: What are you doing to improve yourself?
I am trying to think about what I've been doing when I make a mistake, but I just forget and do it again, maybe a week or a day later.
Rioter Comments
iiGazeii (NA)
: P: Punch stuff, do more damage. Q: Punch stuff, do more damage. W: Big punch, do true damage. E: Grab people (punch those people) R: AND HIS NAME IS JOHN CENA *trumpets blare*
: Hey look, Sett is Simple, can you guys give the design team a break now?
He has Garen's passive for some reason. He's simple, but his scaling from what was in the video vandril poated is likely way too high (60% of bonus health). But he has no gap closers actually, just a ms boost and a short range dash on his ult. I'm going to guess that he will hard counter melee champions and die to ad carries and ranged champions. But to me it looks like the hit box for his E might be too big? What do you guys think?
Manxxom (NA)
: > [{quoted}](name=iiGazeii,realm=NA,application-id=yrc23zHg,discussion-id=3PHZrNEp,comment-id=0000,timestamp=2019-12-11T22:58:48.283+0000) > > Riot's made a statement on this before. Monster champs are overall less popular than humanoid ones. They are harder to relate to, and difficult to make a wide variety of skins for. They aren't profitable. > > That's not to say that they are against making monstrous champs or that they won't ever make one, but humans and human-like champions are going to be more prevalent. Monster champs are less popular... Until riot makes a dragon champion that doesn't get dumpstered by assassins. (Hopefully the Shyvana Rework)
That and a {{champion:136}} buff too. Of course I am joking however.
Ornn (OCE)
: Hes called mini baron for a reason so i would say if you stand still while you auto you gain defensive stats and a big lifesteal bonus or some shit
Wasn't Kog known for standing still and shredding your health bar at some point? Great idea though XD
: Kog'Maw's entire thing is that he really just wants to nom sone dudes. He gets so excited at the prospect of eating that as he begins to cover his opponent in stomach acid, he can almost taste what's to come. His body is filled with adrenalin as he gets excited for his next meal. After Kog'Maw has applied 3 instances of damage to his target, gain increased movement speed within x radius of said target.
Hm, might be op with how quickly Kog can AA, but I feel like you've been down voted for being a mod again. To me him really wanting to eat someone makes some amount of sense though.
: > [{quoted}](name=OtakuBurrito,realm=NA,application-id=yrc23zHg,discussion-id=JqNpjoLf,comment-id=000300000000,timestamp=2019-12-08T22:16:37.862+0000) > And don’t even get me started on racist regimes, grandmother on my fathers side wants to chat with you about being Japanese in China in the 1940s-60s. Don’t ever bring up being Japanese in China, when Japan still denies the Rape of Nanking to this day. Yeah, Japanese pretty much were racist AND tortured the Chinese which they viewed as subhuman vermin.Talking about at least 200000 killed within a 6 week period. They were just as bad as the Nazis, with their barbaric motives and intentions to conquer all of Asia. Hypocrite much.
I am neither Japanese nor am I Chinese, and I believe what Japan did a long time ago to China was horribly wrong. But you know what also sucks even though it's understandable why the Chinese would do so? (I say this even though I am american) Discrimination by the victims or the victims relatives of descendants of the group that did them harm. The only ones that should receive treatment like that are the specific people who did such heinous acts to other human beings or allowed them to happen without a second thought, because they saw them as inferior or did not care. Not people who probably were never involved, may not agree with their country, or view what happened as a huge mistake made by their country. You are free to hate one another, and you have reasons to do so that I couldn't ever truly speak in your place for. However please try not to involve anyone who hasn't expressed the same views that allowed such atrocities to happen or people who were likely never involved. I think you both have a decent point, so please calm down. If the Japanese government denies what happened to this day, I don't understand why they would do so, but it's a problem that should not exist.
: Morde counters pretty much everyone because he's completely broken right now. From a design standpoint, he's the garbage champ.
His ultimate ability is a much worse version of {{champion:164}}'s ult, not only is it point and click and your team can't save you, you're unable to see what's going on outside. So even if you do happen to not die you're likely dead anyway, especially when playing without communication, on top of being a {{item:3140}} tax for the enemy team. Obviously, I really don't like what they did with his rework. As there is noticeably less room to out-play it.
: What mages are abusing new conqueror?
Ok so I did not expect the downvotes, I was just asking a question. Could you guys explain why I was wrong here?
: > [{quoted}](name=Acemaster81,realm=NA,application-id=3ErqAdtq,discussion-id=mXAnkV35,comment-id=00020000,timestamp=2019-12-10T16:07:29.527+0000) > > I can kind of see {{champion:131}} , and even though she is kind of broken she is meant to be somewhat of an AP bruiser (But also an assassin.) along with {{champion:517}}. Oh I didnt know you meant broken only, I thought you just wanted the ones that were abusing it.
I was asking a question about who was abusing it, but I think I may have gone off topic.
: {{champion:50}} {{champion:131}} {{champion:81}} (mage/adc){{champion:517}} (Of the ones you didnt name off)
I can kind of see {{champion:131}} , and even though she is kind of broken she is meant to be somewhat of an AP bruiser (But also an assassin.) along with {{champion:517}}.
Sirsir (NA)
: Because they were weak before Conqueror. I kinda wish they just had reduced healing/stacking from spell damage, thats going to be a consistent issue with the rune.
As far as I know, the only mages I can think of that can somewhat benefit from conquerer are dps champions that hit with numerous abilities or one ability in a extended time span. {{champion:136}}, {{champion:13}}, {{champion:268}}, {{champion:69}} ect. From what I can guess, the most problematic users of the keystone are {{champion:82}} {{champion:69}} {{champion:517}} {{champion:13}} {{champion:131}} {{champion:84}} and maybe {{champion:55}} . Am I correct? I do frequently play Aurelion Sol, but I tend to use Electrocute and Glacial Augment. I've not tried conqueror out on Sol very much to know if it is broken on him as well.
Rioter Comments
: frankly mages would be busted with more armor and ap. they would need to give up burst and cooldown windows but they never want to do either or have mana costs reflecting the damage they do or effects those same high damage spells have. mana costs would scale up with power rather than down with most if it was actually balanced for balance sake and not for one shot sake.
Well, that is exactly what I have in mind give those items less Ability power, or just adjust all items that give ap accordingly.
: I felt like the way they told the story which went about with her release and return from death was pretty short and not as satisfying either. As for mechanics, I dunno why she should be able to heal with her shots. Is that something they got from Overwatch? Her massive gun reminds me of Tera's Gunslinger. Where's my _barrel roll_ to dodge hooks? Her group stealth reminds me of a rogue from Wow and Pyke. Now, I wonder if Pyke was caught up in Thresh's lantern at some point as well. And if Senna was cheating on Lucian with Pyke. Because neither Thresh nor Lucian can stealth. Is that what Riot's trying to _indirectly_ tell us? That Senna is about ready to file for a divorce and ~~return to the lantern~~ go to the deeps with Pyke. Is there a love ~~triangle~~ square going on here? {{sticker:sg-poppy}}
: > [{quoted}](name=Chembaron Yamada,realm=EUW,application-id=3ErqAdtq,discussion-id=d8FbXEja,comment-id=0000,timestamp=2019-11-30T09:42:14.622+0000) > > Honestly, I prefer the new rune system. I think it is more beginner friendly than the old version. Dam this forum page is clearly unwilling to listen to a contrary opinion by the way they down voted you past the threshhold
Why I hate the boards and the people here, Yamanda could have explained why they like the new runes in greater detail, but because they like the new runes they get lots of downvotes.
Rioter Comments
: > [{quoted}](name=Acemaster81,realm=NA,application-id=3ErqAdtq,discussion-id=Gm44Q0F9,comment-id=00010002,timestamp=2019-12-01T02:37:00.040+0000) > > Where can I find them? At the bottom of the boards site (and i think the main website too), you can click on "Help Us Improve" and it'll take you to a survey.
Maybe we should tell more people about this.
: I am demotivated, please help.
People who have come to hate the game they once loved and people who like what League has become are at odds with one another. One side will mass downvote or make terrible comments towards one another while expressing how "wrong" the other is, and in the end it does nothing to improve the game we all play. It is sad to see veteran players leaving because they feel like Riot is ignoring them or other legitimate reasons such as bugs or the meta. It's also frustrating to see new players or just people who enjoy the direction the game is heading towards disrespect someone who doesn't like the changes. You guys are free to like/dislike whatever you want, but please try to be civil about it. Maybe then the player base could try as a whole to find a middle ground.
: They do send out surveys. And as evident by the fact that the game *isn’t* bending to your will, that would indicate that your position is not as supported as you believe.
Where can I find them?
Rioter Comments
SiG DxD (EUNE)
: some have mobility some have dmg but SOME HAVE too much of BOTH WHICH IS ABSOLUTELY antifun to play against
Mobility is fine Utility is okay Sustain is okay High burst or DPS is okay. But when they are mixed it can be a problem imo.
: He gets the gold and reset only if someone dies while in his ult its not required for them to die from the ult damage , example: if urgot is ulting someone (while they're being grinded up in urgots belly) if pyke times his ult correctly he can get the reset from that (if the person dies while pyke's ult is on them)
Of course he has to time his ult use to some extent, but that is a specific case where he has to as it requires more timing and knowledge of what champions your teammates have and how to play around them. However, can't the team coordinate and allow Pyke to land the killing blow on his target anyways? He can also stun you or wait for someone else to use cc before using his ultimate ability as well. But why the extra gold? Why was there so much of it before it got nerfed?
: > [{quoted}](name=Acemaster81,realm=NA,application-id=3ErqAdtq,discussion-id=U5GfJKlU,comment-id=0003000000000000,timestamp=2019-11-30T04:46:10.136+0000) > > Even though it is limited, Aphelios still will have most of what an adc would want already in his kit, even if he can't choose what weapon he uses at any given time. Lifesteal, MS boosts, shields, lethality on level ups, perma-slows, roots, aoe damage, waveclear, long range poke. It's a lot to have in ONE champion. Ok? He doesn't get to choose "now I get my perma slows!" Or most of his other stuff unlike any other champion who can have whatever they have whenever they want as long as CD complies. "He has a lot for one champion!" Cool so does many other champions. Stating what any champion does or has is a pretty pointless and irrelevant point since you can literally do that to every single champion in the game and they'll sound completely busted and broken. Without any context on what the champion has available then saying "look at everything this dude has!" Doesn't really matter.
Except that this list is noticeably longer than many other champions. {{champion:22}} permaslow and stun on global ulti. {{champion:96}} Long range, slow, and %hp damage. {{champion:15}} MS boosts, spellshield, and waveclear. {{champion:236}} MS boosts, dash, decent range ulti. {{champion:51}} Really long range, poke, slow/dash, and a root. {{champion:42}} Magic damage instead of all AD, Dash/Area denial, and MS boost. {{champion:81}} Long range and escape. {{champion:119}} High damage, displacement, long range ult. {{champion:21}} Decent damage, MS boost, ranged slow and high damage ult. {{champion:498}} Root and untargetability on ultimate. I might have forgotten something here, but my point is that a majority of carries don't have everything their class needs. Adc's usually don't have healing built in their kits unless with certain runes, summoner spells, or items as lifesteal and lethality are typically what an adc might want to buy for an item. They also usually don't have shields or hard cc that is easy or reliable to land. Please tell me what other champions have a lot of what their class desires. I am excited to play Aphelios, but truth be told he has a lot, even if he can only have 2 weapons equipped at once.
Rioter Comments
: > [{quoted}](name=WoonStruck,realm=NA,application-id=3ErqAdtq,discussion-id=U5GfJKlU,comment-id=00030000,timestamp=2019-11-30T01:52:26.758+0000) > > Yeah, let's not talk about how Riot wanted to shift around the power in mages and rylai's in general, getting the item gutted on everyone except the main abusers during and after the MYMU. > > Let's not talk about how Frozen Mallet was pushed to nonviability with the direction of game changes and the general overloading of utility innate to champions. > > Let's not talk about the fact that Ashe no longer really sacrifices damage for her permaslow relative to the rest of the ADC roster. Ok... so let's also not talk about how aphelio's requires you to have a specific weapon of his and that is limited to the ammo of said weapon. But you know... let's not talk about such things.
Even though it is limited, Aphelios still will have most of what an adc would want already in his kit, even if he can't choose what weapon he uses at any given time. Lifesteal, MS boosts, shields, lethality on level ups, perma-slows, roots, aoe damage, waveclear, long range poke. It's a lot to have in ONE champion.
: ***
Hey, don't argue that way please, there is a better way than calling someone a troll and mocking them.
Navarune (NA)
: I've dodged it multiple times. It's often telegraphed by enemy behavior. Granted, it's not easy, but there's other counterplay besides mobility: shields/heals that bring you back above the threshold prevent the execute.
: > [{quoted}](name=Acemaster81,realm=NA,application-id=yrc23zHg,discussion-id=Iz5jZTIm,comment-id=00000002,timestamp=2019-11-30T03:59:34.426+0000) > > How is this not funny? https://puu.sh/EKanm/dc96700917.png
Congratulations! You've met someone who doesn't hate mods for no reason! {{sticker:slayer-pantheon-thumbs}}
: No you're not, you're Taric.
How is this not funny?
: why do they keep making champions that are so overloaded?
Why can't they make champions different instead of overtuned or overloaded? {{champion:136}} {{champion:27}} {{champion:14}} {{champion:268}} {{champion:55}} {{champion:427}} None of those need 100 ways to cc or kill you, while instantly healing all of their hp behind a shield. Aphelios can be different, but I will hate it if he is different AND OP. Even when each of them have high numbers, they don't have everything their class of champion needs already in their kits. Even though Aphelios looks fun, he has innate healing, shielding, lethality, MS boosts, and waveclear. Alongside a turret, a slow/root, long range marks, aoe damage, and multiple different ults.
: Aphelios Kit Primer
I think I'm going to play this champion, not in normals or ranked, but in bot games/ practice tool to figure out how he plays. Then, I'll probably play him as my adc if I like his play style. Either in mid or bot.
: Are We Really Going To Start Another Season Without Addressing Damage Creep?
> Ender Dragon one-shots for 20% hp {{sticker:sg-miss-fortune}}
Tomoe Gozen (EUNE)
: >an assassin should never have hard instant cc, let alone multiple or god forbid aoe cc. CC is bad, mkay? According to many people here, CC is overall broken as you can die in under any duration. If Qiyana doesn't have good mobility, good all-in or good positioning, what is she supposed to bring to the table to the assassin lineup and means to distinguish herself from the rest of the roster?
She could have a different method of dealing damage, or her mobility is more conditional? Assassins as a class mostly bring 1 thing to a team. The ability to get to protected targets and take them down, and possibly escape alive. But anything more and they have overloaded kits. Assassins shredding tanks? Assassins stunning an entire team? Assassins with tank stats and still deleting squishes? Too little or too much time to react? That is too problematic for the design of the class. I dont think Qiyana should have an ult that is more fitting for other classes, without being a tank or support. If Riot needs to give an assassin such a powerful ult to make them unique, then I would prefer an assassin that requires bushes, or teleport to their daggers which feel so different yet are in the same class. How about making an assassin that deals less damage when seen and they must try their best to set traps in the jungle or kill you from a bush? I think playing assassin should be a unique type of challenge with something within their design to overcome with creative thinking.
Rioter Comments
: You can build armor items the same thing fighters build because they have no armor ad item to build. {{item:3026}} exists but has been nerfed so hard only healing base hp and has bad stats for a melee champion who has to be in close thus take more damage and also has to do damage. (so only adcs can take it.) if Zhonyas looked like Ga stat wise it would have 40 armor and 55 ap no cdr and the item cooldown would be trippled If not quintupled because the zhonyas effect is so much more useful. mages would cry to no end and talk about how the item is unuseable
I think the fact that there is a complete lack of other options when it comes to armor and AD/AP is a problem in itself. I would love such items for {{champion:136}} as I would prefer to have resistances and sustain when playing him. I get the impression that I'm meant to be close to use his stars but mobility and range wear Sol down really quickly. An alternative to {{item:3157}} would help me out and open up more possibilities for AP bruisers. {{champion:131}} and {{champion:517}} come to mind.
: To be fair any mage that can't instagib their target at level 6 is kinda bad right now. That being said, I want mages to return to the midlane to make midlane, toplane, and in some aspects botlane healthier. And conq aint gonna solve this problem.
Conqueror COULD work. Based on what I have heard said about this rune, I can imagine that it should be viable for some tanks, bruisers, and mages like {{champion:136}}, {{champion:8}} (if he was actually not played as a burst champion), {{champion:50}}, and perhaps a few others that like to fight closer instead of from afar. However I am a biased {{champion:136}} main who has been playing him for a decent time before his mini-rework.
Leetri (EUW)
: Nah, it's more like if the winning person could just permanently scout the entire map while the losing player can't even get an Overlord out of their base. The winning team in League just wards the entire map so the losing team can't even farm their own jungle without being ganked and dying. Of course for 95% of all players this literally doesn't matter at all because they can't even place the free wards they get, but it was a big problem in higher ranks and pro play.
But without vision, who would want to take risks in laning phase? Or attempt to take objectives? It would either make the game suffer in a way that laners would refrain from fighting and play only the safest champions. Or influence picks heavily and enforce a meta with point and click lockdowns. {{champion:90}} {{champion:82}}
Kalienor (EUW)
: Yes, that only applies if you have a support item.
Okay then, I mistook the change and I immediately went here to ask questions about it. Thanks for informing me about it.
: Anti-poaching is to prevent non-supports from abusing the item for the same gold gain as supports
Is that it? So it's on support items?
Rioter Comments
Teémò (NA)
: Why is vision always being removed from the game?
What does a smart player do with no vision? They don't push lane and play safe unless the jungler is on the map or dead. I don't know how far Riot is willing to go with the removal of vision, but if they want to create flashy plays then I don't think that will be very good for the game. Especially with the possibility of more bushes and places to hide (alcoves and the adding of choke points with mountain drake and such) I feel like a lot of these changes could most likely affect the game negatively.
Zira (NA)
: She is. And to be fair, the first few weeks post release everyone is learning how to play/handle her. I still think her healing is a little strong, especially considering how well she scales in other areas. I've learned from every past release since... I can remember, that Riot releases overpowered champs intentionally, otherwise nobody would buy them(they made the mistake of releasing Lucian underpowered, and never made the mistake again since then.) They'll nerf her strengths in a month or so, or we'll have a better understanding of playing around them.
Can't Riot release a new champion in between overloaded and weak?
Done25 (NA)
: You know what Senna _doesn't_ have? The ability to build crit chance or attack speed.
That is okay but I think her healing is a problem early on when you're trying to whittle her down or fight. I mean, she doesn't have to even hit you to heal, and I don't like that she can heal off of turrets either.
Zira (NA)
: > [{quoted}](name=Acemaster81,realm=NA,application-id=3ErqAdtq,discussion-id=W6gYfxE5,comment-id=00000000,timestamp=2019-11-12T23:18:49.050+0000) This is overtuned/ overloaded imo. hahaha, how unusual =P On a positive note, at least I won't have to think about who to ban for a while.
True, I don't find it unbearable since no one is too good with her yet, but I was just pointing something out because the healing and damage might be of concern, especially since all adc's have to build lifesteal, runes, or rely on their support for sustain. But Senna has built in healing on her poke and I see her running guardian and bone plating. She is squishy otherwise though.
5050BS (NA)
: He heals a TON. On the PBE I ran Overheal on her and it stacked up for like 5-8k damage blocked. Its Crazy.
Exactly, she does not have attack speed, but she can hit an entire wave, deal decent damage to the enemy, AND heal herself plus shields all in one champion. This is overtuned/ overloaded imo.
Rioter Comments
Rioter Comments
: RevertAkali2k19
Again, why the downvotes?
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Acemaster81

Level 151 (NA)
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