: Can we please tone Brand down a bit?
Brand is pretty mediocre at the moment. Why would they nerf him? Because he can potentially deal a lot of damage? That's not a reason.
: Game seem to be crashing for evryeone
Have had this bug happen to me twice since 8.13 came out. You can't even use task manager to close the game, which means you end up being afk forever.
Zexide (NA)
: CRASH
I have run into this bug twice as well. Both times in ranked, and both times I was playing Ziggs. What champ were you playing? It seems to have started with 8.13. At least I never saw it before then.
FineB8M8 (NA)
: Nasus just needs a rework
Getting locked down in team fights as a fed Nasus? Just split push.
: Revert Patch 7.2 Ghost Changes
It needs a buff, not necessarily a revert to the instant speed boost.
datfatguy (OCE)
: Just had a game that went over 1 hour
I don't like 20 minute games, and I don't like 60 minute games. Neither is good in my opinion. 30-40 minutes is the sweet spot.
Kanzler (NA)
: Er Mah Gerd Akariiiii
Being overpowered is one thing. Having an overloaded kit that minimizes opponent agency is another. She may or may not be overpowered, but her kit is definitely overloaded and toxic design-wise. But that's what CertainlyT does, and people love to play his cancer champs, so we're going to keep getting this garbage going forward.
: New Akali Critique
I think it's just another overloaded CertainlyT kit that will prove impossible to properly balance.
: Average KDA 7/4/6 on Jhin (36% Win rate) "My teammates are holding me back" Change my mind please.
25 games is a rather small sample if you think about it. Also it's very hard to truly carry in an assassin meta with an ADC.
Krotux (NA)
: Imagine trying to hit this shit with Karthus Qs
> [{quoted}](name=Krotux,realm=NA,application-id=3ErqAdtq,discussion-id=e6Hgm9AP,comment-id=0004,timestamp=2018-07-16T18:54:22.913+0000) > > Imagine trying to hit this shit with Karthus Qs Lulz
Antenora (EUW)
: Seriously giving Akali TRUE stealth?
That mobility is absurd. How is a mage supposed to deal with that shit?
: Unpopular Popular Opinion: One of riot's being mistakes was reworking Guardian's Angel
The whole concept of Guardian Angel was a mistake. Making it an AD item just compounded that mistake.
KnifeCat (OCE)
: Riot, brushing off the boards complaints is not a good idea.
Regardless of whether the community's complaints are valid or not, Riot's lack of interaction or discussion with the community is not healthy. That should be obvious to anyone who understands how businesses work.
Nhifu (NA)
: We really need to increase base resistances
I agree with this. The new runes did not adequately replace the defensive stats most people had in most of their old run pages and masteries.
: I don't think it's even possible to have a meta where every champion is viable
Viable? Yes it's possible. Meta? No probably not. Being in the meta is about more than viability though.
: http://www.surrenderat20.net/2018/07/711-pbe-update-1-tentative-balance.html
> [{quoted}](name=wG Got2Cool,realm=EUW,application-id=3ErqAdtq,discussion-id=IUGfgX9K,comment-id=001000000000,timestamp=2018-07-12T17:30:24.751+0000) > > http://www.surrenderat20.net/2018/07/711-pbe-update-1-tentative-balance.html So she's still being nerfed, just not absolutely destroyed. Okay...
: A note to Devs that may not be paying attention: The rage posts seem more serious this time.
My assumption is more that they simply don't care what their players think.
: They reverted the nerf already on pbe.
> [{quoted}](name=wG Got2Cool,realm=EUW,application-id=3ErqAdtq,discussion-id=IUGfgX9K,comment-id=0010,timestamp=2018-07-12T13:02:20.205+0000) > > They reverted the nerf already on pbe. Looks like it's still there to me. http://www.surrenderat20.net/p/current-pbe-balance-changes.html
: Why is Sejuani being nerfed?
Am I wrong or did she only manage around a 50% win rate in Rivals so far? How is that worthy of a nerf?
Rioter Comments
Altiverse (EUNE)
: ? There's not a single item that offers both HP and Armor that isn't bought just by full tanks. And there's rarely more than a single tank in a team, if any at all, with true damage shoven into everyone and their mother right now. The bottom line is, that if you're anything but an actual tank, "buy armor!" is pretty ridiculous right now.
> [{quoted}](name=Altiverse,realm=EUNE,application-id=3ErqAdtq,discussion-id=8A1xXOQK,comment-id=00010000,timestamp=2018-07-07T23:16:58.965+0000) > > ? > There's not a single item that offers both HP and Armor that isn't bought just by full tanks. {{item:3742}}
Rexxiee (NA)
: Garen's at 53% wr with a 14% pick rate in plat +
If you are stat-checking Garen you fucked up. You kite him, you don't fight him, at least not straight up unless you are playing a duelist or some of the other juggernauts.
: Wouldn't Aatrox's rework have fit Mordekaiser better? At least, in terms of theme?
To the OP's question I'd say if you made the Q not involve jumping, dumped the E for something else, and made the kit more of an AP kit, it would be a fairly solid Mordekaiser rework concept. And seriously, Morde needs a VGU a million times more than Aatrox did. Riot makes some really strange decisions sometimes.
: Aatrox Ideas
Now that I've played a few games with him the two things I want are for his passive to not proc on minions and to have some ability to move during his Q's. Even if it was just 150 movement speed or something, it would help him to feel a fair bit less clunky.
: A list of changes that Riot could explore if Aatrox needed to be improved
What I would do to fix the new Aatrox kit: 1) Give him (reduced) mobility when using Q. 2) Allow the charges on E to be used in much quicker succession. 3) Give his ult an aoe damage effect when first triggered, and increased attack range, similar to the old Aatrox ult. 4) Have his W apply a grounded effect on the target.
Yenn (NA)
: How the fuck can anyone on the balance team think this is healthy?
That gif is more about Stormrazor and Duskblade. Both items are a mess.
Hayaishi (NA)
: > [{quoted}](name=AtheosisX,realm=NA,application-id=3ErqAdtq,discussion-id=pxJUhd0E,comment-id=0001,timestamp=2018-07-02T19:13:31.644+0000) > > I disagree. His R is more useless. Atleast his R has areas it can be improved on. How do you make his E better? The whole concept is horrible IMO of course.
> [{quoted}](name=Hayaishi,realm=NA,application-id=3ErqAdtq,discussion-id=pxJUhd0E,comment-id=00010001,timestamp=2018-07-02T21:19:54.822+0000) > > Atleast his R has areas it can be improved on. > > How do you make his E better? The whole concept is horrible IMO of course. His E has lots of things that can be improved as well. That doesn't speak to the current usefulness of an ability.
Hayaishi (NA)
: IMO new Aatrox's problem is his E.
> [{quoted}](name=Hayaishi,realm=NA,application-id=3ErqAdtq,discussion-id=pxJUhd0E,comment-id=,timestamp=2018-07-02T15:28:14.612+0000) > I don't think there's an ability more useless than his E. I disagree. His R is more useless.
: Changing Aatrox numbers won't fix how clunky he is, he needs quality of life changes
The sweet spot element to his Q's really feels terrible to me, and, let's be real, pretty much his entire kit is useless against mobile champions. I mean how are you supposed to land your q knock ups or actually catch anyone with your w unless they are an immobile champ? Hell, even just walking speed is often fast enough to get out of most of these things. I like the life steal on physical damage bit, but overall his kit needs a lot of work. Feels like an unfinished product to me.
: Can we not get Blue essence after a game , like we did with IP???
I wouldn't have a problem with the way they did BE if the capsule rewards weren't so poor compared to what you used to get with IP over a similar number of games. Plus they made mastery levels 6 & 7 so stupidly expensive in BE to get. I love the new runes, but change to BE from IP sucks.
Riot JxE (NA)
: FPS/Performance Updates
This is still a problem.
: I'll give you that, although I don't know what you would call it. Still, it's more work than has been done to Nunu. And my point is being proven with these downvotes. It is a fact that Nunu has not changed at all since Season 1. His skills are "point and click" and very simple. When you look at all the other champions who had similar "simplicity" Riot gave them a nice rework. I just don't want to see Nunu being the only champ being left in the dust.
> [{quoted}](name=Mister Modesty,realm=NA,application-id=3ErqAdtq,discussion-id=WXKmvA0O,comment-id=0002000000000000,timestamp=2017-07-01T04:00:50.277+0000) > > I'll give you that, although I don't know what you would call it. > Still, it's more work than has been done to Nunu. > And my point is being proven with these downvotes. > It is a fact that Nunu has not changed at all since Season 1. > His skills are "point and click" and very simple. > When you look at all the other champions who had similar "simplicity" Riot gave them a nice rework. > I just don't want to see Nunu being the only champ being left in the dust. The downvotes are for the Urgot rework comment. No one thinks Nunu doesn't need a VGU.
: Urgot's Ultimate was reworked a few months back. Dig into that mind of yours for some League memories older than a week old.
> [{quoted}](name=Mister Modesty,realm=NA,application-id=3ErqAdtq,discussion-id=WXKmvA0O,comment-id=00020000,timestamp=2017-06-30T20:00:54.349+0000) > > Urgot's Ultimate was reworked a few months back. Dig into that mind of yours for some League memories older than a week old. Rofl...that's not a rework.
: Why is Nunu so basic?
Downvote for Urgot alternate history moment. WTF?
Paquay (NA)
: I don't play a lot of Taric but all the changes look like they are reducing his early game and adding power to the late game no?
> [{quoted}](name=Paquay,realm=NA,application-id=3ErqAdtq,discussion-id=4JAsvyqs,comment-id=00040001,timestamp=2017-06-30T18:02:35.798+0000) > > I don't play a lot of Taric but all the changes look like they are reducing his early game and adding power to the late game no? It would seem so. I'm no a Taric player either but I was under the impression his laning phase already sucked.
: Taric Changes on the PBE
They actually increased the early mana cost? Rofl...wtf?
: > [{quoted}](name=Carteeeer,realm=NA,application-id=3ErqAdtq,discussion-id=Otz0Ibip,comment-id=00020000,timestamp=2017-06-30T14:07:32.690+0000) > > win rate =/= balanced
> [{quoted}](name=Carteeeer,realm=NA,application-id=3ErqAdtq,discussion-id=Otz0Ibip,comment-id=000200000000000000000000,timestamp=2017-06-30T14:24:04.197+0000) > > It means more than your anectdotal whining.
: GAREN'S GETTING TENACITY BACK
Cool. Now they need to get rid of the Villain passive. Transfer that power to the rest of his kit.
: he used one ability and right clicked, so thats balanced? to one shot/delete a champ, most champions have to use up all their abilities to do it.
> [{quoted}](name=Carteeeer,realm=NA,application-id=3ErqAdtq,discussion-id=Otz0Ibip,comment-id=0002000000000000,timestamp=2017-06-30T14:16:55.854+0000) > > he used one ability and right clicked, so thats balanced? to one shot/delete a champ, most champions have to use up all their abilities to do it. If he could actually do that he'd have a lot higher win rate.
: win rate =/= balanced
> [{quoted}](name=Carteeeer,realm=NA,application-id=3ErqAdtq,discussion-id=Otz0Ibip,comment-id=00020000,timestamp=2017-06-30T14:07:32.690+0000) > > win rate =/= balanced On a relatively easy champ to play like Jhin it pretty much does. Jhin has so many weaknesses. You got 4th shot executed. It happens.
: ADCs that need nerfs {{champion:202}} {{champion:104}} {{champion:119}} ADCs that need buffs {{champion:22}} {{champion:203}} {{champion:81}} {{champion:222}} {{champion:429}} {{champion:21}} {{champion:133}} {{champion:15}} {{champion:67}} {{champion:498}}
> [{quoted}](name=fuffychan,realm=NA,application-id=3ErqAdtq,discussion-id=eR4pm7hK,comment-id=000d,timestamp=2017-06-30T14:00:37.341+0000) > > ADCs that need nerfs > > {{champion:202}} {{champion:104}} {{champion:119}} > > ADCs that need buffs > > {{champion:22}} {{champion:203}} {{champion:81}} {{champion:222}} {{champion:429}} {{champion:21}} {{champion:133}} {{champion:15}} {{champion:67}} {{champion:498}} Jhin needs nerfs? Graves is an ADC?
: ADCs that needs to be buffed and nerfed
Jinx is fine. I agree with the rest though.
: jhin does way too much damage rn
He doesn't even have a win rate over 50% ffs.
: Bramble Vest + {{item:3751}} will make for a very oppressive top lane {{champion:98}} {{champion:14}}{{champion:36}} {{champion:57}} {{champion:3}} {{champion:111}} {{champion:54}} {{champion:78}} early game.
> [{quoted}](name=iPooUnicorns,realm=NA,application-id=3ErqAdtq,discussion-id=z8GJv8OZ,comment-id=000e,timestamp=2017-06-28T22:34:22.720+0000) > > Bramble Vest + {{item:3751}} will make for a very oppressive top lane {{champion:98}} {{champion:14}}{{champion:36}} {{champion:57}} {{champion:3}} {{champion:111}} {{champion:54}} {{champion:78}} early game. All the AD lane bullies will still have early game to abuse tanks.
: Kayn vs Talon- Riot?
The mana cost and longer cooldown makes more difference than you realize.
: Well you better hope someone does it quickly because your boy's rework is probably going to be released to live within the next month or so.
> [{quoted}](name=NinjaGuy69,realm=NA,application-id=3ErqAdtq,discussion-id=uzRTLQAR,comment-id=0000,timestamp=2017-06-07T19:52:47.214+0000) > > Well you better hope someone does it quickly because your boy's rework is probably going to be released to live within the next month or so. There's a new champ coming first I believe.
: Disagree. Fiora is supposed to be good vs Tanks/Bruisers/Juggernauts.
> [{quoted}](name=An Enemy Sutando,realm=EUW,application-id=3ErqAdtq,discussion-id=dAWa8E3b,comment-id=000e0000000200000000,timestamp=2017-06-07T21:22:30.078+0000) > > Disagree. Fiora is supposed to be good vs Tanks/Bruisers/Juggernauts. Well then she needs to not be so good against squishies then. Something's gotta give.
: Maybe you're right. Fiora's damage gets more and more absurd as the game goes on, but her teamfighting is bad at all stages. Let's be constructive; how would _you_ nerf her?
> [{quoted}](name=An Enemy Sutando,realm=EUW,application-id=3ErqAdtq,discussion-id=dAWa8E3b,comment-id=000e00000002,timestamp=2017-06-07T20:55:31.412+0000) > > Maybe you're right. Fiora's damage gets more and more absurd as the game goes on, but her teamfighting is bad at all stages. > > > Let's be constructive; how would _you_ nerf her? The true damage needs to go.
: I don't understand why she has to do true damage ??? Like what was the intention behind this? "Let's make her unitemizable against" She Dumpsters squishies and tanks alike, while she is healing like crazy, dodging everything, being unescapable from and uncatchable. Like what are the champions' intended weaknesses? Can we make her weak vs tanks and juggernauts please, like she was before her rework? why does a slim and agile but arguably weaker in terms of strength fencer penetrate tough champions like Malphite, Trundle, Darius and Garen with her little sword?? it doesn't make sense... Just change all her damage into physical, so that you can pick some champions against her and feel good about it. Or at least build some armor to survive...
> [{quoted}](name=TheOvermind,realm=OCE,application-id=3ErqAdtq,discussion-id=dAWa8E3b,comment-id=0001,timestamp=2017-06-07T14:12:50.079+0000) > > I don't understand why she has to do true damage ??? Like what was the intention behind this? "Let's make her unitemizable against" She Dumpsters squishies and tanks alike, while she is healing like crazy, dodging everything, being unescapable from and uncatchable. Like what are the champions' intended weaknesses? > Can we make her weak vs tanks and juggernauts please, like she was before her rework? why does a slim and agile but arguably weaker in terms of strength fencer penetrate tough champions like Malphite, Trundle, Darius and Garen with her little sword?? it doesn't make sense... > > Just change all her damage into physical, so that you can pick some champions against her and feel good about it. Or at least build some armor to survive... Amen.
Raiyza (NA)
: Ok so let's just forget all about armor for this one guys. You do know that the high damage is what Riot intended right? It's the same concept as Twitch being able to melt entire teams once late game comes. That's the WHOLE POINT of ADCs. If your team is letting Draven melt you like that, again, youre doing something wrong. Either your tank is being a complete idiot, or nobody has any sense of positioning. Asssassins are a good way of killing draven. Draven is not to be 1v1d late game. Common knowledge. No ADC should be 1v1d late game except by Champs like Fiora.
> [{quoted}](name=Raiyza,realm=NA,application-id=3ErqAdtq,discussion-id=rNIvwieA,comment-id=000000000000000100000000000000010001,timestamp=2017-06-07T02:30:09.257+0000) > > Ok so let's just forget all about armor for this one guys. > > You do know that the high damage is what Riot intended right? It's the same concept as Twitch being able to melt entire teams once late game comes. That's the WHOLE POINT of ADCs. If your team is letting Draven melt you like that, again, youre doing something wrong. Either your tank is being a complete idiot, or nobody has any sense of positioning. Asssassins are a good way of killing draven. > > Draven is not to be 1v1d late game. Common knowledge. No ADC should be 1v1d late game except by Champs like Fiora. What is this nonsense? ADC's are not a duelist class minus a few exceptions. Assassins in particular are supposed to 1v1 ADC's at all stages of the game. ADC's are designed for fighting with the support of their team and for taking turrets.
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AtheosisX

Level 76 (NA)
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