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It's a game with over 100 million active players, the annual revenue stood at $1.8 billion, you don't think the standards are supposed to be high?
And yes, I would, character portraits use base splash.
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And that's theme of the drawing not style of the drawing
Theme - what the drawing is of
Style - how the artist does the drawing
Sketch - actual physical base drawing
Van Goughs autoportrait and Starry Night are two completely different themes done in the same style,
Jason Engles Angelus of Hope and Domination are two completely different themes done in the same style
The fact that the faces overlap flawlessly points out that the sketch is the same, that was the point of the webm, to display it.
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This isn't about it being the same style but same sketch.
There's a difference; Zoe and Kai'sa are the same style by the same artist but they have unique sketches, this is a recycled sketch.
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It wasn't intentional, it just didn't occur to me zoom in, since anyone can zoom in or out themselves with ctrl + scroll.
All I did was rotate it, yes.
The moment I saw Sylas splash art I knew his face shape and his expression looked very familiar so I overlapped the layers to see if they'd match and it's pretty clear that they do, there are differences of course but the face template is the same.
This isn't the first time this was done, you can see the same similarities in different skins (Lucian/Brand/Malzahar/ Shockblade Zed/Nocturne, Eternum Nocturne/Soul Reaver Draven)
I just thought it was ridiculous to reuse it so shamelessly and obviously on two new champions and on their splash arts AND their faces which stick out during the game in champion portraits.
And this isn't about who owns the assets or credit, noone is denying that whoever made it did it well and that it's his work, I just find it highly unprofessional and lazy to reuse templates and figure sketches in such an apparent way, for the same company, on the same project in such a short time frame.
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I also rotated it slightly to see if the face matches
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EParadoxx

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