: {{champion:77}} {{champion:5}} {{champion:102}} basically the same champ with different flavours
Xin? He is definitely different then the others by a lot.
: I have been Mastery 7 since the day that mastery 7 became a thing. Ap builds are fun but you should be running press the attack with her. Also, what are you all talking about with this juggernaut nonsense? Shyvana is a FIGHTER that should power farm and out level everyone else. You then use your lvl advantage to 1v2 almost everyone. Whatever you do, dont ult into a fight to initiate it. Shyvana Should join the fight after it is half over to minimize the risk of getting cc'd. Shyvana has few match-ups that are good for her, but the match-ups that are favorable you tend to steamroll. I would love some sort of cc added to her kit, having the fireball stun would be nice. If you cant win with her then you are probably building her up with the wrong items. this is a sample of my core items with her. {{item:1416}} {{item:3748}} {{item:3117}}{{item:3022}} {{champion:102}} then situational items {{item:3153}}to take on a tank{{item:3742}} {troll with {{item:3124}}}
1) Never said there wasn't. 3) Ok 4) Never said we couldn't win. It is hard to play her because she is so bianary and doesn't really offer anything special.
: Support is Finally Gonna Get Stable!
All are fine but {{champion:40}} never want to see her again.
Moody P (NA)
: I take an interest in every juggernaut. I'm close to M5 or better on all of them but Shyvana might end up being my wall. I legitimately cannot stomach playing her. It might just be current meta because I've got a decent amount of games on her before the mastery system, but... I don't know how she actually manages to have dedicated one tricks. I'd like Shyvana to actually do something. At this point it doesn't even need to be something unique to Shyvana; just.. **something.**
I actually have her at lvl 7 and honestly it is really only worth playing AP with Dark Harvest right now. Without her Ultimate she has no CC and and tiny Movement Speed buff.
: Underrated combo
I think it is probably decent but getting Ekkos stun off is difficult and Diana E has an insane cooldown and using it right away would hurt her chase potential. But I see where you are coming from it could work.
Moody P (NA)
: Shyvana has to be the most disappointing champion in the game
Moody what is going on? We actually agree on stuff. Like atleast 50% of your recent stuff has been on point. I just posted about how bad her and Wukongs passives are. Yeah she needs something.
: Not QoL, more like buff.
Most QoL are buffs.
: The thing is if you're behind (when this would help Shyvana most), you have basically no chance to get R back against camps or anything. Mostly what this would be would be a "Hey, we'll let you actually fight after reviving if they're at your nexus".
This is kinda my point. It is for base defense. Currently if it gets to that point Shyvana literally just sits back and watches her base fall.
Rioter Comments
: Unpopular opinion: experienced players know when to "go next"
Very few people know when it is "go next." People consistently throw games. That is why in Masters, Grand Masters, and Challenger people know it more often. It is because when you get better at the game you make less mistakes and don't allow for comebacks nearly as often. The reason games are over in the first 10 minutes is because of people's mentality. People die once and just give up because they can't carry even if they can get carried by the team they don't care because they are mentally a 4 year old. "If I can't carry we can't win," what is going on in their heads. Significantly more people that play LoL are like this now and that is a part of why average game times have shortened and why less people play tanks.(I know they are a little bit weak right now but still) **If the community would just stop being 4 years old mentally the game would be a lot more enjoyable for them and for the rest of us, and comebacks would be way more common. So no one knows when to "go next."**
: > [{quoted}](name=Anìmê,realm=NA,application-id=3ErqAdtq,discussion-id=qA7smxMr,comment-id=000000000000,timestamp=2018-12-14T19:48:08.776+0000) > > Just saying with Rumble his laning and everything is fine, but he is supposed to the a teamfight monster and his Ultimate while being a strong ability just feels useless against competent players. I think you can lower the slow and damage and give it the grounded effect and he would be in a good spot. Yeah if you trade some of the damage i can totally see grounded impacting team fights more. Unless you have follow up CC from teammates, his current ult can feel weak. Hopefully grounded makes follow up easier and with who's meta right now, that would really wreck some teams.
Yeah I think grounded is a super unique CC that I like and I think can be expanded on, but not diluted into League.
: > [{quoted}](name=Anìmê,realm=NA,application-id=3ErqAdtq,discussion-id=qA7smxMr,comment-id=0000,timestamp=2018-12-14T19:27:20.078+0000) > > Two things I would like to say: > 1. {{champion:68}} used to be super Meta, but alot of mobility has been added to the game since then and that hurts him hard. Also {{champion:42}} has a better version of {{champion:68}} Ultimate. I think Rumble R needs a slow buff or apply grounded to a target. > 2. Many of the champions you posted have major flaws in their kits that when strong they will always be OP, so many if not all you posted need a minimum of a VGU. I think many of these champs could be fixed with an adjustment to one ability. Grounding on Rumble's ult would be awesome, unfortunately maybe too strong for pro-play, like you said he used to always be picked. But like when they made Cho'gath spikes an active and deal max health, these guys could use the same treatment. Maybe instead of adding to his ultimate, maybe his shield? What if when Rumble gets above 50% heat his shield starts to leave a small trail of flaming oil? Or if it's broken by damage it gives off a small explosive? If you want to really update him make the shield adaptive, (like camilles) and stronger since it is supposed to be his own custom mech. Of course that's also a downside sometimes. There's a lot that could really help these older champs without breaking them but i have no idea if riot has anything planned for them.
Just saying with Rumble his laning and everything is fine, but he is supposed to the a teamfight monster and his Ultimate while being a strong ability just feels useless against competent players. I think you can lower the slow and damage and give it the grounded effect and he would be in a good spot.
Meoth (NA)
: Current fighter items are what, these? {{item:3102}} {{item:3152}} {{item:3157}} {{item:3100}} {{item:3165}} ?
{{item:3027}} and {{item:3116}}. AP fighters need percent pen or they are useless after one MR item. Also mages use all of these better than AP fighters. There needs to be melee only AP fighter items.
Rioter Comments
: Champions stuck outside the meta
Two things I would like to say: 1. {{champion:68}} used to be super Meta, but alot of mobility has been added to the game since then and that hurts him hard. Also {{champion:42}} has a better version of {{champion:68}} Ultimate. I think Rumble R needs a slow buff or apply grounded to a target. 2. Many of the champions you posted have major flaws in their kits that when strong they will always be OP, so many if not all you posted need a minimum of a VGU.
Meoth (NA)
: She was my main jungler in Season 7 and partially into Season 8. I do agree and disagree to some extent. If she is meant to be a fighter her W shield needs to get buffed base wise with her AP ratios getting reduced on a couple of her abilities (which they are pretty weak for damage as it is.) If they reduce her ratios and increase base damage around the board, they should look toward having her moonlit R reset on all procs instead of just the first R so she can successfully get into the back line. A better identity on jungling or laning would help her out too.
Yes ratios would need changing, but one of the biggest problems it itemization. With AP fighters you want AP, AS, Health, Armor, Magic Resist, and Penetration. There is just no way to efficiently build enough of those stats by the time you need them.
Meddler (NA)
: Quick Gameplay Thoughts: December 14
{{champion:102}} has one of the worst passives in the game. Up there with {{champion:62}}. Anyone looking into either of them?
Meddler (NA)
: Quick Gameplay Thoughts: December 14
I love {{champion:131}} But she is extremely unhealthy. She just gets to a point where she can just R>W>aa and kill a squishy. She isn't a champion until level 6 and she was designed as a fighter, but is forced to be an assassins because of awful AP Fighter itemization. So any work being done on either issue there?
Zoli Ben (EUNE)
: Thoughts on adding {{champion:6}} ult indicator to {{champion:31}} {{champion:86}} villain R? Can I also ask what you think needs changing on {{champion:53}} since he is one of the highest priority for {{champion:81}} level VGU?
More like thoughts on removing the Villain mechanic.
Meddler (NA)
: Quick Gameplay Thoughts: December 14
From the last one again, AP Bruisers still lack the items to be a healthy class. I have been told that there are currently two Rioters working on AP Bruiser itemization as a back burner project, but is there any news on the work being done or is there anyway that it's priority could be moved up?
Vulkus I (NA)
: What about me? {{champion:41}} {{champion:98}} {{champion:238}}
> [{quoted}](name=Vulkus I,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=0015,timestamp=2018-12-14T13:22:10.129+0000) > > What about me? > {{champion:41}} > {{champion:98}} > {{champion:238}} Fiora maybe?
Rioter Comments
: Early Game Champs Hardly Fall off Anymore
Because no one plays tanks. Tanks counter those aggressive early champs. Once tanks are back early game champs will be worse again.
Doge2020 (NA)
: Well it isn’t that unhealthy because it is only a slow, so the affected enemy can still slow, stun, root or suppress you to not let you take advantage of the slow and fuck them up with Q. I think that it is a fair ability for how underwhelming it can be in many scenarios. The only time that I could think of where you would have to use a QSS to stop Nasus from fucking you over during wither is when you are a champ with long CD dashes/CC, used it up and none of your teammates with CC is around to stop nasus. Or a champ with no CC and mobility, at that point the best I can say is group up better and don’t let nasus catch you out again. Nasus is a juggernaut that is the true identity of Riot’s definition of a juggernaut. Which is somebody who is easily kiteable, is very tanky but deals a lot of damage and can easily kill you, IF and only IF he reaches you. As somebody who plays nasus a lot I can tell you with confidence that a QSS isn’t the main form of counterplay against wither for most of the champion roster
Well the problem is that he requires constant attention to keep at bay or a team that works extremely well together, which you don't get in solo q, to win the game quick enough. That is why he needs a VGU. Riot needs to stop buffing champions that are outdated and actually update them to the game.
Doge2020 (NA)
: You can invalidate nasus’s Wither is some scenarios by simply dashing or flashing over a wall, he will be forced to walk around or waste flash to get to you. Both options give you an advantage because he either has to risk a higher change of you getting away and kiting him if he walks around or you can abuse flash CD to catch him out in lane or jungle. And there is also tenacity, sure the slow gets applied quicker with tenacity/slow res, but it gives yo us chance to get out of it quicker and start running again sooner I agree the slow amount that was proposed is too much, but I do agree that the AOE slow can be something that Riot can easily add to make nasus better with teamfighting or fighting multiple enemies in general. I would say that all of the affected enemies get the same slow max amount that is half of the current slow amount from wither. So instead of the initial target getting slowed by 75% or however much it is, I am fine with a 45% on the initial target that can spread to nearby enemies that also slows them for 45%
I'm not saying that there is absolutely no counter play. For most champions the counterplay is QSS which imo is unhealthy as a basic ability that is unavoidable because it is targeted.
: > [{quoted}](name=Anìmê,realm=NA,application-id=yrc23zHg,discussion-id=slNXV2AU,comment-id=0000,timestamp=2018-12-13T17:36:39.612+0000) > > Personally I think rushing {{item:3190}} sucks. My early build goes; > {{item:3302}} > {{item:4302}} > {{item:3117}} > {{item:3109}} > {{item:3401}} and then everything is situational after that pretty much. Pretty much the same for me, and I find the lack of health true . But sadly, Riot gutted health per level in runes and most tank support item got their health nerfed.. You basically have to invest in a health item somewhere.
> [{quoted}](name=Quinn Is Bae,realm=NA,application-id=yrc23zHg,discussion-id=slNXV2AU,comment-id=00000000,timestamp=2018-12-13T17:46:59.970+0000) > > Pretty much the same for me, and I find the lack of health true . But sadly, Riot gutted health per level in runes and most tank support item got their health nerfed.. You basically have to invest in a health item somewhere. Yeah 100% agree. Like Locket just ruins my survivability way too much and support items suck so after Knoghts Vow I just go regular tank items. I think it is funny that we both like Quinn and Leona. Because Quinn is my number 1 mastery, but Inplay her a lot less now and Leona is a close second.
SSJMike (EUNE)
: Since you said "consistent", I assume you're talking about a champion that has mostly point and click abilities in their kit. {{champion:9}} ?
> [{quoted}](name=SSJMike,realm=EUNE,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=000b,timestamp=2018-12-13T17:39:59.148+0000) > > Since you said "consistent", I assume you're talking about a champion that has mostly point and click abilities in their kit. > > {{champion:9}} ? Consistent meant always a decent to good champion in solo q. Fiddlesticks is up there but not my number 1.
: Question to other Leona mains
Personally I think rushing {{item:3190}} sucks. My early build goes; {{item:3302}} > {{item:4302}} > {{item:3117}} > {{item:3109}} > {{item:3401}} and then everything is situational after that pretty much.
: Hm, you dislike one of the most consistent ones? Given that you seem to main support with the leo/zyra picks i´d guess Cait or Thresh. {{champion:103}} {{champion:22}} {{champion:39}} Are my most played, in order too^^
> [{quoted}](name=Thefrostyviking,realm=EUW,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=0008,timestamp=2018-12-13T17:13:22.604+0000) > > Hm, you dislike one of the most consistent ones? > > Given that you seem to main support with the leo/zyra picks i´d guess Cait or Thresh. > > {{champion:103}} {{champion:22}} {{champion:39}} Are my most played, in order too^^ Cait and Thresh have states of being bad even if they are played a lot. So neither of them. They are a champion that goes in the bottom lane though. For you I think something like Fiddlesticks who can CC Irelia and Ahri from a range and just ult onto ashe.
Terozu (NA)
: I assume Miss Fortune for you? She can outrun both Diana and Leonas engage because of strut and her E fucks Zyra over.
> [{quoted}](name=Terozu,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=0007,timestamp=2018-12-13T17:03:31.934+0000) > > I assume Miss Fortune for you? > > She can outrun both Diana and Leonas engage because of strut and her E fucks Zyra over. Actually I enjoy MF. She is simple and one of my favorite marksman. The champion I hate des play in the bottom lane though.
: Favorites: {{champion:37}} {{champion:17}} {{champion:83}}
> [{quoted}](name=TonyTonyMordecai,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=0006,timestamp=2018-12-13T16:46:56.516+0000) > > Favorites: {{champion:37}} {{champion:17}} {{champion:83}} Blitz or Thresh.
Poske (EUNE)
: > [{quoted}](name=Anìmê,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=00000000,timestamp=2018-12-13T16:01:44.277+0000) > > This was supposed to be a game. Where people try to guess your most hated champion from your favorite champions. Blitz
> [{quoted}](name=Poske,realm=EUNE,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=000000000000,timestamp=2018-12-13T16:56:22.813+0000) > > Blitz Nah love playing Leona into him.
Dr Dog (NA)
: > [{quoted}](name=Anìmê,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=00050000,timestamp=2018-12-13T16:50:12.425+0000) > > Zilean or Lee? lee support? lol and no i think the biggest hint i can give is this champion is a bitch
> [{quoted}](name=Dr Dog,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=000500000000,timestamp=2018-12-13T16:53:36.509+0000) > > lee support? lol and no i think the biggest hint i can give is this champion is a bitch Crap didnt see the support. Blitz because they mess with your jungle.
Dr Dog (NA)
: the consistent gave it away its definitely janna, mine might be a bit harder though but it is a support 1.{{champion:5}} 2.{{champion:28}} 3.{{champion:35}}
> [{quoted}](name=Dr Dog,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=0005,timestamp=2018-12-13T16:31:10.947+0000) > > the consistent gave it away its definitely janna, mine might be a bot harder though but it is a support > > 1.{{champion:5}} > > 2.{{champion:28}} > > 3.{{champion:35}} Zilean or Lee?
saltran (EUW)
: > [{quoted}](name=Anìmê,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=0001000000010000,timestamp=2018-12-13T16:15:45.571+0000) > > Neither and I actually love {{champion:412}} it is actually {{champion:40}} Oh, I discarted her because (as far as I know) Zyra and overall mage supps are good against Janna.
> [{quoted}](name=saltran,realm=EUW,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=00010000000100000000,timestamp=2018-12-13T16:24:06.718+0000) > > Oh, I discarted her because (as far as I know) Zyra and overall mage supps are good against Janna. Yeah she may work well, but I like Zyra mid more. I think that is what is throwing most people off.
: I’m thinking your most hated is either {{champion:9}} because he can undo all your engage and poke out your two support options or {{champion:26}} because same reason. My top 3: {{champion:50}} {{champion:3}} {{champion:412}}
> [{quoted}](name=Phieldworker,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=0003,timestamp=2018-12-13T16:20:21.551+0000) > > I’m thinking your most hated is either > {{champion:9}} because he can undo all your engage and poke out your two support options or {{champion:26}} because same reason. > > My top 3: > {{champion:50}} > {{champion:3}} > {{champion:412}} Those are definitely top tier pains in my ass, but not my most hated. The champion I hate the most is super consistent. They are probably in their worst state in years yet still has a decent winrate. Yours may be {{champion:101}} because he can just poke from way out of range. Idk any hints?
: > [{quoted}](name=Anìmê,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=00020001,timestamp=2018-12-13T16:09:44.372+0000) > > Close. Probably in my top 5. I will give you one more guess. For you I think {{champion:157}} and {{champion:201}} those walls hurt two of your champions alot. I will guess {{champion:40}} second then, since she can easily put those gap closers on a cd and someone else already guessed Thresh. And nah it's not Yas or Braum.
> [{quoted}](name=Daddy Issues,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=000200010000,timestamp=2018-12-13T16:12:55.074+0000) > > I will guess {{champion:40}} second then, since she can easily but those gap closers on a cd and someone else already guessed Thresh. And nah it's not Yas or Braum. Yes it is. I despise that champion. So what are yours then?
saltran (EUW)
: > [{quoted}](name=Anìmê,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=00010000,timestamp=2018-12-13T16:07:01.988+0000) > > I can see why you would think that. It is not correct. I will give you a hint, but I don't think it gives it away 100%. They are a support. Do you have one for me to guess? My most played champs are in order: {{champion:21}} {{champion:51}} {{champion:22}} With 2 immobile adcs it's quite easy I think.
> [{quoted}](name=saltran,realm=EUW,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=000100000000,timestamp=2018-12-13T16:08:30.904+0000) > > My most played champs are in order: > > {{champion:21}} {{champion:51}} {{champion:22}} > > With 2 immobile adcs it's quite easy I think. I mean there is a hole bunch of champions that destroy immobile adc's. I will give 2. {{champion:157}} or {{champion:53}}
saltran (EUW)
: > [{quoted}](name=Anìmê,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=00010000,timestamp=2018-12-13T16:07:01.988+0000) > > I can see why you would think that. It is not correct. I will give you a hint, but I don't think it gives it away 100%. They are a support. Do you have one for me to guess? So, you hate a supp the most? Then I would go with {{champion:25}} and as a second choice {{champion:412}}
> [{quoted}](name=saltran,realm=EUW,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=000100000001,timestamp=2018-12-13T16:09:55.355+0000) > > So, you hate a supp the most? Then I would go with {{champion:25}} and as a second choice {{champion:412}} Neither and I actually love {{champion:412}} it is actually {{champion:40}}
: I wanna say Morgana My top 3 are: {{champion:103}} {{champion:28}} {{champion:21}} There are actually two correct answers One happens to deal a surprising amount of damage, while the other one just does too many different things, but for whatever reason, I'm assuming their role, is overshadowed sometimes even when they are OP
> [{quoted}](name=Daddy Issues,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=0002,timestamp=2018-12-13T16:06:14.336+0000) > > I wanna say Morgana > > My top 3 are: > {{champion:103}} > {{champion:28}} > {{champion:21}} > > There are actually two correct answers Close. Probably in my top 5. I will give you one more guess. For you I think {{champion:157}} and {{champion:201}} those walls hurt two of your champions alot.
saltran (EUW)
: Hmmm {{champion:81}} maybe since he hard counters {{champion:89}} E engage, can easily avoid {{champion:131}} Q that would give her the R refound and isn't bullied that much by {{champion:143}} I'm not sold, but I think he has a chance. I like this game.
> [{quoted}](name=saltran,realm=EUW,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=0001,timestamp=2018-12-13T16:05:05.459+0000) > > Hmmm {{champion:81}} maybe since he hard counters Leona E engage, can easily avoid {{champion:131}} Q that would give her the R refound and isn't bullied that much by {{champion:143}} > > I'm not sold, but I think he has a chance. > > I like this game. I can see why you would think that. It is not correct. I will give you a hint, but I don't think it gives it away 100%. They are a support. Do you have one for me to guess?
Necroash (NA)
: im guessing you're a supp main? or midlaner? anyways i hate tryndamere the most cuz i always play me some camille or yorick and he just demolishes me. I also hate braindead champions like Mundo or Garen, not because they're OP or anything, but simply because I hate going against a fed Garen and him acting like he worked hard for it.
> [{quoted}](name=Necroash,realm=NA,application-id=yrc23zHg,discussion-id=iQVvaBN7,comment-id=0000,timestamp=2018-12-13T15:59:51.030+0000) > > im guessing you're a supp main? or midlaner? anyways i hate tryndamere the most cuz i always play me some camille or yorick and he just demolishes me. I also hate braindead champions like Mundo or Garen, not because they're OP or anything, but simply because I hate going against a fed Garen and him acting like he worked hard for it. This was supposed to be a game. Where people try to guess your most hated champion from your favorite champions.
Rioter Comments
Xavanic (NA)
: > [{quoted}](name=Anìmê,realm=NA,application-id=3ErqAdtq,discussion-id=6lpM5KsF,comment-id=0001,timestamp=2018-12-13T15:08:21.183+0000) > > Wither is already broken. Nasus needs a small VGU not just straight buffs. The champion is outdated. Is wither really broken though? in the past sure, but look at champs as of late {{champion:266}} 3 knock ups on 1 ability, plus a morg chain combined with a kled q {{champion:164}} hefty slow combined with heal, longest non ultimate dash in the game, and literally creates an area you cant leave {{champion:518}} an assassin with a snare, a mass aoe stun and a too much damage to count {{champion:39}} Long ranged stun on a melee along with a MASSIVE Aoe slow {{champion:6}} Literally has wither but it applies the full slow immediately and has aoe, plus he has a dash and he's ranged (on top of an execute) {{champion:555}} assassin with blitz hook and aoe stun...nuff said And these are only some examples, plus spirit fire is a pointless ability and that was a suggestion to rework aswell
As a basic ability it forces people to purchase a QSS without being a skillshot. Comparing completely different abilities to Wither will not prove anything, but I will compare the ones that are atleast semi similar. {{champion:164}} - Her slow decays and last 2 seconds. It is delayed and it is short ranged and missable. {{champion:6}} - Skillshot, 65%, and lasts 1 second. And E change is fine, but a wither buff should be out of the question.
Xavanic (NA)
: How nasus should actually be buffed
Wither is already broken. Nasus needs a small VGU not just straight buffs. The champion is outdated.
Rioter Comments
: hello meddler With buffs coming to forbidden idol based items and the nerf to alistar the buffs to enchanters may not be needed. Seeing as you eyes are on the botlane what are your thoughts on support damage https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Brand/Support/ https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Zyra/Support/ these two in particular both hovering about the 52 - 53% winrate just one more thing, karmas rework, been two months now what is happening
> karmas rework, been two months now what is happening With all the lash back from the community I would imagine they are either going silent and redoing the mistake the made with those horrible ideas or they are trying to wait for the back lash to die down and then release that abomination anyways.
: the fact that we haven't seen nor heard anything more about the proposed change gives me hope that they are dropping it in favour of another. I agree with most of what you have said, but im one of the few that thinks that midlane mage karma should be dropped in favour of support and top lane karma
See I 100% disagree with top karma. She is just an abuser up there. She has no other purpose but to be opressive and cancer to face. I think Top lane Karma should be dropped for Mid and Support balance.
: [LONG] My thoughts on Karma and the proposed changes made by Riot 2 months ago
So I made a post on the karma mains subreddit about a quickly made idea I had for her that solved most of her issues imo and I think you may like to see it. https://www.reddit.com/r/karmamains/comments/a12xap/my_ideas_for_karma_mini_rework/?utm_source=reddit-android I agree with a lot of what you said and I really hope the current work they are doing is scrapped because I think that would be the last straw and I would finally stop trying to play her.
Moody P (NA)
: what's this ap bruiser meme i keep seeing around
It is a class of champions that is small and does not have practically any itemization for them. These champions are then forced to build Tank or full AP. The only one that was consistently meta was Garagas, yet when he was built like an AP Bruiser he would do damage up to mid game and then he would become a tank because if you don't build full AP currently you can't dish out enough damage to warrant building more than one AP item.
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Anìmê

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