: For people struggling with Fiddlesticks atm
I still like comet on him since his fear makes it super easy to land. That said I agree that he always feels stronger as a laner. Heck, his winrate mid has almost _always_ been several percent higher than jungle.
: Laughing Fish's 200,000 lifetime upvote spectacular! (Come and get your free skins!)
Laughing Fish, I hope you enjoy your https://imgur.com/a/MbltO
: I agree with what you're saying... until Leona ends up being a top lane boss melee champion like Nautilus.
> [{quoted}](name=Radiant Wukong,realm=NA,application-id=3ErqAdtq,discussion-id=7EkAZtMh,comment-id=0002,timestamp=2017-12-11T19:30:35.931+0000) > > I agree with what you're saying... until Leona ends up being a top lane boss melee champion like Nautilus. I played against an AD bruiser Leona top about a week ago who was casually one-comboing our carries at 3-items/midgame. Granted, {{item:3078}} {{item:3147}} meant her Q alone was hitting for about 800.
: Let me ask the team about this tomorrow. Seems reasonable as an idea - though I'm completely oblivious to what the work looks like for settings stuff
> [{quoted}](name=Maple Nectar,realm=NA,application-id=3ErqAdtq,discussion-id=j5PlHFft,comment-id=0001,timestamp=2017-12-11T06:05:32.263+0000) > > Let me ask the team about this tomorrow. Seems reasonable as an idea - though I'm completely oblivious to what the work looks like for settings stuff Huzzah! Thanks for the reply, and keep us posted, yeah?
: I would love that, but i see why riot did not do that, for new players it would be to much information. and it covers a lot of the screen at once, i myself now have the runes open, and when i want to check my stats i just hold c to check the stat i want and be done with it. Just my opinion as I would not mind either way.
> [{quoted}](name=DaenrysTargaryen,realm=NA,application-id=3ErqAdtq,discussion-id=j5PlHFft,comment-id=0000,timestamp=2017-12-11T05:25:42.228+0000) > > I would love that, but i see why riot did not do that, for new players it would be to much information. and it covers a lot of the screen at once, i myself now have the runes open, and when i want to check my stats i just hold c to check the stat i want and be done with it. Just my opinion as I would not mind either way. It wouldn't be a huge issue for new folks since it could be toggled off or to a different setting like the current display. It would only be helpful for those of use who do want it. It would mean an extra panel but losing a 100x100 unit square at the extreme bottom-left of the screen isn't a big hit imo.
Barkley (NA)
: Zoe is not OP. She's horrible to play against. There's a difference.
No, she's both. E being a 100% guaranteed kill with huge and and 700 true damage is beyond unacceptable and Q does way too much damage for how spammable and nigh-undodgeable it is.
  Rioter Comments
: What dumb things did you do/say when you started League?
I built Atma's on Kha'Zix because I was feeding my ass off and thought "I need more ad, but I also need some defense. What gives both? Oh this does!"
: Jesus christ what the fuck is Zoe?
Good thing they "nerfed" her this patch {{sticker:sg-lulu}}
: -3 ad on Vayne on patch 5.20 was a much memed about change IRT how useless it was. That change resulted in 2.5% drop in winrate (if that's the metric we'd choose here), and curbed a fair amount of the outcry against her at the time. Taking 5-15 damage away from a full build is actually a lot more impactful than you might think, especially on a class of champions that relies on their auto attacks (primarily) for damage. This tactic coupled with the gold increase would be effective - but it would also likely leave only a few marksman as considered viable (Ezreal, MF, Varus, Kog etc).
> [{quoted}](name=Maple Nectar,realm=NA,application-id=3ErqAdtq,discussion-id=1o9IxRAL,comment-id=00020000000000000000,timestamp=2017-12-08T17:22:54.687+0000) > > -3 ad on Vayne on patch 5.20 was a much memed about change IRT how useless it was. That change resulted in 2.5% drop in winrate (if that's the metric we'd choose here), and curbed a fair amount of the outcry against her at the time. > > Taking 5-15 damage away from a full build is actually a lot more impactful than you might think, especially on a class of champions that relies on their auto attacks (primarily) for damage. This tactic coupled with the gold increase would be effective - but it would also likely leave only a few marksman as considered viable (Ezreal, MF, Varus, Kog etc). It may be overkill, but ADCs as a class are categorically broken. No matter which one you pick or what their kit is, _all_ ADCs are currently hilariously overpowered due to being able to abuse an unbeatable combination of multiplicative scaling, the objectively strongest and most gold efficient class items in the game, the the objectively strongest Keystones in PtA and Lethal Tempo. A team of 4 adcs + 1 peel support shouldn't even be _viable,_ but its strong enough to roll over even things that hard-counter multiple ADC comps; like Malphite.
Ralanr (NA)
: I think I finally understand why I don’t feel Kayn is “edgy”
Kayn is an "edgy on purpose" character. He seems like someone who would use "lol u mad bro" memes online unironically. He's _thematically_ dark... but only because that's his personal aesthetic and he thinks it makes him cool.
: Kog'Maw drops two Dark Harvest orbs upon death
It also happens to Sion, last I checked.
: Riot has changed in a bad direction
I honestly don't blame Riot for much of anything, since a lot of it isn't their fault anymore. Everything started going downhill when they got bought out by Tencent. Riot used to be a small but dedicated company full of honest people. Now they're a small and dedicated team of honest people... who will lose their jobs on the spot if they don't do what their Chinese overlords tell them to do. _Everything_ is Tencent's fault.
: Why is Ryze allowed to build abyssal mask first item but Cassiopeia was nerfed for the same?
He also still has that "gets free damage from building mana like literally every other mage" thing. As long as he keeps that and Rune Prison they're gonna have to keep reworking him.
Cocho (NA)
: https://boards.na.leagueoflegends.com/en/c/developer-corner/AEUAnnMI-details-on-our-extra-patch-coming-in-december?comment=00130000 He said she'll be looked at in 8.1 because she's doing good in **high MMR. ** Her winrate goes higher, the higher elo you are. She isnt that good in low elo
> [{quoted}](name=Cocho,realm=NA,application-id=3ErqAdtq,discussion-id=TaEsyPqb,comment-id=0000,timestamp=2017-12-02T02:04:59.216+0000) > > https://boards.na.leagueoflegends.com/en/c/developer-corner/AEUAnnMI-details-on-our-extra-patch-coming-in-december?comment=00130000 > > He said she'll be looked at in 8.1 because she's doing good in **high MMR. ** > > Her winrate goes higher, the higher elo you are. She isnt that good in low elo That... sounds odd but if a Rioter has said she's getting a look then I'm happy. It's just crazy to me that the instant she finishes Gunblade she goes from squishy to draintank because her damage is just that high.
Rioter Comments
: Riot took the "skills" from top lane and threw them away
Tanks are legit the worst class in the game right now. Early damage outstrips early defense by a mile, and Resolve is easily the weakest tree. You're crazy.
dominusx (EUNE)
: Kha is too strong guys.
You forgot to put Twitch in the "resets and slows" category. He has both.
Lakrosin (NA)
: > [{quoted}](name=Bouncemaster Zac,realm=NA,application-id=3ErqAdtq,discussion-id=Jmovh72G,comment-id=000a0000,timestamp=2017-11-26T04:09:31.621+0000) > > I haven't seen that happen once in Overcharge and I've been addicted to it. Idk man Graves and Draven are pretty broken in that mode.
> [{quoted}](name=Lakrosin,realm=NA,application-id=3ErqAdtq,discussion-id=Jmovh72G,comment-id=000a00000001,timestamp=2017-11-26T15:17:34.527+0000) > > Idk man Graves and Draven are pretty broken in that mode. Draven seems pretty ass, that weird corridors make it obnoxiously hard to catch axes.
: Rito pls
At least this icon is good.
: yeah cuz graves killing people with 1 AA is MANY hits
> [{quoted}](name=ImTheSideKick,realm=NA,application-id=3ErqAdtq,discussion-id=Jmovh72G,comment-id=000a,timestamp=2017-11-26T04:07:46.797+0000) > > yeah cuz graves killing people with 1 AA is MANY hits I haven't seen that happen once in Overcharge and I've been addicted to it.
: I noticed something interesting about Overcharge.
I've seen a lot of really good points made so far, and thank you guys for all contributing. I do still believe the lack of runes has something to do with it. Not getting clapped with Press The Attack the instant {{champion:236}} resets his AA with E is pretty noticeable.
HarrowR (EUNE)
: You get bonus armor and mr in overcharge,+18 at the beginning of the game,not sure if it scales more though,there's certainly more resistances,i thought Graves was going to be a cheese pick and no one would be able to kill him but with other adcs having more resistances its an even playing field,well almost,Vayne,Ez,Tristana perform better than most
> [{quoted}](name=HarrowR,realm=EUNE,application-id=3ErqAdtq,discussion-id=Jmovh72G,comment-id=0006,timestamp=2017-11-25T22:58:44.279+0000) > > You get bonus armor and mr in overcharge,+18 at the beginning of the game,not sure if it scales more though,there's certainly more resistances,i thought Graves was going to be a cheese pick and no one would be able to kill him but with other adcs having more resistances its an even playing field,well almost,Vayne,Ez,Tristana perform better than most Vayne has the benefit of E working legit everywhere, and Ez and Trist can easily hop over to the almost-inaccessible platform on the far right. That said, I hadn't noticed the buffed resists. I did notice, though, you can't buy {{item:3047}}
: Because ADCs deal sustained damage. No, really. There is _no_ ADC that doesn't have ramping up damage in some way, shape or form, with the _two_ exceptions of Miss Fortune (whom, with the fact that she buys Lethality nearly all the time, now, I've been calling a ranged assassin) and Quinn (who, let's admit, has been an assassin for a while). ADCs simply lack the ability to blow things up _instantly_, unless fed to hell. And lifesteal tends to counteract lifesteal, and lifesteal is a powerful stat in a DPS-only game mode. The amount of sustain you have matters more than almost anything else in Overcharge. Actually, I think the bigger thing is that nobody can get fed. I don't believe kills are worth any gold or EXP in it, so nobody can truly get "fed".
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=3ErqAdtq,discussion-id=Jmovh72G,comment-id=0003,timestamp=2017-11-25T15:09:06.767+0000) > > Because ADCs deal sustained damage. No, really. There is _no_ ADC that doesn't have ramping up damage in some way, shape or form, with the _two_ exceptions of Miss Fortune (whom, with the fact that she buys Lethality nearly all the time, now, I've been calling a ranged assassin) and Quinn (who, let's admit, has been an assassin for a while). > > ADCs simply lack the ability to blow things up _instantly_, unless fed to hell. And lifesteal tends to counteract lifesteal, and lifesteal is a powerful stat in a DPS-only game mode. The amount of sustain you have matters more than almost anything else in Overcharge. > > Actually, I think the bigger thing is that nobody can get fed. I don't believe kills are worth any gold or EXP in it, so nobody can truly get "fed". These are all good points; although the Overcharge Bots are worth 200g each, but believe me there's a noticable difference between being 4-5 shot by Draven, and dying to the first shiv crit.
Rioter Comments
: Malz's reworked passive has been causing problems since day 1
This is their whole method of balance in a nutshell. Identify the problem, then address anything _but_ the problem. They will never, _ever_ touch what is considered the Champ's "core identity" even if that identity is the whole reason they're toxic in the first place.
Börky (NA)
: Zoe's fun, but this is just unfair...
Her base damage is inexcusable tbh, and the cc plus _several hundred bonus true damage_ on her E means if it hits you, you die. It's basically a Blitz hook without the mana and cooldown gating.
: ZOE calm down
: Zoe's E is extremely loaded for a single ability.
It's a Blitz hook. If it hits you, you die.
Rioter Comments
Rioter Comments
CIefabIe (NA)
: Why the McFuck does Poppy have two snowdown skins?
EkyonKun (NA)
: "Report a bug" "was playing Mordekaiser" Say no more.
> [{quoted}](name=EkyonKun,realm=NA,application-id=LqLKtMpN,discussion-id=luTQJE0G,comment-id=0002,timestamp=2017-11-21T13:28:59.803+0000) > > "Report a bug" > "was playing Mordekaiser" > Say no more. Honestly yeah. Not even a big Mord player but on the occasions I play him he's a mess. 3rd Q **CLONK** is fun tho.
: Why would you do such a thing? {{sticker:sg-janna}}
> [{quoted}](name=mosaickle,realm=NA,application-id=LqLKtMpN,discussion-id=luTQJE0G,comment-id=0000,timestamp=2017-11-21T09:06:35.702+0000) > > Why would you do such a thing? > {{sticker:sg-janna}} Mord is a cruel being. Probably likes smacking faeries with flyswatters in his spare time.
Rioter Comments
: There’s a big thing I’m noticing people aren’t bringing up: The Aspect that took Zoe isn’t just a messenger god, **they're a trickster god**. So add the destructive power and want to create chaos of someone like Loki, and put that in an already mischievous and uncaring child. Then take them away for a few millennia, and *voila*! You have someone as messed up as Zoe. As Ralanr said, she isn’t supposed to be a role model. In all honestly she isn’t really supposed to have too many redeeming qualities. She’s not pure evil like the Void, and that’s about it.
> [{quoted}](name=The Wolf King,realm=NA,application-id=6kFXY1kR,discussion-id=Eqpl4URO,comment-id=0008,timestamp=2017-11-20T23:56:52.070+0000) > As Ralanr said, she isn’t supposed to be a role model. In all honestly she isn’t really supposed to have too many redeeming qualities. She’s not pure evil like the Void, and that’s about it. The issue is that you could argue that yes, she actually is.
GigglesO (NA)
: I still don't see any damage nerfs
Lethality MF is literally oneshotting with her Q at level 4 with only dirk. No nerfs tho. :thinking:
: Because Twitch can't instakill.
> [{quoted}](name=AirKingNeo,realm=NA,application-id=3ErqAdtq,discussion-id=BHPuqpYH,comment-id=0002,timestamp=2017-11-20T05:11:57.097+0000) > > Because Twitch can't instakill. Objectively wrong.
: New problem created: Ezreal becomes literally worthless and needs a rework. How about dropping some of the Q range? Or bring a new W mechanic in. Hitting an enemy with W marks them. While mark is up, when Ezreal hits them with a spell triggers attack/spell effects. Something like that which attempts to fix two problems.
> [{quoted}](name=DarkRitual,realm=NA,application-id=3ErqAdtq,discussion-id=gPkzceob,comment-id=00100000,timestamp=2017-11-17T20:51:40.508+0000) > > New problem created: Ezreal becomes literally worthless and needs a rework. Good. That's a solution, not a problem. Riot has this issue of refusing to remove a Champion's "core identity," even if that identity is the sole reason their kit is toxic. Their methodology at this point is a two-step program: 1. Identify the problem. 2. Nerf literally anything _but_ the problem. I've seen it I don't know how many times. Just look at Kalista: her infinite mobility and incontestible uber-smite on dragon/baron are what made her so ungodly broken when she came out. But Riot refused to change them because they're her "core identity." So they nerfed every other part of her kit until she became dumpster-tier.
: "Klepto is the problem" (Ezreal)
Remove the on-hit ability from Ezreal's Q. Problem solved. Permanently.
: Our dose of Ezreal came early this year
I'm gonna keep saying it in every Ezreal thread until the idea gets through to people: Riot _needs_ to make his Q no longer able to apply on-hit effects. Then he'd stop breaking things. Ever time he's broken something (which is often enough that it's a meme at this point) has been because his Q can safely apply on-hits from and unreasonable distance.
: Nerf ezreal. Champ that was so bad at his role he became a jungler. Twitch, kog, xayah, cait running rampart for years but nerf ezreal. Maybe dont stand in front of your creep wave in the first place.
> [{quoted}](name=T4underbolt,realm=EUW,application-id=3ErqAdtq,discussion-id=Jlpv1eQl,comment-id=000000000001,timestamp=2017-11-16T01:15:14.990+0000) > > Nerf ezreal. Champ that was so bad at his role he became a jungler. Twitch, kog, xayah, cait running rampart for years but nerf ezreal. Maybe dont stand in front of your creep wave in the first place. He didn't switch to jungle because he's a bad adc, he switched because he's a broken as fuck jungler because his q lets him instantly triple-tap red buff plus red smite from 500+ units with no way to play around it. Jungle Ezreal does more true damage than Vayne.
: I just wish Riot would for once nerf Ezreal first instead of thing he's abusing, and then nerf said thing around champions who use it in a balanced way. He is the sole reason we can't have nice things; Elder Lizard, Iceborn Gauntlet, Runeglaive - name it, Ezreal got it nerfed or replaced.
> [{quoted}](name=Weiss Guertena,realm=EUW,application-id=3ErqAdtq,discussion-id=Jlpv1eQl,comment-id=000000000000,timestamp=2017-11-15T17:15:23.632+0000) > > I just wish Riot would for once nerf Ezreal first instead of thing he's abusing, and then nerf said thing around champions who use it in a balanced way. He is the sole reason we can't have nice things; Elder Lizard, Iceborn Gauntlet, Runeglaive - name it, Ezreal got it nerfed or replaced. Funny, I made a thread saying this exact thing and got insulted for it. :thinking: ~~real tho they just need to not let his q apply on-hit~~
: Props to GP^ I see where you're coming from on this, but you've gotta factor in the odds of you actually hitting the q. It _is_ a skillshot after all. While it may be strong as heck, you're gonna have to be pretty good to hit it consistently. If you ask me, Kleptomancy is the most broken on {{champion:37}} Strong poke without damage items, mana hungry, killer if she builds BichLane. Plus all of her basic spells are auto-target. Not only is she likely to poke you to hell, she's getting free mana, health, MORE gold from klepto and {{item:3303}} , and she's helping her adc by doing it. Ezreal's got the damage and some late game potential, but his low pickrate is what's gonna keep him down due to the skill cap.
> [{quoted}](name=SamBunzly,realm=NA,application-id=3ErqAdtq,discussion-id=eI2keOus,comment-id=000000000000,timestamp=2017-11-14T14:21:04.093+0000) > > Ezreal's got the damage and some late game potential, but his low pickrate is what's gonna keep him down due to the skill cap. I was with you right up until this part. He's the highest pickrate in the game at _33% and climbing_ and absolutely does not have a high skill cap at all due to just how safe he is. You don't have to land every q when it only takes 2-3 to kill people and it has 1000 range and no cd.
: Oh hey look you were actually wrong and the problem stems from a bug on his Q that is applying muramana twice on his Q hits So cute when people pretend they know things
> [{quoted}](name=Face The Win,realm=NA,application-id=3ErqAdtq,discussion-id=eI2keOus,comment-id=0002,timestamp=2017-11-14T15:10:05.749+0000) > > Oh hey look you were actually wrong and the problem stems from a bug on his Q that is applying muramana twice on his Q hits > > So cute when people pretend they know things That explains why he's crazy strong from the moment the game starts, way before he has Muramana right? {{sticker:sg-lulu}}
Yago (NA)
: Except Ezreal isn't really breaking Kleptomancy more than any other champion. They made a change to On-Hit effect spells like Ezreal's Mystic Shot and Gangplank's Parrrley to also apply Spell Effects. This lets Ezreal trigger Muramana twice per Q. This is a huge buff to his damage, especially mid game, and I imagine that this has a lot more to do with it than anything else.
> [{quoted}](name=Yago,realm=NA,application-id=3ErqAdtq,discussion-id=eI2keOus,comment-id=0001,timestamp=2017-11-14T04:30:40.540+0000) > > Except Ezreal isn't really breaking Kleptomancy more than any other champion. They made a change to On-Hit effect spells like Ezreal's Mystic Shot and Gangplank's Parrrley to also apply Spell Effects. This lets Ezreal trigger Muramana twice per Q. This is a huge buff to his damage, especially mid game, and I imagine that this has a lot more to do with it than anything else. Well, that still ties directly in to his Q applying on-hit effects, so my point is still valid.
: The thing is though, it's not really that broken of an ability on Ez. Kleptomancy is just a small bonus compared to the perks of Iceborn Gauntlet, Runeglaive, and every other item that was broken due to his Q.
> [{quoted}](name=SamBunzly,realm=NA,application-id=3ErqAdtq,discussion-id=eI2keOus,comment-id=0000,timestamp=2017-11-13T21:01:45.135+0000) > > The thing is though, it's not really that broken of an ability on Ez. Kleptomancy is just a small bonus compared to the perks of Iceborn Gauntlet, Runeglaive, and every other item that was broken due to his Q. I kinda agree but kinda don't. It's obnoxiously strong not because it does damage, but because it lets him rush the other things that he uses his Q to throw at people. It's really strong no GP too, but at least GP has the decency to be melee and not have a blink.
Rioter Comments
Rexxiee (NA)
: Ezreal is hotfix worthy atm tbh.
They need, _need, NEED_ to remove his Q's ability to apply on-hit effects. I made a thread a couple months ago saying outright this would happen and got downvoted and insulted. He's going to keep breaking every on-hit effect Riot introduces until they remove his Q's on-hit ability. This is already the 5th one that I can remember.
: I wish I could last more than 2 secs in a teamfight.
I literally just got oneshot from full hp through 180 armor and 3300 hp by zed in under 2 seconds. "Tanking" doesn't exist anymore.
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Bouncemaster Zac

Level 48 (NA)
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