Rioter Comments
: Can someone help me understand this?
1) Pretty sure soldier summons are fast enough to not feel like a seeming "root" like you describe...it's just nitpick stuff, and unlike MF's case with E where she actually had no escapes and was an ADC, Azir has means of escape and zoning. Range: He had way too much range to begin with pre-nerf, and he still does do some extent. You just need to EQ properly to extend the Q range to maximum. 2) Tank: ...Don't. 3) Teamfights: Why are your options either go in or go out? Where's the stay-behind-the-tank-and-attack-with-good-positioning option? Or, at least you could try using R that pushes away people and creates a wall. Also, Azir's range is not extremely limited and telegraphed. You just used the term "Azirsec" yourself. That's not something you say to a limited-mobility champ. 4) If you play Azir: Ultimate can be amazing when equipped with a curving dash. Soldiers provide consistent DPS and Q + E provides you means to chase or escape. R is an amazing zoning/trapping tool. Just because you can't press R and kill someone like Syndra, or have crazy confusing mobility like an assassin, doesn't mean Azir has no place on the rift.
: Potentially boosted account - ELO boosting - Illegal or common practice?
It's one of those things that's illegal by technicality, but nobody cares enough to put a complete stop to it...
MysterQ (NA)
: No, just the winning team got a game win. The team who had a disconnect, is not punished. (or punished lightly but that is bs) They aren't all going to climb to diamond. You have to be realistic in the amount of "abuse" people can do.
> [{quoted}](name=MysterQ,realm=NA,application-id=ZGEFLEUQ,discussion-id=Kvr0hccZ,comment-id=0001000100000000,timestamp=2017-10-02T04:06:46.940+0000) > > No, just the winning team got a game win. > The team who had a disconnect, is not punished. > (or punished lightly but that is bs) > > They aren't all going to climb to diamond. You have to be realistic in the amount of "abuse" people can do. So, we can all sum this up to: Make remake available, not in the 3 minute timer, but just all game. ...Not trying to criticize, this might actually work. The only problem I see is that if the loss is inevitable, a person on the losing team might just devote themselves and disconnect the game so the other 4 don't get penalized. And there's no systematic way of telling "inevitable loss", so this is going to be impossible to implement in my perspective.
: Vi skin
{{champion:38}} Pre magical change skin. Huehuehuehuehue
: Fizz's R
Probably bounces off any walls in general if the final destination is a location you cannt reach (eg. inside a wall)
256Bit (NA)
: Any Tips on Becoming a Better Player?
Perhaps, no offense to your skills, but try playing easier champs. Taliyah, Sol and Ryze are all mechanically difficult champs, quite more so than others; Gp is as well, considering the Silver Serpent farming and the barrel farming game. They all have multi dimensional kits that are quite versatile, but it makes it quite difficult to play them. If you're not csing well, GP is definitely not a good option. Aurelion is one of the hardest champs to cs with in game. Maybe try playing easier champs to cs with (ex. Zed, Cho'Gath, Malzahar) If you're not very good with roaming, I'd also recommend against Tahm. I'm just a gold myself, but from the past season and a half of playng Tahm top, he's definitely strong, but the true potential really comes from his ult roam. If something like Ult (with jungler) for a 2-man gank -> Secure an objective (mid turret, bot turret, drag, etc) -> After ganking, teleport to top to not lose any cs/exp happens, then you've pretty much just wrapped the entire game. This tactic puts you so much ahead of the other team. It really depends on if you can see the roaming timings or not.
: Angel Skins?
Well, there is Justicar {{champion:266}} which is the closest skin I can think of to an angel. Other than that though...
: A little question
The number ratio is Kills & Assists : Deaths ratio. (average) 5.93 is quite high.
GenoXx (NA)
: I know the current lores for champions of League are being updated and all....but
Well, during the Bilgewater event, the lore for those made a HUGE advancement if I know correctly. Perhaps Demacia will work the same way...?
V0RA (NA)
: Cant find the name of a song
Random guess from your description, Worlds Collide? Think it had the 4 notes going up in the middle. https://www.youtube.com/watch?v=4Twd965VzX4
: Bug Revealing vision of entire enemy's position
I can confirm this, I actually forgot about the entire thing cuz it hasnt been happening for a while. A small area (a circular area, slightly smaller than ward area i think) lights up on the map briefly, showing all enemy champion positions in their fountains. However, the vision does not move with the enemy champion, as the particular area that got "lighted up" remains static and dissappears after 1~2 seconds. At first i thought our TF was ulting. And then I realized we dont have one on our team. For me, it only happened when they were in or near the fountain (within their base walls.) Not sure if it can occur when they're in the jungle or something as well.
Rioter Comments
Ralanr (NA)
: Lots and lots of salt.
Welp, looks like someone isn't skilled enough to outdamage a Sunfire Cape Shen with an ignite Nocturne. lmao
WrÆth (NA)
: Stattik shiv passive without any items bug?
Erm...it's the new Warlord's Bloodlust mastery. Check it out in the mastery page for more info.
: > [{quoted}](name=Blueheaven,realm=NA,application-id=3ErqAdtq,discussion-id=VRKH88o0,comment-id=00020000,timestamp=2017-03-12T01:32:13.905+0000) > > Are you implying tank players are brainless? Cuz they're not. they are. Tanks take 0 skill, 0 decision making and are too overpowered.
> [{quoted}](name=Genocide Victim,realm=NA,application-id=3ErqAdtq,discussion-id=VRKH88o0,comment-id=000200000000,timestamp=2017-03-12T01:34:07.986+0000) > > they are. Tanks take 0 skill, 0 decision making and are too overpowered. Another person that believe this is true...not even gonna say anything specific, but hopefully one day you understand the game and the meta much better than the current you.
: Game would be too difficult for many people then. Tanks are there so that the brainless could participate.
> [{quoted}](name=Genocide Victim,realm=NA,application-id=3ErqAdtq,discussion-id=VRKH88o0,comment-id=0002,timestamp=2017-03-12T01:27:55.888+0000) > > Game would be too difficult for many people then. Tanks are there so that the brainless could participate. Are you implying tank players are brainless? Cuz they're not.
Dasdi96 (NA)
: We need an no assassin game mode. Assassins seriously ruin the fun in the game. Actually there should be a tank only game mode with all offensive items disabled so people can know what real strategy is.
Meanwhile we just had an all assassin game mode. LOL.
: How do you increase your MMR?
Erm...not sure what you mean cuz if you understand it, you should know how to raise it, but if you're asking how to raise it quicker than normal, here's a few circumstances that can make it happen. 1. Continuous win streaks (Continuous loss streaks brings it down super quick, but the opposite applies as well) 2. Enemy team has higher avg MMR (Depends on luck) 3. Win more than losing (The most obvious answer possible) If you're wondering how you even get the MMR, you can get it by playing ranked games. The increase and decrease depends on your ranked play as well.
Agravain (NA)
: ***
> [{quoted}](name=Blueheaven,realm=NA,application-id=9hBQwnEU,discussion-id=T8RWfAxK,comment-id=0000,timestamp=2017-03-11T22:15:16.458+0000) > > There isn't much to communicate in the first place. Everybody, regardless of where they're from, SHOULD understand what "Back out" or "Go in" means if you're aware a language called English exists. Perhaps outside of playing League, they may use a translator or so, but in game, they make do of what they can say and understand. few examples are: ward, top/mid/bot/jungle, gank (yes, gank is called gank in Korean, altho it's written as gang), group, fight, etc
Nickie (NA)
: > [{quoted}](name=Blueheaven,realm=NA,application-id=3ErqAdtq,discussion-id=6quOYWvn,comment-id=0000,timestamp=2017-03-11T08:27:48.585+0000) > > The only way to solve this problem is just playing the champ a lot and getting your muscles to memorize how long the AA reset time is (i dont think anyone actually counts or takes a mental note in their head...or do they?). There is an alternate option of using AS Runes, but I wouldn't recommend going full-on AS...most ADCs only use AS Quints. I've been practicing in twisted treeline non stop because I find that after years of playing on summoners rift, it never gave me the experience of actually having to kite and engage as an adc with little to no attack speed. I'm learning like 3x as fast as I would in summoners rift. Thanks, I'll keep playing.
Might be a bit difficult due to the amount of bs ADCs have to go through in Treeline. But gl nonetheless ^^
Borkahn (NA)
: I don't mind autofill putting others in jungle. I mind when i get autofilled to mid. You telling me that out of all the players in league there is not a single damn person out there who is a mid main?
> [{quoted}](name=Borkahn,realm=NA,application-id=3ErqAdtq,discussion-id=EOX9eYUe,comment-id=00000000,timestamp=2017-03-11T08:32:52.655+0000) > > I don't mind autofill putting others in jungle. I mind when i get autofilled to mid. You telling me that out of all the players in league there is not a single damn person out there who is a mid main? This. That moment when you get filled into Top/Mid/JG and you're sitting there wondering "whatever the fuck happened to all those people that were asking if they could take the role when they got autofilled to botlane?"
Bultz (NA)
: Please explain this graves build to me
Both. Graves burst is hella good right now. Wukong's burst....well, it's there, but certainly not at Graves level. (ult difference is huge to begin with.) Also, PD.
Bultz (NA)
: > [{quoted}](name=Blueheaven,realm=NA,application-id=3ErqAdtq,discussion-id=Rf8GlpgR,comment-id=0001,timestamp=2017-03-11T08:15:42.317+0000) > > Lux R isn't insta-fire...and Lux Q projectile is slow enough to dodge simply by moving. Heck, all her abilities her dodgeable with simple moving. I know it's hard, it's hard for me too, but you CAN do it. Lux isn't invincible or a point-and-click gamebreaker like certain champs use to be. Stop trying to make bull shit excuses for a broken bitch. She is fuck shit broken and I am tired of it.
Whoa, salt lol. It's alright, one day you'll actually realize it's you that's the problem, not Lux's. In fact, just play Lux and see for yourself how unbroken she is. Lmao
Nickie (NA)
: Please need ADC auto attack animation advice
The only way to solve this problem is just playing the champ a lot and getting your muscles to memorize how long the AA reset time is (i dont think anyone actually counts or takes a mental note in their head...or do they?). There is an alternate option of using AS Runes, but I wouldn't recommend going full-on AS...most ADCs only use AS Quints.
: The grading system isn't very good, in my non-professional opinion.
> [{quoted}](name=Sgt Flaccid,realm=EUW,application-id=3ErqAdtq,discussion-id=eOV6G2Ia,comment-id=,timestamp=2017-03-11T07:41:52.505+0000) > > Oh and remove Rengar, thanks. LOL.
P3rro (NA)
: Mage Item Ideas
Honestly I just wish there's another build-item for {{item:3802}} other than {{item:3165}} . I love the item, especially during laning phase for mana spamming AP's, but sometimes you know Morello would be so pointless later that you refrain from buying it.
Bultz (NA)
: Nerf Lux
Lux R isn't insta-fire...and Lux Q projectile is slow enough to dodge simply by moving. Heck, all her abilities her dodgeable with simple moving. I know it's hard, it's hard for me too, but you CAN do it. Lux isn't invincible or a point-and-click gamebreaker like certain champs use to be.
: > [{quoted}](name=sheldonbunny,realm=NA,application-id=3ErqAdtq,discussion-id=J6GtUzda,comment-id=0001,timestamp=2017-03-11T07:27:10.675+0000) > I know that it's just that he is so ineffective. His ult can get canceled with hard cc, he has no hard cc of his own besides his ult, and he is just boring to me.
> [{quoted}](name=robotmaster,realm=NA,application-id=3ErqAdtq,discussion-id=J6GtUzda,comment-id=00010000,timestamp=2017-03-11T07:32:30.386+0000) > > I know that it's just that he is so ineffective. His ult can get canceled with hard cc, he has no hard cc of his own besides his ult, and he is just boring to me. Taunt is...hard cc...?
: He IS the worst (win %) traditional ADC right now, in fact Kalista is ranked in the top 5 wherever i look.
> [{quoted}](name=2DyYlCQPvk,realm=NA,application-id=3ErqAdtq,discussion-id=RkJvxEif,comment-id=0002,timestamp=2017-03-11T07:21:53.128+0000) > > He IS the worst (win %) traditional ADC right now, in fact Kalista is ranked in the top 5 wherever i look. https://na.op.gg/statistics/champion/ Ctrl + F "Varus" Ctrl + F "Kalista"
: > [{quoted}](name=Blueheaven,realm=NA,application-id=3ErqAdtq,discussion-id=J6GtUzda,comment-id=0000,timestamp=2017-03-11T07:19:10.775+0000) > Hey man I'm up for a good fight. Bring it on.
> [{quoted}](name=robotmaster,realm=NA,application-id=3ErqAdtq,discussion-id=J6GtUzda,comment-id=00000000,timestamp=2017-03-11T07:28:24.674+0000) > > Hey man I'm up for a good fight. Bring it on. ?
: Helping to climb elo
If I say carry the game I'd probaby be hit with a brick... But really, there isn't much you can do if you know you're pulling your own weight. Never be a heavy weight that your team needs to carry, be light enough to be carried by your team or even better, try pulling some of your team mates' weight. It won't guarantee you a 100% Win rate or anything, but it'll certainly help. The problem I had the most in Silver was some people being too heavy. 4 People would try so hard to win the game but this support Bard (random example, sorry Bard mains) would just be way too heavy to carry, forcing us into a 4v5 while they had a, idk, a Braum support that could actually do something. Rarely does counters or team comps matter in Silver. It's usually whether if everyone is pulling their own weight (or is afk and feeding, which I personally found more common)
: Even on OP.gg his win rate is 44.5%. Just checked.
> [{quoted}](name=2DyYlCQPvk,realm=NA,application-id=3ErqAdtq,discussion-id=RkJvxEif,comment-id=0001,timestamp=2017-03-11T07:17:17.247+0000) > > Even on OP.gg his win rate is 44.5%. Just checked. But you said worst among all ADC. It's not.
: Something I want to say about the new galio
If this was Season 6 I'd go cry in a corner cuz I use to take Cho'Gath in mid. After his W changes though, the predator chain between Cho and assasins got inversed.
: > [{quoted}](name=Blueheaven,realm=NA,application-id=3ErqAdtq,discussion-id=RkJvxEif,comment-id=0000,timestamp=2017-03-11T07:06:17.561+0000) > > And where the hell did this data come from? Lmao. In which site, pray tell, does it say Varus has a lower win rate than a Kalista? You can't even count LCS Win Rates, they ban Varus when they think he'll be a threat. A few sites actually, his win rate is around 44-45%. It really dropped in 7.5 hard, maybe just new players trying him out, but his win rate is low across the board.
> [{quoted}](name=2DyYlCQPvk,realm=NA,application-id=3ErqAdtq,discussion-id=RkJvxEif,comment-id=00000000,timestamp=2017-03-11T07:11:21.604+0000) > > A few sites actually, his win rate is around 44-45%. It really dropped in 7.5 hard, maybe just new players trying him out, but his win rate is low across the board. Did you try scrolling all the way down to see if any champs were below Varus? Cuz I see Kalista at 128 in op.gg for NA, all tier WR.
: Varus has the worst win % for all ADC
And where the hell did this data come from? Lmao. In which site, pray tell, does it say Varus has a lower win rate than a Kalista? You can't even count LCS Win Rates, they ban Varus when they think he'll be a threat.
: Learning Top, Who to Buy?
What you see in pro play like everyday: {{champion:164}} {{champion:114}} {{champion:41}} {{champion:126}} {{champion:85}} {{champion:57}} {{champion:58}} Strong & relatively easy picks: {{champion:122}} {{champion:86}} {{champion:420}} {{champion:24}} {{champion:240}} {{champion:75}} {{champion:78}}{{champion:223}} {{champion:48}} {{champion:80}} Top lane is quite heavily affected by counter picks; probably the most affected, actually. It all depends on your playstyle and which champ you want to learn the most. (Some picks are strong only in proper composition or timeframe of the game.)
ZmIkSa (EUNE)
: I`m pretty sure even a mentally challenged person can own with that trash named Kha zix
but honestly though, Graves DOES do a little too much damage right now. i get that his reload mechanic draws back his DPS, and that's great. But unlike Jhin, who also has a reload mechanic that cuts back DPS, Graves has: Q: An instant cast Q that you can, if good at him, almost always find a way to smash it on a wall with your E's repositioning. Jhin's Q isn't all too strong without killing units before it, and that's....well...difficult. W: A slow + blind + "screen blind" (kinda...well....frustrating), especially if you know you could've beaten him by throwing a few autos, or even skills, but cannot cuz nothing can be clicked. I honestly think the screen blind is a little too much... E: Well, it's E. I don't see anything wrong with this one. R: Insta burst, plus more burst. Easy to land actually, if you compare it to Jhin's bullets. Erm...like...when he's out of bullets and he's drawing back, unless you're a tank, you're probably dead already with the W -> Auto E Auto Q Auto R. edit: it almost feels like I'm playing against an assassin, or an AD version of Syndra. but that's not what he's suppose to do...is it?
: > [{quoted}](name=Blueheaven,realm=NA,application-id=3ErqAdtq,discussion-id=RRotfnwW,comment-id=0000,timestamp=2017-03-10T01:28:13.951+0000) > > Nothing?....Yes, Camile's a strong champ right now, but there are better duelists out there. For one, her Ult actually isn't that huge in terms of pure damage (it's for the lock-in) whereas champions like Trundle and Fiora have an ult that HUGELY impacts their dueling abilities. Also, Camille's insane attack speed boost happens ONLY when she hits the E; in other words, if she doesn't hit it, majority of the champions should be able to duel her. > > "But her E range is insane, wah wah wah" > -> You can dodge it. Try moving in the inverse direction (don't run away, run forward) or dashing/blinking if you have one. > > W's cooltime is insanely long for a dueling skill. It's a harass skill, and it won't have a huge impact when dueling. Now, if you're getting harassed EVERY SINGLE TIME it's up, then you gotta fix your playstyle. Either fight her before she harasses you to death, or simply stay away in a safe range. > > True damage: It's weak. I won't beat the bush with this one, it's not that strong. Especially because good Camilles master her E first. Compared to things like Mordekaiser Q, despite being true damage, it's not all that strong. > > > The most important factor when fighting Camille I find is having confidence in yourself. If you just have some courage to fight her, especially when she E's, you'll not only be able to dodge it more effectively but also duel her and maybe score a kill or use up her flash. Camille's E is a great engage but it's also her one and only escape. Let's say im fighting Nautilus vs Camille. The only thing i can basically do is root her when she ults me. Then if i try to build tanky she will just crush me in lane even if i try to hook myself out. TRUE damage. %hp damage. They need to cut at least one of them. Make her weak to something.
> [{quoted}](name=Red Sky Grishka,realm=NA,application-id=3ErqAdtq,discussion-id=RRotfnwW,comment-id=00000000,timestamp=2017-03-10T01:29:48.226+0000) > > Let's say im fighting Nautilus vs Camille. The only thing i can basically do is root her when she ults me. Then if i try to build tanky she will just crush me in lane even if i try to hook myself out. TRUE damage. %hp damage. They need to cut at least one of them. Make her weak to something. Uh...ok, I didn't expect the Nautilus, but if you're a Nautilus, you should probably gtfo and maybe participate in teamfights. Honestly, you'll outshine Camille by far.
: Dumbest mechanic in the game
Wasn't there Kha and RIven bugs regarding Y axis? They jumped out of the screen and then started travelling underground or something? edit: Not screen, the Summoner's rift map.
: Camille (and poll)
Nothing?....Yes, Camile's a strong champ right now, but there are better duelists out there. For one, her Ult actually isn't that huge in terms of pure damage (it's for the lock-in) whereas champions like Trundle and Fiora have an ult that HUGELY impacts their dueling abilities. Also, Camille's insane attack speed boost happens ONLY when she hits the E; in other words, if she doesn't hit it, majority of the champions should be able to duel her. "But her E range is insane, wah wah wah" -> You can dodge it. Try moving in the inverse direction (don't run away, run forward) or dashing/blinking if you have one. W's cooltime is insanely long for a dueling skill. It's a harass skill, and it won't have a huge impact when dueling. Now, if you're getting harassed EVERY SINGLE TIME it's up, then you gotta fix your playstyle. Either fight her before she harasses you to death, or simply stay away in a safe range. True damage: It's weak. I won't beat the bush with this one, it's not that strong. Especially because good Camilles master her E first. Compared to things like Mordekaiser Q, despite being true damage, it's not all that strong. The most important factor when fighting Camille I find is having confidence in yourself. If you just have some courage to fight her, especially when she E's, you'll not only be able to dodge it more effectively but also duel her and maybe score a kill or use up her flash. Camille's E is a great engage but it's also her one and only escape.
: RIOT PLEASE READ
1) Too many items having active. A: ...Something wrong with that? Brings more vareity if anything like Youmuu and Duskblade, which have similar stats but differ by active/passive. Or are you just not skilled enough to have an additional button you can press every minute or so? 2) Too many champions having passive, active or dual use abilities. A: What's wrong with that? Same thing as above, are you simply not skilled enough to utilize 5 skills effectively and your brain's only limited to the use of 4 buttons? That's sad, really. 3) The game is very one sided, whoever is winning at the 5-10 minute mark, (~95% of the time) has won the game. A: That's probably because your team ragequits if your team is losing in the first 5-10 minute mark. There are so many ways such as CSing, wasting time roaming, Dragons and Barons, counterjungling, and many more aspects that can turn the tables. If you haven't seen it happen frequently, that's your problem, not the game's. 4) NO PAYING FOR MASTERY EVER! A: Can't get that S grade in your games?...Too bad, keep practicing and hopefully you'll achieve it someday. 5) Sightstone is useless (Waste of gold, inventory slot, and trinkets are far superior A: Vision game is one of the major factors that were mentioned in question 3, "roaming problems". Wards can make the enemies waste their time trying to roam/gank a lane, identify their current spot and counterjungle or rush objectives, or safely back out before the Corki can fly in with his upgrade W. If you're the type that says "Oh trinkets are enough, you can keep warding and the cd comes back when the ward dies!" Then you're not warding enough. 6) Constant new champions when a lot of other champions are unplayable. A: Most other champions are STILL, believe it or not (which you probably don't), playable. It's true that some champions (eg. Aatrox atm) do get nerfed a little too much, but Riot usually does a hotfix for dire situations. Champions who simply don't see much play (eg. Udyr) are mostly due to their too-basic kit that doesn't offer much counterplay or meta-plays. Udyr still has his own usefulness, it's just other champions have the more meta-centric uses. Meta isn't a static thing and the tables keep turning. Before the Ziggs bot boom, Ziggs wasn't even a popular champ. 7) Adaptability, should be moving towards porting to android and iPhone. A: Others have answered this question. I'd like to see you try outplaying (or even playing yourself) a high-mechanical champion effectively on a phone, inevitably with limited screen size, UI, and buttons. 8) There is no 3 v 3, just a weird 3 v 3 ARAM mix (Health, alters, turrets...). A: Do you even know how Twisted Treeline works? Sure some champions shine in TT more than others, but again, that's just the metagame. The Altars offer a different meaning of an objective in the TT map, providing HP/MP recovery that can appply pressure on your opponents like Drag, and the Vilemaws provide a reasonable buff to the minions. Because the lanes are so close, giving a full baron buff would just make the baron team push to nexus in a matter of seconds. The Healing pack in the centre of the map provides vision (yes, vision) of whether one has taken it or not, and you can locate your enemies that way, functioning like a hybrid ward for both teams. And do you know what ARAM stands for? TT isn't all randoms. 9) Everybody loves URF, so why stop people playing it? A: If URF was to become a permanent game mode (which it might be, who knows), the queue times for all the existing game modes would inevitably increase (perhaps in a drastic level). Plus, URF wouldn't have the popularity and the hype it has right now if it became something permanent. Oh, and not everybody loves URF to begin with. For a fact, I don't, and I can name right off my head about 4 others that don't. 10) Why make it harder to block toxic, rude, unsupportive, AFK, etc. players? A: Since when did this ever happen? The reports are still available, the banning is still going, this has never even happened. 11) Apparant leniency towards toxic, AFK, unsupportive players. Scared to ban your income? Not scared of those players alienating the player base? (Recent year or so has actually shown an improvement) A: Riot is ruthless when it comes to players of excessive toxicity. Dunkey is an excellent example of just how extreme Riot can get regarding this matter. They literally cut off a huge income impactor due to his toxicity, which is directly opposite of your argument. 12) The reward system for IP is not good enough. Also, what is orange dust if we already have IP? A: Orange dust is orange dust, IP is IP. Wtf? Essence (orange) are used to unlock skins and icons and other accessories. IP, on the other hand, are used for Champions and Champion Shards (disenchanted into Blue Essence for mastery level-ups). IP and Orange Essence have no relation with each other. 13a) One to one relationship on Username and Summonername. Did someon forget to introduce the one to many relationship? Was it too hard? Or was getting people to pay for things they've already bought too good a money maker? A: I'm 100%, if not 110% certain, the majority of games do this. Every single Blizzard game, if I know correctly, lets you have a different ID from your IGN. Why, you ask? Because it's a traditional system and some people are use to it. You have the option to make them the same when you create it anyways, but some are tied to the old system and prefer to have them different. Jesus you're going way overboard on a simple matter. 13b) Then why not remove usernames? Why not have the username as the summoner name? What is the difference? A: Refer to above. 14) Most of champions played are assasins. I am tired of everyone being able to one hit me, or one combo me, ESPECIALLY, when they are underfed, underpowered and underlevelled. A: Zhonyas, Dodging Skills (which you probably don't do all too often. Yes, Assasin skills can be dodged), ***STAYING AWAY FROM THEM AND WARDING TO CHECK IF THEY'RE COMING*** Oh, and the reason they're one-shotting you is probably because...you're 1. Super behind, 2. You're building pure glass cannon, or 3. You just give up whenever you see one.
: Im just kidding around with the coincidence that both Vi and Cait have had a declining playrate. Doesnt mean shes not completely fun to play lol. In fact i love playing her.
> [{quoted}](name=Bubbaman73,realm=NA,application-id=3ErqAdtq,discussion-id=6OQ6csVp,comment-id=00000000,timestamp=2017-03-10T00:54:57.591+0000) > > Im just kidding around with the coincidence that both Vi and Cait have had a declining playrate. Doesnt mean shes not completely fun to play lol. In fact i love playing her. now they just gotta recruit {{champion:126}}
: Is warwick pathing busted?
No offense, but...that sounds like you're lagging. (It sounds like what happens when I lag myself. lol)
: Irelia skin concept (Pirate Queen Irelia) PLEASE RIOT MAKE THIS SKIN COME TRUE <3
Looks more like pool party tbh compared to something like Captain MF tbh.
jawd55 (NA)
: Negative LP?
? not sure why it happened after a LOSS. It happens when you're at low lp and you dodge. Dodging cannot demote you and therefore grant you negative LP. Don't count on me for Season 7 though, this was back in like 5. Not sure how it is anymore.
: Jungle as a role needs major adjustments
Another "I think this way and so should everyone else wah wah wah" thread.
: So pinging help in bot lane is getting salty over jungle presence? Well maybe the enemy Cait has been pushed whole game and you have not even been there one time, because you are too blind to see that it is free gold. This is the main reason i stopped playing adc, idiots like you. I do twitch jungle and I do it better than you could ever be at jungle.
Pinging help does not equal getting salty over jungle presence. Have you been playing league for one day? You should know how toxic and salty a certain part of the community can get. Why help trash when you can help humans? Eve WR 70%.
: There are no AD + Armor items. There is one AP + MR item. {{item:3001}} It was considered a balance problem before it was nerfed because if you were in an AP vs. AP lane matchup, you and your lane opponent would both rush it in every game, and the one to finish first was the stronger. This is also a game where an AD vs. AD bot lane matchup has been meta for, what, 7 seasons now? And you're asking for an item that can increase your damage dealt while decreasing the damage dealt to you by your AD lane opponent. Can you see how that would present balance difficulties? It may feel bad to build a fully defensive item on an ADC, but if you have to do that, you should do that. {{item:3026}}
> [{quoted}](name=00MarkofKaine,realm=NA,application-id=3ErqAdtq,discussion-id=yTUUVyo6,comment-id=0003,timestamp=2017-03-09T17:28:53.205+0000) > > There are no AD + Armor items. > There is one AP + MR item. {{item:3001}} It was considered a balance problem before it was nerfed because if you were in an AP vs. AP lane matchup, you and your lane opponent would both rush it in every game, and the one to finish first was the stronger. > > This is also a game where an AD vs. AD bot lane matchup has been meta for, what, 7 seasons now? And you&#x27;re asking for an item that can increase your damage dealt while decreasing the damage dealt to you by your AD lane opponent. Can you see how that would present balance difficulties? > > It may feel bad to build a fully defensive item on an ADC, but if you have to do that, you should do that. {{item:3026}} There's also {{item:3174}}, just saying. Although it's a lot different than what it use to be.
MrHaZeYo (NA)
: You realize why I posted that right? Early game damage wise, lane phase wise. Q will give you more damage cause you can cast it twice in the span of your Chain being off CD. You used to max W for the wave clear anyway, maxing E on her for early game damage is as effective as her Q. QWEPasQ. WQEPasQ. The damage of the Q twice outweighs the Chain twice untill around Lvl4-5(in the skill) assuming you hit both procs of the Chain. During team fights that a little bit harder because everyone can turn on you and you have to Distort out/back. Having the Wave clear also allows for you to push up and roam. I'm sorry who way above my skill is building this way now?
> [{quoted}](name=MrHaZeYo,realm=NA,application-id=3ErqAdtq,discussion-id=4nn3rfnh,comment-id=0000000000000000,timestamp=2017-03-09T07:55:03.051+0000) > > You realize why I posted that right? Early game damage wise, lane phase wise. Q will give you more damage cause you can cast it twice in the span of your Chain being off CD. > > You used to max W for the wave clear anyway, maxing E on her for early game damage is as effective as her Q. QWEPasQ. WQEPasQ. The damage of the Q twice outweighs the Chain twice untill around Lvl4-5(in the skill) assuming you hit both procs of the Chain. During team fights that a little bit harder because everyone can turn on you and you have to Distort out/back. > > Having the Wave clear also allows for you to push up and roam. > > > I&#x27;m sorry who way above my skill is building this way now? Don't worry, you can keep whining about LB while we enjoyed how broken she is. Who, you ask?...Why do you think LB has an 80+% Ban rate (which hit 92% at one point) in Korea in all tiers? But i understand. It's not possible for your small eyes to see the entire world and not just your elo.
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Agravain

Level 194 (NA)
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