d00mface (EUW)
: What champs would you like to see interact with one another that haven't?
Xin Zhao and other Ionians. I'd be very interesting to see the culture clash.
Gilgayu (NA)
: League of Legends has more than 140 champions. I'd say it is pretty hard to come up simple yet unique champions. Look at some of the early champions : {{champion:12}} god of point and click cc {{champion:45}} stun was almost instand cast, if you know your range, ez champ (still is, but can be played around much easier) {{champion:22}} an adc with a slow. Like... really? Now she is better because all the items and masteries, still like tier 2/3 though {{champion:31}} He got small reworks a couple times, before than he was just weird. {{champion:19}} The old ww is just boring, and it was soooooooooooo boring... Now? {{champion:84}} true invisibility? {{champion:30}} (I know he's not new) You can cast abilities after death? {{champion:518}} So... is she neeko, or... {{champion:13}} (lolol) at least he got like 10 combos {{champion:142}} Whole kit so you can land q... The game has gotten pretty complicated over the pass years
> [{quoted}](name=Gilgayu,realm=NA,application-id=yrc23zHg,discussion-id=XfEvlXoO,comment-id=000a,timestamp=2018-12-10T02:46:39.383+0000) > > League of Legends has more than 140 champions. > > I'd say it is pretty hard to come up simple yet unique champions. > > The game has gotten pretty complicated over the pass years Naw, it's pretty easy to come up with simple and unique champions. The issue is they often overwrite other champions as well as being incredibly difficult to balance. As an example. let's say I make Scrumpy, the Angry Punchmagus. His passive gives him more AD every 5 minutes. Q is a line skillshot. W is a small AoE nuke. E makes a giant totem that forces enemies to attack it. R blows up one target. So basically I just made an AD Veigar. The problem is that his viability is determined by three things: A.) How good his numbers are, as his kit is immensely simple and doesn't DO much. B.) How good he is compared to Veigar. if Veigar is better, it's pointless to pick Scrumpy other than flavor purposes. C.) How good armor is, as he's entirely reliant on dealing damage/nuking people. As such, it's pretty fuckin' tough to make Scrumpy work in this setting. Either he's a nasty broken OP one-shot machine or he's just a worse veigar.
Rioter Comments
: Or we can go all Hearthstone style, nothing but pre programmed messages!
Even then, they had to remove one for BM I AM SORRY I AM SORRY I AM SORRY I AM SORRY WELL PLAY- I AM SORRY.
: Remember when champs had 3 abilities, an ultimate, and a passive?
Well yeah. Compare Sven to Arc Warden. Or Lion to Earth Spirit. Shit gets more complex the more niches you fill.
: My humble cover of Neeko's theme with piano & violin ≧◡≦
YuGiHo (NA)
: i would rather it be a dragon that just gives team gold. herald giving baron buff to minions in this mode is ridiculous.
Make it a "prize dragon" that's insanely hard to take down and deals like 100-200% bonus damage to enemies on fire (to prevent cheese). Let it drop an event reward.
: I’m grateful for Nunu & Willump
Fuck, that's some heavy stuff man. I'm glad you found solace in this, however,
Rioter Comments
Zlysium (NA)
: Don't pretend Riot has re-invented the wheel here. These event passes are not a new idea in games have gotten extremely popular within the last 2 years through all sorts of games. Even making its way into MMOs these passes are friend. It's not an inherently bad idea to charge people for access to an optional event whereby if you play the game a lot you easily earn more shit than what you originally paid for in access to the event. It just needs to be good shit you earn, not crappy chromas or some taylor swift look-a-like skin. If the overall quality of the shit isn't great than the quantity should be much higher. And it just wasn't. The event wasn't all that interesting either. Definitely has been done better.
> [{quoted}](name=Zlysium,realm=NA,application-id=yrc23zHg,discussion-id=YxdHvpj3,comment-id=0003,timestamp=2018-12-08T09:08:52.844+0000) > > Don't pretend Riot has re-invented the wheel here. These event passes are not a new idea in games have gotten extremely popular within the last 2 years through all sorts of games. Even making its way into MMOs these passes are friend. It's not an inherently bad idea to charge people for access to an optional event whereby if you play the game a lot you easily earn more shit than what you originally paid for in access to the event. It just needs to be good shit you earn, not crappy chromas or some taylor swift look-a-like skin. If the overall quality of the shit isn't great than the quantity should be much higher. And it just wasn't. The event wasn't all that interesting either. Definitely has been done better. This but I think the one that is most exemplifying this is Fortnite's Battle Pass. As Fortnite is making gangbusters and is the new kid on the block, I'd haphazard it's the one people look to.
: > [{quoted}](name=Jeddite,realm=NA,application-id=yrc23zHg,discussion-id=6YzTAgGq,comment-id=0000,timestamp=2018-12-08T04:47:33.016+0000) > > Could you also resolve to stop making useless threads, or is that a bridge too far for your fabricated convictions? All threads posted by anyone below plat 1 are useless. If you want actual worthwhile discussion, the boards aren't the place. Silvers and bronzes have nothing worthwhile to say.
> [{quoted}](name=ez mental boom,realm=NA,application-id=yrc23zHg,discussion-id=6YzTAgGq,comment-id=00000000,timestamp=2018-12-08T04:48:32.609+0000) > > All threads posted by anyone below plat 1 are useless. If you want actual worthwhile discussion, the boards aren't the place. Silvers and bronzes have nothing worthwhile to say. Low elos should learn to stop back talking diamond 1s or higher. If someone from bronze has an opinion that differs from a diamond 1's, the bronzie should NOT try to reason with the high elo. He shouldn't ask why either. He should take what the diamond says as fact without talking back. Too many times, I've seen a bronzie backtalk a diamond 1, and it's disgusting, because the bronzie is wrong most of the time. The only time a bronzie is right is when 500,000 bronzies are talking back to a single diamond 1. There's a reason why you're stuck in bronze. It's because you think differently than the diamonds. Start thinking like a diamond.
: Oof, the subreddit is trying to act like ADCs need mega buffs because of this clip
>I am fully aware that Gameplay likes to circlejerk about clips in league of legends every now and then, but the boards is at least pretty self aware about how shitty it is. The subreddit thinks it's way better when all it is a different side of the coin. Depends on the situation tbh. If it's following the current popular trend, it's damning proof about how fucked up the champ/item/spell/game is at the moment. If it's not, it's an obvious clickbait that is misleading as shit. Honestly the worst it ever got was that one clip during the Juggernaut rework where Darius got a 1v3 triple by just having people walk into him.
: That URF event in Nexus Blits is the worst part about Nexus Blitz.
> [{quoted}](name=Irelia Bot,realm=NA,application-id=yrc23zHg,discussion-id=ff89vE5L,comment-id=0001,timestamp=2018-12-07T05:24:33.591+0000) > > That URF is the worst part about League Ftfy
: Lore is gonna get complicated when thanos snaps his finger
> [{quoted}](name=Neekophile,realm=NA,application-id=yrc23zHg,discussion-id=tmf6cWnI,comment-id=0001,timestamp=2018-12-06T23:36:33.986+0000) > > Lore is gonna get complicated when thanos snaps his finger IDK man you're only gonna have to remember 72 champs isntead of 140-ish.
: I'm having a lot of fun, no really I am
I don't like Pirze Fight dredging the fucking AFK Teemo we had out of the shitpit to fight when he's not there. Otherwise yeah NB is pretty fun.
: Aight sounds good. If its not too much to ask, could we get an update when that happens?
I'll have to ask but I'll try to have it pinned for a week or so, just so people who frequent can see it! Plus (if you win) you should get an email.
: Is the judging all complete? Will we see a winners list?
>At the moment, it doesn't look like it unfortunately. I'll ping my judges over the weekend and see how soon we'll get things done!
: Think we'll hear back by the end of the week?
At the moment, it doesn't look like it unfortunately. I'll ping my judges over the weekend and see how soon we'll get things done!
: As a Tank player, I am currently forced to play Bruisers or Assassins in jungle
And this is new? How do you think mage players felt when assassin mids where the best pick? How do you think bruiser players felt when tank tops were the number one choice? ADC mains go here. (We see what happens when you can pick something else bot). I'd also talk about assassin players but I'd imagine Boards loves how assassins couldn't be viable so it'd be cathartic to list them. Frankly yes, there will be times when your class is bad in said role. Part of league is having to play new things like back in the old days where if you couldn't play **EVERY SINGLE ROLE**, you didn't queue up for ranked.
: I kinda miss passionate rioters, getting tired of these "stat" responses.
It's mostly what happens when you have a 100k players predominantly on NA vs. 100 million spread across the world. Gotta turn corporate and be nice with serious answers. :\
: > [{quoted}](name=CaptainMårvelous,realm=NA,application-id=6kFXY1kR,discussion-id=lOsgFUu7,comment-id=00010000,timestamp=2018-12-06T01:04:42.241+0000) > > > TBF though, I don't really mind or care about Prestige skins. Get'em if you like'em. But for me, I'd much rather have League dip into other cosmetic trees that Riot still has yet to explore. Including: > > * UI Skins. UI skins would be pretty cool. Idk what they could really do for client skins though. Dont get me wrong, if i could revert the client to league's old spellbook aesthetic, i'd do it in a heart beat, but i can't imagine what they'd change really in the new client's restrictive window. Map skins and Announcers should've been a thing years ago though. I'd imagine turret skins would match the map skin and minion skins would be something separate.
>Idk what they could really do for client skins though. Dont get me wrong, if i could revert the client to league's old spellbook aesthetic, i'd do it in a heart beat, but i can't imagine what they'd change really in the new client's restrictive window. Mostly city-state skins. Imagine having a white-and-gold Demacian client with lots of pristine edges and engraved text. Maybe a Piltover client with a lot of steampunk and cogs going on, etc. Essentially customizing the client as you wish. Plus just another way to make your client look better for when you stream. >Map skins and Announcers should've been a thing years ago though. I'd imagine turret skins would match the map skin and minion skins would be something separate. Depends. Arcade/Star Guardian/etc. mostly had minions and some turret changes whereas the map changes like Butcher's Bridge are a whole different category.
: > Are prestige skins _becoming_ glorified gold chromas? That would seem to imply that they weren't exactly that since their inception.
Basically this. If you already got the worlds pass, it wasn't too big of a deal tbh. 1650 for a chroma, maybe an orb or two, some other stuff, etc. It reminds me a lot of the Battle Pass stuff in Fortnite and (to an extent) DOTA where you buy the pass and can unlock a neat thing or two after putting time into it. TBF though, I don't really mind or care about Prestige skins. Get'em if you like'em. But for me, I'd much rather have League dip into other cosmetic trees that Riot still has yet to explore. Including: * Announcers * Map Skins * UI Skins. * Turret Skins. * Client Skins. etc. (And yes, these would be for normals only so as not to have a disaster in ranked)
: It's kinda like Ashe and Caitlyn. Riot will redesign them for stories like this but their iconic look will stay pretty much the same. Well maybe just for Ashe, Caitlyn may get an actual VU soon TM. Comics do this ALL THE TIME This would still need work if it were to end up in the game as it's a bit generic. Because they have to stay true to Nidalees' in game design which is somewhat generic (female tarzan) but at least in game she still stands out as a unique champion because the trope is being embraced wholeheartedly. This Nid kinda looks like an NPC in a Bethesda game that gives a fairly important quest, not a character you play as. It's too "in the middle" of both camps. When Nid gets a real VGU they will have to find a new aesthetic for her to free her from Tarzan woman trope. If they want to. Nidalee is actually fine in my mind among plenty of awful designs we have now that are on the high priority VGU list {{champion:32}} {{champion:56}} {{champion:106}} {{champion:82}} {{champion:72}}
Let's go full action figure with it. Nidalee Jungle Assault Nidalee Winter Ninja Nidalee Scuba Stealth Nidalee Mecha Master Nidalee. Astro Battle Nidalee Desert Danger Nidalee. Just increasingly stupid outfits for every champion for every situation.
: Where will the winners be announced? On boards, I assume?
Yep, although it'll also be cross-posted on other platforms like twitter.
: When will the results be announced?
Judging still going on. I was hoping to have them tomorrow but it looks like it might take a little longer.
aroza609 (NA)
: There is no way in hell that was real how the fuck did that happen
> [{quoted}](name=aroza609,realm=NA,application-id=yrc23zHg,discussion-id=wayJj8KA,comment-id=0003,timestamp=2018-12-05T14:51:43.125+0000) > > There is no way in hell that was real how the fuck did that happen The full message was "Vel'koz has become engrossed with analyzing poros and has been disabled." Problem is the old client couldn't show that many letters so...
Bondy (EUNE)
: > if you're comfortable using it Exactly. But the way the game looks now is no longer like mountain climbing, but more like formula racing.
You could always just put a jet engine (DH) on top of your old jalopy (Karthus) Yeah the car will explode but you're gonna win.
: TLDR: You don't NEED gear and equipment to climb a mountain, but you'll be in for a bad time if you don't use gear and equipment for the task. The gear and equipment being the meta and the mountain being the ranked ladder.
More so TL;DR Not everyone needs gear to climb the mountain but most people will. There's nothing wrong with that and having to use it doesn't make you a bad player. However, if you are willing to strap forks to your fingers and climb like that, everyone is going to be super fucking impressed with Johnny Fork Fingers hits the top.
Rioter Comments
Moody P (NA)
: boards could stand to be better about it. We need a separate board from Gameplay that specifically caters to advice and guiding players on these things reddit is a shit site but they have a big advantage over boards because champ-specific subreddits allow for in depth discussion on strategy and matchups and easy access to "how-to" guides
That's a pretty interesting idea, to be sure. The main question is if we would design it like Gameplay+ where topics/guides have to be approved and downvotes are disabled, as they're all centered around helping people. I'd also think we _might_ need a rank requirement for guide writing even though I know people would be upset about it. But that's me speaking as a player/individual, not as a mod.
Moody P (NA)
: Balancing around people who cant play well is absurd
+1. Riot should also give players more assistance in learning how to deal with champs. Sadly, the problem is people don't want to get better, they just play casually and want to lock in their favorite character every game. If (the metaphorical) you hit a roadblock, the most common response is to ask the Riot Government to tear down the roadblock rather than go around it.
: Janna VU Concept
Hey that's pretty cool, although I'd need to see the zephyr.
: Could New Tank Items Ease The Damage Meta?
I think a better idea would be changing some component items or buffing them. Right now, take a look at what a longsword will build into: {{item:3144}} which gives Lifesteal, an active and some ad. {{item:3044}}/{{item:3052}} which give AD and HP (Plus some movement effects) {{item:3155}} for MR, shield. {{item:3077}} for a bonus cleave effect etc. and so on. But if you notice, a lot of these skills/items have a pretty decent passive or bonus effect. Phage has MS. Hexdrinker gives you a shield. Jaurim lets you stack more ad/hp, cutlass -and- tiamat give you actives. Comparatively, most armor/nr components give you....well, more defensive stats. Or the passive outright sucks or is unoticeable like Warden's mail. Ironically, the strongest mid-tier defensive item was also the most hated one: Bramblevest. I think if we brought tank components up to the standard of mid-tier AP/AD items, you'd _feel_ better about getting them. Be it buffs or reworks, I feel like giving tanks some better mid-items would make them overall feel tankier/better, even if your base-line level of durability doesn't change drastically.
geeklove (NA)
: No it won't. How many different people played Batman or Superman or Spiderman in films? How many different Spidermen are out there? Sounds like you're making a contoversy out of a nonexistent problem. Click bait.
I mean there have been instances of massive reworks to characters, but those have been usually listed as utter failures and blights. That said, you do have the occasional mass-rework which spins off into its own character. See: The Red/Blue Superman of the 90s or Miles Morales Spiderman.
saltran (EUW)
: >"Just wait like 2 years till Adcs can be played on Mid or Top while being absolute garbage meanwhile bruh, it's fine for me that I dont play them ha ha" For the next time that you talk with this mod keep in mind that he would've loved to see most ADCs with 44% winrate for months and months in order to get a diversity that only him wants, because it's not like overall Toplaners and Midlaners want ADCs on their lanes as CaptainMårvelous wants.
I mean it's not a diversity only I want, considering most people have said before that one of the biggest flaws with league is the heavily stringent meta and nowhere is that more obvious than bot lane where ADC/Support was the meta for over 6+ years. Comparatively short term problem for a long term goal. And hell, as with the ADC rework, not _every_ ADC will be bad. (See: Kalista, Lucian, MF, Ezreal, Varus who still had good winrates even after ADCgeddon.) As pointed out: You don't have bot lane players. You have ADC players. No other role has that as hard as bot does.
saltran (EUW)
: >Not really. You can run a variety of runes and the difference between them is often minimal, at best. Switching some keystones is about a 1% difference. Okay, I cant take this seriously anymore, it seems that you are also pro diversity in terms of Runes on a straight up illogical way. Have fun playing Ashe with Aftershock, tell me if the difference between it and Lethal Tempo is 1% But hey ofc you wont answer.
I mean by checking OP.gg dude. And yeah, as previously, there are some bad options (Mostly aftershock) but running Ashe with PtA vs. Fleet footwork vs. DH vs. Hail of Blades vs. Electrocute isn't as bad as loading up with AP runes. Resolve's by fair the outlier but yeah, not nearly as bad as coming into game with Magic pen on ashe.
GigglesO (NA)
: > [{quoted}](name=Noor Sakata,realm=EUW,application-id=yrc23zHg,discussion-id=VQIGg7hs,comment-id=0000,timestamp=2018-12-01T22:38:59.197+0000) > > Some people still using the win rates argument to defend them Well win rate can still matter. If you have 20-40% pickrate and 55%+ winrate you deserve nerfs. you aren't going to change my mind on that one... even if its my main...
> [{quoted}](name=GigglesO,realm=NA,application-id=yrc23zHg,discussion-id=VQIGg7hs,comment-id=00000000,timestamp=2018-12-01T22:51:03.257+0000) > > Well win rate can still matter. > > If you have 20-40% pickrate and 55%+ winrate you deserve nerfs. > > you aren't going to change my mind on that one... even if its my main... I think you highlight a good point: Winrates _can_ matter but winrates shouldn't be your sole argument. It's ok to use them as a point but it's difficult to justify when your entire argument hinges on the %. There's no need for all or nothing dichotomy to be sure.
: But DC wasn’t against using Thomas Wayne of another reality and having him show up at Bruce’s wedding...
: https://i.imgur.com/Dvi8ltI.png[] https://i.imgur.com/cnqJ5mb.png[]
I mean.... http://4.bp.blogspot.com/-SkXWZrvy_zo/VCRpuOnbjuI/AAAAAAAAZi4/WPcZCYZPI5o/s1600/oldvnew.jpg Like I'd argue League's are much more drastic and character-altering than Marvel's. Especially considering The Thor pictured there is Ragnarok which is somewhat undone by Infinity War. (Spoilers for a movie that's been out for like a year lol).
: In marvel they have different versions of a character maybe we can have different versions of league champs
: I think I'm misinterpreting your statement here. You say, you don't think Riot's doing this to get more players. Then you say it's advertisement. If I got that right, what do you think advertisements purpose is? It's all told a fairly expensive endeavor. It is only done by fiscally responsible companies when the goal is to get more revenue. Which in this context is gained through getting people to play their game and spend money on skins and the like.
Fair, my bad. What I more so meant is that it's not necessarily attracting about more players _to League_. I don't think Riot can really increase the marketshare of the game, as it has been almost a decade and if you're not already playing League, it's unlikely you're going to start. However, I _do_ think this is a play to get people invested in the League universe and even if you don't like League **the game**, you'd be interested in playing/reading/interacting with something in league **the setting**.
: Hahahaha wow, are you actually mananaging to type this with a serious face? > You can run a variety of runes and the difference between them is often minimal, at best. Switching some keystones is about a 1% difference. Somehow in your head, you think that two runes of some of the tiers are somehow within 1% strength of each other on any given champion (as you said bar taking mechanically impossible effects)? Seriously? I don't normally downvote, but you deserve one for this comment. But at the same time, if you were to exchange out that one 0.95AD marks for a crit mark with 1.7% atk spd, then you've suddenly become a detriment to your team! Rofl No. ___ Quit talking out of both sides of your mouth. You can't claim that runes are somehow not pigeonholing champions when there are literally some runes, let alone entire keystones, that some champions outright can't use. The old runes were such granular adjustments to champion power that there's almost no way that you'd actually be capable of having mechanically balanced runes within the same margin of error. Let alone how you somehow seem to think that the new runes are both more influential than the old runes, yet taking the wrong ones doesn't completely destroy you... even though you might have taken some who's mechanical requirements are unrealistic for your champion. The only case of this in the runes, to my recollection was energy max and energy regen runes, which seemed like a fine niche considering that the same is true for itemization anyway. Yet then you have entire keystones which are functionally inert or otherwise worthless on champions because they can't meet the mechanical criteria necessary for the keystone.
>Somehow in your head, you think that two runes of some of the tiers are somehow within 1% strength of each other on any given champion (as you said bar taking mechanically impossible effects)? I mean....yeah. Check out OP.gg. Most champions run different keystones, usually in the same tree, but different none the less with about a 1% differential in terms of winrate. It's not perfect, mind you, but there are different keystones being picked on a majority of champs and they're not exactly a huge difference. Plus the occasional rune path difference. >Quit talking out of both sides of your mouth. You can't claim that runes are somehow not pigeonholing champions when there are literally some runes, let alone entire keystones, that some champions outright can't use. The old runes were such granular adjustments to champion power that there's almost no way that you'd actually be capable of having mechanically balanced runes within the same margin of error. Let alone how you somehow seem to think that the new runes are both more influential than the old runes, yet taking the wrong ones doesn't completely destroy you... even though you might have taken some who's mechanical requirements are unrealistic for your champion. No different from the old system, which not only had dead ends that wouldn't change (At least if you take mana band it'll swap vs. loading into a game with AP runes on Garen) but outright bad options (Time spent dead runes except in absolute meme builds). And see, this whole thing is where the argument falls apart. The granular adjustment absolutely mattered because in many cases, those "small changes" amounted to huge early game advantages. Late game? Sure, nobody is going to miss 10 AD or 7 AP. But at level one, that 10 AD is the difference between landing CS or missing it in certain situations. If you take, as an example, celerity on udyr instead of absolute focus or vice versa? Yeah, it sucks that it's not the right runes, but you weren't hampered. Meanwhile, if you accidentally took magic pen runes instead of attack speed? There goes pretty much your entire early game jungling. I definitely recall games in Season 1-3 where people would afk/surrender because they loaded up the wrong runes. And frankly, only a handful of keystones are functional dead-ends on champs. Namely Aftershock because it has the most stringent requirement (Hard CC) and PTA/Hail of blades because it's AS reliant. Everything else, however, is pretty loose regardless of if it's amazing or not. Hell, some of the meta changes such as Aftershock fiddle were discovered because people thought they'd be bad but ended up being great. Can you fuck up with a keystone? Sure. But loading in with aery vs. comet or PTA vs. Electrocute isn't going to nuke your early game to the same extent that loading in with Magic pen vs. armor pen was. EDIT: As one extra caveat/compromise, I'd also be totally fine with 100% removing all keystones/runes/masteries/etc. I think that's probably the one everyone can agree on but I'd much rather have my game decided by stuff in game than a page filled with stats before the game starts, be it 30 different little stat boosts or 7 runes and 3 stat picks.
: They’ll likely only focus on champions whose appearance they’re relatively happy with. So when they get updated there will be some continuity. Also, I have a sneaky suspicion this comic push is more for player retention and returners rather than getting brand new players. Some may come of course. But I was under the impression that LoL was rather ubiquitously known among gaming communities. Whether they play or not.
I don't think Riot sets out on these endeavors with the goal of specifically returning players or gaining new ones. I think they do a cool thing and then if they get more players/new players/returning players, that's cool. But right now it's advertisement, more income and a neat flesh-out thing that they can do that other games choose not to.
: I mean, the Original Post itself makes broad generalizations about the male playerbase and Riot's design philosophy based off a handful of female champions. I get that Riot has a vested interest in appeasing the angry hordes of SJWs after some of the internal struggles at Riot HQ this past year, but they need to keep in mind that any advice coming from female players a) doesn't represent all females and b) females are like 2% of the total playerbase in the first place.
> [{quoted}](name=DarkSoul1994,realm=OCE,application-id=6kFXY1kR,discussion-id=Y9UyER3H,comment-id=00640000,timestamp=2018-12-02T00:37:24.415+0000) > > I mean, the Original Post itself makes broad generalizations about the male playerbase and Riot's design philosophy based off a handful of female champions. So where are the broad generalizations in the core post, because I'm not seeing them about men. All I'm seeing is them saying "Hey you know, maybe this design isn't so great and some women are turned off by it". Then again, I don't see why it's a bad idea to criticize Riot on something that can be subjectively seen as good. Like, I don't know, the current meta? > I get that Riot has a vested interest in appeasing the angry hordes of SJWs after some of the internal struggles at Riot HQ this past year, but they need to keep in mind that any advice coming from female players a) doesn't represent all females and b) females are like 2% of the total playerbase in the first place. And why does it have to be "An angry horde of SJWs" because a few people agree with OP? Just because someone doesn't like the design(s) doesn't make someone an SJW nor does it make their opinion right or wrong. It's feedback. Feedback Riot is allowed to take and either act upon or ignore. There's no reason to throw out "SJWs bro" when someone is just sharing feedback.
: > Riot's pigeonholed design of ~~Marksmen ~~ the game Just look at the rune rework. It was literally a change that was blatantly designed to pigeonhole champions so that newer players didn't feel like they had no choice since the old rune system offered no real direction. You could literally do whatever you wanted with the old rune system, but that left a lot of people, and particularly newer players who could more easily do this, just latching onto 1 or 2 runes pages that they saw in a build somewhere.
> [{quoted}](name=deadlychuck,realm=NA,application-id=3ErqAdtq,discussion-id=4Hz64zVN,comment-id=00070002,timestamp=2018-12-02T00:43:28.252+0000) > > Just look at the rune rework. It was literally a change that was blatantly designed to pigeonhole champions so that newer players didn't feel like they had no choice since the old rune system offered no real direction. Not really. You can run a variety of runes and the difference between them is often minimal, at best. Switching some keystones is about a 1% difference. It also depends on position but there are definitely situations where you can swap between keystones and/or paths. Basically: Having the wrong runepage (barring a complete deadend like aftershock on a champ with no CC) is bad but not crippling. In the old rune system, loading up with the wrong runes was 100% a lost game. >You could literally do whatever you wanted with the old rune system, but that left a lot of people, and particularly newer players who could more easily do this, just latching onto 1 or 2 runes pages that they saw in a build somewhere. Mmm, no. The old rune system was raw stats which meant that you were directly pigeonholed harder than anything the new system offers. If you weren't using the **right** runes save for the one-in-a-trillion match-up, you were flat-out wrong and a detriment to your team. The reason people latched onto 1-2 rune pages wasn't because they were stifled, it was because those 1-2 rune pages were the viable ones by a mile.
: It's comic books, they retcon & reboot things every few months already.
> [{quoted}](name=Rathar Dashing,realm=NA,application-id=6kFXY1kR,discussion-id=2eHAYbEd,comment-id=0000,timestamp=2018-12-01T22:55:33.194+0000) > > It's comic books, they retcon & reboot things every few months already. Sometimes. Uncle Ben ain't never getting out of that fucking grave nor Bruce Wayne's parents. No, AUs don't count.
Rioter Comments
: ˝Purest˝ is a funny term to use for a wind spirit wearing lingerie. Note, I don't care is she's beautiful,but I do believe a more kinder and gentle version of her ˝wardrobe˝ should be take into account.
That's fair. My point was still that while it's not a great argument, I can still make _an_ argument for Janna looking as she does. Something I can't really do for Caitlyn.
: Why do people get stripper/prostitute vibes from her design? I always got Steampunk party girl or noble from her. Not that I'm against a redesign.
Well: * Very low skirt despite doing strenuous and athletic work. * Garter belts. * HYEUGE CLEVAGE AHOY * Sexy choker for sake of choker. All of this in mind with the fact that she's supposed to be a detective from law enforcement. I'm not saying I want Caitlyn to be wrapped in 30 layers and to cut her cup-size down to an A+++++ but she could wear something more befitting of a sheriff/detective-style character.
: Janna's supposed to be a wind spirit. Why does she need to be beautiful? She's literally a champions which should a mix of what she is now and something ethereal like {{champion:136}} 's tail. When I think of characters who would sell their body for gain,LB is one of the last champions I would think of. Her mantle has been passed down for centuries, she's one of the founders of Noxus. She's more a devil IMO, offering deals to people for her gain. She's too powerful and badass to sell her body when she offer so much more. Influence,power, youth.
Janna also talks to humans and appears to them in lore. As a spirit, it would make sense to appear to them in the "purest" form possible as well as one that puts people at ease. I imagine a giant screeching wind bird would terrify the shit out of some Zaunite kid while a beautiful woman with some elf ears, not so much. That said, the point is I can make an argument for Janna, however lose. Cait? Not so much.
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CaptainMårvelous

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