: i cant have the 9.13 update?
ZaneI (NA)
: Cursor bug
> [{quoted}](name=ZaneI,realm=NA,application-id=LqLKtMpN,discussion-id=ethynvsy,comment-id=,timestamp=2019-06-14T08:37:08.407+0000) > > The legacy cursor is outlined in all white when it happens You accidentally toggled the "Target Champions Only" hotkey. Unbind it at the bottom of the "Abilities and Summoner Spells" hotkeys and/or disable "Treat 'Target Champions Only' as a toggle" from the "Game" tab in the options while in a game (this option only appears in game and not in the client).
SSG Elmo (NA)
: Yuumi has multiple bugs this patch
> [{quoted}](name=SSG Elmo,realm=NA,application-id=LqLKtMpN,discussion-id=h9sKKo03,comment-id=,timestamp=2019-06-13T22:28:07.708+0000) > > If Yuumi is attached to an ally and unlatches her W goes on CD when the ability states that unlatching should **NOT** do this. It goes on cooldown if you detach before the bar above the ability icon runs down. https://imgur.com/jt9My71
: Riot = Thieves
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: > [{quoted}](name=El Condor Pasa,realm=NA,application-id=yrc23zHg,discussion-id=6zeMpGOU,comment-id=00010000,timestamp=2019-06-07T18:26:50.154+0000) > > There are plenty of champs that auto attack a lot and build AP (or are capable of building AP and still have a proper build). That is hardly a reason. Well I’m sorry you’re disappointed with their direction of the new champ. They wanted a new ad assassin. So they made one.
> [{quoted}](name=Phieldworker,realm=NA,application-id=yrc23zHg,discussion-id=6zeMpGOU,comment-id=000100000000,timestamp=2019-06-07T18:43:40.207+0000) > > Well I’m sorry you’re disappointed with their direction of the new champ. They wanted a new ad assassin. So they made one. I never said I was disappointed with the new champ. I'm just saying champions who auto attack a lot don't have to be AD. All the designers have to do is add ratios if they want a champ to benefit more from certain stats.
: She seems to auto attack a lot so having ad would benefit more.
> [{quoted}](name=Phieldworker,realm=NA,application-id=yrc23zHg,discussion-id=6zeMpGOU,comment-id=0001,timestamp=2019-06-07T18:15:25.874+0000) > > She seems to auto attack a lot so having ad would benefit more. There are plenty of champs that auto attack a lot and build AP (or are capable of building AP and still have a proper build). That is hardly a reason.
Meddler (NA)
: Quick Gameplay Thoughts: June 7
Whats the ARAM landscape looking like? Will bans be brought back? Can the buffs be removed? The buffs are unnecessary, but the nerfs are mostly fine though.
EATARI (NA)
: [Wiki](https://leagueoflegends.fandom.com/wiki/Thresh/Abilities) The stats gained from his passive are constant. Not sure why it reads _next_ soul though.
> [{quoted}](name=EATARI,realm=NA,application-id=yrc23zHg,discussion-id=Rg2Ej7t5,comment-id=0002,timestamp=2019-06-07T00:12:03.488+0000) > > [Wiki](https://leagueoflegends.fandom.com/wiki/Thresh/Abilities) > The stats gained from his passive are constant. Not sure why it reads _next_ soul though. Its a leftover from when the souls used to have diminishing returns.
: Ranked Aram
> [{quoted}](name=FlufflyMarshmOWL,realm=EUW,application-id=3ErqAdtq,discussion-id=gA41d5Ez,comment-id=,timestamp=2019-06-01T22:15:31.747+0000) > > it would be a sort of training for champions you don't usually play Nobody is doing that, especially not in ranked.
iDrkTV (NA)
: Fan Pass? Where to buy?
Brazil, Turkey, Latin America, Japan, and Oceania get the Fan Pass. Europe and North America get the Team Passes.
: aram balancing should just be completely removed as it has no positive impact in the long term
: You took the bait. Did you know it was bait or...?
> [{quoted}](name=Chocolate Frost,realm=NA,application-id=3ErqAdtq,discussion-id=8qwv8IKM,comment-id=00000000,timestamp=2019-05-30T04:38:37.812+0000) > > You took the bait. > Did you know it was bait or...? Does sarcasm necessarily entail bait?
: WOW JUST FIGURED SOMETHING OUT I NEVER KNEW AND I'VE BEEN A 4 YEAR+ VET
Thats usually that case with uninstalling and deleting files unless you take the time to thoroughly write random bits so that the data becomes unrecoverable.
: How do i record old replay from this patch
You can download the replay for a different match and copy the filename then rename the replay you want to instead play. This will let you watch replays outside of your recent match history, but it won't let you play replays from different patches.
: Quick Reminder: ARAM Bans are a stopgap.
Unlock all champions. Remove rerolls/bench. Remove trades. Now we're at peak random.
Pitch (NA)
: > [{quoted}](name=El Condor Pasa,realm=NA,application-id=yrc23zHg,discussion-id=70FHcqJH,comment-id=0000,timestamp=2019-05-29T00:28:28.610+0000) > > The UX processes are part of the client so there is no getting rid of them. Uninstalling league will make it out and gone forever. Sucks cause it didn't even exist up until just now/today when I opened league since the last time I played which was a week ago. Idk why it'd suddenly feel the need to have it being used/on my processes now when it wasnt there that week ago ya know?
> [{quoted}](name=Pitch,realm=NA,application-id=yrc23zHg,discussion-id=70FHcqJH,comment-id=00000000,timestamp=2019-05-29T00:37:16.188+0000) > > Sucks cause it didn't even exist up until just now/today when I opened league since the last time I played which was a week ago. Idk why it'd suddenly feel the need to have it being used/on my processes now when it wasnt there that week ago ya know? Its always been there, you just never looked for it until now.
Pitch (NA)
: Suddenly LeagueClientUXRender.exe?
The UX processes are part of the client so there is no getting rid of them. Uninstalling league will make it out and gone forever.
eastcoast22 (EUNE)
: > [{quoted}](name=Zdiddy513,realm=NA,application-id=yrc23zHg,discussion-id=rftkZbHf,comment-id=0004,timestamp=2019-05-28T00:05:59.006+0000) > > There's a website that tells you how much you've spent on the game. whats the website?
> [{quoted}](name=eastcoast22,realm=EUNE,application-id=yrc23zHg,discussion-id=rftkZbHf,comment-id=00040000,timestamp=2019-05-28T00:24:08.138+0000) > > whats the website? Riot had a page that gave account info including money spent. The page is gone now but you can submit a [support ticket if you want that data](https://support.riotgames.com/hc/en-us/articles/360001299888).
: odd, I was under the impression Unique passives don't stack...at all regardless of whether they come from other items or not granted, the number of unnamed passives isn't very high, most have a name
> [{quoted}](name=MordridtheBlack,realm=NA,application-id=3ErqAdtq,discussion-id=46Egpkji,comment-id=00000000,timestamp=2019-05-27T11:15:05.211+0000) > > odd, I was under the impression Unique passives don't stack...at all It always been this way. Its a bit nuanced and the game doesn't explain what it means to be unique at all. There are some special exceptions to stacking a couple named uniques, but you wouldn't normally build too many of these items together anyway.
: Do gunblade and Death dance heal stack?
It stacks. Unique passives stack if they are unnamed and from different items.
: Wrongfully banned?
> [{quoted}](name=Hecc my rim,realm=NA,application-id=ZGEFLEUQ,discussion-id=Fb0TJaP3,comment-id=,timestamp=2019-05-26T03:46:30.543+0000) > > [All]Hecc my rim: CHIKNIK NNUNNNGGEERRSSSS Looks like 2 racial slurs but probably is just chicken nuggets.
: Teemo and Shaco are completely countered in ARAM by a 300 gold item...
You should be adjusting how you use your shrooms depending which champs buy oracles, how they use it, and how often they buy it. Try throwing your shrooms in the middle of minions or in the thick of a teamfight instead. If/when they stop buying oracles you can get back to trapping. You have to mind game it instead of expecting everyone to die to shrooms for free. Shaco's boxes are still tricky to deal with even with oracles. Melee champs can't even touch them and bushes can be completely forfeit if you don't have a pet champ to take the hit.
: Suggestion: Make patches come more occasionally rather than the expected two week outcome
Riot couldn't even manage big changes on a 4 week cycle last season. How are they suppose to make big _and better_ changes in less than 2 weeks when they can't do it in 4?
: Why risk playing a Morde when you can get high damage and High safety. No risk all reward trumps high risk medium reward.
> [{quoted}](name=MalignMetal,realm=NA,application-id=3ErqAdtq,discussion-id=40pyH1lz,comment-id=000100000000,timestamp=2019-05-22T06:37:48.773+0000) > > Why risk playing a Morde when you can get high damage and High safety. > > No risk all reward trumps high risk medium reward. Thats the thing though, people get champs like ziggs, sona, velkoz, lux, veigar every game. There are several systems in place that allow strong poke champs to get picked consistently. Limiting champ pool, rerolling, bench, trading, dodging games all allow more/higher chances at snagging a good, no risk, all reward champ. Someone like Morde might actually be in a tough spot because of this. [Some of the other champs buffed in aram](https://boards.na.leagueoflegends.com/en/c/developer-corner/0Bt20UUK-aram-balance-update-thread) however are plenty strong with some learning or even in a well-rounded team composition. Its alarming to actually see the buffed champs in a game. I don’t see people sticking with those champs unless its as a last resort or they are some mastery 7, one-trick god who took the time to learn how to play them properly. Maybe thats just the landscape outside of aram hell.
: Kai sa ARAM
Kaisa has +12% damage dealt for some reason.
: Those last 5 who were buffed, were the lowest winrate champions in ARAM. Thats why
> [{quoted}](name=MalignMetal,realm=NA,application-id=3ErqAdtq,discussion-id=40pyH1lz,comment-id=0001,timestamp=2019-05-22T06:07:21.849+0000) > > Those last 5 who were buffed, were the lowest winrate champions in ARAM. > Thats why This balance approach is really stupid. A lot of the champs that got buffed in ARAM are really strong but just take a bit of learning. Maybe if people played more than just ziggs, sona, velkoz, lux, veigar every game we could see players learn how to play and improve on lower winrate champions.
: People calling release Yuumi useless...
Clearly you didn't even see season 1.
Compły (NA)
: I fixed it. Thanks so much for trying to help though. I just had to modify the .json file to match the input.ini file. it was tedious but I figured it out. thanks.
I guess manually editing PersistedSettings.json works too. When you start a game and PersistedSettings.json doesn't exist, it will automatically generate from the settings in input.ini and game.cfg. Don't know why it wasn't working for you.
Compły (NA)
: I relogged and the input.ini file came back, I edited it as you suggest, and deleted the .json file, and stared a new game. Still having the same issue where the scroll wheel jumps to my champion and does nothing else. Left click works for attack move but does nothing to move the camera when clicking the minimap.
So when you left click on the minimap, do you want it to path there and move the camera there at the same time?
Compły (NA)
: I relogged and the input.ini file came back, I edited it as you suggest, and deleted the .json file, and stared a new game. Still having the same issue where the scroll wheel jumps to my champion and does nothing else. Left click works for attack move but does nothing to move the camera when clicking the minimap.
I tried it out myself and it seems to be working. It could be some other setting messing with it. Try deleting game.cfg as well.
: > [{quoted}](name=El Condor Pasa,realm=NA,application-id=3ErqAdtq,discussion-id=8ENxE0L9,comment-id=0000,timestamp=2019-05-08T04:29:28.877+0000) > > Sounds like less of a QoL/usability change and more like a straight up buff. The whole point of his Q is managing the spacing on the sweet spots. Being allowed to walk during cast trivializes the ability. Not really. Considering the vast majority of champions can either walk or dash/blink away from it.
> [{quoted}](name=The Ecdysiast,realm=NA,application-id=3ErqAdtq,discussion-id=8ENxE0L9,comment-id=00000000,timestamp=2019-05-08T05:23:42.931+0000) > > Considering the vast majority of champions can either walk or dash/blink away from it. Thats where managing the spacing comes into play. If someone is walking away, they are either good at dodging or the aatrox player sucks at aiming and managing the Q spacing. If someone is dashing/blinking away, then they just burned a cooldown.
Compły (NA)
: I deleted both, started a game. The settings all went back to default and when I quit, a new .json file is there. It looks totally different than the one I posted above. I don't know how to edit it to get the settings I want. I'm hoping someone can help me with that. Edit: This is the new .json file { "description": "The settings in this file are persisted server-side. This file is generated automatically. Editing it is not recommended. Modify SettingsToPersist.json to specify which settings are persisted.", "files": [ { "name": "Game.cfg", "sections": [ { "name": "Chat", "settings": [ { "name": "ChatX", "value": "0" }, { "name": "ChatY", "value": "0" }, { "name": "EnableChatFilter", "value": "0" }, { "name": "Transparency", "value": "0.0000" } ] }, { "name": "FloatingText", "settings": [ { "name": "Absorbed_Enabled", "value": "1" }, { "name": "Countdown_Enabled", "value": "1" }, { "name": "Debug_Enabled", "value": "1" }, { "name": "Disable_Enabled", "value": "1" }, { "name": "Dodge_Enabled", "value": "1" }, { "name": "EnemyMagicalDamageCritical_Enabled", "value": "1" }, { "name": "EnemyMagicalDamage_Enabled", "value": "1" }, { "name": "EnemyPhysicalDamageCritical_Enabled", "value": "1" }, { "name": "EnemyPhysicalDamage_Enabled", "value": "1" }, { "name": "EnemyTrueDamageCritical_Enabled", "value": "1" }, { "name": "EnemyTrueDamage_Enabled", "value": "1" }, { "name": "Experience_Enabled", "value": "0" }, { "name": "Gold_Enabled", "value": "1" }, { "name": "Heal_Enabled", "value": "1" }, { "name": "Invulnerable_Enabled", "value": "1" }, { "name": "Level_Enabled", "value": "1" }, { "name": "MagicalDamageCritical_Enabled", "value": "1" }, { "name": "MagicalDamage_Enabled", "value": "1" }, { "name": "ManaDamage_Enabled", "value": "0" }, { "name": "ManaHeal_Enabled", "value": "0" }, { "name": "OMW_Enabled", "value": "1" }, { "name": "PhysicalDamageCritical_Enabled", "value": "1" }, { "name": "PhysicalDamage_Enabled", "value": "1" }, { "name": "PracticeToolDPS_Enabled", "value": "1" }, { "name": "PracticeToolLastHit_Enabled", "value": "1" }, { "name": "PracticeToolTotal_Enabled", "value": "1" }, { "name": "QuestComplete_Enabled", "value": "1" }, { "name": "QuestReceived_Enabled", "value": "1" }, { "name": "ScoreDarkStar_Enabled", "value": "1" }, { "name": "ScoreProject0_Enabled", "value": "1" }, { "name": "ScoreProject1_Enabled", "value": "1" }, { "name": "Score_Enabled", "value": "1" }, { "name": "ShieldBonusDamage_Enabled", "value": "1" }, { "name": "Special_Enabled", "value": "1" }, { "name": "TrueDamageCritical_Enabled", "value": "1" }, { "name": "TrueDamage_Enabled", "value": "1" } ] }, { "name": "General", "settings": [ { "name": "AutoAcquireTarget", "value": "1" }, { "name": "CursorOverride", "value": "0" }, { "name": "CursorScale", "value": "0.5000" }, { "name": "EnableAudio", "value": "1" }, { "name": "EnableLeftMouseButtonAttackMove", "value": "0" }, { "name": "EnableTargetedAttackMove", "value": "1" }, { "name": "GameMouseSpeed", "value": "12" }, { "name": "OSXMouseAcceleration", "value": "1" }, { "name": "PredictMovement", "value": "0" }, { "name": "RelativeTeamColors", "value": "1" }, { "name": "ShowTurretRangeIndicators", "value": "1" }, { "name": "SnapCameraOnRespawn", "value": "1" }, { "name": "TargetChampionsOnlyAsToggle", "value": "0" }, { "name": "ThemeMusic", "value": "0" } ] }, { "name": "HUD", "settings": [ { "name": "AutoDisplayTarget", "value": "1" }, { "name": "CameraLockMode", "value": "0" }, { "name": "ChatScale", "value": "100" }, { "name": "DisableHudSpellClick", "value": "0" }, { "name": "DisableMouseCaptureDebugger", "value": "0" }, { "name": "DrawHealthBars",
Now that you have nice fresh files you can get to fixing them Delete everything from input.ini and paste your keybinds in >[GameEvents] evtPlayerAttackMoveClick=[Button 1] evtPlayerSelectClick = [Button 3] [HUDEvents] evtOnUIMouse1 =[Button 1], [Button 3] evtOnUIMouse2 = [Button 2] evntHudMoveableSelect =[Button 3] [MouseSettings] RollerButtonSpeed = 0 Delete PersistedSettings.json again. Then start another game.
Compły (NA)
: after I log in and then delete both, what next? I'm not sure.
Compły (NA)
: Can someone help me with my .json / input.ini file?
> [{quoted}](name=Compły,realm=NA,application-id=LqLKtMpN,discussion-id=KceYVkyT,comment-id=,timestamp=2019-05-08T04:55:01.231+0000) > >I've tried deleting this file, it auto generates as soon as you open the game Log in FIRST, then delete the both PersistedSettings.json and input.ini.
: Usability of Aatrox's Q
Sounds like less of a QoL/usability change and more like a straight up buff. The whole point of his Q is managing the spacing on the sweet spots. Being allowed to walk during cast trivializes the ability.
: CAN someon PLZ explain LP to me and how it works
> [{quoted}](name=VVicked Sin,realm=NA,application-id=yrc23zHg,discussion-id=YTGUXWNG,comment-id=,timestamp=2019-05-06T03:21:11.795+0000) > > how do i get my LP inclining not declining? Quite literally git gud. You gain more LP than you lose if the system thinks your skill level is higher than your rank. Conversely, you lose more LP than you gain if your skill level is lower than your rank.
: at max rank urgots w is meant to be infinite read dem patch notes
> [{quoted}](name=Thaum1568,realm=NA,application-id=LqLKtMpN,discussion-id=e6BT34hM,comment-id=0000,timestamp=2019-05-04T04:22:53.673+0000) > > read dem patch notes even better, read dem ability tooltips
: Malphite changes coming to PBE
Rip in piece scaling from 3x armor bonus. {{item:3025}} {{item:3110}} {{item:3110}} {{item:3110}} {{item:3110}} I don’t get to build this often in ARAM but its one of the funnest builds and its sad to see the core that holds it together get removed.
: i feel like emotes/stickers start to become more and more toxic
Abiddon (NA)
: Maintenence
Did they forget to put the notification this time or something? Or maybe your client bugged and didn't show it. You can also always check the [service status](https://status.leagueoflegends.com/) page.
: Just tried it but it didnt work after logging in so i used the hextech repair tool but it still didnt work
So, was the chat fine until your next log in? Try the above steps again, but then start another game. What we’re doing here is getting to the default settings, uploading those settings, then seeing if it persists to your next login. Its not much different from before, you’re pretty much just starting up 2 more games. 1. Open the client and log in 2. Navigate to the configs folder C:\Riot Games\League of Legends\Config 3. Delete PersistedSettings.json and game.cfg 4. Start a custom game 5. Customize your settings if you want to 6. End the custom game 7. Start and end another custom game 8. Close the client 9. Open the client and log in 10. Start a custom game and verify if the settings are all good Seems a bit tedious, but don't skip any steps. If you are feeling really wild, you can delete the configs folder instead at step 3, but you’ll have to redo all your settings. If its still not fixed then you might want to contact [support](https://support.riotgames.com/hc/en-us/requests/new) about this problem since all I can really do is give advice on how to fiddle with the settings until it saves properly.
: I dragged my chat too far
If you don't mind redoing your settings and keybinds, you can just delete the config files to reset the chat position. 1. Log into the client - Logging in downloads your settings that are saved on the server 2. Navigate to the configs folder C:\Riot Games\League of Legends\Config 3. Delete PersistedSettings.json and game.cfg 4. Start a game - You can play any mode, but I suggest a custom game or practice tool so you can do your settings and keybinds without inconveniencing anyone - Playing a game generates new config files if they don’t exist and saves them to the server
: Double Crit
I forgot where I saw the post, but the tl;dr was that bruiser/tank yasuo is too strong so they get people to build crit instead by letting him keep the double crit passive.
Sirhaian (NA)
: VFX Updates for Ashe, Blitzcrank, Caitlyn and Jax, plus an SFX Update for Renekton.
Hawkshot looks a little off. It doesn't have a head and has tiny wings and a fat butt.
: [GAMEPLAY] Skipping, messed up walking animation
Try turning off "Use Movement Prediction" on the "game" tab in the settings. If the problem still persists its probably something like packet loss instead.
needHymn (NA)
: Looking for Settings->Hotkeys->Player Movement: "Player Move WITHOUT Attacking Click"
I don't think this exists. Right-clicking directly on a unit makes you attack it. You can get close by turning off the "Auto Attack" option under "game" settings and clicking past a unit to move around in combination with using "Player Stop/Hold Position".
: Did I... Just see my post downvoted to -15 in three minutes?
It seems like someone is botting votes or something. I saw some threads the other day get closed for vote manipulation. I figure nothing can really be done about it since it keeps happening.
: Riot, WTF happened to my cursor
You probably hit the "Target Champions Only" hotkey. Press the grave accent/tilde key to toggle it on and off. If you don't want to accidentally press it, unbind it at the bottom of the "Abilities and Summoner Spells" hotkeys. Or turn off the toggle from the "Game" tab in the settings. You need to be in a game since this setting doesn't appear in the client. https://puu.sh/Dbuda/f87752559a.png
Kupoe (NA)
: did they nerfed ranged damage?
Long-range poke and top-tier champs got nerfed for ARAM. Jhin got hit twice. https://nexus.leagueoflegends.com/en-us/2019/03/dev-more-experimental-aram-changes/ >Built-In Poke Reduction Long-range poke on ARAM is extremely powerful and can be frustrating to face since there isn’t really a counter to it other than dodging. We’re looking to bring down the power of those long-range poke champions so that they’re still an option, but not one that feels so oppressive in an unlucky matchup. > Damage from champions further than 900 units away is reduced by 15% (this excludes ultimates and damage over time abilities) > >Champion Balance And finally, let’s talk champion balance. With very few exceptions (ex: Shyvana’s passive) we’ve never really committed the resources to balancing ARAM because we believe champions should behave similarly on both SR and ARAM, so players don’t have to re-learn their picks on different maps. But we tested some low-complexity approaches to balance in both Nexus Blitz and ARURF+ and found them to be quite successful in making the majority of champions viable in those modes. So we’re going to apply that learning to ARAM. > Our goal is not to completely shuffle the tier list, but simply to narrow the gap between the top and the bottom. Ziggs and Sona should still be strong picks, just not “makes you want to surrender when you’re matched up against them” strong! Here’s the full list of nerfs and buffs: > >Jhin: -5% damage dealt
: Didnt Receive a Glorious Champion Capsule at lvl 20.
https://support.riotgames.com/hc/en-us/articles/201752824#h7 You get a 4800 shard and a random icon permanent at level 20. Your first glorious champion capsule is earned at 30.
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El Condor Pasa

Level 136 (NA)
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