: well thats a whole other creature from another world, but if i have made one thing clear ( you should be able to testify to this) i love maokai and i have proclaimed to be a maokai otp and i hate playing him now cuz i feel like im handicapping myself if i do play him. i wish it was a tank meta and my tree still had some bite to his bark
> [{quoted}](name=MrFawknSunshine,realm=NA,application-id=3ErqAdtq,discussion-id=eaUo8Afr,comment-id=000300010000,timestamp=2019-07-13T00:48:43.666+0000) > > well thats a whole other creature from another world, > > but if i have made one thing clear ( you should be able to testify to this) i love maokai and i have proclaimed to be a maokai otp and i hate playing him now cuz i feel like im handicapping myself if i do play him. > > i wish it was a tank meta and my tree still had some bite to his bark A pun Phreak would be proud of
: Assassins and certain ADCs attract the worst people. Vayne being the worst of humanity for ADCs and Zed for assassin. Lee Sin gets honorable mention as a jungler horrible humans play. Yasuo gets honorable mention for IDK what he even is anymore that attracts scum, kinda mixed in with Teemo mains.
> [{quoted}](name=Beerstein,realm=NA,application-id=3ErqAdtq,discussion-id=sgGzn8Gn,comment-id=0000,timestamp=2019-07-13T06:18:49.457+0000) > > Assassins and certain ADCs attract the worst people. Vayne being the worst of humanity for ADCs and Zed for assassin. Lee Sin gets honorable mention as a jungler horrible humans play. Yasuo gets honorable mention for IDK what he even is anymore that attracts scum, kinda mixed in with Teemo mains. Pretty much any champ that requires a great deal of mechanical skill: {{champion:67}} {{champion:157}} {{champion:92}} {{champion:238}} etc almost always are toxic players that will either troll your game or just afk entirely once they feel the slightest inconvenience. Like giving up first blood.
Rioter Comments
: STOP THIS FUCKING TANK META
The only thing I agree with this is how hard it is to play against a TK top. Other than that, picking a tank in solo queue is almost a guarenteed loss. This is definitely not a tank meta. It's a full 5v5 high damage meta. Or heals if you are Yuumi/Soraka.
Katness (NA)
: > [{quoted}](name=Akashic Torment,realm=NA,application-id=ZGEFLEUQ,discussion-id=IEsEFX1b,comment-id=0002,timestamp=2019-07-12T07:38:02.863+0000) > > Eliminating smurfs would finally allow fresh people to get somewhere. Not the same challenger/pro players that smurf just to get an easy win. Can't learn a damn thing on getting curbstomped in game. CaptainFlowers said it best, "get rid of elo boosters, smurfs and the like and let's get some fresh players in here". > > Sadly i don't think it will happen as majority of players that aren't smurfs have already quit DUE to smurfs. Eliminate the smurfs and there's no one left in NA playing. I would like to see fresh players. However i dont see that happening due to the toxic behavior of the community the smurfs making games unfun and feeling like they arnt winnable because this persons skill is clearly over the top for them. Just to much information and overwhelming things happening at once the new player will not be able to process it and if it seems to hard to be good at this game no one will try. I have many friends who tried this game and quit within the first few games.
> [{quoted}](name=Reckless Anubis,realm=NA,application-id=ZGEFLEUQ,discussion-id=IEsEFX1b,comment-id=00020001,timestamp=2019-07-12T08:32:13.567+0000) > > I would like to see fresh players. However i dont see that happening due to the toxic behavior of the community the smurfs making games unfun and feeling like they arnt winnable because this persons skill is clearly over the top for them. Just to much information and overwhelming things happening at once the new player will not be able to process it and if it seems to hard to be good at this game no one will try. I have many friends who tried this game and quit within the first few games. Can't argue that. The learning curve is so damn high it makes mountains look like anthills.
zPOOPz (NA)
: >Sadly i don't think it will happen as majority of players that aren't smurfs have already quit DUE to smurfs. Eliminate the smurfs and there's no one left in NA playing. Those are some bold unsubstantiable statements. {{sticker:sg-zephyr}}
> [{quoted}](name=zPOOPz,realm=NA,application-id=ZGEFLEUQ,discussion-id=IEsEFX1b,comment-id=00020000,timestamp=2019-07-12T07:41:21.909+0000) > > Those are some bold unsubstantiable statements. > > {{sticker:sg-zephyr}} Bold? Yes. Unsubstantiable? Maybe. But some truth. If Riot takes out all the smurf accounts on the ranked ladder they would be taking out at least half the Diamond+ ladders. But sadly, Riot can't and even if they could, they wouldn't. All of the streamers make them more money so we have no choice but to always expect to get curbstomped but at least one smurf every game.
Katness (NA)
: Fix smurfing please
Eliminating smurfs would finally allow fresh people to get somewhere. Not the same challenger/pro players that smurf just to get an easy win. Can't learn a damn thing on getting curbstomped in game. CaptainFlowers said it best, "get rid of elo boosters, smurfs and the like and let's get some fresh players in here". Sadly i don't think it will happen as majority of players that aren't smurfs have already quit DUE to smurfs. Eliminate the smurfs and there's no one left in NA playing.
: New Jungle meta, ignore and ditch top lane
Yes they are 2 different beasts. But you can't deny that there are tons of people who try to play solo Q like LCS. Additionally almost every top lane main solo Q streamer ALL suffer the same of 0 jungle pressure. It's just how it is. Thirdly, yes I am gold, so you can imagine the level of afk farming my junglers do on a gamely basis. My junglers ignore ALL lanes and even baron after a won team fight. I'd love to have your junglers that only ignore top lane while getting the rest of the game ahead.
: New Jungle meta, ignore and ditch top lane
Don't know where you've been. Junglers ignoring top laners has been a thing for years. Hell that was the #1 strategy TSM did the entire time Dyrus was on their team.
Rioter Comments
: >Currently, TFT game mode requires no tactics Incorrect. This is like claiming poker has no tactics because it relies on RNG.
> [{quoted}](name=Nik Nikerson,realm=NA,application-id=RaE1aOE7,discussion-id=O86sQeEg,comment-id=0000,timestamp=2019-07-01T07:06:14.381+0000) > > Incorrect. This is like claiming poker has no tactics because it relies on RNG. It requires SOME tactic. Mainly choosing on rushing a cheap rank 3 or saving your gold for that huge Draven pick. Either way you will still be boned if items don't drop for you. I've had games where i don't get a single item until wolves.
trode (NA)
: this one is great because there are so many ways around your frustration, maybe instead of rerolling your board you could create new synergy with your income? Its all random man and thats the fun in it, no relying on toxic teammates, no losses in champ select... Its all about fun and strategy... Unlucky is all part of it, if you dont like it just /ff :^)
> [{quoted}](name=trode,realm=NA,application-id=GgNYATV4,discussion-id=1ZXvEFYL,comment-id=0000,timestamp=2019-06-28T16:43:27.581+0000) > > this one is great because there are so many ways around your frustration, maybe instead of rerolling your board you could create new synergy with your income? Its all random man and thats the fun in it, no relying on toxic teammates, no losses in champ select... Its all about fun and strategy... Unlucky is all part of it, if you dont like it just /ff :^) I kind of agree with his frustration though. Losing strictly to RNG feels just as bad as losing because your jungler would rather solo push bot lane while the enemy team is getting baron. Shit RNGesus has given the the finger on rank 3s so many times i could make the middle finger ITSELF into a rank 3. 7 games in a row where i did not get a rank 3. hell some of those games i was unable to get a rank 2 until stage 3. Meanwhile by stage 3 someone who bought a little legend has 2 rank 3s at that point.
: Anyone figured out how to make 6 Demon work yet?
i haven't had 6 of any thing yet lol. Shit just getting to a single rank 3 champ at all is hard enough
: > [{quoted}](name=Akashic Torment,realm=NA,application-id=RaE1aOE7,discussion-id=549XGAMt,comment-id=0000,timestamp=2019-06-30T05:25:09.412+0000) > > It's also RNG for champs you get. You may get 4 Rank 3s by the time the game is over, or in my case. 2 Rank 2s Yeah, I'm not as mad at that... part of the tactics can be about making the best of what you get and the decisions you make swapping champions in and out and being flexible... it's not perfect, but you at least have a good deal of control. But the item thing is like... if instead of having the full set of cards to choose from, you might only get two champs to choose from, or none.
> [{quoted}](name=Jayde Moon,realm=NA,application-id=RaE1aOE7,discussion-id=549XGAMt,comment-id=00000000,timestamp=2019-06-30T06:58:23.486+0000) > > Yeah, I'm not as mad at that... part of the tactics can be about making the best of what you get and the decisions you make swapping champions in and out and being flexible... it's not perfect, but you at least have a good deal of control. But the item thing is like... if instead of having the full set of cards to choose from, you might only get two champs to choose from, or none. Yeah I get what you mean now, just got out of a game where I got 0 items until Wolves. Made winning anything practically impossible
x Kuro x (NA)
: too much RNG
when the RNG is so bad that the games almost ALWAYS have one person that doesn't have a rank 3 by stage 5, or doesn't get a single item drop until the Murk Wolves, it's crap.
Rioter Comments
: TFT is RNG for items? Not wasting anymore time there, I guess...
It's also RNG for champs you get. You may get 4 Rank 3s by the time the game is over, or in my case. 2 Rank 2s
: Fuck Jungle
It does say a lot when jungle is more autofilled than support lol
GreenKnight (EUNE)
: > But now that mordekaiser has an ult that is essentially a different version of camille's... I would say even less punishing because in camille's you can get teamed on. Cammile's team can also help you if you get caught. Stupid rework's ability removes most (i'm not sure if Karthus can kill some one who's in that ult) of the outside sources of damage and support, effectively making a 1v1 arena. And that's no good for some champions.
> [{quoted}](name=GreenKnight,realm=EUNE,application-id=3ErqAdtq,discussion-id=cc2Tsk2Z,comment-id=0001,timestamp=2019-06-25T06:18:25.200+0000) > > I would say even less punishing because in camille's you can get teamed on. > > Cammile's team can also help you if you get caught. Stupid rework's ability removes most (i'm not sure if Karthus can kill some one who's in that ult) of the outside sources of damage and support, effectively making a 1v1 arena. And that's no good for some champions. For Karthus, his ult is being channeled and the target changes realms, they avoid the damage
: What are some the best champions to play top in low elo?
Sadly in low elo, playing GP or Jax is the best way to go. almost 95% of solo queue games have 0 team synergy. Playing a hard carry champ like GP or Jax will win you more games. As long as you play well that is. Playing a tank and trying to play for your team requires the complete miracle that your team wants to play together. In low elo almost every player wants to play a carry and be the carry so teamwork is even rarer than hitting the powerball.
KingMack (NA)
: Autofill and Support - Necessary for the game or failure of a role?
Lately that autofill role has been jungle. And most recently: adc.
: Low elo-silver-gold
I'm gold and I have the opposite side. I almost never have a jungler that knows how to gank properly and/or watch objectives. I've literally had one game where my team won a team fight 4 for 0 with their support Lulu being the only one alive. We have full team up and healthy so I ping baron. My jungler refuses to do Baron because the Lulu is still alive despite the rest of the enemy team having 40sec death timers. Once in a blue moon I'll get a jungler that knows how to help. Hell if he ganks for me and I score the kill I'll have him help me push the lane and he can take all the lane cs. But sadly even when that happens I already have a bot lane that's 0/10 at the 8 min mark.
: Is it normal for over 30's to play this game?
I'm 28. 3 kids of my own. My reaction time and judgment is definitely what's kept me in silver for so long. I still enjoy the game as it keeps me on my toes and tests my patience.
: You're correct. However, in Silver and below, heck even G3 and below, there's a good chance the top laner could be splitting quite effectively but the other 4 people on the team have no idea how split pushing works, so the support meanders top lane to "help" or the mid/adc meanders bot lane to "farm up" despite it being 25:00 and remainder gets slaughtered in a 5v3 and "OMG REPORT TRYNDAMERE HE LOST US THE GAME" and Trynd's just lumberjacking down a tower like "WHY did you all die?" and this particular case is a lot more common than we like to admit. But, there are tops who absolutely refuse to leave their lane in any situation, and that's equally ridiculous. It's just a lot rarer than a team in <=silver who doesn't even understand what split-pushing is. edit And let's not even get ****ing started on very-much-not-a-split-pushing-champions' players thinking "omg splitpushing looks cool I'm going to do it!" (I won't say "literally every Vayne player in Silver", but it's close.)
> [{quoted}](name=LegitMelonhead,realm=NA,application-id=GgNYATV4,discussion-id=rB37bR7G,comment-id=0001,timestamp=2019-06-24T03:23:27.184+0000) > > You're correct. However, in Silver and below, heck even G3 and below, there's a good chance the top laner could be splitting quite effectively but the other 4 people on the team have no idea how split pushing works, so the support meanders top lane to "help" or the mid/adc meanders bot lane to "farm up" despite it being 25:00 and remainder gets slaughtered in a 5v3 and "OMG REPORT TRYNDAMERE HE LOST US THE GAME" and Trynd's just lumberjacking down a tower like "WHY did you all die?" and this particular case is a lot more common than we like to admit. > But, there are tops who absolutely refuse to leave their lane in any situation, and that's equally ridiculous. It's just a lot rarer than a team in <=silver who doesn't even understand what split-pushing is. > > edit > And let's not even get ****ing started on very-much-not-a-split-pushing-champions' players thinking "omg splitpushing looks cool I'm going to do it!" (I won't say "literally every Vayne player in Silver", but it's close.) Almost every Vayne player in Gold or below believe they are Doublelift and can "split push" or 1v3 with 200iq. 99% of the time it ends in a failure and one fed annoying enemy top laner. The only time I've seen it work was on Gosu's stream when he was smurfing.
: Why is there no whip champion?
{{champion:223}} is pretty close with his Q and basic attacks
: Kai'sa build
It's also good if you are going for hybrid builds. If you want a full AD build then stick with IE or Stormrazor first. I personally like the hybrid build as it shreds through frontline.
: > [{quoted}](name=Akashic Torment,realm=NA,application-id=3ErqAdtq,discussion-id=IEqYyWWg,comment-id=000000000000,timestamp=2019-06-18T04:20:36.151+0000) > > Yi pretty much requires ALL of the resources early to be able to get away with carrying. That and picking him against a team with little to no cc. Which happens alot in the gold and below area. Too many people are focused on being the carry and not about team synergy that Yi can get away with damn near anything in that rank. > > Another weakness to YI is that even if he does get all the resources, once he dies, his team has nothing to follow up. its just his life steal is way to much all 5 players on a team cant kill him when we 1v5 him there should be no champ in the game that can 1v5 a team when they only have 4 kills
> [{quoted}](name=Vault loves kit,realm=NA,application-id=3ErqAdtq,discussion-id=IEqYyWWg,comment-id=0000000000000000,timestamp=2019-06-18T04:27:12.851+0000) > > its just his life steal is way to much all 5 players on a team cant kill him when we 1v5 him there should be no champ in the game that can 1v5 a team when they only have 4 kills I'm not sure what Yi builds lifesteal after 4 kills but if he is healing too much there are too many forms of healing reduction in the game to take care of that. {{item:3076}} {{item:3123}} {{item:3165}}
: Kai'sa build
It's 1000g cheaper than {{item:3031}} first item. Once they get that and another {{item:1037}} they can evolve their Q at an earlier state in the game. Additionally, once it's fully stacked the item does bonus damage on basic attacks AND spells.
: > [{quoted}](name=Chocolate Frost,realm=NA,application-id=3ErqAdtq,discussion-id=IEqYyWWg,comment-id=0000,timestamp=2019-06-18T04:02:05.619+0000) > > Master Yi is the king of solo queue and has been for years, but he can only get players so far up the ladder. He eventually falls out of favor at upper levels of play to be honest. > > He's a terrible champion in my opinion, but not because he is over powered. > > He's a terrible champion because his entire kit teaches players to fall into bad habits that may get them out of silver or gold, but statistics show he is relatively unreliable after that. > > I'd call him a booster in champion form if I am being honest here. And I am being honest. if they nerf mord and keep yi the way he is i honestly give up im so tiered of having a enemy yi carry his team with 20 kills 0 deaths just because his champ is op and easy to play
> [{quoted}](name=Vault loves kit,realm=NA,application-id=3ErqAdtq,discussion-id=IEqYyWWg,comment-id=00000000,timestamp=2019-06-18T04:09:21.993+0000) > > if they nerf mord and keep yi the way he is i honestly give up im so tiered of having a enemy yi carry his team with 20 kills 0 deaths just because his champ is op and easy to play Yi pretty much requires ALL of the resources early to be able to get away with carrying. That and picking him against a team with little to no cc. Which happens alot in the gold and below area. Too many people are focused on being the carry and not about team synergy that Yi can get away with damn near anything in that rank. Another weakness to YI is that even if he does get all the resources, once he dies, his team has nothing to follow up.
Rioter Comments
: Low level smurf queue is so exciting! No meme!
Don't need a new account to encounter smurfs. They show up just fine in the silver-gold area
: Ryze Q just bounced off my volibear tank and hit me for 2028 damage.
Yeah, Ryze kind of has this Kayle treatment going on. Where he is easily beat early, but later on becomes this monster split pusher/team fighter that can 1v9 anyone grouped up tight. But that also is his biggest weakness. Most games don't last long enough for anyone to hit lvl 16 so Ryze normally can't catch up unless he's super far ahead anyway. This is also me at G4 where most players decide the game is over after first blood.
: Defeat
Seeing a frustrated player that isn't going off the wall toxic is one hell of a sight for sore eyes. Sadly, a majority of us are feeling and going through what you are with this game. You are just able to politely vent it without sounding like a moron. And for that I commend you and truly wish you good fortune in your future games, if you play at all again, or finding another game that will bring you joy.
: Pantheon and Jax DOES block Udyr E empowered auto. I don't know what you are talking about.
> [{quoted}](name=Kurai Mahou no,realm=NA,application-id=3ErqAdtq,discussion-id=wlUOLsKy,comment-id=0002,timestamp=2019-06-13T01:35:04.585+0000) > > Pantheon and Jax DOES block Udyr E empowered auto. I don't know what you are talking about. it blocks the damage. but not the stun
Infernape (EUW)
: It should block the stun. Pantheon's passive and Jax's E nullify all effects modified auto attacks have (including hard CC). If it doesn't, then it's a bug or an inconsistency Riot need to fix.
> [{quoted}](name=Infernape,realm=EUW,application-id=3ErqAdtq,discussion-id=wlUOLsKy,comment-id=0000,timestamp=2019-06-13T01:28:15.588+0000) > > It should block the stun. Pantheon's passive and Jax's E nullify all effects modified auto attacks have (including hard CC). If it doesn't, then it's a bug or an inconsistency Riot need to fix. In every game I've played as Jax vs Udyr, Udyr's stun always lands even though Jax's E dodges the damage.
Rioter Comments
: > [{quoted}](name=5StackUltOneShot,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=8v6mRBGo,comment-id=0000000000000000,timestamp=2019-06-10T06:11:37.020+0000) > > Tbh, Iron is the same as Gold2, then Gold2 is the same as D4, after D4 is when you start seeing good players tbh. I wish, but dia is just mix of S8 plats and masters, I think the real struggle is to get through low-mid dia.
> [{quoted}](name=CrazyMonkeyCZ,realm=EUW,application-id=ZGEFLEUQ,discussion-id=8v6mRBGo,comment-id=00000000000000000000,timestamp=2019-06-10T06:14:38.513+0000) > > I wish, but dia is just mix of S8 plats and masters, I think the real struggle is to get through low-mid dia. idk. i only just hit gold but now i'm constantly cycling between 0-41lp. Of course I'm not the greatest but having an afk/inter in every single game does not help one climb.
: Dear Riot: Please fix your match making system and I'll buy your Jhin skin
Mastery points have been the biggest lie in my games so far (gold 4). I've seen players with 10k mastery points absolutely dumpster someone with over 1.7million. Actually so far any player in my games that have over 1million mastery points have fed 15+ deaths in a single 23min game.
Guzergus (EUW)
: >Tryndamere shouldn't gain bonus AD and Crit chance off of fury And he doesn't. He doesn't get bonus AD from fury. >Being able to take a turret before 10 minutes with only a brawler's glove and longsword is a fucking problem He can't do it in any imaginable situation apart from when his opponent is afk.
> [{quoted}](name=Guzergus,realm=EUW,application-id=3ErqAdtq,discussion-id=irEK5EUN,comment-id=0000,timestamp=2019-06-04T06:59:43.304+0000) > > And he doesn't. He doesn't get bonus AD from fury. > > He can't do it in any imaginable situation apart from when his opponent is afk. Or when it's Fogged playing Tryndamere. Then he can take a turret at 10min. But by then he's already solo killed his opponent 3 times.
: How to bring tanks back?
I'd love to play a tank, but playing a team oriented champ in soloQ is begging riot to match you with 4 monkeys that don't know what team play is. Especially as a jungler, playing a tank invites the enemy jungler to play a carry jungler that can clear their entire side before you are even done with your second camp, then force your teammates into a rage quit by making them say "GG shit jungler" at the 4 min mark.
sVzMyron (EUW)
: climbing is WAYYY too slow
damn you are getting 20? i'm getting 15 per win and losing 25 per loss
Ðestrø (NA)
: Forced 50% Winrate
i'm G4 with a 48% win rate pending demotion because i can't dodge when someone trolls in zilean jungle
Kai Guy (NA)
: For a lot of idiots the games only good if they do well by stats. If they lose lane or feel outclassed they want it to end so they can get a better matchup to stomp.
I honestly learn nothing from stomping my opponent. And if I don't leave a game wondering what I could have done better then that game was useless to me.
: If jungler invades when no one has prio and dies im typing gg in chat so we can ff. That jungler will continue playing without a brain so I aint gonna try. I can always get lp back, but that jungler doesnt deserve lp for that braindead play imo.
If it happens early the game is not decided off one brain dead play. it's recoverable. You can't tell me that you only win games when every single member of your team plays to absolute perfection.
: > [{quoted}](name=Darkin Hybrid,realm=EUW,application-id=3ErqAdtq,discussion-id=QMtMHlAH,comment-id=0001,timestamp=2019-05-23T08:29:31.759+0000) > > Would you honestly play a game where the score is 3/17? > > I agree with not surrendering so much in general but at some point you're not really given a choice, and in such a situation I wouldn't really want to waste 10-15 minutes playing a game where it's sort of hopeless. It's much more efficient this way. If you end a game in 15-20 mins you'll remember most of your mistakes unlike in a 35 min drawn out loss. That's the first benefit. Obviously you get faster into another game. You don't get heated up or burned out like in these 40 min slug fests. I'll never understand why people keep holding us hostage when we lose inhib at like 13 mins being 3/25.
I halfway agree. Yes it is more efficient to surrender at 15 if inhib is lost before then. Obviously at that point the enemy team has far outclassed you. My issue comes before then. Deciding the game is over and that your team sucks when you (hypothetical teammate) got caught and died early before junglers can even attempt to gank. Surrendering at 15 because of a complete outclass? Fine. Surrendering at 15 because some asshat died early and is now 15 of the enemy team's 17 kills? No. Because the enemy team is only winning due to a feeder and not because they beat the rest of us in any way.
: Same reason people bring champs they have no experience with into ranked games. Because they're garbage human beings and Riot doesn't care about a decent community, only about the money and higher tier play. I hate this game most of the time because of the people I'm forced to play with and the quality of players on both teams being so grossly skewed, not even CLOSE to evenly matched. People will do this because Riot honestly doesn't care and there's no repercussion for working against your team or being complete garbage because you brought a new champ into ranked or because you're just a shitty person.
I'm ok with players bringing in a champion they have 0 mastery points on. Majority of my games they do better than someone with over 1 million mastery points on a specific champion. I've seen at least 5 players with 1 million mastery points on a champion feed off 18 deaths in a single game. My issue is against the players that play an immobile champ like Jinx and get wrecked by a Nautilus hook in the jungle because they were too far out away from the team then say GG off that death and decides the game is over and either afks or ints further.
: Because that is the game everyone is queuing up to play. League isn't the 30-40 minute game like it use to be. If you are queuing up expecting a long game, you are the problem. League is in a hypersnowball meta where the game is won or lost in minutes. If you don't understand that when you queue up, that is on you.
You missed my point. Yes i know the game is much more snowbally. But you cannot possibly tell me the game is 100% decided off first blood before minions have spawned. That is what the post was originally about. The game is never decided off first blood. Especially if all they did was get an early cheese or land a skill shot cc.
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Akashic Torment

Level 167 (NA)
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