: Ah, conspiracy theories.
> [{quoted}](name=GatekeeperTDS,realm=NA,application-id=ZGEFLEUQ,discussion-id=qnzurrfq,comment-id=00000000,timestamp=2019-09-14T16:47:57.419+0000) > > Ah, conspiracy theories. Hardly. Its what carnivals and casinos do for a living - make the losing far easier than winning, and set the rewards so low that even if you break the odds it’s hardly worth it in the end
: Rich. I wonder if you complain about laners not warding. Put it where your vision isn't while clearing the camp(s), and a pink ward in a general entrance. You'll be fine.
> [{quoted}](name=WalkingInACircle,realm=NA,application-id=3ErqAdtq,discussion-id=n2bEcvLB,comment-id=0000000000010000000000000000,timestamp=2019-09-04T00:32:48.139+0000) > > Rich. I wonder if you complain about laners not warding. > > Put it where your vision isn't while clearing the camp(s), and a pink ward in a general entrance. You'll be fine. Bold of you to immediately jump to conclusions, watch your footing there or you might slip. Quite the opposite. It's better that laners ward at their own discretion (unless you have like... a support with a full ward item and a vision score of 1 at 20mins, *then* anyone would speak up, duh). My first gripe is that you say "Just put down a ward to get vision around the camp you're currently on", but that's assuming the enemy jg isn't hiding on a bush waiting for you to get close to nuke you, and also assuming you have a ward and its not still on downtime. Again, there's only 90s~ of uptime and 200s+ of cooldown for the earlygame, where it matters. You also move across the jungle from side to side, so there's even *LESS* use for your 1 single stationary ward every 240s - 120s. (that's 4 minutes at earliest and 2 minutes latest. Imagine saying that you should **always** wait until you have flash before you even *kill* your BASIC LANE FARM. And you have a *tower* for safety. Flash is albeit a minute more, but *you get what i'm saying* Also, that's even still a horrible waste of a ward UNLESS you're pretty sure someone will *currently attempt* to invade you [like they took your topside buff for their first camp and know that its back, so they'd path upwards to cheese when it spawns]. The best places are in river bushes and the tri-bushes top or bot, or inside the enemy's jungle so you can warn your laners of ganks. But i digress. I'm discussing the minutia of tactical jungle warding with a lane main who primarily plays norms, quite a different story when the enemy could be either **challenger** or ***iron 4***, depending on if the wind is blowing west at 2:41 PM on a sunday or not.
: No, not trolling. It's very easy to ward your jungle entrances, to track the enemy jungler and go farm somewhere else. Or gank a lane. Junglers have lots options all the time. Well, what's easy for me may not be easy for you.
> [{quoted}](name=WalkingInACircle,realm=NA,application-id=3ErqAdtq,discussion-id=n2bEcvLB,comment-id=00000000000100000000,timestamp=2019-09-03T21:13:13.925+0000) > > No, not trolling. It's very easy to ward your jungle entrances, to track the enemy jungler and go farm somewhere else. Or gank a lane. Junglers have lots options all the time. > > Well, what's easy for me may not be easy for you. Allow me to ward every single bush in the jungle, as to prevent the enemy ahead jg from just 1-tapping me at the next camp i go to. Oh wait... {{item:3340}} "Stores **one** charge every **240 − 120** (based on average of all champion levels)" "Lifespan: 90 − 120 (based on average of all champion levels) seconds" Assuming we're not all level 18, in which the jungle is now a warzone of teamfights and ambushes anyways, you can't even keep 1 location permanently warded. Of course, you can always use a control war- {{item:2055}} "Limit 1 Control Ward on the map per player."
: The thing with yasuo dash is that it doesnt give him anything. Riven gets a shield from 1 of her dashes. Dmg from the other 2 and a knockup and dmg from the last one. Yasuos only mobility is his low cd dash. and early game u cant spam it as fast as when u have 5 poimts in it.
> [{quoted}](name=KrypticBeing,realm=NA,application-id=3ErqAdtq,discussion-id=KV8K8zmF,comment-id=0003,timestamp=2019-09-03T01:18:43.987+0000) > > The thing with yasuo dash is that it doesnt give him anything. Riven gets a shield from 1 of her dashes. Dmg from the other 2 and a knockup and dmg from the last one. Yasuos only mobility is his low cd dash. and early game u cant spam it as fast as when u have 5 poimts in it. If you can dash ***every 1.6666(recurring) seconds***, aka roughly 1.7, or ***every (roughly) 1.4 seconds on cannon waves*** so long as the enemy minion wave is alive, non-stop, and repeating this endlessly (again, aside from minion damage taken) after dashing to the last minion of the cycle, then there's a problem And this is at rank 1 E cd. At rank 6 it's 1 second flat spammable forever on basic waves, and roughly 0.8 on siege waves (mind you, siege waves have the extra cannon minion, they come every 3 waves until 20, then at 20 mins its every other wave, and at 35+, it's every wave.) Let's say you give *any* champion a targeted dash every 0.8s without resource cost and also this dash interacts with his empowered Q making an unmissable ult• (despite its reliance on a knockup, which should be a skillshot, not a free reward for being able to press a targeted ability) [•exluding second-perfect flash timing, which still is disgusting as his Q and E have negligable CDs, again.] This sounds exactly like what we *don't* want on any champ. Oh, but he's also got ADC-teir damage, a free shield, 2x crit chance with only a falloff of 10% (190% damage instead of 200), meaning he can do a 2 item powerspike of Shiv/IE with more effectiveness than *any other champion* excluding sheer dumb luck with crits (nice 50%, wouldn't it be a shame if it were.... d o u b l e d?) There's a reason people joke about his 0/10 powerspike - because that's the avg time and deaths per minute it'd take for a non-inting yasuo to get Shiv/IE and become relevant. Let's give Sivir unlimited dashes, give her hard CC which isn't countered by tenacity, which can be extended, 2x crit chance with only a 10% falloff cost, a shield for *walking* which is also granted on ult, access to anti burst + damage such as Steraks (which is melee only), her spell-shield now lasts for multiple seconds unless you enter her effective range, and to top the icing on the cake, now she is completely resourceless. OH, **but as a trade-off change her from ranged to melee.** THAT SOUNDS LOVELY. TOSS IT RIGHT INTO THE GAME RIGHT NOW. there's a reason he sports a 50-60% winrate permanently if not higher.
: Nice mental gymnastics. Total waste of time here >I could list off the hundreds of skins where the champs got buffed, or i could list off the tens of times where a nerf coincided with a skin release. No. You can't.
> [{quoted}](name=Abibyama II,realm=EUW,application-id=3ErqAdtq,discussion-id=sEIvj4Jj,comment-id=00070000000000000000000000000000000000000000,timestamp=2019-09-02T08:45:10.253+0000) > > Nice mental gymnastics. Total waste of time here > > No. You can't. the fact that your entire argument teeters on "well, i say so, so you have to prove me wrong". I've listed off multiple instances. Vayne's chinese new year buff has been so prevelant this year that even now she still thrives in a meta that discourages sponge-tanks. You've said "no. no you can't. no i'm right you're wrong." repeatedly. If you don't want to "waste your time", then don't go to threads simply to naysay something and then refuse to have any kind of discourse after the fact.
: Yeah because I don't want to waste my time to a delusional conspiracy theorist, but sure. Skins and buffing champions have no relation and it's been so many times. In the next coming patch Xayah will get a nerf and her SG skin. Jayce got nerfed and he got his battle skin Zed got a legendary skin and got nerfed. Tahm Kench got nerfed and he got his Chinese skin. Caitlyn got nerfed while she got her legendary, same with Ashe This is as short and breif as I can get so [read this](https://boards.na.leagueoflegends.com/en/c/general-discussion/0prFckQM-an-analysis-on-the-question-whether-riot-buffs-champions-which-get-a-new-skin)
> [{quoted}](name=Abibyama II,realm=EUW,application-id=3ErqAdtq,discussion-id=sEIvj4Jj,comment-id=000700000000000000000000000000000000,timestamp=2019-09-01T22:49:21.267+0000) > > Yeah because I don't want to waste my time to a delusional conspiracy theorist, but sure. > > Skins and buffing champions have no relation and it's been so many times. > > In the next coming patch Xayah will get a nerf and her SG skin. > > Jayce got nerfed and he got his battle skin > > Zed got a legendary skin and got nerfed. > > Tahm Kench got nerfed and he got his Chinese skin. > > Caitlyn got nerfed while she got her legendary, same with Ashe > > > This is as short and breif as I can get so [read this](https://boards.na.leagueoflegends.com/en/c/general-discussion/0prFckQM-an-analysis-on-the-question-whether-riot-buffs-champions-which-get-a-new-skin) Xayah gets a nerf from broken to passable, zoe gets a buff from neutral to strong. Where are the jayce nerfs? Not in patch 9.10 as far as i saw. (Academia patch) Tahm Kench was an oppressive pick (and remained as such long after the nerfs in the toplane). In the very same patch they *buffed* vayne who was already at 51% WR and we know how that went. Zed's been a hot topic like Yasuo since his conception. They make exceptions, as seen with many of your examples, but it's generally more leaning towards "buffs on skins" than nerfs. Can't really speak for ashe, but when Cait is strong, she tends to be *too* strong. exception made. I could list off the hundreds of skins where the champs got buffed, or i could list off the tens of times where a nerf coincided with a skin release. /shrug.
: No they don't
> [{quoted}](name=Abibyama II,realm=EUW,application-id=3ErqAdtq,discussion-id=sEIvj4Jj,comment-id=0007000000000000000000000000,timestamp=2019-09-01T10:24:32.970+0000) > > No they don't plugging your ears and shouting "_NOOOO THEY DOOOONT_" doesn't make your argument valid.
: Jesus fucking christ why are people still bringing this shit up
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=yrc23zHg,discussion-id=OFABEEdT,comment-id=0000,timestamp=2019-09-01T15:06:46.381+0000) > > Jesus fucking christ why are people still bringing this shit up Because it just silently faded out after riot fired DZK. No apology for an official riot employee getting to flame like 70%+ of their playerbase for 3 days or anything. They never will @ this point obviously, but next time this happens (which it obviously will, knowing riot’s track record) we need to remember that _it’s not the first time_
: Bans has not, and never will be, the answer to broken ass champions. banning a champion is a cowards way out. if you want to be a truly skilled player you must learn to counter those champions. and no, Ban is not a counter so don't try it. you cannot ban things in real life so do not rely on bans in lol.
> [{quoted}](name=Inkling Commando,realm=NA,application-id=3ErqAdtq,discussion-id=iLsvEAIF,comment-id=0004,timestamp=2019-09-01T04:49:42.432+0000) > > Bans has not, and never will be, the answer to broken ass champions. banning a champion is a cowards way out. if you want to be a truly skilled player you must learn to counter those champions. and no, Ban is not a counter so don't try it. you cannot ban things in real life so do not rely on bans in lol. We’re talking about urf, some champs are inherently broken, you dipshit
: Give me your TOP 3 legendary skins!
Odyssey Kayn, Dark Cosmic Jhin, and Galaxy Slayer Zed. I'm a sucker for the odyssey universe tbh.
: Cool. So that means they don't balance around skin sales.
> [{quoted}](name=Abibyama II,realm=EUW,application-id=3ErqAdtq,discussion-id=sEIvj4Jj,comment-id=00070000000000000000,timestamp=2019-08-31T04:34:56.148+0000) > > Cool. > > So that means they don't balance around skin sales. They do, they just don't backpedal on pre-existing major fixes usually. Zoe meanwhile is getting buffs because muh star gardiun skinz
: Xayah though
> [{quoted}](name=Abibyama II,realm=EUW,application-id=3ErqAdtq,discussion-id=sEIvj4Jj,comment-id=000700000000,timestamp=2019-08-31T04:04:05.861+0000) > > Xayah though She's top-teir in competitive/high elo, appearantly, so she was already being looked at for nerfs prior to the skin launch
musixxal (EUW)
: oh shit son, zoe is getting buffed. it must be worlds.
> [{quoted}](name=musixxal,realm=EUW,application-id=3ErqAdtq,discussion-id=sEIvj4Jj,comment-id=0007,timestamp=2019-08-31T01:43:49.361+0000) > > oh shit son, zoe is getting buffed. > it must be worlds. nope, star guardian skins.
Ahri Baka (EUNE)
: We won't sadly Since they added TFT , we won't get anything for a while , that's why they are removing TT at the end of the year , so we can get other modes later , but not now sadly
> [{quoted}](name=Kitsune Kawaii,realm=EUNE,application-id=yrc23zHg,discussion-id=bPxjOA8n,comment-id=0001,timestamp=2019-08-27T00:16:44.793+0000) > > We won't sadly > Since they added TFT , we won't get anything for a while , that's why they are removing TT at the end of the year , so we can get other modes later , but not now sadly Bold of you to assume this wont be a dominion-type scenario where we get nothing in return after rito breaks their word again for the 30-millionth time this decade
Eyesack (NA)
: Games literally end at 5 minutes.
It's equal parts team mental + IMMENSELY shitty balance. If people weren't so immediately willing to not play the game they signed up to play, then games would be easier. But if games weren't so fucking lopsided champ-balance wise, then people would likely be less likely to immediately go mental boom. Easy way, riot fixes their fucking shit for the first time in 3 years. Hard way, people collectively just try harder to commit to actually playing the game after they queue up, regardless of a rocky start.
PzyXo (EUW)
: Shen is a tank which is cancer. I don't want him in jungle. I disagree
> [{quoted}](name=PzyXo,realm=EUW,application-id=3ErqAdtq,discussion-id=P5fo1TxA,comment-id=0007,timestamp=2019-08-25T21:11:50.719+0000) > > Shen is a tank which is cancer. I don't want him in jungle. I disagree This is the kind of clown shit thinking that got us to the CoD-style 1tap meta we have now. Tanks CAN be heathy, but riot doesnt buff or nerf them properly.
: Pretty sure NB did have daily missions actually that did give you free stuff mostly tied to the mode with a spattering of emotes, iirc. Basically the same as TFT actually. EDIT: It was also said that having "too many missions" made NB boring and burnt people out on the mode yet for some reason it's not happening for TFT. Q u e s t i o n m a r k ?
> [{quoted}](name=CaptainMårvelous,realm=NA,application-id=Ir7ZrJjF,discussion-id=lBpb5K09,comment-id=0005,timestamp=2019-08-21T19:52:46.170+0000) > > Pretty sure NB did have daily missions actually that did give you free stuff mostly tied to the mode with a spattering of emotes, iirc. Basically the same as TFT actually. > > EDIT: It was also said that having "too many missions" made NB boring and burnt people out on the mode yet for some reason it's not happening for TFT. Q u e s t i o n m a r k ? Thats because TFT missions are boring shit that you already naturally do like “use X type unit” or “play 3 games” and not insane bullshit like “Pray that you win one of the 3 events, then pray you get one of the 11~ rewards (battle sled), then slam into enemies, which will likely get you killed, 50 times”, for example. THATS why we got burnt out. If we got rewarded for playing the game or playing X type of champ (marksmen, bruiser, etc) or, fuck, idk, “Win 5 events as a team (total)” Not bullshit like BaTtLe SlEd InTo FiFtY eNeMiEs
Leetri (EUW)
: > [{quoted}](name=GodlyBane,realm=NA,application-id=yrc23zHg,discussion-id=o57H2uzV,comment-id=00010000,timestamp=2019-08-14T14:08:37.958+0000) > > Thing is, this is literally true. This is how its programmed. Makes games unwinnable many times in a row when you go on win streaks. Ive gotten 3 unwinnable no matter what games in 2 days once. This means games where everyone other than you goes 1/5 OR WORSE. Ive unbiasedly examined my matches and found yes, this was the case. And no, games are winnable somewhat even if 3 people get a meh score like 3/4 or 3/5. However genuine unwinnable games are as i described How delusional do you have to be to think Riot went out of their way to program an algorithm that makes you auto-lose in ways they can't even control? How does Riot know that "oh this game this player will definitely get angry at this other player and he'll start to feed"? Also, lol "Ive unbiasedly examined my matches and found yes, this was the case"
> [{quoted}](name=Leetri,realm=EUW,application-id=yrc23zHg,discussion-id=o57H2uzV,comment-id=000100000000,timestamp=2019-08-14T17:21:46.278+0000) > > How delusional do you have to be to think Riot went out of their way to program an algorithm that makes you auto-lose in ways they can't even control? How does Riot know that "oh this game this player will definitely get angry at this other player and he'll start to feed"? > Also, lol > "Ive unbiasedly examined my matches and found yes, this was the case" Wow, the company that collects all of our data, as seen by end-of-season player cards, and has a vague "MMR" system, which has never been explained in detail on how it works or what attributes it looks for to increase or decrease your rating (aside from just winning/losing, which i doubt since i've won 10 games in a row then still be fighting gold rank avg players). That very same company that squeezes our wallets and doesn't shy away from using casino tactics. You're saying that THAT company, they wouldn't hinder your luck and tip the scales just to get people to keep playing actively all year?
: > [{quoted}](name=AetherArising,realm=NA,application-id=3ErqAdtq,discussion-id=EXwRv60A,comment-id=00020000,timestamp=2019-08-11T06:05:09.595+0000) > > You clearly don't understand statistics if you think that anecdotes can replace evidence. Just because you could not win a game because your team were apeshit doesn't disprove the overpowered nature of a champion. > "Guuuuys, 55% winrate Sivir didn't GUARENTEE THAT I WIN EVERY GAME, she's not broken" > "But guuuuuuuuuuys, 55% riven didn't let me get a 100% winrate." > > Come on. > He's been top teir for long enough. The point I’m trying to make is that he is not good at solo carrying therefore he is not nearly as good as some of the other champions I listed. Ranked is all about finding a champion that can solo carry.
> [{quoted}](name=Soul Dealer,realm=NA,application-id=3ErqAdtq,discussion-id=EXwRv60A,comment-id=000200000000,timestamp=2019-08-11T16:30:30.141+0000) > > The point I’m trying to make is that he is not good at solo carrying therefore he is not nearly as good as some of the other champions I listed. Ranked is all about finding a champion that can solo carry. Botlane isn't a solo lane though, dingus. Any botlane can rightclick a champion when they're stunned for 3 seconds within close range. It's why thresh is such a top-teir pick. Pyke is as good a solo carry as a *support* can be. Not brand and lux and velk who were clearly meant to be viable midlanes, i'm talking *supports* like blitz or naut or soraka. And he's still capable of solo killing. If you've never once been killed by a hook-stun-duskblade auto-ult then congratulations. (PS: his ult cooldown + CDR from all of his items is comparable to Vi's, who will do a similar combo of skillshot-auto-ult-E empowered auto)
: He is not that good and I can tell you why. Earlier today I played a game with my friend where he was and adc and I was pyke. We had 8 kills by 10 mins and won lane hard but that didn’t matter at all because our mid lane that I helped out earlier decided to go 0/10 and put jungled had no clue what he was doing and would constantly try to 1v3. Our top lane was doing okay but he also kept trying to 1v2 and 1v3. Our team refused to group so there was nothing we could do. As long as this game does not promote solo carrying and one person can flat out lose you the game it won’t matter what champion you play. There are some champions that are better then others at carrying though. Examples would be: kha zix, Diana, rumble, and Annie. These champions all have extreme burst on low cd so you can insta burst most of the enemy team making it easier to carry. Champions like pyke are not nearly bursty enough to do this and need a team to back them up.
> [{quoted}](name=Soul Dealer,realm=NA,application-id=3ErqAdtq,discussion-id=EXwRv60A,comment-id=0002,timestamp=2019-08-11T04:41:28.842+0000) > > He is not that good and I can tell you why. Earlier today I played a game with my friend where he was and adc and I was pyke. We had 8 kills by 10 mins and won lane hard but that didn’t matter at all because our mid lane that I helped out earlier decided to go 0/10 and put jungled had no clue what he was doing and would constantly try to 1v3. Our top lane was doing okay but he also kept trying to 1v2 and 1v3. Our team refused to group so there was nothing we could do. As long as this game does not promote solo carrying and one person can flat out lose you the game it won’t matter what champion you play. There are some champions that are better then others at carrying though. Examples would be: kha zix, Diana, rumble, and Annie. These champions all have extreme burst on low cd so you can insta burst most of the enemy team making it easier to carry. Champions like pyke are not nearly bursty enough to do this and need a team to back them up. You clearly don't understand statistics if you think that anecdotes can replace evidence. Just because you could not win a game because your team were apeshit doesn't disprove the overpowered nature of a champion. "Guuuuys, 55% winrate Sivir didn't GUARENTEE THAT I WIN EVERY GAME, she's not broken" "But guuuuuuuuuuys, 55% riven didn't let me get a 100% winrate." Come on. He's been top teir for long enough.
JuiceBoxP (EUNE)
: In all honesty, yi+yuumi is the most infuriatingly toxic experience i'e ever had. Cc him or not, she heals half of his hp with every E and he just doesn't die and pentakills your team
> [{quoted}](name=JuiceBoxP,realm=EUNE,application-id=3ErqAdtq,discussion-id=RcvIXu4P,comment-id=0009,timestamp=2019-08-10T07:45:24.130+0000) > > In all honesty, yi+yuumi is the most infuriatingly toxic experience i'e ever had. > > Cc him or not, she heals half of his hp with every E and he just doesn't die and pentakills your team Even worse: Yuumi Olaf. Yuumi builds ardent and a lot of AP, and olaf builds cleaver/steraks and full tank You can't kill yuumi, she gives him enough AD to run you down and 4shot you with autos, you can't stun olaf, you can't kill olaf before he kills you, she gives him enough speed to compensate for a lack of dash. see, here's the thing. Either olaf goes tanky and runs down 1 target, basically guarenteeing a kill for kill unless shredded and burst, or he goes full damage and nukes people in fights but if you all focus fire him in a fight he drops. Yuumi negates that, between her heals and shared Adaptive Force. her Q is a perfect catching tool, basically olaf's Q but unmissable. Olaf has innate lifesteal, is non-CCable in a fight, and generally runs you down at top speed, only having to *catch* you to kill you. The only counter to this combo is, if he somehow doesn't kill you before you can flash/dash a wall, hoping that he doesn't have flash up.
: Build a few myself bub. The difference is you seem to be having issues, and I ain't. Maybe you need to build it correctly next time. In your case it's probably driver issues.
> [{quoted}](name=The Bad Touch,realm=NA,application-id=3ErqAdtq,discussion-id=kEX59ndZ,comment-id=000100020000,timestamp=2019-08-08T04:23:26.949+0000) > > Build a few myself bub. > > The difference is you seem to be having issues, and I ain't. > > Maybe you need to build it correctly next time. > > In your case it's probably driver issues. Ah, the classic "I am correct and everyone else is inexplicably wrong" argument. i see no flaws with this, in any sense, aside from literally all of them. Ignoring the fact that it is *only* the league of legends client, and it is *always* the league of legends client which gives me grief, as stated in the argument. Ignoring the fact that the client has barely been optimized since the first version 10 years ago. Ignoring the fact that **everyone** talks about this issue daily, and requests that riot fix their product. But no, i'm sure that the vast majority of people all simultaneously have vastly broken drivers, and not just that, due to *basic probability*, a handful of random people, out of several million, through a lucky streak could manage to never run into a client bug in their career I'm sure your pre-built walmart computer is packed with the *highest* quality parts and therefore is somehow impervious to a **company-side error**, and everyone else's computers, pre-built or custom, are magically responsible. I really hope you're not looking to make a career out of I.T. because it seems you confuse the term "client-side" and an actual game client.
JuiceBoxP (EUNE)
: For the love of all that is holy, rework/remove aftershock
I'd be fine with them reworking aftershock **IF**, and only IF, they balanced champions who rely on it to survive in this meta (most tanks and bruisers rely on it really hard) Alternatively, you could have it scale off of health, so tanks & bruisers get their 2.5s of hyper-resist and champs like Pyke or Lux only get a little bit.
: $900 off the shelf PC. Never had a single client crash or framerate issue. Stop buying these massively overclocked custom PC's with crap tons of funky ass drivers, or upgrade your PC from 2010 if that's the issue. Hell the client only uses 650mb of ram. That's a 1/3 of an internet browser with a few tabs open these days. 16gigs of ram is rather standard these days. I mean I generally have LoL, War Thunder(Or Conan Exiles), Discord, 10-15 Chrome Tabs, OBS, and Steam running and see zero slowdown or crashing. Hell it's 2019, if your OS isn't installed on an SSD and you're running 8gigs of ram or less I don't know what to tell you.
> [{quoted}](name=The Bad Touch,realm=NA,application-id=3ErqAdtq,discussion-id=kEX59ndZ,comment-id=0001,timestamp=2019-08-07T06:14:19.044+0000) > > $900 off the shelf PC. Never had a single client crash or framerate issue. > > Stop buying these massively overclocked custom PC's with crap tons of funky ass drivers, or upgrade your PC from 2010 if that's the issue. Hell the client only uses 650mb of ram. That's a 1/3 of an internet browser with a few tabs open these days. 16gigs of ram is rather standard these days. > > I mean I generally have LoL, War Thunder(Or Conan Exiles), Discord, 10-15 Chrome Tabs, OBS, and Steam running and see zero slowdown or crashing. Hell it's 2019, if your OS isn't installed on an SSD and you're running 8gigs of ram or less I don't know what to tell you. If i'm allowed to play Warframe on 144fps (my monitor's cap-out when it comes to vsync) on the highest graphics setting, with 0 stuttering, on the large and open-world zone of the Orb Vallis, i shouldn't have to be worried about my computer locking up and lagging out because of a shitty client that's composed of maybe 10 menu screens and a few animations. If i'm able to boot up Minecraft, a game which has never really been optimized once in it's existence, and run highest graphic settings with shaders and a high-res texture pack, i should be able to *run a basic client that does the bare minimum of what a client should do*. If i can run the GAME of league of legends on max settings, i should be able to run the CLIENT of league of legends *period* But yes, flex your *maaagical* $900 computer and tell the people that they don't deserve a client that won't make their computer shit the bed because "muh overclocked PCs", that'll sure show us for requesting the *bare minimum* of a *multi-billion dollar company with 10 years of time to maintain or fix their shit* Also, as someone who has *built* computers, you're an absolute fucking dingus. Overclocking would, if anything, make the client run *better* at the cost of computer heat. A properly cooled system **SHOULD** be OC'd if you want your money's worth.
: How it feels to jungle
it's been put into words, finally. i've got nearly 1,000 jungle games over 2 years, and this season has gotten *consistantly and exponentially* worse and worse for jungle since starting, to the point where i'm seriously debating leaving the game for good since the one role i enjoy is getting stripped down to "gank every lane, don't even bother seriously farming, invade, and if you don't do all of that you'll lose to a bigger stat-stick like Lee Sin or J4. And no matter how hard you carry, even if you go 13/1/5, SOME lane will be fuming at you and smashing the keyboard shouting for you for not ganking their lane 9 more times than you already did
: > [{quoted}](name=AetherArising,realm=NA,application-id=yrc23zHg,discussion-id=EXWUcAYk,comment-id=00020000,timestamp=2019-08-07T01:20:26.028+0000) > > My dude, anything new is *going* to get attention. Especially with a mix of aggressive advertisement and controversy. Lots of people will get interested and check it out, and that number has been decreasing steadily since the initial spike. > > Same thing happened with fortnite, remember? And Fortnite is so popular at this point that it's known even in the mainstream
> [{quoted}](name=Trump4Prison2020,realm=NA,application-id=yrc23zHg,discussion-id=EXWUcAYk,comment-id=000200000000,timestamp=2019-08-07T01:28:14.432+0000) > > And Fortnite is so popular at this point that it's known even in the mainstream Yeah, but then think about PUBG. Same case, but died on impact pretty much. it's a coinflip, and we're already seeing the signs that this isn't gonna run the marathon for a long time. The point is, it's popular because it's new and sparkly and a trend, doesn't make it as good as having variety in gamemodes.
: Yeah, look at all those idiots playing TFT and watching it on Twitch. Don't they know it's overhyped?
> [{quoted}](name=Trump4Prison2020,realm=NA,application-id=yrc23zHg,discussion-id=EXWUcAYk,comment-id=0002,timestamp=2019-08-06T15:40:04.800+0000) > > Yeah, look at all those idiots playing TFT and watching it on Twitch. Don't they know it's overhyped? My dude, anything new is *going* to get attention. Especially with a mix of aggressive advertisement and controversy. Lots of people will get interested and check it out, and that number has been decreasing steadily since the initial spike. Same thing happened with fortnite, remember?
GilxeN (EUW)
: > [{quoted}](name=AetherArising,realm=NA,application-id=yrc23zHg,discussion-id=joGvH1tA,comment-id=00040000,timestamp=2019-08-01T20:54:18.028+0000) > > Yes, they're giving us the removal of a permanent gamemode. They're giving us absolute jokes of buffs (Lee Sin and Khazix were buffed just to be buffed, because LC$, again. gotta love that cancer time of them flooding soloQ with 20-30% pickrates again.) > > They're giving us the discontinuation of fun and unique gamemodes on top of the lack of a rotating weekly mode (which they took away too) > > They're giving us a lack of feedback or indication that they understand the players one bit. > > But sure, we can't criticize the mistakes that they seem to keep making every day, because that would hurt the *poor* poor multi billion dollar company's feeeeelings. > > get out. Lee Sin buff is a joke anyway, but yeah preparing for worlds.
> [{quoted}](name=Resonative,realm=EUW,application-id=yrc23zHg,discussion-id=joGvH1tA,comment-id=000400000001,timestamp=2019-08-02T06:12:47.906+0000) > > Lee Sin buff is a joke anyway, but yeah preparing for worlds. I mean 20 more total base damage on Q at all levels is pretty hefty
Yets4240 (NA)
: > [{quoted}](name=Wilk Rycerz,realm=NA,application-id=yrc23zHg,discussion-id=3A3N1X5O,comment-id=0001,timestamp=2019-08-01T03:12:07.921+0000) > > Except they *did* make changes to TT. Itemization, champion balance, even map updates, all to try and get more people to play the mode. It didn't work. > > Riot has access to **all** the data, which means that they could see if the player base would boost up when they made changes. Judging by their decision to just remove the mode, I'm guessing it didn't go up by much, if at all. > > I've been on the Boards when they've made changes to TT. There was basically no noise about it at all. I'm sorry that the mode is leaving, I really am, but the simple fact of the matter is that basically no one was playing it, and that's just not something Riot can keep around. Bro, don't even stand here and fucking lie. Their last change was early in 2015, after not having changed it for over two years previously from early 2013. 2 changes over the last 6, almost 7 years, the last of which was over four fucking years ago, while this game is barely 10 years old for reference is not making changes to the mode. Its fucking abandoning it and leaving it to the dogs, and its incredibly intellectually dishonest and completely disingenuous to pretend otherwise. EDIT: since you apparently fucking missed this entirely in the other thread, let me copy and paste something for you: "Dude. The last patch for TT specifically was patch 5.11 S E A S O N F I V E THE LAST TT SPECIFIC UPDATE BEFORE THAT WAS PATCH 3 . 1 0 THREE. POINT. TEN."
> [{quoted}](name=Yets4240,realm=NA,application-id=yrc23zHg,discussion-id=3A3N1X5O,comment-id=00010000,timestamp=2019-08-01T04:46:12.305+0000) > > Bro, don't even stand here and fucking lie. Their last change was early in 2015, after not having changed it for over two years previously from early 2013. > > 2 changes over the last 6, almost 7 years, the last of which was over four fucking years ago, while this game is barely 10 years old for reference is not making changes to the mode. Its fucking abandoning it and leaving it to the dogs, and its incredibly intellectually dishonest and completely disingenuous to pretend otherwise. > > EDIT: since you apparently fucking missed this entirely in the other thread, let me copy and paste something for you: > "Dude. The last patch for TT specifically was patch 5.11 > > S E A S O N > F I V E > > THE LAST TT SPECIFIC UPDATE BEFORE THAT WAS PATCH > 3 . 1 0 > > THREE. POINT. TEN." Eyyyy thats my quote :P But yeah this dude’s white knighting for riot, pretty much every single one of his comments is buried under a -30 or worse score
mack9112 (NA)
: > [{quoted}](name=AetherArising,realm=NA,application-id=yrc23zHg,discussion-id=joGvH1tA,comment-id=00040000,timestamp=2019-08-01T20:54:18.028+0000) > > Yes, they're giving us the removal of a permanent gamemode. They're giving us absolute jokes of buffs (Lee Sin and Khazix were buffed just to be buffed, because LC$, again. gotta love that cancer time of them flooding soloQ with 20-30% pickrates again.) > > They're giving us the discontinuation of fun and unique gamemodes on top of the lack of a rotating weekly mode (which they took away too) > > They're giving us a lack of feedback or indication that they understand the players one bit. > > But sure, we can't criticize the mistakes that they seem to keep making every day, because that would hurt the *poor* poor multi billion dollar company's feeeeelings. > > get out. They literally just released a gamemode that has been top 5 on twitch for so long while Dota autochess dosnt even break 10k. Transparency in patch notes has become a thing through Twitter and is the most involved of the large platform games. Patch after patch they have without a doubt corrected the overbearIng aspects of the current meta sure there a few champions that require retuning ( kayle ) but this season is the most diverse of any season without a doubt. Cutting off a literally unused game mode allows those servers to be allocated to game modes that actually need them. Have you ever played tt ? I played rank and made it to plat 5 and honestly the mode just sucks not because of lack of balance or neglect but because nobody actually good plays it so the matchmaking is impossibly unbalanced. You can’t force people to like a game mode the reason summoners rift got all the attention was because everyone likes it why would you possibly invest any recourses in somethIng that nobody even wants it is wasting everyone’s time. You went to criticize that’s fine but if literally all you do is criticize and never appreciate any of the good then you are just a hater.
> [{quoted}](name=mack9112,realm=NA,application-id=yrc23zHg,discussion-id=joGvH1tA,comment-id=000400000000,timestamp=2019-08-01T21:48:08.822+0000) > > They literally just released a gamemode that has been top 5 on twitch for so long while Dota autochess dosnt even break 10k. > > Transparency in patch notes has become a thing through Twitter and is the most involved of the large platform games. > > Patch after patch they have without a doubt corrected the overbearIng aspects of the current meta sure there a few champions that require retuning ( kayle ) but this season is the most diverse of any season without a doubt. > > Cutting off a literally unused game mode allows those servers to be allocated to game modes that actually need them. Have you ever played tt ? I played rank and made it to plat 5 and honestly the mode just sucks not because of lack of balance or neglect but because nobody actually good plays it so the matchmaking is impossibly unbalanced. You can’t force people to like a game mode the reason summoners rift got all the attention was because everyone likes it why would you possibly invest any recourses in somethIng that nobody even wants it is wasting everyone’s time. > > You went to criticize that’s fine but if literally all you do is criticize and never appreciate any of the good then you are just a hater. Shockingly, an aggressively advertized brand-new gamemode from one of the largest non-triple A companies, with officially-branded competitive tournaments (Twitch Rivals), is going to have an immediate jump in awareness when it comes out. When something's new, everyone is interested. Remember PUBG? Transparency is nice and all, but they're just saying what they're doing before doing it. There is no effort for a two-way communication. They recently announced that they'd be removing legacy cursor, and it took a *large* amount of public outcry to keep an asset that's probably about 5kb in size. I have played TT. I'd say that, through its lack of active ruination from balance changes, it might actually be better balanced than 5s (though not by a large margin), and it SHOULD have been updated, but it wasn't inherantly bad as-is. I've got maybe 100 games under my belt of the queue this season, and I see value in the mode. On my friends list, i've even sectioned off a tab of the players who i play it with, which is a pretty decent number (of whom i met through soloQ games, so it's not just 3s-only players.) Also, the reason people like summoners rift is that riot didn't fucking ignore it. Imagine if they put out a patch that was seen with mixed reception and questionable balance, and then they jumped ship and never touched the game again. Wouldn't be a mainstream successful game if that happened, no matter how much people like Summoners Rift And also, you're just putting up a strawman at the end. I **do** appreciate the good, I wouldnt play this dumpster fire if it didnt have redeeming qualities. The new pantheon rework looks exceptional, but it's impossible to praise riot when they've already screwed it up and taken 7 steps backwards at the exact same time. "Wow, Odyssey kayn is great!" 'haha whoops we're forcing everyone who wants to play the new mode to deal with the 2-Augment mission players in every lobby' "Wow, nexus blitz is cool!" 'haha we're not taking it out of alpha before we cancel it from permanent status' "Wow, they finally made a really solid rework that keeps the thematic, explores new lore, and gets more unique accents and personalities into the game" 'haha what's a twisty tree-line?' If you want me to appreciate the good, then show me where it even comes close to outweighing the mistakes. Please. Because right now, they're taking one step forward, 3 steps back with *every single patch*
mack9112 (NA)
: Riot is literally giving is everything we want but yeah let’s just hate them because that’s all we know.
> [{quoted}](name=mack9112,realm=NA,application-id=yrc23zHg,discussion-id=joGvH1tA,comment-id=0004,timestamp=2019-08-01T20:36:02.537+0000) > > Riot is literally giving is everything we want but yeah let’s just hate them because that’s all we know. Yes, they're giving us the removal of a permanent gamemode. They're giving us absolute jokes of buffs (Lee Sin and Khazix were buffed just to be buffed, because LC$, again. gotta love that cancer time of them flooding soloQ with 20-30% pickrates again.) They're giving us the discontinuation of fun and unique gamemodes on top of the lack of a rotating weekly mode (which they took away too) They're giving us a lack of feedback or indication that they understand the players one bit. But sure, we can't criticize the mistakes that they seem to keep making every day, because that would hurt the *poor* poor multi billion dollar company's feeeeelings. get out.
: > [{quoted}](name=AetherArising,realm=NA,application-id=3ErqAdtq,discussion-id=1vbfbKiP,comment-id=0001000100000000,timestamp=2019-08-01T03:52:06.753+0000) > > Shockingly, if you leave a gamemode alone for periods of 2-4 years at a time with no changes imbetween, it's not going to have any longevity. ARAM? Sure, it got changes here and there, but major ones were few and in between long periods of small or no changes. Both modes were neglected pretty good. A 3v3 map will probably return at some point.
> [{quoted}](name=Ragnaveil,realm=NA,application-id=3ErqAdtq,discussion-id=1vbfbKiP,comment-id=00010001000000000000,timestamp=2019-08-01T16:25:45.181+0000) > > ARAM? Sure, it got changes here and there, but major ones were few and in between long periods of small or no changes. Both modes were neglected pretty good. A 3v3 map will probably return at some point. ARAM has been getting changes, it is compatible with missions, and it's also a "party game" mode and not a serious mode, so it's always going to have a playerbase even if its thrown together
: So they made the effort, a whole bunch of sweeping changes to get people interested in the game mode again, resources, dev time, and money all put in, all of this to try and revive a mode that was already on death's door even before that. They reworked almost the entire mode with that patch, and you call that the bare minimum? Sure, there is a certain amount of recursion in "no one plays, so don't update the mode", but at a certain point, you have to realize that basically no one was playing this since a *loooooong* time ago. And then even **with** a large scale update to the gameplay, it **still** didn't have the popularity needed to sustain itself. There have been people joking about TT's removal since the Dominion one was announced. That's how little the playerbase at large cared for the mode. People begged for Nexus Blitz to replace it for crying out loud. I know it can suck being in the minority that loved something obscure, but there comes a point when that minority just becomes too small to justify anything being done about it.
> [{quoted}](name=Wilk Rycerz,realm=NA,application-id=3ErqAdtq,discussion-id=1vbfbKiP,comment-id=000100010000,timestamp=2019-08-01T03:22:59.741+0000) > > So they made the effort, a whole bunch of sweeping changes to get people interested in the game mode again, resources, dev time, and money all put in, all of this to try and revive a mode that was already on death's door even before that. They reworked almost the entire mode with that patch, and you call that the bare minimum? > > Sure, there is a certain amount of recursion in "no one plays, so don't update the mode", but at a certain point, you have to realize that basically no one was playing this since a *loooooong* time ago. And then even **with** a large scale update to the gameplay, it **still** didn't have the popularity needed to sustain itself. > > There have been people joking about TT's removal since the Dominion one was announced. That's how little the playerbase at large cared for the mode. People begged for Nexus Blitz to replace it for crying out loud. > > I know it can suck being in the minority that loved something obscure, but there comes a point when that minority just becomes too small to justify anything being done about it. Shockingly, if you leave a gamemode alone for periods of 2-4 years at a time with no changes imbetween, it's not going to have any longevity. If you're not an ape company, and can manage the *mighty* task of balancing 2 whole gamemodes with a multi billion dollar company, it's surprisngly effective But the main problem is that it was basically made to die, like disney's Atlantis/Treasure Planet. Great films - but intentionally under-advertised as an excuse to kill off hand-drawn 2d animation because it was far too much effort. When was the last time that Riot actually *advertized* TT's existence? There are no professional tournaments of it. There are no advertisements showing it or even mentioning it, to my knowledge. There are no quests that recommend or even ALLOW you to play it. There was never a foundation to be built off of. Yet still, i never had queue times over 3 minutes long over multiple years and a couple of accounts in varying rank. People joked about removing TT because riot neglected Dominion and were doing the same with TT, they were insulting riot's negligence to maintain their secondary gamemode - not their mode's status specifically. If a single sign of care, of upkeep of *any* kind, instead of discouragement ever since the Missions were added, then perhaps this would have ended much differently. But when every mission has a clause saying "5v5s only" or "Kill dragons/baron nashor" with no alternative, it's not a surprise that people got pulled from TT from time to time.
: Or perhaps since they have access to full player data, they could see that even with the changes they made (that were for the purpose of getting more players), people still didn’t care. I’ve seen when Riot made itemization, champion, or even map changes to TT. They did nothing to spur the community to want to play it, and that’s something Riot knew.
> [{quoted}](name=Wilk Rycerz,realm=NA,application-id=3ErqAdtq,discussion-id=1vbfbKiP,comment-id=0001,timestamp=2019-08-01T01:12:02.463+0000) > > Or perhaps since they have access to full player data, they could see that even with the changes they made (that were for the purpose of getting more players), people still didn’t care. > > I’ve seen when Riot made itemization, champion, or even map changes to TT. They did nothing to spur the community to want to play it, and that’s something Riot knew. Dude. The last patch for TT specifically was patch 5.11 S E A S O N F I V E THE LAST TT SPECIFIC UPDATE BEFORE THAT WAS PATCH 3 . 1 0 THREE. POINT. TEN. Don't fucking sugar-coat it and white knight. Riot did nothing but bare minimum, and that was *before* the good members of riot like Morello that we now miss (after season-after-season of shitty balance changes) left, iirc.
: > [{quoted}](name=General Esdeath ,realm=NA,application-id=yrc23zHg,discussion-id=beZyd2g1,comment-id=0000,timestamp=2019-07-28T22:48:00.881+0000) > > You don't even need to be smart to fix the basic issue in the game, too much damage. Once you tone down damage and make ADCs feel like actually DPS and not burst, assassins have lower damage and no delay, and tanks can survive without one shotting, you can work on the fine details. Take away assassin delay and you have to take away their ability to kill in one rotation. Not being able to react to your opponent murdering you kinda means there's **no fucking counterplay**.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=yrc23zHg,discussion-id=beZyd2g1,comment-id=00000000,timestamp=2019-07-29T00:10:56.300+0000) > > Take away assassin delay and you have to take away their ability to kill in one rotation. > > Not being able to react to your opponent murdering you kinda means there's **no fucking counterplay**. Yeah, well, assassins are meant to *assassinate*. That makes more fucking sense if they can 1shot but only from lower health. Assassins should be based on cleaning up low health stragglers and frail backline champions, not *literally fucking anybody* I shouldn't be able to oneshot an aftershock+steraks+Deadmans vi if i get fed on blue kayn, but if i play it right, i can. Tanks and Bruisers should counter Assassins Assassins should counter squishy DPS champs (mages/adcs) Squishy DPSes should counter Tanks&Bruisers* *(if played correctly, that is. If a bruiser gapcloses onto a squishy DPS they should have the advantage, but not necessarily an automatic 100% win. It should make them more effective than a mage/marksman, but ALL ROLES should allow room for counter play even if in a disadvantaged position. Advantage =/= Unstoppable. But unfortunately that's what season 8-9 has been, it seems.)
: What's your favorite champion artistically/design-wise?
Vi and Kayn, whom both happen to be my mains. Kayn, because i love the concept of a symbiotic character (and thus was so disappointed in kai’sa when she was just a normal bland person) and rhaast is encapsulates a sinister and charismatic threat - until he breaks free and goes completely off the deep end. Odyssey has the better of both sides, but the paranoid and broken Shadow form was an impressive performance from the V.A. Vi is more simple - rough and tumble cop lady with giant fucking thanos gauntlets that can blast through walls, vaults, and faces is just excessive as hell and i love it for its simple fun factor.
: > [{quoted}](name=Vacus,realm=NA,application-id=yrc23zHg,discussion-id=z1eA7Oei,comment-id=0001,timestamp=2019-07-12T05:19:18.277+0000) > > Torchlight is a great game but I would rather pay the three dollars for it when it goes on sale on Steam than have to use the Epic launcher for it. i dont understand the reasoning behind this.
> [{quoted}](name=SpongebobIsLife,realm=NA,application-id=yrc23zHg,discussion-id=z1eA7Oei,comment-id=00010001,timestamp=2019-07-12T06:16:00.560+0000) > > i dont understand the reasoning behind this. Tencent, the company that owns riot, also has an enormous hand in Epic Games - and our chinese overlords at tencent decided to make the epic launcher into glorified spyware. I’d rather pay steam a couple extra bucks than shell out personal private data to the chinese government and mega corporations.
: TfT over Nexus Blitz, really Riot?
Note this: NB was never taken out of alpha. We never saw the completed product. It was rushed out, we were promised that it'd come back more complete, so a lot of people were content waiting for that. But yet it got cancelled before it exited alpha 2. They "completed" TFT *before* releasing it (aside from updates), already decided on a ranked queue, put in the time and money into jumping onto the latest trend before it died And yet, i find this to be the worst experience of all RGMs. the sloppy, outdated and under-maintained Twisted Treeline feels like a fuckin' masterpiece compared to "Point and Click Adventure - Now with 500% MORE RNG!!!!". fuck, we'd be better off with the Dark Star gamemode man.
Moody P (NA)
: You can tell the exact moment when Riot punishes you for winning too much
So many people disregard the theory that wins and losses are pre-dictated. Yet nobody questions the fact that riot collects all the game data of all players, as we can see by end-of-year season review cards, and the fact that even reports that don’t warrant a punishment are tracked (as seen with the Honor system). There’s not some man in a cubicle pressing a button or typing a command to make people lose or win, thats crackhead conspiracy. No. there’s just a simple sorting algorithm. An algorithm likely masked by - or lumped in with - the MMR system, a hidden value that riot shows nobody and has any site that estimates it cease and desist (rip OP.gg’s mmr tracker). If players who have low winrate with certain allies or against specific enemies are matchmade against players who frequently play champs that the target player is uncomfortable with/against, thats easy to influence. If the player is paired with flamers, trolls, etc. thats easy enough to set up as well, just keep a “yes” or “no” value on players that get reported, regardless of punishment or lack thereof, and toss them in whenever they need a loss to break a winstreak either People’s next thought is “Why?” Casino strategy. Players wont stop playing until they feel satisfied or defeated completely, so they toe the line of give and take. Easy as. More players, more revenue. the cycle goes on. But what do i know. I’m just some guy on the internet who knows what kind of shit tencent isnt above doing. -aa
: Bring back nexus blitz
I was intrigued by the new mode, tried to get on the PBE on multiple occasions aaaand Its utterly bland and boring, i won’t be playing it again. Sorry riot, for all the time and effort you put in, but i think it may be a waste if others feel the way i feel about it (that it’s an unfun cashgrab clone thats 99% rng based) Damn. I was hoping they’d stop their fail-streak with this one too. Wish they kept NB.
: Concept Champion : KAY - The Poison Claw
that is pretty freakin' cool - we've needed a human-chemtech champ for a while, urgot and warwick are nice but both are monsterous in nature Equally so, i'd like some more monsterous characters from other regions - an ionian creature that looks mystical but has a taste for blood, or alternatively maybe another Demacia region non-human, like poppy or shyvana.
: Afk and toxic don't get you banned unless you do it consistently and I wish riot would come out and explain this to people since what happened is nightblue probably has not been afk and toxic enough to warrant a punishment.
> [{quoted}](name=boricCentaur1,realm=NA,application-id=ZGEFLEUQ,discussion-id=FHX7EVTi,comment-id=000100000000,timestamp=2019-06-16T21:19:47.923+0000) > > Afk and toxic don't get you banned unless you do it consistently and I wish riot would come out and explain this to people since what happened is nightblue probably has not been afk and toxic enough to warrant a punishment. Calling someone a r%%%%% and then going AFK should be more than enough imo...
: Wow they both broke the rules it's almost like that's what happen Yeah it's pretty annoying that people are acting like Nubrac did nothing wrong on the boards
> [{quoted}](name=boricCentaur1,realm=NA,application-id=ZGEFLEUQ,discussion-id=FHX7EVTi,comment-id=0001,timestamp=2019-06-16T18:17:48.465+0000) > > Wow they both broke the rules it's almost like that's what happen > Yeah it's pretty annoying that people are acting like Nubrac did nothing wrong on the boards Everyone's mostly mad that nubrac got punished and NB3 didnt, because they're both fuckheads in this case - both of them explicitly broke the stated rules, but NB gets to get away with it scott-free due to his friendship with riot zephyr.
: Riot, I see the akali nerfs. Wip up a batch of these kinds of nerfs for Yasuo.
Biggest issue is a lack of power curve. He has an above-average earlygame, amazing midgame, and still pretty fucking good lategame (with the exception of getting CClocked which fucks every champ anyways)
Ahri Baka (EUNE)
: > [{quoted}](name=SovereignMammal,realm=NA,application-id=3ErqAdtq,discussion-id=jJm1PfAI,comment-id=000400000001,timestamp=2019-06-11T20:51:39.056+0000) > > https://u.gg/lol/champions/lux/build/?role=middle > https://www.leagueofgraphs.com/champions/stats/lux > > Where the fuck are you getting 50% win rate and 2% pick rate? Stop trying to obfuscate the reality that Lux is 100% a top tier pick in mid and support right now op.gg
op.gg takes stats from korea only, as well as plat+, it's a nice baseline of "is this champ busted?" when they have a 55% w/r on day 1, 2, and 3 of a patch, but take it with a grain of salt
Orbv (NA)
: You missed the irony a bit. He wants them to lower her E dmg, which she uses to waveclear. But then he also wants them to give her more waveclear...which she uses her E for. "former lux main" lol
For an example, you could increase damage to minions by a notable amount (20-30) while nerfing the poke damage on champions
: > [{quoted}](name=Whyskered Wyrm,realm=NA,application-id=Ir7ZrJjF,discussion-id=EAhB9p20,comment-id=0000,timestamp=2019-06-07T17:19:35.355+0000) > > ....I MISS THAT LOGOOOOOO What is the logo different?
Because china or smthin, had to pander to the audience that likes crapped-out disposable mobile game quality games in more ways than 1
: > [{quoted}](name=F Ù Ń,realm=NA,application-id=Ir7ZrJjF,discussion-id=UpFImBkf,comment-id=0001000000030002,timestamp=2019-06-07T11:28:45.074+0000) > > You’re wrong with {{champion:518}} > She can be so... extreme If you think Neeko is sexualized, you may have issues. She looks and acts like a little girl
ah, a little girl... of whom is confirmed gay and has the hots for most vastaya/inhuman females (Ahri, nidalee, shyvana, evelynn, etc)
AR URF (NA)
: Why is zed allowed to be strong/broken season after season.
because Muh China:tm: {{sticker:zombie-brand-clap}}
: Can anyone explain Tahm and how to lane against him?
Well, the best tip i can give is to play safe and outscale. If he goes hail of blades, expect a flash engage > stun > eat combo. If he goes grasp, you just basically dont fight him because he'll outregen everything. His lategame is okay, but he melts under fire and lacks escapes, and due to his tank stats he'll likely be forced to play frontline by his team
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AetherArising

Level 216 (NA)
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