: new item idea: dorans collar
Wrong forum and if a mechanic like this were ever implemented into the game, I would quit...only for good this time. I don't care how bad your ADC is, people are not yours to enslave and control.
Rioter Comments
YokoNomi (NA)
: Remember when Malzahar was good? LCS remembers.
> [{quoted}](name=YokoNomi,realm=NA,application-id=3ErqAdtq,discussion-id=5xR8PmWu,comment-id=0000,timestamp=2017-04-05T18:29:33.267+0000) > > Remember when Malzahar was good? LCS remembers. Remember when Malzahar became an oppressive support because Riot decided that mages should get high base damage and that assassins should be allowed to ignore ability combos, thereby forcing Malzahar and other burst mages to migrate down into bot lane?
XmortoxX (NA)
: Our mid laner died to an invasion and rage quit
In most given competitive environments, teams are not simply allowed to cancel a game as a result of fewer players; instead, the team with an insufficient number of players loses by default because it is the responsibility of every player on a team to be ready, able, and available. And, like it or not, teams are responsible and held accountable for the actions and decisions of each of its members. Say, for instance, a football quarterback decides to be a total ass to the opposing team. Their negative actions will usually result in penalties issued to their entire team. Same principle applies to LoL.
: Xayah's Ultimate
Airborne is a status effect and is usually a negative one, but it does not bypass terrain by itself. That is an entirely different effect altogether.
: Why not go the Cho'Gall route?
Cho'Gal's concept is interesting to say the least, but while they initially appear unique as a playable character, there are numerous flaws surrounding them and Blizzard continues struggling to balance them. Cho'Gal has yet to enjoy relative success at any level of play in Heroes and has often proved more cumbersome in the teams in which they are played rather than useful. While Xayah and Rakan compliment each other and are most optimal when played together on the same team, they remain two separate champions. Their relationship with one another certainly is greater than any other alliance other champions enjoy, but they are not inseparable. Forcing an all or nothing mechanic into the game will force players into forming duo's simply to enjoy one or two aspects of the game or miss out on them altogether. Additionally, teams may benefit from one while not needing the other depending on their composition as well as the composition of the enemy team.
Rioter Comments
Rioter Comments
Sraeg2013 (EUNE)
: >They exist because the system of everything based entirely on an elo score proved problematic in that players were placed in uneven match ups without anything separating the players into skill sets. > >So, Divisions were made to divide the players into those groups and allow players to enjoy games with and against each other at levels of skill that should be more or less even (though not always). The joke is that divisions and tiers are COMPLETELY MEANINGLESS. Why? Because the old ELO system IS STILL IN EFFECT. All that changed is the fact you can't see the number. That's it. >The rank ladder is in place to serve a single purpose. To allow players of all skill levels to enjoy the game without experiencing a slew of impossibly difficult games or incredibly boring and easy games. The ranked ladder is in place to serve a single purpose. To make people feel good about their rank, regardless how bad they actually are. Nothing more. Nothing less.
: They nerfed fiddle when they changed the fear to move people away from him, making his drain not last as long as it used to
They nerfed Fiddle way before that. They nerfed him with all of the jungle changes that make his clears crap. I, for one, enjoy the new jungle. But it indirectly negatively impacted a number of jungle champions including Fiddlesticks and Amumu.
Eedat (NA)
: The reason we have Promo series
They exist because the system of everything based entirely on an elo score proved problematic in that players were placed in uneven match ups without anything separating the players into skill sets. So, Divisions were made to divide the players into those groups and allow players to enjoy games with and against each other at levels of skill that should be more or less even (though not always). Promotional Series are a test of a player's skill to determine if they are ready to advance into a division among players of greater skill. Players who prove exceedingly better than their division are sometimes (not often) allowed to skip divisions. If, for instance, someone is an obvious Plat or Diamond smurf then they will advance far more quickly through the divisions to reach their actual placement than someone at a gold level or lower. The rank ladder is in place to serve a single purpose. To allow players of all skill levels to enjoy the game without experiencing a slew of impossibly difficult games or incredibly boring and easy games.
: "The scaling is simple. Every 15 Lethality = 6 flat Armor Penetration with an additional 0.5 Armor Penetration per enemy level. Or 6+9=15 if the enemy is level 18." Incorrect. Lethality is scaling is 0.6x+(0.4x*(y-18)). http://na.leagueoflegends.com/en/news/game-updates/patch/patch-72-notes#patch-items 15 lethality = 9flat armor penetration+ (6*(their level-18) The items are incredibly strong because 1)Good build path 2)Incredibly Cheap 3)Out of combat movement speed Additionally they increased the flat AD of the lethality items to compensate for the removal of armor pen. 20AD->25AD For Dirk. Lethality is very strong.
Ah, mb. I will edit in the correction.
Agomoto (NA)
: For those who say Swain isn't a tactical
It requires tactics to play most any champion correctly and it most certainly requires tactics to play a champion extremely well. That does not automatically bestow upon a champion the title "tactician". The player is the tactician, not the champion. Swain has never felt like a tactician to me. Just a mage who turns into a life-sucking monster.
SirΤeemο (EUNE)
: lethality max is 85 actually.. but you have to sacrifice 1 item slot for only {{item:3134}}
Yes, but that is not an optimal build because there are only three items to be built from it, obviously.
Rioter Comments
Rioter Comments
Rioter Comments
: Main help
{{champion:62}} I like nuking enemy teams.
Lyseth (NA)
: > [{quoted}](name=Chocolate Frost,realm=NA,application-id=3ErqAdtq,discussion-id=ppHrLylX,comment-id=0000,timestamp=2017-03-13T18:30:14.573+0000) > > Having more than five viable champions for each role is a healthy meta. It means there's finally a sense of diversity to the game. Ban whoever you find the most offensive and deal with whatever is left the best way you see fit. Kha'Zix and Rengar just need 1 item, then they 1-shot, LB is like an Ahri X Ekko love child, Zed just says "no" to every mid laner besides Kayle, you just roll your face on the keyboard with Talon, Shaco just dealscrits from behind and Nocturne can 1-shot just by his ult even landing on you, and it's not typically known for a lot of damage, Twitch's invisibility lasts WAY too long now, and Lee Sin's just a b**chy champ.
Kha deals additional damage to isolated targets. I find ninja tabi an excellent item to help mitigate the burst damage from his full combo, thereby allowing me a chance to fight back. Rengar has no reliable escapes, bait his attacks and plan a counterattack against him. Once he takes whatever bait you've laid out, take him out. Zed has one very exploitable weakness that people fail to recognize in their panic to survive him. Even though he is melee, he is harder to kill the farther away you are from him. Because even if you run away from him, as long as you are within his shadow or ult range, he can safely eliminate you without any repercussions. The best means of countering this is to maintain a close position with him so that if he does ult you, he is in your range even if he dashes back to his own shadow like a bitch. Talon is melee and has no hard CC, AoE and ranged damage are his natural enemies. Poke him down in lane and remain near your own turret. Even if he ults you, your turret will reveal that bitch boy and then you can do with him as you please. Optional summoners are barrier and heal to bait him into diving you. You use one of them and it is then that he realizes...he effed up. Nocturne is single target, even if he ults you to death, you can make him pay for it by moving as close toward your allies as possible. They'll quickly dog pile him and that's one enemy carry dealt right there. OR, you can be one of the players doing the dog piling and maybe even prevent him from killing anyone altogether. Twitch is among the squishiest champions in game. A good rule of thumb when facing an enemy Twitch is to never engage the enemy until you know exactly where that rat bastard is. I have a policy to always go for the ADC and tear out their freakin' throat before I target anyone else. Lee Sin has a terrible mid to late game. Lee mains generally camp top...a lot. Knowing is half the battle and Lee is a predictable champion. He picks one lane to camp all game long and he spends more time in your jungle than he does in his own jungle. Keep red and blue warded at all times and drop whatever it is you're doing to kill him when he shows his loser face in either of those areas. A Lee denied an early game is a Lee with NO game.
SSmotzer (NA)
: Stoneborn Ashe
Stoneborn does not allow its user to heal from their own slows and the health buff is very miniscule. You need 3,000 health just to gain 150 bonus HP from it, the same amount of HP that a Ruby Crystal provides. You'd be better off building a single health item on Ashe with full offense masteries than you would be running defensive masteries on her.
Kilanost (NA)
: Post by people playing jungle for the first time crack me up
I know the thread you are referencing. The player sought help and advice. Rather than directly insult them, you made your own thread just to generalize the insult.
Lyseth (NA)
: Worst meta in your opinion?
Having more than five viable champions for each role is a healthy meta. It means there's finally a sense of diversity to the game. Ban whoever you find the most offensive and deal with whatever is left the best way you see fit.
: Goodbye clean record of never leaving a game, ever.
It asks you if you agree to not leave any future games. It doesn't tell you to say you agree that what you did was wrong and that you are a bad person for doing it and should feel bad for doing it.
: I know right it's annoying! Sadly Riot will never remove pings since they said it themselves a while back ago, but it's the same thing as muting players for being toxic. Glad you think this is a problem as well. +1
Riot also said that we'd never have this... http://na.leagueoflegends.com/en/news/game-updates/features/practice-tool-now-live We'll inevitably be allowed to make pings by certain players both silent and invisible to us. Riot just needs to be nagged enough to be made to realize it is not only a good idea, but it is wanted by most of the player base. In the meantime, I play ALL my games with the ping volume turned off.
: Things I would love to see Riot change from Ranked
> [{quoted}](name=III BAKURYU III ,realm=NA,application-id=3ErqAdtq,discussion-id=FPlUwU0I,comment-id=,timestamp=2017-03-13T14:24:55.264+0000) > Why can't we mute ( pings) so tired of seeing this each and every game ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? > 24/7 This earns you +1
: i was with a 4 man premade they were wanting me to play a support with knockup so the yas can ult
I almost miss the old queue system that was just one premade team after another. Because there were a number of times in which I was the odd man out in a premade and I was the one who ended up carrying the 4-man. BUT I don't miss it all that much because no matter how well you do, you are likely to be 4x reported by a group of 4 who treat you like nothing more than an unwanted obligation needed to complete their team. You know that cliche of being last picked for teams? That's basically what it is to be the solo player on a 4-man premade team.
: Finally feeling the wrath of int feeders
One of my recent worst experiences was that I hovered Wukong for jungle and the Nunu on our team intentionally banned it. Seeing that he was hovering Nunu and the horror stories I've heard of Nunu trolls intentionally screwing over their team, I had a gut feeling that this guy was going to troll us. I was right. The Nunu started the game charging down mid and gave the enemy first blood. I try to leave the game to try and give my team the option to remake since it had not reached the 3 minute mark. I figured, why should my allies have to suffer for his crap? It didn't work. I get back in game and, to no surprise, the Nunu has fed even harder in my absence, on top of which, he builds only mobility boots (typical feeder build). I figure we can play through and have the guy 9x reported for his behavior. I was wrong. The enemy team gets all chummy with the nunu and start sharing jokes and how they would rather report me for my attempt to save my own team from a devastating loss. The game ends, we lose, and the enemy thresh has a friendly chat with our nunu and invites the troll to duo with them. I report both asshats and am on tilt for the rest of the day.
Rioter Comments
: > [{quoted}](name=EndlessSorcerer,realm=NA,application-id=3ErqAdtq,discussion-id=K1TNF7Ag,comment-id=0001,timestamp=2017-03-13T15:25:51.467+0000) > > Why are you queuing for ranked when you know there are server issues? > > While it should be disabled, people should know better than to queue up at the moment too. Riot has always disabled ranked if there's a huge issue like this going on. Again >>60%<< of people couldn't connect to the game last game so it's pretty obvious very few people thought that "causing players to disconnect" means you cannot connect AT ALL.
60%? More like 70% https://s11.postimg.org/51mv81h7n/disabled_game_day.png
Rioter Comments
Rioter Comments
: FOUR(!) simple things to consider if you want to climb (Trust me, it works!)
Did someone say...4? http://40.media.tumblr.com/0e46075860e496df247bb7cf612a73fa/tumblr_o3kywlLTjU1sasyx5o1_1280.png
: Can I get some help on playing a little more patiently in lane?
How good are you at last hitting creeps under turret? Ranged minions take one turret shot then one AA from you (if you've enough AD) OR one AA from you, one turret shot, and then another AA from you. Melee minions take two turret shots then one AA from you. And tank minions just take patience and a well timed AA from you. If the enemy is pushing and you just farm patiently then they are likely burning their resources without gaining any lead over you. You give the jungle little or no opening for ganks by staying near your own turret and you provide your allies with endless opportunities to gank your lane and take out the exposed enemy. Even if your allies do not gank your lane, you'll still end up with a gold and exp advantage over your lane opponent. They'll usually end up bored and roam to another lane, however, if they are out for kills. If they do that then you ping your MIA a few times while pushing waves to the enemy turret just to continue punishing them for their blood lust. And if you are ganked under your own turret, target the enemy that has turret aggro on them for the best chance at eliminating at least one enemy. Chances are the enemy will be wasting their time trying to gank you and if the one ganking you is the enemy jungle then that opens up dragon and enemy camps for your allies.
: > [{quoted}](name=Chocolate Frost,realm=NA,application-id=3ErqAdtq,discussion-id=zWEAHawA,comment-id=0000,timestamp=2017-03-13T14:17:08.683+0000) > > Displacement CC is needed to cancel teleport. Silences cancel tp
Ah then this is definitely a bug and I was gravely misinformed.
Meriipu (NA)
: Polymorph no longer cancels teleport
~~Displacement CC is needed to cancel teleport.~~
: Full AP Ekko needs to be toned down
Ekko is an assassin, catching a carry out, exploding them, and making it back out safely is EXACTLY his job.
: Yeah, my bad. Didn't know we were using Riot's "classes" as the basis for this nonsense. Thread rendered meaningless by it, btw.
Please keep trolling threads. It'll make it easier to have you reported and punished for your offensive behavior.
: Can we remove summoner levels? Why not let IP be the "gateway" to help prevent overloading newbies?
Boosted players are regularly caught and punished. The unfortunate thing is that the players who level and rank accounts for sale are the ones who are rarely, if ever, caught doing anything wrong. What really needs to happen to put a stop to account selling is a lawsuit issued against the owners of any domain name that enables the buying and selling of accounts online, thereby crippling the business and issuing a warning against anyone attempting it. After all, every player's account and everything in it is the legal property of Riot games to do with as they please, Any attempt at monetary profit from a LoL account is in clear violation of the ToS that requires player agreement before they can even play the game.
: Honestly, my only complaint about Galio's reworked Kit
Tanks either scale off AD or AP, but their optimal build paths are Tank regardless of their ratios.
: Why am I forced to build redemption/locket on supports ?
Redemption was a mistake in all honesty. It isn't optimal on all supports, only healing ones, but it is used on all supports. (Inb4 ~~APC Bots~~ AP Supports). Even if other items were added to the game for the specific purpose of optimizing non-healer supports (most of them). Redemption remains too strong to not build it.
: Help me choose a champion
{{champion:103}} {{champion:1}} {{champion:63}} {{champion:85}} {{champion:8}}
: nerf rift herald ? are you bronze ? Rift is so useless you only get it because its basically an objective to pass the time and is a little lift
I think they mean make it easier to kill so that getting the buff isn't a virtual suicide mission.
: 1) every body picks that they don't want support 2) que times increase 3) the whole concept of auto fill is ruined
WRONG! If I were allowed this option, I would opt out of ADC Every damn time. Because if my team really wants to lose the game so badly then go ahead, fill me as the ADC.
: Laners Love Complaining When Jungler Doesn't Gank
So much this. There are so many times when allies can just walk into the jungle and 3v1 an enemy, thereby punishing the enemy for attempting to invade the jungle and making them think twice about doing so again. Instead, they just let their ally die and then report the ally for feeding and griefing and entertain themselves by insulting their own jungle in all chat. Seriously, what the actual fuck is wrong with people?
: There is no circle jerk going on with Graves
His insane Movement Speed for an ADC could take a hit. It's at 340 right now. That's 15 more MS than many other ADC's in game. It's that kind of bullshit that makes it possible for him to steal your jungle, clear his own jungle, and gank for first blood before you've even hit the five minute mark and don't tell me it doesn't happen like that. Because it does, it really does. Oh and then there's his dash thrown on top of his MS. Try catching him? You can't unless he's piloted by an idiot. And after he dashes, he stops being all squish AND he gets a free auto because fuck that reload mechanic that was supposed to gate his damage.
> [{quoted}](name=Gregor Gysi,realm=EUW,application-id=3ErqAdtq,discussion-id=OcgdP9UF,comment-id=,timestamp=2017-03-12T00:57:14.129+0000) > > Gut Lee into an unplayable state and leave him like that for however many seasons it takes Riot to provide him with a VGU overhaul, alienating a large portion of their faithful player base.
Rioter Comments
: your match history shows you play a tanky champ so idk what your getting at.
Are you a {{item:3751}} ? Because that was a wicked burn!
: Only the AD ones. And {{champion:105}}
Did {{champion:245}} and {{champion:55}} suddenly cease to exist?
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Chocolate Frost

Level 30 (NA)
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