: A Case for why "Size" Should be a (Tank) Stat
adjoth (NA)
: Unable to progress in Mission "Prov yer Worth"
You probably just aren't proving your worth.
: I find the psychological impact of knowing someone on the enemy team is willing to pick {{champion:9}} is actually the most terrifying CC of them all.
Fiddles is the best champion in League of Legends.
iiGazeii (NA)
: > [{quoted}](name=Antenora,realm=EUW,application-id=3ErqAdtq,discussion-id=xcKQYTzE,comment-id=0004,timestamp=2019-05-14T14:17:59.320+0000) > > # I'm guessing here but... > > The Battle Academia event starts tomorrow at 11:00 AM Pacific time (18:00 UK Time, 19:00 EU Time) so it makes sense she is released then. > > > I'm gonna perm ban her anyway especially in ranked. > > Bot lane is a 2v2 lane, I expect my supports to interact within the lane, not attach to me and do nothing but use that pathetic heal on me. Yuumi needs to unattach to get the shield, regenerate mana, and create pressure with auto attacks. Only bad Yuumi players will do nothing but attach and hold E.
dboy225 (NA)
: > [{quoted}](name=CallMeTheSheriff,realm=NA,application-id=ZGEFLEUQ,discussion-id=n9UkEVOg,comment-id=0029,timestamp=2019-05-14T15:35:39.019+0000) > > It's also funny that you put no blame on the person that decided to troll. They could have easily muted and went about their game. Flaming is bad, sure, but you can mute them. That person that decides to start arguing back and then trolls instead of growing up, puts a much larger negative impact on the game. strongly disagree. it is only the guys with over inflated ego's that feel the need to try to start something to begin with that put any kind of negative impacts on the game. if they could simply learn to put their big boy panties on, grow a pair of balls, and accept the fact they may lose the match, without losing their minds and going off on someone, then we would never have to worry about negative impacts in a match ever again. i mean if you can not refrain from going off on someone over some stupid shit in a video game then how do these guys manage to do it in their every day lives where it really matters? Unless you are saying they only do it because its online and it does not matter, but i hope not because all that shows is they have no balls and going off on someone that is as quiet as can be and minding their own business, is the only way they can get some kind of glimpse of being a man. I just hope they know that only makes them a coward..... not a man.
And you can mute them. Problem solved. Someone tries to say something negative to me? I mute them and play the game. It's called being mature. You can't control someone else's behavior, you can only control how YOU react to it. If you get offended by someone telling you to play safer, then mute them. Don't throw a little tempter tantrum and ruin the game for everyone else just because you aren't mature enough to move on.
: Uhh…… What? Cho's ult is literally true damage that scales off his health and is point and click. And grants him more health so it can do more damage the next time. That's not no damage. That's a lot of damage that's *not* counterable because its Health Scaling, % health True damage. There are literal videos of Cho'gath just walking up and eating full health squishies.
And Cho is slow as shit so if you get ulted by him low enough to die, you probably deserved it. That's the counter play there.
Zardo (NA)
: I think i'm starting to see why everyone gets all these "trolls" on their teams
It's also funny that you put no blame on the person that decided to troll. They could have easily muted and went about their game. Flaming is bad, sure, but you can mute them. That person that decides to start arguing back and then trolls instead of growing up, puts a much larger negative impact on the game.
: You say that now but you don't seem to remember having to kill tanks twice. Or three times if they were Zac. No. that never needs to happen ever again.
But Cho does the no damages unless building full AP. So I'd rather than than have to kill every AD nukes assassin yasuo twice.
Kazekiba (NA)
: Because you'd rather have Kench or ChoGath buying GA and having multiple 9900HP healthbars
: voice chat can connect
>voice chat can connect So what's the problem?
: Then Banshee's gets reverted as well.
I'm not opposed to that either. I'd much rather have the old abyssal sceptor as an AP/MR item than the new banshee's.
Vulkus I (NA)
: I don't want AP champs taking both broken stopwatch items.
Without offensive stats, GA wasn't really a problem though. And they knocked down the AP on Zhonyas. So I'm not sure how it'll be a problem now if it wasn't before.
Rioter Comments
Rioter Comments
wolvius (EUW)
: https://nexus.leagueoflegends.com/en-us/2019/05/choose-a-champion-update-for-2020/ Vote wisely
glava222 (EUNE)
: theres a poll for the next champ to be reworked and fiddle is in it, so hop on there and vote
Thanks! Never knew this was a thing.
Rioter Comments
: Rito team: Any plans on a Fiddlesticks rework
rito any plans? A no would work for me just as long as I know.
: Client QoL buff
Still want this to be a thing.
Azca33 (NA)
: Watching MSI is Depressing for NA Fans
Look at NA solo queue. Straight trolls all the time. The culture just isn't the same.
: Changes that have to be made
I actually don't disagree with the age requirement.
: > [{quoted}](name=CallMeTheSheriff,realm=NA,application-id=ZGEFLEUQ,discussion-id=BPzVYPA9,comment-id=000000010001000100000000,timestamp=2019-05-04T14:03:30.880+0000) > > And you do realize you can remove your own chat, right? If you're going to just say that, then aren't actually making an argument for keeping it. They could remove chat entirely, too. Again, the fact that just as many people use it to pretend to be nice as those who use it when they're frustrated isn't a solid argument to keep it.
It is an argument for keeping it. Players that want to use it can. Players that don't want to use it don't have to. I'm very confused as to why you not liking chat means nobody should be able to use it.
: How come riot only punishes the one type of toxicity that can be remedied with one click of a button
: > [{quoted}](name=CallMeTheSheriff,realm=NA,application-id=ZGEFLEUQ,discussion-id=BPzVYPA9,comment-id=0000000100010001,timestamp=2019-05-04T12:29:52.445+0000) > > You can remove your own chat in game. Why punish the people that like to use chat for no-toxic related things? If you don't like it, you don't use it.l You do realize they could just add an option to completely disable chat, right? There's already an option to disable /all chat. Only needs a 0 or a 1 somewhere to put it on allies too.
: > [{quoted}](name=Julevi,realm=EUW,application-id=ZGEFLEUQ,discussion-id=BPzVYPA9,comment-id=00000001,timestamp=2019-05-04T06:21:33.493+0000) > > As far as I know Riot offers you a name-change and doesn't provide you chatlogs (they are normally given when the punishment is chat-related). You can get a ban when you refuse to take an appropriate name. I do agree with the guy's sentiment though. There should not be in-game chat. They removed the Public Chat like five years ago because people would spam and be toxic in it. And with all the new pings, there's no in-game communication that requires it. It'd be a simple matter to add pings for things like "group up", "push mid" etc. that don't yet have them.
You can remove your own chat in game. Why punish the people that like to use chat for no-toxic related things? If you don't like it, you don't use it.l
Leetri (EUW)
: Yes, that's what they're for.
Leetri (EUW)
: It took me 1 second to google "temporary phone number" and got a dozen sites made just to bypass this exact thing.
Will you receive a text from the number they're giving you?
Rostepza (EUNE)
: Is A Problem, When You Register New Profile In Different Region?
You'll probably get banned for account sharing since it's logging in a different region than your IP address.
: > [{quoted}](name=CallMeTheSheriff,realm=NA,application-id=3ErqAdtq,discussion-id=J0hPA8GG,comment-id=0000000000020001,timestamp=2019-04-29T22:54:38.192+0000) > > Which is why I said very limited. Not that nobody would suffer. But to be honest, pretty much everyone has a phone. It's become almost a requirement for school/work. And I don't underestimate how easy it is to get a knew phone, but I don't think people would be buying a ton of phones like simply making a new email. Not everyone has a phone and not everyone who has a phone is willing to put their phone into something like this. Congrats you literally said to all those people "screw you! You don't get to play!"
Yes, you've already said not everyone has a phone. Even though those numbers are likely to be very very very small. And not willing to put their phone number into something like this? Why exactly? You need a valid phone number to sign up for a lot of things. It's not much different than requiring an email, except that you can't just create 400 phone numbers as easily.
: > [{quoted}](name=CallMeTheSheriff,realm=NA,application-id=3ErqAdtq,discussion-id=J0hPA8GG,comment-id=0000000000010001,timestamp=2019-04-29T22:54:58.329+0000) > > Funny you think it wouldn't help. 1. It's not that hard to get a new number. 2. Buying/sharing accounts will still be a thing So really nothing changes.
Nhika (NA)
: I don't care about toxic players anymore. I want trolls out of the game.
Yeah, I can mute a flamer that is trying to win. I can't do anything about trolls.
: > [{quoted}](name=CallMeTheSheriff,realm=NA,application-id=3ErqAdtq,discussion-id=J0hPA8GG,comment-id=00000000,timestamp=2019-04-29T22:10:57.902+0000) > > Need a phone number that texts you a confirmation code in order to create an account. Boom, smurfing problem fixed with very very limited liability. Funny you think this would actually stop smurfing.
: > [{quoted}](name=CallMeTheSheriff,realm=NA,application-id=3ErqAdtq,discussion-id=J0hPA8GG,comment-id=00000000,timestamp=2019-04-29T22:10:57.902+0000) > > Need a phone number that texts you a confirmation code in order to create an account. Boom, smurfing problem fixed with very very limited liability. And anyone who is poor or don't care to have phones get instantly screwed. You also seem to underestimate how easy it is to get a new phone. Hell you can change your current phone number so you don't even have to get a new phone!
Which is why I said very limited. Not that nobody would suffer. But to be honest, pretty much everyone has a phone. It's become almost a requirement for school/work. And I don't underestimate how easy it is to get a knew phone, but I don't think people would be buying a ton of phones like simply making a new email.
: *sigh* they can't there is literally nothing that Rito can implement into League (in this country) to deal with smurfs in any fashion trust me, if there was, they would have done it by now
Need a phone number that texts you a confirmation code in order to create an account. Boom, smurfing problem fixed with very very limited liability.
: Well first, which version of the alignment system? They're all slightly (or even majorly) different. From the originals view where it's only a wilderness vs civilization dichotomy to the more nuanced and contradictory 3e. The current 5e's alignment is similar to 3e but they dealt with the more glaring contradictions by not bringing them up at all. In the original D&D, Sylas is Neutral. Because there are only two extremes: Chaotic and Lawful, where Lawful actually represents civilization and honor while Chaotic represents animalistic, monsters, and the wilderness. Sylas is not honorable but he's also not aligned with the goblins. So he's Neutral. In AD&D, Sylas is True Neutral. The version of the alignment system in AD&D is worded in such a way that intentions matter, so because Sylas' actions are motivated by the desire to do good, he is not evil. He's also not good, because murder. The Lawful/Chaos dichotomy wasn't changed from the original so he's still not aligned with the goblins, so he's Neutral. In 2e, Sylas is Neutral Evil. In 2e we see Neutrality (on the good/evil alignment) shift into a weird morally blank running on instinct definition that does not fit Sylas. Evil, however, is defined as just not being good. Where good is defined as honesty, forthrightness, forgiveness, and being charitable. None of which describe Sylas. So he's evil. Chaotic has finally shifted away from just being a stand in for monstrous and wilderness, so you'd think one would put Sylas as Chaotic, however, Chaotic Evil is really strangely tied with being self-defeating and of low intelligence. And while I may believe that Sylas' actions are kinda self-defeating, he isn't stupid. Neutral Evil, however, fits well enough. They have no problem betraying their friends for personal gain, is in the description which describes the big moments in his story. In 3e, Sylas is Chaotic Evil. So 3e is probably the alignment with the most written about it, and the most strange oddities and contradictions. Which fits 3e pretty well, I love it, but I also avoid using Grappling rules because I don't feel like reading through it every time. In any case, 3e makes a push for specific actions being what determines someone's alignment. With certain actions, such as murder, almost being worth "evil points" the same is true for "chaos" points. The intention does not really matter as much in 3e. And Sylas by my reckoning has lied and manipulated a lot (earning a bunch of chaos points as lying is a chaotic action), and murdered a lot of people that by our standards seem innocent (earning a lot of evil points). It's worth noting though, that, technically in this edition being Lawful does not mean following the government. But it does determine how someone can act to be in open rebellion. For example, Princess Leia from Star Wars was a rebel, she was also Lawful Good. Because she strived for order and honor within her rebellion and was trying to create a lawful society. Sylas isn't a rebel in that way. He seems to rule his rebellion through browbeating people, which also is a mark of Chaotic Evil. In 4e, Sylas is either Good or Evil. 4e's alignment is weird. It really goes Super Good, Good, Unconcerned, Evil, Super Evil. Sure Super Good is called Lawful Good, and Super Evil is called Chaotic Evil, but the nuance of what makes a lawful or chaotic character is gone. In any case, Sylas doesn't really fit the definitions of any alignment perfectly. Unaligned means specifically not taking a stand, Sylas very much does not fit that. Evil is described as using rules to maximize personal gain, and nope. Good meanwhile gives a brief passage about the dangers of following laws that exploit others which seems to fit Sylas well, until you get to the part of not harming the unarmed and defending weakness. And remember, Sylas is a murderer. So he doesn't fit that either. It really depends on which part of Sylas you wish to emphasize. Though, personally, I think he's too complicated to fit into 4es surprisingly restrictive and limited system. In 5e, Sylas is Chaotic Evil or Chaotic Good. So a return to the more interesting and complex alignments, however 5e does not seek to rigorously define everything about alignments and leaves a lot to player and GM interpretation. 5e's alignment is also a bit more motivated by the emotional state and meaning behind the actions taken than 3e was. We also kind of lose the, what I consider great, differentiation between Lawful and following the government. Now the description of Lawful in general does say that being lawful does not necessarily mean following the laws, but then literally every description of a lawful character defines them by following the laws of society. So, Sylas not Lawful. The intentionality really takes effect on the Good/Evil axis. So we get things like "Good is not nice" and "Chaotic Good try to help others, without care for what people think about their behavior" which, yeah that's Sylas. But Chaotic Evil "are destructive and take pride in the damage they cause" which, yeah that's Sylas. Amusingly, he does not fit the Chaotic Neutral alignment at all which is defined by whimsy and lacking maliciousness, which is not Sylas.
: I would rather them allow all sorts of shit talking cause it comes with the game. I agree that chat bans do nothing. the player who is inting is till ruing the game for others.
We can just mute shit talking. So I'm not sure why 100% of the emphasis is put into it. Especially because thinking that going specifically after chat related offenses would solve the issue is just stupid.
: Had my worst experience in league today
Been saying it since season 3. Throwing chat bans on "toxic" chat only isn't going to fix the toxicity problem in the game. But, nobody wants to hear it. Now here we are in season 9 and the game is by far more toxic because people only want to focus on chat related offenses.
: VU and please Riot update her W. Make it a not-boring ability and I will actually buy every Ahri skin in the store, buy all the mods here every Ahri skin (as long as they're in NA), and buy 10 other people every Ahri skin. Just remind me when you do. Make tails floofier, slightly better model, and rework W to make it not-boring.
I got dibs on the skins.
: Bring back old runes - Give them to everyone for free - Make reccomended pages for new players.
I agree. Old runes and masteries were much better for the game IMO. New ones just lead to a cycle of which one is OP at the moment.
: how i beat vayne?
end the game before she gets 45 cs. GO FAST
: Client QoL buff
Bump. Am I the only one that wants this amazing client buff?
Sany7 (NA)
: Hi, I'm reformed and I would like to know if there's a way to get my account back? :)
Well Cause (EUNE)
: Why does Aurelion have 54% winrate?
>why does Aurelion have a 54% winrate Because 54% of teams with an Aurelion have won the game.
AR URF (NA)
: Why are bans gone on aram?
Because we're not allowed to have fun I guess. I actually played ARAM when there were bans lol.
Jikker (NA)
: > [{quoted}](name=CallMeTheSheriff,realm=NA,application-id=yrc23zHg,discussion-id=hfGfxjel,comment-id=00090009,timestamp=2019-04-20T12:52:34.161+0000) > > "Here's a simple idea that the vast majority of people agree with so it's upvoted. Ut oh, better ban that post". > > I'm sorry, but that is ridiculous. What exactly is it hurting? I'm sure there was plenty of discussion in the comments section. If someone posts an explicit image of a champion and it gets 100+ upvotes, should we not remove it? If someone uses hate speech and it gets a lot of upvotes should we not remove it? If someone posts just a few words or gibberish and it gets a lot of upvotes, should we not remove it? Again, votes _do not matter_ when we remove; we remove based on the rules and the rules showed that thread was low effort due to lack of content for discussion and basically just asking for upvotes. Those kinds of threads belong in General Discussion, not Gameplay.
> [{quoted}](name=Jikker,realm=NA,application-id=yrc23zHg,discussion-id=hfGfxjel,comment-id=000900090000,timestamp=2019-04-20T15:53:49.764+0000) > > If someone posts an explicit image of a champion and it gets 100+ upvotes, should we not remove it? If someone uses hate speech and it gets a lot of upvotes should we not remove it? If someone posts just a few words or gibberish and it gets a lot of upvotes, should we not remove it? Again, votes _do not matter_ when we remove; we remove based on the rules and the rules showed that thread was low effort due to lack of content for discussion and basically just asking for upvotes. > > Those kinds of threads belong in General Discussion, not Gameplay. If you want to go the "low effort" route, that's fine. Hold that thought. But comparing a thread about ARAM gameplay to hate speech or nudes really discredits your argument. It also shows that you don't have confidence in your argument if you're making such a ridiculous comparison. "Oh we removed this but hey, we don't allow nudes either." Now back to the original thought. Does everything really need a wall of text? Most people are less likely to engage with very lengthy discussions. It's human nature. Some things are also just more easily done in short. I don't need to see your top 15 reasons why bans should be in ARAM. I agree bans should be in ARAM so I'm going to agree with a post that simply says bring them back. Nothing more needs to be said. People can then debate in the comments about it, which I'm sure was done. As far as it not belonging in gameplay, it is about the play of the game, no? So I'm not so sure why the focal point is on it being in general discussion when it's gameplay focused. It's not that serious. Not to mention, aren't the boards supposed to be community focused? As in what the community finds acceptable (obviously to a degree)? Based on the strong negative feedback of removing the post, I would say that the community should weigh in more than a few people's opinions. But that's just me. I'd also like to ask, what in the world the post being there was hurting? In my opinion, nothing. Do I agree with the OP in this post about it taken down to "silence negative feedback"? Absolutely not. That honestly doesn't even make sense. Can you also link the rules to the boards? I just read the guidelines section of the gameplay board and it doesn't say you can't make a simple post, or "low effort". Just says to keep things gameplay related, which the post was. *this is a serious request and not sarcastic
Jikker (NA)
: It wasn't removed by Riot to silence the desire for bans to come back. Personally, I _want_ bans in ARAM so there's no reason I'd want to silence that! However, the reason for the removal appears to be that it was low effort/spam and didn't really do much for discussion. If I had made the removal, I would've redirected you to General Discussion, but I can understand the choice the moderator in question made. It didn't really provide much in the way of discussion which is something we are aiming to see more of on Gameplay versus just "upvote this" (excuse me, I mean "upvate") type threads. I can understand the frustration in seeing the removal though after it received much support. However, we don't judge removals based on votes or number of comments; we remove based on rules and guidelines for the Boards and the specific sub-board. EDIT: I'll add in that a good thread with plenty of substance for discussion such as mentioning why bans made ARAM a better experience and why you want it back would probably be allowed to stay and, given the support for the subject, will receive the same amount of support for Riot to see.
> [{quoted}](name=Jikker,realm=NA,application-id=yrc23zHg,discussion-id=hfGfxjel,comment-id=0009,timestamp=2019-04-20T03:23:16.791+0000) > > It wasn't removed by Riot to silence the desire for bans to come back. Personally, I _want_ bans in ARAM so there's no reason I'd want to silence that! However, the reason for the removal appears to be that it was low effort/spam and didn't really do much for discussion. > > If I had made the removal, I would've redirected you to General Discussion, but I can understand the choice the moderator in question made. It didn't really provide much in the way of discussion which is something we are aiming to see more of on Gameplay versus just "upvote this" (excuse me, I mean "upvate") type threads. > > I can understand the frustration in seeing the removal though after it received much support. However, we don't judge removals based on votes or number of comments; we remove based on rules and guidelines for the Boards and the specific sub-board. > > EDIT: I'll add in that a good thread with plenty of substance for discussion such as mentioning why bans made ARAM a better experience and why you want it back would probably be allowed to stay and, given the support for the subject, will receive the same amount of support for Riot to see. "Here's a simple idea that the vast majority of people agree with so it's upvoted. Ut oh, better ban that post". I'm sorry, but that is ridiculous. What exactly is it hurting? I'm sure there was plenty of discussion in the comments section.
Rioter Comments
: History repeats itself
: Client QoL buff
Bump. Pls, rito.
SnupRawr (NA)
: Why need a cap on loot boxes when earning an S grade?
Ok cool, remove the system and make you go back to paying for everything.
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CallMeTheSheriff

Level 28 (NA)
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