: Yes ofc because Vayne mains on the boards are some of the most deluded and low skill players, so much so that they are nearing the level of yasuo mains.
wow, discriminating against 2 groups at once
: If by 'mages' you mean Cass then as a mage main I'd be happy to gut Cass to the ground but there's not many other mages crowding out other roles as far as I'm aware.
karthus bot vlad top only mages mid ha ha
Poske (EUNE)
: > [{quoted}](name=Skakdi Thok,realm=EUW,application-id=3ErqAdtq,discussion-id=aKYHIdW9,comment-id=,timestamp=2019-02-16T10:42:08.509+0000) > > But her win rate is even higher now {{sticker:slayer-jinx-unamused}} Never trust a vayne main I could easly explain why her winrate went up Crit itemization no longer deals true dmg aka less overlap with vayne not to mention increased crit dmg works well with her Q Yasuo winrate went up for the same reason. No more ultimate + crit itemization + conq overlap or atleast not to so high extent
> Never trust a vayne main Open discrimination again Vayne mains. Nice.
: vayne mains told me adc items rework would be a nerf to vayne
> vayne mains told me adc items rework would be a nerf to vayne No they didn't. You just made this up. But hey, I too irrationally make up stereotypes about people I dislike for some unexplained reason. /s
: the change is better than live Conqueror. From a balance standpoint.
from a balanced bruiser rune to a broken rune ranged champions like Cassiopeia abuses? Are you sure?
Aseraan (EUW)
: Im not here for disproving anything saying my opionion only and telling what i see in him.
then your comment has no meaning and you are causing anti-productive discussion.
Ralanr (NA)
: > [{quoted}](name=AirKingNeo,realm=NA,application-id=3ErqAdtq,discussion-id=2MwwOEYy,comment-id=000000000000000000000000,timestamp=2019-02-16T02:26:54.861+0000) > > > Stop pretending Riot has any good rationale on trying to balance the game when we see every patch that balance changes contradict the facts. I'll stop pretending that the guys who kept an online multiplayer game running in popularity for nearly ten years have good rationale when you stop pretending that everything Riot does is meant to make the game unfun for Bruisers/ADCs/Tanks/Whatever flavor the boards is in currently (though I believe you're always in the bruiser crowd).
By running in popularity, you mean having a constantly updated, free to play game that has evolving graphics, interesting characters, constant bugfixing, and more? There's plently of other reasons league is popular. You can't just disprove balance sucking by saying the game is popular, when a bunch of other factors exist that Riot does well that contribute to League's popularity. And who said Riot was making the game unfun? I said they were serving their bias instead of balancing.
Aseraan (EUW)
: Im used to watch his vids and currently watching it but the guy is pretty biased like ALL the time he has no consideration in anything else but anything that negativly impacts him is trash and anything is broken and he uses it is fine like a lot of us but we arent youtube stars for 9 year olds.... Also want to point out i liked him 1st but got pretty tired of him fast he is like the worst version of me complaining and talking trash 99% of the time hes not winning wich i would like to point out when you are losing u see soo much imbalance the world shifts......but than ur winning everything as it should be.........ye biased.
That doesn't disprove the points he makes in this video.
Saezio (EUNE)
: I disagree with his way of thinking. He never ever ever ever said something he plays is op. And he is never to blame for anything. He is also always polarising and a poser in my opinion, not my aesthetic for a human. I agree with a lot of challenger and masters players that treat him as a joke. :) I remember the game he was crying about how broken fiora was then picked her and fed his ass off and blamed jungler when he got way more ganks and pressure than grigne. He is just a big crybaby
Again, you have yet to give a single rebuttal to any of his arguments. You only state you disagree because you are biased against him, rather than pointing out a flaw in his logic.
Saezio (EUNE)
: I need to disprove someone that starts the video by saying that tanks is mostly what is played in the top? /doubt Except sion, no other _tank_ is played. Sure bruisers, sure a couple juggernauts here and there. not tanks
most picked top laner is Vladimir. Then Jayce. Then Urgot. Ha ha ha ha ha, very funny man. Also, you still haven't disproved his argument. Stop thinking you're instantly above him because you disagree with him on a single statement.
Ralanr (NA)
: To be perfectly frank, if it wasn’t really a problem then Riot wouldn’t be changing it just because a couple idiots on a forum said so. I don’t understand why people claim Riot both doesn’t listen to the community and listens too much.
> To be perfectly frank, if it wasn’t really a problem then Riot wouldn’t be changing it just because a couple idiots on a forum said so. Yes, they would. They have plently of other times. Thornmail's current state was made in reaction to idiots claiming ADCs "draintank against tanks" despite evidence to the contrary. Also, when has Riot had any level of consistent balance-based reasoning for their balance changes? We see every patch that balance changes are not based on trying to balance the game. > I don’t understand why people claim Riot both doesn’t listen to the community and listens too much. Because Riot's balance when it comes "listening" to the community only works when it serves their bias. The balance team has ZERO bruiser top laner players. But it has a tank player? How about the mage players there while mages are the most broken class going unnerfed? How about the fact Meddler is a support main when supports became the most broken class under him? How about Yasuo who gets buffed every time he's weak? Stop pretending Riot has any good rationale on trying to balance the game when we see every patch that balance changes contradict the facts.
: > [{quoted}](name=Anime Fizz,realm=NA,application-id=3ErqAdtq,discussion-id=2MwwOEYy,comment-id=00000000,timestamp=2019-02-16T01:28:38.927+0000) > > I mean i wish but hes actually right again lol. > > Cheap armor items are too powerful to the point something as stupid as conqueror has to exist to make bruisers viable, which is the truth. > > Bramble vest one of the worst designed items in the game, true. > > Mage items in full "glass cannon" builds are not only cheap but also gives tons of survivability, also true. > > Mages abusing aftershock to death in competitive (ryze/liss/galio) true again. > > You could point wheres hes wrong here? He first said Zhonia is the most Broken item in the game " few minutes later " Bramble Vest is the most broken item in the game Please , choose one Mages only have 1 build path and they freaking need gold Like , You can complain however you want about how strong mage items are , at least they need gold , they need like 4 items or at least 3 to power spike This Guy is defending Conquerer that is already a freaking power spike itself anyway and doesn't even need gold Only few mages using Aftershock , not all of them , Galio got gutted , what are you bringing him right now ? Ryze has his own problems and he got nothing but nerfs for the whole season 8 Liss is strong yes , but She is " a " mage , not " Mages "
And what's wrong with Conqueror? If you look statistically, Conqueror isn't an issue. Have you tried playing a bruiser without Conqueror into anything? You deal no damage, especially into a tank. Now it's being changed into a range abused rune because idiots complained about it when it is a non-problem.
Saezio (EUNE)
: I am saying, if I wanted an estimate on classes' power relevant to eachother, I wouldn't ask someone that couldn't get into D1 for the intirety of season 8. Sorry. There are thousands of toplaners that are higher than him in the ladder.
Ok? How does that matter? Did you disprove his argument? No, you just questioned his credibility. You still did not disprove his argument.
Saezio (EUNE)
: Well, if we were to listen to hashinshin, Top lane should have 100% agency over the game, also tanks,mages,assassins, and champs with skillshots shouldn't be viable there too.
Ok, we get it: you didn't watch the video, you hate hashinshin, are you feel entitled enough to voice that opinion over the topic itself just to try to discredit someone.
: I've held off creating this thread for too long... The Day Riot invited me to Playtest Mordekaiser
: You seriously can't tell me that this is okay....
Yeah, it's not ok to use Champion.gg as a source.
Maelrus (EUW)
: Riots solution to fixing a tank is "More damage, less cc". Take a look at Sejuani, Ornn
: Ok I wasn't making a case for aftershock in anyway but let's compare Conqueror which basically has a 100% up time to a defensive rune that has a CD of 35 sec? Oh and also it scales with AD/ AP and Health which Tanks only ever build health so really won't do much damage over all. Your whole counter argument is pretty pointless especially b/c I never brought it up in the first place.
Why are you comparing them by stats? I only mention Aftershock because it's an actually broken rune that is being abused. Counterargument sticks, but I guess you'd need to find where exactly in your own text is it talking about.
: That's why tanks are played regularly? Oh and {{champion:122}} {{champion:114}} {{champion:86}} {{champion:420}} {{champion:39}} {{champion:24}} {{champion:11}} {{champion:58}} {{champion:92}} {{champion:23}} {{champion:157}} are not in anyways problematic with this rune? Point is if you want to kill a tank then you should have to build for it. Conqueror was mistake that was made to appease the crying of any champ who could not auto win vs a tank without itemizing to do it. Conqueror invalidates early game resistances making tanks nearly irrelevant. The only tanks who thrive are those that have shields that give them effective health to negate the free true damage.
Darius, Garen, Illaoi, Master Yi, Renekton, and Tryndamere are not problematic on the basis of Conqueror and have never become statistical balance issues during the existence of Conqueror. You are giving a faulty narrative.
: Conqueror Entitlement
> #Aftershock Entitlement > Why do so many believe that they should be allowed to get **resistances** for free and invalidate an entire class of champions, **assassins**? > Some of the most oppressive **mid** laners were already oppressive before this rune. If you want to **get really fucking tanky** then you should have to sacrifice a part of your build to do it, ex. buying **fucking tank items**, or relegate that responsibility to your **tank**. > **Aftershock** is a crutch to give certain champions much easier early game dominance when the worst abusers have absurdly high damage, **AoE CC** in their kits or burst. Most of them have **range** as well. > **Aftershock** should be removed, period. ------------------------------------------------------------------------------------------------------------------------------------ But on a serious note, your post is kinda stupid. You think bruisers should have to buy LDR/Mortal Reminder or just shouldn't be able to duel tanks AT ALL. "Just let your ADC do it." IS THAT ACTUALLY YOUR ARGUMENT? Then you'll complain that ADCs are too dominant, and also split pushing will be dead because bruisers can't kill tanks your short-sighted scenario. Also, the champions who use Conqueror don't have absurdly high damage or burst, or even insane mobility (these aren't assassins, who have an engage and escape). Nor where these champions "oppressive" before this rune. In fact, ~90% of them SUCKED before Conqueror. Are you memory blind by bias or do you just refuse to look at data? Also, taking away a class's keystone without offering an alternative is just asking them the class to be useless. You also provided ZERO statistical evidence in your argument.
: nah ranged tops should be removed from the game.
: > [{quoted}](name=AirKingNeo,realm=NA,application-id=3ErqAdtq,discussion-id=T4voPwMj,comment-id=0001000100010000,timestamp=2019-02-11T23:26:50.229+0000) > > also, muramana drains 3% onhit. Also **deals** 6% current on hit. Guess what happens when that 6% is always 6% of 100% instead of 6% of 50%?
you realize I just said that it drains 3% for muramana and you said essence reaver would give back 1.5%. That's only half back, so you aren't at 100% mana all the time. You're just exaggerating numbers.
: I’ll give you one historically item-ruining reason why it’ll never be max: Ezreal, moreso due to his Manamune build.
mana regen on someone who already doesn't run out of mana :thinking: also, muramana drains 3% onhit.
Jo0o (NA)
: Five Critical Improvements to Riot's Behavioral System (from somebody who has never been punished)
I'd love a psych major's opinion backed up by psychology things. I feel like that would be an interesting read.
: WE HAVE BEEN SAYING IT EVER SINCE THE COMPENSATION BUFFS FOR YASUO WERE FIRST RELEASED
No you haven't been saying it ever since. Stop making an unnecessary outrage.
: I've stated the statistics, but here's the graphs: https://www.leagueofgraphs.com/champions/stats/aatrox As you can clearly see, Aatrox had not been a balance issue ever until his rework. Meanwhile his rework has been one of the most problematic champions the game has ever seen. > If the game developer decides that Aatrox future is THIS rework because of said reasons, THAN IT IS A FACT. Because THEY MADE THE GAME. The Framers wrote the US Constitution. Is everything they wrote in it fact and unchangable because it was backed by their reasoning? If you believe that the maker of something has a believe about their creation is factual, then should every amendment to the US Constitution that changes something (rather than add to it) be removed? Should we abolish the 17th because it's against the Framers, who are the makers of it, original ideas? Of course not. No person's ideology is fact. To assume that a game designer's opinion is automatically fact is to hold him above all people, but he is not above anyone and is certainly able to be criticized. > Oh yea btw, new Aatrox can't be a worse issue than old Aatrox simply because new Aatrox isn't out as long as old Aatrox was but anyway. Gross misinterpretation of how data works. > You were not part of the group and it sadly shows. Having 95k isn't much on a main champ. Your input is irrelevant. You can go open up a new discussion here and ask how much of an issue old Aatrox was. People will love to stomp you on the ground here. Have a nice day, you clearly need that. Did I ever claim to be an Aatrox main? He was my **second** most played champion in 2017 and 2018. Why should I care about what a bunch of ignorant people think? People here still haven't picked up on Mage items being absurdly broken. Meanwhile, when I talk with the people of these boards who actually understand the game, they agree that old Aatrox wasn't an issue. You don't have an argument.
> Sorry buddy, but only Aatrox mains agree that old Aatrox was fine. That's not an argument. It's like saying "only people who've played Pokemon games agree that Pokemon games are good". Like, no shit people who have experience, typically positive, with something will like it. > The problem with statistics are that they exactly work like that: A small amount of player base means usually that only their mains play that champ. The fact he had a small pickrate with a decently good winrate is proof that he was balanced. > To come back to Aatrox in terms of statistics: You said in an earlier post that he was unpopular not bad or kept bad (or someone else said that idk anymore its somewhere above). This should automatically mean that only his mains play him or people who are willing to play him consistently since nobody else would like to play him and that would/should mean that he should have a high winrate if played by mains He did have a high winrate when he was played by mains. You can see the spikes on the graphs. > Now, statistics with small playerbases aren't always reliable. That's a decent argument, but his pickrate was much larger than Mordekaiser who seems that problem very often. Aatrox's winrate was mostly stable, unlike Mordekaiser who saw fluctuation. > EDIT: And the thing you wrote about the consitution is most likely right, but I can't confirm any of it because it's not much of a big deal here in europe. So I will just ignore it since I don't anything from it. I hope you don't mind Basically, US consitution was intended to be able to be changed because the authors (The Framers) knew that ideas in the future could be different than theirs; that their own ideas are not infallible.
: > [{quoted}](name=AirKingNeo,realm=NA,application-id=3ErqAdtq,discussion-id=jg3IEvL0,comment-id=00030000000000000000000000000000,timestamp=2019-02-07T05:23:44.435+0000) > > "Some" is still an amount that isn't considered very minor, like "very few", and therefore is applying a stereotype to people. Whenever I see someone applying stereotypes, it is too all of that certain type of people. Not just 'some'. Some is defined as being either an unspecified amount of something or at least a very small amount. So it could be minor or major but generally it is seen as minor or less than 40%
Saying something discriminatory, but then add "some" in the sentence just so you don't look overtly discriminatory. Then you have the people saying "he didn't say all, so clearly he isn't discriminating". These types of people are more of a problem than those who are overtly discriminatory.
: No statistics provided yet, nor is your opinion a fact. If the game developer decides that Aatrox future is THIS rework because of said reasons, THAN IT IS A FACT. Because THEY MADE THE GAME. The majority and game health >some boys on a subreddit crying about their main champ having a bad rework. Oh yea btw, new Aatrox can't be a worse issue than old Aatrox simply because new Aatrox isn't out as long as old Aatrox was but anyway. You were not part of the group and it sadly shows. Having 95k isn't much on a main champ. Your input is irrelevant. You can go open up a new discussion here and ask how much of an issue old Aatrox was. People will love to stomp you on the ground here. Have a nice day, you clearly need that.
I've stated the statistics, but here's the graphs: https://www.leagueofgraphs.com/champions/stats/aatrox As you can clearly see, Aatrox had not been a balance issue ever until his rework. Meanwhile his rework has been one of the most problematic champions the game has ever seen. > If the game developer decides that Aatrox future is THIS rework because of said reasons, THAN IT IS A FACT. Because THEY MADE THE GAME. The Framers wrote the US Constitution. Is everything they wrote in it fact and unchangable because it was backed by their reasoning? If you believe that the maker of something has a believe about their creation is factual, then should every amendment to the US Constitution that changes something (rather than add to it) be removed? Should we abolish the 17th because it's against the Framers, who are the makers of it, original ideas? Of course not. No person's ideology is fact. To assume that a game designer's opinion is automatically fact is to hold him above all people, but he is not above anyone and is certainly able to be criticized. > Oh yea btw, new Aatrox can't be a worse issue than old Aatrox simply because new Aatrox isn't out as long as old Aatrox was but anyway. Gross misinterpretation of how data works. > You were not part of the group and it sadly shows. Having 95k isn't much on a main champ. Your input is irrelevant. You can go open up a new discussion here and ask how much of an issue old Aatrox was. People will love to stomp you on the ground here. Have a nice day, you clearly need that. Did I ever claim to be an Aatrox main? He was my **second** most played champion in 2017 and 2018. Why should I care about what a bunch of ignorant people think? People here still haven't picked up on Mage items being absurdly broken. Meanwhile, when I talk with the people of these boards who actually understand the game, they agree that old Aatrox wasn't an issue. You don't have an argument.
: Why is lucian immune to nerfs ?
Ezreal is more broken. But also, with these types of questions, there's two responses that make the most sense. 1) X isn't strong enough to warrant nerfs. OR 2) Riot sucks at balancing the game. This case is 2) Riot sucks at balancing the game.
: Honestly buddy, it's a waste of energy talking to you. Clinge to that old Aatrox. God bless, they will never revert a rework like that. Nobody needs champions like that in the game. And everyone (except old Aatrox mains) agree with me here on the boards. Keep dreaming about that "balanceable" Aatrox of yours while also only playing him in normals in which nobody gives a shit about winning or losing. Facts are everywhere. You just want to ignore them. Riot has changed several champs and reworked classes to make them less frustrating to play against. Even if it doesn't please the mains nor does justice to the champions, they did it anyway. You can like it or not. Oh, before I forget. You don't need statistics to define balancing in a video game. You just have to understand a bit of game design ;) Something you clearly don't (but I don't blame you! The majority here doesn't understand). Anyway for you again but a bit clearer this time without mentioning Aatrox: A champion or an item is hard to balance if said champion/item doesn't give much room for counterplay, is either too strong or too weak when buffed or nerfed or is too frustrating to play against EVEN WHILE maintaining a healthy winrate/pickrate ratio. (for example Yasuo who is hated by everyone! Or Riven (my main) who is also hated by everyone. Or Zoe for a champion with less mechanics than Yasuo, or Akali who had a shitty winrate and yet has been gutted simply because of how oppressive she was.) As a last tip: Bias is never good, I love Riven and would like it if she would be beyond broken but that doesn't mean it's okay for her to be too strong. Right now, I would say she deserves a nerf because she is doing too well statistically.
So basically, you don't have an argument and refuse to disprove my points. You haven't used facts, you have cited no facts, you keep assuming Riot's **opinion** is fact, you keep making a false claim about a group of people to someone who was in that group, you think bias automatically invalidates someone's argument, you openly insult people irrationally (for what? ego points?), and you think that statistics are meaningless when talking about game design. You don't understand game design because you cannot discuss it. You don't understand game design because you deny statistics, what is literal fact. You should not discuss gameplay until you learn to properly discuss it.
: And how much proof did you provide for Aatrox being "balanceable." In fact, he was insanely busted after the mini rework. I didn't want to say it that way in the discussion but you don't seem to understand. He was extremely unfun to play against, had 0! weaknesses other than shitty numbers thanks to Riot. Playing against range? Press E. Getting poked or low on health? Switch W to heal up. Free revive, gapcloser with a knockup (which was unstoppable btw) or an escape. New Aatrox has a higher skill ceiling and actually counterplay other than hoping that the enemy doesn't know that his W can heal him back to full life. Comparing him with other busted champs doesn't change the fact that he was busted in his own ways. I also could provide you video material from youtube but you would mostlikely say "those are situational moments so these don't count", so I won't even bother tbh.
I gave you 2 pieces of evidence. 1: Aatrox was never overpowered except on release. 2: Aatrox was statistically balanced during season 7 and 8. > He was extremely unfun to play against, had 0! weaknesses other than shitty numbers thanks to Riot. Says the guy who did not play him. Says the person who literally does not understand the champion. > Playing against range? Press E. If your opponent is ranged, they can dodge it. > Getting poked or low on health? Switch W to heal up. If you're getting poked, then it's hard to get near the wave to start healing. Afterall, you are being poked at. > Free revive, gapcloser with a knockup (which was unstoppable btw) or an escape. Revive had a cooldown and required 5 stacks of bloodwell. The knockup could be dodged with its long wind up. It was only unstoppable during the descent. > New Aatrox has a higher skill ceiling and actually counterplay other than hoping that the enemy doesn't know that his W can heal him back to full life. Comparing him with other busted champs doesn't change the fact that he was busted in his own ways. New Aatrox is harder to balance than old Aatrox. Which brings me to the third piece of evidence I have put: **New Aatrox has been statistically harder to balance than old Aatrox ever was.** > I also could provide you video material from youtube but you would mostlikely say "those are situational moments so these don't count", so I won't even bother tbh. What does a youtube video have to do with numbers and data? What about your video material to prove your point?
Meddler (NA)
: Quick Gameplay Thoughts: February 8
So nothing productive, like fixing mages from being overpowered? What a joke.
Antenora (EUW)
: 1.5% missing mana sucks ass. Revert it back to 3% maximum mana when you critically strike.
how about 1.5% max mana instead. I don't like RNG based Regen.
Khabith (NA)
: Do you guys also have super irrational hatred?
> Do you guys also have super irrational hatred? The boards hating Yasuo.
: New Conqueror Changes
and the boards will still blame Hashinshin for "making Conqueror". By asking for his favorite class to be playable by having a keystone, he completely, hand-by-hand, made Conqueror. /s
: > [{quoted}](name=AirKingNeo,realm=NA,application-id=3ErqAdtq,discussion-id=TzUjB2z7,comment-id=000500010000,timestamp=2019-02-07T05:26:18.937+0000) > > A long cooldown on something really broken doesn't change the fact that the ability is REALLY broken and therefore **bad design**. I don't think it's absurdly broken, it's like similar to TF's/Ryze/TK's, only TK can move 3 champions across the map and Ryze can actually move an entire team and then some.
TK's ult isn't healthy either. More tolerable, but not healthy. Ryze ult is not healthy at all.
: Well ok. I just gave you a list of downsides to shens ult and said nothing about a cooldown timer. You must really just have blind fury for shen ult. Cuz it is not that good. Its a teleport with a sheild. Its just a little bit better than teleport meta
: first of all what tank takes skill to play, there aren't any secondly I'm not the only one that hates the rune, its ridiculous ps have fun with the kayle rework :)))
Poppy takes skill. Facts don't care about your feelings. The facts show Conqueror is a non-issue. At least Kayle rework is made by August, not Jag.
: Range has everything to do with map pressure as ranged characters are the ones who seige towers they can also roam to other lanes faster than one else because they get free movment speed that is always on with no conditions in runes and items.
jax isn't ranged and he can siege towers as fast as an ADC. Also, ADCs can't roam as much since they are bound to a support and lack mobility.
: All they literally had to do, was make thornmail work only against ranged users, therefore bruisers would not be fucked.
so fuck adcs because of something tank players lied about?
: then we take out broken shit with short cooldowns like arhi's E and Ult Jinx's enitere kit Jhins entire kit caitlyns entire kit etc then we can get to broken on long cooldowns. Shens ult is so laugably weak he has a tp with a puny shield that only scales with a stat that he doesnt build twice the wind up time of twisted fates ult so complaining about map pressure when you can see for 3 seconds that shen is comming in and can stop the fight it comes in on the furthest person from the fight 80% of the time the adc. Tf has a more useful ult for less cooldown and lux has a stronger shield on W
because those are very opinionated claims based on numbers rather than a fundamental issue.
: then you must also be a proponent that Jinx Draven Ezereal etc shoudlnt have global ults either
you can dodge a skillshot. This also doesn't give much map pressure since you don't teleport. you can't prevent Galio or Shen from ulting from half way across the map. One has more counterplay than another.
: 1) Wrong, they hated the rework because it didn't do justice to Aaatrox. Doesn't change the fact that everyone wanted Aatrox to be viable. 2) I don't care about his rework simply because I didn't play him ENOUGH nor did I play against him enough. He was a wreck. Every significant buff would make him op. The subreddit wanted a rework, NOT BUFFS. You can just use the search function here on the boards to find evidence (I did and made my arguments on these posts and the subreddit) 3)Civilize but attacking me for my "opinion" about the definition of unbalanceable and Aatrox? YOU ANSWERED TO MY POST. People should be civilizing you ffs. You are biased towards your favourite champ which is why you can't see the truth 4) "2 skillshots"???? You mean that one spell that is impossible to miss and the one that is there to gapclose/escape and at best case knock someone up??? His entire kit was based around sustain (his w which was COMPLETELY REMOVED). And how do you wanna zone someone off if he is the lane bully??? You have NO idea how your champ worked and it shows. You didn't even play your own fucking champ before season 7. In fact you had a bit over 20 games on him with a SOLID 50% winrate in S7. That's about it from me. I answered the guy who didn't understand the meaning of balanceable. I won't discuss with a blind ignorant wanna be Aatrox main who didn't even play his champ.
> 1) Wrong, they hated the rework because it didn't do justice to Aaatrox. Doesn't change the fact that everyone wanted Aatrox to be viable. Aatrox was viable 6 months before the rework and even boardline meta 1 month before it. > 2) I don't care about his rework simply because I didn't play him ENOUGH nor did I play against him enough. He was a wreck. Every significant buff would make him op. The subreddit wanted a rework, NOT BUFFS. You can just use the search function here on the boards to find evidence (I did and made my arguments on these posts and the subreddit) Why would I use the search function on the boards if I want evidence on from a subreddit? Keep in mind, I, once again, was part of that subreddit. They didn't want a rework. They had a Discord Chat literally named, "Whine ABout Rework Here", and that was a year before his rework. > 3)Civilize but attacking me for my "opinion" about the definition of unbalanceable and Aatrox? YOU ANSWERED TO MY POST. People should be civilizing you ffs. You are biased towards your favourite champ which is why you can't see the truth You aren't able to define unbalanceable. You have used zero statistics to make an argument for what counts as unbalanceable. You have not used this proven definition nor statistics to prove Aatrox can be defined as unbalanceable. By forcing the assumption that Aatrox was unbalanceable, you are acting uncivil by using unsubstantiated claims. Acting towards a bias is not uncivil. After all, to defend something at all means you favor it over another; to defend is to have bias. Is giving a defense based on facts rather than assumptions uncivil? > 4) "2 skillshots"???? You mean that one spell that is impossible to miss and the one that is there to gapclose/escape and at best case knock someone up??? His entire kit was based around sustain (his w which was COMPLETELY REMOVED). And how do you wanna zone someone off if he is the lane bully??? You have NO idea how your champ worked and it shows. You didn't even play your own fucking champ before season 7. In fact you had a bit over 20 games on him with a SOLID 50% winrate in S7. Shall I quote you saying, " I don't care about his rework simply because I didn't play him ENOUGH nor did I play against him enough." Also, using number of ranked games is a pretty shitty stat for someone who barely played ranked. **How the fuck did I get 95k mastery points in just 30 games?** You admit you did not play Aatrox enough. Who are you to claim how his kit and gameplay worked? You didn't fucking play him! I did! > That's about it from me. I answered the guy who didn't understand the meaning of balanceable. I won't discuss with a blind ignorant wanna be Aatrox main who didn't even play his champ. Pretty pretentious statement for someone using inaccurate statistics about my account and someone who still refuses to prove his point with actual facts.
: It does matter if you want to ignore FACTS. Riot was wrong in many topics. Doesn't change the matter of fact that he was kept garbage for several reasons before his small scale rework. Peroid. End of discussion.
But the reasons he was kept weak were Riot's **opinion**, and therefore **do not factually prove** that Aatrox was "impossible to balance" or "hard to balance". You are automatically assuming Riot's opinion in these case to be true, despite not proving the opinion true from themselves nor yourself. Meanwhile, there is proof that Aatrox is balancable. He's was more balanced than most champions who are meta these days. Aatrox isn't even close to Zoe, Pyke, Irelia, or new Aatrox.
: aatrox has been overpowered ever since his rework, they nerf him once, still hella strong, nerf him twice, still hella strong, nerf him 3 times, still hella strong, get rid of his jgling potential, still hella strong, gets rid of his 2nd e, OMG HES SO FUCKING BAD EVERYONE OMGOMGOMGOM HES SO BADD NOWW OMGGG, how about you just, not use your e until they flash or something because his kit basically cc locks you in one place so you can hit all 3 qs unless your literally bronze pretty easily..
talking about pre-rework. Please read context before commenting.
: No you're a Kayle main.
ah, and that negates the fact I play Varus, Kalista, Ashe, Kai'sa, and Xayah somehow?
Galiö (NA)
: I like to think of us as digimon. I'm a rookie form that complains about one thing (Galios W) and sometimes other things You're a champion form that complains about a few things at a time and tries to keep attention to Volibear. D3stroy3R is an ultimate form (still dont know if I spell it right) complains about everything and is toxic 92% of the time and will never be happy with anything ever m. ------------------------ But with Trundle, I feel maybe they should give him another scaling somewhere in his Kit to push him back into the meta a bit and not just be the anti-stat check stat checker that he is, even though that's what his niche will prob always be (especially against Sejuani)
What Mega and Super Ultimate (yes, that's a thing, just far and few) form then?
heroikc (NA)
: > [{quoted}](name=AirKingNeo,realm=NA,application-id=3ErqAdtq,discussion-id=cqy9oMNA,comment-id=0002000000000001000000010000000000000000,timestamp=2019-02-08T01:59:27.656+0000) > > you're missing the point that Morello is an item that mages normal get while Mortal Reminder is out of the way for marksmen. By what rules?
: Hold on. His ult is map pressure. Realize who is on the other team. Know the cooldowns. Get good. His minimum sheild at Lv 1 is 175 plus 135% ap. That is not really a lot. If you see a shen use his ult just back off. He loses his top just to save his adc or mid and doesnt get anything in return. Its not that hard
You realize that having a broken ability on a very high cooldown still means it is a broken ability?
heroikc (NA)
: > [{quoted}](name=AirKingNeo,realm=NA,application-id=3ErqAdtq,discussion-id=cqy9oMNA,comment-id=00020000000000010000000100000000,timestamp=2019-02-06T22:32:36.105+0000) > > LDR doesn't have addition effects. Mages can buy Morello to get Mortal Reminder's effect (**NOTE: Mortal Reminder has EVEN LESS pen than LDR.**) > > Why are you using combined cost as an argument when that's equally countered by Void Staff having cheap components while LDR/Mortal have a 1450 component, which is higher than the combined cost for Void Staff. Sorry, forgot they changed LDR. And Morrello is flat magic pen; it's not effective against mass MR. And at least the Last whisper has Armor Pen unlike Void Staff's components.
you're missing the point that Morello is an item that mages normal get while Mortal Reminder is out of the way for marksmen.
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AirKingNeo

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