Rioter Comments
Rioter Comments
: What is an aatrox
> [{quoted}](name=NoganksOnlyFarm ,realm=EUW,application-id=3ErqAdtq,discussion-id=h2PqvVAa,comment-id=0001,timestamp=2016-12-31T05:06:00.036+0000) > > What is an aatrox A sick looking god of war that was neutered.
AVINII (EUW)
: He deffinetly is. I have 300k mastery points on Aatrox and you probably dont know how strong Aatrox can be with 3 lifesteal items.
> [{quoted}](name=AVINII,realm=EUW,application-id=3ErqAdtq,discussion-id=h2PqvVAa,comment-id=00020000,timestamp=2017-01-01T23:06:34.479+0000) > > He deffinetly is. I have 300k mastery points on Aatrox and you probably dont know how strong Aatrox can be with 3 lifesteal items. Oh I know. I am unstoppable late game with ONE lifesteal item
awdaf (NA)
: "I must win my lane" No, you don't have to, going even is better than losing lane
I tell people all the time in the game, this is a simple game--be patience play careful and wait for the enemy to make mistakes, because eventually they will. Patience. Patience is all you need.
: Yes, they can and will. i can think of quite a few recent examples. Seriously, just go salt someplace else, nobody cares.
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=cIfEodbz,discussion-id=vZ4AFvZA,comment-id=000000000000000100000000000000000000,timestamp=2017-01-01T05:33:14.184+0000) > > Yes, they can and will. i can think of quite a few recent examples. > > Seriously, just go salt someplace else, nobody cares. Apparently you do. If you don't...then don't comment. There I just saved you tons of time in life.
: As a Darius main I can tell you-he has a shit ton of weaknesses. First of all don't fight him. I have beaten him with Garen by dodging his Q and poking. Or Nasus-slow and stack until he has no chance to fight my team cuz I am tanky I slow his ass and I 2 shot his team. As Darius I always go for positioning and try and help my teammates. I even go TP ignite to make myself the target of ganks,thus allowing my teammates to play much better because they are not ganked all the time. But really now- I have personally defeated him by starving him of kills and taking champs who have similar damage- Garen,who can blow him up with his ult and when that happens,even if I die my team if it's good wins the fight cuz they don't worry about him. Or nasus-good farming and nothing can outdamage you late game. But true damage-well 1 armor pen item on nasus and you ignore a lot of his armor and 300 stacks is quite enough to make him think before he goes ham. That is why when I play him I always rely on my team-to stun or slow,or to bait. And I am very happy when I take a kill with Darius,weaken the rest,die and have my adc and mid laner kill them. Same when I tp bot-kill one weaken the other and wait for the adc to kill him while helping. I don't go-AH MY KILL DUNKKK. But rather help them by killing one or 2 and letting THEM GET fed. As Aatrox go help the others-def the adc. It's not your job to carry. Happens sometimes when I just do with Darius. But more often than not I play chicken vs a Vayne or Gnar top and rely on my team. Don't think Darius can just go Rambo against everyone. If they come close-sure fuck them. If they are ranged-dodge their skillshots,set up ganks. And If they pick a counter don't instalock always,but take someone else. Garen is better in certain situations because of his q. Nasus with his long lasting slow( Darius's slow is just 1 sec). Then you have irelia with her dashes, Fiora with her heal and true damage and dashes. What I am trying to say is that there are effective champs who work against him and that he has alternatives. Also as a Darius main I always position myself and think more about the map than who I will dunk next. Truth be told if you are a good Darius you should help out your allies-feed them,let them farm in peace, def them in teamfights. When you work as a team they can help you reach the 5 stacks and start dunking,but if you don't you get blown by the ranged cowards and lose. No one champ can carry-well if you are faker vs 5 golds or silvers yeah but 1vs5 against people from your level. Not gonna happen. Besides let's be real-he would be broken if the NoXian might was some kind of permanent damage stack and the bleed was stronger. Also if the base damage of the q was not nerfed( that's not a problem actually since at level 18 you will get the same damage on the Q as the old Darius Q at level 9-it just has better stacking now). The W is nerfed from 100 percent damage increase at rank 5 to 40 percent at all ranks,E is the same. The ult's damage got nerfed from 160 at rank 1 to 100, from 250 to 200 and from 340 to 300,at ranks 2 and 3 respectively. So in the end dude it comes down to teamwork-helping the carries carry. Helping the jungler jungle safely and that's it. Cause Faker may fuck 5 Bronze or Silver players but he can't carry vs 5 LCS players-he needs his team. Same with High elo Darius players-they need their team to get a good position. And with all this said, I can tell you- you just don't know how to play in a team that effectively. If you know- give advise to your allies,tell them what to do. If not-ask people for advise. But Darius is not broken-having a hook with Blitz's range and a stun for 2 second + higher damage on his abilities and passive bleed. THAT WOULD BE BROKEN.
> [{quoted}](name=DragonEmperor1,realm=EUNE,application-id=3ErqAdtq,discussion-id=QbALVrNt,comment-id=0008,timestamp=2017-01-01T00:33:00.591+0000) > > As a Darius main I can tell you-he has a shit ton of weaknesses. First of all don't fight him. I have beaten him with Garen by dodging his Q and poking. Or Nasus-slow and stack until he has no chance to fight my team cuz I am tanky I slow his ass and I 2 shot his team. As Darius I always go for positioning and try and help my teammates. I even go TP ignite to make myself the target of ganks,thus allowing my teammates to play much better because they are not ganked all the time. But really now- I have personally defeated him by starving him of kills and taking champs who have similar damage- Garen,who can blow him up with his ult and when that happens,even if I die my team if it's good wins the fight cuz they don't worry about him. Or nasus-good farming and nothing can outdamage you late game. But true damage-well 1 armor pen item on nasus and you ignore a lot of his armor and 300 stacks is quite enough to make him think before he goes ham. That is why when I play him I always rely on my team-to stun or slow,or to bait. And I am very happy when I take a kill with Darius,weaken the rest,die and have my adc and mid laner kill them. Same when I tp bot-kill one weaken the other and wait for the adc to kill him while helping. I don't go-AH MY KILL DUNKKK. But rather help them by killing one or 2 and letting THEM GET fed. As Aatrox go help the others-def the adc. It's not your job to carry. Happens sometimes when I just do with Darius. But more often than not I play chicken vs a Vayne or Gnar top and rely on my team. Don't think Darius can just go Rambo against everyone. If they come close-sure fuck them. If they are ranged-dodge their skillshots,set up ganks. And If they pick a counter don't instalock always,but take someone else. Garen is better in certain situations because of his q. Nasus with his long lasting slow( Darius's slow is just 1 sec). Then you have irelia with her dashes, Fiora with her heal and true damage and dashes. What I am trying to say is that there are effective champs who work against him and that he has alternatives. Also as a Darius main I always position myself and think more about the map than who I will dunk next. Truth be told if you are a good Darius you should help out your allies-feed them,let them farm in peace, def them in teamfights. When you work as a team they can help you reach the 5 stacks and start dunking,but if you don't you get blown by the ranged cowards and lose. No one champ can carry-well if you are faker vs 5 golds or silvers yeah but 1vs5 against people from your level. Not gonna happen. Besides let's be real-he would be broken if the NoXian might was some kind of permanent damage stack and the bleed was stronger. Also if the base damage of the q was not nerfed( that's not a problem actually since at level 18 you will get the same damage on the Q as the old Darius Q at level 9-it just has better stacking now). The W is nerfed from 100 percent damage increase at rank 5 to 40 percent at all ranks,E is the same. The ult's damage got nerfed from 160 at rank 1 to 100, from 250 to 200 and from 340 to 300,at ranks 2 and 3 respectively. So in the end dude it comes down to teamwork-helping the carries carry. Helping the jungler jungle safely and that's it. Cause Faker may fuck 5 Bronze or Silver players but he can't carry vs 5 LCS players-he needs his team. Same with High elo Darius players-they need their team to get a good position. And with all this said, I can tell you- you just don't know how to play in a team that effectively. If you know- give advise to your allies,tell them what to do. If not-ask people for advise. But Darius is not broken-having a hook with Blitz's range and a stun for 2 second + higher damage on his abilities and passive bleed. THAT WOULD BE BROKEN. Dude I know his weakness. I am not the problem. The problem is people cant seem to manage him in team fights. I have little control over that, but I see it consistently and I dont like it.
: I think I've heard the phrase 'But hear me out.' too many times in jokes about the worst possible ideas to even consider reading beyond that point. I wish people would stop using it. haha
> [{quoted}](name=Reaper Soraka,realm=NA,application-id=cIfEodbz,discussion-id=vZ4AFvZA,comment-id=0001,timestamp=2016-12-31T22:39:14.973+0000) > > I think I've heard the phrase 'But hear me out.' too many times in jokes about the worst possible ideas to even consider reading beyond that point. > > I wish people would stop using it. haha Nearly every good idea in every industry was nay sayed early on. Mocked, ridiculed, and said it won't work. How many times do we need to see that repeat before we stop bashing any idea immediately because its not "how its done"? I mean, the whole of U.S business history is people defying tradition and doing something that others thought wouldn't work.
: What does balance have to do with skins? You realize two completely unrelated teams with entirely different talents work on those, right? Of course you dont, this entire thread is just you talking nonsense from a position of total ignorance.
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=cIfEodbz,discussion-id=vZ4AFvZA,comment-id=0000000000000001000000000000,timestamp=2016-12-31T21:44:10.723+0000) > > What does balance have to do with skins? > > You realize two completely unrelated teams with entirely different talents work on those, right? Of course you dont, this entire thread is just you talking nonsense from a position of total ignorance. Haha really dude? Riot has to make money. If a champion isn't popular people won't buy it or buy skins for it. What makes a champion popular? Well usually it is how effective they are--their ability to produce victories in a wider variety of team comps. If a champion is too powerful but Riot sees a huge increase in purchases with RP towards that champion or its skins, do you really think they are going to apply the appropriate nerfs while sales are surging?
Rioter Comments
: I'm telling you how to beat splitpushers. He shouldn't be punished if he ignores his team and essentially skips teamfights to farm up more. If he gets CS and you get only a few kills, you aren't doing anything helpful other than maybe getting your team ahead. Why didn't you carry if you beat him that hard?!
> [{quoted}](name=AcidTheWarlock,realm=NA,application-id=3ErqAdtq,discussion-id=YTEKFEbz,comment-id=000200000000,timestamp=2016-12-31T19:41:08.319+0000) > > I'm telling you how to beat splitpushers. > > He shouldn't be punished if he ignores his team and essentially skips teamfights to farm up more. If he gets CS and you get only a few kills, you aren't doing anything helpful other than maybe getting your team ahead. > > Why didn't you carry if you beat him that hard?! Its very hard to carry 4 bad teammates with just Aatrox.
Rioter Comments
: Nope. Have fun in silver!
> [{quoted}](name=420 grams,realm=NA,application-id=3ErqAdtq,discussion-id=YTEKFEbz,comment-id=000100000000,timestamp=2016-12-31T19:06:14.707+0000) > > Nope. > Have fun in silver! Why do you even post if you dont care to actually respond to the post? GO away troll.
: Shen destroys Trynd, so do other spiltpushers. If it's that bad snag a Zz'rot and/or sunfire/tiamat and push the lane out hard before you leave.
> [{quoted}](name=AcidTheWarlock,realm=NA,application-id=3ErqAdtq,discussion-id=YTEKFEbz,comment-id=0002,timestamp=2016-12-31T18:44:02.908+0000) > > Shen destroys Trynd, so do other spiltpushers. > > If it's that bad snag a Zz'rot and/or sunfire/tiamat and push the lane out hard before you leave. Destroying trynd wasnt the problem. Do you guys even read posts or just are too eager to interject your opinion you just gloss over posts?
: He ended the game with more cs than you. Just because you set him behind and won lane, doesn't mean full damage champions shouldn't be able to kill minions.
> [{quoted}](name=420 grams,realm=NA,application-id=3ErqAdtq,discussion-id=YTEKFEbz,comment-id=0001,timestamp=2016-12-31T18:09:21.324+0000) > > He ended the game with more cs than you. > Just because you set him behind and won lane, doesn't mean full damage champions shouldn't be able to kill minions. Also notice how you are interjecting a counter argument to a point I wasn't even talking about. I was talking about his ability to split as in, get turrets, and be useful in team fights. Learn to READ a post before you shove in your oar
: He ended the game with more cs than you. Just because you set him behind and won lane, doesn't mean full damage champions shouldn't be able to kill minions.
> [{quoted}](name=420 grams,realm=NA,application-id=3ErqAdtq,discussion-id=YTEKFEbz,comment-id=0001,timestamp=2016-12-31T18:09:21.324+0000) > > He ended the game with more cs than you. > Just because you set him behind and won lane, doesn't mean full damage champions shouldn't be able to kill minions. I left the lane with a lot more CS. My team was feeding and needed help. So of course he is going to just keep farming when he doesn't need to go help his team as early as I did. Water is wet. Any other brilliant observations?
Rioter Comments
: Ezreal is pretty popular. Along with Orianna in my games. Think there's a bit more than that are of similar levels of popularity.
> [{quoted}](name=Riot Sotere,realm=NA,application-id=3ErqAdtq,discussion-id=gZZxU7ur,comment-id=0001,timestamp=2016-12-31T04:16:47.576+0000) > > Ezreal is pretty popular. Along with Orianna in my games. Think there's a bit more than that are of similar levels of popularity. There really isn't. Who are you trying to kid? You guys have what, 128 champions? We see the same handful nearly every match. Even if his number 10 is more like 20, that is still clown shoes. Your company hides behind the concept of perfect imbalance to justify how you pick and choose which champions should be viable, instead of working to make more champions viable so we see greater, more diverse team comp. Right now how its set up is boring as shit. Same champs every match. Same champs banned every match. Its stale and it is a direct result of a rigid outdated business model that you guys are using.
Rioter Comments
: http://champion.gg/champion/Darius/Top Stats don't lie. Darius's win rate goes down the later the game goes. That trend has always been the case. Maybe since you play Aatrox it's different; you should theoretically outsustain and win early trades if you can stick close, which would make sense given your Q and E. You would also have range advantage with E. Late game I feel he would be more useful than Aatrox personally, but I'm no expert on Aatrox. I haven't played that many ranked, but I've played a lot in my own experience over the past couple years, and Darius has always been an early game focured champion. Adding Noxian Might to help him late game just made it to where he wasn't garbage late in the game and could actually help his team in some form. By helping himself, coincidentally.
> [{quoted}](name=l Helios l,realm=NA,application-id=3ErqAdtq,discussion-id=QbALVrNt,comment-id=000700000000,timestamp=2016-12-31T04:36:04.711+0000) > > http://champion.gg/champion/Darius/Top > > Stats don't lie. Darius's win rate goes down the later the game goes. That trend has always been the case. > > Maybe since you play Aatrox it's different; you should theoretically outsustain and win early trades if you can stick close, which would make sense given your Q and E. You would also have range advantage with E. > > Late game I feel he would be more useful than Aatrox personally, but I'm no expert on Aatrox. I haven't played that many ranked, but I've played a lot in my own experience over the past couple years, and Darius has always been an early game focured champion. Adding Noxian Might to help him late game just made it to where he wasn't garbage late in the game and could actually help his team in some form. By helping himself, coincidentally. Eh. the win rate from 25 to 50 minutes is basically the same, and most games dont go past 40 minutes anymroe anyways. These stats are not compelling
Rioter Comments
: Here's the thing about Darius; Darius wins against most melees because most people try to kill him in lane and spend the whole lane dueling him. I don't understand why people don't just play safe, and wait until later in the game when Darius is weaker. Darius falls off later in the game if he can't proc Noxian Might, and that's pretty much the key to beating him late game. As far as "bursting people," he's trying to focus on hitting squishes who build no defensive items so he can get resets. If he gets 5 stacks of bleed and procs Noxian Might, just disengage and wait it out. If he gets it on squishes, you honestly probably deserve to lose the fight. If he gets that close, then your supports or tanks are just leaving you out to dry. Darius is also high tier top because he tends to win lane, and that's where almost all the weight of the game is. Getting late game isn't usually that important if you get FB and First Tower gold on your team. If the game was slowed down a bit, then Darius wouldn't be as viable because his niche would be shortened. If any nerfs are appropriate, I think mana refund on W, CD reduction on W for killing a unit, W slow would be good places to start. They're soft, but they still impact lane presence more than anything else, which is what would be the issue if anything. He's also a big abuser of ghost atm, which let's him get to carries really easily. Nerf ghost and you hurt a few strong champions without hitting them directly ({{champion:120}} being probably the biggest). Plus this ghost/flash garbage mid needs to stop imo.
> [{quoted}](name=l Helios l,realm=NA,application-id=3ErqAdtq,discussion-id=QbALVrNt,comment-id=0007,timestamp=2016-12-31T03:58:31.461+0000) > > Here's the thing about Darius; Darius wins against most melees because most people try to kill him in lane and spend the whole lane dueling him. I don't understand why people don't just play safe, and wait until later in the game when Darius is weaker. Darius falls off later in the game if he can't proc Noxian Might, and that's pretty much the key to beating him late game. > > As far as "bursting people," he's trying to focus on hitting squishes who build no defensive items so he can get resets. If he gets 5 stacks of bleed and procs Noxian Might, just disengage and wait it out. If he gets it on squishes, you honestly probably deserve to lose the fight. If he gets that close, then your supports or tanks are just leaving you out to dry. > > Darius is also high tier top because he tends to win lane, and that's where almost all the weight of the game is. Getting late game isn't usually that important if you get FB and First Tower gold on your team. If the game was slowed down a bit, then Darius wouldn't be as viable because his niche would be shortened. > > If any nerfs are appropriate, I think mana refund on W, CD reduction on W for killing a unit, W slow would be good places to start. They're soft, but they still impact lane presence more than anything else, which is what would be the issue if anything. > > He's also a big abuser of ghost atm, which let's him get to carries really easily. Nerf ghost and you hurt a few strong champions without hitting them directly ({{champion:120}} being probably the biggest). Plus this ghost/flash garbage mid needs to stop imo. Im sorry but we must live in 2 different worlds. My experience is him being a huge problem late game and very easy to beat early. I mean I only have played like 5000 ranked matches, so what do I know.
: > [{quoted}](name=Kazuto Ishin,realm=NA,application-id=3ErqAdtq,discussion-id=K28gxWTT,comment-id=0016,timestamp=2016-12-30T21:47:52.004+0000) > > yeah let's make a thread about something they already said they were gonna fix, no need to read any notes or look up info of what riot is doing. they haven't done anything cause holidays Riven isn't disabled so yeah it's a big deal.
> [{quoted}](name=That Evelynn,realm=NA,application-id=3ErqAdtq,discussion-id=K28gxWTT,comment-id=00160000,timestamp=2016-12-31T03:15:12.296+0000) > > Riven isn't disabled so yeah it's a big deal. Exactly. This is not high priority, as fixing it won't increase their bottom line. Marc Merrill truly is a piece of shit human being.
: Riot is aware of this and intends to fix the bug. It's just unfortunate it occured during the holiday break when the majority of their staff is out of the office.
> [{quoted}](name=DarkRitual,realm=NA,application-id=3ErqAdtq,discussion-id=K28gxWTT,comment-id=0002,timestamp=2016-12-29T23:32:46.278+0000) > > Riot is aware of this and intends to fix the bug. > It's just unfortunate it occured during the holiday break when the majority of their staff is out of the office. Sure they are. Riot doens't give a shit about problems in the game. They only care about changes that make money. I
: > [{quoted}](name=Darkinlegend,realm=NA,application-id=3ErqAdtq,discussion-id=QbALVrNt,comment-id=00060000,timestamp=2016-12-31T02:43:56.010+0000) > He has a good enough gap closer with his pull. uh, I think there's something wrong you or your team's doing if anyone's within his pull range outside of laning phase. > his lack of gap closers etc doesnt mean jack shit later on in team fights. Okay? You get it yet? The only thing I get is that your team doesn't know how to deal with him. You're not supposed to have a team fight against a darius. You can siege against him, harass, or poke&kite, but you should neither engage nor let his team engage on you. I'm not denying his strength. He is one of the strongest, if not the strongest, melee bruisers right now. He is very powerful, but he lacks what other melees can offer and that can be capitalized on. His pull has one of the shortest, if not the shortest, range out of most melee champion's hard engage skills and if that's posing a problem then that's something your team needs to work on.
> [{quoted}](name=No flash no life,realm=NA,application-id=3ErqAdtq,discussion-id=QbALVrNt,comment-id=000600000000,timestamp=2016-12-31T03:06:11.864+0000) > > uh, I think there's something wrong you or your team's doing if anyone's within his pull range outside of laning phase. > > The only thing I get is that your team doesn't know how to deal with him. You're not supposed to have a team fight against a darius. You can siege against him, harass, or poke&kite, but you should neither engage nor let his team engage on you. > > I'm not denying his strength. He is one of the strongest, if not the strongest, melee bruisers right now. He is very powerful, but he lacks what other melees can offer and that can be capitalized on. His pull has one of the shortest, if not the shortest, range out of most melee champion's hard engage skills and if that's posing a problem then that's something your team needs to work on. Okay dude, well out of thousands of ranked matches, I have consistently seen that teams dont know how to deal with Darius. You think I would be posting if it wasn't a common occurence? And thats the thing. You have random teammates. Some champions kits, while you may be able to play around them, are just too strong in random match ups with random teammates in chaotic team fights. Things don't exist in a vacuum. You can easily explain how to counter any champion. But this is not a 1v1 game. Its 5v5.
: 3v3s no darius isnt broken
The morons on the boards never cease to amaze me. The problem isn't facing Darius in lane. I always crush him in lane, the problem is in team fights later on when things get chaotic he is basically a tank who walks around bursting down champions with true damage, while healing himself crazy.
: You've mentioned most of his strengths. Yes, he is a beast as a melee and he is designed to be, but he also has obvious weakness, the fact that unlike most melee, he has no gap closer, no mobility to escape, and only one cc which is very short ranged. Any ranged champ - namely adc - will shit on him, and if you lag then just buy {{item:3009}} and he has no chance to touch you apart from blowing flash, which you can easily do the same afterwards. He also has a lot of counter picks at top: * {{champion:150}} + {{item:3022}} spells suffering for darius. The ranged slowing harass with the help of Q, the % health damage, and the escape jump even if darius miraculously lands E, everything in his kit is to bully darius. * {{champion:58}}. Darius Q has a delay, so renekton has the freedom to E away or go all in to avoid the outer radius, blow his stunning combo, then E away after. He can sustain more safely without relying on landing skill on opponent, and he can constantly trade blows with darius without risk of dying and any mana cost. His kit is very convenient at dealing with darius. * {{champion:80}}. Not often seen in lane, and not optimal, but convenient at dealing with darius early game. You can poke with Q safely out of darius skill range, eventually making darius's health low and unable to approach you. When darius's delayed Q animation comes out, you can W in to avoid outer radius and land the stun, following up with your combo or just walk away. Even if darius uses E on you, with your passive it is very difficult for darius to stack his passive or even deal significant damage to you. In the long run of trades darius will still come out on top, so what's important is that you focus on poke and only capitalize with stun all in when darius tries to land a Q on you with his E on cooldown, low mana, or too far from his own minions. * {{champion:133}} cancer. Who thought of bringing her to top lane?
> [{quoted}](name=No flash no life,realm=NA,application-id=3ErqAdtq,discussion-id=QbALVrNt,comment-id=0006,timestamp=2016-12-31T02:25:17.700+0000) > > You've mentioned most of his strengths. Yes, he is a beast as a melee and he is designed to be, but he also has obvious weakness, the fact that unlike most melee, he has no gap closer, no mobility to escape, and only one cc which is very short ranged. > > Any ranged champ - namely adc - will shit on him, and if you lag then just buy {{item:3009}} and he has no chance to touch you apart from blowing flash, which you can easily do the same afterwards. > > He also has a lot of counter picks at top: > > * {{champion:150}} + {{item:3022}} spells suffering for darius. The ranged slowing harass with the help of Q, the % health damage, and the escape jump even if darius miraculously lands E, everything in his kit is to bully darius. > * {{champion:58}}. Darius Q has a delay, so renekton has the freedom to E away or go all in to avoid the outer radius, blow his stunning combo, then E away after. He can sustain more safely without relying on landing skill on opponent, and he can constantly trade blows with darius without risk of dying and any mana cost. His kit is very convenient at dealing with darius. > * {{champion:80}}. Not often seen in lane, and not optimal, but convenient at dealing with darius early game. You can poke with Q safely out of darius skill range, eventually making darius's health low and unable to approach you. When darius's delayed Q animation comes out, you can W in to avoid outer radius and land the stun, following up with your combo or just walk away. Even if darius uses E on you, with your passive it is very difficult for darius to stack his passive or even deal significant damage to you. In the long run of trades darius will still come out on top, so what's important is that you focus on poke and only capitalize with stun all in when darius tries to land a Q on you with his E on cooldown, low mana, or too far from his own minions. > * {{champion:133}} cancer. Who thought of bringing her to top lane? "but he also has obvious weakness, the fact that unlike most melee, he has no gap closer, no mobility to escape, and only one cc which is very short ranged." Wrong dude. He has a good enough gap closer with his pull. He doesnt need mobility when hes beefy and will slow you for 90 percent and heal himself as he runs away...while doing damage that may or may not make his ult stronger! So I reject you arguments. BUT lets say you are right. SO? I beat darius in lane EVERY match with Aatrox. EVERY GOD DAMN MATCH. But his lack of gap closers etc doesnt mean jack shit later on in team fights. Okay? You get it yet?
: Even if you took away the reset, he'd basically be Cho'Gath but stronger and less outdated. He's objectively the strongest melee in the game right now. Even shits on Poppy who's above and beyond the large majority of the rest.
> [{quoted}](name=WoonStruck,realm=NA,application-id=3ErqAdtq,discussion-id=QbALVrNt,comment-id=0004,timestamp=2016-12-31T01:03:12.546+0000) > > Even if you took away the reset, he'd basically be Cho'Gath but stronger and less outdated. > > He's objectively the strongest melee in the game right now. Even shits on Poppy who's above and beyond the large majority of the rest. Thank you for supporting my post. So many people just want to shit on anyone who criticizes the game or Riot.
: in your last thread you complained about garens q. the one before you complained about renekton. the one before about alistar. the one before about whole group of top laners. let me cut every of your future threads short: aatrox is trash. the champion is weak. yes, he needs a buff. actually he will get a rework. no, the problem is not the opponents youre facing, but the champion youre playing, who was deliberately nerfed not to be able to keep up with the game anymore.
> [{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=QbALVrNt,comment-id=0003,timestamp=2016-12-31T00:47:47.254+0000) > > in your last thread you complained about garens q. > > the one before you complained about renekton. > > the one before about alistar. > > the one before about whole group of top laners. > > let me cut every of your future threads short: aatrox is trash. the champion is weak. yes, he needs a buff. actually he will get a rework. no, the problem is not the opponents youre facing, but the champion youre playing, who was deliberately nerfed not to be able to keep up with the game anymore. Actually you cant. Please make Alistair sound bad. Please make J4 sound bad. Dude there are a handful of champions that people often make sound bad....you think this consistency comes from nothing? Stop kidding yourself. Some champions just have better kits overall and are stronger. End of fucking story. Stop trying to come to Riots defense every time someone criticizes them. Its sickening.
: in your last thread you complained about garens q. the one before you complained about renekton. the one before about alistar. the one before about whole group of top laners. let me cut every of your future threads short: aatrox is trash. the champion is weak. yes, he needs a buff. actually he will get a rework. no, the problem is not the opponents youre facing, but the champion youre playing, who was deliberately nerfed not to be able to keep up with the game anymore.
> [{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=QbALVrNt,comment-id=0003,timestamp=2016-12-31T00:47:47.254+0000) > > in your last thread you complained about garens q. > > the one before you complained about renekton. > > the one before about alistar. > > the one before about whole group of top laners. > > let me cut every of your future threads short: aatrox is trash. the champion is weak. yes, he needs a buff. actually he will get a rework. no, the problem is not the opponents youre facing, but the champion youre playing, who was deliberately nerfed not to be able to keep up with the game anymore. I have never complained about Alistair. I used him as an example of a well balanced champion. You clearly dont fucking read, so don't bother responding to me. K pumpkin?
Rioter Comments
: Skins would not be made anywhere near as frequently if there was no profit involved in selling them. also keep in mind how many people buy no skins at all, and how many buy every single new skin. This is how F2P games work - they are more profitable than subscription games in the current market.
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=cIfEodbz,discussion-id=vZ4AFvZA,comment-id=00000000000000010000,timestamp=2016-12-30T23:10:19.670+0000) > > Skins would not be made anywhere near as frequently if there was no profit involved in selling them. also keep in mind how many people buy no skins at all, and how many buy every single new skin. This is how F2P games work - they are more profitable than subscription games in the current market. Well hey as long as you dont mind that the integrity of the game, the balance of it, is a distant 2nd to sales, then I guess its fine. Could you imagine the NBA changing the rules of the game just to promote a popular player to make more money? Literally adjusting the rules to give him an advantage? So if thats what you want, well you got it. Enjoy.
: Nope, i have done no research, all i have to do is look at 15 years of experience watching the MMO and online gaming industry. Notice how there are currently only three successful subscription games, none of them are MOBAs/FPS, and two of them are steadily loosing players. Final Fantasy XIV is currently the only sub game that is actually keeping a steady population, and it does it by being of exceptionally high quality and offering a huge amount of content; the only other option for people looking for a serious MMORPG is WoW, and it is a dead dinosaur. Subscription only works for games that demand high player loyalty and high playtime, people who play a couple of 30-minute games a week are not likely to pay a recurring fee, but they are far more likely to spend 20$ on a skin. Look at ESO, Archeage, Wildstar, TERA, and every other mmorpg or mmotps that has tried a sub model recently: All of them loose players drastically until they switch to a F2P model.
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=cIfEodbz,discussion-id=vZ4AFvZA,comment-id=000000000000,timestamp=2016-12-30T20:47:48.381+0000) > > Nope, i have done no research, all i have to do is look at 15 years of experience watching the MMO and online gaming industry. Notice how there are currently only three successful subscription games, none of them are MOBAs/FPS, and two of them are steadily loosing players. > > Final Fantasy XIV is currently the only sub game that is actually keeping a steady population, and it does it by being of exceptionally high quality and offering a huge amount of content; the only other option for people looking for a serious MMORPG is WoW, and it is a dead dinosaur. > > Subscription only works for games that demand high player loyalty and high playtime, people who play a couple of 30-minute games a week are not likely to pay a recurring fee, but they are far more likely to spend 20$ on a skin. > > Look at ESO, Archeage, Wildstar, TERA, and every other mmorpg or mmotps that has tried a sub model recently: All of them loose players drastically until they switch to a F2P model. So they will spend $20 for ONE skin, but not $60 for the year for all skins and all champions?
: Nope, i have done no research, all i have to do is look at 15 years of experience watching the MMO and online gaming industry. Notice how there are currently only three successful subscription games, none of them are MOBAs/FPS, and two of them are steadily loosing players. Final Fantasy XIV is currently the only sub game that is actually keeping a steady population, and it does it by being of exceptionally high quality and offering a huge amount of content; the only other option for people looking for a serious MMORPG is WoW, and it is a dead dinosaur. Subscription only works for games that demand high player loyalty and high playtime, people who play a couple of 30-minute games a week are not likely to pay a recurring fee, but they are far more likely to spend 20$ on a skin. Look at ESO, Archeage, Wildstar, TERA, and every other mmorpg or mmotps that has tried a sub model recently: All of them loose players drastically until they switch to a F2P model.
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=cIfEodbz,discussion-id=vZ4AFvZA,comment-id=000000000000,timestamp=2016-12-30T20:47:48.381+0000) > > Nope, i have done no research, all i have to do is look at 15 years of experience watching the MMO and online gaming industry. Notice how there are currently only three successful subscription games, none of them are MOBAs/FPS, and two of them are steadily loosing players. > > Final Fantasy XIV is currently the only sub game that is actually keeping a steady population, and it does it by being of exceptionally high quality and offering a huge amount of content; the only other option for people looking for a serious MMORPG is WoW, and it is a dead dinosaur. > > Subscription only works for games that demand high player loyalty and high playtime, people who play a couple of 30-minute games a week are not likely to pay a recurring fee, but they are far more likely to spend 20$ on a skin. > > Look at ESO, Archeage, Wildstar, TERA, and every other mmorpg or mmotps that has tried a sub model recently: All of them loose players drastically until they switch to a F2P model. Yes but i outlined how the game can still be free to play while having the subscription. You seemed to forget that part. You probably didn't even read my post. You just glanced at it and had to shove in your oar as fast as possible.
: Camille gets 80% attack speed from her E
Welp, thats Riot. Making new champions OP so people spend RP to buy the champion, and then nerfing her a few months later. They are too stupid and lazy to come up with a business model that doesn't involve purposely keeping the game unbalanced and unfair.
: This would kill the game, almost all players would vanish overnight. Think about how popular league is in developing and second-world countries, where the average gamer does not have a lot of money, or where exchange rates to US$ are quite bad.
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=cIfEodbz,discussion-id=vZ4AFvZA,comment-id=0000,timestamp=2016-12-30T04:26:11.945+0000) > > This would kill the game, almost all players would vanish overnight. > > Think about how popular league is in developing and second-world countries, where the average gamer does not have a lot of money, or where exchange rates to US$ are quite bad. Why would it kill the game. I just laid out clearly how people pay for entertainment without question ALL THE TIME. How the fuck are 2nd world players affording the computers and internet service to play if they can't swing $5 a month? You know who said something else wouldn't work, and then it did work? Like literally every major business breakthrough and concept was said to not be feasible. You have no idea if would kill the game. You have done any market research, held focus groups or anything. You are just assuming that people wont want to pay to play. Just like everyone assumed that tablets were dumb and wouldn't buy them, but turned out Steve Jobs was right.
: > [{quoted}](name=Darkinlegend,realm=NA,application-id=cIfEodbz,discussion-id=fJ1f9QP8,comment-id=00020000,timestamp=2016-12-30T17:18:53.685+0000) > > Haha okay I think we are done here. Aatrox gets CCed mid animation ALL THE TIME. YOu have no idea what you are even talking about so you shouldn't even be trying to opine. mid animation or mid jump? im talking about the actual windup animation that leads into the jump. to my knowledge, abilities like aatrox or tristanas jump can not be interrupted mid animation, and they will instead execute the jump and be cced at their new target location. if they changed garens q like you proposed, theyd have to change the way ability animations in the game work in general. meaning a ryze seeing an aatrox jump animation would be able to entirely cancel it with his w, and the aatrox would not execute the jump anymore. however it is possible to interrupt the jump itself, like any dash ability can be interrupted. thats a hell of a lot harder to do though, since the champion is moving quickly and the position of his actual hitbox is hard to anticipate. to name another example, there is no other way to interrupt a lux laser during the windup animation, other than killing the lux. i guess killing the champion mid animation remains the only exception. for aatrox this probably means that he goes into his revive passive instead. which might happen now and then. honestly, i dont even know what your issue is here. yes, garens q will still connect at your new location when you react fast and jump during its windup. but you already got what you wanted. you gained distance from him. many other direct targeted abilities dont even give you any form of reaction time to evade them. garens q is already pretty generous when it comes to leaving his opponent time to react with something.
> [{quoted}](name=Critmaster Garen,realm=NA,application-id=cIfEodbz,discussion-id=fJ1f9QP8,comment-id=000200000000,timestamp=2016-12-30T17:39:53.659+0000) > > mid animation or mid jump? > > im talking about the actual windup animation that leads into the jump. to my knowledge, abilities like aatrox or tristanas jump can not be interrupted mid animation, and they will instead execute the jump and be cced at their new target location. > > if they changed garens q like you proposed, theyd have to change the way ability animations in the game work in general. meaning a ryze seeing an aatrox jump animation would be able to entirely cancel it with his w, and the aatrox would not execute the jump anymore. > > however it is possible to interrupt the jump itself, like any dash ability can be interrupted. thats a hell of a lot harder to do though, since the champion is moving quickly and the position of his actual hitbox is hard to anticipate. > > to name another example, there is no other way to interrupt a lux laser during the windup animation, other than killing the lux. > > i guess killing the champion mid animation remains the only exception. for aatrox this probably means that he goes into his revive passive instead. which might happen now and then. > > > honestly, i dont even know what your issue is here. yes, garens q will still connect at your new location when you react fast and jump during its windup. but you already got what you wanted. you gained distance from him. > > many other direct targeted abilities dont even give you any form of reaction time to evade them. garens q is already pretty generous when it comes to leaving his opponent time to react with something. "im talking about the actual windup animation that leads into the jump. to my knowledge, abilities like aatrox or tristanas jump can not be interrupted mid animation, and they will instead execute the jump and be cced at their new target location." Wrong. Aatrox will just like fall to the ground where he started, not at the new location. Depends when he is hit by it. He will drop like a god damn rock right out of the air
: aatrox benefits from the same mechanic. if theyd be changing how ability animations work like youre asking to, then aatrox would also not be able to execute his dive anymore if hed be cced mid animation. you have to know that every animation that isnt a channel will be executed after it started. this means, even though aatrox gets cced during his dive animation, he will still execute the jump to his new location and be cced there instead.
> [{quoted}](name=Critmaster Garen,realm=NA,application-id=cIfEodbz,discussion-id=fJ1f9QP8,comment-id=0002,timestamp=2016-12-30T04:13:53.624+0000) > > aatrox benefits from the same mechanic. > > if theyd be changing how ability animations work like youre asking to, then aatrox would also not be able to execute his dive anymore if hed be cced mid animation. > > you have to know that every animation that isnt a channel will be executed after it started. this means, even though aatrox gets cced during his dive animation, he will still execute the jump to his new location and be cced there instead. Haha okay I think we are done here. Aatrox gets CCed mid animation ALL THE TIME. YOu have no idea what you are even talking about so you shouldn't even be trying to opine.
: Garens silence on Aatrox when diving away @meddler
But why doe s it register as a hit when garen has only activated the silence for his next attack? If i dive away before he even swings his sword for his next auto attack, why should that register as a hit?
Rioter Comments
MLDzXnRRR (EUNE)
: Hey, RiTO is making money from the champion sales and skins; if she is weak, noone will buy her or her skins. Wait 2-3 months and she will become weak as Reksai, GP and the other OP shit that got nerfed so many times/
> [{quoted}](name=MLDzXnRRR,realm=EUNE,application-id=3ErqAdtq,discussion-id=kdTBgkVZ,comment-id=0002,timestamp=2016-12-29T13:01:59.114+0000) > > Hey, RiTO is making money from the champion sales and skins; if she is weak, noone will buy her or her skins. > Wait 2-3 months and she will become weak as Reksai, GP and the other OP shit that got nerfed so many times/ So we all realize then that Riot doesn't have a business model that allows them to make money AND keep the game balanced? I mean, clearly they think they need to make champions popular to make money. I would rather just pay $5 a month. 66 million players times 5 bucks okay so maybe not everyone will want to pay. SO they lose 20 million players. let say 40 million players paying 5 bucks each is 200 million a month, and 2.4 billion a year. Do they really make more than that selling skins?
nep2une (NA)
: Newsflash! No champion EVER deserves to be gutted. Nerfs are fine. Making them unplayable isn't.
Well tell this to Riot. They are the ones that gut champions and then purposely leave them like that so they can make money off of new champions, or more skins for their favorite champions.
Rioter Comments
Rioter Comments
: {{champion:17}} do I even need to explain? {{champion:76}} And people say Irelia has an over loaded kit lol {{champion:126}} same as Nidalee {{champion:23}} not winning by skill but by the luck of the double or triple crits at level 2. {{champion:223}} lets make a champ who will eat any melee who tries to trade with them. I quit league for 4 months because of the Tahm/Illiao period in early season 6. Not worth the time and frustration dealing with the game when this was the case.
> [{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=574xvPdA,comment-id=002b,timestamp=2016-12-17T10:09:31.732+0000) > > {{champion:17}} do I even need to explain? > > {{champion:76}} And people say Irelia has an over loaded kit lol > > {{champion:126}} same as Nidalee > > {{champion:23}} not winning by skill but by the luck of the double or triple crits at level 2. > > {{champion:223}} lets make a champ who will eat any melee who tries to trade with them. I quit league for 4 months because of the Tahm/Illiao period in early season 6. Not worth the time and frustration dealing with the game when this was the case. Tahm and Illoai are quite annoying champion designs. Both of them reek of someone trying to hard to be "creative"
: Ghostcrawlers Article about "Diversity" made me chuckle...
Great post. Riot needs to stop pretending they care about game balance and diversity, when really what they care about is Esports and selling skins.
Rioter Comments
: We tend to let champions like Sejuani (who thrived close to a 60% win rate for a while) level off after we nerf them in some way. We're not intending to leave them to die and be forgotten, but in the interest of keeping the live environment fresh, we don't want to rebound and throw more buffs at her, since she only just stopped being picked so much. She'll be back -- we're just trying to let other champions have some time in the spotlight!
> [{quoted}](name=Riot Time Wizard,realm=NA,application-id=cIfEodbz,discussion-id=vWEoZ6X0,comment-id=00440000,timestamp=2015-10-16T20:33:03.135+0000) > > We tend to let champions like Sejuani (who thrived close to a 60% win rate for a while) level off after we nerf them in some way. We're not intending to leave them to die and be forgotten, but in the interest of keeping the live environment fresh, we don't want to rebound and throw more buffs at her, since she only just stopped being picked so much. She'll be back -- we're just trying to let other champions have some time in the spotlight! SO basically you admit that Riot purposely leave champions weak so that we are force to play who you think we should? You and your snakey company can rot in hell.
: > [{quoted}](name=Darkinlegend,realm=NA,application-id=3ErqAdtq,discussion-id=18lkoTRH,comment-id=,timestamp=2016-12-15T20:35:15.073+0000) > > Just because you can dash around all crazy without having to worry about building mana True, none of these champions build mana. > or cool down reduction doesn't make you good. Riven and even Tryndamere should run cooldown reduction for max effectiveness. In fact, it is Riven's most important stat, maybe more than raw AD. > Just because you can focus your build like a laser on AD because you have a build in shield that scales off of AD or you defy death for 4 seconds, doesn't make you good. Tryndamere has to build AD, CDR, attack speed, crit, and lifesteal. Yasuo has to build all of that save CDR, but actually has to buy resistances and some HP, whereas Tryndamere can go full damage (Riven gets a little more defense than Tryndamere but not much). > I literally have no respect for people who main those cheese ball champions. And no one has any respect for you my friend. > They are all annoying and wrong for the game. Nah, that would be Aatrox, who is deliberately kept undertuned for this very reason. > Their build path is so easy they never have to think about doing anything differently in any match. What do you know about their different build paths? They all can build differently depending on the match. {{item:3046}} {{item:3006}} {{item:3022}} {{item:3031}} {{item:3072}} {{item:3026}} This is the standard Yasuo top lane build. {{item:3046}} {{item:3153}} {{item:3047}} {{item:3031}} {{item:3143}} {{item:3102}} This is a build focused on splitpushing and dueling. {{item:3087}} {{item:3078}} {{item:3111}} {{item:3031}} {{item:3072}} {{item:3053}} This is an assassin Yasuo build. All are viable, all depending on the game. > They are free from > > 1)having to use different builds for different matches Already addressed, this is bullshit. > 2)having to worry about incorporating mana into their build Granted. > 3)having to worry about building cool down reduction into their build So how stupid does someone need to be to believe this? Cooldown reduction is Riven's core stat, alongside AD. 40% CDR is not an option on her, it is MANDATORY. Most Rivens take 10% CDR in their blues already, then build Black Cleaver and Ionians for 40%. This is such a monumentally stupid statement I am left wondering if your post was trolling. Was it? Even Tryndamere often gets CDR. On top of 10% from his runes, he can build this: {{item:3087}} {{item:3158}} {{item:3071}} {{item:3153}} {{item:3031}} {{item:3046}} > 4)Having to worry about incorporating tankiness into their build Usually true for Tryndamere, not true for Riven and Yasuo. They are expected to build mostly damage, but they still usually need to devote some gold to durability. > How much longer to we have to endure their existence? How much longer will we have to endure your shitposting?
> [{quoted}](name=PermabannedGaren,realm=NA,application-id=3ErqAdtq,discussion-id=18lkoTRH,comment-id=0016,timestamp=2016-12-17T00:36:31.764+0000) > > True, none of these champions build mana. > > Riven and even Tryndamere should run cooldown reduction for max effectiveness. In fact, it is Riven's most important stat, maybe more than raw AD. > > Tryndamere has to build AD, CDR, attack speed, crit, and lifesteal. > > Yasuo has to build all of that save CDR, but actually has to buy resistances and some HP, whereas Tryndamere can go full damage (Riven gets a little more defense than Tryndamere but not much). > > And no one has any respect for you my friend. > > Nah, that would be Aatrox, who is deliberately kept undertuned for this very reason. > > What do you know about their different build paths? They all can build differently depending on the match. > > {{item:3046}} {{item:3006}} {{item:3022}} {{item:3031}} {{item:3072}} {{item:3026}} > > This is the standard Yasuo top lane build. > > {{item:3046}} {{item:3153}} {{item:3047}} {{item:3031}} {{item:3143}} {{item:3102}} > > This is a build focused on splitpushing and dueling. > > {{item:3087}} {{item:3078}} {{item:3111}} {{item:3031}} {{item:3072}} {{item:3053}} > > This is an assassin Yasuo build. > > All are viable, all depending on the game. > > Already addressed, this is bullshit. > > Granted. > > So how stupid does someone need to be to believe this? > > Cooldown reduction is Riven's core stat, alongside AD. 40% CDR is not an option on her, it is MANDATORY. Most Rivens take 10% CDR in their blues already, then build Black Cleaver and Ionians for 40%. > > This is such a monumentally stupid statement I am left wondering if your post was trolling. Was it? > > Even Tryndamere often gets CDR. On top of 10% from his runes, he can build this: > > {{item:3087}} {{item:3158}} {{item:3071}} {{item:3153}} {{item:3031}} {{item:3046}} > > Usually true for Tryndamere, not true for Riven and Yasuo. They are expected to build mostly damage, but they still usually need to devote some gold to durability. > > How much longer will we have to endure your shitposting? Also, the fact that Yas can rush a non damage item, while still doing stupid damage, proves my point.
: > [{quoted}](name=Darkinlegend,realm=NA,application-id=3ErqAdtq,discussion-id=18lkoTRH,comment-id=,timestamp=2016-12-15T20:35:15.073+0000) > > Just because you can dash around all crazy without having to worry about building mana True, none of these champions build mana. > or cool down reduction doesn't make you good. Riven and even Tryndamere should run cooldown reduction for max effectiveness. In fact, it is Riven's most important stat, maybe more than raw AD. > Just because you can focus your build like a laser on AD because you have a build in shield that scales off of AD or you defy death for 4 seconds, doesn't make you good. Tryndamere has to build AD, CDR, attack speed, crit, and lifesteal. Yasuo has to build all of that save CDR, but actually has to buy resistances and some HP, whereas Tryndamere can go full damage (Riven gets a little more defense than Tryndamere but not much). > I literally have no respect for people who main those cheese ball champions. And no one has any respect for you my friend. > They are all annoying and wrong for the game. Nah, that would be Aatrox, who is deliberately kept undertuned for this very reason. > Their build path is so easy they never have to think about doing anything differently in any match. What do you know about their different build paths? They all can build differently depending on the match. {{item:3046}} {{item:3006}} {{item:3022}} {{item:3031}} {{item:3072}} {{item:3026}} This is the standard Yasuo top lane build. {{item:3046}} {{item:3153}} {{item:3047}} {{item:3031}} {{item:3143}} {{item:3102}} This is a build focused on splitpushing and dueling. {{item:3087}} {{item:3078}} {{item:3111}} {{item:3031}} {{item:3072}} {{item:3053}} This is an assassin Yasuo build. All are viable, all depending on the game. > They are free from > > 1)having to use different builds for different matches Already addressed, this is bullshit. > 2)having to worry about incorporating mana into their build Granted. > 3)having to worry about building cool down reduction into their build So how stupid does someone need to be to believe this? Cooldown reduction is Riven's core stat, alongside AD. 40% CDR is not an option on her, it is MANDATORY. Most Rivens take 10% CDR in their blues already, then build Black Cleaver and Ionians for 40%. This is such a monumentally stupid statement I am left wondering if your post was trolling. Was it? Even Tryndamere often gets CDR. On top of 10% from his runes, he can build this: {{item:3087}} {{item:3158}} {{item:3071}} {{item:3153}} {{item:3031}} {{item:3046}} > 4)Having to worry about incorporating tankiness into their build Usually true for Tryndamere, not true for Riven and Yasuo. They are expected to build mostly damage, but they still usually need to devote some gold to durability. > How much longer to we have to endure their existence? How much longer will we have to endure your shitposting?
> [{quoted}](name=PermabannedGaren,realm=NA,application-id=3ErqAdtq,discussion-id=18lkoTRH,comment-id=0016,timestamp=2016-12-17T00:36:31.764+0000) > > True, none of these champions build mana. > > Riven and even Tryndamere should run cooldown reduction for max effectiveness. In fact, it is Riven's most important stat, maybe more than raw AD. > > Tryndamere has to build AD, CDR, attack speed, crit, and lifesteal. > > Yasuo has to build all of that save CDR, but actually has to buy resistances and some HP, whereas Tryndamere can go full damage (Riven gets a little more defense than Tryndamere but not much). > > And no one has any respect for you my friend. > > Nah, that would be Aatrox, who is deliberately kept undertuned for this very reason. > > What do you know about their different build paths? They all can build differently depending on the match. > > {{item:3046}} {{item:3006}} {{item:3022}} {{item:3031}} {{item:3072}} {{item:3026}} > > This is the standard Yasuo top lane build. > > {{item:3046}} {{item:3153}} {{item:3047}} {{item:3031}} {{item:3143}} {{item:3102}} > > This is a build focused on splitpushing and dueling. > > {{item:3087}} {{item:3078}} {{item:3111}} {{item:3031}} {{item:3072}} {{item:3053}} > > This is an assassin Yasuo build. > > All are viable, all depending on the game. > > Already addressed, this is bullshit. > > Granted. > > So how stupid does someone need to be to believe this? > > Cooldown reduction is Riven's core stat, alongside AD. 40% CDR is not an option on her, it is MANDATORY. Most Rivens take 10% CDR in their blues already, then build Black Cleaver and Ionians for 40%. > > This is such a monumentally stupid statement I am left wondering if your post was trolling. Was it? > > Even Tryndamere often gets CDR. On top of 10% from his runes, he can build this: > > {{item:3087}} {{item:3158}} {{item:3071}} {{item:3153}} {{item:3031}} {{item:3046}} > > Usually true for Tryndamere, not true for Riven and Yasuo. They are expected to build mostly damage, but they still usually need to devote some gold to durability. > > How much longer will we have to endure your shitposting? You will endure it as long as you keep reading them. Thats up to you.
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Darkinlegend

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