duvey (NA)
: Every game in Season 9 is a 10k gold lead stomp and they're all so absurdly boring.
Sadly the game has become far past that point. 10 years ago a standard SR game was 45min+ and those were equally fun to play and to watch. And that was during absurd times like Evelyn and Twitch having 50sec stealths on their Q. Damage back then was so low that strategy actually mattered in a game. Even Veigar with Deathfire Grasp had counter play. Now I've had a few games that I've came back from even after suffering 26-3 in the first 15min. It's entirely possible, but it's completely revolved around the enemy team making a mistake then they get blown out. It's almost like we are back in the assassin meta, except EVERYONE is assassins. If Riot could tone down the total numbers between damage and resistances, then there would be room for an equal match between both teams.
: Draven Oneshot
closest I've seen in the past was a Draven that built {{item:3078}} . He activated his Q then with standard full crit items he hit my buddy who was playing jg Nidalee for 1800. Survived with 20 hp and instantly threw up a surrender vote after that lol.
Keiaga (NA)
: If you bother taking 60% tenacity, it's gonna be hard to chain cc you to death. Most champs with a stun only have a stun of 1 or 2 seconds which means it won't last long enough to affect you. but if a morg/lux/veigar/leona all chain stun you, then yea you'll be waiting for a while.
> [{quoted}](name=Keiaga,realm=NA,application-id=3ErqAdtq,discussion-id=YXZLAu0X,comment-id=0001,timestamp=2019-09-19T05:42:03.964+0000) > > If you bother taking 60% tenacity, it's gonna be hard to chain cc you to death. Most champs with a stun only have a stun of 1 or 2 seconds which means it won't last long enough to affect you. > > but if a morg/lux/veigar/leona all chain stun you, then yea you'll be waiting for a while. Yes but if the enemy team has 5 champions that have multiple cc in their kits, tenacity is pretty useless. I still wish tenacity did something for airborne/knockback cc. There are far too many champs with that kind of cc in their kits.
: mercs, tenacity runes and elixer is only like 60% there are diminishing returns on tenacity...
> [{quoted}](name=I Like Teemo,realm=NA,application-id=3ErqAdtq,discussion-id=YXZLAu0X,comment-id=0000,timestamp=2019-09-19T05:19:58.403+0000) > > mercs, tenacity runes and elixer is only like 60% there are diminishing returns on tenacity... I mentioned the sterak's active as well. you can get up to 90% with all those together
Rioter Comments
Rioter Comments
Comicman (EUW)
: > [{quoted}](name=Akashic Torment,realm=NA,application-id=RaE1aOE7,discussion-id=i0sKIi6y,comment-id=,timestamp=2019-08-14T06:54:29.135+0000) > > My game had a player that rushed level 9 while obtaining at least 8 fully completed items. 3 {{item:3080}} 2 {{item:3124}} 2 {{item:3107}} and a {{item:3026}} at least. He had Imperial/Wild/Shapeshifter/Blademaster at least on his team as well. He was pretty much gifted everything he could ever want in sealing 1st place. He destroyed the team i worked on all game and i landed in 4th. I watched the remainder of the game and this same player came in 3rd because his 2 hyper carries {{champion:119}} {{champion:157}} were either yoinked by {{champion:53}} , or one shot by {{champion:84}}. > > Moral of the story: Items definitely give you an advantage to win, but team placement and champion counters will always net you a win. > > Also rush a rank 2 {{champion:89}} in any scenario. 8 sec stuns are op Items alone don't win games, knowing how to play does. That guy obviously couldn't position his units well if akali or blitz just destroyed him.
> [{quoted}](name=Comicman,realm=EUW,application-id=RaE1aOE7,discussion-id=i0sKIi6y,comment-id=0001,timestamp=2019-08-14T09:27:56.367+0000) > > Items alone don't win games, knowing how to play does. That guy obviously couldn't position his units well if akali or blitz just destroyed him. This post was mainly to inform most other players that complain about items. I used to be one of those players until I saw this. Sucks I had to see the hard way but at least it opened my eyes lol
: >On a serious note: under no circumstance should you be by yourself as an ADC. yeah fuck that, I'm not my support's pet. When the advice to not getting insta-bursted is "don't have any agency over your own play"...there is a serious problem.
> [{quoted}](name=Marshbouy,realm=NA,application-id=3ErqAdtq,discussion-id=auAJ6KLt,comment-id=00010000,timestamp=2019-08-14T13:42:10.290+0000) > > yeah fuck that, I'm not my support's pet. When the advice to not getting insta-bursted is "don't have any agency over your own play"...there is a serious problem. It's a team game. No lane or champ can win a game on their own. But a single lane or champ can lose the game on their own.
Rioter Comments
Detram (NA)
: quit the lobby with no dodge timer
If there were no dodge timers, you'd never get into game. That and the dodge timers have existed since the start of the game. No point in removing it
: Really loving how every single game is literally "who can burst the other faster"
How long have you been playing? Since the Tank Meta phased out 2-3 seasons ago, the game has always been about who can burst the other faster. Don't you remember the "ADC 2k18" meme? On a serious note: under no circumstance should you be by yourself as an ADC. Especially if there are assassins/burst mages on the enemy team. Giving up some cs during laning phase to play safe from jungle ganks/mid roams is far better than dying and losing the cs anyway.
: try this meme build {{champion:114}} {{item:3124}} {{item:3083}} {{item:3148}} preferably +knight +guardians + noble and laugh as nothing can kill her
> [{quoted}](name=Dorans Pants,realm=EUW,application-id=RaE1aOE7,discussion-id=uatvxQ6q,comment-id=0000,timestamp=2019-08-14T02:37:32.218+0000) > > try this meme build > > {{champion:114}} {{item:3124}} {{item:3083}} {{item:3148}} > preferably +knight +guardians + noble > > and laugh as nothing can kill her Unless someone tags her with a Red Buff or Morello. Then she dies as normal
Rioter Comments
Rioter Comments
FireDrizzle (EUNE)
: No item or champion has as much impact on the game as Red buff {{champion:350}} {{item:3022}} {{item:3153}} {{item:3124}} The teams you faced there were weak, the 2 spent 100 gold getting Gold Warwick and Ahri so he ended at level 6 and the 3rd place player had no Golds.
> [{quoted}](name=FireDrizzle,realm=EUNE,application-id=RaE1aOE7,discussion-id=mj8luq6T,comment-id=0001,timestamp=2019-08-11T12:09:00.841+0000) > > No item or champion has as much impact on the game as Red buff > {{champion:350}} {{item:3022}} {{item:3153}} {{item:3124}} > > The teams you faced there were weak, the 2 spent 100 gold getting Gold Warwick and Ahri so he ended at level 6 and the 3rd place player had no Golds. Kinda disagree with the rageblade. It's cool early, but late game your champ who has it is almost never alive long enough to see a decent use.
: ARAM Ranked
Players would leave it far more often. Especially since there would be no bans and you would only gain ranks based off pure RNG. Much like TFT
Rioter Comments
Rioter Comments
Get2 (NA)
: You're right. That is super dooper unfair. It's also unfair to give anyone an advantage in any strategy. But there they are, getting those advantages and scoring those wins despite the item deficiency. I am really not sure if the issue is items or that people need to learn to play. My experience does not leave me feeling like items are a problem, and I get them less than I do often.
> [{quoted}](name=prsnbish,realm=NA,application-id=RaE1aOE7,discussion-id=ocxd8zcE,comment-id=000000000000,timestamp=2019-07-21T06:48:38.305+0000) > > You're right. That is super dooper unfair. It's also unfair to give anyone an advantage in any strategy. But there they are, getting those advantages and scoring those wins despite the item deficiency. > > I am really not sure if the issue is items or that people need to learn to play. My experience does not leave me feeling like items are a problem, and I get them less than I do often. sure, i couldn't begin the process on how to play this game even half decent. but i do know that the one player that gets 3 full items just off minions alone will win that game. it's completely pointless to try and play after that
Wishful (NA)
: How is tft balanced?
i have the opposite RNG. i get 0 items until krugs.
Rioter Comments
Get2 (NA)
: First game, one example. That's some powerful stat farming for a complaint about statistics.
> [{quoted}](name=prsnbish,realm=NA,application-id=RaE1aOE7,discussion-id=ocxd8zcE,comment-id=0000,timestamp=2019-07-20T12:39:28.641+0000) > > First game, one example. That's some powerful stat farming for a complaint about statistics. yes, one example, but further games have had this happen ALOT. it's entirely unfair to have ONE person have 3 completed items by the end of just the minion round while others can't complete a single item until carousel.
Rioter Comments
: well thats a whole other creature from another world, but if i have made one thing clear ( you should be able to testify to this) i love maokai and i have proclaimed to be a maokai otp and i hate playing him now cuz i feel like im handicapping myself if i do play him. i wish it was a tank meta and my tree still had some bite to his bark
> [{quoted}](name=MrFawknSunshine,realm=NA,application-id=3ErqAdtq,discussion-id=eaUo8Afr,comment-id=000300010000,timestamp=2019-07-13T00:48:43.666+0000) > > well thats a whole other creature from another world, > > but if i have made one thing clear ( you should be able to testify to this) i love maokai and i have proclaimed to be a maokai otp and i hate playing him now cuz i feel like im handicapping myself if i do play him. > > i wish it was a tank meta and my tree still had some bite to his bark A pun Phreak would be proud of
: Assassins and certain ADCs attract the worst people. Vayne being the worst of humanity for ADCs and Zed for assassin. Lee Sin gets honorable mention as a jungler horrible humans play. Yasuo gets honorable mention for IDK what he even is anymore that attracts scum, kinda mixed in with Teemo mains.
> [{quoted}](name=Beerstein,realm=NA,application-id=3ErqAdtq,discussion-id=sgGzn8Gn,comment-id=0000,timestamp=2019-07-13T06:18:49.457+0000) > > Assassins and certain ADCs attract the worst people. Vayne being the worst of humanity for ADCs and Zed for assassin. Lee Sin gets honorable mention as a jungler horrible humans play. Yasuo gets honorable mention for IDK what he even is anymore that attracts scum, kinda mixed in with Teemo mains. Pretty much any champ that requires a great deal of mechanical skill: {{champion:67}} {{champion:157}} {{champion:92}} {{champion:238}} etc almost always are toxic players that will either troll your game or just afk entirely once they feel the slightest inconvenience. Like giving up first blood.
Rioter Comments
: STOP THIS FUCKING TANK META
The only thing I agree with this is how hard it is to play against a TK top. Other than that, picking a tank in solo queue is almost a guarenteed loss. This is definitely not a tank meta. It's a full 5v5 high damage meta. Or heals if you are Yuumi/Soraka.
: > [{quoted}](name=Akashic Torment,realm=NA,application-id=ZGEFLEUQ,discussion-id=IEsEFX1b,comment-id=0002,timestamp=2019-07-12T07:38:02.863+0000) > > Eliminating smurfs would finally allow fresh people to get somewhere. Not the same challenger/pro players that smurf just to get an easy win. Can't learn a damn thing on getting curbstomped in game. CaptainFlowers said it best, "get rid of elo boosters, smurfs and the like and let's get some fresh players in here". > > Sadly i don't think it will happen as majority of players that aren't smurfs have already quit DUE to smurfs. Eliminate the smurfs and there's no one left in NA playing. I would like to see fresh players. However i dont see that happening due to the toxic behavior of the community the smurfs making games unfun and feeling like they arnt winnable because this persons skill is clearly over the top for them. Just to much information and overwhelming things happening at once the new player will not be able to process it and if it seems to hard to be good at this game no one will try. I have many friends who tried this game and quit within the first few games.
> [{quoted}](name=Reckless Anubis,realm=NA,application-id=ZGEFLEUQ,discussion-id=IEsEFX1b,comment-id=00020001,timestamp=2019-07-12T08:32:13.567+0000) > > I would like to see fresh players. However i dont see that happening due to the toxic behavior of the community the smurfs making games unfun and feeling like they arnt winnable because this persons skill is clearly over the top for them. Just to much information and overwhelming things happening at once the new player will not be able to process it and if it seems to hard to be good at this game no one will try. I have many friends who tried this game and quit within the first few games. Can't argue that. The learning curve is so damn high it makes mountains look like anthills.
zPOOPz (NA)
: >Sadly i don't think it will happen as majority of players that aren't smurfs have already quit DUE to smurfs. Eliminate the smurfs and there's no one left in NA playing. Those are some bold unsubstantiable statements. {{sticker:sg-zephyr}}
> [{quoted}](name=zPOOPz,realm=NA,application-id=ZGEFLEUQ,discussion-id=IEsEFX1b,comment-id=00020000,timestamp=2019-07-12T07:41:21.909+0000) > > Those are some bold unsubstantiable statements. > > {{sticker:sg-zephyr}} Bold? Yes. Unsubstantiable? Maybe. But some truth. If Riot takes out all the smurf accounts on the ranked ladder they would be taking out at least half the Diamond+ ladders. But sadly, Riot can't and even if they could, they wouldn't. All of the streamers make them more money so we have no choice but to always expect to get curbstomped but at least one smurf every game.
: Fix smurfing please
Eliminating smurfs would finally allow fresh people to get somewhere. Not the same challenger/pro players that smurf just to get an easy win. Can't learn a damn thing on getting curbstomped in game. CaptainFlowers said it best, "get rid of elo boosters, smurfs and the like and let's get some fresh players in here". Sadly i don't think it will happen as majority of players that aren't smurfs have already quit DUE to smurfs. Eliminate the smurfs and there's no one left in NA playing.
: New Jungle meta, ignore and ditch top lane
Yes they are 2 different beasts. But you can't deny that there are tons of people who try to play solo Q like LCS. Additionally almost every top lane main solo Q streamer ALL suffer the same of 0 jungle pressure. It's just how it is. Thirdly, yes I am gold, so you can imagine the level of afk farming my junglers do on a gamely basis. My junglers ignore ALL lanes and even baron after a won team fight. I'd love to have your junglers that only ignore top lane while getting the rest of the game ahead.
: New Jungle meta, ignore and ditch top lane
Don't know where you've been. Junglers ignoring top laners has been a thing for years. Hell that was the #1 strategy TSM did the entire time Dyrus was on their team.
Rioter Comments
: >Currently, TFT game mode requires no tactics Incorrect. This is like claiming poker has no tactics because it relies on RNG.
> [{quoted}](name=Nik Nikerson,realm=NA,application-id=RaE1aOE7,discussion-id=O86sQeEg,comment-id=0000,timestamp=2019-07-01T07:06:14.381+0000) > > Incorrect. This is like claiming poker has no tactics because it relies on RNG. It requires SOME tactic. Mainly choosing on rushing a cheap rank 3 or saving your gold for that huge Draven pick. Either way you will still be boned if items don't drop for you. I've had games where i don't get a single item until wolves.
trode (NA)
: this one is great because there are so many ways around your frustration, maybe instead of rerolling your board you could create new synergy with your income? Its all random man and thats the fun in it, no relying on toxic teammates, no losses in champ select... Its all about fun and strategy... Unlucky is all part of it, if you dont like it just /ff :^)
> [{quoted}](name=trode,realm=NA,application-id=GgNYATV4,discussion-id=1ZXvEFYL,comment-id=0000,timestamp=2019-06-28T16:43:27.581+0000) > > this one is great because there are so many ways around your frustration, maybe instead of rerolling your board you could create new synergy with your income? Its all random man and thats the fun in it, no relying on toxic teammates, no losses in champ select... Its all about fun and strategy... Unlucky is all part of it, if you dont like it just /ff :^) I kind of agree with his frustration though. Losing strictly to RNG feels just as bad as losing because your jungler would rather solo push bot lane while the enemy team is getting baron. Shit RNGesus has given the the finger on rank 3s so many times i could make the middle finger ITSELF into a rank 3. 7 games in a row where i did not get a rank 3. hell some of those games i was unable to get a rank 2 until stage 3. Meanwhile by stage 3 someone who bought a little legend has 2 rank 3s at that point.
: Anyone figured out how to make 6 Demon work yet?
i haven't had 6 of any thing yet lol. Shit just getting to a single rank 3 champ at all is hard enough
: > [{quoted}](name=Akashic Torment,realm=NA,application-id=RaE1aOE7,discussion-id=549XGAMt,comment-id=0000,timestamp=2019-06-30T05:25:09.412+0000) > > It's also RNG for champs you get. You may get 4 Rank 3s by the time the game is over, or in my case. 2 Rank 2s Yeah, I'm not as mad at that... part of the tactics can be about making the best of what you get and the decisions you make swapping champions in and out and being flexible... it's not perfect, but you at least have a good deal of control. But the item thing is like... if instead of having the full set of cards to choose from, you might only get two champs to choose from, or none.
> [{quoted}](name=Jayde Moon,realm=NA,application-id=RaE1aOE7,discussion-id=549XGAMt,comment-id=00000000,timestamp=2019-06-30T06:58:23.486+0000) > > Yeah, I'm not as mad at that... part of the tactics can be about making the best of what you get and the decisions you make swapping champions in and out and being flexible... it's not perfect, but you at least have a good deal of control. But the item thing is like... if instead of having the full set of cards to choose from, you might only get two champs to choose from, or none. Yeah I get what you mean now, just got out of a game where I got 0 items until Wolves. Made winning anything practically impossible
x Kuro x (NA)
: too much RNG
when the RNG is so bad that the games almost ALWAYS have one person that doesn't have a rank 3 by stage 5, or doesn't get a single item drop until the Murk Wolves, it's crap.
Rioter Comments
: TFT is RNG for items? Not wasting anymore time there, I guess...
It's also RNG for champs you get. You may get 4 Rank 3s by the time the game is over, or in my case. 2 Rank 2s
: Fuck Jungle
It does say a lot when jungle is more autofilled than support lol
GreenKnight (EUNE)
: > But now that mordekaiser has an ult that is essentially a different version of camille's... I would say even less punishing because in camille's you can get teamed on. Cammile's team can also help you if you get caught. Stupid rework's ability removes most (i'm not sure if Karthus can kill some one who's in that ult) of the outside sources of damage and support, effectively making a 1v1 arena. And that's no good for some champions.
> [{quoted}](name=GreenKnight,realm=EUNE,application-id=3ErqAdtq,discussion-id=cc2Tsk2Z,comment-id=0001,timestamp=2019-06-25T06:18:25.200+0000) > > I would say even less punishing because in camille's you can get teamed on. > > Cammile's team can also help you if you get caught. Stupid rework's ability removes most (i'm not sure if Karthus can kill some one who's in that ult) of the outside sources of damage and support, effectively making a 1v1 arena. And that's no good for some champions. For Karthus, his ult is being channeled and the target changes realms, they avoid the damage
: What are some the best champions to play top in low elo?
Sadly in low elo, playing GP or Jax is the best way to go. almost 95% of solo queue games have 0 team synergy. Playing a hard carry champ like GP or Jax will win you more games. As long as you play well that is. Playing a tank and trying to play for your team requires the complete miracle that your team wants to play together. In low elo almost every player wants to play a carry and be the carry so teamwork is even rarer than hitting the powerball.
KingMack (NA)
: Autofill and Support - Necessary for the game or failure of a role?
Lately that autofill role has been jungle. And most recently: adc.
: Low elo-silver-gold
I'm gold and I have the opposite side. I almost never have a jungler that knows how to gank properly and/or watch objectives. I've literally had one game where my team won a team fight 4 for 0 with their support Lulu being the only one alive. We have full team up and healthy so I ping baron. My jungler refuses to do Baron because the Lulu is still alive despite the rest of the enemy team having 40sec death timers. Once in a blue moon I'll get a jungler that knows how to help. Hell if he ganks for me and I score the kill I'll have him help me push the lane and he can take all the lane cs. But sadly even when that happens I already have a bot lane that's 0/10 at the 8 min mark.
: Is it normal for over 30's to play this game?
I'm 28. 3 kids of my own. My reaction time and judgment is definitely what's kept me in silver for so long. I still enjoy the game as it keeps me on my toes and tests my patience.
: You're correct. However, in Silver and below, heck even G3 and below, there's a good chance the top laner could be splitting quite effectively but the other 4 people on the team have no idea how split pushing works, so the support meanders top lane to "help" or the mid/adc meanders bot lane to "farm up" despite it being 25:00 and remainder gets slaughtered in a 5v3 and "OMG REPORT TRYNDAMERE HE LOST US THE GAME" and Trynd's just lumberjacking down a tower like "WHY did you all die?" and this particular case is a lot more common than we like to admit. But, there are tops who absolutely refuse to leave their lane in any situation, and that's equally ridiculous. It's just a lot rarer than a team in <=silver who doesn't even understand what split-pushing is. edit And let's not even get ****ing started on very-much-not-a-split-pushing-champions' players thinking "omg splitpushing looks cool I'm going to do it!" (I won't say "literally every Vayne player in Silver", but it's close.)
> [{quoted}](name=LegitMelonhead,realm=NA,application-id=GgNYATV4,discussion-id=rB37bR7G,comment-id=0001,timestamp=2019-06-24T03:23:27.184+0000) > > You're correct. However, in Silver and below, heck even G3 and below, there's a good chance the top laner could be splitting quite effectively but the other 4 people on the team have no idea how split pushing works, so the support meanders top lane to "help" or the mid/adc meanders bot lane to "farm up" despite it being 25:00 and remainder gets slaughtered in a 5v3 and "OMG REPORT TRYNDAMERE HE LOST US THE GAME" and Trynd's just lumberjacking down a tower like "WHY did you all die?" and this particular case is a lot more common than we like to admit. > But, there are tops who absolutely refuse to leave their lane in any situation, and that's equally ridiculous. It's just a lot rarer than a team in <=silver who doesn't even understand what split-pushing is. > > edit > And let's not even get ****ing started on very-much-not-a-split-pushing-champions' players thinking "omg splitpushing looks cool I'm going to do it!" (I won't say "literally every Vayne player in Silver", but it's close.) Almost every Vayne player in Gold or below believe they are Doublelift and can "split push" or 1v3 with 200iq. 99% of the time it ends in a failure and one fed annoying enemy top laner. The only time I've seen it work was on Gosu's stream when he was smurfing.
: Why is there no whip champion?
{{champion:223}} is pretty close with his Q and basic attacks
: Kai'sa build
It's also good if you are going for hybrid builds. If you want a full AD build then stick with IE or Stormrazor first. I personally like the hybrid build as it shreds through frontline.
: > [{quoted}](name=Akashic Torment,realm=NA,application-id=3ErqAdtq,discussion-id=IEqYyWWg,comment-id=000000000000,timestamp=2019-06-18T04:20:36.151+0000) > > Yi pretty much requires ALL of the resources early to be able to get away with carrying. That and picking him against a team with little to no cc. Which happens alot in the gold and below area. Too many people are focused on being the carry and not about team synergy that Yi can get away with damn near anything in that rank. > > Another weakness to YI is that even if he does get all the resources, once he dies, his team has nothing to follow up. its just his life steal is way to much all 5 players on a team cant kill him when we 1v5 him there should be no champ in the game that can 1v5 a team when they only have 4 kills
> [{quoted}](name=Vault loves kit,realm=NA,application-id=3ErqAdtq,discussion-id=IEqYyWWg,comment-id=0000000000000000,timestamp=2019-06-18T04:27:12.851+0000) > > its just his life steal is way to much all 5 players on a team cant kill him when we 1v5 him there should be no champ in the game that can 1v5 a team when they only have 4 kills I'm not sure what Yi builds lifesteal after 4 kills but if he is healing too much there are too many forms of healing reduction in the game to take care of that. {{item:3076}} {{item:3123}} {{item:3165}}
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Akashic Torment

Level 173 (NA)
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