: PSA: If You Die To Your Lane Oppenent
You're just a bad player if you respond to players "bitching" in a negative way. Imagine a good league of legends player. They do the right thing no matter what their teammates say. If you troll because of what your teammates say, you are just bad.
: Good, it's not happening. It wasn't a good idea anyway.
> [{quoted}](name=Surr20plz,realm=NA,application-id=3ErqAdtq,discussion-id=99Oykczu,comment-id=0001,timestamp=2016-10-26T23:25:19.653+0000) > > Good, it's not happening. > > It wasn't a good idea anyway. Guess who?
: no because skill > attitude
> [{quoted}](name=Corsair Sion,realm=NA,application-id=3ErqAdtq,discussion-id=B91VJfzG,comment-id=00010001,timestamp=2017-05-22T19:27:19.176+0000) > > no because skill > attitude Attitude = Skill
: Perfect quote about solo q.
If he played perfectly his winrate would be 95%. Apdo would no problem stomp his elo. And are you saying he made no mistakes? The biggest responsibility goes to that who has the most power. Getting 10 kills and not finding a way to push your advantage is bad. Plus, it's not about stomping some games. It's about consistently performing above average.
: Danger ping not good enough?? That what I'd use. Maybe only higher elo junglers will understand what is meant. Also, just because it's warded doesn't mean it isn't worth attempting to gank.
> [{quoted}](name=Frightning,realm=NA,application-id=A8FQeEA8,discussion-id=M73cuHwV,comment-id=0004,timestamp=2017-05-18T13:27:06.587+0000) > > Danger ping not good enough?? That what I'd use. Maybe only higher elo junglers will understand what is meant. Also, just because it's warded doesn't mean it isn't worth attempting to gank. Location of ward is in tribush. Jungler uses blasing plant and goes through river. You danger ping the tribrush. Your jungler walks away thinking you don't want a gank. Lose-Lose.
Áery (NA)
: Meanwhile Ahri needs nerfs Syndra requires one button to play Orianna does too much damage for her utility LeBlanc chains are too long Katarina will never be fun to play against Annie has zero counter play burst AP Mages are fine if you ask me, if anything they need more variety in their items.
> [{quoted}](name=zFrostistic,realm=NA,application-id=3ErqAdtq,discussion-id=ypM6Tmtl,comment-id=000600000000,timestamp=2017-05-11T20:47:10.569+0000) > > Meanwhile > > Ahri needs nerfs > > Syndra requires one button to play > > Orianna does too much damage for her utility > > LeBlanc chains are too long > > Katarina will never be fun to play against > > Annie has zero counter play burst > > AP Mages are fine if you ask me, if anything they need more variety in their items. Most of those are really bad points. You might as well just complain about how simple tryndamere and jax are.
: It really saddens me that i could kill a squshi with this build {{item:3748}} {{item:3078}} {{item:3009}} {{item:1413}} bot not with this {{item:3087}} {{item:3031}} {{item:3009}} {{item:1412}} This itemization removes all the skill and risk in playing shaco as it does not reward him for playing glass canon. it is better building bruiser and walking around in team fight with your clone going beast mode procing {{item:3053}} than building assassin and calculating your moves.
> [{quoted}](name=Comrade Napoleon,realm=EUW,application-id=3ErqAdtq,discussion-id=ZmnOikHF,comment-id=0004,timestamp=2017-05-07T05:35:06.675+0000) > > It really saddens me that i could kill a squshi with this build > {{item:3748}} {{item:3078}} {{item:3009}} {{item:1413}} > bot not with this > {{item:3087}} {{item:3031}} {{item:3009}} {{item:1412}} > > This itemization removes all the skill and risk in playing shaco as it does not reward him for playing glass canon. > it is better building bruiser and walking around in team fight with your clone going beast mode procing {{item:3053}} than building assassin and calculating your moves. Nobody should be rewarded for playing glass cannon save for specific situations. It's reckless. Bruisers duel and teamfight, glass cannons 1-shot and die. Titanic AA reset along with triforce AA empower gives you more burst, and cinderhulk lets you live to tell the tale. Skirmisher's sabre is like half of an ignite. The top build is more suited to one-shotting than statik shiv. In fact, you shouldn't build statik shiv on 1-shot shaco. You always rush tiamat and then to skirmisher's red, into ravenous hydra, into your desired role in the game. If it's to 1-shot, try duskblade of drakthaar, or Death's dance. Furthermore, playing aggressive early and not getting fed off of it makes any build bad whereas trying to play tank shaco may encourage you to play safe, clear the jungle better, and have an appearance of feeling stronger.
: I'm saying it as a Shaco player bruiser build being the only build is fuckin stupid
> [{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=ZmnOikHF,comment-id=00030000,timestamp=2017-05-07T13:24:51.414+0000) > > I'm saying it as a Shaco player > > bruiser build being the only build is fuckin stupid I have 260k Champion points on shaco, I mained him season 5 6 and 7 going on and off. Yes, he does damage at full bruiser build. So does every jungler in the game. Nobody "doesn't do damage" at full build. Triforce isn't even a tank item, it barely gives you any survivability. Any jungler can build bruiser and do damage, that's the nature of a bruiser. If he didn't do damage he would be a straight tank. If you have a teamfight comp, and your ADC knows how to position well, gap close away from shaco, or have a support that uses sweeping lens to detect shaco then shaco is useless. Rengar is built as a bruiser late game too. Is that op? Hecarim is built bruiser, he can nearly one shot a carry after he gets his first 2 items. Is that op? It's just the way the champion functions in relation to other champions, and it's not broken because there is counter play. It's like saying how Darius is too strong versus many laners, he's so OP. Of course he is, that's the nature of Darius and there is counter play. Shaco can be countered very easily. If he doesn't snowball the early game, shaco is completely useless. When the games turn into ARAM, shaco can't teamfight well unless the enemies get confused by shaco dropping himself and an ult onto the carry. That's just bad teamplay against shaco if they fail a fight like that. Yes, he does damage, but a GA stops assassination and positioning, escapes, sweepers, and shaco focus stops shaco from being useful.
: Why is Shaco a bruiser
Bruiser Shaco is the most efficient Shaco build. He's not even THAT good. It's the same way lee is very strong early and builds bruiser mid-late game to keep up with relevance. Shaco isn't even as useful as lee late game. Go complain about Lee Sin's incredible usefulness for the past 3 seasons rather than Shaco who has been bad for most of the seasons besides before his last nerf.
: I keep upvoting your posts why are you making so much sense?
> [{quoted}](name=fuffychan,realm=NA,application-id=3ErqAdtq,discussion-id=ZmnOikHF,comment-id=0000,timestamp=2017-05-07T03:06:27.458+0000) > > I keep upvoting your posts > > why are you making so much sense? Yes, what a thoroughly thought through argument.
: Depends. I recently made a smurf to learn kayle and adc. Im gold 3 but my adc skills are bronze lvl.I cant attackmove for shit, Im not used the positioning and vulnerability, trying to last hit with only autos while also trading in a 2v2 lane, ... If i try it on my main i just get raped by the enemy team and flamed to death by mine while not learning anything. On my smurf i can learn it slowly and at my own pace since the role doesnt come naturally to me. On the other hand you have the smurfs who take the same champ as their main, rape the enemy while making fun of them and flame their team for not being as good. I get that you make a smurf to stomp (even though i think its sad) but then flaming your teammates for not playing like pros what the fuck did you expect.
> [{quoted}](name=sirwaterfles,realm=EUW,application-id=3ErqAdtq,discussion-id=0ZyyE22s,comment-id=0005,timestamp=2017-05-06T01:41:22.831+0000) > > Depends. > > I recently made a smurf to learn kayle and adc. Im gold 3 but my adc skills are bronze lvl.I cant attackmove for shit, Im not used the positioning and vulnerability, trying to last hit with only autos while also trading in a 2v2 lane, ... If i try it on my main i just get raped by the enemy team and flamed to death by mine while not learning anything. On my smurf i can learn it slowly and at my own pace since the role doesnt come naturally to me. > > On the other hand you have the smurfs who take the same champ as their main, rape the enemy while making fun of them and flame their team for not being as good. I get that you make a smurf to stomp (even though i think its sad) but then flaming your teammates for not playing like pros what the fuck did you expect. Flex queue and normal queue are used for practicing. Coop vs AI just for the kit learning, though.
UKP LK (NA)
: ye its basic mentality =) we do that in diamond too, where you just early gank someone and get their flash, then gank a second time even if u fail they will 100% lose lane cause pressure lol (also tilted).
> [{quoted}](name=TCM LK,realm=NA,application-id=3ErqAdtq,discussion-id=UYP8391l,comment-id=000100000000,timestamp=2017-05-04T20:04:44.924+0000) > > ye its basic mentality =) we do that in diamond too, where you just early gank someone and get their flash, then gank a second time even if u fail they will 100% lose lane cause pressure lol (also tilted). I do not know whether to spam gank or farm. It's always been me trying to balance Farming, Ganking, and Warding but I watch challenger gameplays of elise and they just patrol around the map and do stuff without farming, and I see other hecarim players farm/gank/ward balance efficiently and the playstyles are completely different. Can you enlighten me on this topic?
Glîtchy (NA)
: > [{quoted}](name=NINJAWARRlOR99,realm=NA,application-id=3ErqAdtq,discussion-id=rvdl0wKj,comment-id=00000000,timestamp=2017-05-01T06:38:30.704+0000) > > *all champions with excessive mobility{{champion:157}} {{champion:238}} {{champion:67}} {{champion:91}} {{champion:35}} {{champion:236}} {{champion:38}} {{champion:105}} {{champion:245}} {{champion:55}} {{champion:103}} Ahri is probably the only one even close to balanced in that list, because she devours mana INSANELY fast
> [{quoted}](name=Lyseth,realm=NA,application-id=3ErqAdtq,discussion-id=rvdl0wKj,comment-id=000000000001,timestamp=2017-05-01T15:20:45.324+0000) > > Ahri is probably the only one even close to balanced in that list, because she devours mana INSANELY fast You are silver 5. What are you basing your assertions off of?
: telegraphed? yes, no doubt. counterplay? well... maybe if his w wouldnt work as huge zoning tool from 1600 range away. am i supposed to run around the whole thing if he throws it behind me? because otherwise i get slowed or stunned and run down. why does it slow me for 40% if he isnt even close? its incredible easy for ekko to close a gap and all he needs to kill a squishy is e-first q-auto-auto (and maybe second q) which is basically undeniable once he closed the gap. and if he throws it from fog of war...well... i have 0.5 seconds to see the thing and react to it :D the stun isnt even hard to hit in a lot of situations with this small of a time window for the enemy to react and if he uses it correct in trades he doesnt even have to stun the enemy in order to make trading back impossible due to this bullshit shield that scales with 150% ap. if a champion is so extremely overloaded his numbers need to be trash in order to be balanced, but when ekko kills squishies with 2 abilities i kinda doubt this is the case. I'd be fine with ekko being able to play this effective in offense if he lacked defense, but i doubt theres any assasin that has more ways to leave a fight even if the engage didnt kill the target. w, retarded high ms boost on passive, ulti. just compare this to akali, rengar, khazix... i agree with op, the first thing they need to get rid off is rewarding him in several ways for missing his w. giving an assasin such a great zoning tool is the worst idea possible, just look at rengar.
> [{quoted}](name=freeloader25,realm=EUW,application-id=3ErqAdtq,discussion-id=rvdl0wKj,comment-id=0001000000000000,timestamp=2017-05-01T08:42:37.145+0000) > > telegraphed? yes, no doubt. > > counterplay? well... maybe if his w wouldnt work as huge zoning tool from 1600 range away. am i supposed to run around the whole thing if he throws it behind me? because otherwise i get slowed or stunned and run down. why does it slow me for 40% if he isnt even close? its incredible easy for ekko to close a gap and all he needs to kill a squishy is e-first q-auto-auto (and maybe second q) which is basically undeniable once he closed the gap. > and if he throws it from fog of war...well... i have 0.5 seconds to see the thing and react to it :D the stun isnt even hard to hit in a lot of situations with this small of a time window for the enemy to react > > and if he uses it correct in trades he doesnt even have to stun the enemy in order to make trading back impossible due to this bullshit shield that scales with 150% ap. > > if a champion is so extremely overloaded his numbers need to be trash in order to be balanced, but when ekko kills squishies with 2 abilities i kinda doubt this is the case. > > I'd be fine with ekko being able to play this effective in offense if he lacked defense, but i doubt theres any assasin that has more ways to leave a fight even if the engage didnt kill the target. w, retarded high ms boost on passive, ulti. just compare this to akali, rengar, khazix... > > i agree with op, the first thing they need to get rid off is rewarding him in several ways for missing his w. giving an assasin such a great zoning tool is the worst idea possible, just look at rengar. It's not like there's a big animation ekko performs and sound that happens and any kind of prediction possible to dodge his impending AoE skillshot along with a fade-in of the location. Oh wait--
: His E Q auto does a crapton of damage it has a 80% ratio on passive 90% of Q that is near impossible to dodge with the slow and his E has a 40% ratio so 210% ap ratio all together i'm pretty sure thats enough to kill someone especially with protobelt lich bane and base damage ontop of that
> [{quoted}](name=Le Shenpai,realm=NA,application-id=3ErqAdtq,discussion-id=rvdl0wKj,comment-id=0004000000000000,timestamp=2017-05-04T07:09:38.295+0000) > > His E Q auto does a crapton of damage it has a 80% ratio on passive 90% of Q that is near impossible to dodge with the slow and his E has a 40% ratio so 210% ap ratio all together i'm pretty sure thats enough to kill someone especially with protobelt lich bane and base damage ontop of that 1. Stay out of range 2. Do damage back to him, CC him. If he engages onto you in your minion wave, you have an inherent advantage. 3. Call for jungler ganks if he's overextending that much. If he's that far forward his ult brings him back to danger instead of safety by the time your jungler shows up. 4. There's this really cool mechanic in league of legends called "magic resist" and it lowers the AP damage dealt to you by certain spells or champions such as Ekko. 5. Abuse his cooldowns. Ekko is good at killing you no doubt, so don't be killed by him. It's simple. Two of his spells are null in combat, and 2 of them are all he has. If you are getting beat by a champion only using 2 spells, I feel sorry for you.
: Tht's just not true. He recently got picked as supp.
> [{quoted}](name=GayFluffyUnicorn,realm=EUW,application-id=3ErqAdtq,discussion-id=Qg1wdfyW,comment-id=00000001000000000001,timestamp=2017-05-01T18:42:18.035+0000) > > Tht's just not true. > He recently got picked as supp. Edit: My source's search engine does not work correctly. He has been picked a few times each season and he appears to not do well anyway. He's very niche.
: > [{quoted}](name=MysterQ,realm=NA,application-id=3ErqAdtq,discussion-id=rvdl0wKj,comment-id=0000,timestamp=2017-05-01T05:47:54.310+0000) > > {{champion:245}} I'm about to get nerfed. > . > . > . > . > {{champion:245}} Psyche, ulted out. > > Seriously annoying champion. But most champions with excessive mobility have issues imo. *all champions with excessive mobility{{champion:157}} {{champion:238}} {{champion:67}} {{champion:91}} {{champion:35}} {{champion:236}} {{champion:38}} {{champion:105}} {{champion:245}} {{champion:55}} {{champion:103}}
> [{quoted}](name=NINJAWARRlOR99,realm=NA,application-id=3ErqAdtq,discussion-id=rvdl0wKj,comment-id=00000000,timestamp=2017-05-01T06:38:30.704+0000) > > *all champions with excessive mobility{{champion:157}} {{champion:238}} {{champion:67}} {{champion:91}} {{champion:35}} {{champion:236}} {{champion:38}} {{champion:105}} {{champion:245}} {{champion:55}} {{champion:103}} Yes, this is correct. I don't know why you are being downvoted. I completely agree with you. People will whine about mobile champions because it doesn't seem "fair" to them. It completely is fair, they just don't understand how to counter such champions.
MysterQ (NA)
: Don't fight him. Don't fight him. Just stay back. Sounds healthy and fun. And the problem at least in my ELO isn't his Ult doing damage. It is him diving recklessly then ulting out to not only avoid death but to also heal.
> [{quoted}](name=MysterQ,realm=NA,application-id=3ErqAdtq,discussion-id=rvdl0wKj,comment-id=00040000,timestamp=2017-05-01T14:05:25.146+0000) > > Don't fight him. > Don't fight him. > Just stay back. > > Sounds healthy and fun. > And the problem at least in my ELO isn't his Ult doing damage. It is him diving recklessly then ulting out to not only avoid death but to also heal. If he doesn't ult to engage and you still die you are just bad. He isn't fast without his ultimate, you need to be cognizant of Yi's location. If you are, how can you ever die to him if you are keeping track of him? Spam ping your team to fall back if he's fed, if not, flash/heal/cc/dash/focus_him to safety. And win the teamfight because Yi is useless. No doubt, both of his know his gameplay is linear. Turn on ult, run into the enemies, use Q to engage and avoid damage, auto and kill then get extended ult, auto kill reset, auto kill reset, get out and W the last tower shot or biggest point of burst in the teamfight. If you CC him at all in that process and/or avoid his damage by positioning or reacting better, congrats, you beat Yi.
Antenora (EUW)
: Fiddle is fine now. He has a 53%+ win rate in ALL ELO BRACKETS according to champion.gg in the mid lane He has around a 50-51% win rate in the jungle. He had a 49 - 51% win rate as Support.
> [{quoted}](name=Antenora,realm=EUW,application-id=3ErqAdtq,discussion-id=Qg1wdfyW,comment-id=0007,timestamp=2017-05-01T15:58:32.547+0000) > > Fiddle is fine now. > > > He has a 53%+ win rate in ALL ELO BRACKETS according to champion.gg in the mid lane > He has around a 50-51% win rate in the jungle. > He had a 49 - 51% win rate as Support. Is the sample size large enough? Often it takes enough games with enough players to make sure that the win rate is solid and not still varying. I'll accept your point if the data is reliable.
: > [{quoted}](name=DarkHeadgear,realm=NA,application-id=3ErqAdtq,discussion-id=Qg1wdfyW,comment-id=00000001,timestamp=2017-05-01T13:31:22.930+0000) > > "busted" "broken" haha that's why he's so popular in LCS and tier lists and high elo right? ...Right? Middle Fiddlesticks 55.4% 55.4% **5 5 . 4 %**
> [{quoted}](name=i GEMiN1,realm=NA,application-id=3ErqAdtq,discussion-id=Qg1wdfyW,comment-id=000000010000,timestamp=2017-05-01T13:55:02.138+0000) > > Middle > Fiddlesticks > 55.4% > 55.4% > **5 5 . 4 %** People don't know how to play against him. Why isn't he picked in high elo? Where is your source from? If it includes bronze-gold the statistic is pointless. He truly isn't good, most mid mages outscale fiddlesticks but they think because he is so off-meta that you can duel him easily then they get shit on and suddenly he is OP. He was NEVER picked in the lcs and he is not often picked in high elo. Pick him versus faker, you will have a 0% winrate.
: If you want to climb, you have to jungle. Even though top is my best position right now, I couldn't carry hard enough from it. As soon as I switched to jungle I had a 90% win rate and climbed quickly.
> [{quoted}](name=420 grams,realm=NA,application-id=3ErqAdtq,discussion-id=HGdw9VnO,comment-id=0000,timestamp=2017-04-29T23:18:49.613+0000) > > If you want to climb, you have to jungle. Even though top is my best position right now, I couldn't carry hard enough from it. As soon as I switched to jungle I had a 90% win rate and climbed quickly. Yeah Fuck Doublelift, am I right?
: Ap Ekko is just as bad as Tank Ekko game health wise
He has 2 skillshots, and his ultimate can't hurt you if you aren't fighting. In the most non-toxic way I can say this, I think you're just not good enough. Walk besides his circle, avoid his dash range, dodge his AoE stun, and don't fight him around his ult if you can't kill him.
: How to beat a fed yi as a champ without cc
1. Don't feed him 2. Build armor 3. Focus him in teamfights, he doesn't teamfight well if he's only equal or behind. 4. PICK SOME DAMN CC IN YOUR COMP JFC who goes into champion select and thinks "Zed top, Katarina Mid, Jinx Jungle, Ezreal ADC, Nidalee support" It's really hard NOT to have a single lockdown spell on your team.
: If you are on a winning streak
This is the nature of the game. Until you play a game 100% flawlessly and still lose, do not complain. There are no "bad teammates" they just lost their lane. If you played a game in challenger, "good teammate" becomes too vague. If the gameplay is inconsistent, then a lot is left up to chance of teammates and about their laning mechanics. Until you are flawless, you can't complain about your teammate's flaws.
: So you are saying your also viable jungler can't at the least come up and ward your bush at around that time or try and gank for you or wait a second or two for a counter gank? I get where you are coming from but helping out your jungler makes them that much more likely to want to help you even if the most we feel we can do for your lane is place a safety ward, make sure you are okay and then leave to help another lane that actually needs help.
> [{quoted}](name=Blackflameblade,realm=NA,application-id=3ErqAdtq,discussion-id=82fX5nTV,comment-id=00180000,timestamp=2017-04-28T20:47:32.859+0000) > > So you are saying your also viable jungler can't at the least come up and ward your bush at around that time or try and gank for you or wait a second or two for a counter gank? I get where you are coming from but helping out your jungler makes them that much more likely to want to help you even if the most we feel we can do for your lane is place a safety ward, make sure you are okay and then leave to help another lane that actually needs help. Optimally, nobody would waste wards and keep them for being ganked as losing a blue buff, IF IT HAPPENS, is not as important as dying or rerouting your jungle route just to use that ward. In bronze it's disgusting how many people are wasting wards. The only time you should ward a buff is if the enemy is likely to invade and/or your jungler's route does not easily secure both buffs. It's not worth it for your jungler to take an inefficient route just to secure one buff so that they may potentially save you if you get caught off without a ward. It's dangerous to walk into an unwarded bush in the first place, which your jungler can be turned on if he enters without knowing. I doubt you are considering the enemy's skirmishing potential because that's big, lane pressure potential/pushing power, etc. 5 Outcomes 1. You ward, the enemy steals your buff, and nobody can stop them or you waste your time trying 2. You ward, and your team coordinates (tough in soloQ) and stops the enemy jungler from stealing the buff 3. You don't ward, and prevent a gank because you have a ward. 4. You don't ward, and do not prevent a gank but ensure your safety. 5. Of 3 and 4, your buff is stolen, but your protection is ensured. By the amount of time you stood by blue/red buff, the enemy couldn't have taken more than just the buff and the enemy is put behing your jungler in terms of farm efficiency but has no red to gank/blue to clear. This does not matter nearly as much as you dying in laning phase or your jungler giving back up some farm route efficiency just to babysit you. One ward is not guaranteed to work. Top is gankable from 3 ways and mid by 4.
: To sum it up, Lee Sin does not fall off ever
> [{quoted}](name=Sleeper Cell,realm=NA,application-id=3ErqAdtq,discussion-id=ImuJBcNB,comment-id=0025,timestamp=2017-05-01T08:12:28.691+0000) > > To sum it up, Lee Sin does not fall off ever A diver falling off? Nonsense!
: > [{quoted}](name=Hawkefire,realm=NA,application-id=3ErqAdtq,discussion-id=ImuJBcNB,comment-id=00040001,timestamp=2017-04-29T23:18:50.231+0000) > > Attack Speed build on pantheon? Curious as to how that would work. > I mean, yes, he has his passive which would benefit from higher attack speed, but how would he deal with ranged champions and mages? > What sort of build would you be using? > Altogether sounds like a pretty strange concept. It sounds like a terrible idea, honestly. He already does huge damage with his Lethality build, because damage isn't where his problem lies. An attack speed build would just make him burst even worse, and make him fall off harder. That being said, his dueling may be stronger/weaker depending whether or not he can oneshot them with a Lethality build.
> [{quoted}](name=Cant Hold Me Now,realm=NA,application-id=3ErqAdtq,discussion-id=ImuJBcNB,comment-id=000400010000,timestamp=2017-04-30T00:15:35.741+0000) > > It sounds like a terrible idea, honestly. He already does huge damage with his Lethality build, because damage isn't where his problem lies. An attack speed build would just make him burst even worse, and make him fall off harder. > > That being said, his dueling may be stronger/weaker depending whether or not he can oneshot them with a Lethality build. Who's downvoting you? You are absolutely correct.
: fiddle is just fine the way he is. no need to make him any better. be happy with having a busted champ, don't request that it be broken even more. {{sticker:zombie-brand-mindblown}}
> [{quoted}](name=i GEMiN1,realm=NA,application-id=3ErqAdtq,discussion-id=Qg1wdfyW,comment-id=0000,timestamp=2017-05-01T04:45:26.424+0000) > > fiddle is just fine the way he is. > no need to make him any better. > be happy with having a busted champ, > don't request that it be broken even more. > {{sticker:zombie-brand-mindblown}} "busted" "broken" haha that's why he's so popular in LCS and tier lists and high elo right? ...Right?
: Any reason for ashe arrow and ez ult to have almost no CD?
> [{quoted}](name=byakugan123,realm=NA,application-id=3ErqAdtq,discussion-id=kye7veBr,comment-id=0001,timestamp=2017-04-30T14:26:34.161+0000) > > Any reason for ashe arrow and ez ult to have almost no CD? You are bronze. Shhh
: Can we commend Riot for a second?
Fixed Xp in jungle? Hahahah stop making posts about balance.
: Riot's treatment of Malzahar is ruining the game for me
One of the highest pick or ban champions in the LCS is being nerfed? RITO PLEASE
: The first 1:30 seconds of the game
Warding early could very well be a waste. For bot lane, they have many wards and it is ok. For top lane, one lost ward and a jungler who ganks at 3:10-3:30 like EVERY VIABLE JUNGLER will kill top lane. I agree that you shouldn't sit at tower or afk for the first 1:30 of the game but using your ward can be a terrible choice. Your vision is enough in most cases.
: that would be nice, but for now you can make a custom game
> [{quoted}](name=Anastaecia,realm=NA,application-id=3ErqAdtq,discussion-id=FER0Imkh,comment-id=0000,timestamp=2017-04-27T16:21:34.560+0000) > > that would be nice, but for now you can make a custom game On a scale of 1 to 10 what is your IQ
: [Rework Concept] Tryndamere, Fury of the Avarosan
He is countered even harder by CC than he is before due to all of the channeling. He needs more teamfight potential or else he is going to be more useless than he is. Right now he is a splitpushing monster and this makes him feel slower and weaker than he already is.
: "I just got outplayed" is healthy, "this champion is bullshit" is not.
This has to do with the player on the losing end. It has nothing to do with champion balance. If a 7/0 AP burst mage bursts you 100-0, that is healthy. If they were not able to burst you down 100-0, something is wrong with burst mages and they would never be played.
: I would try to comfort you, but Annie is only slightly less braindead than Garen.
> [{quoted}](name=LyingOnLine,realm=NA,application-id=3ErqAdtq,discussion-id=xUo0xlg3,comment-id=0001,timestamp=2017-04-18T10:09:08.635+0000) > > I would try to comfort you, but Annie is only slightly less braindead than Garen. Champion simplicity does not correlate with anything you are trying to make a point with.
: She's also very slow has no mobility other than her trap shot thats on a 16 to 10 cd. A well placed stun, snare or grsb could kill her edit: wow, i'm getting downvoted for basically offering counters
> [{quoted}](name=AngelExcaliber,realm=NA,application-id=3ErqAdtq,discussion-id=MZpbAzs0,comment-id=0001,timestamp=2017-04-17T17:57:29.184+0000) > > She's also very slow has no mobility other than her trap shot thats on a 16 to 10 cd. A well placed stun, snare or grsb could kill her > > edit: wow, i'm getting downvoted for basically offering counters You are completely right, just bronzies and silvers raging at a long range adc that supposedly has no counter play. They don't care about counter picks, counter plays, counter itemization, no. They care about complaining about a champion or technique so they can blame their loss on it. It makes them feel justified when they lose. Not them, the champion.
: Learn How to Ward Properly
You can combine the two wards that spot 1. The blasting plant 2. The jungle entrance from blue into the river by placing the ward directly beside the sharp-looking piece of terrain beside the blasting plant. It should have enough vision to cover the jungle walking into the river and enough to spot the blasting plant, which is enough to stop blasting plant ganks and junglers who are coming from blue. To path around it they have to take an inefficient route going around blue buff into the second entrance and then to lane, which can be spotted by rift scuttler or a secondary ward. The two ultimate wards: Blasting plant+Blue-to-river ward (one ward for both with this trick) and control ward in the small circular river single spot brush. You are immune to ganks with these 2 wards.
: http://crazyhyena.com/imagebank/g/spikes-on-keyboard-make-me-study.jpg There's a start. :P
> [{quoted}](name=Melledoneus,realm=NA,application-id=3ErqAdtq,discussion-id=Hd0tsRj5,comment-id=0006,timestamp=2017-04-17T18:57:36.179+0000) > > http://crazyhyena.com/imagebank/g/spikes-on-keyboard-make-me-study.jpg > > There's a start. :P I will be faker, even if it will cost my own fingers!
: Don't be afraid to just mute them and move on at the first hint of outright negativity. League games are too short to worry about the nay-sayers, just focus on the parts of the game that you have direct control over, like YOUR gameplay, and YOUR mentality. Make each game a quest to better yourself instead of a quest to win, and even the losses can feel like victory.
> [{quoted}](name=Riot Mantikles,realm=NA,application-id=3ErqAdtq,discussion-id=Hd0tsRj5,comment-id=0009,timestamp=2017-04-17T20:49:56.884+0000) > > Don't be afraid to just mute them and move on at the first hint of outright negativity. League games are too short to worry about the nay-sayers, just focus on the parts of the game that you have direct control over, like YOUR gameplay, and YOUR mentality. Make each game a quest to better yourself instead of a quest to win, and even the losses can feel like victory. Thanks :)
: The best thing to do is improve your mentality. I know that isn't what you want to hear, but it is the best long term solution. You have to learn to not tilt and do your best in spite of what is going on. In the meantime, what you can do is say it out loud (just not in chat) if you must say it, or type it and then his escape instead of enter so it doesn't go through.
> [{quoted}](name=Bambei,realm=NA,application-id=3ErqAdtq,discussion-id=Hd0tsRj5,comment-id=0004,timestamp=2017-04-17T18:31:33.049+0000) > > The best thing to do is improve your mentality. I know that isn't what you want to hear, but it is the best long term solution. You have to learn to not tilt and do your best in spite of what is going on. In the meantime, what you can do is say it out loud (just not in chat) if you must say it, or type it and then his escape instead of enter so it doesn't go through. But how? Through sheer force of will? I have been trying but I don't have that much control. I get angry when people who are doing poorly themselves insult their team. My 4/7 tristana flaming me 3/1/10 blitzcrank for being bad. I don't tilt off of that but I do get uneasy. Anything more than "you're so bad" will get me to type back usually.
: Considering how Aids Lux is to play against in lane I wouldn't even be mad. Nerf that bitches range ffs.
> [{quoted}](name=MadKnife IV,realm=EUW,application-id=3ErqAdtq,discussion-id=FAAoEcBI,comment-id=0018,timestamp=2017-04-17T12:58:59.342+0000) > > Considering how Aids Lux is to play against in lane I wouldn't even be mad. Nerf that bitches range ffs. I love the "I got wrecked by a [Champion]; therefore, s/he is op" arguments.
Borsuk (EUW)
: Yeah. Also: *support declares {{champion:89}} * 5 minutes later *support picks {{champion:89}} * *{{champion:89}} goes for a trade with lvl 2 powerspike* *{{champion:22}} doesn't participate at all, instead pings '!' '!' '!' like mad* *{{champion:22}}: **no aggro farm only*** And Riot expects me not to flame the s^&* out of c^&*cksucker...
> [{quoted}](name=Borsuk,realm=EUW,application-id=3ErqAdtq,discussion-id=FAAoEcBI,comment-id=0000,timestamp=2017-04-16T18:15:00.874+0000) > > Yeah. Also: > *support declares {{champion:89}} * > 5 minutes later > *support picks {{champion:89}} * > *{{champion:89}} goes for a trade with lvl 2 powerspike* > *{{champion:22}} doesn't participate at all, instead pings '!' '!' '!' like mad* > *{{champion:22}}: **no aggro farm only*** > > And Riot expects me not to flame the s^&* out of c^&*cksucker... Yes. You are either in an elo where they may not participate, or you do not ping your intention before you execute, you went into too many minions, or you engaged too far away for ashe to follow up, or ashe is too low and/or on CD. Did you really execute the perfect engage that had no follow up?
: PLEASE for the love of god fix match making.
inb4: MMR matters more than rank, flex queue is often home to players already of very high skill level, and you may not completely understand where your skill level is anyways.
  Rioter Comments
: Fucking stupid idea when he has a 2 shot then reload mechanic. Pushback is there to offset his cooldown on autos
> [{quoted}](name=Level 18 Feeder,realm=NA,application-id=3ErqAdtq,discussion-id=bvmRXhHG,comment-id=0001,timestamp=2017-04-11T16:10:38.924+0000) > > Fucking stupid idea when he has a 2 shot then reload mechanic. Pushback is there to offset his cooldown on autos Yes, what a terrible idea. His extremely short reload time and place as the best jungler in this patch could not possibly invoke the idea of taking away the knockback on his gun that makes him invincible during his clears.
: Ivern was extremely weak on release, I'm pretty sure he got a hot fix buff
> [{quoted}](name=The K2 72,realm=NA,application-id=3ErqAdtq,discussion-id=fny9bdW7,comment-id=00030000,timestamp=2017-04-10T18:55:46.009+0000) > > Ivern was extremely weak on release, I'm pretty sure he got a hot fix buff He was hard to play, nothing more.
Rioter Comments
Rioter Comments
: Yes, the game should be balanced around the highest levels of competition. Balancing it around anything else would be illogical.
> [{quoted}](name=Randomonium,realm=NA,application-id=3ErqAdtq,discussion-id=5xR8PmWu,comment-id=0004,timestamp=2017-04-05T18:44:49.189+0000) > > Yes, the game should be balanced around the highest levels of competition. Balancing it around anything else would be illogical. But Bronze 5 Rivens should have more damage to compensate for their lack of skill, right? Who cares about diamond players that will have 100% pick or ban riven with a 75% winrate? Low level gameplay is what really matters, since that's most of the community! That's why Riven clearly needs a buff. --Sarcasm
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DarkHeadgear

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