Snowbrand (EUW)
: Do ap work on all spells? Ad only with autos?
Ap works on any ability that does magic damage which is most of them. So yes AP works with Garen Morello is actually really good on him. It doesn't work on Rengar though since his ability is an empowered auto that does physical dmg
: Anything you post on their forums is owned by Riot. Don't tell me you didn't read the fine print before joiningXD
> [{quoted}](name=krnseanpark,realm=NA,application-id=RaE1aOE7,discussion-id=yEJ8pq5b,comment-id=0000,timestamp=2019-08-31T06:01:01.105+0000) > > Anything you post on their forums is owned by Riot. Don't tell me you didn't read the fine print before joiningXD Damn you're pretty dense mate
Rioter Comments
Rioter Comments
Cräfty (EUW)
: Riot's philosophy about what a " good " game design is.
Jamaree (NA)
: > [{quoted}](name=BestPudgeNA,realm=NA,application-id=RaE1aOE7,discussion-id=aJNFjZ3q,comment-id=,timestamp=2019-08-13T04:48:42.778+0000) > > From 9.15b patch notes > > Meanwhile in ever high elo Game the highest HP unit in the game is AoE 1 shotting entire teams with True damage. > > OmegaLUL Cho Gath is one shotting people?
> [{quoted}](name=Jamaree,realm=NA,application-id=RaE1aOE7,discussion-id=aJNFjZ3q,comment-id=0000,timestamp=2019-08-13T05:37:01.753+0000) > > Cho Gath is one shotting people? Cho'gath Q with 3 sorc+void bonus {{item:3026}} {{item:3165}} {{item:3089}} does a little under 1100 true Damage+20% max hp with his rupture and 840+20% with Yuumi instead of Decap. To put this in perspective 2 Star varus has 900 hp, 2 Star Garen has 1080 HP, 2 star ASol has 1170 hp.
Rioter Comments
: Please allow us to surrender in TFT Ranked, I'd rather not waste time on dead matches
I don't see why they shouldn't add it. But in ranked you honestly should never quit early. When you low roll your goal should be to finish 6th-4th. Which is very possible in all elos Edit: actually i think i can see a problem with it, on second thought i would prefer that you couldn't. Someone could duo Q with someones smurf account then FF effectively making it a 7 man lobby and boosting his buddy 1 ranking high each game.
Kei143 (NA)
: So Red buff is useless? Zephr is useless? Warmogs is useless (well .. maybe in a grevious wounds meta, but not everyone builds gevious wounds)? Frozen mallet is useless? Titanic Hydra can be good on certain units as well. Build around your items, not force your items onto your units. There's also the tip to buy for the future as well. It's ok to tank the HP a bit for a late game comp. Adapt, or Perish.
> [{quoted}](name=Kei143,realm=NA,application-id=RaE1aOE7,discussion-id=XwA8Fgjg,comment-id=0000000000000000,timestamp=2019-08-11T20:57:08.904+0000) > > So Red buff is useless? > > Zephr is useless? > > Warmogs is useless (well .. maybe in a grevious wounds meta, but not everyone builds gevious wounds)? > > Frozen mallet is useless? > > Titanic Hydra can be good on certain units as well. > > Build around your items, not force your items onto your units. There's also the tip to buy for the future as well. It's ok to tank the HP a bit for a late game comp. > > Adapt, or Perish. Those are all terrible items ATM. GA, Shiv, RFC, Morello always worth making, Ionic and BT situationally worth making early. Everything else early is inting, straight up if you make any items before wolves that aren't the ones i listed it's just straight up inting and you just don't know it.
: Demons 100% unusable
Plenty of good comps can run 2 or 4 demons 6 demons is kinda trolling atm... but i don't wanna play in the meta where 6 demons are good because they just hard counter everything other then Draven
Kei143 (NA)
: People destroying you. Can't get good items in carousel. Wut. {{sticker:sg-lux-2}} {{sticker:zombie-brand-mindblown}}
> [{quoted}](name=Kei143,realm=NA,application-id=RaE1aOE7,discussion-id=XwA8Fgjg,comment-id=00000000,timestamp=2019-08-11T16:05:15.369+0000) > > People destroying you. > > Can't get good items in carousel. > > Wut. > > {{sticker:sg-lux-2}} {{sticker:zombie-brand-mindblown}} Happens to me all the time. Getting destroyed have a Null magic and Giants belt First pick No rod GG
Leetri (EUW)
: But that power level doesn't matter at all in Solo Queue. This only says something about the state of the pro scene and not the actual game the remaining 99,9999999999% of all players play. They're two entirely separate beasts using the same base to work from, but the end result is quite different.
> [{quoted}](name=Leetri,realm=EUW,application-id=3ErqAdtq,discussion-id=EALf4Ej2,comment-id=000500000000,timestamp=2019-08-11T18:25:56.168+0000) > > But that power level doesn't matter at all in Solo Queue. This only says something about the state of the pro scene and not the actual game the remaining 99,9999999999% of all players play. They're two entirely separate beasts using the same base to work from, but the end result is quite different. I completely disagree. The power level of the champ is the same. The player skills and coordination of the team is different. I feel the game should be balanced along raw power lines rather then artificially overstating champs that players don't play well in solo Q
: ARE THE DEVS NOT GETTING PAID WELL ENOUGH? WTF IS GOING ON?
You don't get win/loss streak or pirate gold on creep rounds. Since you get gold at the start of the new round and you're on krugs you don't get your +2 loss streak gold Also, you're playing way way to greedy
: > [{quoted}](name=BestPudgeNA,realm=NA,application-id=RaE1aOE7,discussion-id=aIhFaptm,comment-id=,timestamp=2019-08-09T22:32:35.711+0000) > > NOT ALL RNG IS "FUN" I disagree: no rng is ever fun. It's not fun to win because of something nobody can control, and it's not fun to lose because of something nobody can control. It's like losing or winning in LoL because one player is afk... it's almost always super boring for both teams.
> [{quoted}](name=Disulfiram,realm=EUW,application-id=RaE1aOE7,discussion-id=aIhFaptm,comment-id=0001,timestamp=2019-08-10T22:00:54.816+0000) > > I disagree: no rng is ever fun. > It's not fun to win because of something nobody can control, and it's not fun to lose because of something nobody can control. > It's like losing or winning in LoL because one player is afk... it's almost always super boring for both teams. Go play a chess like game then. Leave the poker type games to me XD Also it's nothing like your analogy.
: You guys don't care about competitive balance for this to be a problem to begin with, though?
> [{quoted}](name=chipndip1,realm=NA,application-id=3ErqAdtq,discussion-id=EALf4Ej2,comment-id=0005,timestamp=2019-08-10T21:33:36.856+0000) > > You guys don't care about competitive balance for this to be a problem to begin with, though? I don't care much about "competitive" balance, I've always thought that what people play with money on the line is a better indication of a champs power level then the win rates of solo Q players.
Rioter Comments
: Explain to me the appeal of TFT.
-The entire fate of the game relies in RNG No, just no.
Sephi51 (EUW)
: RNG Units is not fine. ALL RNG IS TRASH.
> [{quoted}](name=Sephi51,realm=EUW,application-id=RaE1aOE7,discussion-id=aIhFaptm,comment-id=0000,timestamp=2019-08-10T00:04:24.351+0000) > > RNG Units is not fine. ALL RNG IS TRASH. It's an RNG based game. If you don't like this Poker type games don't play them. RNG keeps games fresh and different. Unlike say Chess which is stale and boring AF. RNG that you can't ever effect with skill though is just bad game design.
Rioter Comments
: chogath meta is op
The worst part is Cho'gath Rupture is so random. Sometimes he Ruptures 8 units sometimes he Ruptures where Pyke was 2 seconds ago. Very tilting play the Cho'gath lottery meta
Meddler (NA)
: That's a bug folks.
> [{quoted}](name=Meddler,realm=NA,application-id=RaE1aOE7,discussion-id=FzOm68MZ,comment-id=0007,timestamp=2019-08-06T14:09:09.301+0000) > > That's a bug folks. Normalize item drops already. It's such a terrible mechanic.
: no one does. Sorc as a whole early game sucks because the damage dealing sorcs don't come in until 3-cost. No one knows how 45% spell power affects kassadin/lulu/braum/kayle/graves/draven/shyvana/gnar/nidalee edit: guy above makes a good point in that lulu would be better suited as elementalist
> [{quoted}](name=Homeless Veteran,realm=NA,application-id=RaE1aOE7,discussion-id=F6N37jFI,comment-id=0001,timestamp=2019-08-05T20:22:56.668+0000) > > no one does. Sorc as a whole early game sucks because the damage dealing sorcs don't come in until 3-cost. No one knows how 45% spell power affects kassadin/lulu/braum/kayle/graves/draven/shyvana/gnar/nidalee > > edit: guy above makes a good point in that lulu would be better suited as elementalist 3 Sorc the OP comp ATM
: how does spell power affect abilities like lulu ult?
The AP/Sorc buff increase the amount she heals for. For example rank 1 Lulu ulti heals for 300, if you have the 3 Sorc buff that's increased by 45%, 300x 1.45=435 new heal value. Lulu ulti doesn't only apply Morello. Morello needs you to do Damage with spells that don't come from items like spark and shiv to be applied and Lulu ulti heals+CCs
: >I just presented you with data that shows your "fill" isn't the norm. You presented data that is irrelevant. We are discussing the state of the top lane here and it obviously loses its popularity when the level of play gets high enough to actually involve skill and game knowledge. It doesn't matter how popular a role is in an elo where people have no idea how to play. And in case you didn't realize, top is popular in low elo because of the champions and their themes that are played there. Low elo players love bruisers and they aren't good enough to know what is actually good and what isn't so they can't be taken into consideration. It's like saying fiora is good because of her relatively high popularity in low elo but that's just not true. When discussing what is GOOD, low elo can't be taken into consideration. And if i get filled top pretty much every time, it is a pretty clear indication of that role being the least popular one. I also wouldn't trust those 3rd party websites in this regard because there is no information on what factors they take into account in those popularity measures.
> [{quoted}](name=GonahtanuGepardi,realm=EUW,application-id=3ErqAdtq,discussion-id=Kr6PRAEI,comment-id=000b00000000000000000000,timestamp=2019-08-05T20:41:25.648+0000) > > You presented data that is irrelevant. The popularity of a role isn't relevant to the popularity of a role?
Cräfty (EUW)
: From Demon supremacy to Void supremacy. Did things really change?
90% of my Diamond games are filled with 3 Sorc+Ele/Yordle and Guardian/Ranger. Those comps pretty much always win in that elo and people only go Rengar carry when they highroll and i see the occasion full nobles high roller. Void is actually kinda trash in the late game and people generally transition out of it even in the comps that it's good. Cho on the other had... One of the best epics
: Top might be popular in low elo but it's not in high elo. As an example, i queue is mid/fill and the fill puts me top 80% of the time. That means it literally is the least desired role. After top is jungle and then support. Support is very desired these days because of how overpowered supports are atm.
> [{quoted}](name=GonahtanuGepardi,realm=EUW,application-id=3ErqAdtq,discussion-id=Kr6PRAEI,comment-id=000b000000000000,timestamp=2019-08-05T08:09:16.440+0000) > > Top might be popular in low elo but it's not in high elo. As an example, i queue is mid/fill and the fill puts me top 80% of the time. That means it literally is the least desired role. After top is jungle and then support. Support is very desired these days because of how overpowered supports are atm. I just presented you with data that shows your "fill" isn't the norm. Top is almost as popular as ADC/JG in high elo. Besides high elo is less then 10% of the playerbase. Lower elo where top is the most popular role in the game make up 90%. Top is literally the most popular role in the game.
Kei143 (NA)
: You are missing something. You don't compare single target dmg with AOE dmg. AoE will always do more dmg if you count every bit of dmg. There's a reason why Velkoz and Brand always come up with most dmg, even when the Khazix is 1 shotting the enemy ADC.
> [{quoted}](name=Kei143,realm=NA,application-id=RaE1aOE7,discussion-id=AInZXHo5,comment-id=000000000000,timestamp=2019-08-04T23:03:35.220+0000) > > You are missing something. > > AoE will always do more dmg if you count every bit of dmg. This is factually incorrect.
: Lmfao wtf are you smoking. Shiv adds 150 damage chained pre mitigation. IE can literally turn a 400 damage crit into a 800 damage crit. My Tier 2 Dravens do 960 crits with IE. With Cursed blade + DT, over 1300 damage..... You aren't adding the crit damage into your considerations based on their base AD. A 200 AD champ does a base 800 damage crit with IE. Assassin does another 700 damage on top of that....
> [{quoted}](name=Illabethe,realm=NA,application-id=RaE1aOE7,discussion-id=AInZXHo5,comment-id=0001,timestamp=2019-08-04T18:25:03.462+0000) > > Lmfao wtf are you smoking. > > Shiv adds 150 damage chained pre mitigation. > > IE can literally turn a 400 damage crit into a 800 damage crit. > My Tier 2 Dravens do 960 crits with IE. With Cursed blade + DT, over 1300 damage..... > > You aren't adding the crit damage into your considerations based on their base AD. > > A 200 AD champ does a base 800 damage crit with IE. Assassin does another 700 damage on top of that.... If you can't into math pls don't responded with nonsense
Kei143 (NA)
: Burst single dmg vs aoe. Comparing apples to oranges. Both have different roles to fill. Also shiv's dmg on a single target is 90, not 360. Using 90x4 because of the splash is bad math practice.
> [{quoted}](name=Kei143,realm=NA,application-id=RaE1aOE7,discussion-id=AInZXHo5,comment-id=0000,timestamp=2019-08-04T18:20:30.131+0000) > > Burst single dmg vs aoe. > > Comparing apples to oranges. Both have different roles to fill. > > Also shiv's dmg on a single target is 90, not 360. Using 90x4 because of the splash is bad math practice. Not at all. I'm comparing Dmg to Dmg. But for some reason the damage item does less damage per attack then the attack speed/mana item.
Rioter Comments
LQRider (NA)
: During the carousel I choose the item not the champion. (Am I alone?)
You can spend gold to reroll for champs you can't do that for items. Outside of a few rare things with Legendarys or Epics you should almost always be picking for the item and this isn't anything new
: Uh...they dont need to? Just nerf damage, and make it so jgs get punished for failing ganks. They lose nothing for camping a lane.
> [{quoted}](name=Ragnaveil,realm=NA,application-id=3ErqAdtq,discussion-id=Kr6PRAEI,comment-id=00040000,timestamp=2019-08-03T03:22:37.123+0000) > > Uh...they dont need to? Just nerf damage, and make it so jgs get punished for failing ganks. They lose nothing for camping a lane. Just nerf the most nerfed useless role in the game 4Head
: U must do some heavy mental gymnastics to justify this. At platinum+ noone plays toplane anymore. Doesn't matter if its "popular" or "powerful" in silver were people run into darius non stop.
> [{quoted}](name=GayFluffyUnicorn,realm=EUW,application-id=3ErqAdtq,discussion-id=Kr6PRAEI,comment-id=000b0000,timestamp=2019-08-03T08:20:59.412+0000) > > U must do some heavy mental gymnastics to justify this. > > At platinum+ noone plays toplane anymore. > > Doesn't matter if its "popular" or "powerful" in silver were people run into darius non stop. No, i just live in reality. In low elo TOP is the most popular role. It's also has the most 1 v 9 potential because it's a very self sufficient high resource role. [https://www.leagueofgraphs.com/champions/main-stats/silver](https://www.leagueofgraphs.com/champions/main-stats/silver) In high Elo Top is still much more popular then Sup and is roughly the same as JG/ADC in popularity it's only significantly less popular then Mid. It's also the 2nd best role behind mid imo [https://www.leagueofgraphs.com/champions/main-stats/diamond](https://www.leagueofgraphs.com/champions/main-stats/diamond)
: Hash does bring up a good point.
Imagine actually thinking top lane isn't a popular role and isn't one of the most powerful roles.
Undustas (NA)
: > [{quoted}](name=Nom Nom Onion,realm=NA,application-id=RaE1aOE7,discussion-id=KK2ojYh6,comment-id=00030000000000000000000000000000,timestamp=2019-08-02T22:39:28.075+0000) > > You are 9-54, 14.3% win rate. That's just above the average of 1/8. You clearly have some serious mental issues. Good luck man. Man you are dense. It only counts #1 spot as a win on that site. So yes I have a 14% chance of #1, but you gain points for top 4...which is still a win as you GAIN points, but the site only counts #1 as a win for the records. I'm plat 4 I'm higher than over 70% of the people that play the game, including you. If you look down at all the matches and look at the up arrow as me gaining points you will see if my last 15 matches I got points 14 out of 15 times, but that site only counts wins as placing #1. I'm better at the game than you, the game isn't all RNG, its about skill. Which you lack.
> [{quoted}](name=Undustas,realm=NA,application-id=RaE1aOE7,discussion-id=KK2ojYh6,comment-id=000300000000000000000000000000000000,timestamp=2019-08-02T22:47:22.649+0000) > > Man you are dense. > > It only counts #1 spot as a win on that site. So yes I have a 14% chance of #1, but you gain points for top 4...which is still a win as you GAIN points, but the site only counts #1 as a win for the records. > > I'm plat 4 I'm higher than over 70% of the people that play the game, including you. If you look down at all the matches and look at the up arrow as me gaining points you will see if my last 15 matches I got points 14 out of 15 times, but that site only counts wins as placing #1. > > I'm better at the game than you, the game isn't all RNG, its about skill. Which you lack. Your match history on lolchess.gg shows you lost points in 2 of 15 games and 15 games is an obvious selection bias as at 20 games that number jumps to 5. Either way you're lying and bragging about a ranking that's pretty low. The other dude is right that's pretty insufferable. Here is my [lolchess.gg](https://lolchess.gg/profile/na/worstjgwins) As for your original point of contention no the items don't "typically" even out. This is the gambler's fallacy btw.
Rioter Comments
: means you're currently sitting higher than your hidden MMR thinks you should be. I get about 30 for 1st and lose about 30 for 8th in plat 3-4/gold 1 I'm kinda bobbing up and down at the moment. Hovering around that area. I win-streaked up to plat 2, then started experiencing what you're experiencing. 15-20 lp for 1st, -40 -50 for 8th. It all evens out eventually.
> [{quoted}](name=Pirahna Plant,realm=NA,application-id=RaE1aOE7,discussion-id=rkvgxNaY,comment-id=0000,timestamp=2019-08-01T20:24:50.019+0000) > > means you're currently sitting higher than your hidden MMR thinks you should be. > > I get about 30 for 1st and lose about 30 for 8th in plat 3-4/gold 1 > > I'm kinda bobbing up and down at the moment. Hovering around that area. > > I win-streaked up to plat 2, then started experiencing what you're experiencing. 15-20 lp for 1st, -40 -50 for 8th. > > It all evens out eventually. You don't win or lose LP based on your MMR. It's your MMR vs the lobbies MMR. If your MMR is higher you lose a lot, because it expects you to win. If you MMR is lower you lose a little because it expects you to do poorly. It doesn't mean that at all. It means he is like d3-d1 and getting shoved into games with D4 players rather then Challenger players... cause almost none of the challenger players ever Q on challenger counts. Basically it's why high ELO is such trash ATM. Climbing past D4 is not about getting 1sts and 2nds... it's about never getting 7th or 8th.
Shyhalu (NA)
: Most times I try to save a decent bank I get rounds where I just get stomped for 15+ damage....to people spending their money early. Its not that simple.
> [{quoted}](name=Shyhalu,realm=NA,application-id=RaE1aOE7,discussion-id=jaEEhYmE,comment-id=00000001,timestamp=2019-08-01T03:44:53.381+0000) > > Most times I try to save a decent bank I get rounds where I just get stomped for 15+ damage....to people spending their money early. > > Its not that simple. Game has changed a lot with the patch. You can econ a lot more now with Demon/Kennen nerfs and the across the board nerfs to early game items, so the middle game fights are less painful simply because they aren't completely one-sided. It's made not hitting item drops not nearly as painful... well in the early/mid game. You still need good items to win in the late game.
: mute little legends
You can 100% mute it... but you have to mute other things along with it.
Toadwart (NA)
: Stacking items has to go (2x Frozen Heart Pike)
> [{quoted}](name=Toadwart,realm=NA,application-id=RaE1aOE7,discussion-id=3xYBByrU,comment-id=,timestamp=2019-07-31T16:23:27.859+0000) > > Ive just experienced Double Frozen Heart Pyke stunning 3/4 of my team and when they finally get out of the stun, they are still under 40% attack speed debuff so they can basic attack 1 time before they are stunned again and the process repeats. Just for reference this is actually a bug and a hotfix is coming. I'm personally not gonna play till it gets fixed
FashLyfe (NA)
: Climbing steadily through Plat and will likely be above you by the end of the week but stay mad bro. I could use some free wins off of salty bads on my way to Grandmasters.
> [{quoted}](name=FashLyfe,realm=NA,application-id=RaE1aOE7,discussion-id=jaEEhYmE,comment-id=00000000000000000000,timestamp=2019-07-31T21:29:22.717+0000) > > Climbing steadily through Plat and will likely be above you by the end of the week but stay mad bro. I could use some free wins off of salty bads on my way to Grandmasters. You couldn't have said this at a more perfect time. Perfect timing for talking about not needing items to win.
FashLyfe (NA)
: You're losing because you're skill-capped and if you just blame RNG then you're gonna stay hardstuck. Identify the flaws in your play and fix them. Everyone has to deal with the same RNG more or less so that's not an excuse outside of a handful of extreme outliers. Or stay hardstuck and cry about the RNG in an RNG heavy game if it makes you feel better, I'm not bothered either way.
> [{quoted}](name=FashLyfe,realm=NA,application-id=RaE1aOE7,discussion-id=jaEEhYmE,comment-id=000000000000,timestamp=2019-07-31T14:07:59.683+0000) > > You're losing because you're skill-capped and if you just blame RNG then you're gonna stay hardstuck. Identify the flaws in your play and fix them. JFC your dense... go back to losing in gold pls.
: You are losing because you are playing the game wrong. Probably using the early gold to level even though that makes zero sense. Full gold in creep rounds is the most free top 4 start you can get in this terrible meta.
> [{quoted}](name=Full Brain,realm=NA,application-id=RaE1aOE7,discussion-id=jaEEhYmE,comment-id=0000,timestamp=2019-07-31T01:27:37.786+0000) > > You are losing because you are playing the game wrong. Probably using the early gold to level even though that makes zero sense. Full gold in creep rounds is the most free top 4 start you can get in this terrible meta. I losing cause i'm Diamond and low rolling items. You simply can't win in high elo with no items the game is way to fast. If you don't get good items you straight up will die before chickens 90% of the time.
Rioter Comments
: Teamfight Tactics patch 9.15 notes
Still no cursed blade nerf? Only 10 Dmg off Shiv?
: "man who built demons loses to slightly luckier man who built demons"
In other news today i won a diamond/master game with Hyper carry {{champion:107}}
VexLuna (EUW)
: TFT PBE Patch 9.15 Thoughts
Where can you see the changes?
Undustas (NA)
: > [{quoted}](name=BestPudgeNA,realm=NA,application-id=RaE1aOE7,discussion-id=M5luUlt1,comment-id=,timestamp=2019-07-26T17:42:48.398+0000) > > There is zero reason a 1 star 3 cost unit should be AoE one-shotting teams full of 2 stars with a CC ability. The game is in an unplayable state in high elo, 6 players forcing same 2 comps of blatantly OP stuff. > > {{champion:85}} {{item:3165}} {{item:3190}} > > 400+40%+560 Damage > > 560+25% of max health. Does that seem like reasonable damage on an AoE CC ability from a 1 star unit Riot? > > Minus Five AD. Point Five seconds. Same shit different game. > > Morg, Aatrox, Locket, Spark, Cursed blade all still need nerfs... but i guess those can wait till patch day. Games in beta... Patches every week..how much more do you want lol?
> [{quoted}](name=Undustas,realm=NA,application-id=RaE1aOE7,discussion-id=M5luUlt1,comment-id=0001,timestamp=2019-07-26T18:34:56.347+0000) > > Games in beta... Patches every week..how much more do you want lol? They could start by not buffing the a really good item for the best champ in the game and even if the do... they can hotfix it. Like i played league for literally years and the only thing that was ever even close to this broken was Galio Q one shots... which was hotfixed.
Jamaree (NA)
: I have won more with yordles and sorcerers then I have with the meta stuff personally.
> [{quoted}](name=Jamaree,realm=NA,application-id=RaE1aOE7,discussion-id=w00HgTmE,comment-id=0001,timestamp=2019-07-25T03:40:24.576+0000) > > I have won more with yordles and sorcerers then I have with the meta stuff personally. Yordle+3 sorcs is one of the OP meta comps Ele+Demon with Kennen Yordle+3 sorc Gunslingers are the only 3 real comps ATM Draven/voli+brawler comps can still be good if you high roll them really hard...
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BestPudgeNA

Level 114 (NA)
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