: > [{quoted}](name=Akali Is Dead,realm=NA,application-id=yrc23zHg,discussion-id=8sG5zgwn,comment-id=000100000000000000000001,timestamp=2019-06-14T04:44:17.620+0000) > > Post-Thread: Her winrate is now 41%. But iT'S noRmalIzEd right? Get out of here. {{sticker:slayer-jinx-catface}} Funny, not only are you wrong according to every site, but her win rate with only 50 games is now closer to 50%, while her win rate above that is still a solid 55%.
> [{quoted}](name=The Ecdysiast,realm=NA,application-id=yrc23zHg,discussion-id=8sG5zgwn,comment-id=0001000000000000000000010000,timestamp=2019-06-14T06:48:11.590+0000) > > Funny, not only are you wrong according to every site, but her win rate with only 50 games is now closer to 50%, while her win rate above that is still a solid 55%. https://champion.gg/champion/Akali/Middle bruh lmao
: So, yeah, it's that you can't handle a fair discussion with sides other than what you agree with. But to humor you, let's break down what you _have_ said: > Professor Akali even is now on the bandwagon that she NEEDS to be reverted or re-reworked Nothing more than an appeal to authority. And _obviously_ someone who liked her old, outdated kit more is gonna be asking for a reversion. So it means nothing. > Her kit is not functional. It will never be functional. It functions just fine. As far as being a new kit with a bunch of mechanics, hers has had very few bugs. And if you'd say, "that's not what I meant," then figure out the right words to say what you do mean. > Her kit is either balls to the walls overpowered, or too underpowered to be playable. Not true. She's difficult to pick up because she fights in a very unique way, but for anyone with 40+ games on her, she actually performs far too well. Better even than Lee Sin or Azir, two comparably mechanically difficult champions. That's why she keeps needing hits. >She's had more changes than any other champion in the past year, she's been included in more patch notes than she's been excluded from since her rework. That doesn't support you in any way at all. She's needed adjustments, that's all it means. Because all her problems have been solely because of _her kit_, not because of any items or runes. Compare that to Ezreal, who's often hit in his build, not his kit. > her win rate still hasn't normalized Well, it sort of has. With the uniqueness of her playstyle, people with fewer games on her are going to have incredibly low performance. She has one of if not the strangest mechanical kit in the game. But for people who've learned her, her win rate's a steady 55%. Which is too high. It will never even out, but that's because of what makes the new kit fun. It's uniquely difficult.
> [{quoted}](name=The Ecdysiast,realm=NA,application-id=yrc23zHg,discussion-id=8sG5zgwn,comment-id=00010000000000000000,timestamp=2019-05-25T02:56:46.658+0000) > > So, yeah, it's that you can't handle a fair discussion with sides other than what you agree with. > > But to humor you, let's break down what you _have_ said: > > Nothing more than an appeal to authority. And _obviously_ someone who liked her old, outdated kit more is gonna be asking for a reversion. So it means nothing. > > It functions just fine. As far as being a new kit with a bunch of mechanics, hers has had very few bugs. And if you'd say, "that's not what I meant," then figure out the right words to say what you do mean. > > Not true. She's difficult to pick up because she fights in a very unique way, but for anyone with 40+ games on her, she actually performs far too well. Better even than Lee Sin or Azir, two comparably mechanically difficult champions. That's why she keeps needing hits. > > That doesn't support you in any way at all. She's needed adjustments, that's all it means. Because all her problems have been solely because of _her kit_, not because of any items or runes. Compare that to Ezreal, who's often hit in his build, not his kit. > > Well, it sort of has. With the uniqueness of her playstyle, people with fewer games on her are going to have incredibly low performance. She has one of if not the strangest mechanical kit in the game. But for people who've learned her, her win rate's a steady 55%. Which is too high. It will never even out, but that's because of what makes the new kit fun. It's uniquely difficult. Post-Thread: Her winrate is now 41%. But iT'S noRmalIzEd right? Get out of here. {{sticker:slayer-jinx-catface}}
Arrowhead (OCE)
: 8th least win rate if played top lane, second least if played mid, and riot continues to nerf the champion??? BTW I didn't vote for either because I prefer playing the new Akali but her nerfs are pissing me off.
> [{quoted}](name=Arrowhead,realm=OCE,application-id=yrc23zHg,discussion-id=8sG5zgwn,comment-id=0003,timestamp=2019-05-25T06:42:02.291+0000) > > 8th least win rate if played top lane, second least if played mid, and riot continues to nerf the champion??? BTW I didn't vote for either because I prefer playing the new Akali but her nerfs are pissing me off. Change just means repair her in a meaningful way, I'm sure she'd still keep a lot of her current kit. Mostly just a change to the true stealth shroud, and some extra damage in other places to make up for it. ^^
: K. Then don't start threads, if you can't handle discussion that doesn't agree with your narrow, biased view.
> [{quoted}](name=The Ecdysiast,realm=NA,application-id=yrc23zHg,discussion-id=8sG5zgwn,comment-id=0001000000000000000000000000,timestamp=2019-05-25T05:45:25.907+0000) > > K. > > Then don't start threads, if you can't handle discussion that doesn't agree with your narrow, biased view. Call it biased all you'd like, examining the facts of her current position compared to other trends of champions who failed (like the Lb changes before they reverted her, for example.) Akali should, for all intents and purposes, be considered a failure as of her current state in the game. You clearly have never taken a debate class, so in case you were wondering: It's not opinion to say "she needs to be fixed" when your position on an issue is determined by numbers and you have comparable examples showing that in the trends of past similar issues, counter measures **_were_** taken. It's a stated fact, "She needs to be fixed." Not, "I think she should be fixed." BECAUSE of league's guidelines for what entails a balanced champion. If you're talking in terms that she needs to reflect the same examples of other champions to be a character in league of legends, as we've been shown is the case since there is a balance system. What WOULD be opinion is for me to say she should be reverted. Because they could just as easily decide to change her instead. My opinion, is she should be reverted. Others might think they should make reparations to the current version. But it is an undeniable fact that she, nonetheless, needs to be changed in some way. Try to refrain from coming into a conversation you're not ready for, please and thank you. {{sticker:slayer-jinx-wink}}
: So, yeah, it's that you can't handle a fair discussion with sides other than what you agree with. But to humor you, let's break down what you _have_ said: > Professor Akali even is now on the bandwagon that she NEEDS to be reverted or re-reworked Nothing more than an appeal to authority. And _obviously_ someone who liked her old, outdated kit more is gonna be asking for a reversion. So it means nothing. > Her kit is not functional. It will never be functional. It functions just fine. As far as being a new kit with a bunch of mechanics, hers has had very few bugs. And if you'd say, "that's not what I meant," then figure out the right words to say what you do mean. > Her kit is either balls to the walls overpowered, or too underpowered to be playable. Not true. She's difficult to pick up because she fights in a very unique way, but for anyone with 40+ games on her, she actually performs far too well. Better even than Lee Sin or Azir, two comparably mechanically difficult champions. That's why she keeps needing hits. >She's had more changes than any other champion in the past year, she's been included in more patch notes than she's been excluded from since her rework. That doesn't support you in any way at all. She's needed adjustments, that's all it means. Because all her problems have been solely because of _her kit_, not because of any items or runes. Compare that to Ezreal, who's often hit in his build, not his kit. > her win rate still hasn't normalized Well, it sort of has. With the uniqueness of her playstyle, people with fewer games on her are going to have incredibly low performance. She has one of if not the strangest mechanical kit in the game. But for people who've learned her, her win rate's a steady 55%. Which is too high. It will never even out, but that's because of what makes the new kit fun. It's uniquely difficult.
> [{quoted}](name=The Ecdysiast,realm=NA,application-id=yrc23zHg,discussion-id=8sG5zgwn,comment-id=00010000000000000000,timestamp=2019-05-25T02:56:46.658+0000) > > So, yeah, it's that you can't handle a fair discussion with sides other than what you agree with. > > But to humor you, let's break down what you _have_ said: > > Nothing more than an appeal to authority. And _obviously_ someone who liked her old, outdated kit more is gonna be asking for a reversion. So it means nothing. > > It functions just fine. As far as being a new kit with a bunch of mechanics, hers has had very few bugs. And if you'd say, "that's not what I meant," then figure out the right words to say what you do mean. > > Not true. She's difficult to pick up because she fights in a very unique way, but for anyone with 40+ games on her, she actually performs far too well. Better even than Lee Sin or Azir, two comparably mechanically difficult champions. That's why she keeps needing hits. > > That doesn't support you in any way at all. She's needed adjustments, that's all it means. Because all her problems have been solely because of _her kit_, not because of any items or runes. Compare that to Ezreal, who's often hit in his build, not his kit. > > Well, it sort of has. With the uniqueness of her playstyle, people with fewer games on her are going to have incredibly low performance. She has one of if not the strangest mechanical kit in the game. But for people who've learned her, her win rate's a steady 55%. Which is too high. It will never even out, but that's because of what makes the new kit fun. It's uniquely difficult. No real offense intended, but I don't plan on arguing with someone over the kit of my main when they A: Have no games played on new Akali, therefore have no right to speak on her behalf, B: Play primarily Aram games, and C: Start every bit of reply to a discussion with "You clearly can't handle a fair discussion." These are my last two cents on the topic: The facts are: In Platinum and up Akali has held a 33-45% win rate, 43rd place and 44th place (of 44 champs designed for mid) since her release. She has needed to be revamped and changed repeatedly, none of which have done anything to help her situation, some have even worsened it. She's pick or ban in pro-play, which is never a good place to be. Her play and ban rates have stayed perpetually high, in the top 10's since her release. She gets the least amount of average assists of any mid champion, she has one of the highest average deaths of any mid champ, she's 39/44 in how much overall damage she deals per game, and she's in the bottom 10 for gold income per game. She is in the lower spectrum in every aspect aside from how many kills she garners, and that's comparing her to every mid champion, not just assassins like herself. She is quite literally, currently considered to be one of the worst champions in the game when it comes to the general player bases capability to play her. Which is ridiculous considering how strong she actually is. Riot is clinging to the idea that they don't make mistakes, and are trying to make her kit "work" but it doesn't. It has been shown not to. No matter how much they have nerfed her, (lowering the win rate of the general public each time) she is still used and abused in proplay. Because her kit is overpacked. She has an auto empower, high mobility, true stealth, 3-4 dashes, a stun, and an execute. But because of her design, if they took any of these things away, she would be bad for the game in the sense that she would be unplayable, because her kit is DESIGNED around those aspects. One might call this anecdotal evidence, but there was a point where people were banning Akali in ranked when I tried to play her, saying "I don't want to lose, play someone else." This was on multiple occasions. There is no excuse for that kind of visceral reaction to a champion from the playerbase.
: > [{quoted}](name=TiltedAkaliMain,realm=NA,application-id=yrc23zHg,discussion-id=8sG5zgwn,comment-id=00010000,timestamp=2019-05-24T21:51:19.899+0000) > > Revert as in revert to her original kit, change as in revamp her current kit to work better. Not the same option, but I could see how it could be taken that way. My bad, I’ll edit it. And, to clarify: Don't make both options what you want. You need an option to keep things as they are, or you just sound like you can't handle the discussion.
> [{quoted}](name=The Ecdysiast,realm=NA,application-id=yrc23zHg,discussion-id=8sG5zgwn,comment-id=000100000000,timestamp=2019-05-24T22:11:13.732+0000) > > And, to clarify: Don't make both options what you want. You need an option to keep things as they are, or you just sound like you can't handle the discussion. That's just not an option, she can't be kept as she is currently. EVERYONE is saying this. Professor Akali even is now on the bandwagon that she NEEDS to be reverted or re-reworked. Her kit is not functional. It will never be functional. Her kit is either balls to the walls overpowered, or too underpowered to be playable. She's had more changes than any other champion in the past year, she's been included in more patch notes than she's been excluded from since her rework. This, coupled with the fact that her win rate still hasn't normalized, are all just signs of a broken champ. (Broken as in; Non functional. Not broken as in OP)
: Don't make both options the same if you want to be taken seriously.
> [{quoted}](name=The Ecdysiast,realm=NA,application-id=yrc23zHg,discussion-id=8sG5zgwn,comment-id=0001,timestamp=2019-05-24T19:49:45.301+0000) > > Don't make both options the same if you want to be taken seriously. Revert as in revert to her original kit, change as in revamp her current kit to work better. Not the same option, but I could see how it could be taken that way. My bad, I’ll edit it.
Rioter Comments
rujitra (NA)
: You were not trapped, and the game was not lost until the nexus falls. A 45 minute game is not “trapping” you or holding you hostage or anything. If you can’t agree to keep trying to win until the game actually ends, don’t play League. You’re being an asshole to others with your defeatist attitude.
> [{quoted}](name=rujitra,realm=NA,application-id=yrc23zHg,discussion-id=4Zm2AAVM,comment-id=0000,timestamp=2019-02-14T21:04:08.752+0000) > > You were not trapped, and the game was not lost until the nexus falls. A 45 minute game is not “trapping” you or holding you hostage or anything. > > If you can’t agree to keep trying to win until the game actually ends, don’t play League. You’re being an asshole to others with your defeatist attitude. No, other people are being assholes to me and others. 3 people wanted to leave that game. It was a 1/5 deficit at that point (11 kills to 49) and the enemy team had a ridiculous gold lead. NOBODY was having fun, people were flaming, the duo was intentionally feeding because it's what they find fun, they said so themselves. If three people want to leave, (SPAMMING the surrender vote) the game should be over. You can keep your elitist attitude, but the game is meant to be FUN. If people are not having fun, the game is over. I was not playing ranked, in ranked I play only to win. In norms it doesn't matter, the whole point is either to learn and get better, or play to enjoy the game. 3 of 5 people were not enjoying the game because the other two were intentionally feeding. I don't mean they were bad, I mean they were intentionally throwing kills and flaming to piss the team off, because they didn't want to win. They were enjoying keeping us in that game, and the enemy team was having so much fun they didn't end 4 times because they wanted to keep killing us. We could not ff, the enemy team wouldn't end (even after they got baron and 3 inhibs) and the only reason the game DID eventually end was winions. I don't give up winnable games, that game was not winnable. Me and two others WERE effectively trapped in that game because of a duo. When I suggested we open, they said "I don't want to get banned". They wanted out, but because riot is trigger happy and we COULDN'T ff, we were unable to leave. So why don't you not be an asshole for no reason, eh?
Rioter Comments
: Update on Yesterday's Capsule Pricing Error
Is this a fucking joke? I only just now found out about this. I've spent over a thousand dollars on this game, and people got almost that much for FREE? Because you made a 'mistake'? Fuck that! Refund my money then! What the hell kinda nonsense is that? I'm not spending money on this game until this is resolved, and I'm sure thousands of others feel the same. {{sticker:sg-shisa}}
Rioter Comments
: Probably because those buttons don’t actually exist to Windows. If you look in Synapse, scroll wheel tilts are just bound to other keyboard keys. You can just change those bindings to whatever you want in League, and then scroll tilt will do that.
> [{quoted}](name=AvantelWings,realm=NA,application-id=yrc23zHg,discussion-id=6r3VWIqI,comment-id=0000,timestamp=2018-10-22T23:08:53.528+0000) > > Probably because those buttons don’t actually exist to Windows. If you look in Synapse, scroll wheel tilts are just bound to other keyboard keys. You can just change those bindings to whatever you want in League, and then scroll tilt will do that. Went ahead and did this! Great tip, thanks. I'm assuming assigning more than one keypress to it is probably a nono? {{sticker:cass-cry}}
Rioter Comments
: Interesting how an arbitrary rating for a digital good that has zero intrinsic value can spawn a thread like this. Is there any topic that is considered too trivial for Boards?
> [{quoted}](name=Spank the Fox,realm=OCE,application-id=yrc23zHg,discussion-id=kTLqqEu8,comment-id=0000,timestamp=2018-09-17T16:54:00.723+0000) > > Interesting how an arbitrary rating for a digital good that has zero intrinsic value can spawn a thread like this. > > Is there any topic that is considered too trivial for Boards? I'm a collector, I do my best to earn every icon riot releases. So when the rarity rating was released, I was psyched to see how many 'rare' 'epic' 'mythic' or 'ultimate' Icons I had! So though it does seem a little bit trivial, I'm really just curious what kind of statistics there are for how many people earned this icon, and if it deserves its ultimate icon status. For me you saying that would be a lot like how people were complaining that sun goddess MF wasn't good enough to be an ultimate skin, it seems trivial because you're right, it makes it seem like the rating is arbitrary and somehow almost belittles your other icons/skins of that rating.
Rioter Comments
Rioter Comments
Lenn (NA)
: AMAZING jungle tips & tricks 5 EASY TIPS HOW to win EVERY game!! (STILL NOT A SCAM)
Welcome to; _Podcast with an Ass!_ Featuring our latest guest, **Lenn** Heya Lenn, what can we do for you today? Are you bitching and griping about a champion nerf that you personally think was perhaps uncalled for? Aw man, we're sorry to hear that. **Here's an idea!** Why don't you sack up and grow a pair, get your head out of your ass, and instead of complain about an issue with a champion, learn to play around it or realize that just because a champion loses an asset of their kit doesn't mean they're useless, as shown by Lee's currently _48 percent_ win rate! Certainly not terrible, definitely playable! {{sticker:slayer-jinx-wink}}
Rioter Comments
: Can We Talk About How Stupid SnowDown URF Is, And How Bullshit Riot's Excuse Was?
I love how you can tell Riot is having people dislike this post, because the poll is 11-1 but the post is running dislikes for every like, was at +15 is now at 1. Lmao.
: Hehe, let's omit a couple champs we think are too oppressive for the mode even though they have perfect skins for it, meanwhile {{champion:98}} and {{champion:17}} are fine, instead of just adding a ban phase.
> [{quoted}](name=Daddy Issues,realm=NA,application-id=yrc23zHg,discussion-id=RGBQgsXL,comment-id=0002,timestamp=2017-12-23T08:23:26.892+0000) > > Hehe, let's omit a couple champs we think are too oppressive for the mode even though they have perfect skins for it, meanwhile {{champion:98}} and {{champion:17}} are fine, instead of just adding a ban phase. My problem with the game mode is actually more based around the fact that not only is it now a restricted champion pool, but it's also randomized. This leads to just strictly unfair games, that make urf feel less fun. Because it has nothing to do with whether or not you fucked up and picked an underpowered champ in urf, it has to do with which team /happens/ to get lucky and get Ezreal/Syndra/Trundle/Etc.
Rioter Comments
: They either need to create another method to earn BE or they need to increase the amount you earn per level. cause i have 10 champs left to buy before i have em all(11 after Zoe gets released) and i find it ridiculous that ill have to play this game another 500+ hours to earn em all or ill have to play only until i win one game a day to maximize efficiency
> [{quoted}](name=FrylockOnTopRock,realm=NA,application-id=yrc23zHg,discussion-id=seoVXEP2,comment-id=0006,timestamp=2017-11-14T02:56:22.317+0000) > > They either need to create another method to earn BE or they need to increase the amount you earn per level. cause i have 10 champs left to buy before i have em all(11 after Zoe gets released) and i find it ridiculous that ill have to play this game another 500+ hours to earn em all or ill have to play only until i win one game a day to maximize efficiency Yeah, it's pretty ridiculous.
Kiragami (NA)
: > [{quoted}](name=MeatwadMakeMoney,realm=NA,application-id=yrc23zHg,discussion-id=seoVXEP2,comment-id=00030000,timestamp=2017-11-14T01:36:50.857+0000) > > Me and everyone I know in the demographic play roughly 4-6 games a day ON AVERAGE. > Not a guarantee. All data is objective. That's definitely above casual, but not yet at hardcore. A casual is 1-2, maybe MAX 3 games a day. Just cause that's the average for your group doesn't mean it's casual though. It might be considered casual IMO for people in middle/high school , but for those that are college/university I'd say casual is 1-3 a day.
> [{quoted}](name=Kiragami,realm=NA,application-id=yrc23zHg,discussion-id=seoVXEP2,comment-id=000300000001,timestamp=2017-11-14T01:46:01.647+0000) > > That's definitely above casual, but not yet at hardcore. A casual is 1-2, maybe MAX 3 games a day. > > Just cause that's the average for your group doesn't mean it's casual though. It might be considered casual IMO for people in middle/high school , but for those that are college/university I'd say casual is 1-3 a day. I would argue the player base is made up of more than 50% middle to high schoolers. (Since they've got the free time) Back in the day it was definitely older players, but the game's lost its charm.
: Who the fuck said that a "casual player" plays 4-6 games a day? That's like 3 hours a day spent on games rofl, that's no fucking casual gamer.
> [{quoted}](name=The Lord Cookie,realm=NA,application-id=yrc23zHg,discussion-id=seoVXEP2,comment-id=0003,timestamp=2017-11-14T01:31:19.653+0000) > > Who the fuck said that a "casual player" plays 4-6 games a day? That's like 3 hours a day spent on games rofl, that's no fucking casual gamer. Me and everyone I know in the demographic play roughly 4-6 games a day ON AVERAGE. Not a guarantee. All data is objective.
Sohleks (NA)
: You're supposed to get 810 BE at the very least at level up. Not 600. The lowest was originally 720 but they bumped it up to 810. They say you could even get up to 1,240 BE. I'd say the average should be in the ballpark of 900. However my experience with honor capsules they seemed to be biased toward the cheap champions so maybe these are too.
> [{quoted}](name=Sohleks,realm=NA,application-id=yrc23zHg,discussion-id=seoVXEP2,comment-id=0002,timestamp=2017-11-14T01:25:50.896+0000) > > You're supposed to get 810 BE at the very least at level up. Not 600. The lowest was originally 720 but they bumped it up to 810. They say you could even get up to 1,240 BE. Source please? If you can give me a source I'll fix the math to reflect it. Just from personal experience I only got roughly 600BE from my leveling chests.
: > [{quoted}](name=MeatwadMakeMoney,realm=NA,application-id=yrc23zHg,discussion-id=seoVXEP2,comment-id=000100000000000000000000,timestamp=2017-11-14T01:02:30.263+0000) > > I've discovered the problem on my own, my stats are for grinding out games to earn a champion. Not for casual gamers playing 1-2 games a day. > Either way Ip would earn better, but multiple FWOD games would skew the data immensely, and you'd feel like you were gaining them faster than people who were grinding for a champ, even though you technically would be playing less time than them, it would take longer since you're only playing 1-2 games a day. Ah yes, that's probably it. I mean, I think they wanted the time it took to level be roughly the same, despite the fact that you played more than others. But seems kinda weird to implement it that way. You'd think the more you play the more rewards you'd get. It's a bit weird conceptually. It's like riot doesn't want you to sit and play the game all day, however you'd think they'd want you to? Very odd indeed. But yes, I don't think leveling is that bad considering I play only a few games a day (unless I'm playing ALL day in aram or something). I agree it probably feels bad the more you try and "grind" and less so when you try to play casually.
> [{quoted}](name=Arcathos,realm=NA,application-id=yrc23zHg,discussion-id=seoVXEP2,comment-id=0001000000000000000000000000,timestamp=2017-11-14T01:08:29.665+0000) > > Ah yes, that's probably it. I mean, I think they wanted the time it took to level be roughly the same, despite the fact that you played more than others. But seems kinda weird to implement it that way. You'd think the more you play the more rewards you'd get. It's a bit weird conceptually. It's like riot doesn't want you to sit and play the game all day, however you'd think they'd want you to? Very odd indeed. But yes, I don't think leveling is that bad considering I play only a few games a day (unless I'm playing ALL day in aram or something). I agree it probably feels bad the more you try and "grind" and less so when you try to play casually. I went ahead and added an area explaining this, thanks for bringing it to my attention!
: > [{quoted}](name=MeatwadMakeMoney,realm=NA,application-id=yrc23zHg,discussion-id=seoVXEP2,comment-id=0001000000000000,timestamp=2017-11-14T00:56:33.977+0000) > > Is there any chance you had an xp boost enabled? > Because those stats at level 31 don't follow my experiences or the stats riot's supplied. Nope. I do not have any XP boosts enabled. It does seem that the two FWOTD games I played didn't show XP, the only one that did is the one I won today. However those are the ONLY games I've played so far. If you check my match history on OP.GG my next closest game was on the 4th of November. I've only been playing short ARAM games to learn how to quickly choose runes for champions. ^.^ Hope this helps your data.
> [{quoted}](name=Arcathos,realm=NA,application-id=yrc23zHg,discussion-id=seoVXEP2,comment-id=00010000000000000000,timestamp=2017-11-14T00:59:40.585+0000) > > Nope. I do not have any XP boosts enabled. It does seem that the two FWOTD games I played didn't show XP, the only one that did is the one I won today. However those are the ONLY games I've played so far. If you check my match history on OP.GG my next closest game was on the 4th of November. I've only been playing short ARAM games to learn how to quickly choose runes for champions. ^.^ Hope this helps your data. I've discovered the problem on my own, my stats are for grinding out games to earn a champion. Not for casual gamers playing 1-2 games a day. Either way Ip would earn better, but multiple FWOD games would skew the data immensely, and you'd feel like you were gaining them faster than people who were grinding for a champ, even though you technically would be playing less time than them, it would take longer since you're only playing 1-2 games a day. Since you played 7 over 3 days you got 575x3=1725 more than the average player would playing 7 games in 1 day.
: It took me 7 games to level to 31, I got over 800BE for this. That's about 100IP per game, which is roughly what I was getting last time I checked for about 7 games. Edit: 4 games were wins, 3 games were loses. 3 games were also FWOTD. And ALL of them were bots or aram games. So...
> [{quoted}](name=Arcathos,realm=NA,application-id=yrc23zHg,discussion-id=seoVXEP2,comment-id=0001,timestamp=2017-11-14T00:45:11.957+0000) > > It took me 7 games to level to 31, I got over 800BE for this. That's about 100IP per game, which is roughly what I was getting last time I checked for about 7 games. > > Edit: 4 games were wins, 3 games were loses. 3 games were also FWOTD. And ALL of them were bots or aram games. So... It takes 2496 xp to level, right now. You can check (No matter what level before 50). Just scroll over the xp circle around your icon in your profile tab. Minus the first win of the day bonus (575) You need to earn 1,921 per level. As said above, you earn 204 xp for a win and 167 for a loss. 4 wins x 204 = 816 3 losses x 167 = 501. 816+501= 1,317. There is no way you leveled off of only 30 minute games, and if they were more than 30 minutes that skews the data. Either way the rate is roughly the same, and either way you'd be incorrect. {{sticker:slayer-jinx-unamused}}
: The only problem with your math is that the price point is 6300, not 6800.
> [{quoted}](name=Tèrminus,realm=NA,application-id=yrc23zHg,discussion-id=seoVXEP2,comment-id=0000,timestamp=2017-11-14T00:40:51.251+0000) > > The only problem with your math is that the price point is 6300, not 6800. My bad, you're right. I was going off an old post I had made where I made that mistake and copied it. Will repair now. Thanks for noticing! Edit: It didn't change the math much, but I've made the corrections! Made about a 4 hour difference for both!
: > I finally accepted the fremium model with the champ purchases... I can live with a grind where I can buy a champ every week or two. Well, good news. They buffed the earn rate, the dailies amount, and have champion discounts for non-real money purchases. And they did so while cutting into their revenue from rune sales. Pretty good on what you want.
> [{quoted}](name=Sona Ping,realm=NA,application-id=yrc23zHg,discussion-id=HkV0p0kF,comment-id=0000,timestamp=2017-11-13T22:22:32.193+0000) > > Well, good news. They buffed the earn rate, the dailies amount, and have champion discounts for non-real money purchases. And they did so while cutting into their revenue from rune sales. Pretty good on what you want. I just wanted to let you know, I've updated the math just to prove you wrong and deleted the old thread. Sorry I had to do this on a different forum post. https://boards.na.leagueoflegends.com/en/c/general-discussion/seoVXEP2-blue-essence-nerf-needs-to-be-rolled-back **_Tldr: It actually takes 20 more hours than it used to to earn a 6800 IP champ, after checking all of riots sources for the xp/ip/be rate ratios._**
Rioter Comments
Rioter Comments
Rioter Comments
: This is why we should be able to report in champ select
Nah, there should be a kick vote button. If 3 of 5 people vote someone out for trolling in champ select, the lobby should end and it should act like a report for riot to look into. It's simple, yet still not implemented. {{sticker:slayer-jinx-unamused}}
Natboy88 (NA)
: Banned for playing Ascension differently?
Are you kidding me riot? How can you call this a bannable offence, especially by permaban for the first guy? That's actually outrageous. They were a 5 man, nobody was hurt by it but the enemy team. They exploited your system for a smart and out of the box way to win a game that initially is pretty boring, by your logic being a diamond player and playing in silver on a smurf should be a permabannable offence as well, since it's 'Unfun' for the enemy players. I don't think I've ever been more angry with this game and the people who developed it, fix this. _None of these 5 should have had any kind of punishment dealt to them._ __{{sticker:slayer-jinx-unamused}}
: Alpha Client Bug
I managed to fix it by opening the old client using the lol.launcher.admin file, it made an update sound and now the old client works. New client still not responding. {{sticker:slayer-jinx-unamused}}
Rioter Comments
: Never seen a Rioter attack another Rioter...THIS IS TYRANNY!
target1 might just be the biggest liar on the Riot forums. {{item:3070}}
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Rioter Comments
: Well, I use my minimap as much as possible and ward, and use unlocked screen to look ahead of me say in a team fight. The only issue with unlocked for me is no matter how hard I try I can't use it without giving myself a migraine. I tried for a few weeks and it killed my kda ratios.
That's why I use it on and off, rather than centering on my character every few seconds. Is that weird? I mean. I guess everyone has their preference. Maybe I should just stick with what I'm good at?
: practice as much as possible using unlocked. you always want to be looking around as much as possible. what you are doing is a bit better than keeping it locked all the time, but it's still not as good as just keeping it unlocked.
Well, I use my minimap as much as possible and ward, and use unlocked screen to look ahead of me say in a team fight. The only issue with unlocked for me is no matter how hard I try I can't use it without giving myself a migraine. I tried for a few weeks and it killed my kda ratios.
Rioter Comments
0lp (NA)
: Here is the logic - You buy x skin - Better skin comes out for the same champ - You have 1200rp left but the skin is 1350 - Riot gains atleast $5 by not letting you refund Greedy, i know but they are a company
But that's situation reliant logic, no? I don't think they're douchey enough to take the one con for them and weigh it against all the pros for the community. Hope not anyway.
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Akali Is Dead

Level 171 (NA)
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