Kai Guy (NA)
: Take a look at the tooltip on items. {{item:3361}} It shows both duration as well as the limit. Same for support items. {{item:2055}} You can check them on the boards by using the greyed out Doran's ring icon that shows up when your commenting. Edit. Sorry did not give a direct reply to your question. Fixing that. No. Yellow wards have a duration, they do not last forever. Zombie wards and ghost Poros also have durations But Blue and Red wards do not. Also a funny Easter egg. A control ward that lives long enough gets a buff. click on the ward and look for a buff icon on the top left under its stats after 5 min or so. Are you new-ish to league or Mobas? If yes then hit me up if you need some assistance with mechanics or learning the game. The lol wiki is helpful to learn but you sometimes need to know what your looking for first.
Thank you for your detailed response! I didn't know that you could look up items on the forums. And yeah, league is my first moba and I've been playing for two weeks now. I don't know how I can contact you on the forums so I'll just ask here. I was watching this video from 2016: https://www.youtube.com/watch?v=fESqRJo8tjs And this Bronze Trynd tried to ult then teleport while in undying rage, and that's a strat I've thought about before. I main Kindred, and I want to know if it's been changed since 2016 where being attacked and/or damaged while teleporting takes you out of it. I'm thinking instead of having flash I could use ult + teleport (since teleport is 3.5 and lamb's respite lasts for 4 seconds) as a way to escape as flashing after lamb's respite ends usually ends up in me dying and wasting my flash and ult. With teleport I could teleport to a ward on the other side of the map, farm jungle to recover hp and mana, then promptly gank on the other side of the map. Also does teleport get interrupted by cc like roots and stuns and fleeing? Usually cc in lamb's respite spells my doom anyway, but I'm just curious. Also do abilities like Urgot's ult, Alistair headbutt, Poppy ult, Pyke/Blitz/Thresh, Yasuo tornado thing, Kayn and Sion's thingies that make you airborne, etc. interrupt teleport?
Kai Guy (NA)
: > Does it dissapear? Yes. Just like when you place normal wards over 3. {{item:3363}} I is the only one with no cap. But let me check just incase its got a soft cap. Will edit after a test. Edit 1. To answer specefics. the vision you had is gone. Any wards it was blocking vision on will regain vision. Edit 2. {{item:3363}} have a cap of 10.
Oh, so normal wards and farsight also have caps? I had no idea. I thought all normal wards disappeared after an interval, not after 3. Does that mean the first three wards you place are permanent?
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ChitaWulf

Level 43 (NA)
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