Xavanic (NA)
: marksman in general are a plague in top, esp as of late, kennen....i don't think i've seen him in a while, kench is strong but beatable, and karma top is a rare occurance
> [{quoted}](name=Xavanic,realm=NA,application-id=3ErqAdtq,discussion-id=8JJXNmwB,comment-id=0000,timestamp=2019-06-20T06:28:55.855+0000) > > marksman in general are a plague in top, esp as of late, kennen....i don't think i've seen him in a while, kench is strong but beatable, and karma top is a rare occurance If by marksman you mean mages, then yes.
Rioter Comments
: Long cooldowns, slow, short range. Basic attack oriented, completely dependent on hitting skillshots to deal reliable damage to any one enemy. Weak to %max hp damage, and displacement-type crowd control. Can't usually deal with skirmishers, as he can't reliably stick to mobile opponents and suffers from no innate sustain.
> [{quoted}](name=Frontline Fury,realm=EUW,application-id=3ErqAdtq,discussion-id=iGoaQAzy,comment-id=0005,timestamp=2019-06-19T09:38:23.252+0000) > > Long cooldowns, slow, short range. Basic attack oriented, completely dependent on hitting skillshots to deal reliable damage to any one enemy. > > Weak to %max hp damage, and displacement-type crowd control. Can't usually deal with skirmishers, as he can't reliably stick to mobile opponents and suffers from no innate sustain. "Long cooldowns" Rank 5 w cd = 0 seconds LOL
Chiken138 (EUW)
: Stop complaining about Tahm !complain about Riven
Riven you can play against, tahm you cannot unless you literally pick after him a champ that can outrange him. Against TK If you're melee you have to literally not play the game and watch the better team win as you wont be able to do shit all game. TK also has a higher winrate than riven unless you literally play at master+ tier, which i doubt you do.
: Yeah turns out people don't want to play vs a balanced champ that you have the option to counterbuild.
> [{quoted}](name=MalignMetal,realm=NA,application-id=3ErqAdtq,discussion-id=OZhA5AXT,comment-id=0000,timestamp=2019-06-19T15:48:52.443+0000) > > Yeah turns out people don't want to play vs a balanced champ that you have the option to counterbuild. "balanced champ" Never change boards.
: Can you nerf Riven's damage already?
Yep, nerf riven damage, literally the ONLY thing the champ is good for (her kit is literally melee range damage + some very minor cc). Meanwhile TK top, Karma top, Neeko top all with 53%+ win rates while being 20 times more unhealthy for the game. Never change boards.
Rioter Comments
Jamaree (NA)
: > [{quoted}](name=Anime Fizz,realm=NA,application-id=3ErqAdtq,discussion-id=eErx0yAo,comment-id=00000000,timestamp=2019-06-16T04:20:27.219+0000) > > Wait what? > > {{champion:84}} {{champion:39}} {{champion:266}} {{champion:517}} {{champion:350}} {{champion:6}} > > Literally almost every new release/rework (except for neeko) got released on steroids mode, or got hotfixed into free win mode within 24hrs, since you know, if a new rework or champ doesnt have a 55% within the first hour it means they absolutely need buffs to their whole kit by riot logic (otherwise the cash cow wont sell i suppose). No they didn't, ESPECIALLY Yuumi, her win rate was literally 26%?
> [{quoted}](name=Jamaree,realm=NA,application-id=3ErqAdtq,discussion-id=eErx0yAo,comment-id=000000000000,timestamp=2019-06-16T04:27:43.782+0000) > > No they didn't, ESPECIALLY Yuumi, her win rate was literally 26%? Hotfixed into insanely broken mode within a day.
iiGazeii (NA)
: Morde is the exception, not the rule. They've been pretty good about it with the last few releases. Most have needed emergency buffs, not nerfs.
> [{quoted}](name=iiGazeii,realm=NA,application-id=3ErqAdtq,discussion-id=eErx0yAo,comment-id=0000,timestamp=2019-06-16T04:17:11.413+0000) > > Morde is the exception, not the rule. They've been pretty good about it with the last few releases. Most have needed emergency buffs, not nerfs. Wait what? {{champion:84}} {{champion:39}} {{champion:266}} {{champion:517}} {{champion:350}} {{champion:6}} Literally almost every new release/rework (except for neeko) got released on steroids mode, or got hotfixed into free win mode within 24hrs, since you know, if a new rework or champ doesnt have a 55% within the first hour it means they absolutely need buffs to their whole kit by riot logic (otherwise the cash cow wont sell i suppose).
Rioter Comments
: Riot: "Don't be toxic, remember to keep a positive attitude"
So you're saying that the teemo is right to troll for no reason? Both should be banned if anything.
Rioter Comments
: Thats like saying Darius is fundamentally broken, they pretty much have the same kit. Just kite and buy QSS and dont engage at lvl 1-2.
> [{quoted}](name=SUPER GAY FÄGGÕT,realm=NA,application-id=3ErqAdtq,discussion-id=5mmG8lj3,comment-id=0009,timestamp=2019-06-13T21:48:04.810+0000) > > Thats like saying Darius is fundamentally broken, they pretty much have the same kit. Just kite and buy QSS and dont engage at lvl 1-2. Darius doesnt have a permanent aoe slow around him after 1 item that does a shitload of damage.
: Morde is Fundamentally Broken, and Riot will not be able to balance him with his current kit
Leave it to boards to defend fundamentally broken champs because its on their "favorites" list. If it was an new or reworked adc that had stats like this? Or an assassin? There would probably be 20 hotfix threds on front page.
Xavanic (NA)
: first of all, the least conditional dmg of any Juggernaut is darius bleed, he has to hit you once with nearly anything and he gets it, but yeah, it does feel a little ridiculous, i feel what should happen is one of these things 1. Cut passive dmg in half, grant an additional tick of passive dmg on morde AA's 2. Cut in half, but allow morde shield to scale (Rn it stays at 30/15 let it scale to say 60/30 or something) 3. Cut in half, but give morde hyrbid ratios (legit, there is very limited options for manaless ap champs rn) 4. Cut in half, but give morde 2 charges of Q
> [{quoted}](name=Xavanic,realm=NA,application-id=3ErqAdtq,discussion-id=1IvT6TwK,comment-id=0000,timestamp=2019-06-12T22:01:35.606+0000) > > first of all, the least conditional dmg of any Juggernaut is darius bleed, he has to hit you once with nearly anything and he gets it, but yeah, it does feel a little ridiculous, i feel what should happen is one of these things > 1. Cut passive dmg in half, grant an additional tick of passive dmg on morde AA's > 2. Cut in half, but allow morde shield to scale (Rn it stays at 30/15 let it scale to say 60/30 or something) > 3. Cut in half, but give morde hyrbid ratios (legit, there is very limited options for manaless ap champs rn) > 4. Cut in half, but give morde 2 charges of Q Considering how broken he is right now, its going to be cut in half and then also more nerfs to the rest of his kit.
: There is a few things I think they should tone down on. His passive is a little too strong on the damage department, it makes any melee top laner have a bad day, toning down the damage would help a bit. His W can be the T H I C C est shield in existence, we should probably tone it down a bit, even I was shocked, but the heal is fine from my perspective. His q should be instead of a 40% damage increase (on a single enemy), it should be around 35% or less. Finally, a reminder that Morde just got released on the servers, its going to take some time for people to get used to fighting him. Grievous wounds can help reduce his healing from his w, and if he ults you, unless if your fed, stay away from him as much as possible, he has very strong on a 1v1, therefore, keep an eye on his e. Oh and i am going to be maining the guy too completely.
> [{quoted}](name=Lord Apex,realm=NA,application-id=3ErqAdtq,discussion-id=lhA0YXE8,comment-id=0002,timestamp=2019-06-12T21:21:44.926+0000) > > There is a few things I think they should tone down on. > His passive is a little too strong on the damage department, it makes any melee top laner have a bad day, toning down the damage would help a bit. > His W can be the T H I C C est shield in existence, we should probably tone it down a bit, even I was shocked, but the heal is fine from my perspective. > His q should be instead of a 40% damage increase (on a single enemy), it should be around 35% or less. > Finally, a reminder that Morde just got released on the servers, its going to take some time for people to get used to fighting him. Grievous wounds can help reduce his healing from his w, and if he ults you, unless if your fed, stay away from him as much as possible, he has very strong on a 1v1, therefore, keep an eye on his e. > Oh and i am going to be maining the guy too completely. The whole "but ppl are getting used to playing vs him" argument doesnt exist because so does the fact that literally everyone is first timing him at the same time (the fact he reach 55% already with that alone is completely absurd), reworks win rate actually RISE over the time because ppl learning how to play the champ has more weight than ppl learning how to play against it, if morde is to be untouched he would probably hit 60% wr or more.
: The thing is that he isn't actually broken. His play pattern is just so fucking unbelievably toxic that it tilts people off the face of the earth. His one of the worst examples of "win lane, lose game". For a lot of top laners the matchup is realistically unwinnable, but Tahm Kench has an atrociously bad late game and it doesn't get better no mater how hard he snowballs early. His whole purpose as a top laner seems to be to turn the game into a 4v4, where you can't carry because you're playing against Tahm Kench top, and he can't carry because he's playing Tahm Kench top.
> [{quoted}](name=TotalJerk,realm=NA,application-id=3ErqAdtq,discussion-id=HqGtAquA,comment-id=0005,timestamp=2019-06-12T19:06:36.332+0000) > > The thing is that he isn't actually broken. His play pattern is just so fucking unbelievably toxic that it tilts people off the face of the earth. > > His one of the worst examples of "win lane, lose game". For a lot of top laners the matchup is realistically unwinnable, but Tahm Kench has an atrociously bad late game and it doesn't get better no mater how hard he snowballs early. > > His whole purpose as a top laner seems to be to turn the game into a 4v4, where you can't carry because you're playing against Tahm Kench top, and he can't carry because he's playing Tahm Kench top. "hes not overpowered tho, look at win rates" Even if top tk had a 40% wr (which is not the case, hes actually at 53% which makes this even more absurd) he would still need nerfs because hes one of the most unhealthy champs to play against in the top lane.
Rioter Comments
JuiceBoxP (EUNE)
: The new mordekaiser is the the most obnoxiously over powered champion i've ever seen
Rioter Comments
Nhika (NA)
: Why not abuse Aatrox?
> [{quoted}](name=Nhika,realm=NA,application-id=3ErqAdtq,discussion-id=GLGefzyT,comment-id=0003,timestamp=2019-06-09T02:46:45.810+0000) > > Why not abuse Aatrox? Two wrongs dont make 1 right.
Rioter Comments
: I'm actually surprisingly disappointed with Qiyana
" half Artillery half Assassin Champion" What the fk is even that? Would you like if they made an tank-adc champ? Or an support-hyper carry champ? Some archetypes should never mix, and this whole Artillery + Assassin is one of them.
Axxuka (NA)
: You do realise she gotta steal the element she wants from the actual terrain ? Stealth is only possible with a bush to steal nature/ Ice comes from the river Earth comes from wall and general terrain. Her hard CC is actually limited to her ult and the river while stealth requires a bush nearby.
> [{quoted}](name=Axxuka,realm=NA,application-id=3ErqAdtq,discussion-id=ABB6sAoA,comment-id=0001,timestamp=2019-06-07T18:33:47.979+0000) > > You do realise she gotta steal the element she wants from the actual terrain ? > > Stealth is only possible with a bush to steal nature/ > > Ice comes from the river > > Earth comes from wall and general terrain. > > Her hard CC is actually limited to her ult and the river while stealth requires a bush nearby. Yes, because its not like there are bushes literally everywhere in the map.
Rioter Comments
iiGazeii (NA)
: I'm tired of IE spam
Some = Jhin, literally only jhin. Unless you play in iron where you see other adcs doing this (which is NOT GOOD OUTSIDE OF JHIN BTW).
Moody P (NA)
: new mord only makes me more certain i dont want Riot near voli
Yeah morde got butchered which is unfortunate, they turned an unique champ into another average, generic camille esque kit that is going to be more or less impossible to balance (while pretty much completely removing the old morde champ from the game), how could they think removing his ult ghost enslave? Thats literally mordekaiser aside from iron man, its the only thing that has stayed on his kit since release no matter the buffs/nerfs he got, not to mention it thematically makes 0 sense, when i think about a fair 1v1 without interuptions i would think about xin zhao or fiora, not fking mordekaiser. But hey, now he has another generic aoe hard CC like every other new release! So cool! Yawn. But honestly i was expecting that, its what they do and have been doing with reworks, basically deleting champs and replacing them with something else with the same name. I wouldnt be surprised if they were to rework volibear they just turned him into a squishy lightning mage or something at this point lmao.
Rioter Comments
: > [{quoted}](name=Hayaishi2,realm=NA,application-id=3ErqAdtq,discussion-id=rK1RZ6ZW,comment-id=00000002,timestamp=2019-05-27T18:12:58.675+0000)New Morde is easy to kite? You are in for an eye opening experience. Given that in the video they specifically show people kiting him successfully and talk about that as a counterplay to his ultimate, I'm going to assume that yes, he is. Not, obviously, if you let him E you and get his passive cooking, but at that point you've messed up and entered into a Juggernaut's ideal combat range, so yeah -- bad things will happen to you.
> [{quoted}](name=The Djinn,realm=NA,application-id=3ErqAdtq,discussion-id=rK1RZ6ZW,comment-id=000000020000,timestamp=2019-05-27T18:15:15.153+0000) > > Given that in the video they specifically show people kiting him successfully and talk about that as a counterplay to his ultimate, I'm going to assume that yes, he is. Not, obviously, if you let him E you and get his passive cooking, but at that point you've messed up and entered into a Juggernaut's ideal combat range, so yeah -- bad things will happen to you. Yeah, irelia can kite him in middle of a minion wave, that means everyone else can lmao. If he ults an immobile adc theres probably nothing it can do.
: Fiora is significantly more mobile than Mordekaiser, and has burstier damage. Mordekaiser is much easier to kite and avoid, and thus it's probably *far* safer.
> [{quoted}](name=The Djinn,realm=NA,application-id=3ErqAdtq,discussion-id=rK1RZ6ZW,comment-id=0000,timestamp=2019-05-27T17:44:17.950+0000) > > Fiora is significantly more mobile than Mordekaiser, and has burstier damage. Mordekaiser is much easier to kit and avoid, and thus it's probably *far* safer. Morde now has an AOE hard CC, and i wouldnt be surprised if he has a slow or a speed up somewhere else too. hes just a generic diver now, ult the suqishy adc, or sup, either get a free kill on him or just win the game because you flash R and now the other team doesnt have an adc.
: > [{quoted}](name=Ragnaveil,realm=NA,application-id=3ErqAdtq,discussion-id=g5ZtiVFq,comment-id=0000,timestamp=2019-05-24T15:40:55.029+0000) > > If anything, make the healing amp only work with his healing. I think a big issue is trying to kill him in his ult while a soraka or nami pumps heals into him for 500+ due to the amp. Exactly, a lot of people just look at these games IT'S CRAZY LOLOLOLOL. But ignore the fact that him himself healing is his design as a drain tank (atleast..he was that..). The healing amp from allies was completly unecessary imo.
> [{quoted}](name=Laufplanke,realm=EUW,application-id=3ErqAdtq,discussion-id=g5ZtiVFq,comment-id=00000000,timestamp=2019-05-24T15:44:09.608+0000) > > Exactly, a lot of people just look at these games IT'S CRAZY LOLOLOLOL. > But ignore the fact that him himself healing is his design as a drain tank (atleast..he was that..). > The healing amp from allies was completly unecessary imo. "Drain tank" is a horrible outdated design choice, its the reason old aatrox got reworked for. To think riot would return to that mistake, well guess theres literally no point in the rework anymore, might aswell revert.
Ryzê (NA)
: decided to look into Hashinshin's Ryze outcry, most of it is exaggerated
Hash says mages are broken and its complete truth. Mages needs hard nerfs.
: Daily reminder that jg is a freelo role
Dasdi96 (NA)
: > [{quoted}](name=MrFawknSunshine,realm=NA,application-id=3ErqAdtq,discussion-id=eowHAi9t,comment-id=0000,timestamp=2019-05-20T03:11:14.795+0000) > > LUL no mage junglers that are viable in competitive play , > > are you calling any champ that has ap builds or ap ratios a mage? So there is a role where mages aren't the best option and they are weak. My god mage mains are delusional.
> [{quoted}](name=Dasdi96,realm=NA,application-id=3ErqAdtq,discussion-id=eowHAi9t,comment-id=00000000,timestamp=2019-05-20T05:41:14.590+0000) > > So there is a role where mages aren't the best option and they are weak. My god mage mains are delusional. How dare mages only be strong in 4 positions out of 5! TrAsH ClAsS
Rioter Comments
: Yuumi proves how utterly clueless this forum is.
Yeah, tell me on how that 35% wr champ is so strong. lmao
: According to Lolalytics, she's up to 40% as of yesterday. IINM this includes her disastrous games from pre-hotfix in the average. It's therefore biased downward from an accurate assessment. https://i.ibb.co/vL36jNP/image.png Give it a fucking week. EDIT: Disregard the 5/18 stat ofc. It's based on two hours of games.
> [{quoted}](name=Metal Janna,realm=NA,application-id=3ErqAdtq,discussion-id=Eo4MidWJ,comment-id=0005,timestamp=2019-05-18T06:58:28.543+0000) > > According to Lolalytics, she's up to 40% as of yesterday. > IINM this includes her disastrous games from pre-hotfix in the average. It's therefore biased downward from an accurate assessment. > https://i.ibb.co/vL36jNP/image.png > Give it a fucking week. That still looks atrocious. And lol, that 20 something wr in the first 15 minutes jesus... Like i cant understand, sona is stronger in lane while scaling even harder. Yuumi just doesnt have a place in the game.
Rioter Comments
Rioter Comments
Rioter Comments
Syrile (NA)
: Riven at Platinum+ Elo Pick Rate: 12.26% (11.46% Top Lane) Ban Rate: 16.86% Win Rate: 52.90% (Top Lane) Tier: Challenger (1/67 in Top Lane, 1/144 overall) Riven at Master+ Elo Pick Rate: 11.61% (10.80% Top Lane) Ban Rate: 28.61% Win Rate: 57.29% (Top Lane) Tier: Challenger (1/68 in Top Lane, 1/144 overall) Per LolAlytics Yeah.... Totally gutted champion right there...
> [{quoted}](name=Syrile,realm=NA,application-id=3ErqAdtq,discussion-id=r9EyFsYk,comment-id=0003,timestamp=2019-05-15T07:08:08.882+0000) > > Riven at Platinum+ Elo > Pick Rate: 12.26% (11.46% Top Lane) > Ban Rate: 16.86% > Win Rate: 52.90% (Top Lane) > Tier: Challenger (1/67 in Top Lane, 1/144 overall) > > Riven at Master+ Elo > Pick Rate: 11.61% (10.80% Top Lane) > Ban Rate: 28.61% > Win Rate: 57.29% (Top Lane) > Tier: Challenger (1/68 in Top Lane, 1/144 overall) > > Per LolAlytics > > Yeah.... Totally gutted champion right there... Those are LAST PATCH stats.
Rioter Comments
Taeli (NA)
: Zyra Is Underwhelming And A Bit Conflicted.
53% wr = underwhelming. Zed at 49% wr = broken as fuck Never change boards.
Áery (NA)
: You have a threshold of +100 LP (Promos) -100 LP (Demotion). This was hidden before but if you actually did the math -100 LP is a demotion unless you're shielded.
> [{quoted}](name=Áery,realm=NA,application-id=yrc23zHg,discussion-id=teKQjmlP,comment-id=0003,timestamp=2019-05-03T22:30:11.466+0000) > > You have a threshold of +100 LP (Promos) -100 LP (Demotion). > > This was hidden before but if you actually did the math -100 LP is a demotion unless you're shielded. Thats not how it works. Its all about your mmr, you can lose 10 games in a row at 0 lp and you wont demote if your mmr is still higher than the division below, say if you're d3 you wont demore back to d4 until your mmr actually falls down to d4 (or lower) AND you lose at 0 lp (so it can take 1 game or 10, or whatever). Basically you can tell if you're going to demote or not by looking your games rank average or your lp gains in general (if you're losing more than winning you'll probably demote the instant you lose at 0 lp). The only exception is right as you promote you have 3 games where you cannot demote, even if your mmr is below ur division and you lose at 0 lp (to avoid the whole promote > demote instantly cycle without giving you time to increase your mmr), also all division 4s have a bigger safety net (Like if you're d4 your mmr has to drop to like plat 2 or plat 3 for you to even have a risk to demote, rather than just plat 1).
Rioter Comments
: I mean, all the nerf is gonna do is make her less aggressive until 6, which by then she'll have a cdr component to lower the E cd. Her passive needs to be hit, or the R execute can lose damage rank 1 and 2.
> [{quoted}](name=Ragnaveil,realm=NA,application-id=3ErqAdtq,discussion-id=GPYVEzWl,comment-id=0000,timestamp=2019-05-02T16:18:36.606+0000) > > I mean, all the nerf is gonna do is make her less aggressive until 6, which by then she'll have a cdr component to lower the E cd. Her passive needs to be hit, or the R execute can lose damage rank 1 and 2. Yeah, because effectively doubling her E CD in team fights will do nothing to her late game! 40% CDR E right now 3.6s 40% cdr E with nerfs 6s Shes literally going to lose thousands of effective health in team fights, champion is going to suck in any kind of 5v5 since its going to be very easy to just kill her after she Es once.
Rioter Comments
: Riven "Nerfs" lol. Still a permaban for me chief cuz this ain't it.
This thread is the epitome of boards. Champ getting a huge nerf BUT its not on their favorites list : "what compensation buff?????" "why not nerf her harder" Champ getting a small nerf but is on their favorites list : "WOW RIOT GJ GUTTING X CHAMP DAMAGE CREEP TANKS TRASH ETC ETC" Those are the same ppl that said 8.11 patch was a "buff" for adcs, which is why this place cannot be taken any seriously.
: I mean, im fine with them doing that Q buff, if they just nerf her passive scaling in the early game. She easily gets about 90-100 AD from full stacking Conq and starting Long Sword + double adaptive stat. The passive is not tuned around that being a thing right now.
> [{quoted}](name=Ragnaveil,realm=NA,application-id=3ErqAdtq,discussion-id=liJNOws8,comment-id=00010002,timestamp=2019-05-01T15:43:23.942+0000) > > I mean, im fine with them doing that Q buff, if they just nerf her passive scaling in the early game. She easily gets about 90-100 AD from full stacking Conq and starting Long Sword + double adaptive stat. The passive is not tuned around that being a thing right now. Why the fuck would they nerf her any more on top of the massive E nerf? Riven is already going to be probably unplayable anywhere past diamond with the current changes alone, they are actually killing the champ by almost doubling the CD of one of her most important spells.
D357R0Y3R (EUW)
: THIS I can't stand people who aren't understanding that this guinsoo change is only a nerf for champions that aren't hybrid
> [{quoted}](name=D357R0Y3R,realm=EUW,application-id=3ErqAdtq,discussion-id=IUlYk2IG,comment-id=00000000,timestamp=2019-04-30T20:31:34.324+0000) > > THIS > > I can't stand people who aren't understanding that this guinsoo change is only a nerf for champions that aren't hybrid Yeah because 10% extra hybrid pen very early on (where it literally doesnt matter) will completely make up for the massive dps loss on the passive, with the later the game it getting worse since the old pen also scaled to 15%. Its a hard nerf for every single user of it, kog will probably join varus at the dumpster.
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Anime Fizz

Level 30 (NA)
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