: Revert Conqueror
Isn't he still getting those changes regarding his Fury and how it will give him 50% Crit chance at max in comparison to the current live value of 35%? Don't remember all the details, but I thought that and some other things were happening, or were at least, in discussion for him.
: if you swap the themes it all makes sense.
http://st.elohell.net/public/chill/0a69cb975f8afc009e1986663750c10e.png Still waiting on the rest of the dunk squad.
: {{champion:127}} top {{champion:113}} jungle {{champion:34}} mid {{champion:22}} ADC {{champion:201}} Support You are never allowed to be able to move ever.
> [{quoted}](name=Celestial Lion12,realm=NA,application-id=Ir7ZrJjF,discussion-id=H33mdr5A,comment-id=0000,timestamp=2019-03-19T17:55:37.600+0000) > > {{champion:127}} top > {{champion:113}} jungle > {{champion:34}} mid > {{champion:22}} ADC > {{champion:201}} Support > You are never allowed to be able to move ever. https://i.giphy.com/media/B0RyBUwZ5RGGA/giphy.gif
Rioter Comments
: "Jungler, where's my gank?"
And when you do go... Bot Lane: https://i.giphy.com/media/GQRihqlbFc9IA/giphy.gif "And just WHERE do you think YOU'RE going?"
Rioter Comments
QueerCleric (EUNE)
: Isn't the support champion next tho? Then Morde? And then an unnamed assassin ?
> [{quoted}](name=Elunes Biatch,realm=EUNE,application-id=yrc23zHg,discussion-id=14ma6Bhs,comment-id=0003,timestamp=2019-03-07T20:51:04.230+0000) > > Isn't the support champion next tho? Then Morde? And then an unnamed assassin ? > > ######(aside from a new enchanter) Note the above statement. Aside from a new enchanter.
Sukishoo (NA)
: >Now that the sisters are out, nothing stands in the way of our glorious Iron/Metal Overlord! What? Sorry, the next Enchanter says otherwise XD
> [{quoted}](name=Sukishoo,realm=NA,application-id=yrc23zHg,discussion-id=14ma6Bhs,comment-id=0004,timestamp=2019-03-07T21:49:27.190+0000) > > What? Sorry, the next Enchanter says otherwise XD Evidently no one notices THIS part: > > ######(aside from a new enchanter)
GreenKnight (EUNE)
: Don't worry, he will suck too.
> [{quoted}](name=GreenKnight,realm=EUNE,application-id=yrc23zHg,discussion-id=14ma6Bhs,comment-id=0000,timestamp=2019-03-07T18:08:39.068+0000) > > Don't worry, he will suck too. https://i.giphy.com/media/WY9NtXQB7KFDa/giphy.gif?cid=3640f6095c815f20414c573236e890c6
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Rioter Comments
: domesticated? explain human form then?
> [{quoted}](name=Corrector1,realm=NA,application-id=Ir7ZrJjF,discussion-id=q70PHYPP,comment-id=0001,timestamp=2019-03-03T21:25:16.741+0000) > > domesticated? explain human form then? https://i.kym-cdn.com/photos/images/newsfeed/000/870/345/a47.jpg
: The fact you picked the best ninja turtles TV show just deepens my respect friend.
> [{quoted}](name=Mordepool,realm=NA,application-id=Ir7ZrJjF,discussion-id=ijkiGZPW,comment-id=000000000000,timestamp=2019-03-03T21:24:45.224+0000) > > The fact you picked the best ninja turtles TV show just deepens my respect friend. Nothing tops the classic TMNT show. https://i.giphy.com/media/10LNj580n9OmiI/giphy.gif
: True metal
> [{quoted}](name=General Matty,realm=NA,application-id=Ir7ZrJjF,discussion-id=ijkiGZPW,comment-id=0001,timestamp=2019-03-03T21:24:33.193+0000) > > True metal https://i.giphy.com/media/DUsXSyBb1KYve/giphy.gif
: Oruku Saki approved.
> [{quoted}](name=Mordepool,realm=NA,application-id=Ir7ZrJjF,discussion-id=ijkiGZPW,comment-id=0000,timestamp=2019-03-03T21:10:12.210+0000) > > Oruku Sagi approved. https://i.giphy.com/media/kirAwjyt2t2i4/giphy.gif
Rioter Comments
: The reason I DONT play top: *bot calls* Bot: "Hello top, how's it going?" Top: *voicemail plays*"Hey I'm sorry I can't answer, I'm too busy getting my ass torn apart by one of the many oppressive top laners out here, they have teleport by the way so good luck" EDIT: I'm not trying to shit on top or anything, every lane has its problem children, I just typically have really bad luck with matchups any time I'm top
> [{quoted}](name=ThatShinyPiplup,realm=NA,application-id=Ir7ZrJjF,discussion-id=JtmiEbrz,comment-id=0003,timestamp=2019-02-27T03:48:12.664+0000) > > The reason I DONT play top: > > *bot calls* > Bot: "Hello top, how's it going?" > Top: *voicemail plays*"Hey I'm sorry I can't answer, I'm too busy getting my ass torn apart by one of the many oppressive top laners out here, they have teleport by the way so good luck" > > EDIT: I'm not trying to shit on top or anything, every lane has its problem children, I just typically have really bad luck with matchups any time I'm top In the event that you're picking after they do, then fight broken with broken. Granted that doesn't always work because of placings in champ select, but it's an option when available.
: Go bot, just for fun sometime. Watch what happens top and mid when you do..............
> [{quoted}](name=Der Lindwurm,realm=NA,application-id=Ir7ZrJjF,discussion-id=JtmiEbrz,comment-id=0002,timestamp=2019-02-27T03:41:38.161+0000) > > Go bot, just for fun sometime. > > Watch what happens top and mid when you do.............. Never said I don't play it; it's just that this is my typical experience when I don't. Now typical doesn't mean EVERY TIME.
Rioter Comments
Sukishoo (NA)
: Yes, it's true that sometimes champions can change their classes due to a rework, but not always. It just depends on the playstyle that Riot puts behind them.
> [{quoted}](name=Sukishoo,realm=NA,application-id=3ErqAdtq,discussion-id=yydJcKYz,comment-id=000100000000,timestamp=2019-02-27T03:15:49.377+0000) > > Yes, it's true that sometimes champions can change their classes due to a rework, but not always. It just depends on the playstyle that Riot puts behind them. Yup, and I fully acknowledge that possibility. But I'm also not counting out the possibility that he COULD get changed too.
Mawks (EUW)
: Gameplay mechanics that (really) need to stick to Mordekaiser
Having read your post and seeing that you have much more experience on him than I do, I may not be the best person to reply, but there is one aspect of your suggestions on which I must respectfully disagree: The Crowd Control. Every Juggernaut, with the exception of our wondrous metal overlord, has a form of CC. Even champions that have been reworked into the class like {{champion:266}} and {{champion:6}} have CC. Only time will tell, of course, but I personally think that he's getting as many changes as I think he is, based on the vibe from both the announcement and Malicious Metal's post seems to suggest, he WILL have some form of CC, as they ARE trying to make him into a Solo Laner now. That will require some form of CC, in my personal opinion. Everything else? Spot on.
Nhifu (NA)
: The only thing people want from Pantheon is a "free" lane, that leads to roam pressure. Making him a juggernaut would just be another Sion.
> [{quoted}](name=Nhifu,realm=NA,application-id=3ErqAdtq,discussion-id=yydJcKYz,comment-id=0000,timestamp=2019-02-27T02:33:46.551+0000) > > The only thing people want from Pantheon is a "free" lane, that leads to roam pressure. > > Making him a juggernaut would just be another Sion. Technically, despite having the word "Juggernaut" in his title, Sion is actually a Tank, falling under the Vanguard Subclass. I know, I know, it's silly, but that's just the way Riot has classified him.
: Pantheon is and forever be a diver. Him being anything else would just be a huge disappointment for many if not the majority of pantheon players
> [{quoted}](name=ZephyrDrake,realm=NA,application-id=3ErqAdtq,discussion-id=yydJcKYz,comment-id=0001,timestamp=2019-02-27T02:52:56.596+0000) > > Pantheon is and forever be a diver. Him being anything else would just be a huge disappointment for many if not the majority of pantheon players While obviously only time will tell, that didn't save Aatrox from being changed from a Diver to a Juggernaut with his VGU.
: hes on the rework list. dont get too attached. its very likely that everything but his ult gets changed.
> [{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=pmfzr7hT,comment-id=0005,timestamp=2019-02-26T17:00:06.667+0000) > > hes on the rework list. dont get too attached. > > its very likely that everything but his ult gets changed. I have this (Probably vain) hope that when he gets it, he becomes a Juggernaut. I mean, with all the things he has thematic-wise (He's basically Ares) and some of the Kit aspects (E Execute-like passive and so on) I personally think it could work, if designed right.
Rioter Comments
: As a support main what do I do if I have to work with an incompetent adc?
Take the kills and say the following to them: https://memegenerator.net/img/instances/81997039/look-at-me-im-the-carry-now.jpg /s In all seriousness, you're going to have to do your best to bear with it. If you are following your jungler and helping them (Regardless of whether the gank succeeds or not) you are contributing, and your JG SHOULD recognize that. If you don't get a kill, you will hopefully at least be applying pressure so that the ADC can do something. In the event that the ADC doesn't get the kills, hopefully you and the JG can and can make use of the gold. Or you can force them to Recall and gain a gold lead, or get the Dragon, or something else. I'm not saying outright abandon your ADC, but in the event that they just aren't contributing, you're gonna have to start taking the initiative.
: Morgana: accidently kills some1 who wanted to imprison her for no reason...
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: > [{quoted}](name=EbonyBladeJ88,realm=NA,application-id=3ErqAdtq,discussion-id=lEkcrZaL,comment-id=0001,timestamp=2019-02-15T00:14:34.940+0000) > > inb4 all the people say "You just want Garen to sync better with the proposed Conqueror changes!" or some other REE-filled response about how it could break him, or some other thing like that. > > I say that's not an unreasonable idea or change, as it would make sense from a gameplay viewpoint, since in those instances he IS only hitting 1 target. nah, if they dont make any major changes to the new conqueror and allow it to fully stack it off the spin, its still garbage for garen.
> [{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=lEkcrZaL,comment-id=00010001,timestamp=2019-02-15T00:56:18.264+0000) > > nah, if they dont make any major changes to the new conqueror and allow it to fully stack it off the spin, its still garbage for garen. I'm just saying that's how people would respond to your post on first glance.
: can we make garens isolated spins count as single target damage?
inb4 all the people say "You just want Garen to sync better with the proposed Conqueror changes!" or some other REE-filled response about how it could break him, or some other thing like that. I say that's not an unreasonable idea or change, as it would make sense from a gameplay viewpoint, since in those instances he IS only hitting 1 target.
: pretty sure theres a darius lux ship
> [{quoted}](name=WyvernEgg,realm=NA,application-id=Ir7ZrJjF,discussion-id=t2YwBv21,comment-id=0002,timestamp=2019-02-14T22:25:12.357+0000) > > pretty sure theres a darius lux ship Garen to Darius: https://i.giphy.com/media/7vAhjNFOragtvBg95F/giphy.gif
Slythion (NA)
: > [{quoted}](name=IronFiveSupport,realm=NA,application-id=3ErqAdtq,discussion-id=gUF91T8M,comment-id=0001,timestamp=2019-02-14T21:43:12.723+0000) > > I don't think riot wants to enable the feature, it is in cold storage with the tribunal. When the honor system initially came out, they said they planned on expanding it to honor enemies at a later date. Their excuse was they wanted to keep the system as simple as possible for release. It's now been a full season since then and they haven't talked about it since, and that irks me because it seem's like a pretty standard thing an honor system should have.
> [{quoted}](name=Slythion,realm=NA,application-id=3ErqAdtq,discussion-id=gUF91T8M,comment-id=00010000,timestamp=2019-02-14T21:51:23.784+0000) > > When the honor system initially came out, they said they planned on expanding it to honor enemies at a later date. Their excuse was they wanted to keep the system as simple as possible for release. > > It's now been a full season since then and they haven't talked about it since, and that irks me because it seem's like a pretty standard thing an honor system should have. Small indie company, remember? /s
: we nerf conqueror but not tanks?
If you played Poppy into Darius and won, it's probably not because he didn't take Conqueror. It's probably because he didn't play it right. A person that knows what they're doing with Darius (Or any other Juggernaut) should have the advantage and wipe the floor with a Tank like Poppy. I know and fully understand she has multiple ways of being played, but since Tank is her official Class, that's what I call her.
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: OP: Uses Castlevania memes Me: https://media1.tenor.com/images/3a12c9be8f42f728303627ec10110332/tenor.gif?itemid=9255625 Edit: Why don't gifs like me?
> [{quoted}](name=zeskgames,realm=NA,application-id=Ir7ZrJjF,discussion-id=Z7fkyXqM,comment-id=0003,timestamp=2019-02-08T22:44:05.308+0000) > > OP: Uses Castlevania memes > Me: > https://media1.tenor.com/images/3a12c9be8f42f728303627ec10110332/tenor.gif?itemid=9255625 > > Edit: Why don't gifs like me? https://i.giphy.com/media/gkAiBP0Nvd1JK/giphy.gif?cid=3640f6095c5e083f594472316fefeb0b Here's a version of that same GIF from GIPHY. Let's see if it works. But in response: https://preoccupiedwitharmitage.files.wordpress.com/2017/07/belmont14.gif
: Leaving bot lane after a successful gank, but you're worried they'll start flaming each other again
https://i.giphy.com/media/1ZmYRj2C8Z4ZRiZJUT/giphy.gif As much as I love that Castlevania Netflix show, I would love even more to get a new game in the franchise. It could be a classic style one (side-scroller, in other words) or more of the "Metroidvania" style. Just... I WANT A NEW CASTLEVANIA GAME!
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: Ah! Ringing a bell as to more that I enjoy! Yea one thing that I have taken notice of so far while playing the game and spectating some stuff is that roles don't seem to be the same as they were in HOTS. I'd have to branch out a bit more, though quite a lot of champions in this game so it gets kinda tough to figure out what to try and buy next. I have been looking at Thresh and Tryndamere, and Talon does seem pretty fun to play. I have also played quite lot of Raynor after he was reworked, but only other ranged assassin other than him and Zul I played often was Junkrat. I also played a lot of Malthael and Arthas in solo lane, sometimes if it fit, ETC as well both solo lane and tank. Solo lane is definitely my favorite role, so I've been trying out Top Lane in this game very often. I would love any more suggestions that come to mind if you wanna.
> [{quoted}](name=Maxx Million,realm=NA,application-id=3ErqAdtq,discussion-id=nAmNcbq1,comment-id=00010000,timestamp=2019-01-23T03:03:43.741+0000) > > Ah! Ringing a bell as to more that I enjoy! Yea one thing that I have taken notice of so far while playing the game and spectating some stuff is that roles don't seem to be the same as they were in HOTS. I'd have to branch out a bit more, though quite a lot of champions in this game so it gets kinda tough to figure out what to try and buy next. I have been looking at Thresh and Tryndamere, and Talon does seem pretty fun to play. I have also played quite lot of Raynor after he was reworked, but only other ranged assassin other than him and Zul I played often was Junkrat. I also played a lot of Malthael and Arthas in solo lane, sometimes if it fit, ETC as well both solo lane and tank. Solo lane is definitely my favorite role, so I've been trying out Top Lane in this game very often. I would love any more suggestions that come to mind if you wanna. First off, in terms of Top Lane your picks listed aren't too far off. Both Garen and Shen are played Top, with Shen also being capable to be played as a Support in the Bot Lane, though it's not his intended role, that being Top lane. Tryndamere is also a Top-laner, but is also viable in the Jungle depending on how you play and/or build him. Talon is seen mostly in the Mid-Lane, though he can also be seen in the Jungle, but it's few and far between. Thresh is a Support, through and through, though he's a more Aggressive Support than others. The reason I brought up more ranged Assassins is because the Assassins in HOTS mix both the Slayers/Assassins of LOL and the Marksmen of LOL into one class. But here in LOL, they're separate; roles are VERY DIFFERENT in LOL in comparison to HOTS. Also, because LOL doesn't have the shared XP system that HOTS has, it is alot more INDIVIDUALLY focused, meaning you CAN solo carry ALOT easier than you can in HOTS, because everyone levels separately. Note the operative word is CAN, in that statement. You CAN solo carry, not WILL. Because of the more individually-based focus, you are ALOT MORE responsible for your victories, AND you are more responsible for your failures as well. Because everyone levels separately, you can get left in the dust in both levels and items if you do poorly. I hope I'm not overwhelming you, or discouraging you with these pointers as that is NOT my intention. One major difference is the Subclass system that LOL has. There are the main classes that champions belong to, and then there are subclasses of those main classes. For example, the main classes for champs comparable to the Warriors of HOTS are: Tanks; Subclasses are Vanguards and Wardens. Fighters; Subclasses are Divers and Juggernauts. The Tanks of LOL deal more in the CC/Disruption and Damage-Absorbing aspects of the Warriors of HOTS, while the Fighters take their more damage-based aspects. Let's say that if the Talent trees got split in half and each class took half for keeps, the Tanks took the defense-based ones and the Fighters took the assault-based ones. There are descriptions for each subclass that gives a general idea of what each one does, ideally speaking. All of these are taken from the League of Legends Wikia, just so you know. Here's the one for Vanguards: Vanguards are offensive tanks. Vanguards lead the charge for their team and are specialize at getting action started. Their explosive team fight initiation seeks to catch enemies out of position while allowing allies to follow-up to devastating effect. An example of a Vanguard Tank is Alistar {{champion:12}} . Here's the one for Wardens: Wardens are defensive tanks. Wardens stand steadfast, seeking to hold the line by persistently locking down any on-comers who try to pass them. Wardens keep their allies out of harm’s way and allow them to safely deal with enemies caught in the fray. An example of a Warden Tank is Shen {{champion:98}} . Here's the one for Divers: Divers are the more mobile portion of the Fighter class. Divers excel at singling out high-priority targets to blitz toward, immediately forcing those targets (and their teammates) to deal with the diver’s presence. Divers are not as durable as the tanks or juggernauts of the world, but Divers can take their fair share of punishment while bringing enough damage to be a real kill threat if left unchecked. You don't list one of them that you've played as of yet, but an example of one of the Diver Fighters is {{champion:164}} Camille. Here's the one for Juggernauts: Juggernauts are melee titans who relentlessly march down the opposition and devastate those foolish enough to get within their grasp. They are the only subclass who excel at both dealing and taking significant amounts of damage, but in turn they have a tough time closing in on targets due to their low range and extremely limited mobility. An example of a Juggernaut Fighter is {{champion:86}} Garen. I can explain these more in-depth with another comment, just to make sure this one doesn't get too long or wordy.
Rioter Comments
: Coming from HOTS, looking for some familiar Champs and Playstyles
Well, as a fellow HOTS player, the ones I draw parallels most with are as follows: Warriors from HOTS compare most with Fighters and Tanks, obviously. Ones like Arthas and Imperius I think are comparable to Juggernauts like Garen (Since they really don't have any escape/mobility skills). Other tanks like Muradin (I know you didn't mention Muradin, I was just thinking of another example of a more mobile Warrior hero from the game) and Blaze, while obviously tankier than them, could be more like Divers in LOL as they have a bit more mobility (Muradin has his jump/Dwarf Toss and Blaze has his dash/Jet Propulsion). Dehaka is a mix between {{champion:412}} Thresh and {{champion:53}} Blitzcrank of LOL. He has a pull that stuns like they do. Ones like Varian, Zul'Jin and Maiev have more in common with the Assassins and Skirmishers of LOL. Heck, Zul'Jin's "Unkillable" ult is almost exactly like {{champion:23}} Tryndamere's own "Undying Rage" (That's why I sometimes call Zul'Jin Tryndamere when playing against him). Varian has his W Block, somewhat like {{champion:114}} Fiora has her Parry. Maiev has that jump (Don't know all the details about her since I don't play her) that makes her untargetable, like certain Assassins in LOL do. {{champion:91}} Talon here can vault over walls, becoming untargetable in the process for example. These are just a few of many champions in LOL that could be compared (Based on MY experience with both LOL and HOTS) with the Heroes of HOTS. You can pick up these champions or not, it's up to you. Are there any Ranged Assassins of HOTS aside from Zul'Jin that you played? Some that might compare more to the ADC's of LOL? I would draw a parallel between Raynor, Hanzo, Valla and maybe a couple more that could be akin to {{champion:22}} Ashe, {{champion:110}} Varus and {{champion:133}} Quinn. Now, none of these, obviously are a 1-to-1 matchup. Meaning, none are EXACTLY alike with the Heroes you list here that you played, but I think if you look at them, you could find some similarities. I can tell you more if you like. {{sticker:slayer-pantheon-thumbs}}
: lolwiki has him down as a Skirmisher, which makes sense. He has cooldowns he has to work around to dish out the most amount of damage he possibly can before having to retreat because of those cooldowns. Even with 40% cdr, Kingslayer (W) has a 7 second cooldown, which is lengthy for his only sustain tool besides the shield on E.
> [{quoted}](name=Ragnaveil,realm=NA,application-id=3ErqAdtq,discussion-id=bAUsQJm5,comment-id=0002,timestamp=2019-01-23T01:55:49.444+0000) > > lolwiki has him down as a Skirmisher, which makes sense. He has cooldowns he has to work around to dish out the most amount of damage he possibly can before having to retreat because of those cooldowns. Even with 40% cdr, Kingslayer (W) has a 7 second cooldown, which is lengthy for his only sustain tool besides the shield on E. Huh. How 'bout that. Well, overpoweredness or not, he might be the first Skirmisher that I (A dyed-in-the-wool mainly Juggernaut/Tank player) might try picking up then. Obviously he's more mobile than my usual tried-and-true champs, and the "Stealing Ults" thing would definitely take some getting used to, but he seems to strike just enough of the Juggernaut chords to pique my interest.
: What you're thinking when you pop this emoji
https://cdn161.picsart.com/227185323046202.gif?r1024x1024 https://i.giphy.com/media/11o44A5ZoR4cZq/giphy.gif Basically any lip-licking scene from various Anime. (You know, the times when it's creepy to do so)
: > [{quoted}](name=EbonyBladeJ88,realm=NA,application-id=3ErqAdtq,discussion-id=Bz1ppMQW,comment-id=00000000,timestamp=2019-01-23T01:09:03.596+0000) > > The missing HP amount actually caps off at 40% with the max rank. It goes 28.6% at Rank 1, 33.3% for Rank 2 and 40% for Rank 3. Any True Damage beyond that is the 1% Max HP for his Basic Attacks and each Tick of his E. Okay. Let me rephrase is then. I should not be getting 100-0 by a pseudo tank with no damage items.
> [{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=Bz1ppMQW,comment-id=000000000000,timestamp=2019-01-23T01:12:08.666+0000) > > Okay. Let me rephrase is then. I should not be getting 100-0 by a pseudo tank with no damage items. Alright, let me try to explain this "100-0" thing. Garen is a Juggernaut, a subclass of the Fighters. Juggernauts are described as follows: (Taken from the LOL Wiki, who in turn got it from Riot's own posts on the Subclass system) "Juggernauts are melee titans who relentlessly march down the opposition and devastate those foolish enough to get within their grasp. They are the only subclass who excel at both dealing and taking significant amounts of damage, but in turn they have a tough time closing in on targets due to their low range and extremely limited mobility." So, based on that description, we can surmise that Garen is meant to both deal large amounts of damage, and tank large amounts of damage. Him taking you from "100-0" just means that he is doing his job, "dealing a significant amount of damage", while for the most part, shrugging off your retaliation, thus fulfilling the "taking/tanking significant amounts of damage" part as well. Now, I know, I know. With the way things can go in the meta, what Riot SAYS a champion does like with the description above I got from the LOL Wiki and what they ACTUALLY DO IN-GAME are two different things, I get that. Depending on how he builds, a Garen COULD burst you. Building items a certain way can most definitely bring about a more bursty outcome than the sustained-damage that he is meant for. What I'm trying to get across is that when Garen, or any other Juggernaut/Fighter kills you, it simply means that he is DOING HIS JOB, FULFILLING HIS DESIGNED PURPOSE. I know you may not like it, but it's the truth. What can I say? The truth hurts.
: he screams bruiser/diver but I think we all know that translates to assasin
> [{quoted}](name=Death by Glamour,realm=EUW,application-id=3ErqAdtq,discussion-id=bAUsQJm5,comment-id=0000,timestamp=2019-01-23T01:11:08.786+0000) > > he screams bruiser/diver but I think we all know that translates to assasin I'm thinking he's a "Specialist" that has Fighter and Skirmisher influences. The thing that really ensures he isn't placed in one or the other of those, I think, is his Ult, which is of course, stealing other ults, allowing him to perform a myriad of functions.
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EbonyBladeJ88

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