Rioter Comments
Rioter Comments
: The Hive Queen -- Champion Concept (V1.0)
I just wanted to nudge this again. I might simply make a new post as well because I really like this concept.
: Tweaking Support Keystones, a bit
Just wanted to give this a small nudge. It seems to at least not be a terrible idea (not downvoted) but I'm hoping to get a little feedback on these ideas.
Rioter Comments
Rioter Comments
: There are abilities like this (varus) but the main thing for me is that I'm not so sure this would really be treated too differently. You still want abilities you can spam, and so, at the end of the day, I believe that such an item would mostly be picked up alongside spellblade, not instead of.
The fact that there are champions who have abilities that essentially do this shouldn't prevent this from being potentially viable. If this is a valid argument, then Spellblade shouldn't exist in it's current form because there are plenty of champions who have abilities that empower their next basic attack(s) {{champion:53}} {{champion:164}} {{champion:31}} {{champion:119}} {{champion:245}} {{champion:60}} {{champion:28}} {{champion:114}} {{champion:105}} {{champion:41}} {{champion:86}} {{champion:79}} {{champion:420}} {{champion:39}} {{champion:24}} {{champion:126}} {{champion:222}} {{champion:38}} {{champion:10}} {{champion:121}} {{champion:96}} {{champion:64}} {{champion:89}} {{champion:54}} {{champion:11}} {{champion:21}} {{champion:82}} {{champion:267}} {{champion:75}} {{champion:76}} {{champion:2}} {{champion:421}} {{champion:58}} {{champion:107}} {{champion:92}} {{champion:68}} {{champion:98}} {{champion:102}} {{champion:15}} {{champion:72}} {{champion:91}} {{champion:44}} {{champion:18}} {{champion:4}} {{champion:77}} {{champion:112}} {{champion:106}} {{champion:62}} {{champion:498}} {{champion:5}} {{champion:83}} I might have missed a few, and might have even been a little lenient on allowing some of these to qualify, .. but as you can see, it isn't an uncommon principal. I will agree that this would most likely encourage people to purchase both items together though, and that could actually be more of a problem.
Rioter Comments
: You're totally correct that the PBE is meant to check out and playtest new content, regardless of what it is. Sure, there's a recommended list of items, so many players will select those, and may veer slightly off that path and try a couple new things. The good news is, we have internal playtests, and a playtest team, who consistently test other builds as well for new champions. In the end, we've got all bases covered. :)
I figured as much, and I am definitely grateful for that. My issue is more that I don't actually get to see anything other than pretty damn close to the exact same build on 20 different YouTube videos. This is certainly not a complaint that I have with Riot. I have honestly considered applying for a PBE account for this reason, however I've heard something about a waiting list, .. and I'm not all that good at PVP on Summoner's Rift.
  Rioter Comments
maceo (EUW)
: You can up to lvl 6 & 7 with those A skin have more value than 3x1700ip, we can have champion shard with the missions and the chests too.. Maybe a part of a skin or a chroma ! They were working on the "free content" part last update with the missions...
"Champion Shards" not "Champion Mastery" ... not the same thing I understand that skins have more value. With this method alone it would actually take 9 champion shards to get a free random skin, which would be a large investment with little return. I suggested it that way for a reason. Missions weren't even hinted at when I first posted this. This was posted 6 months ago.
: Azir Gameplay Update: Goals and Directions
Any consideration in changing his kit in ways that require more tactical manipulation? I made a rework suggestion previously. I'll link the full post. https://boards.na.leagueoflegends.com/en/c/gameplay-balance/MvXmArjV-azir-rework Here is the TLDR > * Q moves single (farthest) Sand Soldier, instead of all, to target location. * Damaging enemy champion with Q reduces it's own cooldown based on the number of active soldiers. * Q mana cost decrease. * W mana cost is 0 + 40 per active Sand Soldier (First is free, Army is expensive) * Decrease single soldier attack damage, increase multi-soldier attack damage. It seemed to get a decent reception. 13 upvotes and only 1 downvote, which I understand isn't a whole lot, but I think it was pretty good.
: > [{quoted}](name=Elite4Runner,realm=NA,application-id=3ErqAdtq,discussion-id=ztJUkdu0,comment-id=0001,timestamp=2017-04-14T21:51:57.209+0000) > > Why does Ivern having a high winrate mean they shouldn't release more champions? Because they have to focus on balancing the game before releasing new content in to it.
Ooooh, so you want them to balance the game, then add new champions, ... which will most likely cause it to be unbalanced again. ... right ... Are you new? This game has NEVER been truly balanced. This game WILL never be truly balanced. If it ever really is, .. it will probably be dead.
: Ivern has a 57-58% winrate. Fix him before you release two new champs.
Why does Ivern having a high winrate mean they shouldn't release more champions?
Rioter Comments
: Soraka gives people heals over time, direct heals, and global direct heals, and mostly gets the most healing done. Im sure it's safe to say that any healing sourced from your champ is tied to your champ's healing stat(including lifesteal)
But does Healing Done mean the amount you healed yourself, others, or both? Or does it say how much you healed and were healed, including how much you were healed by others? I want to know exactly what this stat means
Rioter Comments
: {{item:3042}} should be easy, just right click and walk away.
It is easy, it just takes time. Also, if you just right click on a enemy dummy and walk away, you will get an AFK warning and booted before you even get half way.
Elikain (EUNE)
: Riot's first deal was to release a Practice Tool in the most basic form so that people could practice the basics. After the LCU replaces the Legacy client completely, Riot can then see if some more improvements could be made for some other client features. There definitely is room for improvement here so i'm with you there. I'm just giving you context to the situation we have right now.
Sure, and I'm just adding to the wish list. I don't expect it next patch, or even by the end of the year. Just whenever possible, it would be a great addition. I don't think it would be difficult at all, but I understand that it would be low on their list of priorities. I spent about 30 minutes doing nothing but stacking {{item:3040}} & {{item:3042}} on an enemy dummy. It's doable, .. but it's obnoxious. And I've thought of trying to stack 6 items, ... but good lord the time that would take. I believe that it would be pretty easy for them to just have the Practice Tool load a purchasable item that already has full stacks.
: Wouldn't you get more from just stacking another Seraphs? The AP passive doesn't stack but once the item is completed the mana changes from a unique passive to flat mana and it still has 60 base AP.
You mean opposed to Muramana, or Zeke's Harbinger? I like Muramana because the Shock passive also adds bonus damage based on his massive mana pool. If you mean another Seraph's in place of any of the other items, stacking a third tear would be a nightmare since stacking two already takes a ridiculously long time. Seraph's does stack faster than Muramana though. I mean, you can see the time in the pictures. I literally leveled up, bought all of the items, set the dummies up and spammed abilities/auto attacks until I reached full stacks on both. Then spent, maybe 5 minutes spawning and killing Dragons and Baron.
Rioter Comments
Rioter Comments
: this looks just like the Mana build Brofresco tried when Ryze initially got reworked
If you have any heart in your chest, you will not compare me (or anyone) to Brofresco. And it is very close. He had {{item:3042}} {{item:3165}} {{item:3027}} {{item:3089}} {{item:3030}} {{item:3040}} He also didn't have as much mana (7762) or AP (1049) in the end, but I don't know what his runes or masteries were, and I don't think he had 3 internals. Granted, his was an "actual game" (before the practice tool came out, so he was playing with subs) I'm actually a little curious if it may have given me more overall if I actually took {{item:3050}} instead of {{item:3025}} and got the bonus 20% AP from the active. I could have put an allied target dummy down and spammed a bunch of spells until I proc'd it. I'm slightly tempted to try it out, but stacking 2 tears takes a long time :/
: Im not saying its bad, but the game never goes on long enough for 2 tears to be stacked :P
Yeah, I said that at the bottom
Rioter Comments
: > [{quoted}](name=Elite4Runner,realm=NA,application-id=ZGEFLEUQ,discussion-id=h5neFQ0R,comment-id=00000001000000000000,timestamp=2017-03-14T11:26:59.257+0000) > > I can also see (helps with the reading). > > A small glimpse into your match history over the previous 3 days says nothing for your consistent behavior. > > To my knowledge there is no statute of limitations on reports and you could have received reports for similar behavior weeks ago. This would still show consistent behavior. > > Ultimately, my opinion doesn't matter. As Deep Terror Nami mentioned, if you feel this was done in error, file a support ticket. > > However, you posted on the Discussion Boards, .. where people have a tendency of discussing things, .. and I am telling you that there is a rather large hole in the evidence you are providing to support your case. look at the full matchhistory lmao. U have the account name.
Why do I need to search for the evidence to support you? I'm not your lawyer. All that I said was that I am confident that there is more to the story. Riot doesn't need to provide you with a detailed list of every occurrence that they are using to determine their restrictions. They are simply providing you with a recent example of the kind of behavior that triggered a "player-triggered" review. This means that someone reported you during this game, which triggered a review, which lead to the restriction. Riot has all of the information that they need to justify any restrictions and there is no way that I could possibly intemperate guilt or innocence with the limited information that I would be able to find from your match history alone.
: > [{quoted}](name=Elite4Runner,realm=NA,application-id=ZGEFLEUQ,discussion-id=h5neFQ0R,comment-id=000000010000,timestamp=2017-03-14T11:22:09.572+0000) > > I can read. I just doubt you are being honest about having been reported for this or similar behavior only once. look at the fucking match history lmao. The closest thing I have was 1-10 first timing camille on a misclick for support which was like a week ago.
I can also see (helps with the reading). A small glimpse into your match history over the previous 3 days says nothing for your consistent behavior. To my knowledge there is no statute of limitations on reports and you could have received reports for similar behavior weeks ago. This would still show consistent behavior. Ultimately, my opinion doesn't matter. As Deep Terror Nami mentioned, if you feel this was done in error, file a support ticket. However, you posted on the Discussion Boards, .. where people have a tendency of discussing things, .. and I am telling you that there is a rather large hole in the evidence you are providing to support your case.
: > [{quoted}](name=Elite4Runner,realm=NA,application-id=ZGEFLEUQ,discussion-id=h5neFQ0R,comment-id=0000,timestamp=2017-03-14T11:17:05.364+0000) > > Highly doubt that you received a 14 day ban for ONE game. It literally says one game lmfao do u see the pictures I posted??
I can read. I just doubt you are being honest about having been reported for this or similar behavior only once.
: 14 day banned for one bad game
Highly doubt that you received a 14 day ban for ONE game.
: Hecarim
So don't let him. Ban him or Counter pick him. Counter jungle / invade to put him behind on farm. Trinity Force is literally the second most expensive item in the game. Otherwise, deep vision, map awareness, playing safely and intelligently are pretty much all you can do until he gets nerfed.
: By insulting them back, you made yourself absolutely nothing different compared to your "uncooperative" teammates. In the future, just report them next time you see anything negative done by your teammates. Spitting shit back at them will give you no benefit at all. > Oh, and I'm already perma -banned on this account. Explains a lot why you're making this thread with this account instead of the Sollesi account. And how were you permabanned on this one? Technically, are you sure you're even permabanned? Your last game on this account was **an hour ago**.
https://s-media-cache-ak0.pinimg.com/564x/79/0f/3b/790f3bc241bd437d146b377f876581cb.jpg https://cdn.meme.am/cache/instances/folder7/34187007.jpg
: You see my behavior as pointless rage typing (that I am more than cognizant of), and that I should be "more constructive" instead of "flaming," even though your definition of "flame" is vague and ambiguous. I will bet you money that if, instead of saying: "you are worthless," I said: "try to avoid his stun, and don't be pushed up too far without vision," I would be reported. Why? Because they'll find it pretentious. They "know what they're doing," and my "advice" isn't advice to them; it's passive-aggression. The absolute last thing someone wants to be told is that they are doing something wrong, so giving them "advice" equals flame (that's elementary psychology). I can't say if this applies to anywhere higher than bronze elo, as my teammates make sure I don't climb by never cooperating, but I can assume they are more "open-minded," if you will, at higher ranks.
Then dont say anything, ever, ... or don't be surprised when you get banned ... again
: I tried to "help us win" by playing the game. You wouldn't know that because you are only looking at MY chat logs. You have no idea what exactly was happening in the game, and now, because people were "hurt" from what I said, I suffer the consequences, _even though_ I tried the hardest to win the game (up until the last 3 minutes). "You are only responsible for controlling yourself. You did not do that." You say that like I'm actually hurting someone by getting mad at their lack of cooperation in an online video game. You, like the rest of the majority of the community, are inordinately sensitive.
See my most recent comment.
: 1. When I said "you all suck down bot," that was after my bot lane died twice in a row. 2. I didn't put myself above them when I said they didn't know what they were doing. My team, at that point in the game, were just running around the jungle doing nothing but dying. Clearly, they didn't know what they were doing, otherwise they wouldn't be in the jungle dying over and over again. 3. In context, the "why" was me asking a teammate didn't attack when they clearly were able to. 4. The "annoying spam" is a result of my team not helping me after I either initiated a fight, or where someone was caught out and I wanted to fight them, but my team just ran away. Context is important. 5. Saying "I EXPECTED YOU ALL TO MOVE" AND, "YOU ALL JUST SAT THERE AND DID NOTHING" is flaming? How is it flaming when they refuse to cooperate, and when what I said was absolutely harmless and if anything, a statement of an observation? We lost because they all refused to cooperate. 6. The "flaming your team" bit was after my team repeatedly refused to cooperate, so I let our team, which was way too far behind to fight the enemy, deal with them all while I farmed. 7. When I said Lux did nothing, I literally meant she did nothing. In a teamfight, she wouldn't do anything to them. You underestimate my understanding of the game if you think I didn't know she needed to sit back. Even though she did the most damage in the game and had most kills on our team, we lost because she didn't do anything in a teamfight but inconvenience them, if anything. 8. She couldn't kill Ezreal at the end after binding and ulting him because he was so fed that he could survive her combo. That was said in reponse to her "I have 14 kills" statement. You NEED context for these. A score of 8 seems overly dramatic for what I said. I would give this no more than a 5.
> [{quoted}](name=Lesbian Lopunny,realm=NA,application-id=ZGEFLEUQ,discussion-id=JWhYw62F,comment-id=00030000,timestamp=2017-03-09T11:52:37.382+0000) > > 1. When I said "you all suck down bot," that was after my bot lane died twice in a row. > Doesn't matter. Does telling them that they suck somehow keep them from dying? > 2. I didn't put myself above them when I said they didn't know what they were doing. My team, at that point in the game, were just running around the jungle doing nothing but dying. Clearly, they didn't know what they were doing, otherwise they wouldn't be in the jungle dying over and over again. > You make an interesting point here. Maybe instead of giving non-constructive criticism, this would be a good point for you to take charge and offer suggestions for what they should be doing. > 3. In context, the "why" was me asking a teammate didn't attack when they clearly were able to. > Isn't really all that bad of a thing to do, but simply asking "why?" is very open to interpretation and is often used and received in a very negative way. > 4. The "annoying spam" is a result of my team not helping me after I either initiated a fight, or where someone was caught out and I wanted to fight them, but my team just ran away. Context is important. > 'Annoying spam' is not very likely to encourage your teammates to assist you. In fact, it is much more likely to get them to not want to help you. It's common psychology. > 5. Saying "I EXPECTED YOU ALL TO MOVE" AND, "YOU ALL JUST SAT THERE AND DID NOTHING" is flaming? How is it flaming when they refuse to cooperate, and when what I said was absolutely harmless and if anything, a statement of an observation? We lost because they all refused to cooperate. > All caps is generally received as aggressive, and used in a way that comes across as a command is often taken as belittling. > 6. The "flaming your team" bit was after my team repeatedly refused to cooperate, so I let our team, which was way too far behind to fight the enemy, deal with them all while I farmed. > Again, context doesn't really matter when trying to justify why you said what you said because it is ultimately non-constructive, and is more likely to cause a negative response. However, given the context that you are providing, you acknowledge that they are too far behind to deal with the enemy, therefor they needed you to help them instead of farming. > 7. When I said Lux did nothing, I literally meant she did nothing. In a teamfight, she wouldn't do anything to them. You underestimate my understanding of the game if you think I didn't know she needed to sit back. Even though she did the most damage in the game and had most kills on our team, we lost because she didn't do anything in a teamfight but inconvenience them, if anything. > You're really contradicting yourself here. If she was dealing the most damage and had the most kills (which would suggest that she wasn't simply ks-ing) then she is clearly not "doing nothing". She may not be doing what is best in the given situation, but again, your comments are not constructive. I honestly think this should be the lesson you take from this. Instead of making a statement that such as "You're doing nothing", try making a suggestion for what they should do. However, keep in mind that you are not their boss, or their elected leader. If you make suggestions in a friendly, constructive way, people are far more likely to work with you. > 8. She couldn't kill Ezreal at the end after binding and ulting him because he was so fed that he could survive her combo. That was said in reponse to her "I have 14 kills" statement. You NEED context for these. > Context would be more helpful for this final bit, but I don't really see them as being as being all that negative by themselves either. > A score of 8 seems overly dramatic for what I said. I would give this no more than a 5. I wouldn't have given you a score because that isn't my job. That is for Riot to ultimately determine. What I am trying to do here is to help you to understand how I see your behavior. You don't have to take my input, but I would assume that this is why you came to the boards. (Actually, I would assume that you came here thinking that you would get more support, but the community is generally very negative toward people who post chat logs because we see them all the time, .. and they are usually toxic)
: This is where context matters. My team was essentially ignoring me and not trying to win. They are, by definition, toxic for that reason.
So being rude and obnoxious is going to help you win? No. You are only making a bad situation worse. Riot is taking action based on YOUR behavior, not theirs. If they were truly being toxic, reporting them will cause Riot to evaluate them based on their behavior. You can't control them. You are only responsible for controlling yourself. You did not do that.
: Would smite proc Relic shield?
Hm, .. {{item:3401}} {{item:1409}} Could be a good combo.
: Picking Jhin mid then rage and toxic cos i didnt gank?
http://i3.kym-cdn.com/photos/images/original/000/591/620/ace.jpg
: Actually only in league does context not matter if you go and shoot someone its murder. What if there breaking into your house (i understand this varies by state) probably self defense right. Just saying
... well, .. welcome to the League boards, .. so your point kind of negates itself. Even if you try to use the context to say that "it only doesn't matter here", here is where you are, .. so guess what, it doesn't matter. And your metaphor still doesn't really work. If you shoot someone and they die, you are still guilty of killing them. Murder is simply a word that is charged by motive. Your reason for killing them may be justified, but you ultimately killed them. In the court of law, your sentence will in effect be severely reduced or negated as a result of the killing being in self defense. This is nowhere near as severe however. Being toxic toward teammates is never justified because doing so is never going to prevent, mitigate, or neutralize an already negative experience.
: Not only are you given zero context, but you aren't given timestamps, either. This was at least a 30 minute game.
I'm guessing that you, like everyone else who uses "context" as an argument, are suggesting that they were being toxic toward you, or that they were really bad, which somehow gives you the right to berate them. You, like everyone else who uses this argument, are wrong.
: These are my chat logs from a separate account.
Then I would say pretty toxic. Like really toxic. I would report you.
: How "toxic" are these chat logs?
Why are you posting another player's chat log?
Rioter Comments
: dragon sorceress zyra ult
I don't think it really needs to look that different. You have to keep in mind that abilities still need to look similar enough for them to be easily identifiable regardless of what skin is being used. If an ability changes too drastically simply because of the skin being used, it becomes a balance issue.
potado85 (NA)
: URF
The main reason they did this was because a large majority of the Draft Picked URF matches consisted of the same handful of champions. I personally like ARURF because it causes people to play champions that they wouldn't normally think of, and with teams that they wouldn't normally think of. I don't see why they couldn't bring standard URF back, but I think a decent part of the community would get tired of it very quickly because it would most likely revert back to the previous problem.
: I leave the situation be unless I'm on the team with a actively seething asshole who starts flaming and making unfounded accusations against teammates who aren't otherwise provoking or deserving the ire. I've seen many games where someone just begins word vomiting that so-and-so should be reported for some absurdity that they considered an affront to their alternate reality.
Right, I think this is honestly my main issue with this. While multiple reports don't really accomplish anything, it almost seems to me like a bully mentality where they are saying "Hey everyone, this person deserves to be ganged up on."
Leichy (EUNE)
: No, unless they are actually doing something harmful (flaming, verbal abuse) then report them for that behaviour.
You see, I understand this perspective, .. however, there are absolutely situations where people on the other team will go ahead and report someone simply because they were requested to. I understand that multiple reports ultimately doesn't result in greater weight against the accused, and most likely the person who is requesting others to report with them will most likely be reporting them already. The trouble I see with this is that to incite reports IS toxic and if they are likely to be toxic in this way, this increases the likelihood of them being in other ways during other games. I guess that is the rough part of this though, I do see this as a minor offense, but if it goes unchecked it can still undermine the integrity of the system. I'm still not really sure which way I should go with this and I think I'm ultimately just going to go with my gut in any given situation. I was just curious if anyone else's 'gut' has lead them to feel that this alone has ever been enough of a reason to report someone.
Rioter Comments
Luxkataiana (EUNE)
: i need to sorry anyone on boards?? ther is support and there i talk with riot peoples ... i dont need to explain here anything. i ask"riot** if they planning on something** if u not riot dont reply Thanks.
These are community discussion boards, not Riot support tickets. Not only are members of the community free to reply, but you have received the information that you have requested. It is pretty unlikely that a Riot employee will reply only to repeat the information that you have already been given. Also, Riot employee comments are very heavily scrutinized and are often taken as Law & Prophecy by the community at large. If they were to even hint at the slightest chance of there being any system being discussed, it would be taken as an announcement of intent.
: Agree, just wish it'll come out sooner, tho
Acknowledging that it is a work in progress and actively helping the developers to identify and resolve the bugs will help them to achieve a finished product even sooner.
: grasp is bad Illaoi takes either DFT (better against tanky teams, spellvamp builds) or SRS (lethality build/anti-slow build)
Well that just goes to show how little I know about playing her. Do you tend to play her more offensive/bruiser or more of a resistance/sustain tank? Can you give me an example of your typical build?
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Elite4Runner

Level 46 (NA)
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