Rioter Comments
: > [{quoted}](name=CloakAndGrenade,realm=NA,application-id=3ErqAdtq,discussion-id=WvJ4QGQk,comment-id=00000000,timestamp=2018-12-05T01:58:06.625+0000) > > That item doesn't give crit or attack speed, and gives less damage. Are you dense mate? It gives lethality,cdr and ad, so it also gives 3 stats and you said that stormrazor gives a lot of ms so me comparing its ms part to a another item that also has 3 stats it gives makes perfect sense. So no im not dense.
In addition to my other reply, ghostblade users like Zed, Kha-Zix, and Rengar are all currently rushing Stormrazor half the time for a reason. It hits harder and scales better than Ghostblade, which has dropped to a third or fourth item priority if it's even still built at all.
Dessem (EUW)
: New Dark Harvest is Poor Design
To think that it was only used by a few junglers and Miss Fortune and Riot decided to 'fix' it by making it viable on literally every champion in the game. "Hmm, this is broken, let's break it more!". Do they even have players on the balance team anymore?
: > [{quoted}](name=CloakAndGrenade,realm=NA,application-id=3ErqAdtq,discussion-id=WvJ4QGQk,comment-id=00000000,timestamp=2018-12-05T01:58:06.625+0000) > > That item doesn't give crit or attack speed, and gives less damage. Are you dense mate? It gives lethality,cdr and ad, so it also gives 3 stats and you said that stormrazor gives a lot of ms so me comparing its ms part to a another item that also has 3 stats it gives makes perfect sense. So no im not dense.
The lethality and AD add up to FAR less damage than a stormrazor proc, and unlike ghostblade, stormrazor's movespeed is on a 2 second CD, (default is 3 but with attack speed in the kit this drops to 2 rapidly) to the point where champions like Draven and Jhin who pause between auto's anyway are able to keep this bonus up nearly permanently. Not to mention that Stormrazor also scales very hard with other crit and AD items thanks to its passive. Ghostblade does not. Not to mention that Ghostblade gives 20% movespeed. The exact same speed buff as Stormrazor. So let's do some math. Assuming a full 2.75 seconds between procs, you can proc this passive on Stormrazor 21.81 times, rounding down to 21 and multiplying this by the .75 duration you get a cap of 15.75 seconds of move speed per minute. Ghostblade gives 6 seconds of movespeed on a 45 second cooldown meaning at most you are getting 12 seconds of movespeed a minute. Furthermore, ghostblade costs 100 more gold than stormrazor. Try another strawman please, this one isn't even making my crows nervous.
Exin0 (EUNE)
: > [{quoted}](name=asud,realm=EUNE,application-id=3ErqAdtq,discussion-id=FAX7g859,comment-id=0009,timestamp=2018-12-04T12:47:00.072+0000) > > Thats because riot fixes fire with pouring oil all over it. > Tanks are OP as concept in league. BCS they do too much damage. > At the start of season 8 they were broken. Every single one of them. Only a better tank could beat other tank. > They are anti fun CC machines with high base damage and stupid stats. > They started dominating early game, where fighters were supposed to be stronger and get a chance to get ahead and carry on a champ that brings more risk, and requires more thinking. > And it was shit meta. > What riot did was even shittier solution. > They said to themselves we got this problem that tanks are unkillable early and no bruisers are played and people are quitting and complaining so what we are gonna do is make them killable. > And how? We are going to add true damage rune. > And that was retarded. Instead of nerfing tanks early the gave fighters conqueror, and now its the only good rune for them now, ONLY way to win lane often is to go conqueror all the time, and substentually play only conqueror champs. > But still its better than tank meta. "tanks do too much damage" - this is like meme, sorry but i never witness it can you care give me some examples please?
Ornn, Sion is -still- a lane bully with the sheer amount of damage and harass he gets thanks to HP scaling. Mundo hits like a bus full of explosives once he gets half an item under his belt. Tahm Kench does a near-absurd amount of damage when he proc's his passive for a stun + devour, which a good tahm kench will certainly be able to do. Poppy was blowing people up with E Q one shots. Volibear could solo just about any top laner for awhile with the added knock-up on his roar allowing him to land the spicy true damage on his bite rather easily. Quite a few of these examples scale with HP, some very hard. So yes, Tanks were doing too much damage. Not anymore, mind you, since riot decided to give everyone a nuclear warhead for damage, but still.
: here is something to chew on for a min i posted it in a gameplay thread that a RIOTER posted 1st off conqueror is front loaded it gives AD + true damage and its used on champs that are as tanky as tanks at early levels with much more damage out put i mentioned playing vs fiora and winning due to the fact she played bad and even though i out played her i still lose, still lose trades. cuz of conqueror + ignite ( and her kit ) no tank auto wins , champs like darius, urgot, irelia, akali, fiora , jax all win in lane. and then all out scale. they either get to go conqueror or dark harvest with ignite. other then SION there isnt a legit viable tank for solo lanes/jungle Leona/Alistar and to a point Braum are viable in bot lane depending on match up. why be a tank if you can be urgot get 1 damage item and out damage and tank a tank. or be jax/irelia and have damage reduction gap closers and scale with CC or darius whos only liability as a champ is no gap closer / subject to being kited. is tanker then maokai while able to go damage runes and win trades ( just one example ) darius at lvl 1 582 hp 64 ad 10 hp per 5 39 armor 32 mr and 340 ms maokai at lvl 1 565 hp 64 ad 5 hp per 5 39 armor 32 mr 335 ms so we see darius has 17 more hp at lvl 1 more hp per 5 same armor and mr and more ms lets look at lvl 18 darius 2282 hp 26 hp per 10 149 ad 107 armor 53 mr maokai 2180 hp 18 hp per 10 130 ad 107 armor 53 mr so at lvl 18 darius has 182 more base hp more hp per 10 more base ad and same armor mr darius dont have to build as much defense to be as tanky as maokai while still building damage and having damage runes to benefit him. and lets look at builds and how the stack with the base stats darius typical build {{item:3078}} {{item:3053}} {{item:3111}} {{item:3742}} {{item:3065}} (not including passives ) 3857 hp 30% cdr 167 armor 153 mr is his stats lvl 18 with no runes maokai typical build {{item:3068}} {{item:3065}} {{item:3047}} {{item:3800}} {{item:3001}} 3805 hp 217 armor 163 mr 30% cdr so even with 5 items darius still has more hp 25% less armor and only 10 less total mr with having the same cdr having more damage ,kill potential and auto winning lane vs tanks so nearly as tanky while having damage and damage runes this is one example of how its pointless and a handicap to be a tank in the current meta
This is having a domino effect too. Fighters and bruisers are far more scary to the average ADC than a tank. With everyone going damage and tank's being bad ADC's are in the same spot. Which makes supporting a literal nightmare. Alistar is only useful thanks to his ult, but just about every other tank support is in the same itemization boat as top lane and jungle tanks. Riot spent most of this season nerfing support items in general as well. I have hardly been able to win a game because Riot has effectively executed the support role along with tanks. Even more tanky/support junglers like Ivern and Skarner are pretty unplayable at all but the highest elo's.
: lol if you think 20%ms for .75s is a lot pls never look at {{item:3142}} since you will die from a heart attack after learning how much ms that item gives.
That item doesn't give crit or attack speed, and gives less damage. Are you dense mate?
Galiö (NA)
: Bro it wasnt bad. At all. Stop misinforming.
He had two of the most awkward to land skill-shots in the entire game, his kit was ridiculously mana heavy and even when those skillshots DID land they felt nearly useless. He had next to no solo kill pressure unless the enemy dove on top of him under turret. He was only useful as an anti-mage. His ult was solid but if you weren't flashing forward to land it on the backline it wasn't worth anything. Especially since he kinda HAD to build MR to scale, the current AD heavy meta would leave him in the dumpster. In what shape or form was his old kit not bad?
: No it wasn't. It was much better than the crap he is now.
He had two of the most awkward to land skill-shots in the entire game, his kit was ridiculously mana heavy and even when those skillshots DID land they felt nearly useless. He had next to no solo kill pressure unless the enemy dove on top of him under turret. He was only useful as an anti-mage. His ult was solid but if you weren't flashing forward to land it on the backline it wasn't worth anything. Especially since he kinda HAD to build MR to scale, the current AD heavy meta would leave him in the dumpster. In what shape or form was that kit better? I'm not disputing the fact that riot are ruining his kit every time they change him, because they are. But the rose-tinted glasses with which people remember old galio need to come off.
Rioter Comments
Paroe (NA)
: > [{quoted}](name=CloakAndGrenade,realm=NA,application-id=3ErqAdtq,discussion-id=YxVkWLBO,comment-id=000000000002,timestamp=2018-12-04T02:28:18.589+0000) > > There's targetted abilities, then there's massive range one-shotting targetted abilities. How you can compare what noct's ult does to an auto attack? Are your crops safe with a strawman that large? Youre complaining about a _melee champion_ whose ultimate is a _gap closer_ that deals decent damage. Get off your soap box and let go of your blind hatred for anything that you cant kite infinitely or bursts harder than you when they build squishy AD.
Another strawman. Not even gonna bother discussing this with you if you aren't actually going to address my arguments on their merit.
Aseraan (EUW)
: They arent semi global thoXD Anyway we get it Git Gud. Im sure i read a thread about a guy even wants to buff noc cuz hes weak you know.:D
Honestly, reworking his ult could even be a way to buff him. Make it more situational, give it a higher skill ceiling, and you can make it stronger. Like they did with warwick's ult. I'm not saying the solution is just to make it a skillshot, but it's the right concept I think.
alasarcher (EUNE)
: Isnt Zhonya/stopwattch highly effective vs that ult?
Sure, but I'd hardly call a zhonya's active an outplay. I still think it'd be healthier for his ult to have more situational counterplay, so you can out-think him and outplay him. In a similar vein to what they did with warwick's ult with his rework.
Paroe (NA)
: > [{quoted}](name=alasarcher,realm=EUNE,application-id=3ErqAdtq,discussion-id=YxVkWLBO,comment-id=0000,timestamp=2018-12-04T01:45:26.019+0000) > > Isnt Zhonya/stopwattch highly effective vs that ult? As is staying together. A nocturne who dives a team is a nocturne who doesnt live. Also building armor and/or HP really helps. Even a black cleaver alone makes it so he cant pop you when ahead. Edit; Also, many, many, many, many champions have uninteractive point and go ultimates. If you have a complaint about targeted abilities, complain about ranged basic attacks or move on to SMITE.
There's targetted abilities, then there's massive range one-shotting targetted abilities. How you can compare what noct's ult does to an auto attack? Are your crops safe with a strawman that large?
Rioter Comments
Rioter Comments
Kelg (NA)
: New champ in a nutshell
I was thinking {{champion:142}} + {{champion:7}} and oh my god it sounds and looks cancerous
ugxrage (NA)
: Anyone else notice the new champ is a raging lesbian, and most of her interactions with male champions is just her dissing the men?
Your woke-radar is broke, comrade.
: Haven't touched DotA (or DotA2), but I have played SMITE as well. Oh god that game hurt to play. First pvp match? I'm against some Plat or Diamond equivalent. In the more casual mode. As my first fucking match. Half the fucking players were that level. Community was overall toxic as fuck, layout was pretty confusing, and shit didn't really make sense, even after reading it. Figuring out what items were good was too much of a pain in the ass, and there were questionable buys in the recommended (Why was I buying health regen as an assassin?) League has some problems, but none near as bad. Even the toxicity here isn't near as bad as it was there. > It takes me pulling up the opposing champion's skill-list and reading that I'm killing myself by moving (And we complain about not having counterplay in League, Jesus) What. The. Fuck. "Killing yourself by moving". What. Like, even the more obscure of things in League make a kind of sense after the first time. You're slowed and getting bitch-slapped after running away from Illaoi? You find out pretty easily it's because you broke a tether range after she hit you with something. Zilean doesn't die? It's only after a certain particle effect appears around him. You can't hit Yasuo? Easy to see it's because of the wind in front of him, and walking around the wall lets you hit him. Your first time against a champion might be rough in League, but it's never that absurd where you can't figure out what's causing shit to go wrong.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=yrc23zHg,discussion-id=VZqn54I0,comment-id=0013,timestamp=2018-11-01T13:06:59.924+0000) > > Haven't touched DotA (or DotA2), but I have played SMITE as well. > > Oh god that game hurt to play. > > First pvp match? I'm against some Plat or Diamond equivalent. In the more casual mode. As my first fucking match. Half the fucking players were that level. > > Community was overall toxic as fuck, layout was pretty confusing, and shit didn't really make sense, even after reading it. Figuring out what items were good was too much of a pain in the ass, and there were questionable buys in the recommended (Why was I buying health regen as an assassin?) > > League has some problems, but none near as bad. Even the toxicity here isn't near as bad as it was there. > > What. The. Fuck. > > "Killing yourself by moving". What. > > Like, even the more obscure of things in League make a kind of sense after the first time. You're slowed and getting bitch-slapped after running away from Illaoi? You find out pretty easily it's because you broke a tether range after she hit you with something. Zilean doesn't die? It's only after a certain particle effect appears around him. You can't hit Yasuo? Easy to see it's because of the wind in front of him, and walking around the wall lets you hit him. > > Your first time against a champion might be rough in League, but it's never that absurd where you can't figure out what's causing shit to go wrong. Yep, you take %bonus damage based on steps walked after he's ulted you, and his ult range is around the equivalent of a lux ult, i'm not even joking.
Rioter Comments
Rioter Comments
: Important note: This is replacing Bone Shield, so bye bye a LOT of early game defense.
Because Riot's response to people complaining about the absurd amount of early game damage is to take away its only reliable counter. I don't know what drugs the balance team is taking but they need to share because this is the least fun season of league of legends I have ever played and they keep making it worse, and I'd like to know what its like to enjoy myself past the log-on screen again.
: > [{quoted}](name=Lord Apex,realm=NA,application-id=3ErqAdtq,discussion-id=4T5R5shN,comment-id=0001,timestamp=2018-10-24T00:22:37.800+0000) > > shield bash does extra damage for getting a shield? that's pretty coo- > *sees riven* > Gawd dangit riot... It's based on bonus health which riven doesn't build.
: So what can us midlanders say about Irelia, Aatrox, and urgot mid? It’s a pain to play against but we change our play style because one of the main aspects of league is never having the same matchup and adapting. Mages top will poke you and push...but they’ll also be infinitely squishier than you and it’s not a 1v1 champ that can go toe to toe with a bruiser late game while someone is trying to split push. I play viktor mid and it’s a different build but I can easily be beat by certain champs as long as they’re not just going aggro because they don’t know how to play against the champ.
Mid-laners don't usually have to front-line at all. Top laners are almost always in the thick of things, as comes with being melee. This means that a deficit in the top lane is far more devastating stat-wise for the top than the mid. Not to mention most mid-lane champs can farm the wave at a distance, another luxury that most top-lane picks don't have.
Rioter Comments
Rioter Comments
: Kai'Sa has so much damage because damage is virtually her only contribution to a team. She has minimal non-personal utility (in her W's vision).
She has an ult that provides an outright absurd amount of survivability, let alone factoring in how much she can heal with her Icathian rain and a deaths dance, and lets not even get started on the monstrosity that is AP Kai'Sa right now. Damage is her only contribution to the team, but her chase potential, survivability, and early game power far outclass similar ADC's like Twitch, Kog, and Vayne. She scales just as hard, but she lacks the early game. That is why she sees a near 100% Pick/ban rate at the pro level, with over a 60% winrate in the current worlds tournament. My argument isn't that she does too much damage, its that she does too much damage far too early. She has no ramp-up. Her passive allows her to pretty much auto-win most trades if she is even half-way decent by level 4, ESPECIALLY if she is paired with an engage tank support that can stack her passive with CC. This is what I'm talking about.
Rioter Comments
Rioter Comments
Vexilus (NA)
: CLOUD 9 !!!!
Sneaky outplaying the hell out of bot lane, Sven demolishing the map, Jenson blowing up team fights, Licorice taking awful hard lane matchups and still coming out to be a mid-game monster, even Zayzel found his own this series. Almost too good to be true
: What item do you start?
Typically corrupting potion, since its the only starting Item I can't just build a few moments later.
Rioter Comments
: Sona has AOE cleanse on a 4 second CD too
until they grab the sona first and then the rest of you O.O
: (UPDATE NOTE: This was posted before the Rioter posted their constructed feedback/opinion on the situation). I'm honestly surprised that some people actually expected for a Rioter (even now) to give their initial thoughts on the current state of Jhin or any other issue currently. To be honest, Jinxlord shouldn't of made that comment or any Rioter (as specially now) if the comment wasn't a serious contructed opinion on the subject that the OP is covering. But I knew that this is how people would of reacted. To anyone reading this, i've given up on this sexist company that we know as Riot Games, and the game itself. I will not play a game which the company cares little for, or a company of the game which doesn't take anything seriously for the sake of professionalism. I've had some respect to Riot before this whole sexism drama but after all that has happened i've lost it all and they don't deserve it. I'm just done with them and their toxic designed game along with part of the community that is toxic and still praise Riot regardless of what they do. Time to move on and play something else where the company or developers of the game actually are able to accept a decently sized feedback from it's players, or those who actually give regular thoughts on people's posts instead of looking at the top posts with the most upvotes. And even improve parts of the game where they see people's opinions patterned towards a specific problem in the game.
Sexist? The idea that Jhin isn't being nerfed because of a gender issue is so dumb that it actually makes me want to slam my head in a meat grinder. I'm going to just take a shot in the dark to say that's just a virtue signal and move on. "Virtue! Virtue! look at me everybody, I'm a good progressive person". The hiring scandal was nothing but anecdotal evidence by a handful of people, most of which anonymous and unverifiable (convenient when a progressive agenda is being pushed). But more importantly, it has absolutely nothing to do with Jhin, the balance team, move-speed, or anything the OP posted about.
Rioter Comments
: Why not just look in the recently played list that is connected to friend list? Or manually type it into the block list when they send you a request?
Recently played doesn't always update correctly for me. Block list manual enter is an option. I still think this feature would be a good quality of life thing.
Rioter Comments
: Oh yes the movement speed buff that is on top of her passive, I guess that means that because garens q has a cooldown he isnt mobile? Regardless you are mobile, speed buffs count too, so you pick and choose which mobility is cancer to you. Also its easily dodgeable if you are ranged, but if you a melee its cancer, on top of the slow she has her peel is massive. Yup here it is they are ok to have mobility because they are the champions I play. Do you not see how bias that is? Mobility is mobility you cant pick and choose which one is cancer just because you dont like it. Redemption has to be aimed, it works out fine, just like dmg if they are more rewarding for landing then its fine. You say that because you have the ability to miss so it seems inconvenient, looking at sona I cant fine a shred of skill expression from that champion, and nami is only skill reliant because she has a bubble to hit. Bard has a skill shot heal? Supports should because spam bots became cancer. Also you are going to pretend one, that tank supports that actually have to strategically peel wasnt removed when the ardent meta came along? You wanna know why this team oriented idea was removed and it went back to solo carries, because thats the whole idea of soloq. When people queue up for soloq they dont want to be worried about the random team literally pulling you down to hell with them. Come back gold is a thing thats now given to one player so they can carry. In reailty the old meta was which one could gank bot more so they can carry you. This team game myth was cancer that the boards complained. GUESS WHAT EVERYONE FUCKING META IS BAD IN THE BOARDS EYES, last meta was shit the meta before was shit. Literally certain people just are getting burnt out from playing leagues to much and then blame it on the meta. The boards will not be satisfied with the next season I guarantee it, because universally players will fucking complain. The reason I didnt comment on your shit because its all biases bullshit man, thats what the boards is, they never look at multiple perspectives. When adc were on top they complained, then tanks were on top they complained, mages were on top they complained, now assassins are on top and people are complaining. Your post says nothing new, thats why I dont comment on your bullshit because it shows nothing new.
I'll say it again because apparently, you're slow. Any assassin with ghostblade can outpace her move speed. It doesn't matter how fast Janna is, she can't hop over the terrain. Calling Bard's heal a skillshot is really stretching. He places shrines. Its point and click, he's just placing it on the map, not on a champion, which he CAN do by using the W directly under his ADC. There's no projectile, no cast time, barely even an animation. Redemption has a cast radius so wide that its not really possible to miss it. You are incredibly ignorant. You strawman my statements and have an arrogant attitude despite the fact that you have absolutely no idea what you're talking about. The only reason you're defending this meta is because you play a crapton of yasuo and rengar and fizz and other champions that are absolutely rampaging in the current meta. You're only calling the other roles out for complaining because its your selfish, arrogant playstyle that has been buffed into meta. Newsflash for you: Leage has always been a team-oriented game. Its 5v5, not 1v1. Team synergy has always mattered at every level of gameplay. Trying to say that it being a team game is a "boards myth" is mind-bogglingly dumb. If my post really says nothing new, then why did you bother spewing your vitriolic typical assassin main vulgarity all over this thread? Is it because if anybody listens to these complaints you wont be able to headbutt your keyboard to 1v5 carry? Give me a break.
GreyfellD (EUW)
: Supporting has regressed to a child-like state with each passing season...
The newer supports aren't the issue. Pyke has a dogshit winrate and is rarely seen because he falls off so hard mid to late game. The issue is that supports have had their items, gold income, and base stats nerfed to the point where the role itself is nearly worthless. Speaking as a support main here.
: > [{quoted}](name=CloakAndGrenade,realm=NA,application-id=3ErqAdtq,discussion-id=rYqMzn3A,comment-id=,timestamp=2018-08-24T02:25:47.087+0000) > > The damage creep > The mobility creep > ADC's are trash > tanks are trash > non-damage supports are trash > Comebacks are impossible > The game is decided pre 20 minutes > AD Garen is a thing. > Point and click one shot champions are rampaging > > Picks that I've played for years because I enjoy the champ, in every role, are currently unplayable. > Shen, Taric, Poppy, Janna, Sona, Soraka, Lulu, Sejuini, Skarner, Ivern, Ornn, Ashe > All completely worthless > > The supportive playstyle has been entirely murdered this season. Across all roles, not just the support. The idea of setting your teammates up just doesn't work right now. Tank players, support players, team-oriented players all suddenly have to figure out how to play the damage carry role or give up hope of winning any games. > > Its the saddest thing I've ever seen in this game and its just getting worse. > > Keep pushing the game towards selfish playstyles for LCS riot, and you are going to drive away a rather large chunk of your player base for good. Adc trash yah right special now that 80% of games still decide by good bot lane. Tanks are trash sure what is the counter to {{champion:33}} with{{item:3075}} early ingame ? none. {{champion:267}} {{champion:16}} isn't trash by all means.
If tanks are building full AD because tank builds are -that- bad, that is an issue and is precisely what I'm talking about. Tanks shouldn't be building full damage. So you haven't debunked my post, only helped my point.
: ashe can still out kite rengar, out range and out DPS a jhin, melt tanks, and can destroy anyone that tries to engage her or even run from her. Not to mention her across-the-map things
1.) It doesn't matter if she can't melt tanks because tanks are garbage right now. To the point where even champs like Garen and poppy are building near full AD. 2.) Ashe can only kite a Rengar if he shows his face for no reason. If he ults in, he will one shot before he even finishes the leap animation. The same goes for most other assassins in the game. 3.) Jhin one shots Ashe with a fourth shot or stormrazor proc by mid game and has so much mobility at the moment that her slows are nearly inconsequential. 4.) Cross map arrows are difficult to hit and rely on your opponent to be dumb enough to stand in one spot for nearly four solid seconds depending on the range, and even then requires that her team do the rest of the work for her, because it does almost no damage unless she's building full AP, which is stupid. You are wrong sir.
: adcs are trash ahahaha yeah right.
Do you have any other explanation as to why champions like vlad, swain, yasuo, ryze, cassiopia, etc, started to replace them in bot lane? Do you care to actually address their winrates, or that the presence of such high damage in this meta means they usually get one shot without being able to be involved in fights? or that they are traditionally tank killers and tanks aren't worth a damn right now? If you're going to bother to comment, create an argument. It's not hard.
: Mobility creep is a stupid circle jerk that shouldnt exist, and mobility is a perfectly fair mechanic that should always be allowed. If u say non-mobility champs are bad, go to OP.gg and look at anivia, malz, and xerath (upon many others) they have HUGE anti-mobility in their kits. adc's are just an average role that scales into late game Tanks are just as good as they ever were (trust me i played sion and when 4 people were on me, it still took max 5 - 7 seconds for me to ACTUALLY get into my passive) dont make me mention maokai Janna is still OP Nami is busted Soraka is viable Supports that are non damage work too affectively lulu can also still carry teamfights as long as one person other then the lulu has a functioning brain dont even get me STARTED on why Alistar is so fucking Overpowered the rest i can agree with tho :D (I upvoted ur post, but please realize that these things i mentioned arent/are a problem^)
Tanks and supports have some of the lowest winrates the overall class has seen in the history of league of legends (lulu and karma at 47% for example). The Soraka and Nami builds that -are- working are near full AP/damage. Tanks are building full damage (Garen, Poppy, etc) in the top lane and jungle. ADC's were nerfed so bad they stopped being played entirely and champions like Vlad, Swain, and even Yasuo were being played bot lane instead. Supports as a class have less gold income and worse support items than they have had in almost three seasons. The bonus shield/healing power across all three items is now equivalent to what a single item used to give. Targon's brace now gives HP around the same as a god damn dorans blade, and supportive keystones like guardian are nearly useless. So I disagree heavily. Alistar is the odd one out because his ultimate has allowed him to survive the tank changes, and unlike say a thresh or a blitzcrank, the mobility buffs don't hit him as hard because his combo is point and click.
: Lol the boards are really sad now a days really, before they had some substance, now its such non-sense. My mains arent meta = meta sucks, then isnt that fucking bias? Then there is the fact that you complain about something when the champions you play have it. Hate this mobility creep, plays Shen, Poppy, and super speedy Janna? Complain about point-click, when Janna, Ivern, and Soraka have point click shields and heals? But its not dmg so it isnt op.
Janna has a movement speed buff that she loses if she uses her W, her only form of damage (the tornado scaling is awful not to mention it is easily dodged). Any assassin with ghostblade active is faster anyway. Not to mention a Janna, even full AP, is not gonna one shot you. Shen has a single dash, poppy can only dash to enemies. Aatrox has 3 non-situational dashes, Akali has 2, Kayne has a dash on a much lower CD, not to mention he can walk through the terrain. all are much greater range than Shen's taunt and deal FAR more damage. And point and click shields? should you have to land a skill shot to shield or heal? that's the dumbest idea I've ever heard. It's not that my mains aren't meta, its that the supportive playstyle has been all but removed from the game entirely. The concept of setting your team up is all but gone. The game is currently about who can dash into one shot the enemy team as fast as they can. There are no comebacks because an early lead means you run away with the game. The more methodical, strategic, team fight orchestrated team comps are worthless at the moment. It's all about who can play the most selfishly to solo carry the game. Supports are worthless, team fight CC oriented ADC's are worthless. Supportive set-up junglers are worthless. Nothing but assassins and divers as far as the eye can see. Tanks are building full damage because tanks aren't playable at the moment. Your comment is so unbelievably ignorant that it kind of boggles my mind. You complain about substance then proceed to demonstrate you have no idea what you're are talking about. You don't actually address anything that I pointed out, only attempting (poorly) to accuse me of being a hypocrite. It is overwhelmingly agreed upon that the meta right now is bad. Even riot has mentioned something to that effect in their most recent "riot please". Atleast think for a minute before posting a comment, please and thank you.
: Ashe and Sejuani see pro play so they probably won't even touch them with a ten foot pole. {{sticker:sg-soraka}}
have they? I honestly haven't watched since C9 scrapped their entire roster for rookies. They get zero play in solo que at my elo and have abysmal winrates so :/
Thimes (EUW)
: Shut up and buy new Ashe skin XD
When they fix the game to where immobile CC carries are viable again I will. Maybe not though. Project Ashe OP.
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CloakAndGrenade

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