: > [{quoted}](name=Bioluminescence,realm=NA,application-id=6kFXY1kR,discussion-id=3BMUW5gO,comment-id=00030000,timestamp=2019-03-11T19:15:02.061+0000) > > I was trying to decide if the cultivairs counted for the question, but seeing as someone else has already answered, I can just pile on to this one! > I too would love to see some more cultivair action. I want to see what they're like inside, what they're growing, how they work, how they're given enough light, who works there, what the deal with all the "Pure Air" signs around them are - how much does it cost to go get a lungfull of plant farts, anyway!? > > Yeah. Cultivairs. Plant farts, get your plant farts, only One Gold Hex per hour. No seriously I would love some artwork inside the Cultivair constructions.
> [{quoted}](name=Tesla Effect,realm=NA,application-id=6kFXY1kR,discussion-id=3BMUW5gO,comment-id=000300000000,timestamp=2019-03-11T22:11:58.365+0000) > > Plant farts, get your plant farts, only One Gold Hex per hour. No seriously I would love some artwork inside the Cultivair constructions. A gold hex?! That's too steep for me. I'll just hang around the door and breathe real deep whenever some fatcat goes through the airlock.
SatomiKun (EUW)
: The Cultivairs in the depths of Zaun. Ever since we got artwork for them, I want to explore them more. Maybe a story in which someone is meeting a Chembaroness in a cultivair she inhabits. They look beautiful and considering how cruel, polluted and dark Zaun usually is, these buildings make a great contrast for that. They look peaceful, they are an oasis of nature deep inside a city ruled by steel and glass. Hopefully we can experience their atmosphere through a comic or story some time in the future.
> [{quoted}](name=SatomiKun,realm=EUW,application-id=6kFXY1kR,discussion-id=3BMUW5gO,comment-id=0003,timestamp=2019-03-11T13:43:19.231+0000) > > The Cultivairs in the depths of Zaun. > > Ever since we got artwork for them, I want to explore them more. Maybe a story in which someone is meeting a Chembaroness in a cultivair she inhabits. > They look beautiful and considering how cruel, polluted and dark Zaun usually is, these buildings make a great contrast for that. They look peaceful, they are an oasis of nature deep inside a city ruled by steel and glass. > > Hopefully we can experience their atmosphere through a comic or story some time in the future. I was trying to decide if the cultivairs counted for the question, but seeing as someone else has already answered, I can just pile on to this one! I too would love to see some more cultivair action. I want to see what they're like inside, what they're growing, how they work, how they're given enough light, who works there, what the deal with all the "Pure Air" signs around them are - how much does it cost to go get a lungfull of plant farts, anyway!? Yeah. Cultivairs.
CritDoge (NA)
: Silence for the Damned is cut off with "nullnull"
Aaaaand that should be it sorted! Sorry again about the hiccough.
The Iceborn (EUNE)
: They will probably fix it soon, but thanks for sharing!
> [{quoted}](name=The Iceborn,realm=EUNE,application-id=6kFXY1kR,discussion-id=BzWoJ5op,comment-id=0000,timestamp=2019-03-05T19:53:14.121+0000) > > They will probably fix it soon, but thanks for sharing! Yep! Another player called it out a couple of hours ago and I've reported it to the folks in charge of that sort of thing. Apparently this story in particular has had quite a few problems. I worry it might be the influence of the Volibear.
RISE994 (EUNE)
: i really don't know i've been asking this for a long time and no one answered me
> [{quoted}](name=RISE994,realm=EUNE,application-id=6kFXY1kR,discussion-id=5JVjplLY,comment-id=00000000,timestamp=2019-03-05T17:00:42.365+0000) > > i really don't know i've been asking this for a long time and no one answered me It's to differentiate them from the bio stories, and other short stories. **Bios** exist to give you a rundown of the whole champ up to 'today' - but it can be biased by their perspective. I've heard them described as "What the champion might tell someone to put in their Wikipedia article". They need to be pretty short so that they can be quickly read by folks who want a quick introduction. **Color stories** are also specific to a champion (like a bio) but are more of a singular example from their life. They can be from anyone's perspective. The use of the word "color" in this case, is more like "flavor" or "vividness" - it should give you a strong taste of what the champion is about. **Short Stories** are just what the other stories are called (at least, so far - we've said we're releasing a novella in the future). They can be from anyone's perspective, feature several, or no, champions, and don't have the same word count limits that bios and color stories do.
: Ionian Language (Constructed Scripts)
This is really fantastic. My Fizz no ult, you astound me again. I have such respect for your worldbuilding efforts.
floo (EUW)
: > Sivir once called Cassionpeia a "Noxian bitch" Is there any source of that or just mentioned? Would love to see
> Sivir thought again of Cassiopeia’s blade. That Noxian bitch sunk a blade in my back. I died. That should mean something. https://na.leagueoflegends.com/en/featured/shurima/sivir
: Rek'Sai is my favorite LoL _Queen._
> [{quoted}](name=A Superb Villain,realm=NA,application-id=6kFXY1kR,discussion-id=WERstcR9,comment-id=001000000001,timestamp=2019-03-01T20:23:23.246+0000) > > Rek'Sai is my favorite LoL _Queen._ Excellent point, well made. All hail her royal majesty.
Reiizm (NA)
: Lore facts that sound like bullshit but are actually 100% true
Paraphrasing one of our engineers: 1. Rammus once inspired a man to become a goat farmer. 1. Also, he once said something _other_ than "OK" - he said "Hmm". 1. Sivir once called Cassionpeia a "Noxian bitch". Spicy.
Terozu (NA)
: Kalista, Sivir, Taliyah, Ashe, Sejuani, Cassieopeia and Katarina are all _technically_ with a little stretching, princesses.
> [{quoted}](name=Terozu,realm=NA,application-id=6kFXY1kR,discussion-id=WERstcR9,comment-id=0010,timestamp=2019-03-01T18:31:39.792+0000) > > Kalista, Sivir, Taliyah, Ashe, Sejuani, Cassieopeia and Katarina are all _technically_ with a little stretching, princesses. Kalista is definitely my favorite LoL Princess
: Nasus is several thousand years old and just payed off his student loans last week.
If I weren't Scottish, this would be _all too real_.
Reiizm (NA)
: Lore facts that sound like bullshit but are actually 100% true
: 2018 Lore Tournament - Winner's Artwork
Can something be terrifying and delightful at the same time? Because this totally is :D
dalphy08 (NA)
: > [{quoted}](name=Whyte Lyon,realm=OCE,application-id=6kFXY1kR,discussion-id=XLHVFow5,comment-id=0000,timestamp=2019-02-20T04:01:32.284+0000) > > You haven't delved too deep into the lore, have you. Cause this wouldn't have felt the need to make this thread otherwise. I dont know what your perspective on Icathian/Vastaya/Buhru/Orchnun/Freljord culture, but they're all unique languages. I have! Or perhaps, not even as much as I could have, because it didn't really give me my Medieval fix! "Aurelion Sol", "Kai 'Sa", and the art that goes with them (because remember, all the pieces of each character & place have to connect together to sell the plot. It doesn't matter if you were thinking of something really cool when you made the character art; because when the game loads, if the artwork show in the overworld/play section of the game: then you will see NOTHING of your story carries over!) are very unimpressive. Like, okay, she's a "Kai 'Sa". What does this name mean? Is it just a quick lure to make you think you're playing something different than Call of Duty 2? I feel the voice acting and the over-comediazing of the characters make me think that maybe even the company doesn't take the story too seriously..... (YES I know, we are here to just play an AOS at the end of the day perhaps, but it doesn't mean gaming has to be like that. If it were, it would mean we'd never have moved past the side-scrolling camera view era of gaming) And I feel that it's a bit strange to on one hand, see all these deadly swords and armor that has steel thorns on it; a massive white jaguar thing that wants to eat you, a dark Nocturne guy who blankets the battlefield in complete umbra.....then you see some like baby Squirrel in it's pyjamas running around? A weird shorthaired girl Tristana that looks like one of those weird 80's toys you never figured out why you had, Annie at least can be viewed as possible as it's one of those daring comedic things; to try and lighten the feel a bit. But like, Chinese restaurant sushi kitchen characters? Arcade techno headphone soldiers? That could have been an interesting Matrix type cyber-punk thing maybe, the classic Arcade greaser gangsters from the 90's who always made it hard for my daughters to play games. But it didn't really happen properly! Other weird ones, like I fail to see why a SOCCER TEAM would be in a medieval battle...the original artwork of the game would have more likely featured ancient Olympian type athletes, where is that atmosphere gone? Other numerous ones that can't be all named right now...as I forgot!
I fear I'm not following you here, 100%. The second part of your post here seems to be complaining about the thematic inconsistency of things like Arcade, PROJECT, cooking, and football characters running around in game, alongside characters in pauldrons and waving staffs/swords. The issue is perhaps that you're not familiar with the fact there are optional, cosmetic-only, 'skins' (appearance modifiers) for the characters in the game. Any character without one of these skins applied, in their default state, exists within the core 'canon' universe of Runeterra - where Demacia, Noxus, Ionia, etc. are nations, where Azir is a risen emperor of Shurima (or wants to be), and Ekko is a kid running around the dangerous alleyways of Zaun. The skins are not, in fact, intended to exist in any realistic way, alongside others from a different alt-universe or skinline. (With a few very unusual exceptions.) I hope that helps clear up why they don't seem to match up very well - they're not supposed to. The goal is that a skinline will have internal consistency - so PROJECT Ashe should look correct next to PROJECT Lucian or PROJECT Yasuo. Similarly, the Star Guardian skins all exist within a consistent story universe together - and indeed, there are short stories about that universe. But these alt-universes are NOT the same as the Runeterra universe. And speaking of Universe, this is a site that mostly carries information/stories from the main, Runeterra, universe, though if you check the top menu, you'll see an entry for "Alt Universe" with some content from these other skinlines. https://universe.leagueoflegends.com/en_US/ I hope that clears things up a bit for you. I would like to hear more about your (or anyone's) thoughts on place names though. Can't say I quite understood your points on the topic so far, though.
: Need information on material usage in ZAUN for an unreal engine environment art piece i'm working on
You have no idea how much I love the fact that this is a question. I adore Zaun (good Summoner name, btw). Unfortunately I cannot give you an _extensive_ answer, but I will point out that Zaun has a lot of brickwork - most likely imported from Mudtown (it had been on my mind during the creation of the Medarda Heirloom - where they got their bricks). Tesla Effect has a good few references too, and the teaser vidoes mentioned are good - don't forget that the [The Climb](https://youtu.be/3Eu7NzzHC84?t=48) (Season Start 2018) has a few moments of Zaun visible too. Ugh I love Zaun - cultivairs in particular.
: I was about to start in on Taric being from another continent, then stopped...pre-rework lore almost had me dispute the numbers. xD But it still brings up a valid point: the landmasses on the map aren't the only ones, are they? That would make the huge landmass that is the combination of Shurima, Valoran and the Freljord essentially comparable to Pangea, If the map shows all landmasses. If it doesn't, then these numbers cannot yet be completed.
> [{quoted}](name=ChaosReyn,realm=NA,application-id=6kFXY1kR,discussion-id=lxeAEvWJ,comment-id=00010001,timestamp=2019-02-14T15:13:11.656+0000) > > I was about to start in on Taric being from another continent, then stopped...pre-rework lore almost had me dispute the numbers. xD > > But it still brings up a valid point: the landmasses on the map aren't the only ones, are they? That would make the huge landmass that is the combination of Shurima, Valoran and the Freljord essentially comparable to Pangea, If the map shows all landmasses. If it doesn't, then these numbers cannot yet be completed. As BenLegend443 references above, the Runeterra map only shows _approximately_ 1/6th of the planet surface. That's why I had asked about the ocean-to-landmass ratio they used - because a 1/6th snapshot of a whole planet isn't guaranteed to be extrapolable (not a word, but hopefully meaning has been conveyed) out to the rest of the planet. If there are any questions you have as you catch up on the new geography, let me know!
: Figuring out the Dimension's of Runeterra. Rioters/Mods, take a look at this plz.
Oh this looks like my kind of jam indeed! I haven't had time this morning to check your numbers, but I did wonder what prompted this statement? >Runeterra's got about 50% more land than Earth(due to the seas not being super big), so the land would instead be 38.25 million sq km. How do you know what relative size the seas are, to Earth? Just curious.
: Urzeris or Uzeris ? Need some answers
I'll see if the error is in the loading screen tip, or the wiki's reporting of the loading screen tip, but as far as I know, "Urzeris" is correct. Thanks for the head's up!
: I’m pretty sure I know the answer to this. But I’ve asked it for every other Demacia update so might as well continue the tradition. Does it focus on the mage problem?
> [{quoted}](name=Warlord Dienekes,realm=NA,application-id=6kFXY1kR,discussion-id=rZVpka8y,comment-id=0000,timestamp=2019-01-25T15:29:16.496+0000) > > I’m pretty sure I know the answer to this. But I’ve asked it for every other Demacia update so might as well continue the tradition. > > Does it focus on the mage problem? Yes, but from the perspective of a pretty typical soldier from the seventh battalion, and her unit. Takes a slightly different angle on the thing.
: Hi, I'm Dienekes, medieval historian with a focus on military history and HEMA practitioner (I'm shit though, literally the worst). I've seen this topic come up a lot the last few days, probably because Shadiversity dropped a video on it a few days back. Good guy, gets a bit excited for my tastes, I think he's overlooking some details on this one. Anyway, let's fucking do this. Point of order the first. Muscle cuirasses happened at a specific time and place in history. The Ancient Greek and Roman muscle cuirass had to deal with a lot less force than the medieval equipment, and furthermore the amount of muscle cuirasses that have actual battle damage to prove they were used in combat is somewhat limited. The ones that do, don't look like the highly detailed artistic variants we commonly see. They look like this: https://www.by-the-sword.com/images/product/medium/AH-6096N.jpg Or this: https://upload.wikimedia.org/wikipedia/commons/thumb/e/ea/Greek_bronze_panoply_in_RMO_AvL.JPG/220px-Greek_bronze_panoply_in_RMO_AvL.JPG The emphasis is there, but it is not to the huge extent that the artistic ones would have you believe. Now there's also a really important thing to note about military technology and what weapons people were facing when various developments occurred. The muscle cuirass came about during the bronze age by the Greeks and Romans. The most developed anti-armor weapon was an axe. The Romans may have faced some early maces, but only rarely. You don't need to have anything beyond just metal to protect you from swords and spears, and you can get away with these little eccentricities. By the late medieval period where the full plate harness we always associate with knights came about, that is no longer the case. Armor needs to deal with pollaxes, heavy shock cavalry with couched lances, and guns. It is not at all surprising that by the time that these weapons started to become dominant on the battlefield we see armor going from roughly flat or bell shaped like this: https://ugc.futurelearn.com/uploads/assets/1a/58/hero_1a585566-22b2-4339-a129-bb16f964f574.jpg To having a large crease, which developed into the full peascod style, like this: https://theknightarmor.com/store/image/cache/data/br/br04-armor-breastplate-500x500.jpg This lasted until armor was mostly abandoned. Because it's important against those heavy strikes that would hit the center of your mass: bullets, bolts, arrows, and lances. That is where the idea of not wanting the strikes to glance inward comes from. You want the strike to glance off out at an angle away from your body, not toward it. You are right, against most maces and swords and axes a boob plate would be fine. Against a lance pointed toward your chest? No it is the opposite of what you want. Now here's why shifting the point toward the chest and not the abdomen is kinda missing details. Look back at the peascod armor, unless you hit directly on the ridge, which is highly unlikely the attacks are not directed toward the waist. They're directed down and to the side. The goal is to angle the hit away from the body as much as possible. Now can an unlucky blow strike at the fauld? Of course. People still died in armor. Armor's amazing, but it happens. The faulds themselves also have a rather nice curve to them. They are not a flat surface for the weapon catch, nor does the angle of the fauld move the force inward. It's always outward wherever possible. The neck is harder, because it has the chin to deal with and the need to move your head. So that's always going to be a point of weakness, unless you get that thick sweet tournament armor, like this: https://collections.royalarmouries.org/media/emumedia/320/331/large_A5270_2.jpg Mhhmm. Look at that grandguard. See how the crease would move blows away from the body? See that nice curve is set up in a way that the enemy's weapon wouldn't catch on anything? Ohh man that's beautiful design right there. As to most plate armor being custom made. That's not always true. High Medieval to early Late Medieval period, sure. But then it gets cheaper to make and there's something called "munitions plate" and a lot of the armor we have that survived is this munitions plate. Many of them have these rather ingenious little quirks to help them fit varying body types. Like the Landsnechkt had these vambraces of overlapping metal so you could pull them apart or push them together so they would fit the length of the user's arm. As to the female requiring different general shape. Yeah probably, but I'd be willing to bet that a simple alteration that allowed more room for the breast of the wearer would come about more than basically a holster for each boob. I mean, bras weren't even really invented until the 1800s, most medieval and early modern women would be wearing more cloth linings and single hole boob bags that go around the body. So, no, I don't think boob plate is a good armor design. Redirecting things toward your center of mass is the opposite of what the goal of armor is to do. Now that said, I can see boob plate being invented, in the early ages before couched lances and the dominance of shock cavalry turning way into arquebuses and arbalists. Or, it could be like parade armor. You see we do actually find armor that is designed in such a way that a weapon would catch like this: https://www.thevintagenews.com/wp-content/uploads/2017/05/lead-hernuii876t.jpg See how the embossing creates a lot of rough surfaces for weapons to catch? Yeah, that's because this armor was never meant to be used on the battlefield or in a tourney. This is parade armor. It's meant to look damn good, and get everyone's attention when you're at a party, or making an entrance into a city, or participating in a celebration/parade. If boob plate would exist by the late medieval/early modern period I can only see it being used as parade armor. Furthermore, to get into the game design. Leona is not fine at all. All she has is a metal bikini a weird plate thing that just covers a narrow strip of her torso in such a way that should prevent her from rotating. And the rest she's wearing is spandex. She has horrible armor design.
Always a pleasure, Warlord Dienekes. {{sticker:slayer-pantheon-thumbs}} I started writing all sorts of nonsense to Zero, but the tl;dr is - given the choice, _I_ would wear the proven, cutting edge of armor technology, safest possible plate armor, and that is absolutely not the individual-cup type boob plate. Risking my life for anything else seems dumb.
iFestor (NA)
: Organized/In-Order Lore
I wrote up an experimental curated reading guide for some of the major Bilgewater stories, if you'd like to give that a try? https://boards.na.leagueoflegends.com/en/c/story-art/idaBsEQv-getting-in-to-the-lore-bilgewater-guide-unofficialish Otherwise this should be a link to Universe's explore page, filtered by short story, in oldest-to-newest order: https://universe.leagueoflegends.com/en_US/explore/short-stories/oldest/ Have fun and let us know if there are any problems :D
drash79 (NA)
: Is the planet of Runeterra Flat? 🤔
Nope, it's not flat. It's an oblate spheroid. The map that you see is a rectilinear projection.
: Trying to read these comics but
Lots of folks recomending the mobile version, but I understand you want to see it bigger on your monitor. I'm _not on the comics team_, so consider this work-around advice from another player, rather than anything official - because it's a **super crappy bodge**! It's for Chrome. 1. Set the comic viewing options to full-screen, and scrolling (rather than clicking). 2. In Chrome, right click the page and select "Inspect" or press Ctrl+Shift+I. (i) 3. Ensure your tool display is docked to the left hand side (click the three little dots in the top-right of the tools panel, and select the second icon in the "Dock side" menu). 4. Toggle the device toolbar (the little phone/tablet icon in the top left of the toolbar, or Ctrl+Shift+M). 5. In the device toolbar that appears at the top of the screen, select something like "Ipad Pro" - don't let it pick "Responsive" for you. 6. In the zoom-level drop down (to the right of the 1024x1366 resolution display) select something to make the page bigger - 150% or 125% work for me. 7. If your tools panel is taking up too much of the screen, you can grab the handle on the edge of it, and resize it a bit. And you're done. The pages should be significantly bigger on your big monitor now, despite losing about 20% of the screen to non-comic nonsense from Chrome. When you want to go back to normal reading, just click the X button for the Inspector window, or press Ctrl+Shift+I (that's "i" not "L"). If you want to see the whole page at once, then you can just press Ctrl+Shift+I to toggle back and forth, but it's pretty awkward. Good luck!
: There is, its called "Shimmer" (as KestrelGirl pointed out) and its from Zaun. Here is what the wiki says about it: _"One example of Zaunites' love for freedom of expression is the unlawful synthesis of "shimmer", a corrosive techmaturgical waste substance that is popular among Zaun's rebellious youth. When slathered onto the skin the Shimmer stimulates intense emotions in its subject. The Shimmer then creates an assortment of shining colors that corresponds to the emotion the subject is feeling. Though frequent application of the caustic glop can result in progressive degeneration of the skin and muscle tissue, a rumor that Shimmer can grant its wearer unnatural abilities has simply increased its demand."_ However, i must mention that it is part of the old lore as far as i know and im not sure if it still canon. http://leagueoflegends.wikia.com/wiki/Zaun#Objects
> [{quoted}](name=Ebonmaw Dragon,realm=NA,application-id=6kFXY1kR,discussion-id=EhKcNMge,comment-id=000b,timestamp=2018-12-15T06:29:41.174+0000) > > There is, its called "Shimmer" (as KestrelGirl pointed out) and its from Zaun. > > Here is what the wiki says about it: _"One example of Zaunites' love for freedom of expression is the unlawful synthesis of "shimmer", a corrosive techmaturgical waste substance that is popular among Zaun's rebellious youth. When slathered onto the skin the Shimmer stimulates intense emotions in its subject. The Shimmer then creates an assortment of shining colors that corresponds to the emotion the subject is feeling. Though frequent application of the caustic glop can result in progressive degeneration of the skin and muscle tissue, a rumor that Shimmer can grant its wearer unnatural abilities has simply increased its demand."_ > > However, i must mention that it is part of the old lore as far as i know and im not sure if it still canon. > > http://leagueoflegends.wikia.com/wiki/Zaun#Objects Shimmer hasn't been confirmed as new canon, but check out Progress Day, If They Run, and Son of Ur.
: Thanks! Man, kinda puts all the regional/factional rivalries and warring into perspective, doesn't it?
> [{quoted}](name=Cecil Hoshino,realm=NA,application-id=6kFXY1kR,discussion-id=hYcxLmMn,comment-id=00010000,timestamp=2018-12-13T05:29:08.149+0000) > > Thanks! > > Man, kinda puts all the regional/factional rivalries and warring into perspective, doesn't it? Maybe in the same way our own world does. I think human conflict is fractal - you can zoom in or out to any scale, and still find it.
: Epic! Timeline of LOL Lore Story
Interesting! I know you're still in the process of translating, but I can already see you've put a lot of work into this. It's also lovely to see you again, My Fizz No Ult :D My map friend - and now timeline friend! Maybe I'll be better able to comment once you've very kindly finished translating for us. I'm sorry I can't read Chinese :(
: Chances are Riot is not sure either - they are probably leaving it intentionally unknown so there is room to expand later. This is pretty standard for worldbuilding, only as much as is needed is revealed, even if there is a rough outline the writers use for consistency.
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=6kFXY1kR,discussion-id=hYcxLmMn,comment-id=0000,timestamp=2018-12-13T05:08:43.786+0000) > > Chances are Riot is not sure either - they are probably leaving it intentionally unknown so there is room to expand later. > > This is pretty standard for worldbuilding, only as much as is needed is revealed, even if there is a rough outline the writers use for consistency. Oh, I know. I _really know_. But we're not saying yet - not when there are three enormous continents to deal with at the moment. It'll be a big deal when we scroll the map a bit more.
: Map Boundaries
Dragons. So many dragons! Or rather, less metaphorically, the Runeterra map shows a little over 1/6th of the surface of the planet - we've not talked about what's beyond there (dragons!) but there's definitely room to expand. I've seen some players theorize that it's mostly water, but I have no clue where they've got that idea from.
Eldeazar (EUW)
: I was waiting for that Zyra lore update for so long and it nailed some of my expectations: it gave her a richer backstory, a place for her to be rooted in the universe and, most importantly, a purpose for her to blossom into in the future. Bud I believe her lore could branch into much more, because I ended the bio thinking it didn't *add* nothing to the character. Floral intents and purposes this was more of a lore "expansion" than a lore "update".
> [{quoted}](name=Eldeazar,realm=EUW,application-id=6kFXY1kR,discussion-id=yHVyyrjz,comment-id=000f,timestamp=2018-12-13T00:08:25.594+0000) > > I was waiting for that Zyra lore update for so long and it nailed some of my expectations: it gave her a richer backstory, a place for her to be **rooted** in the universe and, most importantly, a purpose for her to **blossom** into in the future. > **Bud** I believe her lore could branch into much more, because I ended the bio thinking it didn't *add* nothing to the character. > **Floral** intents and purposes this was more of a lore "expansion" than a lore "update". / >_> Don't think I don't see what you're doing there. I see exactly what you're doing, and... I like it. Carry on.
: Stopping? Like there won't be more tournament? Shame, I think a lot of people were enjoying it, and I had prepared my posts on "Where Icathia Once Stood" and "From the Ashes" and "Twilight of the Gods" in advance. They are my favorites, I think.
> [{quoted}](name=Blood Magicks,realm=EUW,application-id=6kFXY1kR,discussion-id=yHVyyrjz,comment-id=0000,timestamp=2018-12-12T21:35:11.638+0000) > > Stopping? Like there won't be more tournament? > > Shame, I think a lot of people were enjoying it, and I had prepared my posts on "Where Icathia Once Stood" and "From the Ashes" and "Twilight of the Gods" in advance. They are my favorites, I think. Nothing to stop you posting them anyway - I'd be interested to read what folks think.
: [My favorite was definitely Veigar's new story!](https://universe.leagueoflegends.com/en_US/story/veigar-color-story/)
> [{quoted}](name=Deep Terror Nami,realm=NA,application-id=6kFXY1kR,discussion-id=yHVyyrjz,comment-id=0002,timestamp=2018-12-12T21:36:21.767+0000) > > [My favorite was definitely Veigar's new story!](https://universe.leagueoflegends.com/en_US/story/veigar-color-story/) Aw shucks, you're pretty good at this flattery business :P
  Rioter Comments
  Rioter Comments
Terozu (NA)
: Nocturne's story was fucking chilling to me, when the twist came in I was really fucking freaked out, so theres my vote. Once again its losing but w/e.
> [{quoted}](name=Terozu,realm=NA,application-id=6kFXY1kR,discussion-id=3HuGm1lI,comment-id=0007,timestamp=2018-12-10T22:16:56.332+0000) > > Nocturne's story was fucking chilling to me, when the twist came in I was really fucking freaked out, so theres my vote. Once again its losing but w/e. I wouldn't count anything out so early. As others have said, this one looks like it could be a close one. (And they are both great.)
  Rioter Comments
Elen (EUNE)
: Any chances we'll be able to vote for other stories anytime soon? For me the voting is stuck on Frozen Hearts VS An Explorer's Journey for 4 days.
> [{quoted}](name=Elen,realm=EUNE,application-id=6kFXY1kR,discussion-id=Wns6RG83,comment-id=001a,timestamp=2018-12-10T11:33:06.451+0000) > > Any chances we'll be able to vote for other stories anytime soon? > For me the voting is stuck on Frozen Hearts VS An Explorer's Journey for 4 days. Oh! I'm sorry - there have been new threads for the different votes. A new one every day. Here's a link to the megathread where you can find links to the different threads: https://boards.na.leagueoflegends.com/en/c/story-art/NElv7TLw-megathread-2018-lore-tournament You should (if your timezone allows it) still have time to vote for "Leaving Weh'Le" vs. "Art is Life". If you miss that one, then tomorrow's should be up 5 hrs from now.
d00mface (EUW)
: What champs would you like to see interact with one another that haven't?
Gangplank and Singed. {{champion:41}} {{champion:27}} I think they'd have discussions on how to keep a victim alive while they work on it. _<shudder>_
: Weh'le is being pitted against an absolute juggernaut of atmosphere, imagery and storytelling. Not fair at all. By the way, did you notice that Vlad's backstory sort of references that of Vlad the Impaler (the entire political hostage thing) and right after hearing his story we encounter thousands upon thousands of butterflies pinned on needles... Which may again be a Vlad Tepes reference? https://www.factinate.com/wp-content/uploads/2017/12/8.gif That's just one way the story is being clever and fucking awesome.
> [{quoted}](name=Blood Magicks,realm=EUW,application-id=6kFXY1kR,discussion-id=EWlqEFon,comment-id=0000,timestamp=2018-12-09T22:25:27.847+0000) > > Weh&#x27;le is being pitted against an absolute juggernaut of atmosphere, imagery and storytelling. Not fair at all. > > By the way, did you notice that Vlad&#x27;s backstory sort of references that of Vlad the Impaler (the entire political hostage thing) and right after hearing his story we encounter thousands upon thousands of butterflies pinned on needles... Which may again be a Vlad Tepes reference? > > https://www.factinate.com/wp-content/uploads/2017/12/8.gif > > That&#x27;s just one way the story is being clever and fucking awesome. I picked a few stories that were either longer than usual and/or I felt had been pretty popular at the time of their release, as the seeds for the 2nd round, but otherwise randomized the matchups of the other stories. I fear there's always going to be a few stomps when that happens - but I couldn't figure out a more fair way to line up the matches! I definitely have a fave out of these two, even if I feel that, as a Rioter, I'm supposed to be a bit more impartial. As long as I don't get angry writers writing me angry messages about it, I should be fine!
  Rioter Comments
  Rioter Comments
: Question for my writers.
I've only written one story for Riot, but there were a few phases to it. Note - I was _SUPER_ new to the process, so there was a misstep I made and quite a lot of hand holding on the part of the editing team, who were great. 1. **Coming up with a bunch of pitches.** First thing was coming up with several pitches with 4-7 beats bullet-pointed out. 0. **Identifying pillars.** (This should be numbered zero, instead of two!) At this point, I had several pitches, with beats, but I was having trouble identifying which ones were better than others. Another Rioter writer offered to talk me through the problem, and said that something that helped him was to work out what the pillars of the story were - what I was trying to achieve. There might be a couple of these, but until you've worked this out, you're really just wasting your own time! 2. **Narrow down to three pitches.** Now that I could measure the goodness of the many pitches, I could identify which best fulfilled the pillars (and/or come up with some new ones). Then I sent those three to the stakeholders (and told my editor which one I felt was strongest) to see if they agreed they were headed in the right direction, and what one (if any) to move forward with. In my case, the one I felt was strongest was picked. 3. **Write a first draft.** The editor had given me a deadline for a first draft (I requested that it be as soon as possible, so we could iterate more frequently) and a word count range. I spent a day stumbling over the start of the story before kicking myself into just finishing the first draft, crap beginning and all. That helped a lot. So over the course of a couple of days, I got that first draft written, hitting all of the beats from the bullet point list in the pitch. 4. **Cut.** At this point, I had written twice as many words as was the maximum allowed for the piece. Doh! Before I even let my editor take a look, I spent the last day or two before my first deadline, just cutting like a mad-woman. Whole paragraphs of setup and description - gone. In the style of Stephen King, I went on an adjective massacre. Even still, it was over 200 words over the maximum limit by the time my first draft deadline hit. 5. **Submit first draft.** Sent it off to the editor, and I gave him a few days to take a look over it. (This took a bit longer than might normally happen, but real life was going down, and couldn't be helped.) 6. **Fix problems for second draft.** A few days after that, I got a version back that, honestly, was more yellow-highlight-for-editing than it was untouched. Basically, I had too many character points of view, and for the length of the piece, that was overkill. So I rewrote about 80% of the story to have it be only from one character's perspective. Managed to trim down a few words while I was at it, but STILL over the limit. Fixed a few other issues, some suggested changes - but at this point, every beat in the pitch is still being hit. Very little deviation from that initial outline. 7. **Submit 2nd draft for SME feedback.** At this point, time was pretty short, and the state of the story was considered in a finished enough state, to submit to the rest of the process. It was sent off to various SMEs (Subject Matter Experts) for blind feedback, so that if there were any problems or contradictions or cross-product issues, they could be identified. They keep this blind so the writer doesn't get inundated with possibly contradictory, wildly irregular, feedback - it goes via the editor. 8. **Fixes and copy editing.** Working with my editor (in a Google doc, live editing a shared file) we picked apart any last sentences or paragraphs that needed a fix up, with the SME feedback. Here, there was one or two, but generally it was more correcting the order of a sentence or so, rather than anything content wise. We get this done in an hour or two - working remote because in this case, we're in different offices. 9. **Copy editing.** I say goodbye to my story, and leave it in the capable hands of the editing team. Life happens, again, so the copy editing doesn't go down until the last minute - I get 'accosted' once or twice by a manic looking editor asking for my feels about some last minute tweaks, and I respond as best I can. After that, it's out of my hands and off to the localization team for translation! So, long story short (ha! get it - I wrote too many words, again!) I stuck very closely to my pitch because A) it was a short story anyway, and B) because it was what had been approved by the stakeholders so deviating from it would have raised some questions.
Falrein (EUW)
: Swain's story is cool! But Nida's story made me like a character whom I had no interest in at first. It was a very pleasant surprise. I like both (I mean, let's be honest, I like every stories that have been published so far), but I can't ignore the fact that a single story made me change my stance on a character. I'm not voting for a character here (ngl, I prefer Swain over Nidalee), but for a story, and even though both are really cool and well-written, Nida's the one I'm going for. I think I have already told you but what a nice idea you had! May ~~The Dreaming Pool~~ the best story win :p!
> [{quoted}](name=Caithresh,realm=EUW,application-id=6kFXY1kR,discussion-id=EA9F3tdj,comment-id=0001,timestamp=2018-12-07T21:45:20.331+0000) > > Swain&#x27;s story is cool! But Nida&#x27;s story made me like a character whom I had no interest in at first. It was a very pleasant surprise. I like both (I mean, let&#x27;s be honest, I like every stories that have been published so far), but I can&#x27;t ignore the fact that a single story made me change my stance on a character. I&#x27;m not voting for a character here (ngl, I prefer Swain over Nidalee), but for a story, and even though both are really cool and well-written, Nida&#x27;s the one I&#x27;m going for. > > I think I have already told you but what a nice idea you had! May ~~The Dreaming Pool~~ the best story win :p! Yeah I think this one might be a close battle. Swain comes across as _super_ creepy and powerful in his story, which I think is fantastic, but actually giving a damn about Nidalee from reading her story was quite the surprise. It's also hard not to be swayed by the art, which I think gave folks some perspective on what Nidalee-in-Runeterra might be like, vs. Nidalee on the Rift. However! I tried not to let that influence me, as this a story contest, not an illustration contest. (Maybe another time, we'll run an art version :D)
  Rioter Comments
: i cant vote..I click on that vote button and nothing happens
> [{quoted}](name=Camille Ferrøs,realm=EUNE,application-id=6kFXY1kR,discussion-id=Wns6RG83,comment-id=0019,timestamp=2018-12-07T21:20:28.115+0000) > > i cant vote..I click on that vote button and nothing happens (Hope this isn't a double post on my part.) Someone else was having trouble too - maybe try refreshing the page? I'm having a bit of trouble with this post too - where it doesn't seem like my "POST" button works - it just hangs there forever, and I end up closing the page or refreshing to find it updated. I'm closing this poll in 3 minutes though, so maybe we'll both have better luck on the next one in a few minutes!
  Rioter Comments
Terozu (NA)
: ...Queen Setaka? Bio you're the teasing the us. {{sticker:sg-shisa}}
> [{quoted}](name=Terozu,realm=NA,application-id=6kFXY1kR,discussion-id=hWbkjZKU,comment-id=000300010001,timestamp=2018-12-07T18:57:22.332+0000) > > ...Queen Setaka? > > Bio you&#x27;re the teasing the us. > > {{sticker:sg-shisa}} Sorry. I just love theorizing about this stuff the same as you folks. {{sticker:poppy-wink}}
: What if the assassins didn't kill all of Azir's siblings and now one of them swore to kill Azir to retake the "stolen" throne?
> [{quoted}](name=Shuriman God,realm=EUW,application-id=6kFXY1kR,discussion-id=hWbkjZKU,comment-id=0003,timestamp=2018-12-07T18:02:52.669+0000) > > What if the assassins didn't kill all of Azir's siblings and now one of them swore to kill Azir to retake the "stolen" throne? They were clear to state that all of Azir's _brothers_ were killed. No mention of any sisters...
Naalith (NA)
: I was about to make a strong case for what the top 4 stories should be, but then I realized I have a second top 4 that could easily tie the first top 4 I thought of originally. How can you expect us to vote in the later rounds if you make too many good stories?
> [{quoted}](name=Naalith,realm=NA,application-id=6kFXY1kR,discussion-id=Wns6RG83,comment-id=0010,timestamp=2018-12-07T01:06:57.484+0000) > > I was about to make a strong case for what the top 4 stories should be, but then I realized I have a second top 4 that could easily tie the first top 4 I thought of originally. How can you expect us to vote in the later rounds if you make too many good stories? Why do you think I made this in the first place? I need all of your help deciding - because I certainly can't.
: > [{quoted}](name=Bioluminescence,realm=NA,application-id=6kFXY1kR,discussion-id=Wns6RG83,comment-id=,timestamp=2018-12-06T21:26:00.008+0000) >no skin-universe *sobs in cowboy*
> [{quoted}](name=Carnival Knights,realm=NA,application-id=6kFXY1kR,discussion-id=Wns6RG83,comment-id=000c,timestamp=2018-12-06T22:29:08.216+0000) > > *sobs in cowboy* How else am I going to ~~chea~~ legitimately have some of these main-universe stories have a chance if Odyssey, Star Guardian, and High Noon, are competing?? (Also, I'd run out of days of the year.)
: > [{quoted}](name=Bioluminescence,realm=NA,application-id=6kFXY1kR,discussion-id=Wns6RG83,comment-id=00050000,timestamp=2018-12-06T22:10:14.114+0000) > > yo, I asked, and they linked me this: > https://twitter.com/Mortdog/status/1070030166921859072 > > Looks like Prestige Blood Moon Aatrox wil not be acquired via an event pass. > However, for future reference, I am a really bad person to ask about things like this. So not my area of expertise. Im unable to vote in the poll above, where do I report board issues?
> [{quoted}](name=Blades in Exile,realm=NA,application-id=6kFXY1kR,discussion-id=Wns6RG83,comment-id=000500000001,timestamp=2018-12-06T22:26:34.826+0000) > > Im unable to vote in the poll above, where do I report board issues? Perhaps in [Discuss The Boards](https://boards.na.leagueoflegends.com/en/c/community-moderation)? One of the mods there might be able to advise (I've never heard of that, myself, at least not with someone so high level).
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Bioluminescence

Level 44 (NA)
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