: They stated it wont be on live servers for patch 9.18 so many times. ALSOOOOOO, it's on the PBE again.
> [{quoted}](name=TheLastShadow45,realm=NA,application-id=yrc23zHg,discussion-id=RttFoodu,comment-id=0001,timestamp=2019-09-11T21:27:36.451+0000) > > They stated it wont be on live servers for patch 9.18 so many times. > > > ALSOOOOOO, it's on the PBE again. well I cant read so I didn't know, but thank you for taking the time to tell me :D
: Riot specifically said before it started that this is an early test due to the PBE being otherwise free at the moment. URF will come later, possibly after worlds.
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=yrc23zHg,discussion-id=RttFoodu,comment-id=0000,timestamp=2019-09-11T20:43:08.054+0000) > > Riot specifically said before it started that this is an early test due to the PBE being otherwise free at the moment. URF will come later, possibly after worlds. OOOOOOOOOOOO, ok. I cant read English so I didn't see that. thank you!
Rioter Comments
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Rioter Comments
: So is riot working to fix these errors on pbe?
Wellllllllll, being that its been going on for two days straight now, I doubt they are doing anything.
Rioter Comments
: been nearly a week you're late
> [{quoted}](name=PrettyGirlsFeet,realm=EUW,application-id=yrc23zHg,discussion-id=K1IhRRBH,comment-id=0002,timestamp=2019-09-01T04:18:54.064+0000) > > been nearly a week you're late dang really? I guess its because I was focusing on Classic WoW re-releasing.
: > [{quoted}](name=Applepieohmy,realm=NA,application-id=yrc23zHg,discussion-id=K1IhRRBH,comment-id=00000000,timestamp=2019-09-01T02:04:40.588+0000) > > i know this, i really don't care what version of URF it is.. its better than their normal game mode. Fair enough, I guess. I can't stand random modes. Aram, ARURF. When I'm playing a game, I want to choose who I want to play and not get stuck with playing someone who's boring/unfun/or just someone I don't like. Also I know the gamemodes obviously aren't meant for tryharding and winning. But for myself I always want to try and win, and it's the biggest FeelsBadMan when the other teams are **stacked** and you're team is not great.
> [{quoted}](name=Best Valor NA,realm=NA,application-id=yrc23zHg,discussion-id=K1IhRRBH,comment-id=000000000000,timestamp=2019-09-01T02:14:34.475+0000) > > Fair enough, I guess. I can't stand random modes. Aram, ARURF. When I'm playing a game, I want to choose who I want to play and not get stuck with playing someone who's boring/unfun/or just someone I don't like. Also I know the gamemodes obviously aren't meant for tryharding and winning. But for myself I always want to try and win, and it's the biggest FeelsBadMan when the other teams are **stacked** and you're team is not great. I mean I understand that part. "lost at champ select" but that's the beauty of it. sometimes you get shit stomped, sometimes its the other way around. I don't know I enjoy it regardless. a lot of stuff is funny.
: 'Cept it's ARURF, unfortunately.
> [{quoted}](name=Best Valor NA,realm=NA,application-id=yrc23zHg,discussion-id=K1IhRRBH,comment-id=0000,timestamp=2019-09-01T02:04:09.338+0000) > > 'Cept it's ARURF, unfortunately. i know this, i really don't care what version of URF it is.. its better than their normal game mode.
Rioter Comments
Rioter Comments
: Everyone in my last game just jumped up to over 40,000 ping until the game crashed and now I can't reconnect, lol.
GOOD LORD LOL. im so sorry that happened.
: same here steady increase. I normally have like 16 -17ms now it sticks at 64ms since this morning.
: i have it too from 30ms to 70ms stable. i know two others that have it, all of it started last night.
love the name LMAO, but yeah im seeing so many forum posts about it.
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: TBH, back when URF was out I realized that I was having fun. And then I realized that I hadn't had fun in a long time. It was definitely a catalyst for me quitting. There's no more drive to play when you're aware that you aren't having fun anymore.
> [{quoted}](name=A Swarm of Koala,realm=NA,application-id=yrc23zHg,discussion-id=fg4jEnZ5,comment-id=0004,timestamp=2019-08-22T00:58:01.412+0000) > > TBH, back when URF was out I realized that I was having fun. And then I realized that I hadn't had fun in a long time. It was definitely a catalyst for me quitting. There's no more drive to play when you're aware that you aren't having fun anymore. yeah and that's what riot either doesn't see, or refuse to believe. that URF is actually better than their own game.
: I only ever come back to league because of URF. After URF is back I play it til it’s gone and then I don’t touch league ever until it comes back again. I wish they brought it back at least every 3 months and I didn’t have to wait a year every time I wanna play it!
> [{quoted}](name=Support Baymax,realm=NA,application-id=yrc23zHg,discussion-id=fg4jEnZ5,comment-id=0003,timestamp=2019-08-21T22:03:31.763+0000) > > I only ever come back to league because of URF. After URF is back I play it til it’s gone and then I don’t touch league ever until it comes back again. I wish they brought it back at least every 3 months and I didn’t have to wait a year every time I wanna play it! This ^ this is the real reason people left league. THEY ENJOYED URF MORE THAN THEIR ACTUAL GAME.
Kazekiba (NA)
: They dont make it permanent because URF's main draw is the new spin on SR and burn out drives people away as well as anything else does. URF was only ever meant to be an April Fool's event
> [{quoted}](name=Kazekiba,realm=NA,application-id=yrc23zHg,discussion-id=fg4jEnZ5,comment-id=0001,timestamp=2019-08-21T17:18:35.876+0000) > > They dont make it permanent because URF's main draw is the new spin on SR and burn out drives people away as well as anything else does. > > URF was only ever meant to be an April Fool's event That's what riot tells you. Is that "it drives people away because they get burnt out." People just realized that's its a lot better than regular league, and THATS why people left. Those same people also COME BACK when URF is released again.
Nazgul10 (EUNE)
: > [{quoted}](name=1wolfpack,realm=NA,application-id=yrc23zHg,discussion-id=fg4jEnZ5,comment-id=0000,timestamp=2019-08-21T16:57:27.234+0000) > > or too many game modes could increase the time it takes to get into any game. Yeah, but URF is arguably the most loved and anticipated gamemode in the community. It is quite literally so popular that it hurts the game when they remove it. They say they don't release it that often because it hurts their playerbase but never actually thought of making it permanent? I personally would never play normal LoL if that happened.
> [{quoted}](name=Nazgul10,realm=EUNE,application-id=yrc23zHg,discussion-id=fg4jEnZ5,comment-id=00000001,timestamp=2019-08-21T17:14:46.251+0000) > > Yeah, but URF is arguably the most loved and anticipated gamemode in the community. It is quite literally so popular that it hurts the game when they remove it. They say they don't release it that often because it hurts their playerbase but never actually thought of making it permanent? I personally would never play normal LoL if that happened. exactly. I would play normal LoL a lot less and URF a lot more.. still the same amount overall. They removed it and it hurt them that one time because it players realize something. And now they wont bring it back because they have no competition and wont listen to their community.
: or too many game modes could increase the time it takes to get into any game.
> [{quoted}](name=1wolfpack,realm=NA,application-id=yrc23zHg,discussion-id=fg4jEnZ5,comment-id=0000,timestamp=2019-08-21T16:57:27.234+0000) > > or too many game modes could increase the time it takes to get into any game. Or, hear me out, that's false? millions play this game, they can increase / decrease servers. not complicated for a random game mode.
Rioter Comments
: {{sticker:vlad-salute}}
> [{quoted}](name=Riot Tuxedo,realm=NA,application-id=yrc23zHg,discussion-id=JRFyKia5,comment-id=0005,timestamp=2019-08-20T01:12:00.420+0000) > > {{sticker:vlad-salute}} Make URF a custom option <3
Phreak (NA)
: <3. Thank you for playing!
> [{quoted}](name=Phreak,realm=NA,application-id=yrc23zHg,discussion-id=JRFyKia5,comment-id=0001,timestamp=2019-08-19T23:56:38.545+0000) > > <3. Thank you for playing! Make URF a custom option <3 thank you in advance.
Slim Şhady (EUNE)
: MasterEUW/Chall EUNE Yasuo on buffing Yasuo
I'm just here to say, BRING BACK URF.
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soodow (NA)
: URF?
GIVE US URF OR GIVE RIOT DEATH!
: Hey! Don't call them out, they'll maybe bring back URF for a day or so next year so..Yea.
> [{quoted}](name=Freeza with an I,realm=NA,application-id=yrc23zHg,discussion-id=rIOdQ9uM,comment-id=0000,timestamp=2019-07-19T08:32:04.188+0000) > > Hey! Don't call them out, they'll maybe bring back URF for a day or so next year so..Yea. @LeagueOfLegends DEV TEAM @RIOT @GOD
Rioter Comments
Proxy345 (NA)
: URF is just pointless and stupid with the current state of the game, I used to love URF back in the day when regular matches were on average 60 minutes,but now regular matches are roughly 30 minutes or less and URF matches are done in like 10 minutes.
> [{quoted}](name=Proxy345,realm=NA,application-id=yrc23zHg,discussion-id=F1EB9bOy,comment-id=0000,timestamp=2019-07-17T21:59:55.899+0000) > > URF is just pointless and stupid with the current state of the game, I used to love URF back in the day when regular matches were on average 60 minutes,but now regular matches are roughly 30 minutes or less and URF matches are done in like 10 minutes. your opinion.
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Rioter Comments
: ARURF+ is on PBE not coming to lives till patch 9.2
> [{quoted}](name=Th3KindredSpirit,realm=OCE,application-id=yrc23zHg,discussion-id=O10fEzEn,comment-id=0001,timestamp=2019-01-20T06:20:18.091+0000) > > ARURF+ is on PBE not coming to lives till patch 9.2 Ahhh. I should log into my PBE account from time to time.. I had no clue. Thank you!
Rioter Comments
: Toxicity in this game is awful
Kythers (NA)
: ARAM will never be balanced, if you want to play something which is being balanced I recommend Summoners Rift
> [{quoted}](name=Kythers,realm=NA,application-id=yrc23zHg,discussion-id=qR5cMEJj,comment-id=0001,timestamp=2019-01-09T05:53:42.815+0000) > > ARAM will never be balanced, if you want to play something which is being balanced I recommend Summoners Rift This is my argument though. Not with summoners rift. They are afraid of losing players (potential money) because of unbalanced champs / items in game modes. I want to know why they think ARAM is any different. 99% of the time its an all melee team against a full poke team. They had URF, then banned champs because they were too OP. Then took it away all together. Now we BARELY even have ARURF.
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: > [{quoted}](name=ez mental boom,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=0001,timestamp=2018-12-06T00:21:49.674+0000) > > I dunno man > > I have way more fun on Nexus Blitz anyway Yeah I totally agree. 1. Its smaller so players interact more 2. Randoms for the party fun aspect 3. New items 4. Faster pace 5. Free tokens from the event
> [{quoted}](name=Bael the Riser,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=00010001,timestamp=2018-12-08T03:15:06.546+0000) > > Yeah I totally agree. > > 1. Its smaller so players interact more > 2. Randoms for the party fun aspect > 3. New items > 4. Faster pace > 5. Free tokens from the event faster paced than urf? id say they're about equal paced.
: > [{quoted}](name=Applepieohmy,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=00060000,timestamp=2018-12-06T12:34:04.929+0000) > > The purpose of these fun game modes, is that they're meant to be busted. It's not supposed to be balanced. It's just for a fun laid back experience while getting pummeled into the ground lol. I will read when I get off of work today! There has to be SOME balance or you end up with a Teemo who's completely isolated an entire lane with a Wizard-of-Oz poppy field of mushrooms.
> [{quoted}](name=Oleandervine,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=000600000001,timestamp=2018-12-07T19:19:02.652+0000) > > There has to be SOME balance or you end up with a Teemo who's completely isolated an entire lane with a Wizard-of-Oz poppy field of mushrooms. This actually made me LAUGH SO HARD. But SOME balance, but it shouldn't require a engineering degree. It's still supposed to all be broken
: > [{quoted}](name=Applepieohmy,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=00060000,timestamp=2018-12-06T12:34:04.929+0000) > > The purpose of these fun game modes, is that they're meant to be busted. It's not supposed to be balanced. It's just for a fun laid back experience while getting pummeled into the ground lol. I will read when I get off of work today! Yeah, I could not agree more. But they do need to update each mode every time they turn it on, so I can see the extra cost and work behind it, BUT at the same time, I would imagine they can afford it just fine, it's probably just some Executive in some office in an ivory tower, who wants to keep an extra few bucks in his pocket. :P
> [{quoted}](name=Jinxsterr,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=000600000000,timestamp=2018-12-06T15:04:06.782+0000) > > Yeah, I could not agree more. But they do need to update each mode every time they turn it on, so I can see the extra cost and work behind it, BUT at the same time, I would imagine they can afford it just fine, it's probably just some Executive in some office in an ivory tower, who wants to keep an extra few bucks in his pocket. :P The last you typed tilts me. Corporate America.
: Okay so I believe I found the post, but I also believe they edited it, because it is a much shorter version of what I read, like they do not mention the fact that they used Matchmaking statistics showing a drop in regular modes even after the current RGM ended. https://nexus.leagueoflegends.com/en-us/2018/03/ask-riot-clash-update-and-keys/ "We’ve decided to move away from running a rotating game mode every weekend and instead will be running RGMs more sporadically, often alongside League events like Lunar Revel (Hunt of the Blood Moon), or last year’s Star Guardian: A New Horizon (Invasion). That said, we’ll still be running the most popular modes, like ARURF and the soon-to-be-returning One For All, from time to time too!" "Why’d we make this change? (<-- is a link to here https://na.leagueoflegends.com/en/news/riot-games/editorial/upcoming-changes-rotating-game-modes ) Since League changes so rapidly, we often have to spend a bunch of time and effort updating classic modes so they work with the new and recently changed champions, items, and runes, while also adapting to other under the hood tech changes. For instance, we’ve been making our way through One For All’s bugs for over a month now." "And while playing the classic rotating game modes can be a ton of fun, some of these modes have grown stale and repetitive since they’ve been staple parts of the queue since its launch back in 2016. This combined with the awesome player response we saw for many of the 2017 modes, has led us to want to spend more of our time and effort crafting new game mode experiences that will surprise you, let you experiment, and deliver on memorable gameplay that makes you want to queue up for one. more. game." Again, they either removed the part about the Match Making Stats, (not sure why they would) or this is not the exact post I saw.
> [{quoted}](name=Jinxsterr,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=0006,timestamp=2018-12-06T01:59:00.528+0000) > > Okay so I believe I found the post, but I also believe they edited it, because it is a much shorter version of what I read, like they do not mention the fact that they used Matchmaking statistics showing a drop in regular modes even after the current RGM ended. > > https://nexus.leagueoflegends.com/en-us/2018/03/ask-riot-clash-update-and-keys/ > > &quot;We’ve decided to move away from running a rotating game mode every weekend and instead will be running RGMs more sporadically, often alongside League events like Lunar Revel (Hunt of the Blood Moon), or last year’s Star Guardian: A New Horizon (Invasion). That said, we’ll still be running the most popular modes, like ARURF and the soon-to-be-returning One For All, from time to time too!&quot; > > &quot;Why’d we make this change? (&lt;-- is a link to here https://na.leagueoflegends.com/en/news/riot-games/editorial/upcoming-changes-rotating-game-modes ) > Since League changes so rapidly, we often have to spend a bunch of time and effort updating classic modes so they work with the new and recently changed champions, items, and runes, while also adapting to other under the hood tech changes. For instance, we’ve been making our way through One For All’s bugs for over a month now.&quot; > > &quot;And while playing the classic rotating game modes can be a ton of fun, some of these modes have grown stale and repetitive since they’ve been staple parts of the queue since its launch back in 2016. This combined with the awesome player response we saw for many of the 2017 modes, has led us to want to spend more of our time and effort crafting new game mode experiences that will surprise you, let you experiment, and deliver on memorable gameplay that makes you want to queue up for one. more. game.&quot; > > Again, they either removed the part about the Match Making Stats, (not sure why they would) or this is not the exact post I saw. The purpose of these fun game modes, is that they're meant to be busted. It's not supposed to be balanced. It's just for a fun laid back experience while getting pummeled into the ground lol. I will read when I get off of work today!
: Honestly, all they need to do is add all those modes in for the custom games section and make it so you can't earn exp/BE/anything. That way, if you want to grind up for the newest champions or something, you still have to play the regular game, but if you want to kick back and have some "fun" (subjective term, obviously) and do something else you can do that. I honestly don't think it'd be as big of a problem if the modes were up all the time instead of being sparsely put out by Riot. They claim that modes like URF make people play a LOT and then as soon as the modes are taken away people stop playing, but if they were up all the time I don't think that problem would be there. I'm someone who tries to keep an eye out for URF mode (or any of the lesser URF variants) because I love it. I play the shit out of it when it's out because I know it won't be out for long and I want to get in as many matches as I can since it comes out so rarely. Same goes for Hexakill or All For One. If they were up all the time, I wouldn't feel the need to burn myself out on the game.
> [{quoted}](name=Kuroneko The Cat,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=0007,timestamp=2018-12-06T03:27:58.076+0000) > > Honestly, all they need to do is add all those modes in for the custom games section and make it so you can&#x27;t earn exp/BE/anything. That way, if you want to grind up for the newest champions or something, you still have to play the regular game, but if you want to kick back and have some &quot;fun&quot; (subjective term, obviously) and do something else you can do that. > > I honestly don&#x27;t think it&#x27;d be as big of a problem if the modes were up all the time instead of being sparsely put out by Riot. They claim that modes like URF make people play a LOT and then as soon as the modes are taken away people stop playing, but if they were up all the time I don&#x27;t think that problem would be there. I&#x27;m someone who tries to keep an eye out for URF mode (or any of the lesser URF variants) because I love it. I play the shit out of it when it&#x27;s out because I know it won&#x27;t be out for long and I want to get in as many matches as I can since it comes out so rarely. Same goes for Hexakill or All For One. If they were up all the time, I wouldn&#x27;t feel the need to burn myself out on the game. See this is exactly how I feel. Blizzard has their custom arcade game in Overwatch where you can customize the settings in each game. Why is it that difficult to do that here.
: > [{quoted}](name=Applepieohmy,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=0002000000000000,timestamp=2018-12-06T00:36:03.358+0000) > > do you have the link right off hand? I have not read it. I just spent about an hour looking for the explanation from Riot, can not find it, I was sure it was talked about in the Nexus. I will keep searching, but basically they explained the 'behind the scenes' complexity of resources spent to update the modes on a weekly basis, from how much League changes from Update to Update, along with their belief that these modes, that are counter intuitive to the core gameplay standards and flow of the game hurts the players experience moving from (let just say) URF , with the short cd's and so on, moving to regular mode where everything can suddenly feel, very slow, and causes people to lose interest in the 'more serious game modes' . I will keep trying to find the post, because obviously they explain it better then me. *goes back to searching* ps I originally found it by google searching "what happened to rotating game mode LoL" , and im pretty sure it was in one of the Nexus posts. I will keep trying.
> [{quoted}](name=Jinxsterr,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=00020000000000000000,timestamp=2018-12-06T01:33:59.166+0000) > > I just spent about an hour looking for the explanation from Riot, can not find it, I was sure it was talked about in the Nexus. I will keep searching, but basically they explained the &#x27;behind the scenes&#x27; complexity of resources spent to update the modes on a weekly basis, from how much League changes from Update to Update, along with their belief that these modes, that are counter intuitive to the core gameplay standards and flow of the game hurts the players experience moving from (let just say) URF , with the short cd&#x27;s and so on, moving to regular mode where everything can suddenly feel, very slow, and causes people to lose interest in the &#x27;more serious game modes&#x27; . I will keep trying to find the post, because obviously they explain it better then me. *goes back to searching* > ps I originally found it by google searching &quot;what happened to rotating game mode LoL&quot; , and im pretty sure it was in one of the Nexus posts. I will keep trying. I wonder if it's possible for them to make rotating game modes perm.. but make it like a "read only" type thing. where its in a fixed state and doesn't update when they update the real modes. *shrug*
Qiyana (NA)
: If they would update the practice tool to allow players to develope their own game modes, this wouldn't even be an issue. Halo 3, never forget.
> [{quoted}](name=Snarecrow,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=0004,timestamp=2018-12-06T00:48:26.239+0000) > > If they would update the practice tool to allow players to develope their own game modes, this wouldn&#x27;t even be an issue. > > Halo 3, never forget. They are not ever going to cater to the community apparently. They just wing it, it seems.
: > [{quoted}](name=Applepieohmy,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=00020000,timestamp=2018-12-06T00:27:58.509+0000) > > I find no good reason for Riot making their game less diverse. It&#x27;s so stale Have you read their reason? If not you should, it may not change your opinion but it will at least make more sense for why. And to clarify, I agree they need to bring it back, because I believe their reason, is only a factor in a VERY small % of the people, and I am not one of those people.
> [{quoted}](name=Jinxsterr,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=000200000000,timestamp=2018-12-06T00:34:39.354+0000) > > Have you read their reason? If not you should, it may not change your opinion but it will at least make more sense for why. And to clarify, I agree they need to bring it back, because I believe their reason, is only a factor in a VERY small % of the people, and I am not one of those people. do you have the link right off hand? I have not read it.
: To be fair, their reasoning behind their decision is , in my opinion, is reasonable . I was upset about RGM being sidelined, but after reading why, I sort of felt a "catch 22" outlook on it.
> [{quoted}](name=Jinxsterr,realm=NA,application-id=yrc23zHg,discussion-id=RV7mhv47,comment-id=0002,timestamp=2018-12-06T00:26:47.934+0000) > > To be fair, their reasoning behind their decision is , in my opinion, is reasonable . I was upset about RGM being sidelined, but after reading why, I sort of felt a &quot;catch 22&quot; outlook on it. I find no good reason for Riot making their game less diverse. It's so stale
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Applepieohmy

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