: Who do you most want seen in Team Fight Tactics down the line?
{{champion:517}} I just want to see how they do this.
Zemasu (EUW)
: Malzahar W is just free farm for the opponent!
Early game, sure. Later on though, those little fucks will melt you.
: Sylas is way to over loaded
> 2 dashes True > Everything he does deals damage Kinda. His E is technically a damaging spell, but its damage is kinda pitiful. Also, his ult won't necessarily deal damage. You might steal something like Unbreakable Will, Sadism, or World Ender. > He has CC in the form of a hook a stun and a slow. Sylas does not have a hook. > His Q has double effects Funny way of saying that its damage is spread across two hits instead of hitting you with the whole thing up front. > He has a shield and a heal True, but his shield does have some counterplay now. > this dude can steal multiple ultis in a single team fight If he's level 16 and doesn't get focused, sure. If he does this, he won't have any ults to work with in the next teamfight. The flipside is that Sylas doesn't have a strong ult of his own, so if the enemy he's fighting doesn't have a good ult to steal he's shit out of luck.
: Tristana's Q doesnt have anything to do with directly damaging the enemy it is a self buff that auto attacks do more damage. Her Q us more akin to Jax's ult that Kai'sa's Q
All of those spells are non-targeted spells. They do drastically different things, but you don't select a target for any of them. In terms of functionality, the closest thing would be Renekton Q (if it had isolation damage).
: > [{quoted}](name=Bârd,realm=NA,application-id=3ErqAdtq,discussion-id=x419E12T,comment-id=00020000,timestamp=2019-06-09T06:15:57.221+0000) > > There's a lot of complaints you can make about Kai'sa, but "targeted abilities that one shot people" is not one of them. > > She literally doesn't have any targeted abilities. Her Q hits like a truck.
: SO what is her Q
YaraUwU (NA)
: Just a quick thought for anyone that thinks Qiyana is the dullest champion to date. Kai'sa exists.
Qiyana is a different beast from Kai'sa. Kai'sa is a bad design because she has no personality and her appearance doesn't mesh well with her lore. She looks fine, but the VO and lore don't support the character. Qiyana is a bad design because she looks like ass. I have no interest in reading about this character since she just looks like a prissy little shit who is about to roast some poor 19 year old because they forgot the whipped cream on her double-espresso soy mochiatto.
: Because kaisa literally does damage to do more damage, has a boring ult, OBVIOUSLY has stealth (because what champion doesn't) and has execute damage, Oh yeah and also targeted abilities that oneshot people. that too
There's a lot of complaints you can make about Kai'sa, but "targeted abilities that one shot people" is not one of them. She literally doesn't have any targeted abilities.
: Whenever Riot releases an attractive champion
I just... really don't like Qiyana. * [Her proportions are a bit... off.](http://magaimg.net/img/85wl.png) * Her hair looks like it's molded out of clay. * Her body language/expression make me hate her.
: Taric counters AD assassins like Qiyana
I miss the old Taric, man. New Taric is good, but nothing quite beat having a Talon dive onto you only to get click-stunned and watch you self-heal all the damage he just dealt.
D357R0Y3R (EUW)
: looking at her kit where do we have high mobility? that tiny dash is garbage
She has two dashes. Probably not on a very long CD.
Pika Fox (NA)
: > [{quoted}](name=Bârd,realm=NA,application-id=3ErqAdtq,discussion-id=tr1XkKBF,comment-id=000200000000000000000000,timestamp=2019-06-05T02:07:39.457+0000) > > "Going to a different map layer" isn't a CC effect. > > You can still move, attack, and cast spells. > > The closest thing to "CC" it has is that he steals 10% of your attack speed. Given it removes someone entirely from a teamfight, its a CC. Hard to claim its not a form of crowd control when it literally controls the prime target.
It's definitely not CC. From a third person's perspective it's *similar* to CC, but it isn't. Your actions aren't impeded (except by the arena's edge, which is terrain and not CC), its just that you can only target Mordekaiser. It's a "special debuff" like Death Mark, Pix, or Grand Challenge. Shouldn't be cleansable.
: > [{quoted}](name=Bârd,realm=NA,application-id=3ErqAdtq,discussion-id=W7M4qTGh,comment-id=00020000,timestamp=2019-06-05T02:02:38.842+0000) > > Aery could be buffed a bit if it were locked behind an item, but it still wouldn't be a massive damage source. > > Dark Harvest would probably be thrown onto Duskblade to replace its current passive, so they can stop nerfing Karthus. Massive damage or nothing.
If anything, the shield component would be buffed.
Pika Fox (NA)
: > [{quoted}](name=Posui Gart,realm=EUW,application-id=3ErqAdtq,discussion-id=tr1XkKBF,comment-id=0002000000000000,timestamp=2019-06-04T13:47:28.645+0000) > > Pretty sure being placed into an unescapable hextech trap is cc. > Pretty sure being placed into a crater is cc. > Pretty sure being surrounded by a procession of zombies is cc. None transport you to an entirely alternate SR map layer.
"Going to a different map layer" isn't a CC effect. You can still move, attack, and cast spells. The closest thing to "CC" it has is that he steals 10% of your attack speed.
: Cool that means that aery gets to actually deal massive damage? Or that dark harvest actually gets to be useful on more than a very few select champions?
Aery could be buffed a bit if it were locked behind an item, but it still wouldn't be a massive damage source. Dark Harvest would probably be thrown onto Duskblade to replace its current passive, so they can stop nerfing Karthus.
: Oh boy another “I want old runes and masteries back” post. What can I say except accept change and git gud?
Did you not read the post? I said nothing of the sort. It's 4 sentences, including the title. Removing the old runes was a good idea, since it lets Riot balance champions around their base stats and have it actually be felt. The change from the old mastery system (in which you allot your points freely among all trees) to this one (where you select one effect from each tier of your selected trees) is definitely a positive. The addition of keystones was a mistake. The issue isn't that the effects are broken, it's that you aren't giving anything up to get those effects.
: > [{quoted}](name=Bârd,realm=NA,application-id=3ErqAdtq,discussion-id=W7M4qTGh,comment-id=00000000,timestamp=2019-06-04T02:09:35.978+0000) > > The fuck kind of logic is that? > > You'd be buying these keystones **instead of another item**. > > A GP with 4000 gold on live could have grasp *and* Triforce. > > After these changes, he'd have either a full Triforce or grasp and Half a Triforce. > > Any way you look at it, this lowers the overall power level. GP is pretty shit right now. Why not circlejerk complain about Electrocute and Conquerer?
The specific champion/rune isn't important. You could swap that for any champion, their rune of choice, and their items.
: The support when an ADC gets a triple kill by themselves
On the other hand... {{champion:22}} 0/2/0 {{champion:432}} "Goodbye, ~~Fujiwara~~ Ashe. We are no longer ~~Friends~~ lane partners"
: All this does is shift the powercreep over to the winning side and offers even fewer tools for possible comebacks.
The fuck kind of logic is that? You'd be buying these keystones **instead of another item**. A GP with 4000 gold on live could have grasp *and* Triforce. After these changes, he'd have either a full Triforce or grasp and Half a Triforce. Any way you look at it, this lowers the overall power level.
: That's how it is currently. I dont want them to remove it either because his ult is terrible for the game. It has no counterplay aside from,"oh better win a duel against a guy who does best at running people down!" It being countered by spellshields and QSS is healthy.
No, it isn't. You can QSS it at any point during the duration and it will instantly end. Source: drove a Morde to Ragequitting with QSS rush Bard Top on PBE.
Pika Fox (NA)
: All of this is intended. Learn to play your champion, and stop complaining that someone else learned their own champion.
It's inconsistent. GP can't eat oranges to cleanse Death Mark. Death Realm is a non-CC debuff, so it should fall under the same category... but it doesn't for some reason.
: New Mord's ULT shouldn't be stopped by basic champion abilities. Please fix this
It should be treated exactly the same as Death Mark for this purpose. Fiora should work, since it's an anti-everything button. Sivir, Noc, Banshee's, and Edge of Night should work, since it's a spell. Morg shield, Olaf ult, and QSS shouldn't work.
Rioter Comments
: I feel like this new ult is stupid, the concept is kinda meh.
The concept of the ult is metal as fuck. The fact that it can be dispelled with QSS is pretty lame though.
: Morde is simply perfect.
Not huge of the new W. I think I'd rather just have it be a version of Iron Man that you put skill points into.
Rioter Comments
Shapiro (NA)
: I'm very sad they're removing his hybrid scaling. Due to the removal of his reliable shielding/healing (now on a 10 second CD), I had hoped gunblade + death's dance + spirit's visage could make up for this. Limiting builds is always sad, and even moreso when they kept other champion's hybrid scalings like Kayle and Akali. I'm also concerned that his waveclear is going to be far too weak now. Also, his damage seems awful. I haven't played him yet, but current level 1 Mordekaiser W outdamages max rank everything in his kit, and he only has 2 damage spells in total. He LOOKS fantastic, but I'm truthfully fearing he won't be very good. EDIT: I also hate that his Q is quickcast and can't be changed like Karthus Q. Can we please normal cast his Q?
Not sold on the voice yet. Sounds like Nautilus. Maybe it'll grow on me. Also, his ult reduces the target's HP by 10%, which can be considered a damaging spell IMO.
Rioter Comments
KazKaz (OCE)
: So....what's happening with Aatrox?
I say we move his passive to his W and have World Ender give him attack speed/range. {{sticker:sg-lulu}}
D357R0Y3R (EUW)
: > [{quoted}](name=Rock MD,realm=NA,application-id=3ErqAdtq,discussion-id=cyZ8uyR5,comment-id=0002,timestamp=2019-05-27T21:37:26.249+0000) > > There's little value in taking a support AND yourself out of the game. On top of that the only stats you receive are base stats. you kidding? Janna taken out of the fight IS FUCKING HUGE LOL Janna's entire purpose is to cockblock the enemy team, she will be worth 0 if she gets ult by morde and dies and then the adc is left out with 0 peel LOL
It's not just Janna being taken out of the fight. You're taken out too.
Sukishoo (NA)
: Electrocute is no where near as bad as it's predecessor, thunderlords decree was. That one nearly everyone took all the time on anyone. I rarely see Ele taken on anyone that is not an Assassin. Conq has issues but it's gotten better.
Thunderlords was taken every game for the first few months because people didn't quite realize what the other options were. Electrocute is just a powercrept version of Thunderlords. More damage, longer CD. The only difference is that some champions can't use it anymore (namely GP).
: > [{quoted}](name=FSRER,realm=EUNE,application-id=3ErqAdtq,discussion-id=9ZjnJv2r,comment-id=00000000,timestamp=2019-05-23T09:01:24.894+0000) > > Deathfire touch, how about that? There hasn't been a replacement for that rune and still champions like {{champion:27}} don't have any good rune for their kit. They purposely removed that rune because it wasn't healthy for the game (much like Courage of Colossus). DFT was way too strong on champions that could use it (Malzahar, Singed) and was just terrible on everyone else. I don't see them going the DoT route for a keystone anytime soon. lol
Courage of the Colossus was much healthier than Aftershock.
: Why the hell does Riven still not have proper nerfs?
Nerfs? You mean like this patch? -2% winrate, -4% pick rate?
: {{champion:421}} : Really I dont know what that would be like.
Rek'sai is untargetable for her cast animation. Yasuo just sits there swinging his sword in midair.
: Playing High/Drunk in Ranked should be bannable
: So Play Smarter or take 1-2 turret shots. ffs these yasuo tweebs
The spell puts you behind the target by a considerable distance. This means there are situations where your target isn't in turret range, but casting R would put you in turret range. That would feel really, really dumb.
Ryzê (NA)
: is there a thematic reason why yasuo gets placed outside turret range during his R?
Because otherwise you'd be stunning yourself under tower for 2 seconds if your target is on their side of the lane.
: Problem is it'd be too rewarding for late-game champions. League is balanced into early-game mid-game late-game, certain champions are stronger at certain points and that balances them out. Late-game scaling champs would get overpowered while early-game champs wouldn't benefit in the early game from that mechanic. It is interesting though. Imagine Viktor.
Depends entirely on implementation. There are 4 ways to get around that I can think of. * Have endgame talents on early game champions that bring them back into the match. * Imagine a Vayne hitting max level and getting a godlike talent only to get destroyed because Teemo also has a godlike talent. * Increase levelcap, making it take longer to get max level talents. * Dota 2 has a level cap of 25. By that point you'd long since finished leveling all your spells and there might only be 1-2 teamfights left in a match. * Make early game talents strong enough that you can stop an endgame talent from coming online. * Oh cool you basically win when you hit max level. Too bad this game will end at 25 minutes. * Balance champions around their talents and balance talents around the champion. * Ha.
Rioter Comments
: Zac changes coming to PBE for 9.11
The W change is appreciated, but I hate the ult. The old Lets Bounce was super one-note. The rework made it an actually interesting spell.
: Veig's ult should be a skillshot
This isn't season 3. Veigar's ult never kills anything by itself. If you die to it, you didn't die because "WOW VEIGAR PRESSED R FUCKING OP ZERO COUNTERPLAY". You died because you tanked every spell in his kit.
Dimwitt (NA)
: {{champion:83}} The Who Are You ?
**You will remember Yorick Mori**
: > [{quoted}](name=Bârd,realm=NA,application-id=3ErqAdtq,discussion-id=f7dVLNBr,comment-id=00070001000000000000,timestamp=2019-05-10T20:18:06.770+0000) > > I'd be fine with it if they had the balls to say that they were changing the item. > > What irks me is that they didn't want to call it a balance change. They called it a bugfix and hid it in the bottom of the patch notes like they didn't want anybody to realize they'd changed it. Riot needs to be more transparent. A lot of players have quit the game due to transparency from Riot. They say they hold a certain standards to champions/items/runes and balancing but go and contradict themselves the next Season after Season after Season. Sort of unrelated but; The patch they reworked Nidalee, there was tons of outrage and Nidalee players quitting the game but most of it was unheard because it was overshadowed by the removal of DFG on the same patch. If Tencent isn't earning enough money through Riot to where they feel they need to push prestige skins and passes all of the time, maybe they should look at getting some old players back by going back on changes that players left because of.
I mean people are leaving League, but transparency isn't the big factor there. I know for me, I stopped playing because of a lot of little things adding up until I just didn't like the game anymore. * Powercreep. * Keystones as a concept, but especially in Runes Reforged, are just terrible. Some of the effects would be great as items/summoner spells since they'd have to compete for slots with existing effects, but as a rune it's just escalation. * The last few reworks Riot made have felt overdone (champions who only needed a couple abilities replaced had their entire kit and character scrapped) and poorly handled (new Aatrox has had so many mini-reworks on PBE that I've lost count, and Irelia had to lose almost all the new mechanics she got in the rework). * The side effect is that you split the champion's community. /r/TheSecretWeapon isn't a ZacMains subreddit anymore, it's just a circlejerk hoping for a revert. Meanwhile, I found old Zac boring and love the new one. * Sylas and Neeko felt *really* half baked. Like, both champions feel like they had one really solid idea behind them and the rest are just filler abilities. They've gotten back in the swing of things with Yuumi, though, so who knows. * As a side note, I also really disliked Kai'sa's aesthetics/character. Her looks are not believable considering her lore, and her delivery is just super flat for the most part, almost like the VA was bored during the recording.
: > [{quoted}](name=Bârd,realm=NA,application-id=3ErqAdtq,discussion-id=f7dVLNBr,comment-id=000700010000,timestamp=2019-05-10T20:10:28.666+0000) > > Don't forget the "bugfix" that changed tear to not give stacks when you cast a 0 mana cost spell. > > It already wasn't the best item for Nid, but now it's just 100% dead on her. I miss that shit. It is kind of fair though to not earn tear stacks unless expending into mana pool. I can live and agree with that change. We need an Athenes/Ludens Rework. Ludens echo is an assassin item that gives assassins waveclear, and damage. It should not be the main Mage mana item for mages that already have waveclear and burst.
I'd be fine with it if they had the balls to say that they were changing the item. What irks me is that they didn't want to call it a balance change. They called it a bugfix and hid it in the bottom of the patch notes like they didn't want anybody to realize they'd changed it.
: > [{quoted}](name=Calamity Mary,realm=EUW,application-id=3ErqAdtq,discussion-id=f7dVLNBr,comment-id=0007,timestamp=2019-05-10T09:05:46.577+0000) > > Main Problems: > > 1. Safe Waveclear > Nid has no way to clear a minion wave from a moderately safe distance making her incredible vulnerable when farming. > > 2. No way to poke > Her spear stops on the first Unit hit, her W might as well not exist on the lane. She has no reliable way of setting up kills or even pressure her oponent as her only real gapcloser for the cougar is also reliant on her Spear and Trap. > > 3. Missing game Interaction > With missing CC she brings nothing but dmg to the game which absolutely falls off hard in the late once oversaturation in damage mitigation and heal is reached. People jntentionally walk in her traps to disarm them because they deal so little damage. Riot no longer holds champions to the same standard they did when they reworked Nidalee in 4.10 Lane Nidalee was fine (maybe a tiny bit too strong) until 5.2 when they broke jungle Nidalee which already had a 50% winrate by making hunt proc on camps. 5.2 through 6.21 Nidalee received 15 nerfs and 1 buff because Riot would not let go on the 5.2 change. All of those nerfs is what effectively killed lane Nidalee, most of the nerfs were arguably not needed if the 5.2 change was dropped. I feel like Nidalee has too much power budgeted into diving and executing. You can't even deal 500 damage to a tank with 3k HP with a max range spear. There was once a HUGE Nidalee fanbase, now it is about 1/10 in the size since all of the changes Riot has put forward. If Riot wants to end the downturn League of Legends has been experiencing for a few years now, they need to revert changes they made years ago that made players quit the game.
Don't forget the "bugfix" that changed tear to not give stacks when you cast a 0 mana cost spell. It already wasn't the best item for Nid, but now it's just 100% dead on her. I miss that shit.
: Doesn't new Aatrox's reworked ultimate basically turn him into exactly what he used to be?
On top of that his passive is now an effect that does bonus damage and heals him that comes back faster when he attacks faster. lul.
: Well riots employees are walking out in protest right now, maybe they can't do anything just yet?
Well considering the absolute shitload of content on the PBE right now, it's evident that they definitely still have enough people to make changes to the game. That also doesn't explain why the Teemo changes never made it live after any of the PBE cycles *before* the walkout.
: I wouldn't call CS/min above 7 "smurfy" I've easily gotten 10 cs/min in my games on ADC, but we all know i'm dogshit at the game lmao.
Early game, sure. What you look out for is whether or not they've managed to maintain that CS rate for the rest of the game. You don't tend to see people with 400 CS at 40 minutes in Silver, for example.
Rioter Comments
: > [{quoted}](name=Feel Apathy,realm=EUNE,application-id=3ErqAdtq,discussion-id=EEoybbM3,comment-id=0004,timestamp=2019-04-28T16:59:45.894+0000) > > {{champion:92}} but my 2 item 45% cdr is completely balanced. Ya and my 4 dashes are even more balanced with that
4 dashes are fine. It's been balanced before. 4 dashes with 0 downtime because 45% CDR + {{item:3161}} are very much not fine.
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Bârd

Level 115 (NA)
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