games I've encountered about 4500 different random people. When I read what my restriction was given to me for it states that I was heavily reported in two games and gives logs for those games, that means up to 18 people could had reported me if they really didn't enjoy my attitude or playing with me. Of course this could be more throughout the course of regaining my honor mind you this is the math from the only account information riot gives me. Let's say even 30 people or 50 people over the course of 500 games didn't like my play or how I didn't play around them, that means 30/4500 or 50/4500 that means 0.6%-1.1% of the people I played with did not like me. That means upwards of 99% of the players I played with didn't report me. Your logic is flawed as fuck my dude. Just because 2 lobbies of people or even 10 lobbies of people didn't enjoy the way I played the fact of the matter is that the _majority did_. Also you're right,_ I don't enjoy being flamed for not playing the way someone wants me to_ and you'd better be damn certain I'll defend myself I have every right to. Retaliation can only come from initial toxicity. Punishing the retaliation or defender instead of punishing the toxic source only further's the cycle of toxicity in the game. Me muting the player(s) who decides to no longer work as a team wont solve the toxicity they can show through play alone.
rujitra (NA)
: I'm not able to quote right now as I'm away from my computer. But the bottom line is that you were almost guaranteed to be reported in multiple other games since your last punishment, not just this one. You get key fragments regardless, and you can still climb, it'll just be slower if you're being bad in games.
You literally ignored any of the math or logical sense that was put into my reply. r/WOOSH My question to you is with the logic above why exactly am I being punished if upwards of 98% of the players I played with didn't find my behavior reportable or enjoyed playing with me. _why am I being down voted for making logical sense_
rujitra (NA)
: You actually gain honor faster if you completely reform after a punishment as opposed to if you were never punished. Then once you hit level 2, you would have normal honor gain again. You likely were not climbing honor because your behavior was still not fully reformed, but it took a few months for you to misbehave to a level resulting in another punishment.
Can you quote the rioter that stated these facts about honor because from game experience and multitudes of encounters of people who have had similar restrictions they all experience honor being more difficult to gain back the more severe your punishments have been. I really don't know whats more reformed than having a completely toxic free honor wheel, saying "let's have a fun game :3" almost every other match and being very friendly towards team members. If it took me about 500 games to get back to honor level 1 checkpoint 2 but I repeatedly would get key fragments and honor notifications saying how well I was doing and now I'm "misbehaved" in two of those games. Doing some math here playing 500 games of summoners rift results to encountering 9 random people every time I got into a match. That means over the course of ~500 games I've encountered about 4500 different random people. When I read what my restriction was given to me for it states that I was heavily reported in two games and gives logs for those games, that means up to 18 people could had reported me if they really didn't enjoy my attitude or playing with me. Of course this could be more throughout the course of regaining my honor mind you this is the math from the only account information riot gives me. Let's say even 30 people or 50 people over the course of 500 games didn't like my play or how I didn't play around them, that means 30/4500 or 50/4500 that means 0.6%-1.1% of the people I played with did not like me. That means upwards of 99% of the players I played with didn't report me. P.s. I never said I wasn't climbing and I was happy with the progress I had been making for month with the little honor notifs that the game sends me. I met many friends and many people through playing while working on my honor.
Hotarµ (NA)
: >I'm just laughing at this point because of how EASILY it is to get chat restricted. Your entire chat log is full of belittling your teammates for their performance and you had a negative attitude from start to finish. >I was hoping id be honor 2 by the end of this month but I guess that shit's out the window. Gaining honor requires actions that are _actually deserving_ of honor, not using chat like this which may be more tame in comparison to what you used previously or what others use. I'd suggest changing your attitude immediately because this type of behavior isn't acceptable and will result in a permanent ban if you keep repeating this type of behavior.
> [{quoted}](name=Hotarµ,realm=NA,application-id=ZGEFLEUQ,discussion-id=dl2tgm7T,comment-id=0002,timestamp=2019-01-15T17:08:44.731+0000) > > Your entire chat log is full of belittling your teammates for their performance and you had a negative attitude from start to finish. > > Gaining honor requires actions that are _actually deserving_ of honor, not using chat like this which may be more tame in comparison to what you used previously or what others use. > > I&#x27;d suggest changing your attitude immediately because this type of behavior isn&#x27;t acceptable and will result in a permanent ban if you keep repeating this type of behavior. Aight so your reply shows you didn't care to read my original post at all. After getting a two week ban, the worst possible thing besides a perma ban, I managed to work my way back up to honor level 1 checkpoint 2 our of 3. I have played more than 500 games to get my honor back to the way It was and I'm now being punished for TWO of those games out of all the HONORABLE games I have had over the course of gaining honor back. That's not fair in the slightest. I repeatedly would log into the game to get key frags for being the most honorable person on my team. "85% of your recent honors are GG<3 keep up the good work." But now I'm punished for 0.004% of my games. Makes damn realistic sense
: People seem to care, otherwise there wouldn't be people reporting others or pointing out where their behavior was poor. If people didn't care they wouldn't vote, report, or comment.
People overly care to abuse the system that gets you punished for shit you hear or deal with in daily life situations. It's a game and I don't have a voice com for a RANDOM RANKED GAME, with RANDOM PEOPLE, so alas I'm forced to use the only means of communication I have in a game that playing as a team is a requirement for a win, but hmm what's another game with random people that has voice chat, call of duty? fortnite? literally any other game that throws a bunch of random people into a match is TOXIC AS FUCK through voice chat. _People report becasue they're bitter after losing a game that they can't seem to blame themselves for._ If you played the game you would know common realistic scenarios that you encounter on a daily basis through normal play.
: The fact you got a 10 game CR again does show that you dropped punishment tiers and were getting better.
But I lost months of progress for 2 games where my team flamed me more than average so I typed back more than average. Makes sense to get punished for 2/500+ games of working to get my honor back. Shit ain't worth it I can just make a new account and start at honor 2.
Jo0o (NA)
: You answered your own question. You couldn’t climb out of honor zero because you didn’t change your behavior. These logs are full of insults and arguments.
If you cared to read I was honor level 1 checkpoint 2 out of 3 after getting a 2 week ban, You do understand the difficulty to recover from a more severe punishment is higher than say just getting a chat restriction. You gain honor progress much slower. I was making significant progress and was doing MUCH better, but because of 2 games where I decided to type more than I should have I lose all the progress I've been working towards for months? The fact that you decided to belittle me and not even care to read what I had said In my OP is beyond me. Also care to take into consideration you can not see the amount of flame my teams were giving me and the demanding controlling attitude they wished for me to submit to. I'm sorry I don't conform to what people want me to do but I'm ALWAYS open for advice and any tips.
Rioter Comments
: 2019 Needs Damage Toned Down, Developers Being Held Accountable, & Work Done on Mistakes
Meanwhile they're putting their time into creating more new champions with the already absurdly large number of them... No new players will ever want to join this game with the amount of shit required to even have a BASIC knowledge of the game... They just released neeko and they're already teasing sylus who can steal ults. Because not like there's multitudes of already developed game that needs to be worked on. {{sticker:slayer-jinx-unamused}}
: riot is intentionally killing off any and every strategy that doesnt involve constanlty fighting opposing champions. - farming junglers are dead - counterjungling is dead for the most part, unless its invading to kill the opposing jungler - they hate and punish when people play safe at their turret (even if its neccessary in uneven lanes) - passive farm lanes overall are dead - stalling out games to scale is a dead strategy basically riot wants 20 minute death matches and thats it. theyre taking care to make every other strategy so inefficient that theyre not feasable anymore. when they have their shorter games as a result (basically one team just snowballs out of control), they "fix" the game pacing with ridiculous early game buffs to lategame scaling champions. the game has become a giant pile of shit as a result. lanes are more counterpick oriented, aggressive early game champions dominate the jungle since theyre the only ones that can contest scuttles and are simply more useful than farming and scaling junglers, and champion power curves are completely out of whack. remember seasons ago when phreak was known for jungling every single champion in the game? that included champions like lulu, soraka or some that have much better suited kits but would still be considered downright troll picks in todays meta, because they cant defend themselves against the top dogs and cant gank lanes for almost 10 minutes straight.
Not including that most champions now a days would actually die to the jungle camps if put behind. Say an enemy jax or kha invades you and does nothing but live in your jungle waiting for you to try to clear camps. You are now stuck in a game that you will not be able to cs in and will make no impact on. Its sad to see that the game has come to this. I remember in season 4-5 when I was easily able to get 300-500 cs a game. Now they toned it down to like 150 since matches end so quickly. And can we stop calling them riot please tencent owns 95% of riot games, riot games is barely even a company if that.
Nea104 (EUW)
: Totally agree. Also, OP's arguments are seriously compromised by his own statement "[...] due to **perceptions **of a high damage meta". ... "Perceptions" :D
I'm pretty sure somewhere in the most recent patch notes riot recognized that the meta is damage-intensive which is kinda funny seeming how they said they were going to lower damage this season.
: For an ult that's uninterruptible....
Can you explain to me how its uninterruptible? She dies most of the time before she can even get it off when I play with or against her..
: Throughout the years, Riot has always done the following: Create a problem Nerf something other than the problem Nerf something other than the problem and the problem Congrats triple+ nerf. Serious note here: Think about this. Old Malzahars Ult dealt 550 + 130% AP over 2.5 seconds on one target... And he had to stand still Neeko's Ult deals 650 + 130% AP AOE Damage. So technically the max R damage she could reach in a team fight would be 3,250 + 650% AP [i.e. Baron pit fights] In addition she can move around before the jump to adjust the AOE. As well as apply a slow so people can't run away as easily And if it goes off, they all get stunned. "Well whats the trade off?" Well... She gets a shield- "That doesn't sound like a-" -That increases with the number of enemies around her. "..." Oh and it scales with AP, her primary stat! Hello?
Lux gets a R that has a cool down of about 20 seconds late game with max cdr and resets 50% upon enemies dying withing 1.75 seconds of being hit by her ult. PER ENEMY. You can have 2+ ults in a team fight with lux.. Veigar has a point and click R that does 650 base damage + 150% ap + scales harder based off missing hp. He also has an W that has lower cooldown every second the game goes on. Most games on late game veigar your W will be 1.8 seconds dealing 300+100% ap and its an aoe... Quit complaining about neeko shes weak as fuck
: I don't personally understand why people think that a 130%ap scaling is super high i mean {{champion:163}} lvl 1 Q is 210 +135%ap {{champion:103}} lvl 1 R is 180 +105%ap if 3 people all get hit its 540 +315%ap {{champion:245}} lvl 1 R is 150 +150%ap {{champion:28}} lvl 1 R is 125 +75%ap but if a target is below 30% it becomes 250 +150% {{champion:9}} lvl 1 R is 625 +225%ap {{champion:105}} lvl 1 R is weird due to the range thing 150 to 300 and 80%ap to 120%ap {{champion:41}} lvl 1 R 420 +120%ap without any upgrades {{champion:74}} lvl 1 R 503 +183%ap rocket ult {{champion:30}} lvl 1 R 250 +75%ap a bit low for this but adding it because it will always hit 5 people {{champion:85}} lvl 1 R 300 +150%ap {{champion:54}} lvl 1 R 200 +100%ap {{champion:25}} lvl 1 R 300 +140%ap {{champion:518}} lvl 1 R 200 +130%ap {{champion:20}} lvl 1 R 625 +250%ap {{champion:161}} lvl 1 R 450 +125%ap {{champion:112}} lvl 1 R 490 +305%ap {{champion:115}} lvl 1 R 200 +73%ap middle is 300+ 110%ap {{champion:142}} lvl 1 Q 125 +150%ap
Kitty kat? {{sticker:katarina-love}}
Infernape (EUW)
: Ekko's ult is slightly higher in terms of scaling (150% on Chronobreak vs 130% on Pop Blossom). The base damage is a huge difference. Neeko's rank 2 ult deals slightly less than Ekko's rank 3 ult in terms of base damage (425 vs 450). At rank 3, it's 650 base damage. Neeko can do 1000 damage before MR is taken into account with just 270 AP at level 16. The scaling and base damage is bonkers for an ability that has that short of a cooldown, is AoE and has hard CC attached to it.
But a veigar and lux can do more from a safer distance without taking so much damage.. Neeko literally has to flash into a team fight to get a good R off and if she gets burst faster than she can burst she will always lose.. Try kassadin, veigar, lux against her and she will probably afk.
: Not even {{champion:161}} or {{champion:245}} ults have that crazy of a scaling. The only I can think of that has more is {{champion:142}} Q
Veigar has 650 base damage on his ult with 150% ap bonus, not to mention a passive that makes it scale _indefinitely._ If a good veigar gets a nice W off mid-late game you can guarantee taking upwards of 1k damage. His W also scales indefinitely with cdr...10% for every 50 stacks. Do you understand the capability a veigar with 300 stacks or even 250 has over most burst mages? thats 60% cdr on his W not to mention his 45% cdr.. ofc it doesn't stack but it reduces the current cd of your W by the number of stacks you have. BUt I have games where my W is doing 2.2k damage on a 1.8 second cd as veigar. Don't even get me started on lux
Rylalei (EUNE)
: AP ratio matters mostly when you, you know, have AP, so during the lane, Lux's ult deals way more damage than Neeko, and her whole combo deals way more damage. Also, Lux's Q is only partially blocked by minions, as it roots 2 people, not just 1, so unless you have 2 or more minions between you two, she won't root, but that also points that no Lux will throw Q when there are so many minions, increasing the chances that she will hit. Lux's combo at level 6 deals with just a Lost Chapter and Doran's Ring, aka 55 AP, and the 20 from stats equaling 75: Q: 70 + 0.7 AP = 70 + 53.5 = 123.5 E: 150 + 0.6 AP = 150 + 45 = 195 P: 70 + 0.2 AP = 70 + 15 = 85 R: 300 + 0.75 = 300 + 56.25 = 356.25 P: 70 + 0.2 AP = 85 Total - 844.75 That's a "standard combo" without microing her passive, if she does, it's: Q: 70 + 0.7 AP P: 70 + 0.2 AP E: 150 + 0.6 AP P: 70 + 0.2 AP R: 300 + 0.75 P: 70 + 02 AP Total - 844.75 + 85 (just add another passive proc) = 929.75 Now Neeko's level 6 combo, same items and runes: (will go with total damage for Q, since it's assuming all 3 pops hit) Q: 310 + 0.9 AP = 310 + 67.5 = 377.5 E: 80 + 0.4 AP = 80 + 30 = 110 R: 200 + 1.3 AP = 200 + 97.5 = 297.5 Total - 785. 59.75 lower than Lux's basic combo And if Neeko also hits her W passive 3rd hit, we add: W (P): 50 + 0.6 AP = 50 + 45 = 95 Total - 880 - 49.75 lower than Lux's combo when microing her passive, but 35.25 higher than Lux's basic combo So yea, Lux totally outdamages Neeko in a combo as that 50/60 damage is more than enough to get kills Neeko would not get, and has better harass range. And since Lux's Q passes through 1 minion, if a Lux is good, she can aim in well enough for you to think you're safe and get him still. Your argument was that "Neeko will hit her E eventually and you will die", mine was that "Well, so can Lux, and you're more dead to her than to Neeko" in the early game. Also, not to mention that even if Neeko hits her E, she still has to come close to use R, Lux doesn't really. Assuming Lux decides to say "screw it" to her 2nd P proc after R, she will deal almost 25 less damage than a Neeko combo without her W (P) and being very safe, while Neeko has to actually go and be in danger. "But late-game her ult deals more damage" So what? To get to a 6 item power spike, she needs farm and kills, but it's much harder for her than for Lux, so most of the time, a Neeko vs Lux will have the Lux be ahead of Neeko until that 6 item power spike because she can get more kill early on the enemy laner, their ganks are equally good, even tho Neeko can change the way she looks, a smart enemy should not let her get close regardless, so she still has to use her E from a longer range, but then, there's nothing different about it compared to Lux, who, can also use her Q to make her E an easier hit. So yea, even tho Neeko has a better ratio on her R, her combo deals less than Lux until late in the game.
Don't mention you can literally reset lux's ult late game with a good R.
Dr Dog (NA)
: so they're nerfing neekos q but not her ult?
Is no one even going to mention that {{champion:45}} and {{champion:99}} have more burst than {{champion:518}} does...? Lux literally has more range and has a reset on a kill for her R.. Veigar has infinitely stacking AP and cdr on his W and his ult late game does upwards of 2-3k damage if played correctly... his W can do the same on less than 2 second cd... People need to stop complaining about neeko when her passive LITERALLY does nothing but change her appearance, her W is every third auto she does more damage which on an AP burst mage is pretty useless, the movespeed is something needed though and her R is so weak its a joke. I kill neeko EVERYTIME before she gets her ult off its terrible to watch them have a full 1.25 seconds before they gain their shield and .75 after to deal the damage and stun.
Nea104 (EUW)
: Of course! As I've said many times, no company could allow such a high level of incompetence, and still hope to compete on the market for long. They had a huge "stockpile" that allowed them to ~~scr~~ mess up and still fix their own mistake after some time; now they've wasted that stockpile entirely, and you can see how the player number has **strongly** decreased in the last year or so. I'm speechless. Probably they are really planning to move (only) to other markets, maybe in Asia.
I mean I do believe that season 9 will kill league entirely, As they haven't done anything to stop it from happening. Also not to mention league of legends is banned in china which is literally tencent's biggest marketplace for money making. Sad to see the game come to this but even champions I grew up loving played for multiple years are now obsolete (Looking at you {{champion:92}} ) It really goes to show how a game has changed once you have to _completely stop playing a champion a certain way that you played for years to make it viable _ I miss seasons 3-5 where strategy took more impact than pressing buttons the fastest.
Nea104 (EUW)
: Their broken stuff made their flawed matchmaking even worse. No wonder everyone's quitting. Even Nexus Blitz, a supposed "fun mode", is just a stomp/get stomped mindless fiesta. Just had another disgusting game in Normals: unranked and Silvers vs. **3 premades**, one of them **D4** and former **Diamond 1** :D I have no more expectation about this game and the people who are "working" on it.
It just makes you think what the fuck they do each day when they go to work. Cuz the result isn't showing too many promises _If I did my job bad I'd more than likely get fired._
: i uninstalled a few weeks ago, and have yet to feel a strong urge to come back. i will if things improve. but i don't intend to anytime soon with how season 9 is shaping up to be.
Your strong urge is to play the game when it was really fun because as we all know when league was fun it was REALLY fun. I see the same thing happening with me but I still am putting up with this trash burst meta. You long for a game that you used to play to be like the game you used to play ITs hard for us to come to the realization that league isn't the same game we all knew and loved.
UrPalAl (NA)
: Actually League grew by a pretty incredible rate this year bud, if you want to check our the stats they've been released, and Riot only ever releases them when they're good news
Riot literally hasn't released player numbers for like 2 years.. ? They stopped telling people what it was because it's dying so fast. More league ads than every on platforms like youtube or even hulu/snapchat now. It's absurd how badly they are in need of players
D4M2X0 (EUW)
: i've mained champs like singed/irelia/xin and i USED to build them with at least 2 defence items. right now singed is more trouble then he is worth and i build all bruisers with full AD. i can play all roles and tanks is the only class that feels incredibly shit right now.
Don't forget about how bad adc's are right now. Sustained damage from a squishy champion is pretty garbage in this burst-everything meta.
: Make Leona jungle viable then ill be happy
> [{quoted}](name=BrightWîngs,realm=NA,application-id=3ErqAdtq,discussion-id=3O54YcAq,comment-id=0014,timestamp=2018-12-06T23:48:03.407+0000) > > Make Leona jungle viable then ill be happy It already is I stomped with one just the other game. The ult engage is so nice for ganks and once you land ult shes going in with that E Q and it's pretty much a guaranteed free kill.
: So... what I get from this thread is that you like exaggerating things and blame game balance for your own shortcomings. Sorry to break it to you but Riot cannot fix you playing bad
When exactly did I state any of those things In my OP? I side stepped all but 2 of pyke's Q's and stuns however he was still legendary by the 21 min mark to which we surrendered. Lucian and mid were more fed than he was. Are you gonna tell me now I'm suppose to side step lucian's point and clicks? I normally am the one doing too GOOD and it's extremely boring when you're in the enemy base LITERALLY 1v5ing them as they spawn. This game lost its feel.
: So... what I get from this thread is that you like exaggerating things and blame game balance for your own shortcomings. Sorry to break it to you but Riot cannot fix you playing bad
When exactly did I state any of those things In my OP? I side stepped all but 2 of pyke's Q's and stuns however he was still legendary by the 21 min mark to which we surrendered. Lucian and mid were more fed than he was. Are you gonna tell me now I'm suppose to side step lucian's point and clicks?
mack9112 (NA)
: So far this pre season has solved many problems i had with the game with the new comeback mechanics , extra durability and tower durability.
What comeback mechanics the snowballing is harder than ever. You either are fed shitting on the enemy team 1v5ing them or you are getting shit on by the enemy team getting 1v5'd. 20 min games are the most common. Not to mention having an early lead and getting that early extra tower gold really sets the snowball going. There are no in between games where you get to that sweet 40 min mark where everyone is full build and team fights required strategic planning especially through team comps...oh wait...we had that season 4.
: >It's so unfun when the support can 1v1 the adc or there's just so much damage in the game playing anyone who can't burst the other person is pretty much pointless. what support? What ADC? At what point in the game? >Lucian presses Q aa aa W aa aa E aa aa and my hp is low enough to the point I have no choice but to recall in lane. were you unable to respond? Was your teammate unable to respond? >Pyke walks at me under my own tower misses Q then ults me and still somehow kills me then is able to run away from my entire team living with over 80% hp still. WHILE BUILDING NO TANK ITEMS. post a video of this occurrence, please. >I'm done with league at least until they finish with all this bullshit they're doing. Specifically, what is the bullshit?
> [{quoted}](name=Marshbouy,realm=NA,application-id=3ErqAdtq,discussion-id=HmEvdzHR,comment-id=0000,timestamp=2018-12-04T22:36:27.251+0000) > > what support? What ADC? At what point in the game? > Most of the meta supports? throughout most of the game? > were you unable to respond? Was your teammate unable to respond? > My jungle, support, and I were all sitting under our tower because we couldn't even cs or harass because it meant our death. The entire team asked for ff at 15 because the enemy was so unable to be dealt with. I was playing xayah and had a rakan support with a lee sin jungle. The enemy bot lane was a pyke and lucian. as I posted in the screenshot. Should be clear to see. > post a video of this occurrence, please. > Watch my replay? idk what to tell you. my entire team was pinging question mark pings at pyke because he refused to allow me to live. (dive under tower and live) > Specifically, what is the bullshit? Enough of the bullshit of damage increasing while they say they're going to take care of it, they only take care of it by adding more damage for the people who can't deal damage and they even fail at that seeming how only 30 champions out of the 140+ roster are viable right now with this burst meta. Not even going to start about how bad snowballing is. This is a strategy game but there doesn't seem much strategy left if any at all.
Rioter Comments
: > [{quoted}](name=Łμst,realm=NA,application-id=3ErqAdtq,discussion-id=kv5WmJwA,comment-id=000d00000000000000000000000100000000,timestamp=2018-11-29T00:03:04.928+0000) > > Why are you complaining if you&#x27;re actually diamond you should know how to play against it... There&#x27;s much better than her and that&#x27;s a fact no matter how you look at it. Also if you look clearly my u.gg screenshots are for &quot;all ranks&quot; Not &quot;gold games during preseason.&quot; You need glasses my dude. The fact you think that camille has a faster clear than udyr kinda makes me believe otherwise about the &quot;obvious alt account&quot; Quote to me where I said Camille has the fastest clear. If anything, Camille hardly clears her jungle at all until Tiamat and just runs around like a tool hard ganking lanes. After she does that she utilizes her team to escort her through your jungle to kill you + take all of your stuff. This is another reason why AS really doesn't matter all too much. And I know how to play against her just fine. That doesn't mean she does not have a very toxic level 2 due to E that could be fixed allowing Riot to put better stats into her so she can be a better top/ better champion overall.
A lot of junglers have a toxic level 2. Should they get nerfed as well?
: > [{quoted}](name=Łμst,realm=NA,application-id=3ErqAdtq,discussion-id=kv5WmJwA,comment-id=000d000000000000000000000001,timestamp=2018-11-28T23:43:50.244+0000) > > Udyr and yi will always have the fastest clear time out of any other jungler... You need to get more game knowledge before commenting on things...http://prntscr.com/loa9eo This is her current win rate sitting at a 49%...Then you can go to &quot;all ranks&quot; and youll see this. http://prntscr.com/loaaqe ...She is currently sitting at rank 27 in jungle and every champion you just said was WORSE than her is higher than she is on that list... Please do research before commenting about &quot;game knowledge&quot; from only playing the game to level 47. You should probably not try to use gold games during preseason as an analysis + try to shit talk an obvious alt account lol. https://i.imgur.com/k5Di0ab.png https://i.imgur.com/xYQJyPQ.png https://i.imgur.com/a13q4yn.png I want you to sit back and think real hard about that statement you just made.
Why are you complaining if you're actually diamond you should know how to play against it... There's much better than her and that's a fact no matter how you look at it. Also if you look clearly my u.gg screenshots are for "all ranks" Not "gold games during preseason." You need glasses my dude. The fact you think that camille has a faster clear than udyr kinda makes me believe otherwise about the "obvious alt account"
: > [{quoted}](name=Vekkna,realm=NA,application-id=3ErqAdtq,discussion-id=kv5WmJwA,comment-id=0012,timestamp=2018-11-28T21:20:17.019+0000) > > How is she any bigger of a problem on ganks than... > > {{champion:59}} {{champion:141}} {{champion:64}} {{champion:35}} {{champion:154}} > > Except all of them can actually clear camps better than Camille, even after she has tiamat. They don't have 1600 range gap closers at level 2 with a stun. They have lower ranges which requires more play around, which is literally all I'm asking for. Hence the range to scale with level.
lee has a gap closer at level and same with jarvan at level 2 and shaco at level 2... Meanwhile shaco comes in completely invisible to the player even if he's right under them. You know what all these champions have in common? They have no prerequisite to their gap closers besides lee who needs to hit his Q before he can go in. Camille can only E off walls and the bounce back is judged off the distance she traveled to get to the wall.. You'd have to perfectly hit your max range E to get a full 1600 range out of it.
: how would he know, he had no vision of the jungler. and no it isn't fine, the person using their ability missed their skillshot but due to bs they can still flash it into them. it doesnt make sense and creates almost no counterplay on many characters. The only way someone could dodge it is by knowing that the enemy is going to flash it into them and use their flash to avoid it or some sort of mobility spell.
{{champion:254}}? {{champion:141}} ? {{champion:120}} ?
Copic (NA)
: Yeah... Stunning me from fog of war from 2 monitors away isn't really fun and interacting. Of course, the only way to fix Camille jungle is to completely re-amp her kit.
Cammy isn't played jungle and if you're vs one who is playing jungle they clearly don't know what they're doing with the champ.
: Camille main here. In all honestly, I think Camille is pretty weak atm with the new preseason changes. Her E range is pretty okay if you ask me, since it requires a champion to be there in order to leap that big distance. The reason why it works with her flash is because of how the game works, a hitbox is created when she dashes and it stuns them if a player collides with it. You could fix it saying if you flashed then don't stun but then that would ruin the integrity of the champ because there are a ton and I mean a ton of champs who can do flash plays much better than Camille can. Her stun is not even long so it isn't like you're stuck there for a good 2 seconds. I've vsed Camille's up to diamond 2 and all I can say is that this champion has never dominated or carried a game alone with her e. She is not an easy champ to master and definitely an easy one to counter if you know her kit well. That e dash is so easy to juke, you would laugh if I compiled you all the games I made Camille waste her dash and let her dash into my turret instead {{sticker:slayer-pantheon-thumbs}} I can see by your match history, you vsed a Camille 2 days ago and won against her. Her kit used to be much more powerful with the old runes + when conqueror didn't exist. But now that true damage is accessible to everyone, she relies on that e to actually do some damage. Nerfing that e range would completely break her as you'd have to be super close in order to hit them (which gives a much bigger risk to actually missing). It may sound weird but the closer she is, the easier it is to dodge that e. The attackspeed nerf is pretty noticeable if you don't take some runes that give you attackspeed but first we need to fix dark harvest. I've stopped playing this game now, since every time I play a game, I see everyone picking dark harvest. Even our supports... Legit wtf is this bs I may be a little biased over her e since I mostly only play Camille, but I can tell you that it isn't really that bad since the stun and damage is nothing. Damage was already nerfed and doesn't really deal much damage in the lower levels, if you somehow die to a Camille while trying to take your red, it's your fault for not warding your bushes/checking it before starting. There's so much you can do with basically any champ to counter her at lower levels because she's really weak until level 3 in terms of damage. I'd worry more about Zed with those shop items. I've never seen my whole team get deleted so fucking fast lol. With dusk + stormrazer and his passive proc with domination, it's just insane. 1 hits us all.
I couldn't agree with all of this more. She's very weak right now. There's much better than her.
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Łμst

Level 144 (NA)
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