: Conq heal isn't much of the issue, moreso his damage. Magic damage on W and R makes it hard to itemize against him. If they were lower amounts it would be easier to tolerate, but they have decent scaling right now (and Jax's max W second or first since the buff).
The problems I've had against him are more that his health bar isn't going down in skirmishes and teamfights as long as he is actively smashing someones face he is often healing more dmg then he is taking till he has lightened us of one person then since the 3 or 4 of us weren't doing enough to net negative his health bar one short aint gonna do so either then he gets triple or quadra and has more health than he started the fight. Still prob requires a talented player to time his abilities to avoid cc; but just seems hard against talented ones to make the dmg stick lately lategame. After one game I was looking up items and jax kit asking myself where is this man's healing coming from I just didn't think jax kit had any and none of his items had any. That left me with conquerer as sole source. Feelin the need to buy executioner's blade against him ever since then :P. Wouldn't mind so much peeps dealin high dmg or mixed dmg as long as they themselves can take dmg in return.
: FAQ: Eternals
Some of us might pay for a client settings option for permanent mute all.
: Yeah they don't even explain wtf you're buying. "A set of eternals" wtf is that? Are we buying missions because that is fucking stupid.
What if i'm already eternal :(. I get no benefit at all :(.
: FAQ: Eternals
Don't see why i'd have to wait till i'm in game to mute this. I don't have time, to mute pings, mute chat, mute emotes, and mute eternals. Yet why after i've muted these / turned off, would u be showing them on the death tab? Seems out of place there. Why would some other characters emote like brag achievement be at home in a death recap especially when i'm time limited trying to read / click / hover through all the super tiny sized new death recaps icons/text/numbers trying to figure out how I died need a magnifying glass as it is, would rather have my mouse in the store, would u wanna put some brag achievement emote somewhere to add further distraction. I dunno. If I want it turned off I wouldn't want it to be oddly not off in death recap screen. Thats just stupid. Almost as stupid as how small the death recap info is. Which i've disliked ever since you redid it. Also took me forever to realize everything has to be clicked/hovered to use correctly. previously everything available at normal reading all in one window, all with just eyeballs all quickly, could be in the shop buying items or preparing to do so, or just having finished doing so. Didn't need mouse to use prior death recap once U had it up.
: Riot only fixed death recap because they planned to add a cash grab system to it.
Like I know what 'eternals' is. I just play Rift only and watch lol esports. I don't play the weird games of the week. Ever since they added mark/dash to aram to mess it up; and got rid of domion: crystal scar; figured why bother with their 'other' stuff if they can't be bothered to care about it enough not to stop supporting the side maps cause don't wanna pay people to item/champ balance them or not do weird random summoners from out of nowhere. Might as well add pacman sidescreen window teleporters. nevermind did a google of league of legends eternals and after several completely unlrelated links since eternals is such a general name. and I didnt have anything to go on since u didnt mention what it is. Found it, read it, have no interest in it. Don't need to respond. Just would help for people that don't read not yet released pbe stuff if in your original post you posted 'eternals paid rp mastery accomplishments emote currently in pbe aka weird bs stuff' Save me a hell of a lot of googling reading and typing. as well as anyone else in a similar position of non information. prob honestly be late for work due to this.
: How it feels like to lane against Illaoi.
I watched someone in one of my games murder an illaoi over and over. Had to go watch it back to see how it works :P like watching someone kill a teemo. :P Was awhile ago but think it was either a poppy or a toplane vi. Leaning toward it being Vi. Just beat the crap out of her all the way to her turret. Wish that was me.
Ahris (NA)
: ahri is not even strong. atm she is pretty bad. She cannot carry. Look at my history.
> [{quoted}](name=Ahris,realm=NA,application-id=3ErqAdtq,discussion-id=96wWHZrf,comment-id=0002000000000000,timestamp=2019-08-21T07:21:10.505+0000) > > ahri is not even strong. atm she is pretty bad. She cannot carry. Look at my history. I main mid fid on other account and I don't really worry bout ahri. So i'll say I don't have issues with her and at least her kit is small character limit amount and pretty straightforward. Least don't take all day to read/understand. Her spell animations and/or need to step forward to land or cast them seems to make them easy to see in advance. That said when she roams bot she almost always gets double or triple kill even when I ping them roam all the way from mid. and type it too. So guess when slow moving crap champ can dodge an ahri but 2 bot laners with fully warded river and spam pinging cant not feed her then maybe she is still an assassin :). Oh well. :P Some peeps have troubles with her.
: Well the 3 rule for most new/reworked champs. Low CD on everything, that can't stop an ult, or an ult. itself. High mobility, or tank. Low costs, or no cost. High damage (generally on everything). I wrote MOST, because Pantheon, and Kayle are exceptions for now. Low CD means, that there is no opening. He uses all the skills, and. Nothing. You don't have time to abuse it, and counterattack. By the time you can do anything relevant everything is up again. High mobility makes them hard to target, and gives them the power to decide when to fight. You can't outrun them for escape, or reach them for engage. Even worse when a champion can escape without going all-in. Those champs just jump on you, deal damage, then leave. Whether you are dead or not. Low costs+high damage erased the "build defense" outplay method. Back in the day one of the outplay was to build defense, and farm under turret. You might not be able to defeat the opponent, but at least can survive, and farm. Now that doesn't work. You can put all your money on defense, and still get killed quite fast. And if you are forced to recall, then plates gives extra gold to opponent. With Xerath "support" botlane is kinda auto win. Unless enemy is a freaking dodge-master. I'm not good with it. Less than 10 games, but on every single one we won lane phase. Even if just 1 from 5 Q hits is more, than enough to force recall, or kill. Not 4 from 5, or at least half. 20% is enough.
You forgot word/text wall kit bloat. All new champs and remakes need to have so many things in each and every spell that it becomes multiple paragraphs per spell, and mathematical formulas written out in each. flat dmg x level + ap x 75% + 5% per stack x N Stacks + ad x 150% + 7% current health x flat dmg true dmg + doubled if marked by other spell = One random paragraph in a random 5 paragraph passive nowadays. Takes 6hours to read the kits now can't just do it in loading screen and good luck understanding any of it.
: Yep. Look at Jax right now, and tell me how in gods name you are gonna deal with him if he pops R with Spear.
> [{quoted}](name=Ragnaveil,realm=NA,application-id=3ErqAdtq,discussion-id=96wWHZrf,comment-id=0003,timestamp=2019-08-20T18:30:33.363+0000) > > Yep. Look at Jax right now, and tell me how in gods name you are gonna deal with him if he pops R with Spear. Feels to me the jax issue is as much the conquerer heal on passive auto attack stacking as it is the spear. Seems like buying a grievous wounds item should counter a non kit, non item, rune heal; yet still feels like need perma cc'd to make him die :).
: > [{quoted}](name=Laughing Fish,realm=NA,application-id=yrc23zHg,discussion-id=XKENUckG,comment-id=00010000,timestamp=2019-08-21T04:25:45.656+0000) > > Yeah League has been a successful and popular game for over a decade now. But people then when Riot changes something in a greedy way, people are like "You know it's a business right how else will Riot make money?!?" > > and I'm like "Idk maybe the same way they have become a billon dollar game company over the course of a decade? I think they are making *plenty* of money as is without some weird new monitization" It's funny how people even defend Riot "chest" saying "RIOT IS GIVING US FREE SKIN". No you stupid morons that's like every loot game they purposely give you little by little to entice you so it looks like they're kind so you will be addicted to pull these loot box. EA/Activision/Valve does this but when Riot does it no one brings this up? Yes it's a free to play game but they already made their money back 100x.
> [{quoted}](name=LegendmakerGTX,realm=NA,application-id=yrc23zHg,discussion-id=XKENUckG,comment-id=000100000000,timestamp=2019-08-21T04:47:51.319+0000) > > It's funny how people even defend Riot "chest" saying "RIOT IS GIVING US FREE SKIN". > > No you stupid morons that's like every loot game they purposely give you little by little to entice you so it looks like they're kind so you will be addicted to pull these loot box. EA/Activision/Valve does this but when Riot does it no one brings this up? Yes it's a free to play game but they already made their money back 100x. They dont, they give premades free skin. Anyone in a premade gets an S everyone with chest available champ gets a chest. If ur not in a premade then go screw yourself. I have 89 fully assembled keys on my main account and yea I have an intentionally small pool and don't utilize premades, I have no chests for those keys though I have and do earn a handful of chests on the champs I do play but I have to earn the S's myself every time. And no freebies for me. I do get the benefit of being harassed by premades though for being a rando. So thats a double thanks to riot. thank you riot.
: I can actually see what 7 sources of damage from Qiyana killed me, tyvm. New death recap is far more “useful” in damage breakdown. Now, if I had more defensive options in store, that would be great
> [{quoted}](name=Sewer Side,realm=OCE,application-id=yrc23zHg,discussion-id=0zejOEiH,comment-id=0004,timestamp=2019-08-21T10:47:58.849+0000) > > I can actually see what 7 sources of damage from Qiyana killed me, tyvm. > > New death recap is far more “useful” in damage breakdown. Now, if I had more defensive options in store, that would be great Main thing I have against it is that prior layout (if fixed for accuracy) required eyeballs only. Current layout (if/once you figure it out) has to be clicked and hovered to give you info, and even then the info is smaller. Would rather be shopping or tabbed while reading with eyes and not have to click and hover that while I'd rather be using my mouse elsewhere. Also did I say its smaller and harder to read, along with being much smaller and harder to read. Like maybe a fine print lawyer designed it. As well as being very tiny and hard to read.
: Riot only fixed death recap because they planned to add a cash grab system to it.
Would be a slightly more useful comment if u linked some resources. Cause googling anything is useless the way search engines work. They can't understand what a person is really searching on. I can't actually locate sources for this because it don't know what I really intending it to find. Woulda been easier if you provided background.
: Just play the game & let him carry you. If your really short on gold their are cheaper builds that you can go for to remain relavant in the game. For casting adc's you can go for {{item:3071}} and for auto attack based marksmen you can go for {{item:3153}}
> [{quoted}](name=CoolKnightST,realm=EUW,application-id=yrc23zHg,discussion-id=2WBMfbP1,comment-id=0003,timestamp=2019-08-21T09:13:16.142+0000) > > Just play the game & let him carry you. If your really short on gold their are cheaper builds that you can go for to remain relavant in the game. For casting adc's you can go for {{item:3071}} and for auto attack based marksmen you can go for {{item:3153}} what ur saying is let the support role swap me and become carry and me go sell items and become support. I'd prefer not to do that. forced into a roleswap. Also u can't buy any of that for cheap. All I could buy if I were not farming is support items. which are cheap cause ur a support with no gold.
: Play the game. Use your better ability to cs to cs minions and try to win.
> [{quoted}](name=Sona Ping,realm=NA,application-id=yrc23zHg,discussion-id=2WBMfbP1,comment-id=0002,timestamp=2019-08-21T03:53:46.759+0000) > > Play the game. Use your better ability to cs to cs minions and try to win. I'm learning to cs and other players and other champ types often are better at cs'ing. in this case was an annie. who maxes Q, and gets mana back when last hitting with it. Would be hard to outfarm her. also she created a freeze on enemy turret that screwed me from her pushing. It was a malphite and Kogmaw. Not terribly fun to get poked with. I'm learning adc not a pro adc. not learning a thing at all though when people do this stuff. (other account) aint ever dodged a game in all the years i've played this, decided to do so. Aint the first time this has happened but just figured cant avoid having to put up with all the crap in this game and never ever ever dodge a game. oh well. 1 out of 7 years or so. With the crap have to put up with, maybe more to come. :(
: > [{quoted}](name=Nubrac,realm=NA,application-id=yrc23zHg,discussion-id=2WBMfbP1,comment-id=0001,timestamp=2019-08-21T03:14:40.512+0000) > > ff 15 What if the ap support goes mid? {{sticker:poppy-wink}}
> [{quoted}](name=Cind3rkick,realm=EUW,application-id=yrc23zHg,discussion-id=2WBMfbP1,comment-id=00010000,timestamp=2019-08-21T03:21:18.886+0000) > > What if the ap support goes mid? > > {{sticker:poppy-wink}} what would the mid do...
Rioter Comments
Sheelee (NA)
: Match History Not Updating
For my other account, it says I have no matches, that is after I played games. When I click on other peoples profile it says they do not either. :P I dunno what is with this software. :) edit: I even closed out and logged back in. Something i'll prob try again but why would it work, resort to voodoo, who knows, maybe i'll stand up twirl in a circle then try again see if that works.
: The problem is that the old version was buggy as hell. Maybe you didn't have to figure what it meant, but it was giving you flat out wrong information.
> [{quoted}](name=DeathBurst,realm=EUW,application-id=3ErqAdtq,discussion-id=UYOdsIkF,comment-id=0002,timestamp=2019-07-23T13:25:59.300+0000) > > The problem is that the old version was buggy as hell. Maybe you didn't have to figure what it meant, but it was giving you flat out wrong information. You don't have to change the format to fix bugs. also I notice you can get the spell names if u hover, and the amounts are larger if u hover. u shouldnt have to have a really large death timer really late game to discover that though. 8 games later. still would be nice if it was readable without hovering, especially since old version you could quickly run your eyes across it quickly b4 shopping. now u can have your mouse on the death recap and hover and click around that, or have it near the shop. and u have limited time while dead to even hover click move discover the death recap functionality would be nice if it were sufficiently large to use it as it is without having to have a ton of popups that have to be hovered to get to or clicked to get to. and only readable if u do so. they made it in a way that would be more useable if you had time and werent dead. as if u'd use it outside the game. which maybe they shouldnt make it dissapear after u die. cause u could read it while heading to lane cause u'd need that amount of time to actually read it.
Febos (EUW)
: > [{quoted}](name=CrimsonBloodFang,realm=NA,application-id=3ErqAdtq,discussion-id=UYOdsIkF,comment-id=00000000,timestamp=2019-07-23T09:04:12.330+0000) > > feels like prior version was alway s quick simple and easy. take a second get everything thats on it into ur brain. no clicking or thinking or squinting or missing any info. no extraneous info. You're misremembering big time. The old Death Recap was buggy and wasn't "quick and easy" like you said. https://vignette.wikia.nocookie.net/leagueoflegends/images/2/28/Deathrecap01.jpg/revision/latest/scale-to-width-down/640?cb=20130422131732 http://i.imgur.com/iAECIyU.png How is this simple to understand? You need to look at everything on that image to understand what killed you. Compared that to this: https://vignette.wikia.nocookie.net/leagueoflegends/images/8/85/Death_Recap_V914.png/revision/latest?cb=20190720050020 How is this hard? You have all the information you need right there without needing to click anything. You can see how much damage you took, what kind of damage killed you (magic vs physical) and how long it took to kill you. Heck, if you're only interested in the amount of damage, you only need to look at one portion of the screen. *** > [{quoted}](name=CrimsonBloodFang,realm=NA,application-id=3ErqAdtq,discussion-id=UYOdsIkF,comment-id=00000000,timestamp=2019-07-23T09:04:12.330+0000) > > I also not into big circle pie chart. Want just numbers. You're a really confusing individual. You said you want something quick and easy, but now you're saying you don't like pie charts. You can't have both. Numbers aren't "quick and easy" and pie charts are intuitive.
Look at the old one. the numbers on it are quick and easy. its the number of numbers involved. also pie charts are just a swirl of colors. u have to interpret them. u dont have to interpret a couple simple numbers. also which info do u want. I want the info that they felt fit to put in the original but the info they are putting on the new 'simple' version im not looking for that. I wanna know who killed me, and what spells were the ones that did the most dmg that dmg type of that spell and the amount of dmg. not into knowing I died to a green or blue or yellow or purple slice of pie and a long red bar to the head. you got that all real quick and simple in half or less of a second. u dont get that with the new one. and u'd have to screen shot it so its there long enough, then copy it to paint, then enlarge it alt-tabbed. then alt tab back and leave the base late to do what u use to be able to do and on top of that you'd have to open in a browser wikia/fandom pull up the enemy and compare spell icons to figure out what the spells are now since they dont bother telling you anymore. assuming u wanted to know the number amount of dmg and the person, and the spell, and (not a picture that u cant associate with the spell that it is) and how much dmg of what type it did to you. if u didnt wanna know that then. If u wanted to know just who killed u. and that it was phsycal dmg then u can get that quick. but u should be able to tell who killed u and that it was primarly phsycal or magica without needing a death recap. I want to know what specific spell from what specific person did what specific amount. along with the other spells involved from all participants. and i wanna see it without squinting, without leaning into the screen, without enlarging screen shotting, and i want it in 1/10th of a second. like the old one. whoever designed it did good.
: Whatever u call the How you died UI thingy
https://i.imgur.com/50N6GEW.jpg https://i.imgur.com/alGo8GD.jpg borrowed these from another post. They are larger there but copied the link name which is how he/they pasted them so not sure how his is bigger and my version of same post is smaller :P. but the first one is current 'small window' version. I dont really want anything on there. I want whats in the other just without any of the info thats in the former. Get rid of everything on the top and on the left and enlarge everything that is left. See all the spell icons with the dmg. cant see any of that. might as well not exist. get rid of the pie circle. get rid of the kda, get rid of the dmg type, fight length, cc length, phsycal/magic/true. Keep them as legend info so I know magic is blue, true is white, phsyical is orange put that at bottom so its not drawing the eyes stick it to the right for same reason make it small cause once u see a legend u never need to see it again. then enlarge the individual champ spell and dmg per spell type by 5x or more. so its all legible. keep the dmg type colored by legend. some spells do different types need the amount per type but dont want the images so much liked prviously seemed it was named. or it was both. if i dont play the champs how am i going to know which image signifies which spell. at least with the names as earlier i can tell what spell based on naming convention. i died to a pruple triangle. yay. earlier version had spell name. it was just simple. and easy. made sense. now I have to go play all the champs. and memorize the spell icons, then remmber them under pressure at the right time. find thee perfect spot in my memory when the time comes to draw out the icon in the 3 seconds i have in the shop window. exactly what I dont like about alot of apps now. all icons no info or text or hover text. its pray and play, pray and press, what this do hope it aint an icon that means pay us 30$ if u press this. Like this button subscribes u to one year for 100$ and u discover that by pressing it to see what it does. get rid of the stupid icons. always hated icons over info, icons over text. how the heck am supposed to memorize that over just processing simple words like b4. https://vignette.wikia.nocookie.net/leagueoflegends/images/2/28/Deathrecap01.jpg/revision/latest?cb=20130422131732 This one simple to understand and isn't an issue. Don't see the need to change the style. just cause u can. fix bugs if needed but why get rid of the spell names. why make the info too small to read. why get rid of having the percent of dmg right next to the amount of dmg. why change it from columns to rows. that kind of thing throws the brain a curveball. p.s. see took me however many games, and seeing these images, and looking at them like 5 times, just to realize that that isnt a stupid kda, its the supposedly more reasonable way to word killer vs assist. killer makes sense, assist make sense. But 0/0/1 and 1/0/0 for however long this stupid thing been in existance and every time i've seen it writing this wasn't obvious that that is the stupid as crap new way to signify killer vs assist. oh well. sorry developer u prob proud of this but annoys me. it will prob stay but annoys me. and do me a solid and add the spell text back and make it bigger like old one. and let me hide/enlarge the other stuff that you are showing. the stuff u show is the stuff I wanna minimize and the stuff u hiding is what i wanna see, and by see i actually mean see, which means make it as big as it use to be. looked at several of them now with google images now that I have a menu name type to search on 'death recap league' couldnt think what to call it. Even when I do open in seperate tab as image and then enlarge by 200% via browser, the spell dmg is not legible. do u really want me in game to do screen grabs and pastes and enlarges in paint program or some other stupid thing. p.s.s only thing didn't like bout prvious one is if a particular spell did 2 types of dmg, it would say something like MINDWarpSpell = 1000 mixed dmg. Would have been better as 900m/100p cause knowing how much of the one or the other is important. what if it did 5 physical and 995 magic. 1000 mixed dmg is misleading.
Febos (EUW)
: > [{quoted}](name=CrimsonBloodFang,realm=NA,application-id=3ErqAdtq,discussion-id=UYOdsIkF,comment-id=,timestamp=2019-07-22T09:26:15.133+0000) > > where you don't have to try to figure out what is all this unnecessary info i'm not looking at Are we talking about the same thing? The new Death Recap only shows you more info if you choose to. If you don't press the toggle button, all you see is a pie chart with 3 colours and numbers. Can't get more simple than that.
> [{quoted}](name=Febos,realm=EUW,application-id=3ErqAdtq,discussion-id=UYOdsIkF,comment-id=0000,timestamp=2019-07-22T11:57:31.219+0000) > > Are we talking about the same thing? > The new Death Recap only shows you more info if you choose to. If you don't press the toggle button, all you see is a pie chart with 3 colours and numbers. Can't get more simple than that. I don't have pictures of it or prior one out of game. So I couldnt make a specific comment bout specifics just feelings. feels like prior version was alway s quick simple and easy. take a second get everything thats on it into ur brain. no clicking or thinking or squinting or missing any info. no extraneous info. this one feels that the things u want like spells are small icons and cant get the spell based dmg and numbers easy caue its all too small. I also not into big circle pie chart. Want just numbers. dont wanna know yea he 100% me. I know that im dead. dont mind it showing multi champs but dont wanna have to click each one to figure out who did what. dont got time for that. gotta shop gotta get out there. it wont even be there that long. Need get in get out. too much going on visually for any of that. prob some of it is gettin use to it. easier to do that if i could see it out of game. when they changed the whole game layout earlier it was that way, had to turn off sound and announcer just to try get use to where the profiles of team was and where inventory was and everything was flipped. then figure out if/what to maybe see if could flip back in settings to unscrew all the ferking they did with ur head. took forever to get use to it. spent years leaving sound and announcer off (gangplank announcer and gangplank music made game unplayable for some people. seen a rant by someone in here about all that that was exactly true for me same as he typed it. couldnt even play the game cause of the combination of those 2 things plus the UI change.) Same here. I can play the game but I cant use the death UI. too new, cant study it, dont have time, and cant study it out of game unless I can find it somewhere online. not sure I wanna study it. Shoulda been bigger simplerr, easier, more obvious. Would been nice if could toggle it back to what it was.
: Dunno why u got Teamfight Tactics listed where it is
its in a weird spot that is triggerable spot. with trigger able name. with stuff on the page that is accessible elsewhere and in double locations kinda makes u wonder what is this different. and the stuff at the bottom is quest rewards? wouldnt it be less confusing if it was left on the quest rewards button. or named quest rewards. and didnt have some weird first item nhame over it as if that was the name of the frame itself. might as wel lname the frame. (quest rewards) looks like its named (tft beta pass). then the window that says Play/Claim. Claim what? Claim an orb. Claim a quest reward. So now we got quest rewards in 3 spots. nope cause the other thing to the right is missions and so we got quest rewards in 3 spots and missions in 2 spots. im all confused :P oh well. seems to be easy for me. been playin this game very long time. they do stuff all the time that screws with my brain.
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CrimsonBloodFang

Level 24 (NA)
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