Krystab (NA)
: Overloaded Champion of the Year. Vote ! ! ! ! !
: Elemental Mage Sisters (Ice)
[Kirby: the Three Mage-Sisters](https://kirby.fandom.com/wiki/The_Three_Mage-Sisters)
Sukishoo (NA)
: I don't think they wanted to give him a skin that will be Legacy, as his first post release. They seem to be trying to avoid that when they can.
> [{quoted}](name=Sukishoo,realm=NA,application-id=yrc23zHg,discussion-id=8pIXwEjX,comment-id=0001,timestamp=2019-12-14T20:47:06.952+0000) > > I don't think they wanted to give him a skin that will be Legacy, as his first post release. They seem to be trying to avoid that when they can. Mecha Kingdom will be Legacy?
Rioter Comments
Thilmer (EUW)
: Olaf is still not nerfed
Build Thornmail and Red Buff. You're welcome.
: Can we stop allowing Riot to pull things like this?
> The difference between this one and the last, being the PROJECT 2019 event, is that the last event had 3 more chroma skins you could earn, which were replaced with the 4 little legends options. On this topic, the event's trailer includes icons for the upcoming Sugar Rush skins, and I think it's reasonable to extrapolate that those skins will get event chromas, too.
Emo Twink (OCE)
: Misleading Night and Dawn Video/Soraka Borders
I think it was the same way back with Solar/Lunar Eclipse Leona. You could only get the icons and borders as part of a bundle with both skins. People didn't appreciate it then, either.
Rioter Comments
Bultz (NA)
: Is this really sett.....?
My big question is, who's the lady on his right? Is she from his story?
Kavvu (EUW)
: Why do prestige points expire? This is complete BS.
They want everyone to be on equal footing each year. It's a bad reason, but there you go. However, if you have any leftover Prestige Points, they're adding various things to the Prestige Shop that you can buy. https://na.leagueoflegends.com/en/news/game-updates/features/prestige-updates
Rioter Comments
Kira2003 (NA)
: Does anyone except me want a rework on pulsefire ezreal?
{{champion:81}} : "I have an Ultimate skin that changes form as I level up!" {{champion:10}} : "That's cute."
Tentaku (EUNE)
: The line should be the point when regenerating mana to full in fountain doesn't takes significantly longer then regenerating HP, like it does now. Mana users are at severe disadavantage in lane vs manaless to begin with, there is no point making this effect stronger by making their base visits take longer.
> [{quoted}](name=Tentaku,realm=EUNE,application-id=3ErqAdtq,discussion-id=zG0EErYE,comment-id=00010000,timestamp=2019-12-08T14:13:58.368+0000) > > The line should be the point when regenerating mana to full in fountain doesn't takes significantly longer then regenerating HP, like it does now. Well, according to this: [link](https://leagueoflegends.fandom.com/wiki/Spawn), health and mana regenerate at the same rate (2.1% per .25 seconds). So health and mana both would take about 12 seconds to regenerate from basically empty.
: True Damage Merchandise? Or lack of thereof.
Ever been hit by a sledgehammer? Sledgehammers deal true damage to whatever they hit.
: Fountain to charge mana quicker
...Why? If you're unsatisfied with how quickly your Mana regenerates in the spawn, why don't we just make it instantly replenish it? Would that be better? Where should we draw the line?
Rioter Comments
: {{champion:14}} QoL- Fixed one of the several bugs that completely break his E Break - His ult now does true damage and doesn't stop if his impact would slay a champion or destroy a tower
> [{quoted}](name=Jimmy Rustles,realm=NA,application-id=yrc23zHg,discussion-id=AEp8geHE,comment-id=0000,timestamp=2019-12-07T20:52:37.202+0000) > > {{champion:14}} > Break - His ult now does true damage and doesn't stop if his impact would slay a champion or destroy a tower Ooh, I like it. A runaway train, and just imagine the multi-kills you could get with that if a bunch of enemies are low.
Rioter Comments
iiGazeii (NA)
: I'd buy a monstrous Kai'Sa skin
Something I've posted before, but still relevant (especially the last part): One thing I've felt with the amount of skins Kai'Sa has gotten: she seems to have lost her identity as a person with a Void symbiote grafted onto her body. You may be thinking, "Skins are supposed to explore different fantasies," and certainly so. But consider Elise, or Zyra, or Shyvana, or Cassiopeia--all ladies with some "monstrous" qualities in their design. I'd say overall their skins do a decent job of exploring their respective fantasies, and do so without forgetting the Champions' origins. They are very much beautiful monsters. But with Kai'Sa, I feel like right from the beginning they've been trying to distance her from the "monster" portion of her design. It feels like they gave her the title of "Void marksman" to check it off a list, and have since made every effort to separate her from the Void and from her symbiote.
: My question is why does this stupid item still apply spell effects.
> [{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=IA9IFfJQ,comment-id=000a,timestamp=2019-12-07T01:14:26.628+0000) > > My question is why does this stupid item still apply spell effects. The same reason Runaan's applies on-hit effects: Runaan's Wind's Fury act as mini-attacks. In the case of Luden's, the Echo acts as mini-spells. It's as simple as that.
: Why Does Ludens Proc Spellshield?
Maybe don't build spellshield into Luden's?
Rioter Comments
iiGazeii (NA)
: I still don't understand why Zoe suddenly started taking Electrocute.
> [{quoted}](name=iiGazeii,realm=NA,application-id=yrc23zHg,discussion-id=688M5EA8,comment-id=,timestamp=2019-12-04T05:18:42.409+0000) > > [{quoted}](name=BLACK REALM GOD,realm=NA,application-id=yrc23zHg,discussion-id=688M5EA8,comment-id=0001,timestamp=2019-12-04T06:14:16.133+0000) > You're both ignoring the Zoe's defining component: Spell Thief. A damaging Spell Shard (Ignite, GLP, Proto-Belt), combined with empowered basic-attacks, and of course, the three stars from Spell Thief all make triggering Electrocute flow naturally. This is especially true when integrated with her classic Sleepy Trouble Bubble-Paddle Star combo. "Using her kit as intended" is the _**best**_ way of running Electrocute.
: Fashionista Skinline?
Relevant: https://nexus.leagueoflegends.com/en-us/2019/01/fanart-fashion-showcase/
: why is her stun 3 seconds?
: I can see it now Zed gets behind u and pushes you under his tower............
> [{quoted}](name=CaptainAntiHeroz,realm=NA,application-id=yrc23zHg,discussion-id=HiBiULMM,comment-id=0007,timestamp=2019-12-02T07:30:34.390+0000) > > I can see it now > Zed gets behind u and pushes you under his tower............ If Zed has opted into taking Pulse instead of the kill-potential of Ignite just so he can use it for that one specific purpose, and if someone is foolish enough to fight to the tower of a Zed who is carrying Pulse, then I say Zed deserves to get that kill.
Sydney26 (EUW)
: @Riot it has been 1285 days since last Kindred Skin
> [{quoted}](name=Xhaiden,realm=EUNE,application-id=6kFXY1kR,discussion-id=fGqQi4A7,comment-id=00060001,timestamp=2019-12-02T10:11:27.032+0000) > [{quoted}](name=BBKong,realm=NA,application-id=6kFXY1kR,discussion-id=fGqQi4A7,comment-id=000600010000,timestamp=2019-12-02T11:36:03.582+0000) Well, even if you consider Kindred to only be medium when it comes to skin-design complexity, it still doesn't address the second point I made. Kindred doesn't strike me as someone who is consistently popular to play, and I would think skin sales would reflect that, as well.
: Bolt Fires an interrupting bolt (0.1 sec silence) at target champion. Deals some damage. The bolt also hits all other champions in its path towards the target. Range is a little longer than ignite but damage is roughly 1/2 of Ignite's total.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=HiBiULMM,comment-id=0003,timestamp=2019-12-01T23:59:00.370+0000) > > Bolt > Fires an interrupting bolt (0.1 sec silence) at target champion. Deals some damage. The bolt also hits all other champions in its path towards the target. Range is a little longer than ignite but damage is roughly 1/2 of Ignite's total. This is interesting. If you have any familiarity with Heroes of the Storm, it reminds of Alarak's Lightning Surge ability, except his ability also heals him based on the number of enemies struck. "Bolt" could definitely provide more offensive options, especially in the late-game. It'd also be a good way to trigger Electrocute.
GreenKnight (EUNE)
: So kinda like Janna's ult? It's... redundant, but kinda cool.
> [{quoted}](name=GreenKnight,realm=EUNE,application-id=yrc23zHg,discussion-id=HiBiULMM,comment-id=0002,timestamp=2019-12-01T23:49:14.054+0000) > > So kinda like Janna's ult? > > It's... redundant, but kinda cool. Kinda like Janna's, except Janna's is a channeled ability that also briefly stuns and heals nearby allies for as long as she's channeling. This is like saying Brand's Blaze passive makes Ignite redundant.
Rioter Comments
Sydney26 (EUW)
: @Riot it has been 1285 days since last Kindred Skin
Their issue with Kindred is a skin would require an above-average amount of work, given that it would require designs and effects for both Lamb _**and**_ Wolf. Add on that Kindred is a Champion that probably has limited popularity (and by extension, sales), and the end result is that it's just not high on their priority list.
: Honestly when that cancer spin to win, brain dead champion going to get nerfed ?
One thing I find a little unusual about Garen is, despite how his spin looks and logic in general, it's not a channeled ability. Even if he's stunned, silenced, or slept during its animation, it continues.
Rioter Comments
Muzét (EUW)
: Akali is consistent. I'm fine with Qiyanah. However Yasuo... Shen needed a skin more than Yasuo and would fit so much more than him. Heimerdinger would have been a fun but interesting one. So would have been Rumble. Malphite woyld have been original. Rammus would be a guy with a strange way to tableturn. So many champions could have gotten this skin over Yas
> [{quoted}](name=Muzét,realm=EUW,application-id=6kFXY1kR,discussion-id=7PuOmJwm,comment-id=0003,timestamp=2019-11-29T11:57:16.595+0000) > However Yasuo... Shen needed a skin more than Yasuo and would fit so much more than him. Um, do you realize that Shen recently got a skin back in September (Infernal Shen)? This would be more recent than Yasuo's most recent skin at the time (Battle Boss, June). And this is on top of the fact that Shen actually has more skins than Yasuo, even if you count True Damage. (Shen has 8; Yasuo has 7)
D357R0Y3R (EUW)
: So what's the counterplay to aphelios?
If you watch the first clip carefully, you'll see a Carry who is ahead in levels do a lot of damage. ...Which is what a Carry who is ahead in levels is supposed to do. Do you understand that some Champions punish you for grouping up? Orianna and Malphite immediately come to mind. Don't facilitate your enemies' success.
terrhy (NA)
: Why do support items still have diminishing gold when fully completed?
Because the five roles are Top, Jungle, Middle, Bottom, and Ward Dispenser.
Rioter Comments
: Glacial, why are they even here?
The counter to crowd-control is Quicksilver. Build Quicksilver.
Rioter Comments
: the irony of this post {{sticker:zombie-brand-mindblown}} "it's just 5 minikits guys .. oh and his passive... which is an essay. eheheh sounds bad but guys i sWEaR it's not that bad! oh yea and i alllmost forgot that some of his weapons can r-click impact you globally too (global root hello)." In the Kit Primer Post did you see that he has a unique, custom HUD? "All the stuff above is a lot to take in, and a lot to track. Aphelios has a unique HUD to ease this burden." Well good for Aphelios! At least he can know what the hell is going on lol That invalidates this entire post alone, no? however... whatever, really. if Riot wants to try this out that's fine. All I want is for neglected/outdated champs to be brought up to the current game's standards. They need to re-innovate support to finally unchain them from their perma leech-state (very bads for such a snowbally game). who doesn't love a good ol support smackdown in esports anyway? they can bump into each other doing duties and then tattle on one another or something lol. I'm pretty sure that those who DON'T want this champ at all (i'm on their side here) are the ones that main a champ or role that has really fallen off over time. It's like every year I have to 'upgrade' my champion to something new just to get by. Mobility is everywhere, and kits like this only add more onto that. In a game with everything happening in a matter of seconds, checking and verifying that Aphelios is using x kit with y passive and z global aftereffect + 4 other enemy champs all begging for a friggen drake duel like... come on lol. Aphelios sounds and looks very cool, like something you would find in idk... DMC? I hope he works out for everyone but when I see Riot struggle to balance champs with barely 4 straightforward abilities (without dynamic passive) I lose a little hope. Hope you can understand lol
> [{quoted}](name=Waka FIocka,realm=NA,application-id=yrc23zHg,discussion-id=zzEpTy69,comment-id=0005,timestamp=2019-11-25T20:50:17.153+0000) > In the Kit Primer Post did you see that he has a unique, custom HUD? > "All the stuff above is a lot to take in, and a lot to track. Aphelios has a unique HUD to ease this burden." > > Well good for Aphelios! At least he can know what the hell is going on lol > > That invalidates this entire post alone, no? ...It seriously seems like people aren't even reading the first line of this post. Aphelios is not complicated to _**understand**_. I acknowledge that _**playing**_ him would require getting used to.
GankLord (NA)
: > [{quoted}](name=Everyday Legends,realm=NA,application-id=yrc23zHg,discussion-id=zzEpTy69,comment-id=00010000,timestamp=2019-11-25T19:08:36.132+0000) > > Like I said in the conclusion, it's like having five mini-kits. None of the mini-kits are that complicated. > There exist Champions whose kits are complex to the point that, even "synthetically", would have abilities that require multiple lines. > Ornn has **_four_** passives before you even begin describing his kit, but I don't think people generally categorize him as "complicated". > Basically, "number of lines" does not equate to "complexity". He has 5 minikits which you then have to apply on the fly and remember in combat. Ight.
> He had 5 minikits which you then have to apply on the fly and remember in combat. Ight. ...Did you read the first line of my post?
Nea104 (EUW)
: You realize that it took you **20** lines instead of **4**, to describe the champ **synthetically**, right?
> [{quoted}](name=Nea104,realm=EUW,application-id=yrc23zHg,discussion-id=zzEpTy69,comment-id=0001,timestamp=2019-11-25T19:03:38.070+0000) > > You realize that it took you **20** lines instead of **4**, to describe the champ **synthetically**, right? Like I said in the conclusion, it's like having five mini-kits. None of the mini-kits are that complicated. There exist Champions whose kits are complex to the point that, even "synthetically", would have abilities that require multiple lines. Ornn has **_four_** passives before you even begin describing his kit, but I don't think people generally categorize him as "complicated". Basically, "number of lines" does not equate to "complexity".
Rioter Comments
: Seems like what Jax's rework should have been. I thought Jax was supposed to be a master of all weapons? It would have been neat to see him pull out a different one depending on the situation.
> [{quoted}](name=L Psy Kongroo,realm=NA,application-id=yrc23zHg,discussion-id=oEhjlKci,comment-id=0004,timestamp=2019-11-25T17:52:33.433+0000) > > Seems like what Jax's rework should have been. I thought Jax was supposed to be a master of all weapons? It would have been neat to see him pull out a different one depending on the situation. Is Jax the only one allowed to be a weaponmaster?
arowin242 (EUW)
: > [{quoted}](name=Everyday Legends,realm=NA,application-id=yrc23zHg,discussion-id=RhgielQ8,comment-id=00000000,timestamp=2019-11-25T17:28:57.665+0000) > > No, as a matter of fact, that is _not_ why Nidalee was nerfed. Please stop comparing Zoe to Nidalee. > > Let me tell you about Nidalee. Her Javelin Toss has 1500 range and 1300 speed on a 6 second cooldown. That's nearly double Paddle Star's range, about 10% faster, and a shorter cooldown from Rank 1 than Paddle Star has at **_Rank 5_**. And you'll love this: Javelin Toss can reach 200% damage at 1300 range, which is less than its maximum range. Paddle Star can only reach 150% damage at **_2550_** range, over THREE TIMES its base range. And Nidalee can do this from level 1, while Zoe can't even compete until she gets her ultimate at level 6. (I'll remind you, Zoe's ultimate is used to bring her closer to her opponents, which puts her in danger.) Also, Nidalee isn't restricted to moving toward her target to have the range she does. She throws a Javelin and goes on about her business, while Zoe needs to commit her time and positioning to the cast. > > Zoe doesn't have it nearly as easy as Nidalee does. Only zoe has a certain bubble which put you to sleep, and amplifies her damage. The Nidalee 1-shot spear playstyle was cancerous: its why it has been nerfed and why she has been steered into chucking a spear, pouncing and using takedown. Meanwhile Zoe is build around spamming E until she hits you and then proceeding to one-shot you. Nidalee spear wasn't healthy: so is Zoe.
> Only zoe has a certain bubble which put you to sleep, and amplifies her damage. This is also incorrect. Zoe does not have a Bubble that puts people to Sleep; she has a Bubble that makes people _Drowsy_. Furthermore, it does not amplify her damage; it amplifies the next source of Champion damage. When you are Drowsy, you and your teammates have two seconds to respond before you fall asleep. That's time to reposition, casts spells defensively, Cleanse yourself, as well as time for teammates to Cleanse you, shield you, body-block for you... But once you have fallen asleep, any one of Zoe's teammates can ruin her combo by doing something as trivial as performing a basic attack on you. Ahri's _Charm_, as a counter-example, actually **_DOES_** behave the way you describe, by amplifying all of her follow-up damage, regardless of whatever else might be going on. Similarly, a Charm from Evelynn reduces Magic Resistance, meaning not only is _her_ follow-up damage increased, but her entire _**TEAM**_ can do more damage to you. Isn't it great to know that Zoe doesn't work the way you claim she does? And let's not overlook the fact that Zoe's Paddle Star serving as a follow-up to Sleepy Trouble Bubble means that it's quite obvious what direction the Paddle Star will be coming from. Nidalee, on the hand, just throws her Javelin, giving as little warning as possible. (Remember how I mentioned that Javelin actually travels _faster_ than Paddle Star? That's less time to react when it finally arrives in your vision.)
: This is going to end pretty badly, much worse than Kalista (RIP), unless his numbers are perfectly balanced, he'll be absolutely busted. From what I can see, Aphelios will be an extremely safe champ in the right hands due to his Jack-of-all-trades kit (Self-Peel, In-built sustain, poke+ seemingly powerful follow ups to it, Waveclear and sustained damage. The only thing that seems to be missing is burst damage, unless his ultimate's numbers are overturned. Until we see how his kit will work on PBE, there isn't any 100% certainty on whether his kit will have to be nerfed or, in an unlikely situation, buffed. He seems like an adc that requires you to know how to play every type of adc Poke (Ezreal, Cait), All in (Lucian, Kalista), Hardcarry (Kai'sa, Kog'maw) Self-Peeling (Ashe, Xayah). Needless to say, this new champion's release and lifespan is going to be one hell of a show. BTW, he's probably going to be primarily built as an on-hit/hybrid champion, cause that ALWAYS ends well. Good day everyone!
His kit has all of that, but not at the same time. He's limited to whichever two he's currently using, and will only move on to something else when the Moonlight has been consumed. He might _want_ waveclear at a particular moment, or self-peel in this moment, but that's not directly in his control. Here's what you do: pay attention to what weapons he is currently using, and treat him accordingly. He doesn't have Gravitum or Severum? He is vulnerable to ganks now. Counter-play that relies on you being aware of the circumstances and making judgment calls. Crazy, I know.
: I thought we learned a valuable lesson in overloading kits with Aatrox, Irelia, and Akali but it seems it went in one ear and out the other. Why is is passive a (no joke) actual novel?
"Overloaded kit". You understand that Aphelios' passive is actually just "stats instead of skill points", right? And in case you missed it, he literally doesn't have an 'E' ability. His kit is, by default, less loaded than anyone else in the game.
arowin242 (EUW)
: wanna hear my top 10 disliked champs? here you go. (in no particular order) LeBlanc (bullies the lane, proceeds to one-shot ADC while she remains uncatchable) Vlad (wins lane, outscales and too safe) Ryze (same as above) Quinn ( Should NEVER be viable ) Thresh ( Worse than blitz, he can save he ADC and CC you for ages) Rengar ( 1 shot from stealth ) Evelynn ( same as above ) Vayne ( %HP true damage should not exist ) Fiora (same as above ) ZOE ( didn't they nerf nidalee spear as to not 1-shot from fog of war?) and this is only the top, there are more i dislike but these are the worst. i don't dislike most melee champs due to the inherent problem of reaching your target and staying onto them. (that being said, the worst melee are probably Akali and Qiyana) Darius, Garen, Mordekaiser and illoai, all of these can be perma-kited to hell and often have to blow flash to even engage on you. that all being said, yeah you can't ban all the BS, and having to reserve at least 3 bans per game just to ensure that the most OP stuff doesn't get in is really annoying..... (like Hashinshin said: its 2050, Akali, Ekko and Qiyana are still permabanned, players have forgotten why they ban them, and only remember that they must.)
> ZOE ( didn't they nerf nidalee spear as to not 1-shot from fog of war?) No, as a matter of fact, that is _not_ why Nidalee was nerfed. Please stop comparing Zoe to Nidalee. Let me tell you about Nidalee. Her Javelin Toss has 1500 range and 1300 speed on a 6 second cooldown. That's nearly double Paddle Star's range, about 10% faster, and a shorter cooldown from Rank 1 than Paddle Star has at **_Rank 5_**. And you'll love this: Javelin Toss can reach 200% damage at 1300 range, which is less than its maximum range. Paddle Star can only reach 150% damage at **_2550_** range, over THREE TIMES its base range. And Nidalee can do this from level 1, while Zoe can't even compete until she gets her ultimate at level 6. (I'll remind you, Zoe's ultimate is used to bring her closer to her opponents, which puts her in danger.) Also, Nidalee isn't restricted to moving toward her target to have the range she does. She throws a Javelin and goes on about her business, while Zoe needs to commit her time and positioning to the cast. Zoe doesn't have it nearly as easy as Nidalee does.
Senamz13 (NA)
: Olaf needs nerfs in TFT
Build Red Buff, Thornmail, and Quicksilver.
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