: I thought that the entire purpose of Keystones was to give champions gameplay options. Hell, this entire game is focused around champions having varied gameplay options. It's why they don't have enforced itemization for champions like some other MOBAs do. It's why you can build AP Talon and Tank Annie. If a champion is balanced around a single set of Runes, that's a conceptual suicide.
> [{quoted}](name=The Highest Noon,realm=NA,application-id=3ErqAdtq,discussion-id=QaZLcP6v,comment-id=0005,timestamp=2019-05-08T15:10:44.640+0000) > > I thought that the entire purpose of Keystones was to give champions gameplay options. Hell, this entire game is focused around champions having varied gameplay options. It's why they don't have enforced itemization for champions like some other MOBAs do. It's why you can build AP Talon and Tank Annie. If a champion is balanced around a single set of Runes, that's a conceptual suicide. That is stupid af. You CAN play AP talon, but talon isnt balanced around his ap ratios. You CAN take any rune also.
: Riot games is the source of all toxicity
Whenever someone gets banned or chat restricted for toxicity and doesn't post the chat logs, it's because they know deep down in their fuzzy black heart they deserved the ban (or at least whatever they said was heinous enough that other people will think they deserved it Edit : fixed a typo
: Personally, I've had someone demand an ff15 every game I've played in ranked this season (about a dozen so far). Not a large sample size, but last season I only saw ff requests about 40% of my games, and even then almost always post-20.
> [{quoted}](name=Aulzeren0r,realm=NA,application-id=3ErqAdtq,discussion-id=m2zNugd4,comment-id=00020000000000000000,timestamp=2019-01-29T11:38:05.677+0000) > > Personally, I've had someone demand an ff15 every game I've played in ranked this season (about a dozen so far). Not a large sample size, but last season I only saw ff requests about 40% of my games, and even then almost always post-20. well my personal experience has been quite different.
BigFBear (EUW)
: I would rather have doubled or trippled queue time than playing with autofills!
i mean. I guess. But the other team also has people get autofilled. For every game you lose thanks to an autofill, you'll win one thanks to an autofill.
Rioter Comments
: My first punishment was two weeks and it was over this, sole game
idk. This doesn't really seem worth a two week ban. I really doubt this was the sole catalyst though. If it truly was, you have a good chance of getting your punishment lessened by contacting support, I think.
: Community: We want URF back
i just miss one for all. {{item:3070}} TBF there were always tons of people bitching about URF when it was a thing. People don't know what they have until they've lost it.
: What's with my LP gains and losses?
your mmr is low for some reason. There are a lot of reasons it could be low, the two I see most prominently are negative win rate (if you lose more games than you win your mmr will fail) and duo queuing (this is a little more funky, but I have found that duoing with others often can just do weird things to your mmr) Aside from that, not really sure. Those are usually the culprits. Dodging too much will also cause your mmr to drop. I believe a dodge makes your mmr drop as if you had lost a game (although it doesn't make you lose nearly as much LP, so if you figure there's a good chance you will lose a game in champ select, still not a bad idea to dodge)
: Question about placements and finishing them later
idk i still haven't figured out how to log in since the season start xd
: Riot nerfing irelia and akali when they are already sub 45% wr
tbf, all i have seen from the boards for the past 6 months has been clamoring for irelia and akali nerfs (despite their unimpressive win rates) *shrug* can't make everyone happy
: That moment when you realize your 30-35 And noone cares enough to put you in the poll
> [{quoted}](name=Mordepool,realm=NA,application-id=yrc23zHg,discussion-id=u1IKKElT,comment-id=0001,timestamp=2019-01-28T19:51:54.587+0000) > > That moment when you realize your 30-35 > > And noone cares enough to put you in the poll LOL UNLUCKY
: To the people who disliked Tyler1 since back when he was banned, how do you feel about him now?
i didnt used to like tyler1, but i have no problem with him now. I would go so far as to say I even enjoy watching him from time to time and think he is funny and overall a positive influence on the game and its community (now) that being said, he still ruined a lot of my games back in the day from tyler1 wannabes locking draven and running it down because they wanted to be like their daddy tyler
: According to op.gg , Karth sitting at 55% Winrate in 3 lanes and yet no nerfs
tbf everyone knows op.gg stats on win rate are usually trash champion.gg is much better typically
: I don't find this game enjoyable anymore..
i don't feel like it has much different than it has always been. There have always been a handful of ops. At any given patch throughout this games history, with very little exception, there have always been metas of champions or combos that were stronger than others. That's just the nature of the game. However, the ops aren't so much stronger than everything else that they are an insta-lose if on the enemy team or an insta-win if on your team. That is still true today. There is no champion right now that has a win rate 55% or higher (there definitely have been in the past) and the highest win rate on a champion with what I would consider to be a high play rate (around 5% or higher) is Zyra, at 52.78%. This is right in line with what you would expect to see from previous patches, I think, and if anything the game seems to be pretty balanced right now. Vayne, who most people are bitching about a lot right now, has a 51% win rate. Which is admittedly high, especially considering her 12% play rate and high skill ceiling. However, it's not crazy by any means. Is the game an insta-lose if the enemy team has a vayne? A free win if you have a vayne? Most definitely not! TBH I think the game is in a fairly healthy state and I am excited for whatever meta comes next. I am frankly sick of the same old ops running around for many patches in a row (later {{champion:3}} ) and am ready for a new meta.
Yenn (NA)
: > [{quoted}](name=CSC Panda,realm=NA,application-id=3ErqAdtq,discussion-id=m2zNugd4,comment-id=00020000,timestamp=2019-01-29T02:22:21.299+0000) > > 8 games played. What a massive sample size with which to make such a sweeping generalization. I applaud your good science, sir! The number of games doesn't matter, it's obvious that every game has one team snowballing out of control before the laning phase even ends, and everyone at Diamond knew this was going to happen in the pre-season.
> [{quoted}](name=Yenn,realm=NA,application-id=3ErqAdtq,discussion-id=m2zNugd4,comment-id=000200000000,timestamp=2019-01-29T02:24:30.749+0000) > > The number of games doesn't matter, it's obvious that every game has one team snowballing out of control before the laning phase even ends, and everyone at Diamond knew this was going to happen in the pre-season. I haven't noticed any more man babies giving up after ten minutes than normal, tbh. I think it's far more likely you are just tilted and looking for a scapegoat to blame for your losses other than yourself. {{sticker:slayer-jinx-wink}}
: Press F to pay respects for Galio
he'll be back one day. For now, though, I think we've all seen enough of him.
Yenn (NA)
: 2-6 in mid placements with champions I've had 55-60% win rate with in all past seasons, because I actually have zero agency over the game thanks to these snowball mechanics dumping thousands of gold onto the enemy team if my team is behind, while giving them even more advantage for killing me, as one of two (or the only) players performing well on my team. There's really no excuse for the season starting with the game in this fucking sad state. Games should not be over by 7 minutes, because some lane is 0-6-0 and the enemy team has gotten bags of gold from them. Let's not even mention all the S8 Challenger players who are now struggling with 35-45% win rate in Platinum I/Diamond IV
> [{quoted}](name=Yenn,realm=NA,application-id=3ErqAdtq,discussion-id=m2zNugd4,comment-id=0002,timestamp=2019-01-29T02:19:45.415+0000) > > 2-6 in mid placements with champions I've had 55-60% win rate with in all past seasons, because I actually have zero agency over the game thanks to these snowball mechanics dumping thousands of gold onto the enemy team if my team is behind, while giving them even more advantage for killing me, as one of two (or the only) players performing well on my team. > > There's really no excuse for the season starting with the game in this fucking sad state. Games should not be over by 7 minutes, because some lane is 0-6-0 and the enemy team has gotten bags of gold from them. 8 games played. What a massive sample size with which to make such a sweeping generalization. I applaud your good science, sir!
: ''If everyone is broken, no one is broken.'' - Riot Games 2019
> [{quoted}](name=AquariusGine,realm=EUW,application-id=3ErqAdtq,discussion-id=1E1bEWyz,comment-id=0001,timestamp=2019-01-28T11:21:32.105+0000) > > ''If everyone is broken, no one is broken.'' > > - Riot Games 2019 it's true tho
Aladoron (EUW)
: You misunderstood me. He was assigned "Bottom", he picked Janna, bought only boots, went top (my lane) and tried to steal farm, then as soon as she reached lvl6, she started randomly flash ulting in the middle of nowhere with no enemy or injured friendly champion nearby. She even stated in chat she was trolling.
> [{quoted}](name=Aladoron,realm=EUW,application-id=ZGEFLEUQ,discussion-id=2JKNUqT2,comment-id=000900000000,timestamp=2019-01-04T11:52:29.861+0000) > > You misunderstood me. > > He was assigned "Bottom", he picked Janna, bought only boots, went top (my lane) and tried to steal farm, then as soon as she reached lvl6, she started randomly flash ulting in the middle of nowhere with no enemy or injured friendly champion nearby. She even stated in chat she was trolling. oh. You're right, I do misunderstand. That is definitely reportable. Hopefully she will get what is coming to her
Aladoron (EUW)
: Well, my experience was totally different with the support. They usually just send back a bot like message (maybe they are bots as well) And when i managed to get a real human support, he just talked BS and did nothing. A Janna adc, starting with boots going top, only trying to steal minions randomly flashing and ulting is not enough for them to hand out a punishment. Or maybe just like the IFS, the support only cares about flaming. (Expect 6 tear rundown mids)
> [{quoted}](name=Aladoron,realm=EUW,application-id=ZGEFLEUQ,discussion-id=2JKNUqT2,comment-id=0009,timestamp=2019-01-04T11:31:11.763+0000) > > Well, my experience was totally different with the support. They usually just send back a bot like message (maybe they are bots as well) > > And when i managed to get a real human support, he just talked BS and did nothing. A Janna adc, starting with boots going top, only trying to steal minions randomly flashing and ulting is not enough for them to hand out a punishment. Or maybe just like the IFS, the support only cares about flaming. (Expect 6 tear rundown mids) That shouldn't be enough to hand out a punishment. That is exactly the kind of petty thing support said not to report people for. Playing ad Jana top lane and using your summoner spells however you like is not against the rules, nor should it be
Jikker (NA)
: Hey, I've edited your post because it violated the [**Board Universal Rules**](https://boards.na.leagueoflegends.com/en/c/community-moderation/ITFIpNUE) regarding the Golden Rule and encouraging self-harm. If you have questions about this edit, feel free to reach out to us on the [**Moderation Discord**](https://boards.na.leagueoflegends.com/en/c/community-moderation/7rtKBZLi-boards-moderation-discord-verification) or post in [**Discuss the Boards**](https://boards.na.leagueoflegends.com/en/c/community-moderation). Thanks {{sticker:poppy-wink}}
> [{quoted}](name=Jikker,realm=NA,application-id=3ErqAdtq,discussion-id=5G9sfvUK,comment-id=0001000000000001,timestamp=2018-11-06T21:21:46.134+0000) > > Hey, > > I've edited your post because it violated the [**Board Universal Rules**](https://boards.na.leagueoflegends.com/en/c/community-moderation/ITFIpNUE) regarding the Golden Rule and encouraging self-harm. > > If you have questions about this edit, feel free to reach out to us on the [**Moderation Discord**](https://boards.na.leagueoflegends.com/en/c/community-moderation/7rtKBZLi-boards-moderation-discord-verification) or post in [**Discuss the Boards**](https://boards.na.leagueoflegends.com/en/c/community-moderation). > > Thanks > > {{sticker:poppy-wink}} {{sticker:zombie-nunu-tears}}
Leary97 (EUW)
: I got banned on my main account for asking the people in the game to report someone who was inting my game something you just gotta accept. Your more likely to get banned for being sarcastic (actually against ToS) than you are for inting.
> [{quoted}](name=Leary97,realm=EUW,application-id=3ErqAdtq,discussion-id=Iulj4HHz,comment-id=0006,timestamp=2018-11-27T15:28:34.032+0000) > > I got banned on my main account for asking the people in the game to report someone who was inting my game something you just gotta accept. Your more likely to get banned for being sarcastic (actually against ToS) than you are for inting. That's because asking for reports is considered harassment. Besides, number of reports per game is irrelevant. The system tracks you based off of how often you are reported in games
: I do kind of wish Riot would also worry about griefing/inting as much as they worry about toxicity.
I agree with you that truly toxic behavior (intentionally feeding/running it down, afk, etc) should be punished at least as harshly as toxicity if not harsher However, let's be clear here. Outlandish picks are not trolling. Full AP bard mid lane isn't inting, inting is inting. If your teammates are playing off meta stuff but genuinely trying to win the game with their pick, they are not trolling
Zlysium (NA)
: > [{quoted}](name=CSC Panda,realm=NA,application-id=yrc23zHg,discussion-id=ygOilkkA,comment-id=00000000000000000000,timestamp=2018-11-02T07:06:50.495+0000) > > I fail to see all of the threads calling for lucian, alistar, or taliyah nerfs. Even though they all have higher win rates than irelia in challenger. > > Besides, there are always champions that are stronger than others, especially in challenger, where the players are skilled enough to exploit every little strength and weakness. My point with bringing up the very large number of champions with higher win rates than her was to show that it's a fools errand to try to balance very high elo perfectly. There will always be a meta of champions that are very strong at very high level play, and that's okay. > > Besides, most of the people calling for irelia to be nerfed are the same people who said a week or two ago that riot shouldn't "balance for worlds" > you can't hve it both ways. She is only really a dominant pick in challenger and pro play. The hypocrisy irks me. I only just started commenting on the forum again 3 days ago. I'm not one of the people saying Riot shouldn't balance for worlds. I have absolutely no problems with them balancing for worlds. What I really REALLY want is for Magma Chamber to finally be released. I want a ranked 1v1 queue and a ranked 2v2 queue. That's what I want. But nooo they just had to be a c**ktease, show the map off at Allstars And then cancel it. FOR FUCKS SAKE RIOT. YOU SHOWED ME THE LIGHT AND THEN DROPPED A BLANKET OVER THE SUN. ... I'm still pissed. And my only salvation is Duel in Smite.
> [{quoted}](name=Zlysium,realm=NA,application-id=yrc23zHg,discussion-id=ygOilkkA,comment-id=000000000000000000000000,timestamp=2018-11-02T07:11:18.436+0000) > > I only just started commenting on the forum again 3 days ago. I'm not one of the people saying Riot shouldn't balance for worlds. > I have absolutely no problems with them balancing for worlds. > What I really REALLY want is for Magma Chamber to finally be released. > I want a ranked 1v1 queue and a ranked 2v2 queue. That's what I want. > But nooo they just had to be a c**ktease, show the map off at Allstars > And then cancel it. > FOR FUCKS SAKE RIOT. YOU SHOWED ME THE LIGHT AND THEN DROPPED A BLANKET OVER THE SUN. > ... I'm still pissed. And my only salvation is Duel in Smite. RIPPPP imagine being forced to play Smite come on rito
: My Xayah and Genderbend Kayn cosplay improvement :)
i love that people like you exist never change {{sticker:slayer-jinx-catface}}
Abandon (OCE)
: Thank you for your honest reply, it was very insightful and I can definitely see where you're coming from. I actually do agree that the game should be about demonstrating one's strength and that there will never be a completely balanced game, that's just an undeniable fact. I do however also feel conflicted on the issue about skill expression versus balanced because like you said, it's true if you reverted it back to an earlier season, the game felt much more balanced but at the same time, binary. I think I do prefer the older times a bit more though. While I don't like overly long games (40+ minutes all the time) I don't like super short games either. With how fast you earn gold and how strong champions are compared to towers and objectives nowadays, the pacing of the game just feels so accelerated and kind of 'off' to me. On the topic of Irelia again... to be honest, I feel Irelia is just a symptom of the evolution of League. Maybe if I were to view this a position of trying to evolve with the game, I wouldn't mind it too much but I quite prefer the old champion design, where champions came with clear strengths and clear weaknesses. I honestly don't see a clear weakness on Irelia other than the typical 'skill' argument. Yes, she's not that strong top right now at least, according to her winrate, but she has that type of kit, that if ever good, will choke out a lot of the roster or be forced to be permabanned. It's not something that feels fun to play against, unless you're playing a kit similar to hers so that you both have 'outplay' potential. Right now, I feel while you *can* play a few champions that are not the popular picks, I also feel the champions that are good right now are just so much better than the ones that are not. I also think this is because of the new rune system which, imo, has greatly attributed to the increase in damage and power in the game. Either you can abuse runes, or you can't. IDK dude, while I want the game to evolve, I don't want it to evolve into a state that I no longer recognise it.
> [{quoted}](name=Justicar Aatrox,realm=OCE,application-id=3ErqAdtq,discussion-id=5G9sfvUK,comment-id=000100000000000000000000,timestamp=2018-11-02T06:55:22.507+0000) > > Thank you for your honest reply, it was very insightful and I can definitely see where you're coming from. > > I actually do agree that the game should be about demonstrating one's strength and that there will never be a completely balanced game, that's just an undeniable fact. I do however also feel conflicted on the issue about skill expression versus balanced because like you said, it's true if you reverted it back to an earlier season, the game felt much more balanced but at the same time, binary. > > I think I do prefer the older times a bit more though. While I don't like overly long games (40+ minutes all the time) I don't like super short games either. With how fast you earn gold and how strong champions are compared to towers and objectives nowadays, the pacing of the game just feels so accelerated and kind of 'off' to me. > > On the topic of Irelia again... to be honest, I feel Irelia is just a symptom of the evolution of League. Maybe if I were to view this a position of trying to evolve with the game, I wouldn't mind it too much but I quite prefer the old champion design, where champions came with clear strengths and clear weaknesses. I honestly don't see a clear weakness on Irelia other than the typical 'skill' argument. Yes, she's not that strong top right now at least, according to her winrate, but she has that type of kit, that if ever good, will choke out a lot of the roster or be forced to be permabanned. It's not something that feels fun to play against, unless you're playing a kit similar to hers so that you both have 'outplay' potential. Right now, I feel while you *can* play a few champions that are not the popular picks, I also feel the champions that are good right now are just so much better than the ones that are not. I also think this is because of the new rune system which, imo, has greatly attributed to the increase in damage and power in the game. Either you can abuse runes, or you can't. > > IDK dude, while I want the game to evolve, I don't want it to evolve into a state that I no longer recognise it. welp I'm glad we could have a relatively civil discussion about this. Maybe I'll revive it tomorrow, I might have more to add when I am not tired. Goodnight sir
Zlysium (NA)
: > [{quoted}](name=CSC Panda,realm=NA,application-id=yrc23zHg,discussion-id=ygOilkkA,comment-id=000000000000,timestamp=2018-11-02T06:44:29.534+0000) > > and even the challenger win rate is a little misleading. Her win rate in challenger is 54.64% but there are like 50 champions with higher still winrates than her, many with close to or more games played than her. Lucian has a fucking 60% win rate with 800 games played in challenger Pointing out that there are other op champions doesn't make other op champions less op. But I applaud you for bringing it up because it is true. There are other op champions than just Irelia.
> [{quoted}](name=Zlysium,realm=NA,application-id=yrc23zHg,discussion-id=ygOilkkA,comment-id=0000000000000000,timestamp=2018-11-02T06:47:26.745+0000) > > Pointing out that there are other op champions doesn't make other op champions less op. > But I applaud you for bringing it up because it is true. There are other op champions than just Irelia. I fail to see all of the threads calling for lucian, alistar, or taliyah nerfs. Even though they all have higher win rates than irelia in challenger. Besides, there are always champions that are stronger than others, especially in challenger, where the players are skilled enough to exploit every little strength and weakness. My point with bringing up the very large number of champions with higher win rates than her was to show that it's a fools errand to try to balance very high elo perfectly. There will always be a meta of champions that are very strong at very high level play, and that's okay. Besides, most of the people calling for irelia to be nerfed are the same people who said a week or two ago that riot shouldn't "balance for worlds" you can't hve it both ways. She is only really a dominant pick in challenger and pro play. The hypocrisy irks me.
: > [{quoted}](name=Zlysium,realm=NA,application-id=yrc23zHg,discussion-id=ygOilkkA,comment-id=0000,timestamp=2018-11-02T06:28:25.220+0000) > > This is a bit generalized, some "opinions" about champions are in fact, facts. > Such as your opinion might be that Irelia is balanced the reality doesn't change, she's busted.. Statistics trump anecdotes 49% wr KR plat+ http://na.op.gg/champion/irelia/statistics/top The only place she's "busted" is in challenger at 54.64% winrate. Which also happens to be the rank where you get "your" opinions from. And where it seems everyone gets "their" opinions from. They like to pretend challenger streamer complaints apply to their rank. Irelia has a 47% winrate in your rank btw
> [{quoted}](name=ez mental boom,realm=NA,application-id=yrc23zHg,discussion-id=ygOilkkA,comment-id=00000000,timestamp=2018-11-02T06:35:28.801+0000) > > Statistics trump anecdotes > > 49% wr KR plat+ http://na.op.gg/champion/irelia/statistics/top > > The only place she's "busted" is in challenger at 54.64% winrate. Which also happens to be the rank where you get "your" opinions from. And where it seems everyone gets "their" opinions from. They like to pretend challenger streamer complaints apply to their rank. > > Irelia has a 47% winrate in your rank btw and even the challenger win rate is a little misleading. Her win rate in challenger is 54.64% but there are like 50 champions with higher still winrates than her, many with close to or more games played than her. Lucian has a fucking 60% win rate with 800 games played in challenger
: Does anyone meet a teammate who banned your champion in rank?
there are legitimate reasons to ban a champion your teammate is hovering. For example, he is not first pick and you are worried the enemy will pick the champion first. That being said, it is extremely annoying to deal with >.<
: She has an _extremely_ high Lane Kill Rate, which is what makes people hate her Funniest part is, her _highest_ LKR matchup (75%) is also her _lowest_ winrate matchup (39%) {{champion:26}}
> [{quoted}](name=ez mental boom,realm=NA,application-id=yrc23zHg,discussion-id=rZaA1Lk8,comment-id=0003,timestamp=2018-11-02T06:21:22.349+0000) > > She has an _extremely_ high Lane Kill Rate, which is what makes people hate her > > Funniest part is, her _highest_ LKR matchup (75%) is also her _lowest_ winrate matchup (39%) {{champion:26}} that's pretty funny actually lol I think the biggest reason her lane kill rate is so high though is just because people don't really understand her kit all that well. if I had to speculate.
Abandon (OCE)
: Alright you seem to be a reasonable guy, let's just push the Irelia subject to the side for a moment. I'm a little curious and if you don't mind me asking, how do you feel about the current state of league of legends and are there any glaring 'issues' or 'problem champions' right now to you?
> [{quoted}](name=Justicar Aatrox,realm=OCE,application-id=3ErqAdtq,discussion-id=5G9sfvUK,comment-id=0001000000000000,timestamp=2018-11-02T06:03:12.348+0000) > > Alright you seem to be a reasonable guy, let's just push the Irelia subject to the side for a moment. I'm a little curious and if you don't mind me asking, how do you feel about the current state of league of legends and are there any glaring 'issues' or 'problem champions' right now to you? I'm mostly okay with it. I like this meta - I think a lot of champions are viable, moreso than in some metas anyway (ardent sensor meta anyone? UGHHHH) There is of course an exception to that in Challenger and professional play, but I think that if you are chasing balance in such places, you are on a fool's errand. When you are talking about players as skilled as they are, it is practically impossible to have such balance. The players are very good at exploiting strengths in champions (particularly ones with high mechanical outplay potential) I suppose you could address this by reverting the game to a similar state as it was in its early days, with champions being far more straightforward. Much less room for mechanical skill to be expressed, far fewer flashly outplays, dashes, etc. That would probably reign things in a little bit (Then again, even back then there were champions that were glaringly op from time to time. Remember AP Yi? *shudder*) But I don't think I'd want to play that league of legends. I like playing a game where the truly good players have chance to prove it, and where being able to adapt to the meta is encouraged and rewarded rather than pointless. If you have perfect game balance, there is no "meta' because everything is equally effective. That sounds like it would get incredibly stale after a little while. I don't know if I have any glaring issues with the game. I think Akali's shroud is ridiculously annoying, but I don't know that it's an issue with the game. I've thought champions like riven and yasuo were annoying before, but now I can't imagine league without them. I think they add a lot of depth and are welcome additions to our champion roster! Lucian frustrates me a lot. If he was removed from the game, I wouldn't lose any sleep over it. Viktor top is a bit annoying as well, I'd rather he get played mid than top. That being said, I don't know that I would say those are glaring issues with the game. I personally find them annoying, but again, that's just my opinion. And TBH they aren't as bad as some things from the past. I really don't miss fighting hybrid damage off-tank teemo top lane *shudder* I pretty much like the game right now. Things are perhaps a bit more fast-paced than I would like them to be, but I also think people give up too easy. Because games are ending faster, people seem to become under the assumption that the game is lost as soon as you get a little behind. I am seeing so many people just giveup early because they are convinced league is just a giant snowball fest. That's not really true. Games are ending faster largely because everyone just hits late game earlier. Gold income is higher (both passive and from towers/bounties/minions) so people on both teams get their items faster then they used to. There are a few other reasons but that is one of the biggest. But EVERYONE gets more gold, quicker - not just the winning team. I think the biggest thing making games more snowbally is people's attitudes, the fact that they give up earlier. Then again, that might be all in my head. It's possible people are so toxic and give up so easy because this is the first season im hardstuck low diamond, and not because of the way the meta has shifted. So I really don't know for sure TBH Idk. I'm mostly pretty happy with how the game is right now. {{sticker:slayer-jinx-catface}}
OkoiA (NA)
: Fixing the 4 melees with 0 mobility
darius nasus cho and taric have all been insanely viable in the past, and will be again. Relax
Abandon (OCE)
: She's not a problem? Alright, for now on let's not do anything to champions who hover from 48-50% alright? Let's not look at how there are countless complaints about this champion and the fact that she hovers around 49% winrate with a near 10% pickrate and 60% ban rate. If Azir or Ryze was sitting at these numbers, I'm sure you wouldn't just wave them off as 'a little underwhelming'.
> [{quoted}](name=Justicar Aatrox,realm=OCE,application-id=3ErqAdtq,discussion-id=5G9sfvUK,comment-id=00010000,timestamp=2018-11-02T05:46:19.723+0000) > > She&#x27;s not a problem? Alright, for now on let&#x27;s not do anything to champions who hover from 48-50% alright? Let&#x27;s not look at how there are countless complaints about this champion and the fact that she hovers around 49% winrate with a near 10% pickrate and 60% ban rate. > If Azir or Ryze was sitting at these numbers, I&#x27;m sure you wouldn&#x27;t just wave them off as &#x27;a little underwhelming&#x27;. 1: It is absolutely irrelevant that the boards are up in arms over her. The most angry people are the most vocal. There have been times when almost any new champion with a high skill cap was relentlessly hated on by the boards. 2: They would be a problem in pro play, probably. But Irelia isn't nearly as big of a problem in high level play as ryze has been in the past (or azir for that matter) She maybe could get toned down a little, but she's really not that big of a deal. But EVEN IF SHE WAS A CHALLENGER/PROFESSIONAL PLAY MONSTER, that's not what the boards are complaining about. It is almost entirely people bitching about having to fight her, about how she is just blatantly broken and overpowered and is an unstoppable force who can't be dealt with. She simply isn't, not for 99.99999999999% of the playerbase. Her challenger win rate is admittedly high, at 54.64%. However, she is still ranked 56th in win rate in challenger. Kha'zix, Alistar, Bard, Xayah, Draven, Vayne, Lissandra, Rakan, Leblanc, Lee sin, Xin Zhao, Kayn, Kled, Kassadin, Zilean, Graves, jayce, sivir, lucian, aurelion sol, urgot, camille, annie, taliyah, talon, and several others which I accidentally skipped over all have higher win rates than irelia, with more than 100 games played each. (For comparison, irelia is at about 400 games played) Of those champions, many have even more games played than irelia or almost as many - Alistar, Graves, Lucian, Camille, and Taliyah all have more games played than irelia with substantially higher win rates. Lucian is especially egregious, with a whopping 806 games played and a 60.17% win rate. If you want to go after champions that are OP in high elos, there are far better targets (and lucian's win rate is higher in normal elos, too) and the thing that really irks me is the hypocrisy. Most of the people complaining about her on the boards are the same people who nonstop whined that riot shouldn't balance for worlds and the professional players. You can't have it both ways. _<Removed by Moderation>_
Rioter Comments
: Yasuo is amazing , change my mid...
Coming from a somewhat experienced mid lane control mage player. . . I totally agree. I would be really sad if yasuo was removed from the game, his kit is very interesting and adds a lot of depth to the game. Can be frustrating to play against sometimes, but any champion can be.
Aionius (NA)
: Lmfao I didn't understand at first what this meant but I see it's sarcastic. Yeah her win rate is really low, and honestly without Shroud she's not very strong.
> [{quoted}](name=Aionius,realm=NA,application-id=yrc23zHg,discussion-id=rZaA1Lk8,comment-id=0000,timestamp=2018-11-02T05:37:18.077+0000) > > Lmfao I didn&#x27;t understand at first what this meant but I see it&#x27;s sarcastic. Yeah her win rate is really low, and honestly without Shroud she&#x27;s not very strong. ye. Her shroud is annoying. That's not what people are arguing tho, they're arguing that she is clearly overpowered to the point where she's basically an instawin. Clearly not true. If you want to argue she has a toxic design than that's fine and I might even agree with you, but fuck me it is not an instalose if she is on the other team in your ranked game. Quite the opposite, actually - your odds increase if you see her picked on the enemy team. Same thing with most of the other champions being bitched about. Irelia, leblanc, and kai'sa all have win rates ranging from mediocre to average.
Abandon (OCE)
: Man, F*CK IRELIA. (Warning Profanity)
you're making the problem up. Her win rate across all elos hovers right around 48-49% depending on what website you look at. She's not a problem, and in fact she's a little underwhelming everywhere except pro play and challenger/master
Rioter Comments
: Send to me your very Dankest of Memes
I NEED MORE DANK MEMES. My well is running dry.
: Nerf Akali so she is Playable
she's not even that good, just frustrating to play against. Her win rate is mediocre.
: Where can I talk to an actual part of Riot's Balancing team?
It would be impossible to take the boards seriously all the time. The boards are always angry, because the most frustrated are the most vocal. If the boards are angry that games move too quick, and riot makes games last longer, then the boards will be angry games are too long. That goes for balancing decisions as well.
Villaa (NA)
: Riot is full of liberal softies ( got chat restricted for the following)
it's against the rules to ask for reports on other people. If you think they are being toxic, report them and move on.
: Yi Irelia Kayn Jax Leblank....
irelias win rate is around 48-49% depending on what website you use to measure it jax is definitely a little strong, average about 51-52% win rate depending on website. Nothing ridiculous though Kayn win rate almost exactly 50%, he is in a pretty balanced state right now and might be weaker after dark harvest changes. Leblanc win rate hovers between 48-50% depending on what website you look at. Again, not a massive problem.
: Why I won't be receiving my gold ranked rewards this season:
the proper reaction to people being immature is not to be equally as childish PLus, you don't get penalized off of one game. You have to get reported consistently. This might be the straw that broke the camel's back, but trust me, there are other things on that camel's back.
: I'm done with Irelia
that's fine and all but irelia's win rate is 48-49% depending on the website you're looking at. As long as you acknowledge that your hatred isn't based on anything objective and is just your subjective opinion of her thats great :D you are entitled to your opinion
: Anyone remember when you could play what you like?
There are a lot of viable champions in this meta, I really don't get why so many people are whining about this meta.
Pika Fox (NA)
: In all fairness, if you remove minion block ranged champs would get a massive buff, as well as whoever is ahead in lane, as they could just sit ontop of the wave and deny everything.
> [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=hAP8eU1Y,comment-id=0005,timestamp=2018-10-31T23:47:53.806+0000) > > In all fairness, if you remove minion block ranged champs would get a massive buff, as well as whoever is ahead in lane, as they could just sit ontop of the wave and deny everything. Why is this downvoted? It is exactly right. Minion block is a good thing - if there is no minion block, whoever is ahead in the lane can literally just sit on top of their minions and deny last hits with their character model. I guarantee you that these very discussion boards that criticize minion block so heavily will freak the fuck out if they actually take it away.
: I've been gaining 24 or higher each win and losing 14 or below every loss
> [{quoted}](name=TwitchyTurtle,realm=NA,application-id=3ErqAdtq,discussion-id=afzP6pQZ,comment-id=000100000000,timestamp=2018-10-31T02:49:32.033+0000) > > I&#x27;ve been gaining 24 or higher each win and losing 14 or below every loss So that is exactly why. You are getting far more lp per win than per loss (due to the game thinking your mmr is much higher than you are) The game always does its best to put you with players of equal skill level. So, if the game thinks you are low-mid gold, you willgo against low to mid-gold players. This is okay because if you only win 50% of your games you will still climb pretty rapidly due to your mmr.
KazKaz (OCE)
: She's almost a perma-ban champion and you're using champion.gg. Champion.gg is an unreliable site. That's the same site that said that buffed Kassadin only had a 49% winrate when in reality he had almost a 58% winrate across every other site.
> [{quoted}](name=ShunposCastTime,realm=OCE,application-id=3ErqAdtq,discussion-id=ulpHjZar,comment-id=00150000,timestamp=2018-10-30T06:05:52.340+0000) > > She&#x27;s almost a perma-ban champion and you&#x27;re using champion.gg. Champion.gg is an unreliable site. That&#x27;s the same site that said that buffed Kassadin only had a 49% winrate when in reality he had almost a 58% winrate across every other site. A champion can have a high ban rate and be perfectly balanced. Ban rate is irrelevant in a balance conversation. If you don't trust champion.gg, other sites seem to corroborate it. League of graphs says her win rate is 49.1%, op.gg says 49.28%,, lolalytics says 49.4% None of these scream"massive problem that needs urgent attention" to me. It all seems pretty normal. This is not like when kassadin had a 58% win rate. Not even close
: Okay uh ill give u another but its bad https://i.kym-cdn.com/photos/images/original/000/269/864/b53.jpg
> [{quoted}](name=DeracadaVenom,realm=NA,application-id=Ir7ZrJjF,discussion-id=vbRP64Aq,comment-id=0002,timestamp=2018-10-30T05:21:48.312+0000) > > Okay uh ill give u another but its bad > > https://i.kym-cdn.com/photos/images/original/000/269/864/b53.jpg I am afraid you will never recreate the magic of Hasaki. {{item:3070}}
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