Lost R (NA)
: I'm seeing something consistent in all the games that are lost.
> Destroying the enemy Nexus is the only winning criteria. Gold 2-1 will be very fun for you. The most balanced matches I've had were on gold 2 specifically. The advice I give to you is: don't warn them, don't discuss with them, don't rage at them, and don't tilt. Just mute all and try your best. If they haven't learned that the cloud or mountain drake matters in 1000 matches in silver/gold, it's not you who is going to be able to teach them.
Rioter Comments
Rioter Comments
: Pantheon mains in all regions are quitting in droves
I've played some with the new pantheon. He is way stronger than before, only reason I can find for them to start losing is lack of skills (skillshots) and lack of macroplay
Rioter Comments
: Most ranked games "end" at 10min.
this "game ends at 10:00" only happens at NA server cuz people are impatient and want to play for fun so they only care about the early game, else they just FF 15 or 20 or quit. I had a lot of comebacks, and a lot of enemies comebacks as well because I insisted in not FF. Do you know why your games are decided at 10 min? Cuz you are impatient. I'm not saying the game has a good matchmaking or that the game is fair. The game is terrible in many aspects. But this "early game blabla" thing is only because people in this server like to FF a lot, and feel entitled to infinite ganks. If they die once, they don't wait and farm tower, they continue dying. Even if their comp is better for late game, they **Make sure that they lose, just to be right**
Rioter Comments
Composure (EUNE)
: Qiyana is boring character in the lore. (Very long post)
I agree with everything you said. I also watch Jo Jo, and I've watched whole avatar, and I also read Shingeki no kyojin manga and I also like (used to) league of legends lore. The second wave of lores were better to be sincere (after that "Z Champs joined League of legends for to fight for the peace of the country bs). I really liked Soraka's/WW Lore... sad that they changed it. I also liked that lux was a spy before, but this new one is not bad also. The comics are quite cool too. New characters lores are terrible anyways. Neeko lore does not make sense, Kai'sa is also superficial.... but the queen of them all is Zoe. Zoe is a random girl that was chosen to be an aspect because "TRIGGER"...
Mc Raton (NA)
: Okay Nerf or Rework Tryndamere, it's not funny anymore.
Build a randuim (if there are more crits in the game) or a Thornmail + tabi ninja. Done, he does not give damage anymore.
: TFT Discord server community
Dude, TFT just came out. There is no such thing as "do we accept beginners?" because EVERYBODY is a beginner, it's not because you played 10 matches in PBE that you are a pro TFT player. Be a little humble and advertise your server without BS.
CaeIus (NA)
: I waited 33 hours for this:
https://prnt.sc/o6gkee fun
: Quitting ranked this season, matchmaking isn't working in my favour and feels rigged.
Yeah. My MMR is hardstuck Gold 3. I've lost 16 in a row in this season already. I lost so many matches lately that my MMR will never recover, I won't play anymore. and It's on purpose. If I get to Gold 4 0 LP I start getting average-good teammates. The moment I hit Gold 3 100LP or Gold 2 I get trolls, I mean hard trolls, people that walk straight to mid, stuff like that. Same story over and over, I've won 12x in a row to lose 18x in a row next. That can't be my fault, how can I go from 8 to 80 in my gameplay with over 500 matches? Everytime the same thing. Thing is: your MMR is hardstuck after a few dozen matches. If you get lucky and win a lot you can have a diamond MMR and then next season climb to high elo, else you will be hardstuck.
Rioter Comments
Mimr (EUW)
: New lvl 30 players should start their placements at the bottom of the barrel, not somewhere in low silver.
> [{quoted}](name=Mimr,realm=EUW,application-id=3ErqAdtq,discussion-id=iB8JkrEG,comment-id=0002,timestamp=2019-06-23T14:22:52.391+0000) > > New lvl 30 players should start their placements at the bottom of the barrel, not somewhere in low silver. low silver? I get level 30's at Gold 1 matches. And I'm not talking about smurfs, I'm talking about new players that become 0/12 saying "sorry" the whole game cuz they really are trying their best but they shouldn't be there.
: So many 100% Pick or Ban champs in Pro Play...
If you go to each balance team player on op.gg you will find out that most of them are unranked and only play normal games or aram. Some are ranked plat at FLEX, most of them play 1 game per week (not ranked though). The balance team does not play league of legends.
: > [{quoted}](name=I memba balance ,realm=NA,application-id=3ErqAdtq,discussion-id=HFZQ3ERX,comment-id=00000000,timestamp=2019-06-18T00:35:41.773+0000) > > No. Because why should other champions that are in a healthy spot, also suffer indirect nerfs because of that abomination? To be fair black cleaver is an unhealthy item and should be changed or removed as should spear of shojin. Imo the problem with riven is that her cooldowns are incredibly short and she has no mana so she can spam abilities and not have to worry.
> [{quoted}](name=Soul Dealer,realm=NA,application-id=3ErqAdtq,discussion-id=HFZQ3ERX,comment-id=000000000000,timestamp=2019-06-18T00:39:57.300+0000) > > To be fair black cleaver is an unhealthy item and should be changed or removed as should spear of shojin. Imo the problem with riven is that her cooldowns are incredibly short and she has no mana so she can spam abilities and not have to worry. I kinda agree, gaining 60 move speed per AA with a meele champ is broken AF, makes you able to kite an ADC. Besides that it gives a ton of health, damage and CDR.
Rioter Comments
: Riot dropping the ball on recent splash art, can we PLEASE talk about this??
Lol, they won't fix, kai'sa neck is also wrong at her original splash art, it's huge,
Keirm (NA)
: The Rammus self slow feels a little too harsh...
> [{quoted}](name=Keirm,realm=NA,application-id=A8FQeEA8,discussion-id=QO93sGwp,comment-id=,timestamp=2019-06-08T07:11:32.873+0000) > > What is the reasoning behind this self slow exactly? Rammus is so weird. Half the game you're basically standing still and the other half you're rolling around. It's very jarring gameplay that kills rhythm. His W is ONLY useful for jungle camps, which I think should be more useful. what? rammus W is only useful for the jg? His W is the reason he can solo any AD champion in this game that uses AA, that's what rammus is: a thick thorn ball that makes every ADC in this game kill themselves, and that happens because of his W
KazKaz (OCE)
: Damage meta is just not fun
The real thing that makes me mad is my opponent diving my tower while I'm full life (or almost) and killing me at my tower just because he have 300 gold extra. After that the snowball is just too great, they one shot you at the tower... that happened with me yesterday.
PaladinNO (EUNE)
: "Is the game code actual spaghetti?" "Well, no - but it would taste great with some tomato sauce."
> [{quoted}](name=PaladinNO,realm=EUNE,application-id=Ir7ZrJjF,discussion-id=Ej0E0ElY,comment-id=0002,timestamp=2019-06-03T07:07:04.228+0000) > > "Is the game code actual spaghetti?`" > "Well, no - but it would taste great with some tomato sauce." that's the situation I imagine, there are such simple things they could implement into the game code. But they don't. Either they have 0 coders, or the actual code is such a mess that they can't change stuff, only "rework" it entirely.
rujitra (NA)
: Anyone that's on your team has an equal chance to be on the enemy team. So no, it's not your teammates, because you actually win slightly more games because bad players on the enemy team than you lose from bad players on your team.
> [{quoted}](name=rujitra,realm=NA,application-id=yrc23zHg,discussion-id=kp1FytKV,comment-id=0000,timestamp=2019-05-25T16:11:33.811+0000) > > Anyone that's on your team has an equal chance to be on the enemy team. > > So no, it's not your teammates, because you actually win slightly more games because bad players on the enemy team than you lose from bad players on your team. that's what we would like to think, because if that were true, the game would be balanced, but in reality MMR system / honors changed who falls in your team, if you just get unlucky and lose 2 in a row prepare to lose more 30 because the MMR will make everything to put bad people on your team
: This is so true, most of the time when I get a midlane playing support they do better than actually “support” mains. They know how to play aggressive and not just afk behind me like those players who only play morg, Nami, lulu with a 40% win rate.
Exactly ^^^ Most "main sup" only stay behind adc doing absolutely nothing, they don't know about trades, about combos, about anything. Usually are people that are too afraid of playing solo lanes and "hides" behind an ADC. Like when you are in a comp that you win the 2v2 and the support refuses to engage or help because he simply doesn't know. When sup helps clear the wave to go B... when they help to freeze instead of hitting minions. All those kinds of things I don't see "main sup" doing, but I do see those autofilled midlaners. I remember that the best sup I got this year was a guy that only played fizz mid and went autofill and went with fizz sup, we stomped that game. I'm tired of those "main lulu" that never ults the adc (only ults itself when it's dying), those MAIN janna that focus the Q first and use the Q to poke....
: Why bother queueing up if you are just going to call GG at 3 min?
True. Every single game there is someone that dies and calls GG and it's completely tilted, that if they don't quit or plain troll (walk straight to mid tower).
: ITbh i think it has to do a lot with autofill and how the game is changing too fast. Autofill has always existed, even without role queue. Back when we didn't have role queue you were required to learn how to play every role and as a ADC main i would just learn maybe 2 champions in each role just in case but majority of my time would go towards learning marksmen and their matchups. In fact most of the champions i play still today came from that time i was learning more champions to be useful in other roles. But what's the problem? Every role (specially jungle) changes way too often. One patch your comfort picks are decent then Riot does one of the balance patches and your comfort picks in another role now perform worse in some match ups or have to change their build now to adapt to changes and it's simply to much to keep up for most players (Even high elo players can't keep up with learning new information in their main role and then on every other role) this is why you feel the difference in teammates is too big sometimes. It isn't necessarily their skill level as players, but the how the knowledge they used to rely on isn't relevant anymore. Staying competitive in LoL is hard and the fact that the game changes so much makes it even harder. I don't even bother to learn the jungle anymore, it changes every month anyways so i just dodge whenever i get it. I can handle myself in mid but i only play one champion there comfortably and in top lane i can play more but then i get destroyed by ranged top laners because i don't have the necessary experience to deal with them. I'm good at support because i play ADC so i understand how supporting and their match ups work.
This has nothing to do with autofill. When I'm ADC I like an autofilled sup, most of the time those autofilled sups play better than any main sup I get on my elo.
: tank grevious wounds item
Although I think that there should be a bigger pool of items in the game (including more grievous wounds), I don't think that this is an actual problem (something tanks should do to counter vlad) because Vladimir should not focus any tank, vladimir is not a tank killer and would not kill any tanks. The ADC / Assassin / Mage should build grievous wounds through morello or executioners to kill a Vlad because vlad would naturally focus him. While Hypercarries and adcarries would kill a tank.
Rioter Comments
The Iceborn (EUNE)
: I know where Norra is.
This may have to do with mordekaiser's rework
Rioter Comments
: Weekly reminder that Riot removed ARAM bans because ARAM account users weren't happy about it
I don't think aram bans were a good thing. It's aram, if a champ is broken in aram, just nerf that champ a little. Bans would take more 30 seconds in a game that was supposed to be fast paced, and remember, it's not just about the 30 seconds, but after that some people might dodge (which a lot of them do in those kind of games [URF, aram, etc])...
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CaeIus

Level 0 (NA)
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