: Do you want me to list the other supports that can do that to?
> [{quoted}](name=boricCentaur1,realm=NA,application-id=3ErqAdtq,discussion-id=NcyYFg5E,comment-id=0001,timestamp=2019-09-15T11:56:49.019+0000) > > Do you want me to list the other supports that can do that to? There isn't any other support that can do that because he has that insane health regen **AND** mobility. He trades nothing for either of them and he's not hard to play. Other supports have one or the other. Not to mention he was ignited. The reason this is getting upvoted is because we've all witnessed this BS and we're tired of it.
: Do Supports Need Items to be Useful?
They do, but support items are cheap. Basically most supports don't need a lot of gold, so they don't need to farm or get kills. The type of support that will need items to be useful is a mage support, and that is because their usefulness to the team is that they do damage. They aren't utility or protection based, and in this meta that works because the only thing assassins respect is damage. It's also kind of why it's not worth getting yourself killed to try to kill something like an enchanter as they don't need a lot of gold, but you do. It's not a 1 for 1 trade. They should be taken out first, but I see a lot of people go so far out of their way to kill a protection based champion outside of the team fight context. They usually end up either dying without a kill, or dying for it.
: Morgana Q is forgiving? Are you sure you know what you're talking about because it's literally more the exact opposite of that. If you miss it during an enemy all in you literally just roll over and die. I dont even like pyke and that statement couldnt be any further from the truth than it is. W poke is nothing compared to a soraka or zyra where you don't even need to land your abilities to get damage off.
> [{quoted}](name=RELAX AUTIST XDD,realm=NA,application-id=3ErqAdtq,discussion-id=NxwIKZN0,comment-id=0014,timestamp=2019-08-28T03:46:55.285+0000) > > Morgana Q is forgiving? Are you sure you know what you're talking about because it's literally more the exact opposite of that. If you miss it during an enemy all in you literally just roll over and die. I dont even like pyke and that statement couldnt be any further from the truth than it is. W poke is nothing compared to a soraka or zyra where you don't even need to land your abilities to get damage off. It is forgiving. The Q hitbox is much larger than what is telegraphed visually, and like with pull supports, the threat of getting hit with it zones the enemy. To be fair though, a lot of pull hitboxes are wonky right now too, but Morgana's has always been much larger than what it looks like. If you don't anticipate that, then you get hit with it. Yeah, if she misses her ability, she's open to being punished. But she also has a spell shield... Soraka's Q is easy to dodge and only slows, and her E is her best ability, but using it to poke is stupid against something like a Morgana where one Q on you or the ADC means one of you is dying or using flash. The only time she pokes like that is against a tank like Braum. Not to mention her silence is so buggy, sometimes champions can't use abilities in it, and sometimes they can. Zyra is another mage support that is excellent at zoning, but she's far more vulnerable compared to Morgana.
Smyrage (EUNE)
: The Pyke problem started earlier than his release
The issue with mage supports and the creation of overloaded supports like Pyke and Yuumi is that it's a symptom of the larger issue of neglect. Mage supports really started to become super common within the meta after the removal of Sightstone. Before mage supports were generally put in a box where they had to buy Sighstone. Those that didn't would frequently lose against a competent bot lane. For other supports like tanks and enchanters, getting Sightsone was a treat because their kits are based off utility and survivability. But Sightstone made it so that mages could not immediately start building damage like they do now, or at least there was a significant risk doing so. Now there's no risk because Riot removed Sightstone after solo lane pro players started lighting up the map like a Christmas tree. We're stuck with these dumb quests that nobody likes and an item that just isn't worth fully upgrading anymore. They never really came back to address the problem, but it's a trend with Riot. Anytime an item or playstyle becomes powerful for supports, solo laners in professional play abuse it, and Riot nerfs or changes it without thinking what it will do to the support role. After Sightstone changes mage supports became so oppressive to play against. Don't get me wrong, mage supports have been the type of support that has the most problematic history, but now they're so common and what's worse is the current one-shot meta makes them the most beneficial pick. So many champions do way too much damage, are far too forgiving, and are hyper mobile. I know a lot of other support mains that are converting to mage supports precisely because they do so much damage, and the things that are doing an absurd amount of damage only respect damage. They're not going to respect an ADC that just has an enchanter or tank. ADCs in general (minus Kai'sa) are no longer the best late-game champion. Champions that are strong early no longer fall off either. I get why they designed Pyke and Yuumi and why they're so overloaded, but it raises an interesting question about League's direction if all the champion design team is trying to do is paint over the mistakes created by the balance team because lately it sure feels like that's what they're trying to accomplish. They need to actually sit down and analyze where their game is going.
: The New Corrupted SG Skins Look Like a Big Purple Mess
Rakan and Neeko look amazing, but yeah I agree that they could have done better with Zoe and Xayah. For Zoe it is especially underwhelming because we've been anticipating her arrival into the SG line for a while.
Terozu (NA)
: Welp, fuck Star Guardian lore.
I mean it's one small little thing, so I don't see how it completely ruins the lore. They wrote themselves in a corner before they realized how big that this line would be. They likely didn't know how well a magical boy would be received. Have you been to concepts and creations? There's tons of creepy people there who want SG to only be a girls line. They get absurd and angry when you even mention that there's a boy in the line. I'm glad they've changed it for the better and Rakan's skin is amazing.
im small (EUW)
: Star Guardian 2019 predictions!
http://www.surrenderat20.net/2019/08/pbe-preview-star-guardian-2019.html PBE confirms Star Guardian {{champion:518}} , {{champion:142}} , {{champion:498}} , and {{champion:497}} (Guess {{champion:81}} wasn't just the "Tuxedo Mask" of the group) {{sticker:sg-miss-fortune}} Seriously though, I'm glad to see Xayah and Rakan got it. In my original post here I was hoping it would be them. Did any of you guys guess any of them correctly? Neeko's SG prestige skin was leaked like a month ago though by Garena, so it's cool that it turned out to be legit.
: True Damage & It's Future
True damage is fair and necessary. What we all don't like is %HP true damage. There's zero counterplay to that type, and Riot won't tone it down.
: I just was forced to dodge a ranked game.
I'm a Gold 1 support main, and I don't think Neeko support is a troll pick, especially if they were a duo because there is a strategy to their pick. She's by no means at the top of the meta, or the best mage support, but she's a lot better than more traditional supports right now like Yuumi or Braum. Maybe you shouldn't assume you know more about other's roles. You banning someone's pick isn't working as a team. That's you being controlling, and nobody is going to want to work with someone like that. I don't even know what you expect to accomplish doing that. I have never, not once, in all my ranked games for over 3 years now seen a person who got their pick banned by a teammate say, "Oh, you know what, you're right. What should I pick master?" No, they get pissed off and pick something troll, or they throw in game and don't stop talking about it. Doing that is never going to make them pick something you deem to be better.
JuiceBoxP (EUNE)
: Does anyone actually get enough orange essence to redeem skins?
I actually have 5136 orange essence, which I don't think is uncommon. I'm also overflowing with keys. I think I have about 20. The issue is that a lot of the random skin shards I get are either ugly, or for champions I don't want because it's RNG. I have most of the skins that I really like, so I usually just disenchant. For the past two years or so I've started rerolling skin shards I get into skin permanents more often than not. The results have been pretty good. I've gotten Ragdoll Poppy, Pumpkin Fiddlesticks, Master Chef Tahm Kench, Moo Moo Alistar, Arcade Ezreal, and Hextech Annie. Not bad considering I don't really buy RP anymore and I've never bought any of those ridiculous battle passes they keep stuffing into every event. During the last event I was able to get an orb with my free tokens and I actually got a grab bag full of skin shards.
: Yuumi should not be played in bronze
Meta stands for most effective tactics, and that will vary by ELO. Enchanters in general aren't the best pick below Silver. You can't create plays for others if they don't know how to play. It's usually easier to play the mages til you're out of the woods. Enchanters truly shine in a team fight as well, and in low ELO grouping isn't always going to happen. I'll regularly see Bronze games where someone is like 24/8/3 and there's people on the same team that are like 1/5/2. The lower you go, the less kill participation there is. Yuumi was clearly designed by someone who doesn't understand that enchanters do require you to play engaged. It just rarely reflects that in the stats. As an enchanter you are fragile and need to react quickly to incoming threats, especially in this one-shot meta. You're often a high value target on top of that, if not number 1 on the list. Yuumi doesn't require you to be alert almost at all. All she requires is that you have a pulse and a passing interest in the game, and a champion that requires such a small amount of interaction can't be powerful without being broken. This is especially true in higher ELO/pro play. Yuumi was super safe, and instead of requiring her to be more interactive, they nerfed her lane bully potential. It was a nerf she deserved with how safe she was, but not the right choice ultimately. What many of us dislike about Yuumi is not how hard she can poke in lane. I rarely lost against her in lane as Soraka even before the nerfs. The issue was always how safe she was while being able to poke, and the fact that she was never punished for losing lane when _you_ had to work so hard to win the lane against her. She could just hop onto a bruiser or hyper mobile assassin that won their lane and they'd be hard to kill. That's still true, unfortunately, but going against Yuumi in lane is basically a cake walk now. The issue that Yuumi has is that if you're against a competent bot lane, then the game will be over before you get a chance to hop onto a another carry or your ADC that's pretty much in a 2v1 is going to be cranky and tilted.
: > [{quoted}](name=Baby Ghoul,realm=NA,application-id=EBBIvmVK,discussion-id=TGHqbRjE,comment-id=000b,timestamp=2019-08-25T06:30:45.364+0000) > > The Garena leak mentioned Neeko is getting a prestige skin soon. > > Normally, I don't believe leaks, but this is Garena. They are responsible for distribution of League of Legends content in Southeast Asia and Taiwan, so they have no reason or time to make up a leak. They probably accidentally released content they weren't supposed to because now the page is gone. > > We can reasonably assume that Neeko is getting an SG skin, and that it will be for prestige points. > > [Also, Katey clarified that her star emoji tweet had nothing to do with how many SG skins there will be.](https://twitter.com/KateyAnthony/status/1165332012527259649) > > Anti-star guardians has been an idea for a while now, but we know that Veigar is probably not going to be included in such a skinline this time around, if it even exists. He has an upcoming Elderwood skin just around the corner. Tristana and Nunu just had skins come out recently too, so we know that leak probably isn't accurate. > > Aside from that I'm not sure who they could be. > > My personal prediction is Neeko, Sona, Taliyah, Ashe, and Kayle as the new Star Guardians. > > If there's an anti-guardian line added it would obviously have Syndra. I think champions like Morgana, Zyra, and Varus would be good for such a line as well. Syndra's already a SG tho? Or at least she has a SG skin. IMO it wouldn't make sense for her to have both a reg SG skin and an "anti" or dark or whatev SG skin.
> [{quoted}](name=kaijukitten,realm=NA,application-id=EBBIvmVK,discussion-id=TGHqbRjE,comment-id=000b0000,timestamp=2019-08-25T08:11:51.513+0000) > > Syndra's already a SG tho? Or at least she has a SG skin. IMO it wouldn't make sense for her to have both a reg SG skin and an "anti" or dark or whatev SG skin. I know that...the popular idea is that she turns into a dark anti-guardian, which makes sense given the hints in her lore about her wanting more power etc.
Remus Wins (EUNE)
: Star Guardian 2019 skins speculation
The Garena leak mentioned Neeko is getting a prestige skin soon. Normally, I don't believe leaks, but this is Garena. They are responsible for distribution of League of Legends content in Southeast Asia and Taiwan, so they have no reason or time to make up a leak. They probably accidentally released content they weren't supposed to because now the page is gone. We can reasonably assume that Neeko is getting an SG skin, and that it will be for prestige points. [Also, Katey clarified that her star emoji tweet had nothing to do with how many SG skins there will be.](https://twitter.com/KateyAnthony/status/1165332012527259649) Anti-star guardians has been an idea for a while now, but we know that Veigar is probably not going to be included in such a skinline this time around, if it even exists. He has an upcoming Elderwood skin just around the corner. Tristana and Nunu just had skins come out recently too, so we know that leak probably isn't accurate. Aside from that I'm not sure who they could be. My personal prediction is Neeko, Sona, Taliyah, Ashe, and Kayle as the new Star Guardians. If there's an anti-guardian line added it would obviously have Syndra. I think champions like Morgana, Zyra, and Varus would be good for such a line as well.
: I just notice jinx pick rate and winrate numbers, where is her nerf for real ?
She'll likely not receive a nerf because she's not a must pick to professional players, and that's what Riot chooses to balance our games around even though our meta is different from the people who study this game as their job and know the most about it. The reason not many are complaining about her is because frankly, she's going to have to get in line. There's so many more oppressive picks out there that are must bans in solo queue that simply aren't fun to play against at all. Jinx is not really a threat one on one, but she can get the snowball rolling very quickly within the right conditions. That's going to be popular for solo queue environment. Similar to Tryndamere, but again, she's less independent than Tryndamere. She can't be split pushing for example, so she's not going to be at the top of anyone's most hated champion list, **especially** right now. {{champion:555}}
Xphineas (NA)
: Should Riot Games enforce a meta in League?
Off-meta is viable, but so many people, especially in lower-elo, don't recognize why off-meta picks exist. They don't exist for you to be a quirky League of Legends player. They exist to tackle specific problems within the meta that can't be solved otherwise or to exploit a weakness in the meta. So Miss Fortune support is a pretty infamous one. The reason MF support was picked was because at the time Zyra was an extremely oppressive support bot lane. She ruled with her plants, but MF's passive allowed her to take out Zyra's plants quickly. No other meta support could do that as easily. Poke supports existed, but they could never get past Zyra's plants. MF on the other hand has the range and a slow on her E, making her the optimal choice. That's the perfect example of a off-meta pick. There's strategy to that pick and a clear understanding of the game. That's why off-meta picks can be enjoyable, but they get a bad reputation because of people who aren't a fan of strategy and just want to be special. An off-meta pick is not picking MF support into Soraka because you're walking into an extremely unfavorable match up for no good reason. That's trolling, and unfortunately in low ELO solo queue that's often what "off-meta" devolves into. LoL is a game that requires strategy. If you aren't picking strategically, then you're setting yourself up to lose and putting your team at risk unless you're very skilled or know your champion well (one tricks). That's selfish, and that is trolling. If there's reason behind your pick, then that's different.
: You Do Not Need To Win Lane To Win Games
A lot of people just don't know how to be carried. They want to be the carry. Also, I don't think you should ever trust your teammates if you don't know them. It's always better to act like they're stupid and going to mess up until they prove they're helpful. Placing too much trust in a bad player can easily lose you the game. *cough* ~~Junglers that give all the pressure to a losing lane.~~ *cough*
: Logged in just to downvote this. I never post on here. I won't do any arguing here because you are just SO off your rocker.
> [{quoted}](name=TurretsRovrateD,realm=NA,application-id=3ErqAdtq,discussion-id=LynEaMQO,comment-id=00050000,timestamp=2019-01-19T07:04:53.709+0000) > > Logged in just to downvote this. I never post on here. I won't do any arguing here because you are just SO off your rocker. Why necro a thread from over a year ago? This was true over a year ago. ADCs were the best role in the game and had the best itemization. Now that's no longer true that we've moved into the one shot meta. It's still not the worst role to play though. Playing a tank is the worst because their items are just not well suited to deal with this meta, and assassins are jam packed with escapes and heals for when they mess up anyways. The only people who think ADC is the worst role is ADC players, and the only ones who think it's the best role are people who don't play bot lane or haven't been paying attention to the meta changes, mobility creep, and just the absurd amount of damage everything does now.
Hwke94 (NA)
: Yuumi is unfun to play against.
Yuumi's design makes me want to puke. She's not interactive at all, so I don't know how anyone could say she requires balls with a straight face. You could literally sit on your butt and eat bonbons while playing her and it would be the same as if you were playing her engaged. They nerfed her to the point where she's entirely dependent on her team, so I wouldn't say she's unbeatable, but she's not winning or losing because of herself. She had to be nerfed to that point because her design is so overloaded. Yuumi is the enchanter done wrong, which sucks because they did a great job designing on the artistic side of things.
: As a Sona main I get this shit all the time, people telling me what to do and what summoner spells to take like I'm their slave.
> [{quoted}](name=Daedric Etwahl,realm=NA,application-id=yrc23zHg,discussion-id=G5EcOiMV,comment-id=0003,timestamp=2019-08-22T07:40:41.433+0000) > > As a Sona main I get this shit all the time, people telling me what to do and what summoner spells to take like I'm their slave. Ugh, I know exactly what you mean. It's just something that happens as support unfortunately. You can report them for negative attitude OP, but I genuinely don't believe those reports do a thing. Unless they're extremely verbally abusive, it's not going to make much of an impact. I usually just block and move on. Unfortunately, Riot does put you on the same team as people you've blocked, but at least you can't read their text anymore. I've had this happen countless times. A lot of ADCs think they know your build better than you do. I main {{champion:16}} and I have people who still ask me why I'm not building {{item:3083}} at 20 minutes into the game. I don't know how to explain to someone lacking that much self-awareness that it hasn't been an item for her for a while now and building health to try to get it would be death sentence for me and ultimately less effective anyways. When we hit the 50 min mark, I'll think about it. Then you got ADCs who act like {{summoner:21}} and {{summoner:7}} or off meta, and telling me to take {{summoner:14}} or {{summoner:3}} when over half of Sorakas, even professional players, take those spells. They provide no reason for why they'd want me to take such spells either. They just think they know best. It's incredibly tilting at times, but I don't think it gets any better. I have support friends in Diamond and they tell me the same thing happens to them. I've got nearly 1 million mastery points on her, have carried myself to Gold for 3 seasons as her, but no, clearly I'm building my champion wrong. People like this are the worst.
8Belthazor8 (EUNE)
: Posting about balance issues won't change a thing
They really only care about professional League of Legends. The rest of us can rot in their eyes. The only reason we got Yuumi nerfs is not because so many in solo queue were banning her, but because she was the most banned champion in professional play, and that's what this game revolves around. Supports in general are used to getting our items/champions/strats nerfed or reworked when they get powerful. Solo laners in professional play start abusing them, and Riot reacts quickly. That's not to say that those nerfs aren't always deserved (especially in Yuumi's case), but it's just something I've noticed over the years. I mean pro players are the whole reason why we got Sightstone changes in the first place and why we're now stuck with these stupid quests and pointless upgrades on our items. It's likely why we'll never see things that are constantly upvoted like Tryndamere rework ideas too. Pros aren't talking about them, so Riot won't listen.
Zed Boss (NA)
: "Why did you ban my champion?" Answer: "Oh cry me a river"
I agree to an extent. People that are feeding on a certain champion are gonna feed regardless though. That Nidalee top with a 20% win rate is likely going to pick something worse when you ban her pick. So personally, I just dodge those lobbies. Matchmaking is so dumb and their terrible performance is going to make no difference to them and no matter how good you perform, a loss is a loss in the MMR system, so you might as well be the troll. Dodging is essential. However, last-pick Yasuo mains have the option to ask if someone can pick Yasuo for them. I think champions like Yasuo and Zed are absolutely disgusting, but I have them around to first pick for people who like to ~~abuse~~ play them and will gladly first pick for them. Almost everyone does. Almost nobody likes playing against your champions, and if you can't plan for that, then that's on you. I have no sympathy for people who play such champions and aren't engaged during champion select. It's really the least you could do with how much BS Riot has stuffed into one champion.
: only reason why Yuumi has a 29% win rate is because everyone bans her cause she is still new. or did that phase pass?
> [{quoted}](name=Inkling Commando,realm=NA,application-id=3ErqAdtq,discussion-id=VEXE5vIH,comment-id=0000,timestamp=2019-08-21T20:33:48.119+0000) > > only reason why Yuumi has a 29% win rate is because everyone bans her cause she is still new. or did that phase pass? She had over 50% ban rate stats in Master and Grandmaster. That ban rate slowly declined until it dropped off into Silver at a 17% ban rate, which is still high. In professional play she was the most banned champion by far, and I don't know a single professional player that has voiced a favorable opinion about her kit. She came out in May and was just received another nerf about a week ago. People weren't banning her because she was "new," especially not the people who are best at this game and know almost everything there is to know about it. They were banning her because there is a consensus that her kit is problematic and difficult to balance because of how Riot chose to design her. She's an okay pick right now. She's still incredibly safe, but no longer reliable in lane because she can't pressure as hard, so you'll want an ADC that can hold their own like Jinx. Ironically she used to be so good with Ezreal due to her oppressive poke and his safety, but now they both get bullied out of lane pretty easily. However, she can still run off to the next carry when she and her ADC are beaten in lane. That hasn't changed. You may even find it preferable to attach to an assassin like Fizz after laning phase even if you win with your ADC. Anything hyper mobile with Yuumi is going to be hard to delete.
: We demand Star Guardian Taric
**I would love this.** There are so many people who try to gatekeep SG content in Concepts & Creations and it's so creepy. I said I wanted another male champion on the SG roster, and some person went absolutely crazy saying that Ezreal is the "Tuxedo Mask" of the group despite SG-lore being inspired by the larger magical girl/boy genre rather than just a copy of Sailor Moon and despite the fact that he's a fully fledged member of the team with a matching outfit and his own familiar. It's really bizarre to see people upset with the emergence of male champions being included in SG content.
: Yasou is a paradox if you buff him, people do too good if you nerf him, people do too good if you buff him, people find a way to go 0/15 if you nerf him, people find a way to go 0/15
> [{quoted}](name=MordridtheBlack,realm=NA,application-id=3ErqAdtq,discussion-id=NyklrmYW,comment-id=0000,timestamp=2019-08-19T22:57:35.882+0000) > > Yasou is a paradox > > if you buff him, people do too good > > if you nerf him, people do too good > > if you buff him, people find a way to go 0/15 > > if you nerf him, people find a way to go 0/15 And at 0/15 he'll still make a come back. I don't understand what they're trying to tweak for him because he's already in an exceptionally good spot. It's kind of like they completely disregard ban rates outside of pro play.
PzyXo (EUW)
: Riot is going crazy now
Yasuo has the highest pick rate in mid lane, has the highest highest ban rate in the game, and has a 50% win rate. So clearly he needs a buff. I'd say this is unbelievable, but they did buff Pyke when nobody was asking for that and so many people were still banning him. {{sticker:sg-lulu}}
: Top lane doesn't matter anymore, the better player no longer wins top. Top lane is decided off who picks second and who's jungler bothers to gank. I hate it when I get no ganks, enemy jg camps me, and every lane still loses. How the fuck does that happen??
> [{quoted}](name=feintfiend,realm=NA,application-id=3ErqAdtq,discussion-id=chElNXHo,comment-id=0002,timestamp=2019-08-20T00:02:50.202+0000) > > Top lane doesn't matter anymore, the better player no longer wins top. > > Top lane is decided off who picks second and who's jungler bothers to gank. > > I hate it when I get no ganks, enemy jg camps me, and every lane still loses. How the fuck does that happen?? Welcome to what every lane has to deal with when they're camped. **Get off the cross. We need the wood.** I agree though level 2 ganks top lane ruins the game, specifically because the types of broken champions that are up top. If they get a lead, they're so oppressive and the game spirals even if the other lanes win.
: The team I would personally enjoy the most to see: {{champion:133}} {{champion:61}} {{champion:37}} {{champion:163}} {{champion:518}} _________________ {{champion:133}} She didn't get a skin for a while, actually expected her to **finally** get that highly requested Project skin, but well... She works for Star Guardian, too, in my opinion. Already has a familiar with Valor and we could use some more tomboyish Star Guardians (hoped for Vi to be that first, but Caitlyn got Arcade and Vi should get the Star Guardian skin the same time like Cait, they should be in the same team). {{champion:61}} Could be one of the most interesting Star Guardians, because of a special background. I imagine her as a veteran who got heavily injured on a mission, close to death, but the first star managed to save her by granting her a new, magical, artificial body. Also already has something that can serve as her familiar with her ball (armadillo familiar?). Also brings a new personality trope to the team: kuudere (appearing emotionless and cold at first, but is loving in a subtle way). {{champion:37}} Highly requested for a long time by her mains and she would fit the skin line well, that's all. {{champion:163}} Didn't get any non-esports skin until now and could definitely use one. Her personality goes well with the Star Guardian theme, but they could also make her a bit different, like a himedere (acting like a heighty princess), since this would go well with a kimono based design (which would fit her sleeves well). Would also make her more standing out in terms of her magical girl outfit. {{champion:518}} Is basically already confirmed to get the skin and a prestige edition. Also, since she clearly has a thing for cute girls, she could be quite fun to read about in the Star Guardian lore, always trying to make a move on the other girls. ___________________ For the legendary, because of personal bias, I would like Orianna to get it, especially since her original voice over is so .... weird. Additionally, it could flesh out her tragic past better if she would get new voice lines. Close runner up would be Taliyah, for the sole purpose of changing her personality into that himedere I was talking about. But I prefer the robot girl....
Solid list! I'd be genuinely surprised of Taliyah doesn't get an SG skin this year. She only has one permanent normal skin. It would seem like such a missed opportunity. I also kind of like that they tend to break away from the cookie cutter magical girl type every now and again. Champions like Quinn and Orianna, or even Nunu, aren't obvious choices, but skins like that keep the line fresh.
: Anyone with more than 10 deaths in a 20-30 minutes should be instant banned.
: The same person who made Pyke, incidentally.
> [{quoted}](name=Reaversal,realm=NA,application-id=yrc23zHg,discussion-id=8ayGOfmi,comment-id=0000,timestamp=2019-08-18T21:47:52.836+0000) > > The same person who made Pyke, incidentally. That explains so much.
: Star Guardian 2019, picks and predictions
I think Neeko is going to get an SG skin and a Prestige version. Garena has no reason to make anything up and they work closely with Riot. Personally, I'm hoping that Nami gets an SG skin. I'd like to see something a little different for her and they made a human version of Soraka already. I'd love to see an anti-SG team created by Syndra in the future too. That's where Morgana and Zyra would fit best in my opinion. Also, Yuumi is so far from popular with the pros. A lot of pros voice their disgust with her game design and think it's broken, and she was the most banned champion in professional play and had a 50% ban rate in Master and GM until her recent nerfs. A lot of other enchanter mains hate her as well. Working off that, a funny skin concept for her would be a Kyubey like skin from Puella Magi Madoka Magica. http://images6.fanpop.com/image/photos/34800000/Kyubey-puella-magi-madoka-magica-34823818-488-306.png
: Best way to solo queue as support?
You need to have thick skin if you're going to play support. I've had top laners try to explain to me why I'm the reason they lost their lane. People will do crazy mind gymnastics to protect their ego. Enchanters are perfectly viable, but the way people think that we play them isn't. You need to be aggressive and engaged in lane as an enchanter. As Soraka if I'm not landing my Q+AA combos, then I'm going to get bullied out of lane. Even against something that's terrible in this meta like a Braum. Enchanter supports have a lot of bite early game that so many people underestimate, so use that to your advantage. Enchanters have to poke and ruffle the enemy's feathers early game. Another thing is as an enchanter support you need to pick the right starting item. {{item:3303}} is good if you can harass your laners or get in trades, but if you can't, it will put you behind. {{item:3301}} is the safer choice and what you should take when you know you'll be pressured. Tanks in general aren't that great to play right now because of the damage. If you're looking at the tanks, then you're going to be leaning on their engage more than their sustain. It doesn't hurt that a lot of pull/hook supports have wonky hitboxes right now either. Look out for that when you're playing against them too. So many people are surprised to see themselves hooked. Mage supports are a popular pick right now because more damage is never a bad thing in this meta. However, most support mains can deal with them in lane just fine. They often overestimate themselves and get themselves and their ADC killed or put far behind. Since you're a support main, you probably won't have to worry about that. I know a lot of enchanter support mains who have switched to mage supports because you can't always save the ADC in every situation in the one-shot meta. Sometimes the only thing that scares assassins off is more damage. Personally, I'm not too worried about that yet as Soraka since her AoE silence saves me and my ADC so often in fights. It's an ability that not many champions are designed with anymore. There's been plenty of times where I was shocked at how much damage something did though. Another common support trap is trying to fill "what the team needs" or picking a champion based on your ADC. If you can do that, then great, but more often than not you want to be playing your very best bot lane because one screw up could be the end of your lane. Knowing your limits as support is so important. That ties into the most important advice I ever got though. Never, ever, go into the match thinking you can rely on your ADC unless you know them. You need to see how they play first.
: Karma is a free win basically.
Who do you usually play as against her? She may be your counter in lane. I play as Soraka, so the matchup can be quite unforgiving, but I usually end up winning it. Other enchanters in general are great against her though. Nami, Sona, and Janna are all good picks into her. Mage supports should be fine too, but tanks need some sort of easy engage against her in my opinion like Blitzcrank's Q. Otherwise you get bullied too easily. If you miss that engage, then you get punished hard.
: Is Aatrox Garbage Now?
https://www.youtube.com/watch?v=hYZBjJuD--k
Cåracal (NA)
: 20 Leona Skin Concepts
Elderwood Leona is such a beautiful concept. It's a shame they didn't pick her for an Elderwood skin this time around. I noticed their concepts are darker and more saturated this time around, but I'd still love to see something like that in the future. Also, I'm that last image is just Dark Sous fanart of Ornstein of the infamous Ornstein and Smough duo. Although, I see a lot of Leona mains make Solaire and Praise the Sun jokes. There has to be a lot of Solaire inspired concepts floating around out there. I wonder if they could do an emote of some sort in the future, but maybe that would be too far. https://i.kym-cdn.com/photos/images/original/000/827/693/f97.jpg
yıff (NA)
: katarina needs buffs, she is simply unplayable.
That's Kat's counter. I know it's easy to lose sight of that with the types of kits Riot is designing these days, but if you can't time your engage properly, then you're going to get locked down and punished.
Wasabì Lee (EUNE)
: Suports + high vision score = more gold
This is one-shot meta, so sometimes you can't ward, like when an assassin is lurking. What that would end up doing is putting someone who is behind even further behind. The issue is that you're never going to get low elo players to recognize the importance of vision. They're low elo. They only recognize the surface aspects of this game, and vision is just under that.
: technically most mage supports did not buy sightstone anyway and went with the cheaper single-use wards back then, a support only received a fraction of the gold of other lanes (and is one reason the role was hated) , so offensive power or necessary items were far bigger picks than a sight stone traditional supports and tank supports on the other hand, since it would be extremely rare for one to attempt a burst or DPS build, went for sight stone because it provided much needed utility for the team as a basic example, the gold income for supports used to be around 800 to 1000 per 2000 for other roles...you got basically nothing now gold drops like candy, especially with a kleptomancy capable champion, like the ancient coin line actually doing that for 28 to 50 per drop, though random the proper support with kleptomancy can even EXCEED the carry's gold if they're lucky or good enough
> [{quoted}](name=3TWarrior,realm=NA,application-id=3ErqAdtq,discussion-id=8fQme1Ni,comment-id=00110000,timestamp=2019-08-18T05:25:40.706+0000) > > technically most mage supports did not buy sightstone anyway and went with the cheaper single-use wards > > back then, a support only received a fraction of the gold of other lanes (and is one reason the role was hated) , so offensive power or necessary items were far bigger picks than a sight stone > > traditional supports and tank supports on the other hand, since it would be extremely rare for one to attempt a burst or DPS build, went for sight stone because it provided much needed utility for the team > > as a basic example, the gold income for supports used to be around 800 to 1000 per 2000 for other roles...you got basically nothing > > now gold drops like candy, especially with a kleptomancy capable champion, like the ancient coin line actually doing that for 28 to 50 per drop, though random > > the proper support with kleptomancy can even EXCEED the carry's gold if they're lucky or good enough Kleptomancy isn't really a viable option for the majority of supports. The only one who uses it regularly according to the stats is Sona, and that's mainly due the Sona+Taric strat that everyone is trying to copy from pro play. Klepto Sona is something that can happen as support, particularly in higher ELO, but certainly not in most match ups because you lose a significant amount of pressure in lane. It is especially bad to not hold your own in lane because getting bullied out of lane will result in the enemy team raking in the tower plating gold and freezing the wave. This will inevitably result in a snowball. And to be clear, Sightstone was never a bad option. That's why it started to be abused by non-supports in the first place. It was always a meta item for mage supports. The mage supports that did do that were taking a high risk that didn't often pay off because vision is way more important. You even got +150 health and an easy path towards Ruby Sightstone which offered +500 health and a 20% cooldown on actives. It was only a loss if you were a mid main trying to build like a solo lane mage.
: Those Ezreal nerfs
Thank you for prefacing that you don't play the game anymore so we can completely discount anything you just said. That explains why he wasn't in half your games like he was for the rest of us.
enshine (NA)
: 100%, ONE HUNDRED PERCENT, of the time, when someone cries about "forced 50% matchmaking"
> Maybe not THE single reason. **_I was inting or leaving about half my games before_**, while also blame shifting, while also refusing to improve. After that account got banned for meanwords™, **_I went back to inting and leaving half my games xd_** So you are that person that people are talking about getting in their games...
: As a Main Support, I REALLY miss Frost Queen, Talisman of Ascencion and Face of The Mountain
Sadly this has always been the case for the support role. Anytime a support item or build is interesting, or god forbid, powerful, non-supports in pro play start to abuse that item, and Riot nerfs it. So instead of figuring out how to stop this issue from occurring, they're content with letting us rot. The whole reason we have these stupid quests to complete is because non-supports were building Sightstones and lighting up the map like a Christmas tree. So Riot quickly removed an item that all true support mains loved. The removal of Sightstone also created other issues in our lane like the fact that we're more vulnerable to ganks and mage supports no longer need to invest 800 gold into a Sightstone. They can immediately start building damage, which exacerbates the snowball issues bot.
Liszten (EUW)
: Smurfs are becoming a problem
I see a lot of smurfs, but rarely do I see them go 20/1. I have seen it before, but they were Master and GM smurfs, which aren't that common. Diamond smurfs are everywhere in Gold though. Low Diamond smurfs generally don't tip the scale too much in one direction in Gold, and sometimes they can be a liability due to their massive egos. I've seen so many Diamond smurfs throw fits this season over the littlest things. You also have to remember that so many people get boosted to Diamond and then flee to their smurf accounts to play the game. They basically only play on their mains to stop decay.
Ventira (NA)
: > [{quoted}](name=Baby Ghoul,realm=NA,application-id=3ErqAdtq,discussion-id=7nxXMkx4,comment-id=0005,timestamp=2019-08-16T22:49:55.169+0000) but the 4/5/6 Vayne who only did 15k damage in a 33 minute game gets to collect her free LP based solely on the MMR of her opponents. > {{sticker:sg-lulu}} The thing is, we can't see the LP gain of other players unless we stalk their every match. I'd bet dollars to donuts she didn't get very much LP for that win.
> [{quoted}](name=Ventira,realm=NA,application-id=3ErqAdtq,discussion-id=7nxXMkx4,comment-id=00050000,timestamp=2019-08-17T01:11:56.528+0000) > > but the 4/5/6 Vayne who only did 15k damage in a 33 minute game gets to collect her free LP based solely on the MMR of her opponents. > > The thing is, we can't see the LP gain of other players unless we stalk their every match. I'd bet dollars to donuts she didn't get very much LP for that win. We can more or less assume that we got the same amount of LP. The Vayne was Gold 2 and I'm Gold 1. The matchmaking was decent, if nothing else it was a tiny bit in the enemy team's favor. Our team was made up of G1, G1, G2, G2, and G4. The enemy team has a P4, G2, G2, G2, and G2. The tier average was G2. Both the Vayne and I have average win rates, so I can assume we got the same amount of LP. I didn't ask because I was so disgusted and worried I'd say something I'd regret (nobody flamed her BTW), but I've been playing long enough to pretty much know. I gained about 20 LP for that match, and I can assume she gained the same or at the very least, it likely wasn't below 17. All for a match she was soft throwing in. Our MMR is hidden, but we know that the amount of LP we gain is based specifically on the MMR average **of all players in the match**. You gain and lose LP based on that alone. So she should have gained an average amount of LP for winning a game at her own ELO. That's all the system cares about. This isn't me saying that I'm not where I'm supposed to be or that people are being held back. The matches just feel awful in the MMR system because it's based on a team average. You can play as horribly as that Vayne did, and make it out with the same amount of LP as if you tried. If we lost, it wouldn't matter to her, because she wasn't even trying. Those of us that were are going to be tilted because we're losing the same amount of LP as her while doing 10x more than she is. It's annoying being held hostage like this and it gives trolls and people that don't belong in ranked all the power.
: Match making attempts to force us to ~50% winrate, riot justifies champ balance by winrate....
This is my first season trying to actually climb, and this has been made abundantly clear to me. Normally, I make it to Gold just for rewards and stop playing ranked. This season I wanted to try for Plat, and it's been interesting to say the least. For 4 seasons I've easily made it to Gold, and I was cruising through my games until it felt like I hit a wall at high Gold. I just had a series of unwinnable games. My teammates did not want to win. So many people were either trolling because they're tilted or completely disillusioned. Unfortunately, you're not rated on how you perform individually in the ranked system. You gain and lose LP based on your opponents combined MMR rating. It's a team game after all, but I think this creates a bunch of problems and just makes everyone feel powerless. You could do well in your match, but if someone is feeding, trolling, or going AFK. Then the system is not going to reflect that. You might as well be the one doing badly because the loss is going to be the same for everyone and will not be a personal reflection of how you performed. Even when you win these games, it feels absolutely awful. I won a 4v5 last night at Gold 1. Our Renekton connected, then disconnected at the start of the match and never came back. So we already thought it was going to be a loss, but I kept trying to do my best. This Katarina won her lane and I was able to get her fed and keep her alive, but unfortunately our Vayne didn't want to try. She went AFK several times and would not group with us until we finally killed everyone and got baron. By then it was clear momentum was on our side, **but she played no role in getting us there**. To be honest, our jungler didn't help much either, but at least he was trying. He stayed near base working to stop a backdoor and split pushing. It's so frustrating to see games like this. I ended the match 4/6/26 with the highest vision score in the game plus healed way more damage than any of them did and the Kat ended the game 26/8/6 with 51k damage, but the 4/5/6 Vayne who only did 15k damage in a 33 minute game gets to collect her free LP based solely on the MMR of her opponents. A match that I won where the odds were stacked against me and I did exceptionally well in ended up leaving a bad taste in my mouth. {{sticker:sg-lulu}}
Katlyann (NA)
: What are you waiting for nerf Pyke to the ground
The Project event isn't over yet. I can't really remember a time when I didn't ban him though
: Unpopular opinion, traditional supports are useless in SoloQ
It's true to an extent. In a high elo team environment traditional supports like Thresh and Soraka are unrivaled, but you really do need your team to be playing optimally with the amount of damage floating around. You can't make plays without follow up. It's easy for assassins to slip past Thresh and delete the ADC and good luck to the Soraka trying to outheal the damage assassins are putting out. Bot lane is very team reliant in general. The only thing that scares these assassins off is more damage. Mages are just as useless if they don't know how to be a support though. Most people playing mage supports in solo queue are mid mains who can no longer get their role and don't understand how to play bot lane or why many supports are turning towards mages. It isn't to solo carry. Support mains are picking mages because more damage can give you and the ADC some breathing room. A lot of them I see die early game because they're too cocky and don't understand how quickly deaths in bot lane can spiral out of control. Some of them don't even buy support items. So really, it's kind of a mixed bag.
: LoL has the worst matchmaking I've ever seen (10+ games loss streak and no end in sight!)
The only way to get around Riot's awkward matchmaking system is to make good use of the dodge feature. I just started learning this. I also look up people on op.gg now, which I never used to do. If I see they're a troll, then it's an easy dodge. It's a hard habit to get into to be honest, but it will save you so much time. If someone picks something stupid, like Nidalee top, then I dodge as well. I used to stick with these games, play it out, and it always ends in a loss. Another unfortunate consequence of this season is that so many people only stick to 10% of the roster, and those that don't have no room for error because those meta champions are so slippery and do so much damage. So unless I see it is a smurf, or they're somehow really good with that champion (haven't seen it yet). I'm dodging off-meta picks that make no sense. They'll lose, then we'll all lose.
: High silver/ low gold MMR
Usually duos account for awkward MMR differences. I'm in Gold 1, and I've been placed with people as low as Silver 2 because of duos, but I've seen more drastic differences in other games. The other reason is smurfs, but at Silver you can usually tell if someone is a smurf pretty easily. Most smurfs stomp out Bronze and cruise through Silver. Always check if the account is low-level. That's a sign that they're a smurf of some sort. I say some sort, because not all smurfs are created equal. A Diamond 4 smurf at my ELO is not as impressive as someone in Masters, and a lot of smurfs are either boosted and/or too afraid to play on their main account and likely belong in Platinum. So their ability to hard carry at my ELO is diminished, and most smurfs won't work with the team.
: ADC 2k19 - Why does it feel bad to play an adc?
1. The one-shot meta. 2. Mobility creep. 4. The rise of mage supports as the only means to effectively defend against assassins. 5. Vertical jungling making camping a viable strategy that rewards junglers, even when they fail (this is a problem for top lane too). 6. Tower plating gold. 7. The fact that must-bans like Pyke exist and you can no longer ban counters. 8. Early game champions no longer fall off like they once did. Then there's the age old problem of autofilled supports who don't assist ADCs at all or worse, end up getting too cocky and start to int. Bot lane in general just feels horrible. The motto "better top wins" isn't usually too far off this season either. There's just too many overloaded champions up top that outclass most marksmen besides Ezreal and Kaisa. Being a melee champion isn't a disadvantage anymore for some champions. Still, I don't think bot lane has anything on how horrible it is to be a tank right now. I've been one shot plenty as an enchanter main, and yeah it's stupid, but usually I'm not building tank items. I see so many tanks get absolutely shredded in no time they may as well be one shot. Imagine buying tank items and having that be completely useless.
Lapis (OCE)
: Is Teemo still the cool character to hate? Or has Yuumi replaced him?
Yuumi's champion design makes most of us want to vomit. She was banned in more than half of the games in high elo and the most banned champion in professional play until this patch in which she received nerfs. I know fellow enchanter mains who can't stand her and think her kit is disgusting.
Fegone (NA)
: How could Riot miss THIS opportunity?!?
I thought the same thing as well. I don't really like the the symbolism of the lantern though. I also think the mottos are just way too corny in general.
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Baby Ghoul

Level 139 (NA)
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