Meddler (NA)
: Quick Gameplay Thoughts: May 2
Is there anything planned for Xayah?
: ##ithinkican1v5 (team gets baron while you 1v5 bot lane) Edit: why doesnt hashtag work
: > i love it when a team can actually make use of your mistakes. \#justyasuomainsthings
##ithinkican1v5 (team gets baron while you 1v5 bot lane) Edit: why doesnt hashtag work
: 'Tis a sad thing indeed https://68.media.tumblr.com/55f67c945de1558a7157c58ab10f6c5e/tumblr_n3p7t5XpgH1r1fejho1_500.gif
It was all made good when i got him in the next game with a good team to ;), i love it when a team can actually make use of your mistakes.
: When you finally get in a game after 5 dodges, but then there is a remake
Happened to me last night, I was about to cry when i finally got yas and they remade.
Rainfall (EUNE)
: Permabans make no sense.
The more you play, the more likely you are for a perma? As long as your not an jerk your not going to be banned. I've played for 4 years, I've only gotten a warning for leaving a game when i was around level 20, nothing else.
: Tyler1 is reformed PROOF
Isn't it true that he can play the game, just not stream or makes videos of it? like as long as His face isn't attached to an account he can play until that account gets banned?
: Sounds like you got incredibly toxic, guessing from your attitude. So yes, you got banned. 14 days also sounds like you have a record of being toxic and getting restrictions. Next time it will be permban, start checking **your** behavior instead of blaming, unless you want that tasty perm. Get control or get out.
Or he probably used homophobic slurs and told them kys would be my assumption
: WHAT SKIN SHOULD I BUY??
Tried to catch this post in gameplay, As a biased ekko main i say project ekko :)
: Riot Moderators
We can't help you at all unless you post chat logs, yes they only show your chat, but your chat is all that matters.
Kilanost (NA)
: lol 99% of these are people banning the person's champ bc they don't like having that champ on their team.
As someone who enjoys a good ol yasuo game every now and then, I know this quite well.
Kr1sys (NA)
: If someone on your team tries to ban your 'intended pick' they should get an extra dialog/popup
Seems like a good idea for the ones who honestly didn't see your hovered champ.
: tryhards in normals
I personally just hate surrendering overall, normally i prefer to only surrender if i have a DC, or for a double nexus explosion.
Broporo (NA)
: Even one or two crashes is one or two too many! Let's see if we can get to the bottom of why that's happening. Getting kicked out of champ select is typically caused by some type of loss in connection, possibly just some network instability. Check out the steps [**here**](https://support.riotgames.com/hc/en-us/articles/201752664-Troubleshooting-Connection-Issues) if it's still happening!
Thanks, I got it resolved a while back though a few updates to my firewall for league restored my connection, that and the hextech repair tool.
: Updated Client Switchover: Out with the Old, In with the New
I love the new client, been playing it since it was in alpha, and i realize i must of been super lucky because the only major bug I've had is it crashing once or twice in champ select.
: Option to deactivate help interaction from allies skills like tahm kench, bardo.
I can see you doing it for tahm, but not bard, would be to powerful if you could bait everyone into it stun them, then get out.
: Ok well.. when you people who religiously defend Riots system find a few cases out of the millions of times the instant feedback system has punished someone and was reversed, let me know.
Well it would be hard to find a times it was reveresed because there system doesn't normally make a mistake it detects trigger words once your reported kind of hard to prove innocence when its black and white you said the word or you didn't.
Rhuxiie (EUW)
: What do you think would happen if riot unbanned every permad acc for toxicity?
: > [{quoted}](name=Crimsonflames,realm=NA,application-id=3ErqAdtq,discussion-id=WzVyMaoH,comment-id=0004,timestamp=2017-03-21T16:06:04.250+0000) > > I've had some great success with ekko into yasuo, just gotta bait that winwall or hold your q. I went against a Yas the other day as Ekko and used Thunderlords, Corrupting Potion and simply kept E'ing into him and Q'ing right after to get the 3 proct passive and Thunderlords repeatedly. Bullied him out of lane several times pre 6 even
> [{quoted}](name=MsBehave,realm=NA,application-id=3ErqAdtq,discussion-id=WzVyMaoH,comment-id=00040000,timestamp=2017-03-21T16:13:03.401+0000) > > I went against a Yas the other day as Ekko and used Thunderlords, Corrupting Potion and simply kept E'ing into him and Q'ing right after to get the 3 proct passive and Thunderlords repeatedly. Bullied him out of lane several times pre 6 even Yeah the only way I've lost the lane myself is to ganks, or if the yas is able to get a really good level one trade and force me to be passive until 6.
: Enemy Ekko with Lich Bane. Counter Strategy?
As an ekko main, I'd say you need to either shut me down early with a camp or a massive lane counter/bully, or The adc will need a maw and you will need a locket and a lot of peel, I'd also recommend not rushing the CC onto an ekko until there below 1/2 health, you will need the cc to prevent his ult.
: What are some good counters to Yasuo?
I've had some great success with ekko into yasuo, just gotta bait that winwall or hold your q.
vladerag (NA)
: I somewhat agree with this. The removal of his old w basically murders the reason i used to play Galio. Now, I grant you that I simply chose him as a Brand counter... But this Galio doesnt seem very closely related to the old one.
Beyond the W change what do you not like about the new one? I personally thought this was an amazing VGU and would like to hear your ideas as someone who liked old galio on why it is bad.
: RIP LeBlanc
I played her yesterday those nerfs hit her early damage quite hard, but shes not RIP yet, anymore direct of indirect nerfs though and she will be done for.
: > It wasn't, it was actually what they based the new queue system on, but okay. The new system most certainly is *not* based around locking in a single role and a single champion, then waiting for people to join your lobby and kicking them if you don't like their single champion in that single role and how it fits with your team. The only thing the two queue systems had in common is that you had to tell Riot what role you wanted to play instead of telling your teammates, but that's not enough to say that it's based on it. They learned from the mistakes of Team Builder and built a system that was completely different. > Please, elaborate on why forcing us to play unpopular roles is better than encouraging playing them through other means. I'd love to hear an actual argument about why using autofill is better. Be the first person to actually give me a reason. It'd be a nice chanfe of pace. I haven't played it myself, but I've heard that World of Warcraft had a reward system to play unpopular roles, and it resulted in people only playing the unpopular role to farm... whatever they used as an incentive. We'd have the same problems with bonus IP or altered LP gains, either the amount is too little to care about or it's enough that everyone would flock to it, creating a reverse problem (too many Supports, not enough Junglers for instance). Striking a perfect middle ground would be near impossible, just like everything tied to balance in this game. Plus, what do you do if someone queues as the unpopular role, is assigned said role, then trades (or worse, steals) another role? Do they still get the bonus? How do you decide what should happen in that case? What do you even chose as an incentive, as there are many players (particularly ones in higher elos) that have more IP than they know what to do with? There already is an incentive to put Support: You get Auto Fill immunity for a few games, which guarantees you won't be placed in a different role you don't like. How is that tempting you? TL;DR: There's no incentive that would work universally without causing bigger issues. ----------- I think it's worth noting that we have Auto Fill because of the shortcomings with Fill. At first, people joined games as Fill, thinking it'd be about the same as Blind Pick Fill (~37% Support, ~63% someone else calls Support before you). But the system didn't have any understanding that just maybe people putting Fill didn't want to get Support 90% of the time. So fewer people started putting Fill, then people who put Fill got Support 95% of the time, so they stopped putting fill, and the cycle became a downward spiral. Same thing with Support Secondary. Now anyone who would put Fill/Support Secondary won't because they'll get pegged with Support all the time. You can't have an "opt out" option for Auto Fill, otherwise you're in the exact same boat as before where the people who don't opt out get Support more often so they opt out. If you forced queues where people who opted out could only be paired with other people that opted out the queue times would likely be hours, since Support mains already have Auto Fill protection and wouldn't need to opt out.
Id just like to hop into this thread and say, amazing reply you gave good detail. {{sticker:slayer-pantheon-thumbs}}
: Does it look like this is a thread for balance?
: yes thats true....but you should what the game before you open your noob mouth..... we had a 4-14-5 and a 9-16-8 feeder.....so please......this game was ajoke itself....
Doesn't matter if the system worked as you suggested and only checked the scores it wouldn't care how bad they did, it would only care that you still fed, so you would be punished, because you did technically feed in ranked.
DJ Lucio (NA)
: Quinn goes toplane Kindred goes jungle those are two unique ADCs in different lanes
Kindred is feast or famine, if she doesnt get ahead shes completely worthless.
: Well.. this chat is over a 40 minute period each game.. They called to report me more often and they did so first. And if you think that using the word retard 2 or 3 times in 40 minutes is negative WITHOUT even knowing what the other side said is ridiculous..
Riot doesn't care about the other chat, they only care about yours, you can control what you say and do, 2 wrongs don't make a right. So it doesn't matter what they said or what reports they called for mute and go on.
scazzman (NA)
: > [{quoted}](name=Ulanopo,realm=NA,application-id=ZGEFLEUQ,discussion-id=c3PAEwZx,comment-id=000000000002,timestamp=2017-02-14T06:00:38.860+0000) > > Nope. It doesn't work like that. Even if it did, you would need millions of bots that somehow accomplished this without detection, which isn't going to happen. granted it would be a longshot and highly unlikely, it wouldnt be 100% impossible either
It is highly unlikely, and i believe Riot can at least detect the general area where an account is logged into from, 1,000,000 log ins from the same area at the same time might bring up a few red flags.
Jhìñ (NA)
: Is purchasing coaching bannable?
No this isn't bannable, or else places like pro guides would be out of business. I don't think its against the rules at all to get help from someone.
: Yi is broken
Haven't seen a post calling yi op in a while, he needs a snowball or to be against a team wit 0 cc.
Perma CC (NA)
: > [{quoted}](name=Barththkiller,realm=NA,application-id=3ErqAdtq,discussion-id=pkF4WMpH,comment-id=0000000000000000,timestamp=2017-02-13T17:07:30.715+0000) > > Yeah the buff they gave edge of night exposed just how overloaded it is, Its at the point now, if you use edge of night wrong its a 20 sec cd. Yep the item was a sleeper op before it got buffed. But when Lethality got buffed people started building it and were like OMG now this shit is good. When I first saw the buff to the Edge of Night active cooldown i inwardly sighed and cringed but i wasn't worried because nobody was building it. But now its just fucking aids.
I have a friend who love to adc Jhin, he has now incorporated edge of night into all of his builds for jhin and most adc. Its become to powerful
: {{item:3814}} ?
Yeah the buff they gave edge of night exposed just how overloaded it is, Its at the point now, if you use edge of night wrong its a 20 sec cd.
: full AD team :) Better build armor ... oh they have full lethality + MR + AD items, aaaaaaaannd its gone. I wish there was an AP + Magic pen + Armor item.
: > [{quoted}](name=Barththkiller,realm=NA,application-id=3ErqAdtq,discussion-id=IGcWQl08,comment-id=00020000,timestamp=2017-02-13T16:27:17.025+0000) > > The problem is his damage even if full tank Isn't low in most of the games I see, I think they need to remove that missing health scaling on his Q and change it to just doing more if he takes it. I see Lee's Out doing assassins in damage even when there built full tank. No, I think we need to change the 340 base damage on his Q not even including any %missing health -_- That's higher than the abilities of Juggernauts, I believe.
Im not sure how it is compared to Juggernauts off the top of my head, but i do know It's incredibly high, It may be a skill shot but he has built in dashes and a slow it guarantee he can land it, and the percent missing health on top of it is overkill.
: Lee Sin's damage will either be high (cuz he built full damage) then he should just pop when he tries to get a pick, or it falls off pretty well cuz he built full damage so his teamfights includes flashing in and trying to ult someone back into his team like a glorified Urgot. 1v1 he'll still take out carries though if he catches you out, but that's most fighters.
The problem is his damage even if full tank Isn't low in most of the games I see, I think they need to remove that missing health scaling on his Q and change it to just doing more if he takes it. I see Lee's Out doing assassins in damage even when there built full tank.
: What are Lee Sin's weaknesses?
His weakness, as far as i know, is the lee must have the skill to ward and press w to properly engage the skill of using your R button to guarantee a kill, If that fails, then you must know how to flash to guarantee a kill.
: TF 2017 Bad choice
TF's main thing is map pressure, once he gets ult he can snowball other lanes, good way to do it is gank bot with ult once they get into a fight .
: > [{quoted}](name=Barththkiller,realm=NA,application-id=ZGEFLEUQ,discussion-id=RhEZLeTb,comment-id=0000,timestamp=2017-02-07T16:53:36.024+0000) > > Ah I see this is posted in the right place this time caught it on the gameplay boards before it got removed. > And if you had a 30 min que on dodges then you had to have dodged multiple games before that. I believe it goes 5, 15, 30 mins? I never waited 15 minutes{{sticker:zombie-brand-clap}} Did I get a bug? I did 'dodge' just before that was a freak disconnect.
All I know is personal experience on this one, if i dodge 2 times in a row, (only happened once) i got a 15 min timer, my friends have also had the same timer, so im not sure if you bugged or if it remembers past dodges and uses them to scale punishments.
: ***
I say it was lethality but after re-checking my match history it was a ghostblade rush then finished his jg item, then into tri-force. And yes the tiamat build is normally the best burst build.
: Riot are gits, trolling in match select is allowed, dodging is punished.
Ah I see this is posted in the right place this time caught it on the gameplay boards before it got removed. And if you had a 30 min que on dodges then you had to have dodged multiple games before that. I believe it goes 5, 15, 30 mins?
GigglesO (NA)
: > [{quoted}](name=Barththkiller,realm=NA,application-id=3ErqAdtq,discussion-id=KAKJik6x,comment-id=0000,timestamp=2017-02-07T16:30:40.308+0000) > > Last night me and my friends got salty at how op lethality is now, so I went full lethality quinn adc, had my other friend go full lethality sion support, and my third friend full lethality garen top. We decimated the game and snowballed. > TLDR: Lethality op needs to be re-adjusted I'm thinking 50% level 1? I think there just needs to be a spot in the game for tanks... if tanks are a threat again, then positioning, kiting, and team fighting become a thing again. Right now besides a few outlying champions its "nuke whomever is the closest", or am I wrong to say that?
I forgot to mention they have confirmed the next class update is the vanguard tanks. It will mostly be an update for tank items, but some champs will receive changes. I'm just hoping its not another juggernaut update.
: ***
The newest most diverse build path I saw last night was lethality udyr. it was a fun and interactive game of bear stance, tiger stance dead before the stun wore off.
GigglesO (NA)
: > [{quoted}](name=Barththkiller,realm=NA,application-id=3ErqAdtq,discussion-id=KAKJik6x,comment-id=0000,timestamp=2017-02-07T16:30:40.308+0000) > > Last night me and my friends got salty at how op lethality is now, so I went full lethality quinn adc, had my other friend go full lethality sion support, and my third friend full lethality garen top. We decimated the game and snowballed. > TLDR: Lethality op needs to be re-adjusted I'm thinking 50% level 1? I think there just needs to be a spot in the game for tanks... if tanks are a threat again, then positioning, kiting, and team fighting become a thing again. Right now besides a few outlying champions its "nuke whomever is the closest", or am I wrong to say that?
No your completely right, most of the meta champs are just nuke champs (Leblanc, Syndra, zyra are a few) Only problem last time tanks were strong was the hell known as The Juggernaut update. They tried to make some tanks potent in there own way but it became a stat check game where once the tank hit a certain point it required 5 people to kill them, and they could still normally take 1-2 down with them if there was a team behind them you had no way of winning the fight. It was almost like facing a nasus with 1000 stacks at 25 mins : ^)
GigglesO (NA)
: I'm actually confused why we buffed lethality as a whole...
Last night me and my friends got salty at how op lethality is now, so I went full lethality quinn adc, had my other friend go full lethality sion support, and my third friend full lethality garen top. We decimated the game and snowballed. TLDR: Lethality op needs to be re-adjusted I'm thinking 50% level 1?
: Honestly I think they need to overhaul the honor system, and maybe include DIShonor (if someone feeds or is toxic, you get to sort of "downvote" them end of game). They should make honor system more prominent, and maybe give it some tiers/classes (like the mastery emotes), and make them PERMANENT if you have a certain number of honors. like 30 honors gets you one of the flag borders in loading screen, but if you lose honor from being toxic you lose the border.
This sounds like an amazing idea, I'd love to see it in league someday.
: Should have banned Teemo.... >.>
Your name makes this post 10X funnier XD
: About rank ELo
Its actually been a long time since I've seen this in chat, but i do agree, If you have never played the champ, or have no idea how they work definitely do not pick them in ranked because there "op".
: : ^) Forgot the Space.
There's a yasuo on my team right after the nerfs : ^)
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CrimsonReaps

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