Abandon (OCE)
: Aatrox, once known for his sustain...
Then he ults and has 100% Lifesteal on his entire existence. Moving on.
: Has Riot Ever Considered Updating Splashes?
Yes. Many times over the past couple of years alone.
EdgeLady (NA)
: > [{quoted}](name=Etherwolf,realm=NA,application-id=6kFXY1kR,discussion-id=Nl68dkEP,comment-id=0000000000000000,timestamp=2019-10-31T03:05:20.068+0000) > > Ahh, okay. I was just curious tbh, because it seems like a plausible lore adjustment. I think it's unconfirmed, especially since chemtech is not very well explained yet. We could use a lore update on Singed, that would be a great opportunity to explain it. Twitch too.
I thought a chemtech explanation woulda been given with the Urgot update, but I guess they're waiting for the Mundo rework.
: In other words, you won lane hard, got plenty of opportunities to mooch 2-3 Wisps of a champion in the process of their death, and stomped them. THAT'S HOW SHE GETS BIG. Your opponent had no clue how to play, and you literally gained every time they died. That is how you surpass average. No one shut her down. At all.
Did...did you not pay attention to my comment? The mid laner, who had 17 kills and 1 assist, only had one more stack than I, the support, with just 3 kills and 11 assists (only about 7 of which even being from bot lane). Without stacking properly. Average gameplay kept up with above average gameplay in terms of her passive. There's just so much that you can do without any intense gameplay. Imagine if I had actually reached a point to have a high amount of gold income like the mid Senna.
EdgeLady (NA)
: > [{quoted}](name=Etherwolf,realm=NA,application-id=6kFXY1kR,discussion-id=Nl68dkEP,comment-id=00000000,timestamp=2019-10-31T02:16:26.243+0000) > > This has me thinking, did they alter Warwick's lore to make it so he's an experimentation with gene manipulation using Vastayan DNA? I know Singed was inspired by the vastaya he saw in Ionia to make Warwick, but I don't think the lore says he has vastayan DNA; it might be that or just chemtech experimentation.
Ahh, okay. I was just curious tbh, because it seems like a plausible lore adjustment.
: Really? Huh, I swore I heard the Star Guardian theme throughout matches...
That might've been during the first Star Guardian event lol Since they also received a game mode. And Project for the same reason.
: Just got to play versus a Senna who knew what she was doing. Not impressed.
Okay, so I made sure to [play a Senna game](https://i.imgur.com/1qNodbm.png) to make sure I'm not just overthinking things. There is no possible way that whoever you were up against knew what they were doing. Sure, the enemy team weren't amazing, but I wasn't even trying to stack efficiently and I still hit 83 at the 21 mark. That's +83 AD (218), +100 attack range (700), +60% crit strike (60). That is goddamn insane when my only AD items were the gold income item and a Black Cleaver--my only other items being boots and an Ardent Censor. What exactly aren't you impressed about at this point? Because the way I see it, if someone were to actually tryhard play her in just the support role, she'd be unstoppable by the mid-game. Edit: Fun Facts about the enemy Senna: * She had 84 stacks being mid * 385 AD, 100% crit strike * 17 kills, 1 assist (Meaning she hit a lot of champions, comparing kill participation Despite the differences in our roles, items and such, we STILL almost tied in stacks. I'm not saying I'm a great player, but I wasn't doing my best with Senna and could keep up with a hyperfed mid lane Senna. Senna is immensely impressive.
EdgeLady (NA)
: We do have a Hyena Warwick skin, but regardless, a Hyena-like vastaya would probably live in Shurima near the Kiliash. Such a vastaya could make for an interesting counterpart to Rengar, since the two are natural competitors in real life, but then again, Kha'Zix already exists as Rengar's hunting rival.
This has me thinking, did they alter Warwick's lore to make it so he's an experimentation with gene manipulation using Vastayan DNA?
Bultz (NA)
: A Hyena Vastaya?
Sounds to me like you want Warwick. Hyena Warwick to be exact.
: Why is Akali allowed to be viable top lane?
The same reason why Lucian is?
: Honestly True Damage Ekko just nailed it
Reminder that his in-game music is the True Damage theme. Not just the first move. The ENTIRE BGM.
: She was right on part with what BunnyFuFuu could do in the same period of time. You just refuse to believe I'm good at Nami.
I played Senna once and dominated the game with the most gold income with sub-thirty farm, no deaths and only a few kills. I don't think that Senna's good.
: And no. Many skins have different BGMs attached to them. The Star Guardians and Projects for one. DJ Sona obviously, and there are others but I can't think of them at the moment.
DJ Sona's literally the only champion in that list who has changed BGM. The rest only have first-move fanfare.
: Just got to play versus a Senna who knew what she was doing. Not impressed.
"Knows what she was doing" Yeah, I don't believe so at all lol according to those stats, she didn't know what she was doing.
musixxal (EUW)
: oh fucking wow i just looked at the skin spotlight his running animation...is a moonwalk OMFG i can't even explain how CASH that is.
Saezio (EUNE)
: True Damage ekko? What is that? PBE skin?
Destaice (NA)
: Why isn't Vayne, the most iconic champion for true damage, not a part of "True Damage"
Because she's a psycho? Thought that was kinda obvious with her lore lol
Subdue (NA)
: > [{quoted}](name=Etherwolf,realm=NA,application-id=3ErqAdtq,discussion-id=RnyrW6OV,comment-id=0004000000000000,timestamp=2019-10-30T13:57:51.228+0000) > > And criticizing the type of argument instead of actually contradicting the argument is the safe haven of those who can't win the debate. > > Sometimes, it's not your fault. Blaming yourself doesn't change the fact that it's not you. Losing an isolated game may sometimes not be your fault. That's true. Not being able to win enough games to move forward though is definitely your fault. Elo boosting is a thing. You can be so good, so efficient at climbing the ranks that people will play you to do it. How is that possible if every game is just a coin flip? How is it possible that people are able to make smurf after smurf and end up at the top of the ranks on all of them? Imagine playing basketball in a league of kindergarteners. Even if you're not particularly good at basketball, they're so much smaller and worse than you that you are the winning factor in every game. This principle is the game in LoL. If everyone in your games sucks, you should be stomping every game. If you're not, then you're not actually much better than they are. Your true rank is the rank where everyone is about as good as you are at winning games. If you run into that in Silver, then you're Silver. You don't /deserve/ Gold just because you want it, or because you played a lot of games in Silver. You earn it by being better than Silver.
> [{quoted}](name=Subdue,realm=NA,application-id=3ErqAdtq,discussion-id=RnyrW6OV,comment-id=00040000000000000000,timestamp=2019-10-30T14:48:34.344+0000) > > Losing an isolated game may sometimes not be your fault. That's true. Not being able to win enough games to move forward though is definitely your fault. And how? This is a game where losses are worth more than wins for some reason. It doesn't matter that you win ten games in a row, because once you lose maybe 3 you're back to where you began. > Elo boosting is a thing. You can be so good, so efficient at climbing the ranks that people will play you to do it. How is that possible if every game is just a coin flip? I'll answer that below. > How is it possible that people are able to make smurf after smurf and end up at the top of the ranks on all of them? Because every game they play full AP Master Yi. Sorry, but I'm not a one-trick, I can't ever become a one-trick (it's boring) and if I have to one-trick in order to reach my proper rank then I don't want to do it because that's improper video game design. I'm also from Season 3 lol so that meme probably won't make sense now. Point still stands, though. It's easy to climb when you op.gg the most played, most dominating champ and play only them until you climb high enough where playing anything else won't matter anymore. > Imagine playing basketball in a league of kindergarteners. Even if you're not particularly good at basketball, they're so much smaller and worse than you that you are the winning factor in every game. This principle is the game in LoL. If everyone in your games sucks, you should be stomping every game. If you're not, then you're not actually much better than they are. That's an extremely flawed comparison. To use that though, it would be playing playing in a basketball league that spans from K to Pro, and on your side there can be anything from kindergarteners to Professoinal , the same mix on the other side. And every shot someone makes, they get bigger and gain more talent. So if people on the enemy team dunks on your babies, they eventually become able to compete with you no matter how good you may be. That is League of Legends, where my babies are getting dunked on and I'm having to 1v5 a team of Lebron Jameses. > Your true rank is the rank where everyone is about as good as you are at winning games. If you run into that in Silver, then you're Silver. You don't /deserve/ Gold just because you want it, or because you played a lot of games in Silver. You earn it by being better than Silver. Your true rank is where you don't feel bad whether you win or lose. Because despite everyone playing at around the same level, the champs are who eventually created the gap between teams. Too bad Matchmaking hasn't reached that level of flawlessness yet. There's no consideration for gameplay factors in Matchmaking yet, just W/L. And that's a terrible system for a 5v5 game.
Ehhhh (EUW)
: You mean like any star guardian skin? I know there's more but I can't remember who.
Rioter Comments
: I mean supports that play behind are just ceding the lane, more often than not unnecessarily, so no it's not 'git gud adc' its just being a bad supp.
> [{quoted}](name=AccurateYeet,realm=NA,application-id=yrc23zHg,discussion-id=AhnT5vVy,comment-id=0002,timestamp=2019-10-30T15:38:57.667+0000) > > I mean supports that play behind are just ceding the lane, more often than not unnecessarily, so no it's not 'git gud adc' its just being a bad supp. It's not a bad support if it's literally their job. That's the thing about being artillery. Frontline artillery is a burden.
: > [{quoted}](name=Etherwolf,realm=NA,application-id=3ErqAdtq,discussion-id=RnyrW6OV,comment-id=000000000000000000000000,timestamp=2019-10-28T13:56:53.311+0000) > > "If you're losing consistently then you aren't as good and knowledgeable as you think you are." > > Is putting all of the fault on the individual. Fault of not being able to climb, not the fault of losing a specific game or set of games
If you don't win a set of games, you're not climbing.
Subdue (NA)
: > [{quoted}](name=Its All Skillzz,realm=NA,application-id=3ErqAdtq,discussion-id=RnyrW6OV,comment-id=00040000,timestamp=2019-10-27T17:25:59.947+0000) > > ya i shoulda just looked up my jungle/bot lane an seen they go 0-15 every game an just dodged an hoped for a better dice roll. dont kid yourself. Hyperbole is the safe haven of those who can't formulate a real argument.
And criticizing the type of argument instead of actually contradicting the argument is the safe haven of those who can't win the debate. Sometimes, it's not your fault. Blaming yourself doesn't change the fact that it's not you.
: > [{quoted}](name=Etherwolf,realm=NA,application-id=3ErqAdtq,discussion-id=RnyrW6OV,comment-id=0002000000000000,timestamp=2019-10-27T15:49:09.216+0000) > > Shotcalling works when you're playing with bots. These aren't bots, who think logically and follow the best possible play. These are people, who do whatever their selfish desires command even if it's the worst decision. I'd think that having to just accept the inevitable loss is the worst possible outcome for a video game lol so make it so that there is only one play for them to make. if the idiots will always pick the wrong play it is then your job to setup the game to where they cannot make a bad decision, ie make your win strat fool-proof.
If only life worked that way. :( Bad players will always find ways to be bad.
: 1 vs 5 or lose. literally every game i had in plat 2 untill i got demoted to gold 2 was pretty much i had to 1 vs 5 or we lost, bot lane goes 0-15 by 10 mins, top lost inhib by 15 mins, jungle is still 0-0-0 at 20 mins with no dragons taken, if i go adc an go bot mid is somehow 0-8 by 11 minutes. it feels like once someone dies everyone just permatilts and stops playing and further pushes the enemy into snowballing, like the adc will be off splitting bottom while they are pushing down mid. this shit is very common in high gold/mid plat and its actually digusting how much worst your team always is than the enemy team, autofill doesnt help either.
It's worse in low gold lol I just can't really understand what to do.
: > [{quoted}](name=Etherwolf,realm=NA,application-id=yrc23zHg,discussion-id=vnkWBIck,comment-id=00140000000000000000,timestamp=2019-10-27T12:33:13.822+0000) > > Why do you deserve a choice in exclusive reward? If you were good, you'd get every reward you can get. That's not the case though. You had to be good at specific times to get every single Victorious skin. And that's what the base complaint is about. A lot of newer players did not have access to that window.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=vnkWBIck,comment-id=001400000000000000000000,timestamp=2019-10-27T17:11:29.042+0000) > > That's not the case though. You had to be good at specific times to get every single Victorious skin. And that's what the base complaint is about. A lot of newer players did not have access to that window. That's not Riot's problem, though. Limited Time items are limited time items.
Rioter Comments
: my biggest issue is the wraith thing. So camouflage and stealth in general is strong, though i quite like it. but the whole thing about camouflage is that you can sneak up on someone but not just appear right next to em. My problem here is that it hides your champ even though they've visible. And while i understand i'm not supposed to be running at these wraith's what's someone like jinx or teemo gonna do when LB and lucian run into that shit and 2 wraiths come out? idk which one is a caster minion and which one is a oneshotting nightmare. her R damage has no business being comparable to the likes of ezreal, jinx and draven 2 of which she outdamages in base damage unless draven gets a double hit. she's got half a damn shen ult attached to that projectile. it's got a higher cooldown but presence of mind exists. as for her passive. She should at no point really be outranging those who specialise in range like {{champion:18}} {{champion:222}}{{champion:51}} and especially not {{champion:96}}. but considering it gives her 25 range for 20 stacks and you literally get stacks from doing everything you do i'd say she's here to replace some champs. and fucking free lifesteal for excess crit? big fucking lul. all in all she ain't as crazy as some ppl expect, yeah she'll be broken in pro play (the fact that she's a flex pick alone) but who the fuck cares about pro play? she'll get some things removed, probably on her passive. depending on what gimmick ppl find to do dumb shit with her that'll be nerfed too. the standard new champion procedure.
I was going to point out specific points in your comment to contradict, but at the core of almost all your concerns the biggest counter-argument is balance. Why SHOULDN'T she out-range them, when she will always attack slower than them? Why SHOULDN'T her R damage be higher than Ezreal/Jinx when she (A) lacks the hybrid damage of Ezreal and (B) lacks the DPS of Jinx? It does have a higher cooldown, but (in case you're not paying attention to anything else) Presence of Mind does NOT exist anymore. (The ult cd aspect is getting removed) Everything can be explained because of the balance.
: "Senna is just gonna be an ADC!" - Debunking the Myth
She won't. Her damage with full items is ass. Not to say people can't make it work, but an actual adc will beat her 100% of the time.
: > [{quoted}](name=Etherwolf,realm=NA,application-id=3ErqAdtq,discussion-id=RnyrW6OV,comment-id=0000000000000000,timestamp=2019-10-27T13:36:04.363+0000) > >so it's not only factually illogical but pretty insincere to put all of the blame of their losses on a single person. No one is doing that. Of course there will be games you can't win through no fault of your own. There will also be games you can't lose despite you having a terrible performance. For all of the other games, you have an influence. If you deserve to climb, your performance will be high enough consistently enough to tip the average in your favor.
"If you're losing consistently then you aren't as good and knowledgeable as you think you are." Is putting all of the fault on the individual.
: > [{quoted}](name=Etherwolf,realm=NA,application-id=3ErqAdtq,discussion-id=RnyrW6OV,comment-id=00020000,timestamp=2019-10-27T12:22:41.859+0000) > > Just for a big of clarity, the reason I almost lost my last game is because despite pushing straight to inhib and getting baron, instead of ending the game when 4 of the enemy teams are dead and I'm at their nexus towers taking one my team instead all go b to kill a split pushing tryndamere who was only at our second turret. and then you must become the shotcaller. i know it's annoying that people don't know how to win games, but if you do then you must guide them, or just accept that your team are shitters and that the late game will be a coinflip. ideally everyone can think on their own how to win the game, instead of only how to attempt to stop themselves losing, but this is the community we have on our hands so...yeah. alternatively become the tryndamere and splitpush forever and make the opponent make dumb b decisions, i do that now and i always have a chuckle when enemy team sends 4 people for me on bottom lane while my team takes baron. now my teams are good enough to know that that play is open when i decide to stay bottom, they didn't know that some 3 divisions ago and that was tilting as sin.
Shotcalling works when you're playing with bots. These aren't bots, who think logically and follow the best possible play. These are people, who do whatever their selfish desires command even if it's the worst decision. I'd think that having to just accept the inevitable loss is the worst possible outcome for a video game lol
youubi (NA)
: Dear Riot, please consider recategorizing your older skins (aka, old Legendaries).
Until this event I wasn't even aware that Annie owned a Legendary skin. Turns out, it has none of the flare that Legendary skins have. This needs to be addressed. Lower their prices and recategorize them the same way Gun Goddess Miss Fortune was changed.
: > [{quoted}](name=Etherwolf,realm=NA,application-id=3ErqAdtq,discussion-id=RnyrW6OV,comment-id=00000000,timestamp=2019-10-27T12:25:09.353+0000) > > Which is illogical because I'm only 20% of the team and 10% of the game. There's no possible way that 20% of the influence is 100% of the reason. You're missing the point. If your performance is better than the system says it is, you will be the problem less often than expected. Over the course of many games, you will be forced to climb because you had fewer than expected instances of you being the problem.
That's not how it works, though. My point was that there are 9 other players--factors--in a game, and four of those have direct influence on my personal outcome. There are four other people MINIMUM-nine MAXIMUM--who can determine whether or not I win or lose a game, so it's not only factually illogical but pretty insincere to put all of the blame of their losses on a single person. At some point in time you need to realize, ***bad players exist and one bad player can cause an entire team to lose.*** That isn't to say that I'm 100% faultless, but the difference is that I not only recognize my faults but am able to improve on the fly. The same can't be said for every player.
Sihari (EUW)
: > [{quoted}](name=Etherwolf,realm=NA,application-id=yrc23zHg,discussion-id=vnkWBIck,comment-id=001400000000,timestamp=2019-10-26T14:04:17.238+0000) > > Well, here's the best idea: > > Get good. That way, you'll get EVERY skin that releases. > > Problem solved. Oh jea, because being good now really helps with the problem of me liking every older victorious skin more than the one for Aatrox. xD Or the problem of owning every skin for champion XY because I am a dedicated main, exept the victorious one... Or the problem of "wow, that skin looks even better than some of the new ones, shame that I cant see it (or even use it myself) in game because NO ONE has it" xD
> [{quoted}](name=Sihari,realm=EUW,application-id=yrc23zHg,discussion-id=vnkWBIck,comment-id=0014000000000000,timestamp=2019-10-26T21:58:22.055+0000) > > Oh jea, because being good now really helps with the problem of me liking every older victorious skin more than the one for Aatrox. xD Why do you deserve a choice in exclusive reward? If you were good, you'd get every reward you can get.
Keiaga (NA)
: If you're losing consistently then you aren't as good and knowledgeable as you think you are.
Which is illogical because I'm only 20% of the team and 10% of the game. There's no possible way that 20% of the influence is 100% of the reason.
: If you lose constantly, it is _you_, not matchmaking. You may be trying too hard, or trying to "do it by the book" instead of actually understanding the game and playing reactively. Getting crap teams feels bad, but those balance out and dont really change your winrate one way or the other. There is no trick that can make you win every game. At best you may see a 60-70% winrate if you get good at carrying.
So when the team has the chance to end the game but doesn't, and we lose because they decided to go B to farm jungle/stop a slow split pusher instead of just ending the game, that's my fault? That logic fails 80% of the time.
: think about more league related shit. what are our back timings enemy ward timings try calculating gold differences enemy pathing theorycraft your build all the time, the build is never good afterall it's just all you could think of at the time, and no it doesn't make it better if you got it from fakers op.gg cause you aren't faker. cooldowns, think about all the cooldowns mark the ones you see account for them in playmaking heck make plays maybe don't make plays every game is diff splitpush secure vision secure scuttle steal jungle occupy the plants setup drakes what item do you need next to facilitate the next portion of the game? what are your teammates doing? should you be doing what they're doing? maybe who the fuck knows, the game state definitely knows but it's not gonna tell you you need to know. push a turret are you pushing turrets? should probably find a way to do that steal jungle, there is always more jungle to steal. secure vision, there is always more vision to secure, but now you do it in useful areas and not just shitting out wards for the vision score. etc etc etc i mean i can do this all day that's how you climb break it down further for lane what are the creep positions whats the lane state who has priority what are all these cooldowns whats a range ITS COMING! DODGE! find a gap take note of jungle pathing where might enemy jungler be did enemy jungle show on the map? what advantages do i have right now to try forcing pressure onto the lane? etc etc etc don't spend all your money on pinks btw, lol always tickles me when someone is shitting out 5 pink wards like they have the economy to maintain it. THINK MORE LEAGUE SHIT LEARN MOAR LEAGUE SHIET then you'll climb the climb is not the goal, learning is the goal, and you will climb as a result. qiyana shunted me down some 3 divisions learning how to win games wit dat bish. now she getting them back for me {{sticker:sg-poppy}}
Just for a bit of clarity, the reason I almost lost my last game is because despite pushing straight to inhib and getting baron, instead of ending the game when 4 of the enemy teams are dead and I'm at their nexus towers taking one my team instead all go b to kill a split pushing tryndamere who was only at our second turret.
: What Legendary Skin did you get
There's no Dragon Tamer Heimerdinger
Rioter Comments
ßlameMyADC (EUNE)
: > [{quoted}](name=Etherwolf,realm=NA,application-id=yrc23zHg,discussion-id=vnkWBIck,comment-id=0014,timestamp=2019-10-26T02:09:10.191+0000) > > No. Not everyone will want the skin that releases, and simply giving people the choice of a skin is just borderline stupid. You know what? I didn't want any of the skins before Aatrox. What'll this idea do to benefit me? Perhaps next Season the skin won't be one you want and then you've got the option to choose a different skin. Sounds like a chill thing to me.
> [{quoted}](name=ßlameMyADC,realm=EUNE,application-id=yrc23zHg,discussion-id=vnkWBIck,comment-id=00140001,timestamp=2019-10-26T09:10:17.169+0000) > > Perhaps next Season the skin won't be one you want and then you've got the option to choose a different skin. Sounds like a chill thing to me. Or I'll just get the rank and get the skin. What is even the tradeoff here? What's the benefit to anyone who isn't new? On that line of thinking, why should I care about players who are new? The entire point of an exclusive "You played and did well then" skin is for...well, people who played and did well THEN. An exclusive time-period reward shouldn't just be handed out to everyone who decided to make a new account. That's plain silly. Let exclusives stay exclusive. Now that I'm talking about exclusives, boards is so damn wishy-washy about things. I remember when people were complaining because Prestige skins weren't exclusive. Look at boards now.
Sihari (EUW)
: > [{quoted}](name=Etherwolf,realm=NA,application-id=yrc23zHg,discussion-id=vnkWBIck,comment-id=0014,timestamp=2019-10-26T02:09:10.191+0000) > > No. Not everyone will want the skin that releases, and simply giving people the choice of a skin is just borderline stupid. You know what? I didn't want any of the skins before Aatrox. What'll this idea do to benefit me? Maybe you dont get a benefit right now if you like Aatrox, but there is still nothing that you should be upset about in that case. Because that change doesnt hurt you, if you like the current skin for that season (since you still can redeem the token for the newest skin) and it has the potential to make future rewards better if you dont like one of the next victorious skins.
> [{quoted}](name=Sihari,realm=EUW,application-id=yrc23zHg,discussion-id=vnkWBIck,comment-id=00140000,timestamp=2019-10-26T02:54:58.982+0000) > > Maybe you dont get a benefit right now if you like Aatrox, but there is still nothing that you should be upset about in that case. > Because that change doesnt hurt you, if you like the current skin for that season (since you still can redeem the token for the newest skin) and it has the potential to make future rewards better if you dont like one of the next victorious skins. Well, here's the best idea: Get good. That way, you'll get EVERY skin that releases. Problem solved.
ßlameMyADC (EUNE)
: Craftable "Victorious Skin" Token instead of an unwanted Skin.
No. Not everyone will want the skin that releases, and simply giving people the choice of a skin is just borderline stupid. You know what? I didn't want any of the skins before Aatrox. What'll this idea do to benefit me?
: She needs to lose the slow on Q (put it on her E charge so she can charge back in and chase down targets, but her kiting potential will still be nerfed by removing the slow from Q). Everything else was fine. The problem is that spammable slow on Q makes her a total melee bully and able to completely negate most gank attempts or pressure on her by enemy melee. Why? You not only have the shroud cooldown to contend with, but the E gives her a humongous dash back, her main item (gunblade) gives her another strong slow, and somehow if you manage to get through all that she has a 6 sec cd slow. Get the picture? Just like Pyke or Zed, who are similarly hated, it takes too damn much to peel or finish them while they get to keep all the perks of an assassin. High damage should never be accompanied by high survivability (and mobility is just that).
At level 1, she can use her Q what...twice in a row before she's out of energy? Which reminds me, they also removed the increased damage at the outermost radius of her Q.
Rioter Comments
: did you ever think that maybe you are too good at this game, and you should be in a higher division like your MMR thinks you should be, but you're not there yet because its all your teammate's fault?
> [{quoted}](name=DBS Ronovon,realm=NA,application-id=yrc23zHg,discussion-id=sTUs9cOT,comment-id=0004,timestamp=2019-09-12T23:34:06.076+0000) > > did you ever think that maybe you are too good at this game, and you should be in a higher division like your MMR thinks you should be, but you're not there yet because its all your teammate's fault? Meh.
Rioter Comments
: So, without any abilities Evelyn died in a direct fight? Sounds about right given her entire stick is ambushing with an ability heavy playstyle.
There is no feasible reason that a champion at level 2 should lose a 1v1 situation where the other champion at level 2 is only auto attacking.
: Auto chess is just not the kind of game mode where you can plan before starting a game. It's a type of game where you have to adapt and plan on the fly as the game goes.
: We knew how Kai'sa would turn out.
Because Kai'Sa, at her core, is every Void champion mixed together. She's supposed to be a better Kog'Maw.
: "Eve isn't weak at all right now, but we're buffing her anyway" - Riot
"Eve isn't weak" I'll have you know that she's died against afk players at level two.
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Etherwolf

Level 158 (NA)
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