: Let me get this straight, they nerfed Death fire touch AD ratio instead of nerfing how Jhin uses it?
I don’t think any other ad champion other than miss fortune, jhin, or Varus use dft
: Cassiopeia pushed to her old state .
I play cassopedia. Her weakness is ganks, but in a 1v1 lane phase she dominates early game. The only champions she can’t beat lane phase are long range poke mages, or one shot assassins. She is no where near Nasus tier early game. She has a 49% winrate (justified by her skill cap), and a good play rate (3%-4%)
PB4UAME (NA)
: Then apply CC? If he's only got movement speed bonuses, slows and roots alone will work quite well, let alone knock ups, knock backs, stuns, supressions or stasis. I've never understood the mentality of not having to burn an equal amount to what was used if you want to avoid an initiation. If he's gearing that hard to getting to you, and burns 2-4 actives, blows both summoners spells and then has to use his ult and only burst damage during a 3 second window when he also needs to be near 3 enemy champions, and everything but his ult will deal only 40% damage. . . Don't you think you can at least CC him or flash over a wall?
Pretty hard to CC someone when he has a huge aoe 2.5 second silence, and an aoe knockup that is a great zoning tool. Even if you do CC him, he is a tank, a late game tank. It is going to take a lot more CC to subdue him from killing your squishy's than an assassin. If you chose to do that, you have very little CC left to counter the enemy assassins or bruisers.
: Clearly cho was just overcompensated in order to get people to play him again, but this just looks like marksman saying we shouldn't be blown up instantly.
A marksmen shouldn't be blown up by one ability from a tank. Another marksmen, assassin, mage, or even brusier, shouldn't even one shot a marksmen with one ability. One rotation or a few autos, maybe, but one ability?
: I've already stated that cho has been over buffed, I am just explaining that how he currently functions during that games time frame it should be expected. I have never from the start of it said chogath is in a healthy state, I just pointed out that the squishiest of the game besides light supports is a marksman. The games length and im sure his items lead into his favor and he destroyed a squishy target.
A balanced cho-gath building full tank should not be able to one shot an adc at any point in the game. If he is building magic damage, his** full **combo should one shot an adc. The only time this can make sense is if the cho gath is literately building only ability power, magic pen, and is super fed. In this clip, he was building tanky and it looked like all the champions were maxed out. The scaling argument does not work because by your logic Nasus+Farm=Very high damage (If he uses the farm gold to go tanky it doesn't increase his damage more) Veigar+ap=Very high ap (He builds ap for more ap which lets him one shot. He is still very squishy) Chogath+health=Very high damage (He builds tank for damage so he can one shot???) If you want cho-gath to scale by health, his health should be increased, not his damage. If you want him to be a juggernaut, give him delays. Unlike Darius or Garen who need time to kill a squishy, cho-gath can just R.
: no if this happens my aram only account will be ruined....
: havent they done that after every season so far?
In seasons they usually either change a set of champions, something with the map/game (gold, buff baron, minion changes), or both. If they remove flash or heavily nerf it, you would have to change roughly half the champions in the game in one way or another. Nearly all immobile champions would need a buff and nearly all high mobility champions would need heavy nerfs.
tieger05 (OCE)
: I wish flash wasn't a neccessity.
Way too late for this, the game is already balanced around flash. Unless riot does a complete overhaul or let the game be extremely unbalanced and unfamiliar for months.
: That's even worse. It's not matching people on an even level. That would be like 1+1+1+1+1 vs 1+1+1+1+1 Instead OP's game was 0+6+1+1+2 vs 2+2+2+2+2
The 0 should be a negative. In some cases an afk is better than a new level 30
: Patch notes 7.14 - what they really mean :3
> [{quoted}] > {{champion:27}} - Riot team: Lol guys, i have a idea on how to stop all these threads complaining about random crap like morde bugs, lets make a civil war happen in the boards about singed , lets make him kinda op, but not to op, but seems op, but not really. And then we will hotfix him , hopefully by then the boards are filled with singed complainers instead of "WE WANT URF" Complainers. I loled so hard here if riot can't beat the community then they make it fight itself
Megagon (NA)
: > [{quoted}](name=Winters Dawn,realm=NA,application-id=3ErqAdtq,discussion-id=yoQlE7pk,comment-id=0001,timestamp=2017-07-12T19:01:42.917+0000) > > Ive played him since he came out on the pbe, many games. Would you still ban him even tho ove had 2 weeks of play time with him? Yes, pbe matches are the equivalent of a normal game nobody takes them seriously. EDIT: Worst logic? Yeah no,Your not gonna be fucking playing kayn in ranked because he just got released and I don't care if you want expierence on how to go 0/10 on a new champ in ranked get out of my face with that bullshit.
That is literally the worst logic i have ever seen in my life. If you don't count normals, then whenever you want to expand your champion pool you are "first picking" them in ranked.
: well not really, shes supposed to be a tank buster that struggles/fears high dps assassins. pity thats not the case atm.
No, riot designed her as a duelist/assassin. For her, assassins should be a skill matchup.
: I read that Jhin has to brush his teeth four times a day...
: >Personally, my opinion is that Yasuo and Riven are basically the same skill level with Fiora being a bit lower due to what I stated above. No, definitly no. Yasuo harder to play than Riven. Could argue for Fiora, but Yasuo is definitly not is same skill level.
Dopa mentioned yasuo isn't that hard to play, but people are just overconfident on him.
C9 Medan (EUW)
: ***
> [{quoted}](name=ReformedWhiteMan,realm=EUW,application-id=3ErqAdtq,discussion-id=neL81L4d,comment-id=00000000,timestamp=2017-07-10T21:52:28.223+0000) > > I mean there IS a reason why you're bronze 2 NA with a 46% winrate in 80 games. don't rank shame please. if you don't want to use actual arguments, don't resort to using their rank.
: Jhin in 4 Gifs
agEdri (NA)
: Unless you're {{champion:67}} I can think of a hefty list of champs she can solo before 35 min.
She's supposed to be a duelist though.
: You shouldn't even have to ping that Enemies are Missing If you do not have the map awareness to see that the mid laner is not on the map, then you should not be in a rank above silver
Yeah ik pinging enemy missing for deaths are really annoying. Like if I die, I don't need to be spammed with 100 missing pings. I don't really mind getting spammed with MIA ping if i do a really unlucky/bad play though (missing orianna ult, wasting flash)
: Stop blaming your Mid-laner when they call MIA and you still die!
YES it is so fucking annoying when I am playing basically any mid laner versus malzahar, and he roams bot. I'm not going to follow him unless I have vision, and if you blame me for not following I automatically assume you're retarded.
: It wasn't very nice... you sure you want to know?
: A Request For Help From Xayah and Rakan's Art Team
wait you guys play bot lane with each other and managed to maintain your relationship? /S
: > [{quoted}](name=Bob the Toastr,realm=NA,application-id=3ErqAdtq,discussion-id=AAPh7hFL,comment-id=0004000000000000,timestamp=2017-07-06T17:05:26.539+0000) > > But those items just make sense with him. Why would you not get a spellblade item on a champ with a low cooldown empowered auto? Why would you not want 30% more healing on a champ that gets 20% free lifesteal? I didn't say they don't make sense. I didn't say he wouldn't want those items with everything the way everything is. I said he still has to buy them and still has to give up other items and stats.
They synergize very well witn nasus. Even if they didn't give cdr and if no other items had CDR, he would still build them. The CDR is a bonus to the stats and passives.
Jun Long (NA)
: {{champion:17}} *cough*
I don't want to be forced to play teemo just to make sure I don't instantly lose 30~% of them time
: ***
Elsewise (NA)
: I didn't respect his level one and got bodied. As Rammus. While starting W. Feels bad when a champion designed entirely around getting people to hit him gets demolished by someone designed entirely around hitting people.
Rammus only really spikes up in "thornmail type damage" after level 7. You're going to be outdueled by almost any melee carry(yi,fiora,yasuo) level 1. But I agree tryndamere's RNG is dumb and needs to be fixed
: Actually Janna is shit in competitive, that's what you are starting off your argument with and it doesn't stand. Non LCS games = irrelevant measure to the champion's true power. That is why Riot has always been balancing the meta by looking at what pros (ab)use, not by looking at solo queue data.
LCS is a completely different game from Soloque, even challenger soloque. Janna is good in high elo soloque, and not used in competitive.
Elikain (EUNE)
: Nothing has changed with the addition of LP. It's just a mask that's overlayed on top of ELO. LP does not matter in matchmaking. LP does nothing more than put your climb and fall into perspective and gives you actual objectives to strive for, regardless of your situation.
Try telling that to the people who just got premoted, auto filled, and say “LUL IM AT 0LP MID OR FEED”.
abdul569 (EUW)
: A quick guide to how different crowd controls work
: hallucination drugs in the poison, & cass causes malphite to become too heavy too move due to his shield passive overworking lol
yeah and lee sin gets hallucinates making him think his sight is back but he is really just attacking air
: https://media.lolusercontent.com/api/embedly/1/image/resize?url=http%3A%2F%2Fimgur.com%2FleTEUY6.png&key=f0abbd34f14549f3a15cd94dd9970851&width=425
Real question-Was it actually a message in game. I never thought it was, but I am still curios.
: PETITION TO MAKE GAREN GAIN 1HP IF HE DOES 100 PUSH UP
Why is this in Memes/Games, it should be in gameplay (but lets be honest gameplay board itself is a meme)
: Lee I can understand being in the mode, but not Riven, Kennen, and Shaco. Riven is a bruiser, not an assassin as well as having way to much hard CC in her kit. Kennen is by no means an assassin, especially after the changes done to his W and ult. Shaco's playstyle is to cowardly for the game mode with his stealth blink, deception ult, and those stupid fear boxes that take 0 skill to even use while they do a retarded amount of damage in this mode. Yes I'm salty about pussy Shaco players that are scared to play the mode using a champion that requires even half a brain cell to use because they'd rather keep their helmets on tight. Yi, Xin, and Wukong should be in the mode over those 3.
Riven can be played as an assassin, and Shaco was meant to be an assassin (i still hate his guts). Kennen on the other hand is a big no. Yi and Wukong should be in this mode, but xin zhao is less of an assassin than Riven
: The Nexus is waaaay to important and needs a nerf
If the enemy surrenders right after your nexus is destroyed, you can win
Skorch (NA)
: A semi-QoL change for Yasuo for his tornado Q indicator post-nerfs
> [{quoted}](name=Skorch,realm=NA,application-id=3ErqAdtq,discussion-id=nHemMM7O,comment-id=,timestamp=2017-06-22T09:17:51.821+0000) > > Now I know Yasuo isnt exactly LIKED on the boards, nor would i say even a QoL change is justified on him. But im hoping peoples hatred for clunkiness outweighs their hatred for Yasuo. > Good luck with that
Sub HeroCro (EUNE)
: everyone except nami though they were stunned XD maybe she had mercs But y you are right It used to be a stun it got changed for no reason If it were a stun amumu would still be viable ); you should have beted..
: > [{quoted}](name=Ap Mid Burst,realm=NA,application-id=3ErqAdtq,discussion-id=sn9vOXHA,comment-id=00030002,timestamp=2017-06-19T16:39:55.999+0000) > > They said they didn't want to add nocture because constantly ulting is very obnoxious {{champion:35}}? {{champion:85}}????? {{champion:107}}(Can literally spot people when they trigger the Blood Hunt Pact)? ??????????????????????????????????
I think they are talking about the darkness and no sight, although i'm just quoting them
: If you see a Int feeder on the enemy side REPORT HIM not encourage him to keep on feeding.
I SHALL NOT REPORT HIM, AND WHEN I HAVE AN INTER ON MY TEAM I WILL COMPLAIN TO RIOT INTERS ARE NEVER GET BANNED/s
Fefnil (EUW)
: Because the mode is meant for the burstiest and slipperiest slayers and divers, with a couple of exceptions like Ahri, Kennen and Elise that still check the requisites. Twitch and TF may be secondary assassins, but lack these very requisites. Hecarim, as bursty as he is, is on the heavy side of the diver spectrum, and is too much of a vanguard hybrid to be acceptable in this mode. Also he pretty much builds full tank, and almost all of his items aren't available in Blood Moon. Sure, you can build him full Ad/Lethality/MSpeed, but that's an off build. Using the same logic I could pick Malphite full Ap and say he's an assassin, so I could say "Why not have him too?". Regarding Nocturne and Wukong, I'm actually surprised too. They check the requisites better than Camille, but she is there and they are not. Nocturne is actually listed as an assassin now.
They said they didn't want to add nocture because constantly ulting is very obnoxious
Sub HeroCro (EUNE)
: Its a stun which doesnt stop channels Such as Katarina ultimate, Fiddlestick W
You can still use abilities such as katarina q or fiddlesticks fear
: Who Would Win?
Meh beating the devil is pretty hard even if you are a dragon
: So, Riot, could Viktor get some buffs already?
kolpy99 (NA)
: People who dodge at last second should have to wait much longer
Dodging should scale with time left. If they dodge at the first second, it should be only 2 minutes. Dodging at last second should be an upward of 10-15.
: Darius gets rewarded for successful ult. Can Garen also get rewarded for successful ult?
: Its amazing that you guys continue this conversation. Face facts here: Tyler is not getting his lifetime ban revoked. Riot has been clear on that matter. And the community agrees. End of discussion.
If you continue to ignore facts, then i guess I will stop talking to the troll.
Rioter Comments
: You are right of course about the wording. You are wrong if you assume that this changes anything. Because permanent or indefinite, ultimately, **ITS RIOTS DECISION.** Because newsflash: They own the place, they own the accounts, its their property. And Riot is going to decide according to what the players, the community, wants to see. Because, and now comes the big surprise: They are a service company, and a service company makes more money, if it makes a majority of its customers/clients happy. Now take a look at the general reaction threads like this get from the community, and tell me your best guess, wheter or not the Tyler Fanbois will see success any time soon. {{sticker:slayer-pantheon-popcorn}}
This is literally the conversation "Tyler1 was permabanned, so he should NEVER get to play again" "He actually wasn't, it was an indefinite ban" "idc riot owns the place, they can make decisions however they want"
: >Therefore, they should be more lenient on tyler1 than Jensen It's interesting how regularly this argument shows up, given how wrong it is, and how easily it is countered. * Jensen got a permanent ban on his accounts. He was free to make new accounts as much as he wanted. He was **banned from professional tournaments** but there was no lifetime ban on making new accounts in his case. * Tyler has a permanent ban on his accounts **AND A LIFETIME BAN FROM THE GAME ITSELF** The situation is completely different. Jensen was never prevented from making new accounts, just from entering tournaments, because leagues public figures have to show exemplary behaviour. That ban was later revoked (as have other tournament bans in the past). In short: Jensen never had a lifetime ban on the game. Tyler does. End of story.
It is annoying to see you twist the facts once a gain - https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/8a75KeUR-the-indefinite-banning-of-tyler1 Indefinite does not mean lifetime. If you do not know simple english, refrain from arguing - http://forums.euw.leagueoflegends.com/board/showthread.php?t=1122163 "All future accounts will be permabanned on sight"
: >That's exactly why his prior accounts should and will never be unbanned. That would be the case if Riot had decided that his actions only justify the permanent ban of all his accounts. But they did not do that. They decided, that his actions justify a LIFETIME BAN. And the justification for this decision, was: **His past actions.** Now, at this point in our reasoning, I have a question for you: His past actions, for which he got a lifetime ban, did not change. So why should Riot change their decision?
They issued an INDEFINITE BAN, which means for however long riot chooses They undid Jensens bad, which was PERNAMENT. Therefore, they should be more lenient on tyler1 than Jensen, and they unbanned Jensen
: 1. In this situation, you AA as soon as you are in range, the triggers the shield immediately, it only last 1.5 seconds, by the time he's on you attacking you, it's gone. Also, if he ever dashes straight at you, you can land a guaranteed hit CC spell on him because he can't cast windwall while dashing. This shuts down his damage for the start of the trade, and gives you time to walk out of his basic attack range (preventing follow up damage, other than a Q). If he cast E on you, he can't dash to you again. 2. Wrong, already explained part of why this is above, but the real key is that you either wait for him to dash and cast the spell as soon as he does, so that he can't block it in time. Or, more typically, you simply start by basic attacking him, forcing him to either go in and trade now, at the time of YOUR control, or else, lose passive shield, and/or windwall (-1 power window for Yasuo). 3. No, I force him to either do that, or get poked without a chance to even trade back damage because I lane proactively and intelligently against him. Never ceases to amaze me how many mid laners don't realize that Yasuo actually has counterplay and that you (YES YOU!) can actually exploit that to your advantage to beat him handedly in lane. He's melee, squishy, and doesn't have much burst, which means a typical mid lane mage that's ranged, and has burst, is at an advantage. The entire reason Yasuo has his passive and W is so it's even possible to play him against a ranged lane opponent, otherwise he would be 100% unviable mid. Those tools are enough to let him lane there, but they are not enough to make him dominant in lane. Indeed if he were dominant in lane, he would be very overpowered given that he has a late game scaling power curve.
1. Unless you have a point and click CC or have godlike reaction time, you can not cc him before he finishes his dash. If you are in AA range for him, he can reach you with a maximum of 2 dashes. This gives him 0.5 seconds to trade with you while he has the shield, which increases over time. 2. As I said above, it is nearly impossible to cast CC just as he dashes, and have it hit him in the window of him dashing. 3. The yasuo is never forced to dash to you. He can out trade you with either just windwall, or just shield if the mage has a bad early game. If you walk away from the windwall, he will get an auto, q, auto, and dash back. If you use cc to bait out his windwall, he will out trade you. The reason yasuo has a bad early game is due to jungle ganks (Which is reactive). If you follow the LCS 1v1's after the championships last year, yasuo was one of the most picked.
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Ap Mid Burst

Level 30 (NA)
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