: So, it has come to this: someone displayed misbehavior in a LoL match in flagrant disregard for the game's rules, ToS, EULA, and Summoner's Code. That's unfortunate, and I'm sorry you had to deal with it. If this misbehavior happened in chat (including emotes or ping) and they don't respond positively to a _single, courteous, constructive request to focus on the game_, your best option is to mute that player. Submit a report after the match. This is equivalent to dealing with a noisy person in a library by asking them to keep it down and then notifying library staff and moving to another area. _Do not respond with misbehavior of your own!_ If you do that, your teammates may mute and report _you_, and those reports would be valid. This is equivalent to dealing with a noisy person in a library by getting into a shouting match with them. Just because someone else started it doesn't justify you in continuing it. I'm sure you're familiar with the "s/he started it" trope, where two children get into an argument or fight and then try to claim innocence of any wrongdoing by claiming that they didn't instigate it. As any parent, teacher, or other supervisor of children will tell you, that excuse doesn't fly. When Dad is trying to drive you to Disneyland and your annoying brother starts making faces at you as he's previously been told not to, you should calmly ask him to stop, and then, if that doesn't work, calmly notify your parents of the problem. Making faces at him or shouting at him has never been a good way to get him to stop, and it makes you just as guilty of that as he. Riot doesn't care who started it. Someone else's misbehavior does not justify your own. From [Riot's support knowledgebase](https://support.riotgames.com/hc/en-us/articles/207489286-Instant-Feedback-System-FAQ-): > * Simply speaking, retaliation is not an acceptable or justifiable behavior. An argument between two players can easily create a negative experience for the rest of the players in the game with you. Regardless of the other player’s actions, this does not justify your own behavior. You alone are responsible for your actions within the game.If you encounter a toxic player like this, the best option is to simply report their behavior and move on. > * Reports are a vital piece to the puzzle. If you are not sure of what sort of behavior is reportable take a look at the [Reporting a Player FAQ](https://support.riotgames.com/hc/en-us/articles/201752884-Reporting-a-Player) If you misbehave but a teammate or opponent does or says something even worse, you should definitely report them after the match, just as someone reported you for your own misbehavior. Yes, that's certainly possible. Reports are not a limited resource. Any time someone believes that another player violated LoL's behavioral standards, they can report that player. Punishments are similarly not limited: if more than one player in a game merits a punishment, they can both get a punishment. This can happen even if the players in question were antagonizing each other. The IFS doesn't need to weigh the severity of all reported players' actions and then "award" the "winner" with a punishment; it's not a contest. Think of it like dealing with a noisy person in a library: ask them to keep it down, and then notify library staff and move to another area if that doesn't work. If you get into a shouting match with them, you're just as likely to be removed, even if you weren't shouting _quite_ as loudly as they were. The goal is a quiet library. You weren't punished for misbehaving in one game. You were punished for misbehaving in _one more_ game, in a consistent pattern of negative behavior that breaks the game's rules. Additionally, the reform card doesn't always show all the logs that led to your punishment: it randomly selects up to several logs. You might see three logs, but you also might see as few as one, even for players whose punishment stems not from a small number of egregious infractions but rather from dozens of instances of mild toxicity. The purpose of the reform card is to tell you how to reform, so it shows you an example of the behavior that prompted your punishment and explains that such behavior is inappropriate and should be avoided if you want to maintain an account in good standing. Usually, one transgression by itself wouldn't be enough to bring a clean account to an instant permaban, but the IFS works on an escalating punishment system. Breaking a minor rule, like engaging the team in useless arguments, has a minor punishment: a chat restriction. Breaking that same rule over and over again, however, doesn't prompt an endless series of chat restrictions. The severity of the punishment ramps up over time, because the goal is to eliminate the punished player's willingness to break the game's rules. If two chat restrictions don't stop the useless arguments, the system will increase the punishment to a 14-day suspension and deliver a very clear message that the continued rule-breaking is becoming a serious issue and any further instances will result in a permaban. Again, the point is to put a stop to this misbehavior. If a player is more interested in repeatedly breaking the rules than in maintaining access to their account, they'll lose access to their account. Of course, it's possible to break major rules, like cheating, threatening people, or using chat for hate speech, and skip punishment tiers so that a clean account ends up with a 14-day suspension or even a permaban. From [Riot's support knowledgebase](https://support.riotgames.com/hc/en-us/articles/207489286-Instant-Feedback-System-FAQ-): > **PUNISHMENTS GENERALLY FOLLOW A BASIC ESCALATION PATH:** > > * First Offense: 10 Game Chat Restriction > * Second Offense: 25 Game Chat Restriction > * Third Offense: Two Week Suspension > * Fourth Offense: Permanent Suspension > > However, it is possible to skip to a Two Week or Permanent suspension based on the severity of the behavior in the game. Excessive negative behavior can result in a Two-Week or Permanent suspension at any time without having a chat restriction on the account. Almost everything you said was arguing, accusing people of trolling, giving up, talking about how you would report people, etc., all of which is unacceptable behavior. Given that you just came back from a 14-day suspension a few days ago and went right back to this kind of misbehavior even though you were very clearly warned that the next punishment would be a permaban, Riot decided that the only way to stop the misbehavior coming from your account was to close it. So that's what they did.
Umm I never said I was going to report anyone, he said he would start inting and really being toxic and I said "yeah you getting reported would show me" sarcastically, never that I was reporting anyone I wasnt accusing him of trolling I was telling him to quit trolling repeatedly and then the enemy team called him out for trolling and I simply said bard was freaking out, the enemy team asked why we hadn't surrendered a 4v5 and I said it was because of bard troll voting no. These weren't accusations they were what was actually happening. and the "accusing people of giving up" was literally me stating the pyke left the game. so no literally everything u just accused me of didn't actually happen. I wasn't accusing anyone of anything and I wansnt threatening to report anyone. The bard was threatening to report me matter of fact, and he said it was simply because I wanted to ff and it annoyed him. And a single game I played where I was just playing the game normally and the bard starts raging and I tell him multiple times to just stop raging and play the game and for him to relax and that he should take a break is so utterly toxic that it's worthy of a permaban? No. U seem to act like if I dare to even converse with a person that's being toxic that is instant ban worthy. Like if someone starts being toxic and you do anything other than mute them and continue playing like a robot with no emotions BAM permaban. So look at my chat logs and tell me that that chat is the 0.0006% scum-of-the-earth permaban worthy chat logs of a player who's gone so toxic they don't deserve to ever play the game again because that's the actual percentage and that's what ur acting like.
: Last season, right before they released the Victorious skin, Riot started penalizing a lot people for absolutely no reason and my friend was getting flamed in a ranked game and said shut up once and got penalized. Did you try contacting Riot Support? Because if that's your only offense then that's the shittiest ban reason I've ever seen.
> [{quoted}](name=1011010100101000,realm=NA,application-id=yrc23zHg,discussion-id=wcI2PjE7,comment-id=0000,timestamp=2019-08-06T09:00:59.112+0000) > > Last season, right before they released the Victorious skin, Riot started penalizing a lot people for absolutely no reason and my friend was getting flamed in a ranked game and said shut up once and got penalized. Did you try contacting Riot Support? Because if that's your only offense then that's the shittiest ban reason I've ever seen. Yeah it's the only game, the only thing on the report card (no pun intended) and I have contacted riot but im really not expecting much because they have this "if you got perambanned you deserve it mo matter what" attitude lately.
Rioter Comments
Rioter Comments
Dasdi96 (NA)
: Tryndamere needs to be reworked really badly (one of the most toxic designs).
{{champion:23}} : Hey there buddy pal friend, looks like you're winning this fight here and you have me up against the ropes but I'm gonna just press this here R button and cave your fridgin face in and if you so much as dare to try to turn around and run I'm gonna hit this here W to slow you while I beyblade spin wreck ur face. {{sticker:slayer-jinx-unamused}}
d0riyah (NA)
: My ideas for a mini Trynd rework
I have an idea for his Undying Rage, just spitballing here so don't roast me too hard. What if instead of just making him completely unable to die for 5 seconds, it have him a Full HP heal at the cost of losing a percentage of his HP every second. For example: LV 1 ult; instant full heal but loses 15% hp every second for 6 seconds. Healing during this time reduced by 50%. Damage taken reduced by 10% LV 2 ult; instant full heal but loses 12% hp every second for 6 seconds. Healing during this time reduced by 40%. Damage taken reduced by 20% LV 3 ult; instant full heal but loses 9% hp every second for 6 seconds. Healing during this time reduced by 30%. Damage taken reduced by 30% The damage from his ultimate would be true damage but Tryndamere can't die from the damage from his ultimate. I think this would still fulfill the theme of a berserkers last rage-fueled outburst while still providing counterplay and the healing reduction would make Tryndamere have to wait until after his ult to use his Q to heal or recieve less of a heal and make it harder for him to lifesteal through the damage Right now I feel like tryndamere can ult at like 100 HP and end the ult well above half hp simply thanks to lifesteal and I think it's pretty unfair for him to be both undying and able to heal so much during his ult.
: Poll: Which player behavior feels the worst to play with?
*Other* Can we add "Entitled Premades" to the poll because those are the only type of players that can ever truly tilt me.
: "Death is the best CC." - every "support" player ever /s
: Change this "support" shit
God it bugs me so much to see Brand labeled as a support by everyone. His entire kit is made for damage but the simple fact he has a stun and can get away with a Rylai's rush insta makes him as a support in most peoples eyes. Ever get called a troll for picking an AP burst mage mid lane? Happens to me so often.
Εlin (EUW)
: Have you ever been afk in-game because of real life emergency?
Yeah I lived with my uncle who had very frequent seizures and on multiple occasion on my old account (that i forgot in login to) I had to drop the game because he started a seizure. They could last a couple minutes or up to half an hour, more often than not closer to half an hour. I remember this happening often enough to get me leaverbustered. Rito pls. (sarcasm im not actually mad at rito)
JuiceBoxP (EUNE)
: The reason i think tanks are bad right now.
Honestly Zac does pretty good right now, he has more damage than you would think and the second you get a Spirit Visage his sustain is pretty damn good too
: Patch 9.14 notes
I think that the Fizz passive change will actually make his early game EXTREMELY strong against any DoT based champions in the early game which is when assassins are supposed to be at their weakest. Seriously think about it, if he goes up against {{champion:69}} , {{champion:90}} , {{champion:17}} , {{champion:27}} , ESPECIALLY Singed, anyone that relies on DoT based damage each tick will be affected by his new passive.Say Fizz starts a Doran's Shield and takes Second Wind in the Resolve runes he can literally ignore DoT based damage in the early game and actually HEAL from getting a DoT placed on him. This will allow Fizz to farm with absolutely no issue and even trade with DoT champions extremely safely. Fighting Fizz as a DoT champion in the early game will literally be impossible, so you wouldn't be able to pressure him, deny him cs, make him recall so he loses xp, none of that, and hell Fizz would be able to do that to the DoT champion without any issue. This would allow him to farm safely in the early game so he gets his first item a lot faster than usual and leading to him snowballing. Fizz will be a must ban if you're planning on playing a DoT champion, otherwise it will be a free laning phase for him. His new passive needs reduced effects to DoT abilities
: Shaco is in Dire Need of Bug Fixes and Changes
So i think that if AND WHEN Shaco gets a rework the focus should be more on his trickster identity. Just spitballing here as someone who plays shaco for fun. What if he got a rework that focused more on a Jack-in-the-box type theme Messing around with his boxes and tricking people into them is one of the most fun things about shaco, what if you ult, instead of just making a clone that explodes, allowed you to "jump in" a nearby W box and "jump out" of another one causing damage and a fear or you could just hide in the one u jumped in and jump out for the same effect Or perhaps when you jump out of a box, some mini marionette versions of shaco jump out with you and attack the enemies What if shaco had an ability to make the things in his boxes that attack jump out of the boxes and run after enemies, for example what if his E marked the target for a bit, if the marked target triggers a box and gets hit by it the mark activates, causing other nearby boxes to have their lil dudes jump out and run at the guy, that'd be cool Like i said im just tossin out ideas but whenever I play shaco my favorite part of his kit is the boxes so I would love to see a rework based more around that aspect of him, the trickster part.
Yenn (NA)
: My lane is 3-0-0 at level 6. I'm being 100 to 0'd in a single combo. I can't play the game.
I think the main issue is just how utterly insane damage has gotten recently, even tanky champions have insane burst damage. I play Zac top quite a bit and i can usually chunk half of someone's hp in just a couple seconds early game on a tank with no damage items or runes whatsoever, and the second I get my ult I can usually 100 to 0 them as well. Damage for everything is way too high right now.
: I honestly do not believe that TFT is ready for a Ranked Queue in its current state.
I think something the game mode could use is a way to get a specific champion you're after. I had so many games where I was doing good at the start and I had a good team but I couldn't upgrade even my common basic 1 gold champions because I would never get more of them, yet other players had double upgraded rare champions like Draven. I think something the could help would be a expensive way to guarantee a specific champion. Like if there was an option between matches where you could pick out a specific champion to get but they would cost like 5x the gold or something like that.
Teh Song (NA)
: How is it I have a very downvoted comment in a very upvoted thread where I agreed with the op. He/she asked to not be matched with premades, I said the same thing; he/she got upvoted and I got downvoted. Seems.... off...
It's because of your comment to stop maining.
: I remember a premade asking me if I'd give their friend mid, when I said no he banned my hovered champ and said "What about now?". People like this need to eat a uwu and be banned.
> [{quoted}](name=General Esdeath ,realm=NA,application-id=3ErqAdtq,discussion-id=o3sZFVvI,comment-id=0006,timestamp=2019-07-14T01:30:19.411+0000) > > People like this need to eat a uwu and be banned. OH GOD THE FURRIES ARE COMING, RUN! XD
: funny how its called solo q
First I cant even play ranked yet. Second, more people play norms than ranked.
Teh Song (NA)
: What we need for both ranked AND UNRANKED is a _solo only_ queue, so that there are no premades on either team. Stop maining though. No telling when you won't get to be your main, best to be equally ready for all the roles on multiple champs.
What do you mean stop maining? I don't only play brand he's just my favorite champion to play especially in the mid lane. I loaded in and selected brand after calling mid uncontested then they all wanted me to give up brand to the support and when I didn't they instantly switched to toxic mode. I don't ONLY play brand, I play other champions and other roles, I like top and JG just as much as mid but that game i got mid and they weren't trying to get me to leave mid, just to give up the champion I wanted to play.
Rioter Comments
mack9112 (NA)
: > [{quoted}](name=ArthimetesArto,realm=NA,application-id=3ErqAdtq,discussion-id=EIlGo4Vs,comment-id=00000000,timestamp=2019-07-12T23:21:14.663+0000) > > It would lower all damage specifically, not all stats like HP and everything, just the damage > > It would lower damage across the board and remove a lot of the damage creep this game has gotten over the years. > > Yes if we nerved absolutely everything it would stay the same, but just nerfing all champion damage wont > > And thats all i said is champion damage, all the items and stuff would be the same. It would change nothing the champions that are currently strong will still remain strong.
I'm not saying let's make the strong champions weak, yes the best champions will stay the best, but damage overall will be lowered, that's the entire point and you're missing it. if all damage was lowered the game would become more tactical again, you'll have that extra second in a teamfight to make an important decision, you might be able to survive long enough to retreat or for a teammate to save you. I don't know about you but I for one don;t like the fact that all champions right now can all-in someone and kill them in under 3 seconds the very second they hit lv 6 with just their starter item, from full HP to dead. I've done that to people, others have done that to me. With base damage alone u can all in someone at full hp and kill them insanely fast, even on tanks. That doesn't tell you that damage is getting absurd right now?
mack9112 (NA)
: If you nerf everything exactly the same everything stays the same
It would lower all damage specifically, not all stats like HP and everything, just the damage It would lower damage across the board and remove a lot of the damage creep this game has gotten over the years. Yes if we nerved absolutely everything it would stay the same, but just nerfing all champion damage wont And thats all i said is champion damage, all the items and stuff would be the same.
: Could green wards be re added to the game?
I think a huge help would be bringing back the jungle ward item, when I play jungle it doesn't feel right to me that I can't go around providing vision while clearing camps or ganking I cant tell you how many times a single ward I placed with the trinket saved one of my laners' lives, providing vision can be equally beneficial to a laner as a gank, but running trinket as a jungler is bad because then you cant clear enemy wards with sweeper to help set up for ganks. I miss Ruby Sightstone and Tracker's Knife
Rioter Comments
MaFyO2154 (EUW)
: the game would be less toxic if the game would be more enjoyable
Yeah I find it pretty ridiculous that 90% of champions can instakill you the second they hit lv 6 while only having their starting item.
Rioter Comments
Suh Shi (NA)
: Shaco in desperate need of some changes/buffs/rework
Just spitballing here as someone who plays shaco for fun What if he got a rework that focused more on a Jack-in-the-box type theme Messing around with his boxes and tricking people into them is one of the most fun things about shaco, what if you ult, instead of just making a clone that explodes, allowed you to "jump in" a nearby W box and "jump out" of another one causing damage and a fear or you could just hide in the one u jumped in and jump out for the same effect Or perhaps when you jump out of a box, some mini marionette versions of shaco jump out with you and attack the enemies What if shaco had an ability to make the things in his boxes that attack jump out of the boxes and run after enemies, for example what if his E marked the target for a bit, if the marked target triggers a box and gets hit by it the mark activates, causing other nearby boxes to have their lil dudes jump out and run at the guy, that'd be cool Like i said im just tossin out ideas but whenever I play shaco my favorite part of his kit is the boxes so I would love to see a rework based more around that aspect of him, the trickster part.
: Riot continues to not care about bugs and solo Q
On the topic of Morde, to be fair he did get a hotfix nerf right after he came out and there are more nerfs coming in 9.14 (his passive damage and E magic pen are getting hit pretty hard) They tend to space out nerfs a bit to see the changes settle and figure out if they need to do more nerfs, if they did too many, of if they hit the mark.
: > [{quoted}](name=Jaspers,realm=EUW,application-id=6kFXY1kR,discussion-id=1J43KWot,comment-id=0003,timestamp=2019-07-08T12:49:45.999+0000) > > If they aren't going to give some champ updated visual, least they could do is expand on Voice Overs. > > MF, Nocturne, Cho, Sona, Nidalee, plus others I'm missing, still refer to 'summoners'. > > Recently they got the voice actor for Nami in to do Yuumi's voice. Nami's dialogue is all fish/water puns. Couldn't pay her an extra $100 and redo Nami's voice over? This is not how contracts work.
Well would there be any hope for some of the older champions to get more voice lines? Today's champions are EXTREMELY talkative with all sorts of personality and flavor, but some of the older champions have like a handful of voice lines I'm just asking if it's possible for old champions to get some fresh voice lines even if it's just a few extra lines thrown in with the current ones.
Xavanic (NA)
: some of them need V/O overhauls, their lore changed tremendously and now their voice lines don't make sense with their lore
Yeah I didn't specifically mention that but I was kinda meaning that too. You have champs like Brand that their quotes still work (except for the summoner quotes), then you have others that make absolutely no sense anymore.
Rioter Comments
: You know what? I can live with many of the balance decisions your staff makes.
oh shit i thought the pathing problems were just me, I cant tell you how many times i recalled, clicked on my lane to go there, pan my camera around to check other lanes and anywhere we have vision, then go back to my character and he stopped 3 steps out of the fountain. Also according to a lot of people (some of which i faced as morde) Mordekaiser's ult is causing a lot of pathing problems as well, players getting stuck near the edge and not really being able to move.
PekiCodex (EUW)
: Do YOU support non-meta strategies?
I constantly do off-meta things especially when im duo with a friend in bot lane or something, but we never troll or try to ruin the game and ive never done it in ranked, thats a big no-no. Sure if it's a strat you've practiced a lot and you know it works then by all means go for it, but random off-meta picks shouldnt go in ranked especially if the player intalocks it and tells nobody about what theyre planning, for example if theres a guy in ur ranked game who got top and picks something like Amumu and says nothing to anyone in champ select, thats bad. However the same thing with communication could turn out fantastic as amumu can be a perfect lane to gank thanks to his CC, especially if the jungle also has CC. Communication is key people, theres no black and white about whats right or wrong for off-meta, it's the circumstances around the pick.
: Is there still a zero tolerance policy for certain phrases?
Yeah ive already had a ton of game where people were using hard racial slurs, constantly calling people autistic and r%%%%%ed, telling the enemy team in all chat where teammates are and to gank them, and even nonstop strings of racial slurs and hate speech phrases while int feeding. I have probably reported about 50 people who have violated the "no tolerance" rules and of all of them i got a punishment popup once and i even friended a few of the worst offenders to see if they'd get banned and nope still playing daily, even played again with a few and not even chat restricted. I got a chat restriction for arguing with my team without using any insults or anything, just a simple argument, you know the type. Team called me r%%%%%ed because i didnt group a single time or something then there was like a 5 min back and forth until i muted them. We still won the game, nobody on my team was trolling or anything that game, just a lil spat then we kept playing. how is arguing with ur team without even insulting them while still participating in the game considered worse and is punished over the "no tolerance" rules of hate speech and racial slurs and int feeding?
d00mface (EUW)
: Yuumi Voiceline Inquiry
I'd like to see this on the new Morde as well since his new joke is him calling a poro adorable (before punching it through the next dimension...), imagine if yuumi asking that triggered morde saying adorable. (maybe the interaction could happen the first time yuumi sees his E or something) Also it's kinda the same as aatrox with yuumi just being completely unphased by the literal lord of death, a vengeful spirit bound to a hulking suit of armor with a mace bigger than men coming straight at her.
: As I explained in the other thread, both NB3 and Nubrac would like you to believe that NB3's influence actually did something to get him banned there, because this gets them both those SWEET SWEET views, but simple reality is, whenever Nubrac loses with his "strat", he gets 3-4 reports. At high elo it's MORE then enough to get you banned.
> [{quoted}](name=14ButJustBarely,realm=EUNE,application-id=yrc23zHg,discussion-id=AtEYhR3a,comment-id=0002,timestamp=2019-06-14T20:23:19.905+0000) > > As I explained in the other thread, both NB3 and Nubrac would like you to believe that NB3's influence actually did something to get him banned there, because this gets them both those SWEET SWEET views, > > but simple reality is, whenever Nubrac loses with his "strat", he gets 3-4 reports. > > At high elo it's MORE then enough to get you banned. I'd agree with you if the suspension didnt only show the single other game where he was with the other streamer.

ArthimetesArto

Level 25 (NA)
Lifetime Upvotes
Create a Discussion