: Teemo is at about a 54% win rate... can we nerf him just because of a nearly universal hate?
I honestly don't have a problem with Teemo, I have him disabled in all of my games. And by that I mean I always ban him. Unless one of my allies want to play him. In which case I just cross my fingers and hope for the best.
GigglesO (NA)
: Why do ap assassins have delayed nuke...
Champions classified as assassins were reworked this way because it was considered too unhealthy for an assassin to kill the ADC in bot lane in 0.5 seconds under their own turret.
GamerWiz (NA)
: How do I CS without provoking the other champ to kill me?
Some champions are bullies who are geared toward denying CS. TO farm effectively, carefully monitor minion health and avoid hitting any minion more than twice in order to gain gold for the kill. If you cannot attack a minion without the enemy laner killing you then simply stand close enough so that you can at least earn exp for the minion's death. The wave will eventually move to your turret if you are being bullied where you can farm under turret as needed. Let the turret hit melee minions twice before last hitting them and ranged minions once before last hitting them.
: What do I do when my entire team is toxic?
You can't make anyone be anything. It is what it is. Mute any player who exhibits toxic behavior towards anyone and just play the game. When you've silenced those players, you will find yourself surrounded by players who aren't egocentric keyboard warriors.
GamerWiz (NA)
: How to not die on laning phase?
Avoid using your abilities on minions. If your combo is on cool down then you are definitely going to die in a fight. Ward entry points for ganks. Place a red ward in the brush behind your turret because it is less likely to be destroyed there and will provide you near constant vision against possible dives. Eye the map. If you have no idea where an enemy is then assume that they are coming for you. Clear minions whenever alone in lane against an enemy before attempting to fight. Otherwise, you will die to minion aggro and grant your enemy a kill. If your summoner spells are on cooldown then do not extend past the river without vision or help. If you want ganks then allow your enemy to push you to turret. As a jungle myself, I am always checking lanes to see if an enemy has overextended. If you are behind in lane and find yourself dying under turret then endure it and advise your jungle to help other lanes instead. Because this is a situation in which you've lost lane and your jungle is better off getting another ally fed to compensate.
: Remember: Teamwork is OP
: So like, I got some KFC...but I only ate the skin, am I a vegan now?
http://s2.quickmeme.com/img/9a/9a58d3571359fedb8057b83633b580fb3867bc642f915e0c54eb540908a85a5c.jpg
tofubuns (NA)
: when you decide to go solo and everyone in your team is friends except you
But then it's you who carries. http://static.tvtropes.org/pmwiki/pub/images/lone_wanderer_fo3.jpg
iLBGAMing (EUW)
: Why does it cost mana for amumu to cry? (W)
When I read the title, I thought I was in memes and games and was expecting a punchline. Then I read the content and remembered where I was.
Coopa123 (EUW)
: You seem upset. Sit back, breath a couple of times and read your sentence again. Does it make sense to you? Because that's just straight up gibberish
Come on, be serious here. You and I both knew this already when we clicked the thread title.
: riot unbanned me
You trolled your team and now you're showing it off like a child who made it in the toilet for the first time. You might not be able to smell it, but it smells.
: Junglers, could you give me some advice?
You need to get out of the support mindset. The jungler ain't the team's bitch. As a jungle, you do what you feel is right and your team has to sit in their own lanes and just suck it up. You're the cook up in this kitchen when you jungle and the laners are the kids waiting to be fed. You'll occasionally get some whiny snot-nosed brat what starts banging on the table demanding that dinner be served before you're ready to serve it, but you got to be the adult in the situation. Let them know that if they don't shut the hell up that they'll just end up going hungry while the rest of the family eats.
Rioter Comments
: When you get to play as Zoe as your first game of the day
But then it's your first time and you end up feeding. https://78.media.tumblr.com/07c356f59e22e7b8eebc1f0e4a1697b5/tumblr_nto3ahVfhO1rousn9o1_500.gif
: If Youre Thinking About Main Top
Being top lane in this game is like being a librarian in an anime. You might have super cool powers, but you'll be spending most of your time standing behind a counter while the world spins around you.
: Is Zoe a Sociopath?
You were expecting a league champion without some severe mental disorder?
K Ó (NA)
: Why is this patch so big?
Zoe warped reality too hard.
: tfw you can't get into the league client
Actually, it's more like this for me. https://media.licdn.com/mpr/mpr/p/3/005/03e/00d/1c00898.jpg
racket24 (NA)
: Tanks vs New Runes
You should be focusing early ganks as a tank jungle. Put your CC to work and watch your carries devour the enemy carries before they've a chance to build whatever it is they need to melt you down like butter. Once you've gotten your carries ahead enough, the enemy jg will be scrambling to provide assistance to no avail, freeing you up to farm your jungle AND the enemy jungle to earn whatever it is you might have lost during your early gank spree.
KLËÐ (NA)
: Is it trolling playing off meta
Ranked requires you to work around the shortcomings and bad decisions of your allies regardless of how terrible they might seem at the time. If you cannot win with terrible team mates then you cannot expect yourself to win against skilled opponents. I personally do not judge players over what they choose to play or how they choose to play them. It's a waste of mental focus and energy I am better off investing in myself, my own actions, reactions, and decisions.
Barkley (NA)
: Hi, my name is (your summoner name here), and I prefer to play (champion type here)
People will lock in whatever they please regardless of composition or team desires and/or needs. Just communicate in lobby. If players are willing to listen and negotiate then they will. If they aren't then a system like this won't do anything to affect their decisions. Some players would, instead, use a system like this to try and bully players down the list of picks. "Oh, I'm first pick; so, everyone should pick around what I pick. The world revolves around me." Is the mindset that existed before players were allowed to choose preferred roles for an increased chance at receiving them.
: Somehow, 5 bans isn't nearly enough anymore
The answer is always, always ban teemo.
Rioter Comments
: Using Actives in a Teamfight
Rioter Comments
Rioter Comments
: new item idea: dorans collar
Wrong forum and if a mechanic like this were ever implemented into the game, I would quit...only for good this time. I don't care how bad your ADC is, people are not yours to enslave and control.
Rioter Comments
YokoNomi (NA)
: Remember when Malzahar was good? LCS remembers.
> [{quoted}](name=YokoNomi,realm=NA,application-id=3ErqAdtq,discussion-id=5xR8PmWu,comment-id=0000,timestamp=2017-04-05T18:29:33.267+0000) > > Remember when Malzahar was good? LCS remembers. Remember when Malzahar became an oppressive support because Riot decided that mages should get high base damage and that assassins should be allowed to ignore ability combos, thereby forcing Malzahar and other burst mages to migrate down into bot lane?
XmortoxX (NA)
: Our mid laner died to an invasion and rage quit
In most given competitive environments, teams are not simply allowed to cancel a game as a result of fewer players; instead, the team with an insufficient number of players loses by default because it is the responsibility of every player on a team to be ready, able, and available. And, like it or not, teams are responsible and held accountable for the actions and decisions of each of its members. Say, for instance, a football quarterback decides to be a total ass to the opposing team. Their negative actions will usually result in penalties issued to their entire team. Same principle applies to LoL.
: Xayah's Ultimate
Airborne is a status effect and is usually a negative one, but it does not bypass terrain by itself. That is an entirely different effect altogether.
: Why not go the Cho'Gall route?
Cho'Gal's concept is interesting to say the least, but while they initially appear unique as a playable character, there are numerous flaws surrounding them and Blizzard continues struggling to balance them. Cho'Gal has yet to enjoy relative success at any level of play in Heroes and has often proved more cumbersome in the teams in which they are played rather than useful. While Xayah and Rakan compliment each other and are most optimal when played together on the same team, they remain two separate champions. Their relationship with one another certainly is greater than any other alliance other champions enjoy, but they are not inseparable. Forcing an all or nothing mechanic into the game will force players into forming duo's simply to enjoy one or two aspects of the game or miss out on them altogether. Additionally, teams may benefit from one while not needing the other depending on their composition as well as the composition of the enemy team.
Rioter Comments
Rioter Comments
Sraeg2013 (EUNE)
: >They exist because the system of everything based entirely on an elo score proved problematic in that players were placed in uneven match ups without anything separating the players into skill sets. > >So, Divisions were made to divide the players into those groups and allow players to enjoy games with and against each other at levels of skill that should be more or less even (though not always). The joke is that divisions and tiers are COMPLETELY MEANINGLESS. Why? Because the old ELO system IS STILL IN EFFECT. All that changed is the fact you can't see the number. That's it. >The rank ladder is in place to serve a single purpose. To allow players of all skill levels to enjoy the game without experiencing a slew of impossibly difficult games or incredibly boring and easy games. The ranked ladder is in place to serve a single purpose. To make people feel good about their rank, regardless how bad they actually are. Nothing more. Nothing less.
: They nerfed fiddle when they changed the fear to move people away from him, making his drain not last as long as it used to
They nerfed Fiddle way before that. They nerfed him with all of the jungle changes that make his clears crap. I, for one, enjoy the new jungle. But it indirectly negatively impacted a number of jungle champions including Fiddlesticks and Amumu.
Eedat (NA)
: The reason we have Promo series
They exist because the system of everything based entirely on an elo score proved problematic in that players were placed in uneven match ups without anything separating the players into skill sets. So, Divisions were made to divide the players into those groups and allow players to enjoy games with and against each other at levels of skill that should be more or less even (though not always). Promotional Series are a test of a player's skill to determine if they are ready to advance into a division among players of greater skill. Players who prove exceedingly better than their division are sometimes (not often) allowed to skip divisions. If, for instance, someone is an obvious Plat or Diamond smurf then they will advance far more quickly through the divisions to reach their actual placement than someone at a gold level or lower. The rank ladder is in place to serve a single purpose. To allow players of all skill levels to enjoy the game without experiencing a slew of impossibly difficult games or incredibly boring and easy games.
: THIS IS A RIOT POST FOR TROLLS TO MAKE YOU LOSE EVERY SINGLE GAME !!!
: "The scaling is simple. Every 15 Lethality = 6 flat Armor Penetration with an additional 0.5 Armor Penetration per enemy level. Or 6+9=15 if the enemy is level 18." Incorrect. Lethality is scaling is 0.6x+(0.4x*(y-18)). http://na.leagueoflegends.com/en/news/game-updates/patch/patch-72-notes#patch-items 15 lethality = 9flat armor penetration+ (6*(their level-18) The items are incredibly strong because 1)Good build path 2)Incredibly Cheap 3)Out of combat movement speed Additionally they increased the flat AD of the lethality items to compensate for the removal of armor pen. 20AD->25AD For Dirk. Lethality is very strong.
Ah, mb. I will edit in the correction.
Agomoto (NA)
: For those who say Swain isn't a tactical
It requires tactics to play most any champion correctly and it most certainly requires tactics to play a champion extremely well. That does not automatically bestow upon a champion the title "tactician". The player is the tactician, not the champion. Swain has never felt like a tactician to me. Just a mage who turns into a life-sucking monster.
SirΤeemο (EUNE)
: lethality max is 85 actually.. but you have to sacrifice 1 item slot for only {{item:3134}}
Yes, but that is not an optimal build because there are only three items to be built from it, obviously.
Rioter Comments
Rioter Comments
Rioter Comments
: Main help
{{champion:62}} I like nuking enemy teams.
Lyseth (NA)
: > [{quoted}](name=Chocolate Frost,realm=NA,application-id=3ErqAdtq,discussion-id=ppHrLylX,comment-id=0000,timestamp=2017-03-13T18:30:14.573+0000) > > Having more than five viable champions for each role is a healthy meta. It means there's finally a sense of diversity to the game. Ban whoever you find the most offensive and deal with whatever is left the best way you see fit. Kha'Zix and Rengar just need 1 item, then they 1-shot, LB is like an Ahri X Ekko love child, Zed just says "no" to every mid laner besides Kayle, you just roll your face on the keyboard with Talon, Shaco just dealscrits from behind and Nocturne can 1-shot just by his ult even landing on you, and it's not typically known for a lot of damage, Twitch's invisibility lasts WAY too long now, and Lee Sin's just a b**chy champ.
Kha deals additional damage to isolated targets. I find ninja tabi an excellent item to help mitigate the burst damage from his full combo, thereby allowing me a chance to fight back. Rengar has no reliable escapes, bait his attacks and plan a counterattack against him. Once he takes whatever bait you've laid out, take him out. Zed has one very exploitable weakness that people fail to recognize in their panic to survive him. Even though he is melee, he is harder to kill the farther away you are from him. Because even if you run away from him, as long as you are within his shadow or ult range, he can safely eliminate you without any repercussions. The best means of countering this is to maintain a close position with him so that if he does ult you, he is in your range even if he dashes back to his own shadow like a bitch. Talon is melee and has no hard CC, AoE and ranged damage are his natural enemies. Poke him down in lane and remain near your own turret. Even if he ults you, your turret will reveal that bitch boy and then you can do with him as you please. Optional summoners are barrier and heal to bait him into diving you. You use one of them and it is then that he realizes...he effed up. Nocturne is single target, even if he ults you to death, you can make him pay for it by moving as close toward your allies as possible. They'll quickly dog pile him and that's one enemy carry dealt right there. OR, you can be one of the players doing the dog piling and maybe even prevent him from killing anyone altogether. Twitch is among the squishiest champions in game. A good rule of thumb when facing an enemy Twitch is to never engage the enemy until you know exactly where that rat bastard is. I have a policy to always go for the ADC and tear out their freakin' throat before I target anyone else. Lee Sin has a terrible mid to late game. Lee mains generally camp top...a lot. Knowing is half the battle and Lee is a predictable champion. He picks one lane to camp all game long and he spends more time in your jungle than he does in his own jungle. Keep red and blue warded at all times and drop whatever it is you're doing to kill him when he shows his loser face in either of those areas. A Lee denied an early game is a Lee with NO game.
SSmotzer (NA)
: Stoneborn Ashe
Stoneborn does not allow its user to heal from their own slows and the health buff is very miniscule. You need 3,000 health just to gain 150 bonus HP from it, the same amount of HP that a Ruby Crystal provides. You'd be better off building a single health item on Ashe with full offense masteries than you would be running defensive masteries on her.
Kilanost (NA)
: Post by people playing jungle for the first time crack me up
I know the thread you are referencing. The player sought help and advice. Rather than directly insult them, you made your own thread just to generalize the insult.
Lyseth (NA)
: Worst meta in your opinion?
Having more than five viable champions for each role is a healthy meta. It means there's finally a sense of diversity to the game. Ban whoever you find the most offensive and deal with whatever is left the best way you see fit.
: Goodbye clean record of never leaving a game, ever.
It asks you if you agree to not leave any future games. It doesn't tell you to say you agree that what you did was wrong and that you are a bad person for doing it and should feel bad for doing it.
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Chocolate Frost

Level 38 (NA)
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