Rioter Comments
Rioter Comments
Jo0o (NA)
: Five Critical Improvements to Riot's Behavioral System (from somebody who has never been punished)
#5) is bad since it counters the economics of the game as well. It's not viable.
BradNo (NA)
: ***
The fuck are you actually on
Eedat (NA)
: When I say "in general" i mean 99% of the time. When you use that term with no specific details, almost every English speaker will assume thats what you meant. You'e desperately clinging to a technicality instead of using legti BASIC common sense. You're like one of those people who uses the F bomb and says "BuT I mEaNt A bUnDlE oF sTiCkS hEhE eXdEe" Like damn dude just sack up and admit your wording was garbage. It's not that hard
this is 3 days ago. stop crying and being bitter suck it up that i disagreed and cry someone else. It's a forum, not a dick. Don't take it so hard
CLG ear (NA)
: my irrational hatred is people at the gym that arent doing anything: like they're standing around talking for 10 min or sitting on a bench on their phones. Don't know why but it pisses me off.
> [{quoted}](name=CLG ear,realm=NA,application-id=yrc23zHg,discussion-id=3EUFMgqV,comment-id=0000,timestamp=2019-02-08T17:20:06.425+0000) > > my irrational hatred is people at the gym that arent doing anything: > > like they're standing around talking for 10 min or sitting on a bench on their phones. > > Don't know why but it pisses me off. you're welcome jk i do that @ the gym but im really sore so i want to rest a bit but be productive
Rioter Comments
Rioter Comments
: Support: Accidentally hits one minion with auto. Adc: STOP STEALING MY CS REP THIS SUPP.
i support this statement [2]
Rioter Comments
Eedat (NA)
: Yeah, that is in fact generally how its used. "We ate the rest of the cake" means the _**entire remainder**_ of the cake "Sarah got a trophy and the rest of us got nothing" meaning _**everyone**_ but Sarah did not get a trophy. " We split the rest of what was leftover" meaning we split everything that was remaining So yes, "the rest" is used to describe the entire remainder of something besides what was highlighted. In your case you highlighted his Ult and the entire remainder would, in fact, include his Q. I'm no sure why you wouldn't just point out that you didn't want to include his Q in that instead of argue over semantics when you're wrong about that anyway as well. Maybe try being more specific instead of vaguely asking for an ult nerf and buffs the the rest of his kit. We as readers have no idea what you're thinking and the way you worded it you for sure included his Q.
Keyword you used: general. Contingency is based on cases by definition or dependent on. In not all cases, is rest equivalent to all. Either way, we already established I don't mean his Q.
Eedat (NA)
: That is exactly what you said lol > Malphite should have his damage on his R shifted _**to the rest of his abilities**_
Rioter Comments
Eedat (NA)
: He for sure does **not** need more damage funneled into his point and click Q + Comet poke.
Rioter Comments
: Based upon the Yasuo metric, the game is in a pretty good spot right now
AjXtar (EUW)
: Use facts? What facts are you using, dude? She is played literally in every match up. Pro players are already playing her almost every game in lcs and she has one of the highest picks in the game. She is stupidily strong atm and your "she is not that good until late" is wrong when she takes over the game after just 1 item.
She drops in WR when late-game hits. She's a mid-game champion now due to BORK+Guinsoos. She falls off late-game due to burst ironically. And as I said, she's one of few ADCs who do not heavily rely on crit to be effective. Thus, she's used with Lucian, Ezreal, and Sivir. However, more often than not she's not the reason people win in the LCS. She's there because there's no better alternative. Let crit come back in Patch 9.3. It'll be pretty obvious. BTW, you didn't deny any facts I gave you. You just cried more.
AjXtar (EUW)
: Vayne is designed to counter tanks? HAHAHAHAHAAA... We are in a meta where just one 2 or 3 tanks are viable and the majority of champions viable are carries and yet vayne has one of the second or 3rd pick rate in the game. For a champion that should counter tanks is sure extremely good at countering everyone.
She's not as good as Sivir/Lucian/Ezreal. Vayne is only doing well because she is one of few ADCs who do not have to use crit which most ADCs suffer from. Also, still does not disprove why Vayne should not kill tanks without armor penetration which is the point of her kit. The reason Vayne is a late-game hypercarry is that for early and mid-game she's a tank buster. Late-game, as she does not need tank-oriented items, she has damage items to kill squishies too. Right now, she doesn't due to nerfs and Patch 8.11. She's 9th in WR lategame. Use facts instead of crying.
: True damage
Vayne's kit is designed to melt tanks without armor penetration. that's the point a champ doing their job? wow
Drincas (EUNE)
: A bit unfair
Completely agree. Riot refuses to address this but it's an imperative and annoying issue.
Meddler (NA)
: Quick Gameplay Thoughts: February 1
Thoughts on the Vayne buff and the data now? As a Vayne main, I feel she did not need this buff and should get stats that were removed in Patch 8.2.
BigFBear (EUW)
: Check! Mate! Dude Why you still try to win this conversation when I already did. And it's so cute how you downvote every single post from me after you answered :D Like "ha! Take this too!" You are really hardcore xD
- Proceeds to give evidence support my statements and facts You proceed to remain willingly ignorant and claim you're absolute. I don't get how you think/see you won anything when you didn't even address my claims. Lol. You can live in your little world though bud.
BigFBear (EUW)
: 1. Where did Riot said that most people dont want queue time doubled or trippled if autofill would be gone?? 2. "its known" is not a valid argument xD 3. "its been mentioned in pro play" some pro players said that most people dont want that? How do they know? Did they do a survey too? 4. What Riots "goals" are doesn't have to have anything to do with what people want. 5. "in the west"... "many"... Where? did you count them? Its like your second argument "its known" Again, i have a mini poll here. You just come with arguments like "ehm... some guys mentioned" but i cant see any evidence. check mate dude, sry.
- Ghostcrawler literally stared in DevDiaries he was happy to address queue times - Look at DevCorner - Search up Queue Times inside the Boards I just gave you pretty substantial evidence. The comments here show the same repeated comment that itโ€™s your opinion and disagreements if you want to go โ€œI have a mini poll in my domain so i am right.โ€ Again, this mini poll is insignificant statistically. It has no meaning and a statistical bias. Pro-players like Doubelift state this because they are also a voice for the community such as when they spoke against the ADC changes that gutted them and the games meta. You say checkmate but donโ€™t know is what it means. Get off your high horse
saltran (EUW)
: Oh you didn't got the reference, search on the Boards for "Vayne 58%" and you'll get it.
LOL - That's actually hilarious
: > [{quoted}](name=Elohaven,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=001100000000,timestamp=2019-01-30T04:46:26.442+0000) > > People have and you've been adamant with saying "no - you're wrong" and just giving anecdotals. > > There's no point in arguing. You won't consider anything else that disagrees with you. my argument is that vayne lacks mechanical counterplay. until now no one has presented a counterargument. the only answers so far were "well the vayne can just play bad" "well vayne has short range" (which isnt true if you dont just regard adc and mages, but melee champions aswell) "well vayne can get counterpicked by x" "well vayne isnt even played in pro play" (which ive directly disproven) none of this had anything to do with mechanical counterplay. i asked a direct question. "which ability in vaynes kit has mechanical counterplay?" im still waiting for anyone to give an answer to this question. so far, no one has. because you cant. because there isnt such an ability in her kit. only the stun on her e, which is such a minor part of her kit that outplaying it still doesnt win you a fight against her. landing it practically guarantees her winning against you, but getting displaced by her is enough for a lot of champions to still automatically lose against her.
Her E has clear mechanical counterplay. You can stay out of an angle towards a wall for her E and block the ability with an item or an ability. You can CC her or kite out her range. You can slow her. Slowing a Vayne destroys them. Her Q+stealth has mechanical counterplay since it requires autos from her to be efficient. Use this knowledge to force her to stay out of stealth. Hard, but effective mechanical counterplay. Her W has mechanical counterplay since it requires 3 autos to proc. Thus, you can prevent that or shield yourself to play against it. You can also heal yourself. Autos can be reduced through armor+damage significantly. Vayne's Attack Speed can be reduced through items. ADCs trade a lot of survivability for auto-attacks which do not have mechanical counterplay. That's the point of ADCs. High DPS machines that you need to mow down. There are different classes, and ADCs have the least mechanical counterplay but have a lot more contextual and situational counterplay which you're not considering.
Elohaven (NA)
: That champion would be balanced. One auto, one attack, one minion kills him. He'd be weaker than anyone even if he one shot you with that ability. You can't compare Vayne to such an extreme and the above completely disproves your point because then X champ wouldnt be overbearing. They would be weak. BTW, Vayne gets destroyed by Caitlyn. She literally cannot fight her. Only thing stopping Caitlyn in this meta is Patch 8.11. Irelia cannot do anything to Tryndamere. Karthus cannot do anything to Talon. Jinx cannot do anything to Rengar. Your point some champions cannot do anything to Vayne is invalid since there are things called counters which League needs and purposely added. If Vayne is terribly designed, then that's at least 40+ champions that need to be completely reworked by your logic. There's a reason Riot added Kai'Sa based off her kit. She isn't polarizing in the least. Usually, she's mediocre or sitting at 49%-50%. And she has for a long time in between seasons. You're giving anecdotals. "This event and that event" but providing no evidence. No average cases. No consistency. And that's not enough.
League is about getting countered, strategy, picks, and a lot of macro and micro choices. It's not shitty gameplay. It's the game. No champion should be countered by everything and have a way to overcome every weakness.
Elohaven (NA)
: Her stun's displacement isn't as crippling as a wither. Wither is a point-and-click 95% slow. That's almost a stun. Her E is way weaker than Nasus's W. Her E is conditional and wall-based. It has clear counterplay. Yasuo does not have a hard time with her nor Jax. All dueling based champions are a skill-based match-up with her and Yasuo/Jax are one of several hard champions for Vayne to deal with. The point is Vayne's W doesn't need a change. It's fine.
Please go play Vayne. Then come back and tell me after you win 20+ games in a row because she's OP. Point is: Vayne's W doesn't need a change. Her kit is fine but I would remove the CD on her ultimate. Anyways, you won't accept any disagreements because "this specific case and anecdotal etc." This isn't a debate. This is just you refusing to listen.
: > [{quoted}](name=KFCeytron,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=0011,timestamp=2019-01-30T04:24:18.715+0000) > > We've been over this. Just because you can't manage the counterplay doesn't mean it doesn't exist. Practice against Vayne instead of [spamming](https://boards.na.leagueoflegends.com/en/c/gameplay-balance/jBzYTs3z-vayne-needs-to-be-held-to-the-same-standarts-as-melee-carries) [threads](https://boards.na.leagueoflegends.com/en/c/gameplay-balance/LaiOMHhr-vayne-at-58-winrate-25-pick-rate) about it. no one has presented any argument to what counterplay her kit actually offers. all ive seen so far is a bunch of people being adamant about it being in there somewhere. i want a direct answer to a direct question. which ability in her kit is inherently outplayable? go.
People have and you've been adamant with saying "no - you're wrong" and just giving anecdotals. There's no point in arguing. You won't consider anything else that disagrees with you.
: > [{quoted}](name=Elohaven,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=00080000000000000000000000000000000000000000,timestamp=2019-01-30T03:39:06.890+0000) imagine there was a champion who had 1 hp, no armor, no mr, 300 base ms, couldnt basic attack and only had 1 ability in his kit with 600 range, ignores spellshields and invulnerability. that one ability has a 1 minute cooldown, is direct targeted and 1 shots anyone he uses it on. such a champion would have basically nothing but damage. but would it be a fair champion, just because he doesnt have anything else? i dont think so. such a champion would lack counterplay and would be insanely frustrating to face. you could counterpick him with champions that outrange him, but at the same time it would be impossible to fight him with any champion that has less than 600 range. youd just get instantly killed. vayne is not quite as extreme, but shes similar in that her kit is extremely specialized, but without counterplay. there are champions that simply can not fight her under any circumstance, even though their own identity is that of duellists. on the other hand, there are a few champions who can semi reliably lock her down and/or burst her from outside her range. this limits the ways to deal with vayne only to counterpicks. but if youre playing the "wrong" champion, her lack of counterplay leaves you without options when you face her. this is why vayne is a terribly designed champion. she is too polarizing. adding some counterplay in form of larger cooldown windows might mitigate some of that.
That champion would be balanced. One auto, one attack, one minion kills him. He'd be weaker than anyone even if he one shot you with that ability. You can't compare Vayne to such an extreme and the above completely disproves your point because then X champ wouldnt be overbearing. They would be weak. BTW, Vayne gets destroyed by Caitlyn. She literally cannot fight her. Only thing stopping Caitlyn in this meta is Patch 8.11. Irelia cannot do anything to Tryndamere. Karthus cannot do anything to Talon. Jinx cannot do anything to Rengar. Your point some champions cannot do anything to Vayne is invalid since there are things called counters which League needs and purposely added. If Vayne is terribly designed, then that's at least 40+ champions that need to be completely reworked by your logic. There's a reason Riot added Kai'Sa based off her kit. She isn't polarizing in the least. Usually, she's mediocre or sitting at 49%-50%. And she has for a long time in between seasons. You're giving anecdotals. "This event and that event" but providing no evidence. No average cases. No consistency. And that's not enough.
: > [{quoted}](name=Elohaven,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=00080000000000000000000000000000000000000000,timestamp=2019-01-30T03:39:06.890+0000) > > So you say "range" and lack of mobility as excuses and his Q goes right through an ADC with an armor item when he also has his W, movement speed, and R. It doesnt? Nasus stacks are +1 to the damage of Q. At 1000 stacks and considering armor, it deals about 600. Even with 35% mitigations that's 800 damage. If he gets close. If he has that many stacks. That isn't much considering some champions can hit that late game damage with several abilities. Hell, evelynn gets that off her ult with enough ap. He isn't a late game monster he is a mistake monster. I digress. A single armor item helps immensely against nasus > > And when I say Vayne is squishy, an ADC with little health or resitances, I want to be facetious and say she had more base health than sion. Anyway, her low health isn't too bad. She beats a few other ranged champs. >less CC than Nasus, Nasus has wither. Vaybe has a displacing stun > no debuffs, and an enemy-dependent movement steroid - apparently Vayne bypasses all these restrictions because "no - she's op". > > I can't take this seriously. I do think vayne needs to be looked at to be honest. I do think k she could be similar to his wuju style with a form of compensation only because the changes recently make her very problematic to handle. Other dueling based champions have a hard time with her.
Her stun's displacement isn't as crippling as a wither. Wither is a point-and-click 95% slow. That's almost a stun. Her E is way weaker than Nasus's W. Her E is conditional and wall-based. It has clear counterplay. Yasuo does not have a hard time with her nor Jax. All dueling based champions are a skill-based match-up with her and Yasuo/Jax are one of several hard champions for Vayne to deal with. The point is Vayne's W doesn't need a change. It's fine.
: > [{quoted}](name=Elohaven,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=000800000000000000000000000000000000,timestamp=2019-01-30T03:15:43.489+0000) > > Nasus has his W by the way. It's not conditional. correct > His E is not conditional. incorrect. the damage itself is miniscule. whats important is the armor shred. you can move out of the area, so you dont get your armor shred. when you dont get your armor shred, his q deals shit for damage into one single armor item > Is his Q conditional? it has melee range. nasus lacks any form of mobility. which means you can actually stay away from it. > what about his ult? well thats just a button that beefs up the rest of his kit. no conditions here. correct. all in all, nasus has conditions built into his kit that his opponents can play around. as a melee champion, fight him outside of his e, where your armor shits on his q. as a ranged champion, stay out of melee range of him. thats literally it.
So you say "range" and lack of mobility as excuses and his Q goes right through an ADC with an armor item when he also has his W, movement speed, and R. And when I say Vayne is squishy, an ADC with little health or resitances, less CC than Nasus, no debuffs, and an enemy-dependent movement steroid - apparently Vayne bypasses all these restrictions because "no - she's op". I can't take this seriously.
: > [{quoted}](name=Elohaven,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=0008000000000000000000000000,timestamp=2019-01-30T02:42:40.031+0000) > > In the context of the game, her range is mediocre. > > Add mages too then which have abilities that extend outside Vayne's range. Even Yasuo's tornado goes outside Vayne's range, and Vi's ultimate, and Nocturne's, and Jax Q, and I can keep going on... > > Your problem is her damage and max health % true damage. You're literally angry it takes her 10-20 hits to kill a tank with or without Guinsoos. {{champion:75}} is supposed to have the same power curve as vayne, being weak early game and then scaling into a massive lategame carry. but other than the weak early game, he is actually short ranged (not 550 "short ranged"), which gives him the same counterplay throughout the entire game. from early to late, you can kite him with every single ranged champion and most melee champions. kiting in and out of range of a slow moving melee champion isnt actually hard. yasuos tornado is avoidable. there is the big difference. the restrictions in yasuos kit are the reason why it is allowed to be impactful. what is vaynes justification? if we compare yasuos and vaynes kit, where are her restrictions? is tumble conditional? no, she can use it freely. not tied to enemy or allied units. is her w conditional? no, its just a passive thats tacked onto her basic attacks. what about her e? the stun is conditional, but the displacement is 100% reliable in every case. what about her ult? well thats just a button that beefs up the rest of her kit. no conditions here. does she have any noticable cooldowns, which create windows of vulnerability? nope not really. > [{quoted}](name=Elohaven,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=000700000001000000000000000000000000,timestamp=2019-01-30T02:44:23.159+0000) > > Yikes. > > Patch 8.1 Vayne. That's some bias right there man. Everyone knew she was OP then and she got hit HARD in 8.2, resulting in her late-game getting gutted. (Fun Fact: She hit 14th place late-game pre-buff) > > Outside, of that, more than on average - yes. Vayne sucks at teamfights and isn't picked in team. That one case doesn't validate your stance that Vayne excels everywhere. well, vaynes kit right now after the buff is stronger than it was back then. rageblade is a thing on her aswell.
Vayne isn't stronger than back then. That deserves a "how the fuck". She doesn't hit late-game in 10 minutes, hits 3 items in 15, and has a 60% WR in any elo. Back then she did. Nasus has his W by the way. It's not conditional. I can literally complain about that. His E is not conditional. His Q is not conditional. His R is just a button that buffs him up. Is his Q conditional? no, he can use it freely. not tied to enemy or allied units. is his w conditional? no, its just a point and click lmao with larger range than Vayne's what about his e? no, because it's point and click and larger than vayne's range what about his ult? well thats just a button that beefs up the rest of his kit. no conditions here. does he have any noticable cooldowns, which create windows of vulnerability? Press R to win. nope not really. See, what I did there?
: > [{quoted}](name=Elohaven,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=0007000000010000000000000000,timestamp=2019-01-30T02:28:28.990+0000) > > {{sticker:sg-lux-2}} > > Vayne does not excel in teamfights. There's a reason she is not in pro-play and gets shit on the higher your elo. > > She's a duelist who exploits mistakes and opportunities which is why she can do well in SoloQ but sucks against coordinate teamplay. Also, you can destroy her early to mid-game. She's also very easy to punish with how many mistakes you can make in her kit in 1 game. > > Else, you'd see her shine every day against Caitlyn, Jinx, etc. The only reason they're not popular right now is because crit ADCs got gutted because people like you have complained about how much crit was hurting the game. https://www.youtube.com/watch?v=H8ZT9yB2TXQ the LCK isnt pro play? better go and tell the koreans not to pick her again. ok then.
Yikes. Patch 8.1 Vayne. That's some bias right there man. Everyone knew she was OP then and she got hit HARD in 8.2, resulting in her late-game getting gutted. (Fun Fact: She hit 14th place late-game pre-buff) Outside, of that, more than on average - yes. Vayne sucks at teamfights and isn't picked in team. That one case doesn't validate your stance that Vayne excels everywhere.
: > [{quoted}](name=Elohaven,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=00080000000000000000,timestamp=2019-01-30T02:32:23.322+0000) > > - Vayne's W passive is conditional on the basis of her range and context of other champions you know, im sick and tired of this dumbass argument that vayne apparantly has short range. she has 550 attack range that she can extend with her tumble. you know whats actually short ranged? melee champions. in context to the entire champion pool, vayne isnt short ranged. > Also, what's the point of an ADC if they can't deal high damage? my problem isnt that vayne deals high damage. its not even that she deals max health % true damage. its not even that shes a duellist. my problem is how she does it.
In the context of the game, her range is mediocre. Add mages too then which have abilities that extend outside Vayne's range. Even Yasuo's tornado goes outside Vayne's range, and Vi's ultimate, and Nocturne's, and Jax Q, and I can keep going on... Your problem is her damage and max health % true damage. You're literally angry it takes her 10-20 hits to kill a tank with or without Guinsoos.
BigFBear (EUW)
: Dude, i just wrote down my opinion, nothing more. And yes.... if i could play without Autofills by just doubled or trippled queue i would prefer it. ofc. Otherwise i wouldnt post it here would i? I dont know why you have to write "thats you! not the public majority" did i ever say that?? I know that this is MY opinion you smartass. You dont need to clarify that. And btw. how do YOU know what the public majority wants? Actually you are the one who pretend to know what everyone wants :D I just posted my own opinion, YOU said "they all want something else". So its looks like i have a mini poll with 84 participants to back up my opinion. What do you have? rofl, your thinking is so bizarre.
It's been proven because: - Riot said so themselves - It's known that the East prefers lower queue times - It's been mentioned in pro-play - It's been mentioned as a goal in Riot's updates frequently at times - Even in the West, many have complained about queue times as well My "know" is based on supported evidence that I gave. Yes, it's your opinion but it's hypocritical when you complain when someone criticizes it on a public forum. What did you expect? The point of a forum is for discussion upon disagreements, and that's what I also gave: an opinion. Except, in my case, I gave evidence to support my statement rather than immediately retort to insults. Also, just look at the comments. There's already people repeating the same thing I said.
: > [{quoted}](name=Elohaven,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=000800000000,timestamp=2019-01-30T02:16:59.222+0000) > > Let me add an argument then. > > Complaining about Silver Bolts is like complaining about Vel'Koz's passive or Garen's ultimate. except its not. garens ultimate and velkoz passive arent reliable. garens ultimate requires his opponent to be low on health to have a noticable effect. velkoz passive is tied to his abilities which are skillshots and avoidable. both abilities you described are **conditional**, which gives their opponents ways to play around them. vaynes w passive is **unconditional**. > - You're complaining about the primary aspect of Vayne's kit and gutting her with no alternative. > - You're not offering a solution > - You're accusing her of lack of counterplay with lack of evidence thereof all untrue. i provided arguments that her kit lacks counterplay, im offering a solution by adding a cooldown window to her w. yes, im complaining but i did provide an alternative in the opening post, which is again - a change to the passive mechanic into an active.
- Vayne's W passive is conditional on the basis of her range and context of other champions The line above states the power of her W directly stems from the champions in the game and other players. She has to risk to be in range of abilities and melee attacks to get her W off, thus her range is her primary weakness. Also, what's the point of an ADC if they can't deal high damage? The other three points that you dismissed, I'll leave with this. It's really easy to see how that will gut her as a champion and make her useless. It's a direct nerf. Not an alternative.
: > [{quoted}](name=Elohaven,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=00070000000100000000,timestamp=2019-01-30T02:21:07.940+0000) > > Vayne is supposed to excel in duels. > > Just like Yasuo and Kai'Sa should destroy you 1-on-1 and Fiora, Vayne as well. Except, Vayne has more weaknesses and less safety nets. Also, it's more of skill/purely conditional matchup between other duelist champions. she excells in duels and teamfights. when is the time to fight her then? vayne has more weaknesses and less safety nets than yasuo? her mobility is unconditional. yasuo has to target enemy units. if there arent enemy units around, yasuo literally cant access his dash. vayne can always access her tumble. yasuo actually has to carry in **melee range** and not from a distance which means he has to get up close and personal with his opponent(s). his windwall has a massive cooldown window, is stationary and does shit against other melee champions. his ult is literally disabled until he hits a knockup, which is avoidable by his opponent. i ask you again. what ability in vaynes kit can you possibly avoid and outplay?
{{sticker:sg-lux-2}} Vayne does not excel in teamfights. There's a reason she is not in pro-play and gets shit on the higher your elo. She's a duelist who exploits mistakes and opportunities which is why she can do well in SoloQ but sucks against coordinate teamplay. Also, you can destroy her early to mid-game. She's also very easy to punish with how many mistakes you can make in her kit in 1 game. Else, you'd see her shine every day against Caitlyn, Jinx, etc. The only reason they're not popular right now is because crit ADCs got gutted because people like you have complained about how much crit was hurting the game.
: > [{quoted}](name=Tormentula,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=000700000001,timestamp=2019-01-30T00:55:33.259+0000) > > Idk what MMR you're in, but even in high MMR I assure you vayne players make a fuck ton of mistakes to abuse. > > "what if both her and her opponent dont make mistakes? she just always wins?" > > Mistakes as in misposition, get caught, not grouping, etc are ways a vayne can fuck her up own game. > > Baiting out her Q and one shotting/CCing her in the window she's not invis (and you have 5 players who can do this) is on your end. I personally don't struggle with Vaynes and there's a fuck ton of smurfs where I'm at, its simple, save my shit for when she overcommits or continue to let her be inactive and get engaged on instead. > > If you want to have an ADC hate discussion, by all means bring any of them up but vayne isn't one of those ADCs I'd consider problematic. Maybe players where I'm at just understand how to shut down a lane early better, and focus/follow up on a priority target better, doesn't mean when other players don't that its broken. your argument is still. "but she might play bad" no buddy, thats not counterplay to a champion. thats just the guy playing like a moron. vayne doesnt actually have counterplay to her kit, and thats part of the problem with her, and why she tends to just skip the line between broken as shit and useless. if you fight vayne, then you dont have any agency over the fight. shes just designed to win, and if she can beat you depends more on the guy playing her, than your ability to make a play on her.
Vayne is supposed to excel in duels. Just like Yasuo and Kai'Sa should destroy you 1-on-1 and Fiora, Vayne as well. Except, Vayne has more weaknesses and less safety nets. Also, it's more of skill/purely conditional matchup between other duelist champions.
: > [{quoted}](name=Elohaven,realm=NA,application-id=3ErqAdtq,discussion-id=euIcEbI8,comment-id=0008,timestamp=2019-01-30T00:28:31.995+0000) > > Just your daily complaint post. > > Nothing special. pointing out a complaint doesnt invalidate it.
Let me add an argument then. Complaining about Silver Bolts is like complaining about Vel'Koz's passive or Garen's ultimate. - You're complaining about the primary aspect of Vayne's kit and gutting her with no alternative. - You're not offering a solution - You're accusing her of lack of counterplay with lack of evidence thereof - Lowest range of all ADCs (if you account abilities) Vayne's primary issue is the CD on her ultimate right now, in my opinion. Even then, her winrate has also been decreasing back down to a 50%. Vayne does not burst you either but she does shred tanks incredibly well which is her job. She's supposed to be a very strong counter to tanks. You state Vayne lacks counterplay but fail to mention her risks, the ADC weaknesses she carries, her over-dependance on supports early game, and exponential scaling which gives her a weaker stance against champions early to mid-game. You state a 600 anti-burst health shield is going to make her incredibly strong but forget damage is through the roof right now and Phantom Dancer is losing its constant damage reduction and attack speed. Any attack speed nerf is heavy hit towards Vayne right now in her current state due to her AD nerfs as well. Your post lacks a lot of argumentative value because it doesn't give a holistic approach over Vayne's situation, highlight her strengths and weaknesses, and give constructive feedback on how to resolve the issues you feel are present in her kit. Some more arguments I could expand on but will just mention: - Melee carries excel more in the game and moreso then ADCs - Melee carries definitely are more popular than ADCs in most lanes by pickrate and winrate - Vayne gets shit on in high elo and pro-play
saltran (EUW)
: Why isn't Vayne hotfixed if she has 58% winrate ????
Where are you getting your stats? Her winrate is lower than Sivir's right now.
Rioter Comments
: silver bolts should work like wuju style
Just your daily complaint post. Nothing special.
Antenora (EUW)
: Thank god the balance team doesn't listen to boards.
BigFBear (EUW)
: That why i wrote "i". You know what "i" means? It doesn't mean "you all". And btw. this thread has 66 upvotes and 14 downvotes so if you take this as representative poll it actually IS the majority. But I think you need IQ over 70 to understand that so don't try to wrap your head around it.
But you posted on a public forum seeking approval for your post and acknowledgement. The fact this opinion referencing yourself is public on this boards is the same as saying "I want this change" or "I would prefer this change to be added". Thus, my counter is you are a minority in this argument. The majority, outside the boards, want less queue times and this has been proven every season. Don't try this bravado or "holier than thou" or "I'm of superior intelligence" shit man. It's pathetic to say the least. You knew what you were doing, and now I called you out for it and you're shitting your pants as you hide behind this fabricated wall of security. "I put 'I' hurr durr I didn't mean for people to notice it" - then why post at all. > And btw. this thread has 66 upvotes and 14 downvotes so if you take this as representative poll it actually IS the majority. How are you going to insult IQ when you can't even understand my post and take a post of such a small sample size as the majority and can't even participate in a forum properly You didn't come here for a discussion. You came with a fixed mindset and when someone throws a sensible argument at you, you bark and moan at it rather than construct an actual rebuttal.
BigFBear (EUW)
: I would rather have doubled or trippled queue time than playing with autofills!
: Are league of legend "Bosses" way too weak?
Monster objectives aren't meant to be hard. They're meant to be contested by players.
Rioter Comments
Rioter Comments
bQTammy (NA)
: Get rid of %HP true damage
It's integrated based on the champion's explicit weaknesses. It's like saying knockups shouldn't exist because there's no way to shorten their CC duration. This post is horrendous. Not constructive or an argument. Just a whine.
: I gotta say, 20% damage reduction for 4 seconds is pretty insane for dueling
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Elohaven

Level 142 (NA)
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