Rioter Comments
Keyru (NA)
: Boards Moderation Discord Verification
: > [{quoted}](name=FortiethAtom4,realm=NA,application-id=A8FQeEA8,discussion-id=vbuABiEQ,comment-id=0000,timestamp=2019-02-08T14:39:26.939+0000) > > I'm curious about the random-ability mode. How many random abilities do you get per respawn (is it _all_ of them, or just one or two at a time)? Can passives be changed as well (Imagine Nasus with Miss Fortune passive)? How will itemization play into this (e.g. you buy AD items, then respawn with all AP abilities)? > > As for the one-item mode, there are some strange player interactions that may occur as a side effect. For a top lane example, Jax synergizes extremely well with Trinity Force, so the enemy Darius rushes it so Jax can't get it. Jax, in response, buys Thornmail and other tank items so Darius is forced to build lots of raw damage. Now both top laners are in a bad situation: Jax has built like a juggernaut, so he does low damage, while Darius is stuck with all damage items and dies too fast to make a big impact in fights. > > Note that I don't have any criticism here; I like these ideas and they would really shake up the average player's gameplay. I'm just noting a potential side effect you may want to take into account (or not; who cares about top lane anyways?) I think that would be part of the fun of it. People would be forced to experiment with hybrid builds. Perhaps when you sold items you could get back full gold if it became too much of an issue in testing. All abilities to include passives I would think should be random, or perhaps you could pick one ability to stay the same? Maybe you could buy items with Adaptive Force rather than AP/AD and just have items like rabadons give AF? It would be an interesting spin. ^^ Edit: Having abilities categorized by AP or AD so that way you could only get moves that scaled off of AP on AP champs and vice versa would also work.
> [{quoted}](name=Arashiiko,realm=NA,application-id=A8FQeEA8,discussion-id=vbuABiEQ,comment-id=00000000,timestamp=2019-02-08T14:46:51.692+0000) > > I think that would be part of the fun of it. People would be forced to experiment with hybrid builds. Perhaps when you sold items you could get back full gold if it became too much of an issue in testing. > All abilities to include passives I would think should be random, or perhaps you could pick one ability to stay the same? > Maybe you could buy items with Adaptive Force rather than AP/AD and just have items like rabadons give AF? It would be an interesting spin. ^^ > > Edit: Having abilities categorized by AP or AD so that way you could only get moves that scaled off of AP on AP champs and vice versa would also work. Also, I think the Darius and Jax interaction would be STELLAR. That's exactly what I have in mind; forcing people to take builds they normally would never do. Thinking outside of the norm. It would help us to discover new 'meta's of weird items to take on champions that I think would be very interesting. (Support zzrot meta?)
: I'm curious about the random-ability mode. How many random abilities do you get per respawn (is it _all_ of them, or just one or two at a time)? Can passives be changed as well (Imagine Nasus with Miss Fortune passive)? How will itemization play into this (e.g. you buy AD items, then respawn with all AP abilities)? As for the one-item mode, there are some strange player interactions that may occur as a side effect. For a top lane example, Jax synergizes extremely well with Trinity Force, so the enemy Darius rushes it so Jax can't get it. Jax, in response, buys Thornmail and other tank items so Darius is forced to build lots of raw damage. Now both top laners are in a bad situation: Jax has built like a juggernaut, so he does low damage, while Darius is stuck with all damage items and dies too fast to make a big impact in fights. Note that I don't have any criticism here; I like these ideas and they would really shake up the average player's gameplay. I'm just noting a potential side effect you may want to take into account (or not; who cares about top lane anyways?)
> [{quoted}](name=FortiethAtom4,realm=NA,application-id=A8FQeEA8,discussion-id=vbuABiEQ,comment-id=0000,timestamp=2019-02-08T14:39:26.939+0000) > > I'm curious about the random-ability mode. How many random abilities do you get per respawn (is it _all_ of them, or just one or two at a time)? Can passives be changed as well (Imagine Nasus with Miss Fortune passive)? How will itemization play into this (e.g. you buy AD items, then respawn with all AP abilities)? > > As for the one-item mode, there are some strange player interactions that may occur as a side effect. For a top lane example, Jax synergizes extremely well with Trinity Force, so the enemy Darius rushes it so Jax can't get it. Jax, in response, buys Thornmail and other tank items so Darius is forced to build lots of raw damage. Now both top laners are in a bad situation: Jax has built like a juggernaut, so he does low damage, while Darius is stuck with all damage items and dies too fast to make a big impact in fights. > > Note that I don't have any criticism here; I like these ideas and they would really shake up the average player's gameplay. I'm just noting a potential side effect you may want to take into account (or not; who cares about top lane anyways?) I think that would be part of the fun of it. People would be forced to experiment with hybrid builds. Perhaps when you sold items you could get back full gold if it became too much of an issue in testing. All abilities to include passives I would think should be random, or perhaps you could pick one ability to stay the same? Maybe you could buy items with Adaptive Force rather than AP/AD and just have items like rabadons give AF? It would be an interesting spin. ^^ Edit: Having abilities categorized by AP or AD so that way you could only get moves that scaled off of AP on AP champs and vice versa would also work.
Rioter Comments
: "We're unable to log you in because you may be offline" appears when I open the log-in screen
: "We're unable to log you in because you may be offline" appears when I open the log-in screen
It's still not letting me log in. Still having the issue. What did you guys do?
: "We're unable to log you in because you may be offline" appears when I open the log-in screen
Same here. Having the same issue; all known workarounds aren't working for me either. Also; I can't seem to get into the Service Status link on the boards. Are the servers down or something?

Arashiiko

Level 107 (NA)
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