: Bring Us Your Bugs!! Celebrating 10 Years of LoL
Soraka's E silence/damage are inconsistent with each other. Sometimes the damage instantly procs, but not the silence. I'd imagine it's because of the tickrate of Equinox
: Eternals Feedback Thread: Set 1 Uniques
Hi, some feedback on Soraka's set as a Soraka one trick (one million points soon)! I kind of like the current E one, but I also like the idea of a "time enemies have been silenced" since rooting isn't really the main attraction of Equinox, but both would be good to me. I think the one for Wish could be changed to be a little more specific, like "Low HP allies saved by Wish" if an ally doesn't die within 10 or so seconds of being healed by it. I don't know if this would be possible though. I'd still be happy with the proposal though. The only one I think should definitely be changed is her time spent hasted by her passive. Salvation is the least defining and least interesting part of her kit. I'd propose an Eternal for her Q, maybe something like "Health regained from Rejuvenation" or "Time spent hasted/time allies spent hasted from Rejuventation". I think these would be a more interesting stat to see. Thanks for being transparent!
Meddler (NA)
: I believe it's to free up power budget for the flat damage reduction being tested on her W which is a really powerful effect. To be clear though that's an assumption on my part and the right people to ask aren't around at present.
I guess that makes sense, but her flat resistance and her Q stun duration are already getting nerfed too. Maybe I'm underestimating the 8-16 flat damage reduction early but it looks like a power shift downwards rather than upwards to me
Meddler (NA)
: Quick Gameplay Thoughts: July 5
With the Leona changes, why are her empowered autos after she ults being removed? It seems very random
Meddler (NA)
: Quick Gameplay Thoughts: June 28
Sona doesn't look "okay" to me :( https://u.gg/lol/champions/sona/build/?rank=diamond_plus
Fajerk (EUW)
: And they both happen to struggle against the likes of Tahm Kench or even Taric. Not to mention they have much harder time to engage in lane than Alistar would. Also, Rakan is usually pretty easy matchup for Sona anyway. What's worse, it's not just about engage in botlane specifically. So far this split with lack of tanks in other roles, I see many teams struggle to engage midgame or even lategame. It just promotes weird greedy passive play if you know that you will not get punished for it.
Well Kench is designed to hardcounter engage. and Taric is only good into other melee supports, so that makes sense. Yeah, if top lane's champ pool was more balanced I think the meta would be much better. There aren't any tanks being played top, and the only tank jg is Sej.
Fajerk (EUW)
: At what point is Riot gonna address SUPPORT ITEMS instead of nerfing champion after another champion and another champion. Seriously, nearly all of the "out of place picks" were and are being enabled by support items being abused. This feels like ARDENT 2.0, Riot keeps ignoring the real issue and instead just removes one champion at the time. And if you want to know why Sona is so dominant in proplay and still strong in soloQ, it is mainly because champions that would be her nightmare like hard engage tanks were removed from the game. Does live gameplay team ever look at the past patches or are we about to witness history repeat again?
This is just wrong. Rakan and Nautilus are the #4 and #2 highest presence supports in pro play and they're certainly "hard engage".
yukumari (NA)
: Riot is sending mixed messages with Janna.
Janna still feels bad to play after these buffs
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JuiceBoxP (EUNE)
: buff jungle exp back?
Jungle still has the most impact in the game at high elo
Yussup (NA)
: cant take up on offer till I climb some... placements put me back a bit. but ill be happy to 1v1
Rioter Comments
: Twitch Rivals: League of Legends Showdown
Moe and Poki on Tyler's side PepeLaugh
Jzjax (NA)
: > [{quoted}](name=edoa,realm=NA,application-id=A7LBtoKc,discussion-id=wMEru8cE,comment-id=0002,timestamp=2019-03-16T01:44:09.040+0000) > > I'm already d4 0 LP get played riot {{sticker:sg-ezreal}} What does this mean for us?
: ign?
> [{quoted}](name=Difeo The Great,realm=NA,application-id=qNbk5bu1,discussion-id=Ox8BPwqa,comment-id=0000,timestamp=2019-02-22T03:09:51.960+0000) > > ign? Yang Mi
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Meddler (NA)
: Currently thinking of lowering the ally basic attack burn to 30% of damage, from 50%.
That's a pretty huge hit to it. I wish it was toning down the base armour/mr stats, increasing the price, or removing the cdr from it.
: Needs nerfs
https://u.gg/lol/champions/gangplank/build/?rank=diamond_plus 47% wr champ btw
: > [{quoted}](name=Eleshakai,realm=NA,application-id=A7LBtoKc,discussion-id=wwZodBPe,comment-id=0000,timestamp=2018-11-28T16:39:40.908+0000) > > Hey Meddler, high level question here: What do you guys feel an enchanter SHOULD be in League? > > Right now, it really feels like enchanters are just nerfed into irrelevance, and if any ever get even remotely useful they need to be nerfed again(see Nami). > > It's sad, because I love enchanters... but in the current gamestate, they just feel so hard to actually DO anything with(aside from Nami, again) Sona : 54% WR Janna : 54.5% WR Bard : 53.7% WR Soraka : 52.4% WR Nami : 50.3% WR The only enchanters that aren't at 50% are Morgana and Karma are 48.7 and 47.9 % WRs respectively. Which enchanters are in the dumpster exactly?
Bard is not an enchanter by the way
: Supports were broken and no skill to play so they were nerfed
Things unranked players say
: Opinion on smurfs?
In low diamond there's a smurf about one in every 3 games. It ruins the competitive integrity for sure, but I also smurf in other elos so...
: The flat 50% win rate Kai'Sa? Who is one of the few reliably good ADCs in the game right now, which is the only reason she is a high priority pick?
She's pick/ban in NA/KR/EU pro play too, so, yes. A champ that's heavily contested in both solo queue and competitive is overtuned, always.
: Old swain in j4 ability preview
: I don't understand why some assassin's are given CC in general... They have their incomparable/unbeatable mobility to get in and out of tight situations unlike any other champions from other champion classes. They don't need more catching potential than they already have. Assassins with CC (Heavy Slows included): {{champion:84}} {{champion:28}} {{champion:121}} {{champion:7}} {{champion:56}} {{champion:107}} {{champion:35}} {{champion:238}} {{champion:141}} {{champion:105}} They have... * Their mobility abilities (1 - 3 dashes commonly) * Higher base Movement Speed by default * Early items granting more Movement Speed than other items (Youmuus Ghostblade, Phantom Dancer, even Spellbinder) * And then Flash on top of it all How is anyone supposed to leave the base without being tower dove, or suppose to get away even when using flash, which still results in you getting 100 to 0 at early levels because of lack of counterplay against dashes, when you play an immobile champion in this case. Mobility and Movement Speed is something that needs to be addressed. Mobility and Movement Speed Power were the reason why boot enchantments were removed in the first place. Only 2 champions exist who counter Mobility {{champion:27}} {{champion:69}}, both who have the Grounded Effect.
: What about Yasuo once his tornado hits you you're dead, no way to escape utli.
Don't get hit by something that has a long cast time and moves slowly? or qss and dash
: > [{quoted}](name=The Oasis,realm=NA,application-id=3ErqAdtq,discussion-id=A776xVIy,comment-id=0002,timestamp=2018-09-10T19:26:34.801+0000) > > In the LCK he's now a must-pick/ban because he wins every lane matchup then proceeds to be disgustingly tanky with good damage. Admittedly part of it is his synergy with Cho since they can execute a late game tank together from half hp. Who gives a fuck about the LCK. Last time I checked the vast majority of the playerbase isn't a professional Korean player who plays this game for 10 hours a day.
The game should be balanced around the best players. Not the worst or average ones.
: at least they finally nerfed him after gutting tahm cant wait for alistar to be knocked down a peg or two as well, he's better than both of them
A support is strong -> nerfed A marksman is strong -> buff the other marksman instead
Moody P (NA)
: you can't ask for a diverse meta if you also want surprise champs immediately nerfed
Surprise champs being pickable is good Surprise champs being pick/ban is not good (see: Wukong before nerfs)
Zyreck (NA)
: Riot - Can you please take another look at the new Sona skin before releasing it?
: Let's discuss Nami's kit
I think Nami has been picked once in competitive in recent patches, so...
MrHaZeYo (NA)
: Boring champions need to exist to help newer players learn the game.
Hibeki (NA)
: I dont see how that is relevant to the discussion. The champions I *main* are not the champions I like to play. The ones I like to play are berserker style champions like {{champion:2}} {{champion:122}} {{champion:107}} {{champion:58}} but due to meta and counterpick effectiveness they just simply arent that strong.
Rioter Comments
Malza (NA)
: Ranged top laners are problematic
If you consider {{champion:41}} a "ranged" top laner, why don't you consider {{champion:80}} a ranged top as well?
: I'm actually HEAVILY disappointed in Riot when it comes to Enchanters as an entire concept
As someone that mains the big 3 notorious enchanters in low diamond (Soraka, Lulu, Janna), I don't really see a problem with them. When assassins and divers can kill your carries before they can react, the only thing that can keep them alive are enchanters and Kench for the most part. They're fun to play to me and all the others that play them.
Meddler (NA)
: Quick Gameplay Thoughts: August 17
>Tahm Kench... not struggling in solo queue's a good start. U.gg has him has the lowest WR support in the game right now at 46.46%. Shen right next to him...
: All three have been a problem for a while now. That's why they get gutted, not because of "pro play." I question the Shen though, but then again nobody plays him in normals against me so it's whatever.
All three have had sub 48% wrs in every elo in solo queue for many patches.
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RiotLamz (NA)
: Favorite/least favorite Running animation in League
{{champion:117}} when she's fast enough she does this cute af wobble. {{champion:43}} is pretty bad
Rioter Comments
Meddler (NA)
: Pre 8.12 at least we felt GP and Camille at least were both too strong as well. We didn't nerf them separately because we expected the Sterak's change to have more impact. We'll at least look at both of them as a result.
Could you please just try to nerf tanky GP? I don't think damage GP is strong, it's just top lane grasp bruiser (Titanic/Sterak's/etc)
: Meddler what do you think about the current state of Riven? She is weak since new runes cause she can,t start with 10%cdr anymore ans she has a weak lanning fase at the moment.
I feel like there's a conspiracy going on in the Riven mains discord lol
: Hey Meddler just wondering what are your thoughts on {{champion:92}} in her current state?
don't understand why Riven players are begging for buffs
: > [{quoted}](name=Clementıne,realm=NA,application-id=3ErqAdtq,discussion-id=AgAapc1U,comment-id=0006,timestamp=2017-01-25T06:16:02.814+0000) > > I'll be banning him because I know someone is going to play him 99% Fuck you.
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