Meddler (NA)
: Quick Gameplay Thoughts: August 30
Any chance you revisit Sylas jungle? The last round of nerfs brought his clear speed more in line, but if he falls behind the curve at all his sustain isn't enough to keep him on the map after a few camps. I think letting his W heal work on large/epic monsters with reduced effectiveness would be solid.
Rioter Comments
Rioter Comments
: Is it just me or does Pyke not seem like a Supp?
Unless his numbers are complete ass he's going to be an amazing jungler. Stealth + Stun + Pull leads to fairly potent ganks pre-6, let alone post-6 when he has that execute.
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
: > [{quoted}](name=Don Spaghetti,realm=NA,application-id=yrc23zHg,discussion-id=sszLMgrM,comment-id=0009,timestamp=2018-04-05T14:34:08.872+0000) > > Not taking flash isn't "off-meta", it's dumb My entire One for All and last 6 months of ARAM play is a lie by that logic. I know the penalty to not running it but I really don't care until I have to
> [{quoted}](name=GeminiRune,realm=NA,application-id=yrc23zHg,discussion-id=sszLMgrM,comment-id=00090000,timestamp=2018-04-05T16:00:50.192+0000) > > My entire_** One for All and last 6 months of ARAM play**_ is a lie by that logic. I know the penalty to not running it but I really don't care until I have to .
: So Kai Sa is allowed to be 3 champions in 1, but Draven cant get a Fix on Clunky Axes
I also remember that one time Kai'sa engaged on my team with her aoe snare from stealth and started shredding everyone with her %max hp true damage AoE auto attacks from 700 range op champ tbh
: @Riot: How much do small stat changes affect a champions winrate or overall performance?
Small changes in armor/ad can really affect any jungler's early clear. Rengar getting a slight ad boost will speed up his clear a bit and leave him a little healthier in general while he's in the jungle. Same thing when J4 gained/lost ad/armor throughout the past year or so. It's not a huge hit, so they're still playable/not overtuned, but small changes like that can really affect early pathing and their susceptibility to counter jungling
: TIL Lux can have a 10 second cd on her ult
too bad you have to take the precision tree secondary for that and that's pretty sub-optimal on her thought if you get takedowns quickly you can basically reset your ult cd late game
: Sea of Thieves
I've been having a lot of fun with the game, but that's mainly because I play with friends who make it a lot more interesting and we only really play an hour or two every few days. If you're just going to be playing solo/with randoms don't bother
: when i pick off meta people plays bad and blame me
Not taking flash isn't "off-meta", it's dumb
: If this is the new incoming Varus skin...
Too bad there's no assets for the skin on the pbe yet, just the icon
: RIOT Tutorial Update
The tutorial needs a revamp but you can't teach good macro to new players. You can teach general mechanics sure but macro is almost entirely situational and constantly evolves with the meta. Macro knowledge is just something you get from playing a lot
: Am I the only one that is kinda bored of project skins?
I don't mind any of the major/annual skin lines we have. They all have some really high quality skins, like the themes or not. Plus, they're all super popular so they get to fund the one-off skins and the skins for less popular champions. I just wish they'd revive some older skin lines that haven't seen anything new in a while like Elderwood, Death Blossom and Justicar. There's been so much amazing fan art for the Elderwood/Death Blossom themes
: kayn needs a buff early game
The only buff/change Kayn could use is some way to reduce the 4:00 wait if he gets the wrong form. Even then, he doesn't really need it. His early game is fine. WW is grossly overtuned right now but you shouldn't be trying to fight junglers like him and Yi early on anyways.
: Interesting regarding Zed.... Is tank Zed possibleh?
It's possible Not good But it's possible
: Who wins in a 1v1, Corki or a siege minion that's buffed by both Banner and Baron?
Rioter Comments
: kaisa is literally the worst champion in the history of the game
worst champ in the history of the game? Release {{champion:432}} would like a word
complaining about assassins in 2018 lul
: To anyone saying "Kai'Sa isn't garbage"
even with those buffs I doubt she'll be playable bot lane, especially with the rageblade rework
Rioter Comments
: Ultimate skin miss fortune
if thats all it takes to confuse you then maybe you need a different hobby
Rioter Comments
: I’m getting real sick of this bot lane favoritism BS
You're a little too worked up about this one my guy
: Alistar and Tristiana skin
You can only get them if you make exactly 1 thread about them if you make more than 1 thread you aren't allowed to get them anymore
Rioter Comments
: Choose 3 Champions to defend you. The rest are coming to kill you.
Are we going in game power or lore? In game I'd go with {{champion:268}} {{champion:40}} {{champion:111}} Lore wise it'd be {{champion:16}} {{champion:136}} {{champion:203}}
: Unpopular Opinion: Shaco isn't OP, you just suck at League of Legends.
Shaco blows ass but he's still annoying to play with/against, so you're not gunna make a lot of ground with your argument here. Last time I saw one though he somehow managed to get fed out of his mind and he just ran around one shotting people with A {{item:3147}} Very {{item:3147}} Balanced {{item:3147}} Item {{item:3147}}. It was pretty fun to watch cause he was on my team. Hot take: AD Assassins are either going to be complete cancer or complete dogshit as long as {{item:3147}} exists because Riot refuses to nerf the item and continues to just repeatedly nerf the champions that build it. Hopefully they change that in 8.6.
: @Phreak is it time?
CLG ear (NA)
: u probably shouldn't play if u have any kind of time limit anyway
> [{quoted}](name=CLG ear,realm=NA,application-id=yrc23zHg,discussion-id=WUcXAEhb,comment-id=0000,timestamp=2018-02-15T17:46:21.340+0000) > > u probably shouldn't play if u have any kind of time limit anyway idk about you but I havent had a game go past 35 minutes in a few weeks
Rioter Comments
: Doesn't Kindred seem like the type of character who should have an execution ultimate?
doesn't kindred sound like the kind of champion that should at least have a coherent kit that allows her to function in a way that isn't detrimental to the 9 other poor souls stuck in the same game as them
: Dear riot: please stop trying to make me play champs that take skill
ye should be in the next patch or two
LdCwrGm1vv (EUNE)
: 2019 will be the year of pig
Probs Kench and Gragas, and most likely some other champion that's popular in China that may/may not fit the theme, kinda like Lux this year
Jikker (NA)
: Actually, another base race ending? Those are way more exciting than stomp fests
> [{quoted}](name=Jikker,realm=NA,application-id=yrc23zHg,discussion-id=2nLwVRrr,comment-id=0000,timestamp=2018-02-09T19:31:35.605+0000) > > Actually, another base race ending? Those are way more exciting than stomp fests The endings are exciting, sure. The 60-minute build up to that moment is awful to watch in most cases. At least in this game they fought each other occasionally. ROC didn't even get a kill for like 30 or 40 minutes though
Rioter Comments
: Tbh assassins were overtuned for a lot of the early seasons, I mean just look at some of fakers support one shotting at the season 3 world championship (seriously, no fun to play against). But i agree that the system now is fucked up. The main problem being that most of the survivability tools demanding NO skill. And locket being hideously overtuned. Mikhaels - Censer - Redemption - Guardians Vow - Zeke's, are probably the most reasonably tuned support items currently, and imo they should look at getting locket into a similar spot, maybe through a range decrease, which i like since it makes it harder for engage supports to still protect their adc, or through a raw stat reduction. For ADC's i agree that having a LEGITIMATE tradeoff to not going full dmg is a really important facet of gameplay that has gone missing. Currently the only defensive item marksmen will opt for is merc treads or tabi, which is not really a large DPS tradeoff. A last thing i think we should look at is jng and top never building for their teams any more, which i think is a huge part of assassins not being viable since it limits potential targets. In the past junglers would buy tonnes of wards and aura items decreasing their own personal stats, that's no longer a thing. Tank top laners would also purchase aura items and similar. Now they just get a full 6 item build just as efficient as the laners. It decreases the differences between the positions in a way that is not entirely bad, i mean support for example is WAY more popular than when i started out, but it also decreases the strategic depth between the positions in a way that is sad. IMO going back to some sort of middle ground between now and season 4 would be good. Remove yellow trinket, but bring back vision wards and keep the ward cap. Increase ADC base stats and nerf their items, i think this would make defensive items much more appealing while not decreasing their game impact too much. Make team purchases a thing again, jng with sightstone is gonna come back if trinkets are nerfed, top laners with team items are gonna come back if support and jng have to sink more money into team vision, and overall melee carries are gonna become more viable throughout the game. Then just use balance to make sure that nothing is bloody bonkers and just killing everything every game.
> [{quoted}](name=UkeNeverSeme,realm=EUW,application-id=yrc23zHg,discussion-id=tYBhJ8nQ,comment-id=0009,timestamp=2018-02-08T14:05:58.059+0000) > > Tbh assassins were overtuned for a lot of the early seasons, I mean just look at some of fakers support one shotting at the season 3 world championship (seriously, no fun to play against). There was more going in to that than just assassins having bigger ratios. The meta was mainly squishy supports ft. Thresh, the best "wow that guy looks like he should be tanky but kinda just dies in .2 seconds anyways" support. Supports also had about 4 gold/hour for their income and spent the majority of their gold on wards. You'd have 2-3 item supports compared to 4-6 item assassins. They also had ass for defensive itemization Also DFG, _which got removed because it broke champions that could abuse it and wasn't healthy for the game_
: I don't think Elon Musk actually cares about Mars
he's created the most expensive meme of all time
Rioter Comments
CLG ear (NA)
: New Champion Idea: "Bob, the Mercenary from Another Dimension"
kargish (EUW)
: I'm just saying, but back in my day an item such as Duskblade wasn't necessary
Not to mention assassins as a class have been nerfed across the board since S3. You'd think that now that we have items such as {{item:3109}}, {{item:3190}}, and {{item:3072}}, along with all these enchanter items that boost shield power, we'd be able to put some damage back into the the class whose sole purpose is to snowball and be able to kill high priority targets. {{item:3147}}'s empowered auto is really just a crutch that shouldn't have to exist, and breaks champions that can abuse it. Then champions that can **_really_** abuse it (Like {{champion:121}} ) end up getting nerfed repeatedly Now that a think about it, this has kind of turned into a really deep-rooted problem that encompasses years worth of balance/itemization changes over the past 5 years.
: Milestone for rocket technology-- Falcon Heavy successful launch
: So I got into a Discord with some guy.
who the fuck builds frozen heart on mundo why would that even be good against a darius I dont understand poor kid needs some help
Knalxz (NA)
: So is no one going to talk about the crazy amount of insight we've gotten with Illaoi's new skin?
Yeah, they throw a lot of insight into their development cycle with the nexus page. It's pretty cool I hope they do more skins like this one. I haven't really been too interested in following it because I don't really care for Illaoi, but it is a cool thing to do with the community
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Don Spaghetti

Level 255 (NA)
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