Tayzzer (NA)
: Guess what ChompyWulf? Ur wrong riot just announced that they are seeding China higher than korea at worlds this year. This means that all 3 chinese teams that qualify will skip playins and we will have a korean team in playins. I guess this answers the thread huh?
It does answer somewhat, but as I pointed out, not like NA deserves seeding above Korea, which seemed to be what you were supporting.
: Let's See What's Cooking in the Other Regions
SKT has been a pretty big letdown. Aside from Teddy, their team has been plagued with weird inconsistency. Khan and Mata each have stretches of garbage games then has one or two solid outings. Clid has been mostly good, but every now and then seems just invisible. Faker seems to often play some solid matches, but every now and then just seems annoyed with what's going on and pulls out a weird pick just to shake things up and it doesn't go well. It seems Mata and Khan were poor choices, or at least the weakest links currently.
: > [{quoted}](name=ChompyWulf,realm=NA,application-id=9hBQwnEU,discussion-id=dvGPPpcf,comment-id=00010000,timestamp=2019-06-08T00:40:52.750+0000) > > Riot was unwilling to admit their part in a start-ups struggles. The reason teams were pushing for franchising, profit sharing, and locked in status was to be able to better obtain sponsorships and funding. For a new org like Immortals, that meant spending at a loss to net a gain. > That got them a Mountain Dew sponsorship and the first Esports shoe deal after Riot cut them out. They managed to round up more funding from investors. They now also have a chance to sell an OWL slot and recoup more money. > > I don't feel bad for Clutch at all because it's literally Riot swapped out one successful venture capitalist backed organization that was attempting to grow (Immortals) for three new ones who had to start from scratch. (Clutch, Golden Guardians, 100T) Clutch didn't even have a team website or social media page after one season for crying out loud. > This is at least a better situation for the players than the franchising was. They're not suddenly out in a free agency limbo with their team booted, they're just under new ownership and name. > > *Edit* To be fair, I also read an article describing ALL Esports as a market bubble. A lot of money is being invested and sponsored, but not many groups have been able to harness popularity into profits. I'd suspect a big problem is despite great interest, all organizations are doing a garbage job at making money on stuff like merchandise. Keep in mind that pro sports teams in the regular sports never really generated profits for years and years. It was well known they were the toys of rich boys.
They made decent money, but it wasn't until after the 80s and into the 90s that sports leagues like the NFL, NBA, and NHL started catching up to the MLB. It took decades for teams to figure out how to generate bigger revenue via merch.
: Pros Who Support Nightblue3
All I'm going to say is that Jensen is the absolute last person ever to have a say ever on another players actions ever and who/what deserves punishment, ever. Asshole never should have had his ban lifted and I can't wait to celebrate his retirement.
: Legalities of Recording Pro Games
I'm assuming one of several things. 1) Riot doesn't profit from VoDs and therefore doesn't mind if VoDs are uploaded to YouTube by a channel. 2) Riot views these re-uploads as free advertising for their game. 3) If a channel is big enough and monetizing it, they have an agreement to pay a percentage to Riot.
: You have a chroma you can't use until you get brain and the skin
It's a shame they don't just let you run the chroma if you at least have Braum. Capitalist hooks are a tease.
: The ability to gift team passes would benefit the league and community
It's an overall good idea, and I say that only because unless I'm mistaken all teams receive an equal share of the Team Pass/Fan Pass revenue. Even if teams like TSM and C9 have the most representation they get no more $ than the rest of LCS, so everyone wins. At worst, it shows which teams has the weakest fanbase, and tells them they have to do more to get fans.
: Meanwhile Optic is in first... I'm the underdog fan and I wasn't even **CLOSE** to thinking that a possibility! I know I know; strength of schedule. It's still almost as unexpected as Jin Air having a formidable series against SKT... Wait....what is this summer so far?!
Maybe Optic players suddenly motivated to up their game with the impending IMT takeover. Whoever does worst is most likely to be demoted to being a sub, or even cut and scrambling to find a new team.
: I live in the now. If someone wants to criticize a team's mistakes and pin that on the whole region based on historical metrics, I'm damn well gonna find that bull shit if the same errors, if not worse, exist elsewhere **presently**. As for your comment: do I just need to link the clip of the team fight between SKT and Afreeca from the other day that frontpaged Reddit? If you want to nitpick poor execution, positioning and scatterbrained actions, then there's plenty of games from LCK alone where I can shoot at. Oh but they can compete cause irrelevant plot armor right? No. Give me a break.
The only thing I will comment on is a tendency of top teams other than NA teams to rebound from early split mishaps to go deep in Worlds. Gotta keep doing that regularly though for that history to matter. Overall, I would just say it's still very early in Summer to make judgements on any teams. Hell, as of right now most teams have only had 2 matches.
: Could there be a no-caster section to watch games?
Shoutcasters would have to learn and build habits to separate play-by-play from color commentary, and then have a version that edits out the color commentator for VODs (which would be weird with half the conversation) or do a post-game voiceover. Just unlikely to ever happen with Riot, and doubt they'd be ok with a third party editing the sound and re-uploading.
Raoul (EUW)
: Hey look, another hyper mobile burst damage champion...
You mean becoming a massive and highly profitable company with only one game as your sole source of revenue is a bad thing? Seriously though, there are too many chefs meddling with the soup. It's crazy how they aren't putting any resources at all into another title. For comparison, and with a note that they have more staff, let's compare Riot's game to another studio with a long-running and continually supported game...Blizzard. In August it will be League of Legend's official ten year anniversary. It has had several game modes, one overhaul of the main map, and regular cosmetic and gameplay updates. Same can be said of World of Warcraft. Except with the 5 expansions over the past decade it has added real estate, races, classes, core mechanics, as well as regular updates. While Blizzard also released Diablo 3 and it's expansion. StarCraft 2 and it's two expansions. Hearthstone. Heroes of the Storm. Overwatch. Riot needs to make new stuff,and not in LoL.
: Don't go all philosophical on me.
Not philosophical, it was just foretold by Salzman.
: Reading that article... yeesh. All that money the Immortals organization is hemorrhaging on bad business decisions and they still find a way to backdoor their way into an organization that didn't want them because said organization saw the writing on the wall. Pity about Clutch too, as they managed to make a name for themselves off the back of one big upset and just had this plucky feel in general that I wish more teams had.
Riot was unwilling to admit their part in a start-ups struggles. The reason teams were pushing for franchising, profit sharing, and locked in status was to be able to better obtain sponsorships and funding. For a new org like Immortals, that meant spending at a loss to net a gain. That got them a Mountain Dew sponsorship and the first Esports shoe deal after Riot cut them out. They managed to round up more funding from investors. They now also have a chance to sell an OWL slot and recoup more money. I don't feel bad for Clutch at all because it's literally Riot swapped out one successful venture capitalist backed organization that was attempting to grow (Immortals) for three new ones who had to start from scratch. (Clutch, Golden Guardians, 100T) Clutch didn't even have a team website or social media page after one season for crying out loud. This is at least a better situation for the players than the franchising was. They're not suddenly out in a free agency limbo with their team booted, they're just under new ownership and name. *Edit* To be fair, I also read an article describing ALL Esports as a market bubble. A lot of money is being invested and sponsored, but not many groups have been able to harness popularity into profits. I'd suspect a big problem is despite great interest, all organizations are doing a garbage job at making money on stuff like merchandise.
: The team that died for our sins........................Returneth
It never died. You can't kill that which has no life.
Rioter Comments
: Ummmm what learning from the top end is how you learn to fight things a player in iron can beat tahm the same way a diamond player can. All that changes is how well they can do it and other factors. Like people can see how to beat {{champion:86}} and know how to beat him but they still lose not because they didn't put in enough time to learn. If something can be beaten then the player has no right to complain about it since it's there fault for not learning. Like if we didn't balance around the top players then the game would just be nothing but easily champions.
Learning from top players is not at all what you were saying at first. You were using pick/ban rates among the Top 5% of players to imply a champ isn't problematic. That didn't address the main complaint of lack of counters and TK being in an unbalanced state. You just used a bad argument.
: If tahm was actually op more people would play him but he has a 6% playrate in diamond and a 8% banrate. Like maybe learn to play vs him since it seems in diamond they know how to.
Setting the standard by a 4% slice of the player base is a poor argument. They are in the top 5% of players in the game. What you're proposing is akin to having a beginner algebra class take a test at an advanced calculus level.
Tayzzer (NA)
: Na vs Korea seeding at worlds 2019
Korea is still going to get the respect and a higher seed. 2018 MSI NA (Team Liquid) didn't get into the knockout. Korea (Kingzone) made it to MSI finals. 2018 World's Cloud 9 swept Afreeca in Quarters before being swept themselves in Semis. Meanwhile KT was the only team to take games off IG in knockouts forcing 5 games in quarters. The only Korean team not in KO stage was in the lowly 13-16 rank while two NA teams were in 9th-12th. 2019 MSI NA (Team Liquid) managed to get into Finals before being swept in RECORD LOW TIME. Meanwhile Korea (SKT) again forced 5 games against the eventual champions. When you look at total context, Korea is still showing up as better performers overall in the past year and a half.
lasreveR (NA)
: 100T started Soligo too soon
Its just one week in? I don't see a reason to look past a rookie so soon. Talent needs time to grow, and just plugging in another mid probably wouldn't boost 100T into a top team anyway.
DoctorJHIN4 (EUNE)
: FIrst of all, is calling me 'shithead' 'toolbag' and 'troll' necessary? It's true that l made few contradictions in my last post. Second, you started that entire 'points' comparison. The thing is most sports have 'strategy' while esports are more of a fast decisions.
Yes, it is necessary because you don't want to debate because you don't want to admit if you're wrong. I'm not going to address you with respect when all you want to do is denigrate and insult professionals who have worked hard to be in a top tenth of a percent of the player base to be a pro. You think Esports is overrated, fine, then go away and stop trying to pretend you care about dialogue when you just want to spew negativity.
DoctorJHIN4 (EUNE)
: This has nothing to do with authority. l just want to hear opinions and debate that's all
No you don't, you're an obstinate troll. Go bow to Trundle and gtfo.
DoctorJHIN4 (EUNE)
: First, no l would take your stance on this and say it can't be compered. As it's true that hitting a moving target is hard, but the thing is that game does most work. For example most shooters have hitscan weapons, you shoot at someone and they die. In real sports you have to take physics into consideration.l would even say that it is even harder than just shooting someone moving. Not difficulty par say but it's very big fact as injuries happen a lot in sports. l never said 'death' in a context that sounds like it's a common thing. But am just saying that death CAN happen. And even more common than death are injuries for life. And they can be compered, as they are just less of them in general in esports. Teams make tactics on the spot.So l would say it's tied. It is not overrated in a usual sense. But l find the fact that entire stadiums are filled with people watching other people play the same game overrated.
Now you're doing what's called "Shifting the goal posts". You try to claim shooting a basketball is harder than landing a skillshot in LoL or shooting an enemy in a FPS. I provide a logical argument to the contrary. You then try to say the two aren't comparable then attempt to further argue why it's easier to shoot someone in a video game. Then later you try to claim the tactics (and I think what you actually mean is strategy) of athletics and video games ARE comparable when initially you attempted to mockingly say they are incomparable and I called your bluff agreeing strategy in video games and athletics aren't comparable in terms of difficulty and challenge. For the record, strategy is strategy, it applies in war, business, law, physical and mental competition. You simply are a shithead who will dance to always find a way to say you are right, even when you are shown to be wrong. If you don't like Esports and think athletics are so much better then bug off and leave this forum you tool bag.
DoctorJHIN4 (EUNE)
: Yes, but am also right for the most park. Let's be real here, what is better aim.Shooting in any fps with a gun or landing skillshots in lol or shooting in a net in basketball from medium to long range. Second point injuries have nothing do with with 'difficulty' that is true, but they are still a big thing is sport unlike esports so keeping them out of this argument would be a waste. Also it's true that death is rare but it's possible. Also lower age for esport has nothing to do with difficulty. It's just the fact that younger people will perform better, it has most to do with reflexes. And also about 'great tactics' It's true that most esports have them but just the team coordination and tactics in football(real football) can't even be compered.
First, objectively speaking, hitting a moving target is inherently more challenging than practicing an athletic shot where the target is always stationary. (Score 1 for Esports) Second, injury doesn't affect difficulty, you agree, therefore it doesn't make athletics inherently "harder". That you're still trying to bring up death is laughable. Death is extremely rare even in combat sports. Death is more likely to happen due to a riot at a soccer game than in any major sport. You agree about reflexes and younger age being a huge factor in Esports and success. (Score another for Esports) I agree, the tactics and strategy of football, soccer, hockey, etc...can't be compared to StarCraft, Overwatch, LoL, DOTA 2, etc...so why are you talking about that? If it's not comparable because they are totally different, why bring it up? Also, you still haven't stated or given examples of how Esports is over hyped.
DoctorJHIN4 (EUNE)
: Well there is a objective measure. First of all let's say skills of both esport and sport players Esport -Knowing game perfectly -Good reflexes -Coordination(for mobas at least) -Aim(For shooters, and mobs to some degree) -Great teamwork -tactics Those things are earned just by playing the game. Sport -Good reflexes -Knowing the sport -Perfect aim(For the most sports with ball) -Great tactics -Many other skills that are sport specific And let's not forget, training every single day! Countless risks and injuries.Only injury for esport players are The carpal tunnel syndrome, back pain and maybe few more hand and back related injuries.Neither of them have a long term effects. And when l start to count all of the sport injuries l would never stop. Also death is possible. No you said that there is no objective measure? Sports have: Risks, physical pain,physical skill, more dedication(as sport career is on longer than esport). Physical training and so much more. Only training esport players do is playing 1 game. This has 3 factors. Physical and mental challenge, Risk vs reward and Dedication. Only thing that esport has is metal challenge, but l would still say that most sports with ball have higher mental challenge as they are not programmed and need to be improvised. No physical challenge(which is harder than mental) for esport. Esport has no risks. And much much lower dedication as a work of a esport player is much shorter than sport player.
First, you are favoring your position with adjectives. "Perfect" aim, "great tactics". They need to be removed. Second, you are confusing "difficulty" with some other things. Risk of injury doesn't make something inherently harder to do. They are separate factors. Risk of death is also laughably low in sports, a strawman argument. You also are completely assuming athletic activity is inherently more difficult than a mentally high and physically low driven activity. They are _different_ and only your bias decides which is "harder". Third, you laughably mention Esports careers are typically shorter than athletics, which COMPLETELY points to a higher degree of difficulty. "Beware an old man in a sport that young men quit." If athletes compete into their 30s and 40s, what does that say about Esports where most players have a dropoff by 25? It speaks to extreme peak reflexes in Esports eroding and there being no fix, while that same hyper level isn't required for stick and ball.
DoctorJHIN4 (EUNE)
: Esports are overrated----Change my mind
First tell me how Esports and League Esports in particular are getting undeserved attention. Also, you're comparing totally different activities when it comes to video games and athletics. For an Esports pro, they could never hold a candle to a professional golfer on a course, a baseball player on the diamond, or hockey player on the rink. Conversely, no pro athletes have also cracked the pro gamer ranks. Each are in elite percentiles of their respective competitions. There is no objective measure of which is harder because each requires different skill sets.
: > [{quoted}](name=ChompyWulf,realm=NA,application-id=9hBQwnEU,discussion-id=QnuEsaR6,comment-id=0004,timestamp=2019-05-18T17:07:38.443+0000) > > This clown didn't even name the right players who took the Sona-Taric combo to bot lane. {{sticker:zombie-brand-facepalm}} Cough: [https://www.youtube.com/watch?v=HuG4AuO1JB8 ](https://www.youtube.com/watch?v=HuG4AuO1JB8) Think before you post.
That wasn't the Semi-Finals you dope.
: Team Pass (LCS and LEC)
Best way to support teams is through their individual shops and such, rather than a trickle-down through Riot.
Barma2e (EUNE)
: lower champion prices
I think it's better to post this in Gameplay, not Esports.
Saezio (EUNE)
: Impact had a very solid tournament. You also gotta remember Impact and Jensen are usually low econ because Xmithie is always trying to play through bot for some reason. I think impact has great game awareness and is really good at teamfights and flanks etc. I like him on the neeko/kennen/gnar kinda picks. Ofc he is no god like the toplaner that replaced him in SKT MARIN. But he is a really solid player and I wouldn't say he has bad games often (again given how much his team helps him in the draft and in game)
He had a good tournament, but if you look over his career, he's inconsistent and often not a major playmaker or contributor. He's a pretty decent supportive top laner, much like how Xmithie is a pretty decent supportive jungler. I'm not trying to hate on the guy, but he's a lot like Xmithie in overall skill and play level and neither are on the same level as Jensen or CoreJJ. DLift is one of the most wildly inconsistent ones that could look badass and make wins happen, or just look like chum for the other team but generally on the higher end.
Azca33 (NA)
: WTF Did I Just Watch?
The funny part is how people were mocking SKT when they just blind picked the Sona-Taric bot lane against IG in groups and got wrecked in record time. Then in finals TL doesn't even have that kind of excuse for getting speed deleted.
Kenbo10 (NA)
: The difference is Esports are all over the place with time zones and people in NA shouldn't be expected to wake up at 3 am to watch. I don't think Riot is required to not reveal the winner before people have a chance to watch it. It's more just a polite thing, I agree with the op but don't think it's worth getting mad about. They also could have put like a spoiler over the image that people could have clicked on to see the article behind it.
How about this...the World Cup is being held in Australia. You want to watch the finals without knowing first who wins. You get home from work WHY THE HELL would you FIRST go to FIFA's home page before pulling up a recording of the game?!?
EPIKON (NA)
: > [{quoted}](name=ChompyWulf,realm=NA,application-id=9hBQwnEU,discussion-id=50ZExE4z,comment-id=000000010000,timestamp=2019-05-19T14:38:39.828+0000) > > You mean the Season 3 World Championship? > I'll provide context. The biggest threat in that finals series was Royal's star ADC, Uzi. Bengi, Piglet, and PoohManDu deserve the most credit for blunting that threat. > The undeniable star of SKT was Faker. > At that time there were 3 god tier top lane champs, Shen, Renekton, and Jax. Each game in finals Shen and Renekton were banned and SKT prioritized getting Jax for Impact. > He was given the best matchup possible and the game flowed first through Bot and Mid. He was along for the ride. > > Does he have a Championship? Yep. They didn't get it because of him and ever since he left SKT to chase getting a payday because of that champion status he's never proven himself as great. Ever since Impact left SKT T1 K, SKT had one complete top laner and that was SKT T1 S's MaRin who struggled just about all his career except one year he's won World Championship with SKT T1. Impact's plays aren't flashy but he gets shit done. He holds it down for other lanes to get going by playing against 1v2 because SKT always prioritized and always will focus on winning bottom lane first. Him and Looper from Samsung White were similar type of players and I loved them for it. If you are looking for a top lane carry player like TheShy, you aren't going to see that from Impact and he's said it in numerous interviews recently that TheShy is the best top laner he's faced in his career. However, it was also Impact that told me 5-6 years ago he couldn't wait to see TheShy in the LCK pro scene because he'll be the Faker of the top lane. Except Impact was wrong because TheShy chased money and joined LPL's WE as a streamer. And no, Impact did not chase money to NA, if he was chasing money, he would have gone to LPL. First, the writing was on the wall for Impact that he'd be pushed out of starting rotation by SKT T1 S's MaRin when LCK forced organizations to disband its sister teams. SKT is forever Impact's team, he will never play for another LCK team. That's him. Secondly, he's asked me in numerous occasions what it's like to be in the states and has said he knows gamer's career is short so his goal is to learn English while playing in NA and prepare for his life after his gaming career is finished. So why NA over EU? It was simple, his favorite food at the time was hamburgers so NA it was. He joyed over having In-N-Out burgers for over a week when he first got here. And yes, Impact along with Bengi, Faker, Piglet, and Poohmandu were all the reason SKT T1 S won their first World Championship. Obviously you and I look at different traits and criteria as to what makes a top laner great. Just looking at all the top laners SKT's had over the years, only Impact and Duke are what Kkoma would consider prototypical SKT top laner, MaRin was freakish in his only year with SKT T1 that he was able to carry from top lane and thus didn't need him to play the role Kkoma prefers in his top laners. Huni failed miserably at what he wished to play was MaRin's role as a T1 and now we are seeing a carry top Khan struggle to play SKT T1's preferred top lane role. Khan may be better off playing carry top role even if he fails like Huni did. While it'll be a whole another story, Kkoma needs to let his players play the role they are good at or sign players that fits the role they want them to play in. Back to Khan, is he a great top laner? He was when he played with Peanut, BDD, PraY and Gorilla at Kingzone because he played his role as a roaming top carry perfectly. Same can be said about Peanut as a jungler because we know he can be the best carry jungler out there but he was forced to play the role of map pressuring jungler with SKT and now with GenG. Is Peanut not a great jungler because he can't play macro managing style better than his free roaming carry jungle style?
A huge wall of text that doesn't address the premise. OP called Xmithie the weakest link of TL. I asserted Impact is no better than Xmithie because he is inconsistent and you can never be sure if we'll see top level Impact or bottom shelf Impact. You comment on him having a Championship. I laid out why he wasn't a major factor in that championship to brag about it. What do Marin, Khan, or absurd stories about burgers and LPL have anything to do with it?
DoctorJHIN4 (EUNE)
: Also l have a question for you, how many pro players are good at other games? It could be mobas or other genres.
Someone already gave you an example in Scarra. I'm not going to bother digging deeper and giving you more examples for you to keep ignoring simply because you don't want to accept talent is reality.
: EU > NA
Today they can hoist the trophy and claim bragging rights for now. Next up is Rift Rivals.
DoctorJHIN4 (EUNE)
: All of those could be learned over time If 15-30/40 young person decided to go full on into 1 game. Spending all of there time in 1 game. They would in 90% of the cases go pro.
Then why is new talent in the NA pro scene from the NA player base so rare? It's not just practice, talent is key. You're simply in blind denial, have no evidence to prove your case, and are stubborn as a mule.
: In no world can TL beat IG in a BO5! It was rigged!
I'm ok with suspecting and assuming Samsung Blue threw their match against Samsung White back at Season 4 Worlds semifinals. Both under same ownership and one made utterly nonsensical drafts and plays that ultimately led to a loss. This is a new level of lunacy. LoL makes tons of money off skin and champ sales as well as sponsorship deals and advertising across a number of regions. There have been no major reports of profit failings, so to assume this in a vacuum is just a tinfoil cap conspiracy.
DoctorJHIN4 (EUNE)
: And as l said those skills are result of practice.
Not all of them. Some of it is hand-eye reflexes simply being better. That's not practice. Some of it is being able to crunch numbers in a couple seconds, not just training. Another talent is being able to take time spent playing and turn it into constant improvement to be one of the elite. Not everyone can do that. You're simply in denial that it's more than just practice.
DoctorJHIN4 (EUNE)
: Logic sure. By your words l would assume that you believe that pros have some sort of talent or ability that makes them pros. If so tell me what abilities do they have?
Yes, I laid that out in my first post.
: Would IG have beaten G2 today?
Maybe, maybe not. MMA has a saying "styles make fights" and perhaps the different skills of IG could have beaten G2, but they didn't earn their way to the finals so we won't know.
DoctorJHIN4 (EUNE)
: That is such a common argument. 'You hate pros because you are bad' l consider myself decent in lol. l have good games and l have bad games. l don't hate pros but l hate the fact that people ignore the fact how they became what they are.
I didn't say you were bad, I'm making the logical assumption you're hating attention pros get out of jealousy. Nobody ignores they have played countless hours to get where they are, but only haters like you will act like all those hours they spend is the ONLY reason they are good, as if anyone could do it when clearly that's not the case.
: Korean reaction to SKT losing to G2
I'm not necessarily blaming Khan for SKT losing the series, but he has been a weak link. Part of it is the meta, part of it is him. He did ok on Kennen, but it was painful to see him flailing ineffectively as Viktor and Hecarim. Not sure if he was told to take those champs or he wanted them, but he was not pulling his weight. A couple games Teddy was great, a couple games Clid was awesome, a couple games Faker was doing Faker things. Khan and Mata just seemed along for the ride most of the time, but part of Teddy's success is due to Mata's support work. Seeing Khan miss skillshots or have to flee immediately after a bad flank or engage shows a problem. For Wunder to pull out a pocket pick and have big success again when Khans pocket picks sucked is bad. I do think Faker taking LB into the comp G2 showed at that point for game 5 was stupid and basically throwing, but I won't fault him 90% of the series blame when Khan sucked for three games.
DoctorJHIN4 (EUNE)
: l will assure you. Every skill in gaming esport is learned through practice aka playing way too much. People with better reflexes could have slight advantage but that's nothing people can't get over time. They are best people playing game sure but thing that annoys me are bunch of people who call pro players 'talented' because really 'telent' does not exist. Everything is learned over time. All esport players started as just kids playing game for way too much time.
You need practice, yes. What makes pros so good is getting the most out of that practice and training their skills the best and that is talent. You just seem jealous you can't make it higher in ranks so you hate on the pros.
EPIKON (NA)
: > [{quoted}](name=ChompyWulf,realm=NA,application-id=9hBQwnEU,discussion-id=50ZExE4z,comment-id=0000,timestamp=2019-05-18T17:39:50.698+0000) > > Impact is no better than Xmithie. He has great games, decent games, and bad games in equal measure. > > I have no beef with Jensen's skill level, more so with how he typically hasn't leveraged leads into macro advantages. He also never should have been permitted back into the pro scene after his ban either. Impact has a ring. https://cdn.guff.com/site_2/media/1000/155/items/65ed7002fb38584e2d75c113.jpg
You mean the Season 3 World Championship? I'll provide context. The biggest threat in that finals series was Royal's star ADC, Uzi. Bengi, Piglet, and PoohManDu deserve the most credit for blunting that threat. The undeniable star of SKT was Faker. At that time there were 3 god tier top lane champs, Shen, Renekton, and Jax. Each game in finals Shen and Renekton were banned and SKT prioritized getting Jax for Impact. He was given the best matchup possible and the game flowed first through Bot and Mid. He was along for the ride. Does he have a Championship? Yep. They didn't get it because of him and ever since he left SKT to chase getting a payday because of that champion status he's never proven himself as great.
BereInBurta (EUNE)
: new tournament suggestion
Maybe for a "fun" tournament that doesn't count in a split or for a major trophy. Like have this for All Star weekend. It would just be bad for something like MSI or Worlds.
Orthyrus (NA)
: This meta sucks to watch
Someone always thinks the current pro meta sucks, no matter what it is.
: faker would have carried if he took ignite or cleanse on lb
Nope. A single Cleanse or Ignite wouldn't do anywhere near enough against the burst Rek'sai, Syndra, and Pyke had in team fights. All of SKT's CC in their comp also takes a couple seconds to trigger. They gave up burst and CC advantages, had WAY too squishy of a comp, and had no good tools to recover from disadvantageous fights. As soon as the draft ended and G2 got a lead, it was over. I don't think any pro can solo carry a team from behind in the current meta. I could be wrong, but I doubt I am.
MakJuice (NA)
: > [{quoted}](name=ChompyWulf,realm=NA,application-id=9hBQwnEU,discussion-id=32RO1j5H,comment-id=0000,timestamp=2019-05-18T16:59:57.044+0000) > > If you really wanted to see the VOD or highlights without spoilers, go do that first on YouTube before logging into LoL. God forbid the casuals see the results. who are the casuals? Just curious I am starting to see this posted more often and it seems toxic... Last I checked, we are all casuals watching a sport. Are you saying if you couldn't stay up from 1am to 4am u are a casual? That doesn't make much sense at all. Some people do have lives, and enjoy to watch their tv and sports between normal hours of say 6am - 10pm? Seems just dumb to divide a fan-base by calling people "casuals" when the sport itself doesn't even have a big enough fan base to get on tv regularly yet.
It's simple. Casual fans are the ones who don't make any effort to avoid the results of LoL Esports and cry a river about it on the boards but never post here otherwise until the semifinals of MSI or Worlds. Dedicated fans will go to a VoD or Highlight compilation before they log in to play a game of LoL or an Esports website that day. If they see the results before seeing the game, they won't care and go watch to see how it happened anyway.
: > [{quoted}](name=ChompyWulf,realm=NA,application-id=9hBQwnEU,discussion-id=50ZExE4z,comment-id=0000,timestamp=2019-05-18T17:39:50.698+0000) > > Impact is no better than Xmithie. He has great games, decent games, and bad games in equal measure. > > I have no beef with Jensen's skill level, more so with how he typically hasn't leveraged leads into macro advantages. He also never should have been permitted back into the pro scene after his ban either. ???
: What is this hate I see against Jensen on boards and subreddit?
Impact is no better than Xmithie. He has great games, decent games, and bad games in equal measure. I have no beef with Jensen's skill level, more so with how he typically hasn't leveraged leads into macro advantages. He also never should have been permitted back into the pro scene after his ban either.
: Balanced for Pro Play...?
This clown didn't even name the right players who took the Sona-Taric combo to bot lane. {{sticker:zombie-brand-facepalm}}
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ChompyWulf

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