Dynikus (NA)
: >Is RIOT intentionally giving me terrible players and placing them in higher ELO to make me lose and keep me at 50%? That's an incredibly self-centered way of thinking. No, there's no conspiracy, riot isn't predicting players are going to feed, and they aren't putting them in games above their skill level just to make sure you lose. Ideal matchmaking would give everyone an equal chance of winning or losing, so if the system were working properly and everyone was at the same skill level, every game would be a coin flip. Streaks are natural when there's a 50/50 chance of either outcome happening.
> [{quoted}](name=Dynikus,realm=NA,application-id=3ErqAdtq,discussion-id=kjLYNLlI,comment-id=0003,timestamp=2019-03-10T06:12:41.504+0000) > > That's an incredibly self-centered way of thinking. No, there's no conspiracy, riot isn't predicting players are going to feed, and they aren't putting them in games above their skill level just to make sure you lose. > > Ideal matchmaking would give everyone an equal chance of winning or losing, so if the system were working properly and everyone was at the same skill level, every game would be a coin flip. Streaks are natural when there's a 50/50 chance of either outcome happening. Screenshots prove otherwise. I'm being given terrible teammates and it caused a long losing streak.
: As you win, your elo rises so you get matched with and against better players. After you get to the rank you belong, your winrate in theory should trend towards 50%. Obviously this only applies in the longrun and the vast majority of players aren't at 50%
> [{quoted}](name=haaaaaaalp,realm=NA,application-id=3ErqAdtq,discussion-id=kjLYNLlI,comment-id=0001,timestamp=2019-03-10T05:53:43.308+0000) > > As you win, your elo rises so you get matched with and against better players. After you get to the rank you belong, your winrate in theory should trend towards 50%. Obviously this only applies in the longrun and the vast majority of players aren't at 50% But why am I on a long losing streak where matchmaking is giving me terrible players, on a consistent basis? I am losing games through no fault of my own. How does ELO rank me accurately with this going on? I posted the screenshots in OP.
Rioter Comments
rujitra (NA)
: Riot does not "try to keep you at 50%". Period. Riot increases or decreases your matchmaking rating until statistically you are at 50%. Of course if you play 1000 games you'll have losing streaks sometimes, especially if you're getting frustrated like you do. That is not because of anything other than chance. And it **does** matter how many games you play - but 3-4 out of 50 is still almost 10% of your games, which is well over the level of being a pattern. A bad, toxic game rarely is fine. 10% of your games being toxic is not.
> [{quoted}](name=rujitra,realm=NA,application-id=ZGEFLEUQ,discussion-id=hx87AebK,comment-id=000100000001,timestamp=2019-03-10T04:31:56.522+0000) > > Riot does not "try to keep you at 50%". Period. Riot increases or decreases your matchmaking rating until statistically you are at 50%. > > Of course if you play 1000 games you'll have losing streaks sometimes, especially if you're getting frustrated like you do. That is not because of anything other than chance. > > And it **does** matter how many games you play - but 3-4 out of 50 is still almost 10% of your games, which is well over the level of being a pattern. A bad, toxic game rarely is fine. 10% of your games being toxic is not. 4 of my past 5 games during a 5 game losing streak. I main Tryndamere top. 4 games of feeders where nothing I do changes anything. Riot manufactures these loss streaks. It's been known since the dawn of time. Everyone has complained about it. Here is proof of 4 of my past 5 games. https://i.imgur.com/cO9xYsL.jpg[/IMG] https://i.imgur.com/j8M16oH.jpg[/IMG] https://i.imgur.com/xGXRK6b.jpg[/IMG] https://i.imgur.com/AuhKcGq.jpg[/IMG]
: Being frank, chat (communication in general) is a pretty huge necessity to League, so no, there's not going to be an option of removing the chat or having your account effectively muted for 1,000 games. In each of these cases, you're blaming Riot for how the system works rather than understanding _why_ it works that way and seeing that the problem is in _your_ behavior, and not the system. > I don't want to enter champ select and see my Jungler saying "oh no, i am autofilled, i dont know how to jungle" in a Ranked game. Then if I say, I have already dodged a few times today and my dodge timer is at 30+ mins..... if I beg anyone to dodge, and they refuse to dodge and wait 5 minutes.... now I am creating a negative environment according to Riot and I will be punished as soon as they report me. Nobody is obligated to dodge just because you don't like the situation in the pre-game lobby. If you really think that the match should be dodged, _you dodge it_. Asking other people to dodge for you is lazy, and, yes, _negative behavior_. There are other ways to approach the situation than calling for people to dodge for you. Have you considered trying to coordinate with the team to see where the autofilled player normally plays, and seeing which other player in the team could switch roles with them? Have you considered biting the bullet and offering to switch roles yourself? Have you considered encouraging the autofilled player to play a noob-friendly/easy/low-skill-intensive Champion to counterbalance their lack of knowledge of the role? If all you do is either dodge or ask others to dodge for you, you're not really going to get anywhere. You need to learn how to better approach those such situations, because, yes, _asking other people to dodge for you is not good behavior._ > I don't want to be in-game, and see a super toxic troll on my team, start badmouthing me for absolutely no reason. I load into the game, walk to my tower before minions spawn.... and I said that I liked our team comp, and then the troll tells me "shut up dweeb" and then calls me a fool and keeps being mean to me for no reason. If I type back to him, I get in trouble by Riot, because context never matters to Riot. If you're simply positing that you like your composition/setup whatever, and someone starts harassing you and being toxic, _mute them_. As soon as you see them say "shut up dweeb" or anything similar, _mute them._ And I would encourage to go the whole nine yards and _fullmute them_, because odds are high that they'd just as quickly abuse the ping system as they would the chat. If you type back to them and get yourself into a flame war, _yes, of course context isn't going to matter._ It doesn't matter if they started it, _you_ participated, and you made the rest of your team deal with _two_ flamers instead of just the one. Don't engage flamers, it's _never_ worth it. And remember; _**Mute, report, move on.**_ > I don't want to be playing Top lane, and I go B to fountain, and then I see my enemy top is MIA... so I ping MIA. I notice our Mid has no wards up, so I ping MIA and warning pings to Mid. He ignores the pings, dies to a Top-Mid duo gank, feeding my enemy laner that I've been beating up to now.. and then my Mid blames me anyway and says why didn't I follow enemy top to Mid. Much the same. If they start flaming you, chewing you out, etc. for not being right there, a pixel beside your lane opponent, _mute them_. Don't respond to them, don't give them the time of day, just mute them, report them post-game, and play to your best ability. > I feel like the people being punished the most, are competitive people who use the Chat feature. If they were truly competitive, they wouldn't be using the chat to fight their teammates. The argument of "people get punished for being competitive" is such a tired one that makes no sense whatsoever. **If** they're so competitive, so _determined to win_, **_why would they take actions that directly decrease their chances of winning?_** > If they only NEVER used chat, they could literally troll games and nothing would happen to them. Trolls do get punished, with or without the use of chat. The issue is that detecting trolls is difficult, since one would have to determine intent; and, yes, that means that it takes much longer to detect a troll who doesn't speak compared to one who does. It's a known flaw, but that doesn't mean that nothing happens to trolls who don't use the chat.
> [{quoted}](name=Umbral Regent,realm=NA,application-id=ZGEFLEUQ,discussion-id=hx87AebK,comment-id=0001,timestamp=2019-03-10T02:36:05.418+0000) > > Being frank, chat (communication in general) is a pretty huge necessity to League, so no, there's not going to be an option of removing the chat or having your account effectively muted for 1,000 games. > > In each of these cases, you're blaming Riot for how the system works rather than understanding _why_ it works that way and seeing that the problem is in _your_ behavior, and not the system. > > Nobody is obligated to dodge just because you don't like the situation in the pre-game lobby. If you really think that the match should be dodged, _you dodge it_. Asking other people to dodge for you is lazy, and, yes, _negative behavior_. There are other ways to approach the situation than calling for people to dodge for you. > > Have you considered trying to coordinate with the team to see where the autofilled player normally plays, and seeing which other player in the team could switch roles with them? Have you considered biting the bullet and offering to switch roles yourself? Have you considered encouraging the autofilled player to play a noob-friendly/easy/low-skill-intensive Champion to counterbalance their lack of knowledge of the role? > > If all you do is either dodge or ask others to dodge for you, you're not really going to get anywhere. You need to learn how to better approach those such situations, because, yes, _asking other people to dodge for you is not good behavior._ > > If you're simply positing that you like your composition/setup whatever, and someone starts harassing you and being toxic, _mute them_. As soon as you see them say "shut up dweeb" or anything similar, _mute them._ And I would encourage to go the whole nine yards and _fullmute them_, because odds are high that they'd just as quickly abuse the ping system as they would the chat. > > If you type back to them and get yourself into a flame war, _yes, of course context isn't going to matter._ It doesn't matter if they started it, _you_ participated, and you made the rest of your team deal with _two_ flamers instead of just the one. Don't engage flamers, it's _never_ worth it. > > And remember; _**Mute, report, move on.**_ > > Much the same. If they start flaming you, chewing you out, etc. for not being right there, a pixel beside your lane opponent, _mute them_. Don't respond to them, don't give them the time of day, just mute them, report them post-game, and play to your best ability. > > If they were truly competitive, they wouldn't be using the chat to fight their teammates. The argument of "people get punished for being competitive" is such a tired one that makes no sense whatsoever. **If** they're so competitive, so _determined to win_, **_why would they take actions that directly decrease their chances of winning?_** > > Trolls do get punished, with or without the use of chat. The issue is that detecting trolls is difficult, since one would have to determine intent; and, yes, that means that it takes much longer to detect a troll who doesn't speak compared to one who does. It's a known flaw, but that doesn't mean that nothing happens to trolls who don't use the chat. None of this is easy to follow when you are trying your hardest to climb ELO, and doing well in every game, only to fall victim to Riot's Patented Win Streaks or Lose Streaks, to keep me at 50%. And don't tell me to "get better"... even the best players in the game at Challenger rank and above, have gone through 7 game losing streaks where NOTHING they do matters. Combine that epic frustration.... to then have to mentally deal with the Chat feature, etc... Let's say I play 50 games within 7 days. If within those 50 games, I said anything wrong in only 3 or 4 of those games... that's 3 or 4 reportable offenses in 1 week = punishment. Nevermind it was only 3 or 4 out of 50. Doesn't matter. It's a recipe for driving someone crazy. I think my mental health is suffering from trying to sincerely climb ELO. Removing the chat feature from my client would solve everything.
Rioter Comments
: Well it's likely not unprovoked, so check yourself before you wreck yourself is a good rule to go by. If someone is insulting you, then "punish" them by proving them wrong. If you're feeding or your build is shit and you can't come back with turning the game around, then their insults are true.
> [{quoted}](name=The Ecdysiast,realm=NA,application-id=ZGEFLEUQ,discussion-id=tKX1EE7X,comment-id=0001,timestamp=2019-03-08T10:34:26.759+0000) > > Well it's likely not unprovoked, so check yourself before you wreck yourself is a good rule to go by. > > If someone is insulting you, then "punish" them by proving them wrong. If you're feeding or your build is shit and you can't come back with turning the game around, then their insults are true. Just believe me when I say it's unprovoked. I'm asking for help in the unprovoked scenario, thanks.
Rioter Comments
Quepha (NA)
: You seem to be describing a system that disproportionately rewards players for courteously communicating in the pre-game to make a decision that's mutually beneficial for the team. I am fine with this.
> [{quoted}](name=Quepha,realm=NA,application-id=3ErqAdtq,discussion-id=pg5biLAd,comment-id=0000,timestamp=2019-02-22T16:36:36.178+0000) > > You seem to be describing a system that disproportionately rewards players for courteously communicating in the pre-game to make a decision that's mutually beneficial for the team. > > I am fine with this. One team switches their Top/Mid (example) to create a counter-pick in your lane, or to avoid one. Your teammate refuses to switch with you because he only cares about LP gain at his own positional rank. Now what?
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CaptainB00

Level 46 (NA)
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